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- Spells
- 0 - Create Water Detect Magic, Light, Prestiditation, Read Magic
- 1 - Magic Missile x3, Grease x2, Vanish, Entropic Shield, Detect Secret Doors (D)
- 2 - Glitterdust x3, Invisibility , Mirror Image, See Invisible Detect Secret Doors (D)
- 3 - Spiked Pit x2, Flyx2, Slow x2, Dispel Magic x2, Resist Energy Fire (D)
- Heroic - Firestorm x2 (D) (D) Greater Dispel, Freedom of Movement, Heal, Greater Invisibility, Dimension Door x2, Firestorm x1
- Domain Firestorm is silenced. Heal is Silenced, Stilled, Dimension Door is Silent. Greater Invisibility is Silent. Greater Dispel is Silent, Stilled.
- Heroics Known: Protection from Energy Communal, Blade Barrier, Find the Path, Blessing of Fervor, Air Walk, Flame Strike, Freedom of Movement, True Seeing, Divination, Cure Critical Wounds, Heal, Greater Dispel Magic, Greater Invisibility, Dimension Door, Discern Location, Mass Cure Critical, Commune
- Domain Heroics: Fire Seed, Fire Shield, Wall of Fire, Firestorm, Incindiary Cloud, Divination, True Seeing, Find the Path, Legend Lore, discern Location
- Additional Notes
- Any third level spell can become a Fireball.
- Scrolls of Restoration, Shatter, Remove FEar, Zone of Truth and Daylight (1)
- Staff of Healing
- Staff of Evocation
- Wand of Cure Light Wounds
- Wand of Endure Elements
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