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- //Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
- RemoveBuildingForPlayer(playerid, 5466, 1881.796, -1315.539, 37.945, 0.250);
- RemoveBuildingForPlayer(playerid, 5598, 1914.210, -1300.054, 30.726, 0.250);
- RemoveBuildingForPlayer(playerid, 5665, 1913.398, -1288.296, 31.859, 0.250);
- RemoveBuildingForPlayer(playerid, 1261, 1864.242, -1273.828, 41.179, 0.250);
- RemoveBuildingForPlayer(playerid, 1308, 1861.789, -1305.210, 12.867, 0.250);
- RemoveBuildingForPlayer(playerid, 5463, 1881.796, -1315.539, 37.945, 0.250);
- RemoveBuildingForPlayer(playerid, 5644, 1881.820, -1315.921, 30.835, 0.250);
- RemoveBuildingForPlayer(playerid, 5464, 1902.429, -1309.539, 29.914, 0.250);
- RemoveBuildingForPlayer(playerid, 5462, 1914.210, -1300.054, 30.726, 0.250);
- RemoveBuildingForPlayer(playerid, 1267, 1864.242, -1273.828, 41.179, 0.250);
- RemoveBuildingForPlayer(playerid, 1308, 1966.328, -1270.742, 23.265, 0.250);
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