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- NAME: Anderson
- DR:5/3*(melee) LI:5 RE:4 RES:20 EN:30
- Level 5
- Mer 5 CC 18
- Mar 4 AP 16
- Ven 4 MV 4
- Jup 4 MD 14
- EQUIPMENT:
- 4 FB Brasier
- 3 GFE Mk.1 “Ares"
- -Venisol Coils
- 3 LR-11 "Emil"
- 0 SM-88 "Pecker" x2
- -Custom Holster
- 2 AS-1 Anti-GFE “Sparkler” x2
- 1 Bandolier: .48 "Gumdrop" x3
- 2 .22 "Jellybean" x2
- =============================================
- == {Cleaner} See Mooks and HP when below half
- 1 [Efficiency] Free reload/weapon switch per confirmed kill
- 2 [Sweeper] after killing one “mook” can immediately kill another if they are below 40% RES
- 3 [Wet] Gain MER ARM for every kill. Cannot exceed RES/2.
- 4 [Overkill] All targets that see you wound a foe lose -10% comp per wound for a turn.
- 5 [Stained Hands]+50% competence when unarmed
- 6 [Finish the job]+1 damage w/ unarmed strike; and +1 to hit for every wound instead of taking penalties
- == Awarded/ Equipment
- [Bandolier]
- [Well Bathed]
- [Well Fed]
- == Melee
- [Disarm]
- [Tackle]
- [Grappler]
- == Guns/ Shotguns
- [Wide bore]
- [Aim]
- =============================================
- SM-88 "Pecker" --
- 10d2 4AP 6EN 4-6R AM 2/2 3EQ
- LR-11 "Emil"
- 6d2cm 8AP 8EN R6-14 AM:3/3 3Pen 3EQ
- SP-29 "Silver Dollar"
- 4d2cm 3AP 3EN 3-6R AM: 6/6 1EQ
- =============================================
- {Cleaner} See the RES of targets once they reach below half; Mooks are clearly visible to you.
- [Efficiency]Free reload/weapon switch per confirmed kill
- [Degreaser]Reroll disabling moves for every free hand
- [Execute] +300% damage to prone enemies at point blank range; multihit weapons are cumulative as well
- [Stained Hands]+50% competence when unarmed
- [Sweeper] after killing one “mook” can immediately kill another if they are below 40% RES
- [Finish the job]+1 damage w/ unarmed strike; and +1 to hit for every wound instead of taking penalties
- [Wet]Gain MER ARM for every kill. Cannot exceed RES/2.
- [Janitorial Improvisation] Can use anything as a weapon effectively.
- [Overkill] All targets that see you wound a foe lose -10% comp per wound for a turn.
- [The Lead Trade] Gain notes invested into your market account for every confirmed kill
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