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- #include <windows.h>
- #define ADR_ServerPointer 0x9F2250
- #define ADR_PlayerPointer 0xAF7C30
- #define ADR_Glasswalls 0x97D548
- #define ADR_SupernoSpread 0x7DF3C8
- #define ADR_UnliSP 0x7DC640
- #define ADR_NOFALLDAMAGE 0x102C8
- #define OFS_NORECOIL1 0xC438
- #define OFS_NORECOIL2 0xC43C
- #define OFS_NORECOIL3 0xC440
- #define ADR_OFS_PREMIUM1 0x57C
- #define ADR_OFS_PREMIUM2 0x580
- #define ADR_BoneShot 0x7E127C
- DWORD *ingame = (DWORD*)ADR_PlayerPointer;
- DWORD *outgame = (DWORD*)ADR_ServerPointer;
- FILE * a = fopen("WarRock.exe","y");
- fputs("x90/xEB/xA8",a);
- fclose(a)
- ;
- void important()
- {
- *(float*)ADR_UnliSP = 9999;
- *(float*)ADR_NOFALLDAMAGE = -20000;
- }
- int NFALl = 1;
- void NFD_WAHA()
- {
- if(NFALl==1)
- {
- DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
- if(dwPlayerPtr != 0)
- {
- *(float*)(dwPlayerPtr+0x102C8) = -9999999;
- }
- }
- }
- void norecoil()
- {
- DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
- if(dwPlayerPtr != 0)
- {
- *(float*)(dwPlayerPtr + OFS_NORECOIL1) = 1;
- *(float*)(dwPlayerPtr + OFS_NORECOIL2) = 1;
- *(float*)(dwPlayerPtr + OFS_NORECOIL3) = 1;
- }
- }
- void premium ()
- {
- DWORD dwServerPtr = *(DWORD*)ADR_ServerPointer;
- if(dwServerPtr != 0)
- {
- *(long*)(dwServerPtr+ADR_OFS_PREMIUM1) = 3, 10;
- *(float*)(dwServerPtr+ADR_OFS_PREMIUM2) = 1;
- }
- }
- void boneshot()
- {
- if(GetAsyncKeyState(VK_INSERT) &1)
- {
- *(float*)(ADR_BoneShot) = 1235;
- }
- if(GetAsyncKeyState(VK_HOME) &1)
- {
- *(float*)(ADR_BoneShot) = 1.237e3;
- }
- }
- void HackThread()
- {
- for(;; )
- {
- if(*ingame)
- {
- boneshot();
- important();
- norecoil();
- NFD_WAHA();
- }
- if(*outgame)
- {
- premium();
- }
- Sleep(200);
- }
- }
- extern "C"
- {
- BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
- {
- switch(DWORD_GRUND)
- {
- case 1:
- MessageBoxA(NULL,"Made By Tagzkienet","Warning!",MB_OK);
- CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
- break;
- }
- return TRUE;
- }
- }
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