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- #include <bits/stdc++.h>
- using namespace std;
- #define all(v) v.begin(), v.end()
- #define dist2D(x1, y1, x2, y2) ((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2))
- #define dist3D(x1, y1, z1, x2, y2, z2) ((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2) + (z1 - z2) * (z1 - z2))
- #define EPS 1e-16
- #define endl "\n"
- #define FastIO ios::sync_with_stdio(0), cin.tie(0), cout.tie(0)
- #define FI freopen("in.txt", "r", stdin)
- #define FO freopen("out.txt", "w", stdout)
- #define ff first
- #define INF 1000000000000000000
- #define ld long double
- #define ll long long
- #define mem(x,y) memset(x, y, sizeof x)
- #define mp make_pair
- #define msi map<string, int>
- #define mii map<int, int>
- #define mis map<int, string>
- #define MOD 1000000007
- #define PI acos(-1.0)
- #define PQ priority_queue
- #define pb push_back
- #define pib pair<int, bool>
- #define pii pair<int, int>
- #define pll pair<ll, ll>
- #define present(c, x) ((c).find(x) != (c).end())
- #define sfi(x) scanf("%d", &x)
- #define sfii(x,y) scanf("%d %d", &x, &y)
- #define sfiii(x,y,z) scanf("%d %d %d", &x, &y, &z)
- #define siz(x) (int)x.size()
- #define ss second
- #define sRand srand(chrono::steady_clock::now().time_since_epoch().count())
- #define timeTaken endd = clock(); cout << (double) (endd - beginn) / CLOCKS_PER_SEC * 1000 << endl
- #define timeInit clock_t beginn = clock(), endd
- #define ull unsigned long long
- #define umsi unordered_map<string, int>
- #define umii unordered_map<int, int>
- #define umis unordered_map<int, string>
- #define vb vector<bool>
- #define vi vector<int>
- #define vvi vector<vi>
- #define vii vector<pii>
- #define vvii vector<vii>
- #define vll vector<ll>
- #define vvll vector<vll>
- #define vpll vector<pll>
- #define bug(...) cerr << __PRETTY_FUNCTION__ << " - " << __LINE__ << " : (" << #__VA_ARGS__ << ") = ("; _Print(__VA_ARGS__);
- template<class T> void _Print(T &&x) { cerr << x << ")" << endl; }
- template<class T, class ...S> void _Print(T &&x, S &&...y) { cerr << x << ", "; _Print(y...); }
- /*
- #include <ext/pb_ds/assoc_container.hpp>
- #include <ext/pb_ds/tree_policy.hpp>
- #include <functional>
- using namespace __gnu_pbds;
- typedef tree<int,null_type, less<int>, rb_tree_tag,
- tree_order_statistics_node_update> ordered_set;
- //os.order_of_key(v): returns how many elements strictly less than v
- //os.find_by_order(k - 1): returns kth smallest element's iterator
- */
- template<class T> class compare {
- public:
- bool operator() (pair<T, T> &x, pair<T, T> &y) {
- if (x.first == y.first) {
- return x.ss > y.ss;
- }
- return x.ff > y.ff;
- }
- };
- template<class T> ostream &operator<<(ostream &os, const pair<T, T> &a) { return os << a.ff << " " << a.ss; }
- ll power(ll a, int b) {
- ll po = 1;
- while (b) {
- if (b & 1)
- po *= a;
- a *= a;
- b >>= 1;
- }
- return po;
- }
- template<class T> pair<T, T> operator+(const pair<T, T> &a, const pair<T, T> &b) { return {a.ff + b.ff, a.ss + b.ss}; }
- template<class T> pair<T, T> operator-(const pair<T, T> &a, const pair<T, T> &b) { return {a.ff - b.ff, a.ss - b.ss}; }
- template<class T> pair<T, T> operator*(const pair<T, T> &a, const pair<T, T> &b) { return {a.ff * b.ff, a.ss * b.ss}; }
- template<class T> pair<T, T> operator%(const pair<T, T> &a, const pair<T, T> &b) { return {a.ff % b.ff, a.ss % b.ss}; }
- template<class T, class U> pair<T, T> operator+(const pair<T, T> &a, const U &b) { return {a.ff + b, a.ss + b}; }
- template<class T, class U> pair<T, T> operator*(const pair<T, T> &a, const U &b) { return {a.ff * b, a.ss * b}; }
- ll Set(ll N, int pos) { return N = N | (1LL << pos); }
- int reset(int N, int pos){ return N = N & ~ (1 << pos); }
- bool check(ll N, int pos){ return (bool) (N & (1LL << pos)); }
- ///=======================================template=======================================///
- int main() {
- //FI;FO;
- FastIO;//timeInit;
- int t;
- cin >> t;
- for (int tc = 1; tc <= t; tc++) {
- cout << "Case " << tc << ":" << endl;
- int n;
- cin >> n;
- vvi g(n);
- char mat[n][n];
- for (int i = 0; i < n; i++) {
- for (int j = 0; j < n; j++) {
- int x;
- cin >> x;
- if (x)
- g[i].pb(j);
- }
- }
- vi vis(n, false);
- queue<int> q;
- q.push(0);
- while (!q.empty()) {
- int u = q.front();
- vis[u] = true;
- q.pop();
- for (auto &v : g[u]) {
- if (!vis[v])
- q.push(v);
- }
- }
- for (int i = 0; i < n; i++) {
- if(vis[i])
- mat[0][i] = 'Y';
- else mat[0][i] = 'N';
- }
- for (int i = 1; i < n; i++) {
- while (!q.empty())
- q.pop();
- q.push(0);
- vi viss(n, false);
- while(!q.empty()) {
- int u = q.front();
- q.pop();
- viss[u] = true;
- for (auto &v : g[u]) {
- if (v == i)
- continue;
- else if (!viss[v])
- q.push(v);
- }
- }
- for (int j = 0; j < n; j++) {
- if (vis[j] and !viss[j]) {
- mat[i][j] = 'Y';
- }
- else mat[i][j] = 'N';
- }
- }
- string form;
- form += "+";
- for (int i = 0; i < 2 * n - 1; i++)
- form += '-';
- form += "+";
- for (int i = 0; i < n; i++) {
- cout << form << endl;
- for (int j = 0; j < n; j++) {
- cout << "|" << mat[i][j];
- }
- cout << "|" << endl;
- }
- cout << form << endl;
- }
- //timeTaken;
- return 0;
- }
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