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- Patch Notes 0.1.17.8849 [Sept 17, 2018]
- Various client/server performance tweaks
- Added Atlas LODs for Factory Hangar 01 (cleanup old LOD fbx files)
- Projectile initial lifespan reduced to 6 seconds
- Increased server tick rate
- Added Atlas and bake LODs for Silo Factory and Hangar to Chimney bridge (edited materials, added textures)
- Added new Atlases and recreated all new LODs for Jail Entrance Building Bridge01/02/03
- Refinery elements - Added Extra Lods (Distant City optimization)
- Added Atlas LODs for Jail Workshop
- Added silver version of DEagle .50 and .357 that can be found through the world.
- Fixed a bug where it was possible to add an item to a container inside a container (e.g. backpack inside a backpack), should fix an item duplicating exploit
- Added admin command #SetTime to control server time
- Disabled pace adjustment with the scroll wheel in inventory
- Added DEagle to event loadout (You can use the silver ones in events)
- Actions which need a selected item should by default take the item in hands into account (You do not need to select the item in your hands anymore to perform various actions: Fire starting, can opening, etc... but the corresponding item for the action still needs to be in hands)
- Disabled prisoner visibility hiding in first person view, if not camouflaged. (Players won't pop invisible/visible randomly in first person anymore)
- Tweaked footsteps attenuations. (Lowered the radius of footstep sounds)
- Added distinct sound to granades when they impact with the ground
- Landscape C_4, D_4 grass.flushcache (Fixed a bug where on D4 was no foliage)
- Prison - Added Extra loot packages (Cover)
- Fixed collision on barracks where you were stuck in it.
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