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Sistema de Pontos

Josma_CMD Apr 18th, 2011 1,286 Never
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  1. /*******************************************************************************
  2. ********************************************************************************
  3. **************************   Feito por Josma_CMD  ******************************
  4. ********************************************************************************
  5. ********************************************************************************
  6. */
  7. #include <a_samp>
  8. #include <SII>
  9.  
  10. const Branco = 0xFFFFFFFF;
  11.  
  12. enum PInfo { Matou, Morreu, Pontos, Text:TPontos, bool:Connectado, };
  13.  
  14. new ProgressaoInfo[MAX_PLAYERS][PInfo];
  15. new arquivo[50];
  16.  
  17. forward SalvarInformacoes(playerid);
  18. forward CarregarInformacoes(playerid);
  19.  
  20. public OnFilterScriptInit()
  21. {
  22.         print("\n--------------------------------------");
  23.         print(" Sistema de Pontos feito por Josma_CMD");
  24.         print("--------------------------------------\n");
  25.         return true;
  26. }
  27.  
  28. public OnFilterScriptExit()
  29. {
  30.         for(new i = 0, PP = GetMaxPlayers(); i <= PP; i++)
  31.         {
  32.             if(!IsPlayerConnected(i)) continue;
  33.                 TextDrawDestroy(ProgressaoInfo[i][TPontos]);
  34.         }
  35.         return true;
  36. }
  37.  
  38. public OnPlayerConnect(playerid)
  39. {
  40.         CarregarInformacoes(playerid);
  41.     //********************************* Pontos *********************************
  42.     ProgressaoInfo[playerid][TPontos] = TextDrawCreate(496.000000, 105.000000, "~l~Pontos: ~b~953");
  43.     TextDrawBackgroundColor(ProgressaoInfo[playerid][TPontos], 16777215);
  44.     TextDrawFont(ProgressaoInfo[playerid][TPontos], 2);
  45.     TextDrawLetterSize(ProgressaoInfo[playerid][TPontos], 0.420000, 1.400000);
  46.     TextDrawColor(ProgressaoInfo[playerid][TPontos], -1);
  47.     TextDrawSetOutline(ProgressaoInfo[playerid][TPontos], 1);
  48.     TextDrawSetProportional(ProgressaoInfo[playerid][TPontos], 1);
  49.         return true;
  50. }
  51.  
  52. public OnPlayerDisconnect(playerid, reason)
  53. {
  54.         SalvarInformacoes(playerid);
  55.         TextDrawDestroy(ProgressaoInfo[playerid][TPontos]);
  56.         return true;
  57. }
  58.  
  59. public OnPlayerSpawn(playerid)
  60. {
  61.         if(ProgressaoInfo[playerid][Connectado] == false)
  62.         {
  63.                 new string[20];
  64.                 ProgressaoInfo[playerid][Pontos] = (ProgressaoInfo[playerid][Matou] - ProgressaoInfo[playerid][Morreu]);
  65.         format(string, sizeof(string), "~l~Pontos: ~b~%d", ProgressaoInfo[playerid][Pontos]);
  66.                 TextDrawSetString(ProgressaoInfo[playerid][TPontos], string);
  67.                 TextDrawShowForPlayer(playerid, ProgressaoInfo[playerid][TPontos]);
  68.         }
  69.         return true;
  70. }
  71.  
  72. public OnPlayerDeath(playerid, killerid, reason)
  73. {
  74.         new Texto[30], Texto1[30];
  75.         ProgressaoInfo[killerid][Matou] ++;
  76.         ProgressaoInfo[playerid][Morreu] ++;
  77.         ProgressaoInfo[killerid][Pontos] = (ProgressaoInfo[killerid][Matou] - ProgressaoInfo[killerid][Morreu]);
  78.         ProgressaoInfo[playerid][Pontos] = (ProgressaoInfo[playerid][Matou] - ProgressaoInfo[playerid][Morreu]);
  79.         format(Texto, sizeof(Texto), "~l~Pontos: ~b~%d", ProgressaoInfo[killerid][Pontos]);
  80.         TextDrawSetString(ProgressaoInfo[killerid][TPontos], Texto);
  81.         TextDrawShowForPlayer(killerid, ProgressaoInfo[killerid][TPontos]);
  82.         format(Texto1, sizeof(Texto1), "~l~Pontos: ~b~%d", ProgressaoInfo[playerid][Pontos]);
  83.         TextDrawSetString(ProgressaoInfo[playerid][TPontos], Texto1);
  84.         TextDrawShowForPlayer(playerid, ProgressaoInfo[playerid][TPontos]);
  85.         SetPlayerScore(playerid, ProgressaoInfo[playerid][Pontos]);
  86.         SetPlayerScore(killerid, ProgressaoInfo[killerid][Pontos]);
  87.         return true;
  88. }
  89.  
  90. public SalvarInformacoes(playerid)
  91. {
  92.         format(arquivo, sizeof(arquivo), "/PontosInfo/%s.ini",pNome(playerid));
  93.         INI_Open(arquivo);
  94.         INI_WriteInt("Matou", ProgressaoInfo[playerid][Matou]);
  95.         INI_WriteInt("Morreu", ProgressaoInfo[playerid][Morreu]);
  96.         INI_Save();
  97.         INI_Close();
  98.         return true;
  99. }
  100.  
  101. public CarregarInformacoes(playerid)
  102. {
  103.         format(arquivo, sizeof(arquivo), "/PontosInfo/%s.ini",pNome(playerid));
  104.         if(fexist(arquivo))
  105.         {
  106.             INI_Open(arquivo);
  107.                 ProgressaoInfo[playerid][Matou] = INI_ReadInt("Matou");
  108.                 ProgressaoInfo[playerid][Morreu] = INI_ReadInt("Morreu");
  109.                 INI_Close();
  110.         }
  111.         else SalvarInformacoes(playerid);
  112.         return true;
  113. }
  114.  
  115. stock pNome(playerid)
  116. {
  117.         new nome[MAX_PLAYER_NAME];
  118.         GetPlayerName(playerid, nome, sizeof(nome));
  119.         return nome;
  120. }
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