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Oct 17th, 2017
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  1. Object[0] = CreateObject(3458,574.7998047,-2228.5000000,78.3000031,0.0000000,0.0000000,357.9949951); //object(vgncarshade1)(1)
  2. Object[1] = CreateObject(3458,615.0000000,-2229.8994141,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(2)
  3. Object[2] = CreateObject(3458,631.7998047,-2253.0996094,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  4. Object[3] = CreateObject(3458,613.5996094,-2246.5996094,88.5000000,0.0000000,29.9926758,39.9902344); //object(vgncarshade1)(4)
  5. Object[4] = CreateObject(3458,630.3994141,-2293.0996094,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(5)
  6. Object[5] = CreateObject(3458,608.2998047,-2275.0000000,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  7. Object[6] = CreateObject(3458,598.5000000,-2258.5996094,98.3799973,0.0000000,0.0000000,129.9847412); //object(vgncarshade1)(7)
  8. Object[7] = CreateObject(3458,534.5000000,-2227.1000977,78.3000031,0.0000000,0.0000000,357.9949951); //object(vgncarshade1)(8)
  9. Object[8] = CreateObject(3458,591.5000000,-2251.6992188,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  10. Object[9] = CreateObject(3458,567.8994141,-2237.7998047,98.3799973,0.0000000,0.0000000,161.9769287); //object(vgncarshade1)(10)
  11. Object[10] = CreateObject(3458,494.2998047,-2225.6992188,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  12. Object[11] = CreateObject(3458,530.0000000,-2228.2998047,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(12)
  13. Object[12] = CreateObject(3458,629.0000000,-2333.2998047,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(13)
  14. Object[13] = CreateObject(3458,627.5996094,-2373.5000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  15. Object[14] = CreateObject(3458,618.5996094,-2292.0000000,98.3700027,0.0000000,0.0000000,111.9726562); //object(vgncarshade1)(15)
  16. Object[15] = CreateObject(3458,625.2998047,-2329.8994141,98.3799973,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  17. Object[16] = CreateObject(3458,626.6992188,-2289.5996094,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(17)
  18. Object[17] = CreateObject(3458,628.0996094,-2249.3994141,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  19. Object[18] = CreateObject(3458,569.8994141,-2229.6992188,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(19)
  20. Object[19] = CreateObject(3458,610.1992188,-2231.0996094,98.3899994,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  21. Object[20] = CreateObject(3458,589.8994141,-2297.0000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(22)
  22. Object[21] = CreateObject(3458,588.5000000,-2337.0000000,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(23)
  23. Object[22] = CreateObject(3458,587.0996094,-2377.1992188,81.8000031,0.0000000,349.9914551,267.9949951); //object(vgncarshade1)(24)
  24. Object[23] = CreateObject(3458,606.3994141,-2328.5996094,78.2799988,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(28)
  25. Object[24] = CreateObject(3458,593.0999756,-2350.8999023,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(23)
  26. Object[25] = CreateObject(3458,592.1992188,-2377.3994141,81.8000031,0.0000000,349.9914551,267.9949951); //object(vgncarshade1)(24)
  27. Object[26] = CreateObject(3458,471.0000000,-2242.5000000,78.3099976,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  28. Object[27] = CreateObject(3458,469.5996094,-2282.7998047,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  29. Object[28] = CreateObject(3458,468.1992188,-2323.0996094,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  30. Object[29] = CreateObject(3458,466.7998047,-2363.5000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  31. Object[30] = CreateObject(3458,465.3994141,-2403.5996094,78.3099976,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  32. Object[31] = CreateObject(3458,626.2000122,-2413.8000488,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  33. Object[32] = CreateObject(3458,482.1992188,-2426.7998047,78.3099976,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  34. Object[33] = CreateObject(3458,522.5498047,-2428.2197266,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  35. Object[34] = CreateObject(3458,562.9099731,-2429.6499023,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  36. Object[35] = CreateObject(3458,603.1992188,-2431.0498047,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  37. Object[36] = CreateObject(3458,626.1992188,-2414.1591797,78.3099976,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  38. Object[37] = CreateObject(3458,574.3994141,-2233.5000000,78.3099976,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(1)
  39. Object[38] = CreateObject(3458,534.0999756,-2232.1000977,78.3000031,0.0000000,0.0000000,357.9949951); //object(vgncarshade1)(1)
  40. Object[39] = CreateObject(3458,493.8999939,-2230.8000488,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  41. Object[40] = CreateObject(3458,475.7998047,-2252.7998047,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  42. Object[41] = CreateObject(3458,474.3994141,-2293.0996094,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  43. Object[42] = CreateObject(3458,473.0000000,-2333.3999023,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  44. Object[43] = CreateObject(3458,471.5899963,-2373.6992188,78.3010025,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  45. Object[44] = CreateObject(3458,470.5000000,-2404.5000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(3)
  46. Object[45] = CreateObject(3458,566.1992188,-2327.1992188,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(28)
  47. Object[46] = CreateObject(3458,526.5000000,-2325.7998047,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(28)
  48. Object[47] = CreateObject(3458,495.7998047,-2324.7236328,78.3010025,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(28)
  49. Object[48] = CreateObject(3458,568.1992188,-2273.5996094,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  50. Object[49] = CreateObject(3458,528.1992188,-2272.1992188,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  51. Object[50] = CreateObject(3458,497.7998047,-2271.1298828,78.2890015,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  52. Object[51] = CreateObject(3458,514.2998047,-2253.3994141,78.2799988,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  53. Object[52] = CreateObject(3458,512.8994141,-2293.5996094,78.2799988,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  54. Object[53] = CreateObject(3458,511.5000000,-2333.0996094,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  55. Object[54] = CreateObject(3458,510.0996094,-2373.0996094,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  56. Object[55] = CreateObject(3458,509.1560059,-2400.1899414,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  57. Object[56] = CreateObject(3458,492.5996094,-2422.0800781,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  58. Object[57] = CreateObject(3458,532.7000122,-2423.5000000,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  59. Object[58] = CreateObject(3458,572.8994141,-2424.8994141,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  60. Object[59] = CreateObject(3458,603.0996094,-2426.0000000,78.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(11)
  61. Object[60] = CreateObject(3458,621.4000244,-2404.0000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  62. Object[61] = CreateObject(3458,622.7998047,-2364.0000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  63. Object[62] = CreateObject(3458,624.2000122,-2324.6000977,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  64. Object[63] = CreateObject(3458,625.0996094,-2297.6992188,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(14)
  65. Object[64] = CreateObject(2898,628.7000122,-2234.0000000,79.7900009,0.0000000,0.0000000,40.0000000); //object(funturf_law)(1)
  66. Object[65] = CreateObject(3458,630.2998047,-2330.0000000,98.3700027,0.0000000,0.0000000,281.9915771); //object(vgncarshade1)(16)
  67. Object[66] = CreateObject(3458,633.6992188,-2369.0996094,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  68. Object[67] = CreateObject(3458,623.9000244,-2369.0000000,98.3799973,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  69. Object[68] = CreateObject(3458,632.2998047,-2408.6992188,98.4100037,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  70. Object[69] = CreateObject(3458,609.1992188,-2425.5000000,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  71. Object[70] = CreateObject(2898,616.2998047,-2421.5000000,79.7900009,0.0000000,0.0000000,357.9949951); //object(funturf_law)(2)
  72. Object[71] = CreateObject(3458,596.1992188,-2420.0000000,88.5000000,0.0000000,29.9871826,355.9844971); //object(vgncarshade1)(4)
  73. Object[72] = CreateObject(3458,569.0999756,-2424.1000977,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  74. Object[73] = CreateObject(3458,529.0996094,-2422.6992188,98.3799973,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  75. Object[74] = CreateObject(3458,559.4000244,-2418.1000977,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  76. Object[75] = CreateObject(3458,622.5000000,-2408.1999512,98.3799973,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  77. Object[76] = CreateObject(3458,519.6992188,-2416.6992188,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  78. Object[77] = CreateObject(3458,485.8999939,-2415.5000000,98.3799973,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  79. Object[78] = CreateObject(3458,489.0000000,-2421.3000488,98.3799973,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  80. Object[79] = CreateObject(3458,468.0000000,-2403.0000000,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  81. Object[80] = CreateObject(3458,462.8994141,-2402.7998047,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  82. Object[81] = CreateObject(3458,617.9000244,-2243.6000977,78.2900009,0.0000000,0.0000000,315.9895020); //object(vgncarshade1)(1)
  83. Object[82] = CreateObject(3458,535.5000000,-2299.1992188,78.3000031,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  84. Object[83] = CreateObject(3458,570.0999756,-2300.3999023,78.2900009,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  85. Object[84] = CreateObject(3458,550.5996094,-2299.6992188,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  86. Object[85] = CreateObject(3458,552.0000000,-2259.6999512,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  87. Object[86] = CreateObject(3458,552.4000244,-2247.3999023,78.2890015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  88. Object[87] = CreateObject(3458,549.2998047,-2337.3994141,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  89. Object[88] = CreateObject(3458,547.1992188,-2398.3994141,88.5000000,0.0000000,29.9761963,87.9785156); //object(vgncarshade1)(4)
  90. Object[89] = CreateObject(3458,548.0996094,-2371.0996094,80.6999969,0.0000000,349.9914551,267.9949951); //object(vgncarshade1)(24)
  91. Object[90] = CreateObject(1632,534.5000000,-2299.1999512,81.0999985,0.0000000,0.0000000,267.9949951); //object(waterjump1)(1)
  92. Object[91] = CreateObject(1632,565.9000244,-2300.1999512,81.0999985,0.0000000,0.0000000,87.9949951); //object(waterjump1)(2)
  93. Object[92] = CreateObject(3458,464.2999878,-2362.6000977,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  94. Object[93] = CreateObject(3458,469.3994141,-2362.7998047,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  95. Object[94] = CreateObject(3458,465.7000122,-2322.3999023,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  96. Object[95] = CreateObject(3458,470.7998047,-2322.5996094,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  97. Object[96] = CreateObject(3458,467.0996094,-2282.2998047,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  98. Object[97] = CreateObject(3458,472.2000122,-2282.3999023,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  99. Object[98] = CreateObject(3458,468.3994141,-2243.7998047,98.4100037,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  100. Object[99] = CreateObject(3458,473.5000000,-2244.0000000,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  101. Object[100] = CreateObject(3458,490.2998047,-2226.8994141,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(12)
  102. Object[101] = CreateObject(3458,496.6992188,-2232.1992188,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(12)
  103. Object[102] = CreateObject(3458,536.8994141,-2233.5996094,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(12)
  104. Object[103] = CreateObject(3458,552.1992188,-2401.5000000,78.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  105. Object[104] = CreateObject(3458,553.0499878,-2377.1899414,78.2890015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  106. Object[105] = CreateObject(3458,554.0999756,-2345.0000000,78.2900009,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  107. Object[106] = CreateObject(3458,586.0000000,-2377.3000488,80.8000031,79.9914551,270.0000000,357.9785156); //object(vgncarshade1)(24)
  108. Object[107] = CreateObject(3458,593.2899780,-2377.1000977,80.6900024,79.9969482,90.0054932,357.9841003); //object(vgncarshade1)(24)
  109. Object[108] = CreateObject(3458,547.0000000,-2371.6899414,79.7799988,79.9969482,269.9945068,357.9840088); //object(vgncarshade1)(24)
  110. Object[109] = CreateObject(3458,549.1920166,-2371.0000000,79.5999985,79.9914551,90.0000000,357.9785156); //object(vgncarshade1)(24)
  111. Object[110] = CreateObject(3458,547.8200073,-2348.6999512,77.2500000,90.0000000,174.0803223,93.8980713); //object(vgncarshade1)(24)
  112. Object[111] = CreateObject(3458,555.0000000,-2349.6000977,77.2500000,90.0000000,185.2593994,262.7188721); //object(vgncarshade1)(24)
  113. Object[112] = CreateObject(3458,553.5771484,-2389.7998047,77.2500000,90.0000000,185.9436035,262.0239258); //object(vgncarshade1)(24)
  114. Object[113] = CreateObject(3458,553.1630249,-2401.5000000,77.2500000,90.0000000,185.9490967,262.0239258); //object(vgncarshade1)(24)
  115. Object[114] = CreateObject(3458,551.1500244,-2401.3999023,77.2500000,90.0000000,185.9490967,82.0239258); //object(vgncarshade1)(24)
  116. Object[115] = CreateObject(3458,586.9299927,-2350.6999512,77.2500000,90.0000000,187.6080322,80.3649902); //object(vgncarshade1)(24)
  117. Object[116] = CreateObject(3458,594.1992188,-2350.8994141,77.2500000,90.0000000,174.6166992,273.3508301); //object(vgncarshade1)(24)
  118. Object[117] = CreateObject(3458,548.1992188,-2399.0996094,87.6200027,59.9963379,90.0000000,357.9675293); //object(vgncarshade1)(24)
  119. Object[118] = CreateObject(3458,546.0999756,-2399.0000000,87.6200027,59.9968872,269.9982910,357.9803467); //object(vgncarshade1)(24)
  120. Object[119] = CreateObject(3458,547.0999756,-2399.6000977,86.6999969,0.0000000,209.9871826,87.9895020); //object(vgncarshade1)(4)
  121. Object[120] = CreateObject(3458,547.8200073,-2363.6000977,77.2500000,90.0000000,186.0150146,81.9580078); //object(vgncarshade1)(24)
  122. Object[121] = CreateObject(3458,444.8999939,-2323.0000000,108.6800003,0.0000000,29.9871826,357.9895020); //object(vgncarshade1)(4)
  123. Object[122] = CreateObject(3458,446.7000122,-2269.6000977,108.6800003,0.0000000,29.9816895,357.9895020); //object(vgncarshade1)(4)
  124. Object[123] = CreateObject(3458,447.1000061,-2300.8000488,107.8590012,330.0100098,0.0000000,267.9949951); //object(vgncarshade1)(9)
  125. Object[124] = CreateObject(3458,447.3999939,-2292.3000488,107.8590012,330.0100098,0.0000000,267.9949951); //object(vgncarshade1)(9)
  126. Object[125] = CreateObject(3458,426.8999939,-2286.5000000,118.5669022,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  127. Object[126] = CreateObject(3458,426.2000122,-2304.7199707,118.5699997,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(9)
  128. Object[127] = CreateObject(3458,405.0000000,-2316.8999023,128.8600006,0.0000000,29.9816895,357.9895020); //object(vgncarshade1)(4)
  129. Object[128] = CreateObject(3458,406.5599976,-2273.1000977,128.8999939,0.0000000,29.9816895,357.9895020); //object(vgncarshade1)(4)
  130. Object[129] = CreateObject(3458,390.5000000,-2294.6999512,137.6649933,330.0073242,0.0000000,267.9949951); //object(vgncarshade1)(9)
  131. Object[130] = CreateObject(3458,369.7000122,-2271.8000488,138.7489929,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  132. Object[131] = CreateObject(3458,368.1000061,-2315.6201172,138.7489929,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  133. Object[132] = CreateObject(3458,331.3999939,-2324.1000977,138.7500000,0.0000000,0.0000000,207.9895020); //object(vgncarshade1)(6)
  134. Object[133] = CreateObject(3458,296.7999878,-2326.5000000,138.7489929,0.0000000,0.0000000,159.9871826); //object(vgncarshade1)(6)
  135. Object[134] = CreateObject(3458,315.0000000,-2310.8000488,138.7400055,0.0000000,0.0000000,267.9833984); //object(vgncarshade1)(6)
  136. Object[135] = CreateObject(3458,278.8994141,-2283.0000000,138.7400055,0.0000000,0.0000000,265.9735107); //object(vgncarshade1)(6)
  137. Object[136] = CreateObject(3458,316.3999939,-2272.1999512,138.7480011,0.0000000,0.0000000,87.9743652); //object(vgncarshade1)(6)
  138. Object[137] = CreateObject(3458,333.7999878,-2260.8000488,138.7500000,0.0000000,0.0000000,148.0127869); //object(vgncarshade1)(6)
  139. Object[138] = CreateObject(3458,300.2000122,-2257.8999023,138.7489929,0.0000000,0.0000000,202.0166016); //object(vgncarshade1)(6)
  140. Object[139] = CreateObject(3458,277.5996094,-2301.7998047,138.7299957,0.0000000,0.0000000,265.9735107); //object(vgncarshade1)(6)
  141. Object[140] = CreateObject(3458,283.8994141,-2283.1992188,138.7400055,0.0000000,0.0000000,265.9680176); //object(vgncarshade1)(6)
  142. Object[141] = CreateObject(3458,282.5996094,-2301.5000000,138.7299957,0.0000000,0.0000000,265.9680176); //object(vgncarshade1)(6)
  143. Object[142] = CreateObject(640,313.4800110,-2292.0000000,141.0000000,0.0000000,0.0000000,358.0000000); //object(kb_planter_bush2)(1)
  144. Object[143] = CreateObject(640,313.6499939,-2287.1000977,141.0000000,0.0000000,0.0000000,357.9949951); //object(kb_planter_bush2)(2)
  145. Object[144] = CreateObject(640,313.2999878,-2297.0000000,141.0000000,0.0000000,0.0000000,357.9949951); //object(kb_planter_bush2)(3)
  146. Object[145] = CreateObject(640,317.9400024,-2287.3000488,141.0000000,0.0000000,0.0000000,357.9949951); //object(kb_planter_bush2)(4)
  147. Object[146] = CreateObject(640,317.7799988,-2292.0000000,141.0000000,0.0000000,0.0000000,357.9949951); //object(kb_planter_bush2)(5)
  148. Object[147] = CreateObject(640,317.6000061,-2297.1000977,141.0000000,0.0000000,0.0000000,357.9949951); //object(kb_planter_bush2)(6)
  149. Object[148] = CreateObject(3458,495.5000000,-2266.3000488,98.4000015,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  150. Object[149] = CreateObject(3458,535.7000122,-2267.6999512,98.4000015,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  151. Object[150] = CreateObject(3458,535.3994141,-2272.6992188,98.3899994,0.0000000,0.0000000,163.9874268); //object(vgncarshade1)(6)
  152. Object[151] = CreateObject(3458,574.3994141,-2278.8994141,98.4000015,0.0000000,0.0000000,177.9840088); //object(vgncarshade1)(6)
  153. Object[152] = CreateObject(3458,574.7500000,-2269.1000977,98.4000015,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(6)
  154. Object[153] = CreateObject(3458,610.0000000,-2280.1494141,86.8199997,0.0000000,323.9923096,177.9785156); //object(vgncarshade1)(6)
  155. Object[154] = CreateObject(3458,614.7998047,-2280.2998047,82.9000015,0.0000000,329.9963379,177.9785156); //object(vgncarshade1)(6)
  156. Object[155] = CreateObject(3458,591.6992188,-2288.0000000,98.3899994,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  157. Object[156] = CreateObject(3458,590.7999878,-2315.0000000,98.3700027,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  158. Object[157] = CreateObject(3458,572.5399780,-2332.6999512,98.3799973,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(19)
  159. Object[158] = CreateObject(3458,533.5000000,-2331.3000488,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(19)
  160. Object[159] = CreateObject(3458,493.2999878,-2329.8999023,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(19)
  161. Object[160] = CreateObject(3458,512.1992188,-2289.5000000,98.4000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  162. Object[161] = CreateObject(3458,511.3999939,-2312.3000488,98.3949966,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  163. Object[162] = CreateObject(3458,491.7998047,-2380.5996094,78.2799988,0.0000000,0.0000000,177.9895020); //object(vgncarshade1)(28)
  164. Object[163] = CreateObject(3458,608.5000000,-2323.5000000,86.8000031,0.0000000,323.9978027,177.9785156); //object(vgncarshade1)(6)
  165. Object[164] = CreateObject(3458,613.2998047,-2323.6992188,82.9000015,0.0000000,329.9963379,177.9785156); //object(vgncarshade1)(6)
  166. Object[165] = CreateObject(3458,572.9000244,-2322.2500000,98.3799973,0.0000000,0.0000000,177.9840088); //object(vgncarshade1)(6)
  167. Object[166] = CreateObject(3458,533.5999756,-2325.6999512,98.3799973,0.0000000,0.0000000,192.0125732); //object(vgncarshade1)(6)
  168. Object[167] = CreateObject(3458,589.4000244,-2356.0000000,98.3700027,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  169. Object[168] = CreateObject(3458,601.7999878,-2379.1999512,98.3700027,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  170. Object[169] = CreateObject(3458,562.0999756,-2377.8000488,98.3700027,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  171. Object[170] = CreateObject(3458,522.2999878,-2376.3999023,98.4000015,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  172. Object[171] = CreateObject(3458,488.2999878,-2375.1999512,98.3700027,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  173. Object[172] = CreateObject(3458,510.1000061,-2353.2600098,98.3700027,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  174. Object[173] = CreateObject(3458,508.5000000,-2398.5000000,98.3700027,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(18)
  175. Object[174] = CreateObject(3458,527.5000000,-2419.1992188,98.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  176. Object[175] = CreateObject(1238,628.7999878,-2257.3000488,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(1)
  177. Object[176] = CreateObject(1238,628.9000244,-2256.1999512,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(2)
  178. Object[177] = CreateObject(1238,628.9000244,-2255.0000000,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(3)
  179. Object[178] = CreateObject(1238,628.9000244,-2253.8000488,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(4)
  180. Object[179] = CreateObject(1238,629.0000000,-2252.5000000,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(5)
  181. Object[180] = CreateObject(1238,629.0000000,-2251.3000488,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(6)
  182. Object[181] = CreateObject(1238,609.5999756,-2232.6000977,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(7)
  183. Object[182] = CreateObject(1238,608.5000000,-2232.6000977,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(13)
  184. Object[183] = CreateObject(1238,607.2999878,-2232.6000977,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(14)
  185. Object[184] = CreateObject(1238,606.0999756,-2232.6000977,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(15)
  186. Object[185] = CreateObject(1238,604.7999878,-2232.6000977,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(16)
  187. Object[186] = CreateObject(1238,603.5000000,-2232.5000000,80.0999985,0.0000000,0.0000000,0.0000000); //object(trafficcone)(17)
  188. Object[187] = CreateObject(3458,573.7999878,-2398.8000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  189. Object[188] = CreateObject(3458,573.6500244,-2403.8999023,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  190. Object[189] = CreateObject(3458,555.2000122,-2425.8999023,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  191. Object[190] = CreateObject(3458,560.2999878,-2426.1000977,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  192. Object[191] = CreateObject(3458,556.9000244,-2448.8000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  193. Object[192] = CreateObject(3458,556.7000122,-2453.8000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  194. Object[193] = CreateObject(3458,539.5000000,-2441.6000977,87.5999985,0.0000000,33.0000000,267.9949951); //object(vgncarshade1)(16)
  195. Object[194] = CreateObject(3458,574.7999878,-2442.6000977,87.5999985,0.0000000,32.9974365,267.9949951); //object(vgncarshade1)(16)
  196. Object[195] = CreateObject(3458,556.5000000,-2458.8999023,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  197. Object[196] = CreateObject(3458,516.3200073,-2457.5000000,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  198. Object[197] = CreateObject(3458,516.5000000,-2452.3999023,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  199. Object[198] = CreateObject(3458,596.9000244,-2460.3000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  200. Object[199] = CreateObject(3458,597.0000000,-2455.3000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  201. Object[200] = CreateObject(3458,494.2000122,-2439.1000977,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  202. Object[201] = CreateObject(3458,489.1000061,-2438.8999023,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  203. Object[202] = CreateObject(3458,620.2000122,-2443.3999023,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  204. Object[203] = CreateObject(3458,625.2999878,-2443.5000000,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  205. Object[204] = CreateObject(3458,621.5999756,-2403.0000000,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  206. Object[205] = CreateObject(3458,626.7000122,-2403.1999512,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  207. Object[206] = CreateObject(3458,623.0000000,-2362.6999512,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  208. Object[207] = CreateObject(3458,628.0999756,-2362.8999023,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  209. Object[208] = CreateObject(3458,490.5000000,-2398.5000000,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  210. Object[209] = CreateObject(3458,495.6000061,-2398.6999512,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  211. Object[210] = CreateObject(3458,491.8994141,-2358.1992188,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  212. Object[211] = CreateObject(3458,497.0000000,-2358.3999023,85.3000031,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  213. Object[212] = CreateObject(3458,460.7998047,-2470.6992188,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  214. Object[213] = CreateObject(3458,465.7998047,-2471.0000000,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  215. Object[214] = CreateObject(3458,459.2999878,-2511.0000000,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  216. Object[215] = CreateObject(3458,464.3999939,-2511.0000000,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  217. Object[216] = CreateObject(3458,457.8994141,-2551.2998047,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  218. Object[217] = CreateObject(3458,463.0000000,-2550.2998047,97.0000000,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  219. Object[218] = CreateObject(3458,572.2999878,-2473.8000488,70.4000015,0.0000000,50.0000000,267.9949951); //object(vgncarshade1)(16)
  220. Object[219] = CreateObject(1649,571.7999878,-2488.6999512,57.2000008,270.0000000,180.0000000,176.9998779); //object(wglasssmash)(1)
  221. Object[220] = CreateObject(1649,571.6400146,-2492.0000000,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(2)
  222. Object[221] = CreateObject(1649,571.4559937,-2495.3000488,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(3)
  223. Object[222] = CreateObject(1649,571.2999878,-2498.6000977,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(4)
  224. Object[223] = CreateObject(1649,567.0000000,-2498.3999023,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(5)
  225. Object[224] = CreateObject(1649,562.5999756,-2498.1550293,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(6)
  226. Object[225] = CreateObject(1649,558.2000122,-2497.9099121,57.2000008,270.0000000,179.9945068,176.9952393); //object(wglasssmash)(7)
  227. Object[226] = CreateObject(1225,570.0000000,-2487.5000000,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(1)
  228. Object[227] = CreateObject(1225,569.9000244,-2488.8000488,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(2)
  229. Object[228] = CreateObject(1225,569.7999878,-2490.1999512,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(3)
  230. Object[229] = CreateObject(1225,569.7000122,-2491.8999023,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(4)
  231. Object[230] = CreateObject(1225,569.5999756,-2493.6999512,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(5)
  232. Object[231] = CreateObject(1225,569.5000000,-2495.6000977,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(6)
  233. Object[232] = CreateObject(1225,573.7998047,-2487.7998047,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(7)
  234. Object[233] = CreateObject(1225,573.7998047,-2489.0996094,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  235. Object[234] = CreateObject(1225,573.7000122,-2490.3999023,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(9)
  236. Object[235] = CreateObject(1225,573.7000122,-2492.0000000,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(10)
  237. Object[236] = CreateObject(1225,573.5999756,-2493.8999023,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(11)
  238. Object[237] = CreateObject(1225,573.5000000,-2495.8000488,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(12)
  239. Object[238] = CreateObject(1225,568.5000000,-2497.3000488,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(13)
  240. Object[239] = CreateObject(1225,572.9998779,-2497.4963379,57.5488434,0.0000000,0.0000000,0.0000000); //object(barrel4)(14)
  241. Object[240] = CreateObject(1225,572.5999756,-2498.8000488,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(15)
  242. Object[241] = CreateObject(1225,571.7000122,-2499.6000977,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(16)
  243. Object[242] = CreateObject(1225,569.7999878,-2499.8999023,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(17)
  244. Object[243] = CreateObject(1225,568.0000000,-2499.8000488,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(18)
  245. Object[244] = CreateObject(1225,566.0000000,-2499.6000977,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(19)
  246. Object[245] = CreateObject(1225,564.0999756,-2499.5000000,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(20)
  247. Object[246] = CreateObject(1225,562.4069824,-2499.4931641,57.5749588,0.0000000,0.0000000,0.0000000); //object(barrel4)(21)
  248. Object[247] = CreateObject(1225,571.7999878,-2487.5000000,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(22)
  249. Object[248] = CreateObject(1225,561.7000122,-2498.6000977,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(23)
  250. Object[249] = CreateObject(1225,561.2000122,-2497.8999023,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(24)
  251. Object[250] = CreateObject(1225,560.5000000,-2497.0000000,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(25)
  252. Object[251] = CreateObject(3458,600.9000244,-2344.3000488,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  253. Object[252] = CreateObject(3458,600.7000122,-2349.3999023,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  254. Object[253] = CreateObject(3458,560.3499756,-2348.0000000,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  255. Object[254] = CreateObject(3458,560.5999756,-2342.8999023,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  256. Object[255] = CreateObject(3458,520.0999756,-2346.6000977,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  257. Object[256] = CreateObject(3458,520.2000122,-2341.5000000,85.3000031,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(20)
  258. Object[257] = CreateObject(3437,467.0000000,-2403.1000977,98.6500015,0.0000000,90.0000000,268.4357910); //object(ballypllr01_lvs)(6)
  259. Object[258] = CreateObject(3437,467.2999878,-2389.0000000,98.6999969,0.0000000,90.0000000,268.4344482); //object(ballypllr01_lvs)(7)
  260. Object[259] = CreateObject(3437,467.7000122,-2375.3000488,98.6999969,0.0000000,90.0000000,268.4344482); //object(ballypllr01_lvs)(8)
  261. Object[260] = CreateObject(3437,466.1992188,-2415.5996094,98.6500015,0.0000000,90.0000000,264.4297485); //object(ballypllr01_lvs)(9)
  262. Object[261] = CreateObject(3438,572.7000122,-2462.3999023,89.5000000,0.0000000,0.0000000,85.9954834); //object(ballyring01_lvs)(1)
  263. Object[262] = CreateObject(3437,479.6000061,-2198.1999512,90.6999969,0.0000000,18.0000000,0.0000000); //object(ballypllr01_lvs)(10)
  264. Object[263] = CreateObject(3437,491.7999878,-2198.1999512,90.3000031,0.0000000,346.0000000,0.0000000); //object(ballypllr01_lvs)(11)
  265. Object[264] = CreateObject(3437,485.6000061,-2197.1000977,94.0000000,0.0000000,284.0000000,0.0000000); //object(ballypllr01_lvs)(12)
  266. Object[265] = CreateObject(3437,501.5000000,-2198.0000000,89.0000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(13)
  267. Object[266] = CreateObject(3437,501.5000000,-2198.0000000,100.5000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(14)
  268. Object[267] = CreateObject(3437,488.7000122,-2198.5000000,101.5999985,0.0000000,344.0000000,0.0000000); //object(ballypllr01_lvs)(15)
  269. Object[268] = CreateObject(3437,483.1000061,-2198.3000488,101.5999985,0.0000000,18.0000000,0.0000000); //object(ballypllr01_lvs)(16)
  270. Object[269] = CreateObject(3437,505.6000061,-2197.6999512,102.4000015,0.0000000,298.0000000,0.0000000); //object(ballypllr01_lvs)(17)
  271. Object[270] = CreateObject(3437,518.0999756,-2197.8000488,89.0000000,0.0000000,18.0000000,0.0000000); //object(ballypllr01_lvs)(18)
  272. Object[271] = CreateObject(3437,506.0000000,-2197.3999023,89.0000000,0.0000000,318.0000000,0.0000000); //object(ballypllr01_lvs)(19)
  273. Object[272] = CreateObject(3437,505.7999878,-2197.6999512,97.0000000,0.0000000,60.0000000,0.0000000); //object(ballypllr01_lvs)(20)
  274. Object[273] = CreateObject(3437,521.5999756,-2197.8000488,100.0000000,0.0000000,18.0000000,0.0000000); //object(ballypllr01_lvs)(21)
  275. Object[274] = CreateObject(3437,525.0999756,-2197.6999512,100.0000000,0.0000000,346.0000000,0.0000000); //object(ballypllr01_lvs)(22)
  276. Object[275] = CreateObject(3437,530.0999756,-2197.8999023,100.0000000,0.0000000,24.0000000,358.0000000); //object(ballypllr01_lvs)(23)
  277. Object[276] = CreateObject(3437,534.7999878,-2197.8999023,100.0000000,0.0000000,343.9999695,0.0000000); //object(ballypllr01_lvs)(24)
  278. Object[277] = CreateObject(3437,545.0000000,-2197.6000977,100.5000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(25)
  279. Object[278] = CreateObject(3437,545.0000000,-2197.6000977,89.0000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(26)
  280. Object[279] = CreateObject(3437,552.0000000,-2197.1992188,105.0000000,0.0000000,82.0000000,0.0000000); //object(ballypllr01_lvs)(27)
  281. Object[280] = CreateObject(3437,562.5000000,-2197.3000488,100.5000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(28)
  282. Object[281] = CreateObject(3437,551.7000122,-2197.3999023,84.5000000,0.0000000,96.0000000,0.0000000); //object(ballypllr01_lvs)(29)
  283. Object[282] = CreateObject(3437,562.5000000,-2197.3000488,89.0000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(30)
  284. Object[283] = CreateObject(3437,549.5000000,-2197.1992188,95.0000000,0.0000000,91.9999695,0.0000000); //object(ballypllr01_lvs)(31)
  285. Object[284] = CreateObject(3437,565.4000244,-2197.1999512,100.5000000,0.0000000,336.0000000,0.0000000); //object(ballypllr01_lvs)(32)
  286. Object[285] = CreateObject(3437,569.9000244,-2197.1999512,90.0000000,0.0000000,338.0000000,0.0000000); //object(ballypllr01_lvs)(33)
  287. Object[286] = CreateObject(3437,572.2999878,-2197.1000977,90.4000015,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(34)
  288. Object[287] = CreateObject(3437,537.9000244,-2197.8000488,89.0000000,0.0000000,343.9984131,0.0000000); //object(ballypllr01_lvs)(35)
  289. Object[288] = CreateObject(3437,572.2999878,-2197.1000977,100.5000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs)(36)
  290. Object[289] = CreateObject(3458,541.5999756,-2320.0000000,91.5999985,0.0000000,18.0000000,267.9949951); //object(vgncarshade1)(16)
  291. Object[290] = CreateObject(3458,546.5999756,-2320.1999512,91.5999985,0.0000000,17.9956055,267.9949951); //object(vgncarshade1)(16)
  292. Object[291] = CreateObject(3458,542.9000244,-2283.2900391,108.0000000,0.0000000,29.9956055,267.9949951); //object(vgncarshade1)(16)
  293. Object[292] = CreateObject(3458,547.7999878,-2283.4599609,108.0000000,0.0000000,29.9926758,267.9949951); //object(vgncarshade1)(16)
  294. Object[293] = CreateObject(3458,549.2000122,-2246.6000977,117.9000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  295. Object[294] = CreateObject(3458,544.2000122,-2246.3999023,117.9000015,0.0000000,0.0000000,267.9949951); //object(vgncarshade1)(16)
  296. Object[295] = CreateObject(979,547.2999878,-2228.1999512,119.4000015,90.0000000,0.0000000,178.0000000); //object(sub_roadleft)(1)
  297. Object[296] = CreateObject(1653,536.5000000,-2232.6499023,119.5000000,270.0000000,179.9945068,357.9949951); //object(fencehaitism)(1)
  298. Object[297] = CreateObject(1653,536.5999756,-2229.8000488,119.5000000,270.0000000,179.9998779,358.0003357); //object(fencehaitism)(2)
  299. Object[298] = CreateObject(3437,546.5999756,-2250.8000488,118.1999969,0.0000000,90.0000000,268.0000000); //object(ballypllr01_lvs)(37)
  300. Object[299] = CreateObject(3437,547.2000122,-2232.0000000,118.1999969,0.0000000,90.0000000,140.4285889); //object(ballypllr01_lvs)(38)
  301. Object[300] = CreateObject(1653,523.7999878,-2229.3500977,119.5000000,270.0000000,179.9945068,357.9949951); //object(fencehaitism)(3)
  302. Object[301] = CreateObject(1653,523.6992188,-2232.1999512,119.5000000,270.0000000,179.9995728,357.9945984); //object(fencehaitism)(4)
  303. Object[302] = CreateObject(1653,511.0000000,-2228.8999023,119.5000000,270.0000000,179.9945068,357.9949951); //object(fencehaitism)(5)
  304. Object[303] = CreateObject(1653,510.8994141,-2231.7500000,119.5000000,270.0000000,179.9945068,357.9895020); //object(fencehaitism)(6)
  305. Object[304] = CreateObject(1653,498.2000122,-2228.4560547,119.5000000,270.0000000,179.9945068,357.9949951); //object(fencehaitism)(7)
  306. Object[305] = CreateObject(1653,498.0996094,-2231.3000488,119.5000000,270.0000000,179.9945068,357.9895020); //object(fencehaitism)(8)
  307. Object[306] = CreateObject(1653,485.7000122,-2228.0000000,119.5000000,270.0000000,179.9998779,358.0003662); //object(fencehaitism)(9)
  308. Object[307] = CreateObject(1653,485.5996094,-2230.8500977,119.5000000,270.0000000,179.9945068,357.9895020); //object(fencehaitism)(10)
  309. Object[308] = CreateObject(1653,478.3994141,-2236.5996094,119.5000000,270.0000000,179.9945068,87.9949951); //object(fencehaitism)(11)
  310. Object[309] = CreateObject(1653,475.7000122,-2233.3994141,119.5000000,270.0000000,179.9945068,87.9895020); //object(fencehaitism)(12)
  311. Object[310] = CreateObject(1653,477.9500122,-2249.3999023,119.5000000,270.0000000,180.0015259,88.0019531); //object(fencehaitism)(13)
  312. Object[311] = CreateObject(1653,475.2500000,-2246.1992188,119.5000000,270.0000000,179.9945068,87.9840088); //object(fencehaitism)(14)
  313. Object[312] = CreateObject(1653,482.5000000,-2227.8999023,119.5000000,270.0000000,179.9945068,357.9949951); //object(fencehaitism)(15)
  314. Object[313] = CreateObject(1653,477.5000000,-2262.1999512,119.5000000,270.0000000,180.0000000,87.9949951); //object(fencehaitism)(16)
  315. Object[314] = CreateObject(1653,474.7999878,-2259.0000000,119.5000000,270.0000000,179.9945068,87.9895020); //object(fencehaitism)(17)
  316. Object[315] = CreateObject(1653,477.0499878,-2274.9499512,119.5000000,270.0000000,180.0000000,87.9949951); //object(fencehaitism)(18)
  317. Object[316] = CreateObject(1653,474.3500061,-2271.7998047,119.5000000,270.0000000,179.9945068,87.9895020); //object(fencehaitism)(19)
  318. Object[317] = CreateObject(1652,473.6889954,-2291.0498047,119.5000000,90.0000000,179.9945068,267.9840088); //object(fencehaiti)(1)
  319. Object[318] = CreateObject(1652,472.7999878,-2316.6992188,119.5000000,90.0000000,180.0054932,267.9730225); //object(fencehaiti)(1)
  320. Object[319] = CreateObject(1652,471.8999939,-2342.2998047,119.5000000,90.0000000,180.0054932,267.9730225); //object(fencehaiti)(1)
  321. Object[320] = CreateObject(1652,471.0000000,-2367.5996094,119.5000000,90.0000000,180.0054932,267.9730225); //object(fencehaiti)(1)
  322. Object[321] = CreateObject(1652,472.5000000,-2393.0000000,119.5000000,90.0000000,180.0054932,265.9680176); //object(fencehaiti)(1)
  323. Object[322] = CreateObject(1652,470.7000122,-2418.6000977,119.5000000,90.0000000,180.0054932,265.9730225); //object(fencehaiti)(1)
  324. Object[323] = CreateObject(1652,475.6000061,-2316.3999023,119.5000000,90.0000000,179.9945068,267.9840088); //object(fencehaiti)(1)
  325. Object[324] = CreateObject(1652,474.7000122,-2341.8000488,119.5000000,90.0000000,180.0054932,267.9730225); //object(fencehaiti)(1)
  326. Object[325] = CreateObject(1652,473.7998047,-2367.3994141,119.5000000,90.0000000,180.0054932,267.9730225); //object(fencehaiti)(1)
  327. Object[326] = CreateObject(1652,469.6499939,-2393.0996094,119.5000000,90.0000000,180.0054932,265.9680176); //object(fencehaiti)(1)
  328. Object[327] = CreateObject(1652,467.8500061,-2418.5996094,119.5000000,90.0000000,180.0054932,265.9680176); //object(fencehaiti)(1)
  329. Object[328] = CreateObject(1652,476.3999939,-2294.1000977,119.5000000,90.0000000,179.9945068,267.9840088); //object(fencehaiti)(1)
  330. Object[329] = CreateObject(970,533.0999756,-2323.1999512,100.5000000,0.0000000,0.0000000,12.0000000); //object(fencesmallb)(1)
  331. Object[330] = CreateObject(970,537.0999756,-2322.3500977,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(2)
  332. Object[331] = CreateObject(970,541.0999756,-2321.5000000,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(3)
  333. Object[332] = CreateObject(970,545.1500244,-2320.6298828,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(4)
  334. Object[333] = CreateObject(970,549.2000122,-2319.8000488,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(5)
  335. Object[334] = CreateObject(970,550.7000122,-2319.4899902,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(6)
  336. Object[335] = CreateObject(970,554.7999878,-2319.1000977,100.5000000,0.0000000,0.0000000,357.9970703); //object(fencesmallb)(7)
  337. Object[336] = CreateObject(970,558.9000244,-2319.2600098,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(8)
  338. Object[337] = CreateObject(970,534.2999878,-2328.1999512,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(9)
  339. Object[338] = CreateObject(970,538.2999878,-2327.3000488,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(10)
  340. Object[339] = CreateObject(970,542.4000244,-2326.3999023,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(11)
  341. Object[340] = CreateObject(970,546.4000244,-2325.6000977,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(12)
  342. Object[341] = CreateObject(970,550.4000244,-2324.6999512,100.5000000,0.0000000,0.0000000,11.9970703); //object(fencesmallb)(13)
  343. Object[342] = CreateObject(970,555.5999756,-2324.1999512,100.5000000,0.0000000,0.0000000,357.9970703); //object(fencesmallb)(14)
  344. Object[343] = CreateObject(970,559.7000122,-2324.3000488,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(15)
  345. Object[344] = CreateObject(1215,552.9000244,-2324.1999512,100.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(1)
  346. Object[345] = CreateObject(970,534.4000244,-2328.8999023,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(16)
  347. Object[346] = CreateObject(970,538.5000000,-2329.0000000,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(17)
  348. Object[347] = CreateObject(970,542.7000122,-2329.1999512,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(18)
  349. Object[348] = CreateObject(970,546.7999878,-2329.3999023,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(19)
  350. Object[349] = CreateObject(970,550.9000244,-2329.5000000,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(20)
  351. Object[350] = CreateObject(970,534.4000244,-2333.8000488,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(21)
  352. Object[351] = CreateObject(970,538.5000000,-2334.0000000,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(22)
  353. Object[352] = CreateObject(970,542.5999756,-2334.1000977,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(23)
  354. Object[353] = CreateObject(970,546.7000122,-2334.3000488,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(24)
  355. Object[354] = CreateObject(970,550.7999878,-2334.3999023,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(25)
  356. Object[355] = CreateObject(970,555.0000000,-2329.6000977,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(26)
  357. Object[356] = CreateObject(970,559.0999756,-2329.8000488,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(27)
  358. Object[357] = CreateObject(970,554.9000244,-2334.6000977,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(28)
  359. Object[358] = CreateObject(970,559.0000000,-2334.6999512,100.5000000,0.0000000,0.0000000,357.9949951); //object(fencesmallb)(29)
  360. Object[359] = CreateObject(3666,462.6000061,-2326.1000977,100.6999969,0.0000000,0.0000000,0.0000000); //object(airuntest_las)(1)
  361. Object[360] = CreateObject(3666,462.7999878,-2321.1000977,100.6999969,0.0000000,0.0000000,0.0000000); //object(airuntest_las)(2)
  362. Object[361] = CreateObject(3666,464.6000061,-2272.6000977,100.5999985,0.0000000,0.0000000,0.0000000); //object(airuntest_las)(3)
  363. Object[362] = CreateObject(3666,464.7999878,-2267.8000488,100.5999985,0.0000000,0.0000000,0.0000000); //object(airuntest_las)(4)
  364. Object[363] = CreateObject(3526,530.2000122,-2324.1000977,100.0000000,0.0000000,0.0000000,14.0000000); //object(vegasairportlight)(1)
  365. Object[364] = CreateObject(3526,531.2000122,-2328.5000000,100.0000000,0.0000000,0.0000000,13.9965820); //object(vegasairportlight)(2)
  366. Object[365] = CreateObject(3526,531.2999878,-2329.0000000,100.0000000,0.0000000,0.0000000,359.9965820); //object(vegasairportlight)(3)
  367. Object[366] = CreateObject(3526,531.2999878,-2333.5000000,100.0000000,0.0000000,0.0000000,355.9940186); //object(vegasairportlight)(4)
  368. Object[367] = CreateObject(3526,561.5999756,-2334.6000977,100.0000000,0.0000000,0.0000000,177.9965820); //object(vegasairportlight)(5)
  369. Object[368] = CreateObject(3526,561.9000244,-2330.0000000,100.0000000,0.0000000,0.0000000,177.9949951); //object(vegasairportlight)(6)
  370. Object[369] = CreateObject(3526,562.0000000,-2324.1999512,100.0000000,0.0000000,0.0000000,177.9949951); //object(vegasairportlight)(7)
  371. Object[370] = CreateObject(3526,562.0999756,-2319.6000977,100.0000000,0.0000000,0.0000000,177.9949951); //object(vegasairportlight)(8)
  372. Object[371] = CreateObject(3458,474.8999939,-2570.5000000,97.0999985,0.0000000,0.0000000,357.9949951); //object(vgncarshade1)(16)
  373. Object[372] = CreateObject(3458,474.6992188,-2575.5000000,97.0999985,0.0000000,0.0000000,357.9895020); //object(vgncarshade1)(16)
  374. Object[373] = CreateObject(1270,531.7999878,-2328.6999512,100.8000031,0.0000000,0.0000000,92.0000000); //object(parkingmeterg)(1)
  375. Object[374] = CreateObject(1319,548.4000244,-2339.8000488,87.4000015,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard)(1)
  376. Object[375] = CreateObject(1319,538.4000244,-2339.6000977,87.4000015,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard)(2)
  377. Object[376] = CreateObject(1319,551.0000000,-2266.8000488,120.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard)(3)
  378. Object[377] = CreateObject(1319,541.0000000,-2266.3999023,120.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard)(4)
  379. Object[378] = CreateObject(1319,505.3999939,-2459.6000977,87.4000015,0.0000000,0.0000000,94.0000000); //object(ws_ref_bollard)(5)
  380. Object[379] = CreateObject(1319,506.0000000,-2449.6000977,87.4000015,0.0000000,0.0000000,85.9990234); //object(ws_ref_bollard)(6)
  381. Object[380] = CreateObject(1319,597.5000000,-2452.8999023,87.4000015,0.0000000,0.0000000,267.9954834); //object(ws_ref_bollard)(7)
  382. Object[381] = CreateObject(1319,596.9000244,-2462.8000488,87.4000015,0.0000000,0.0000000,267.9949951); //object(ws_ref_bollard)(8)
  383. Object[382] = CreateObject(1308,627.0000000,-2463.5000000,86.8000031,0.0000000,0.0000000,0.0000000); //object(telgrphpole02)(1)
  384. Object[383] = CreateObject(1262,543.7000122,-2321.3999023,98.5999985,0.0000000,0.0000000,0.0000000); //object(mtraffic4)(1)
  385. Object[384] = CreateObject(1262,627.0000000,-2463.1999512,90.4000015,0.0000000,0.0000000,0.0000000); //object(mtraffic4)(2)
  386. Object[385] = CreateObject(1262,626.5999756,-2463.3999023,90.3000031,0.0000000,0.0000000,86.0000000); //object(mtraffic4)(3)
  387. Object[386] = CreateObject(1308,486.0000000,-2458.8999023,86.8000031,0.0000000,0.0000000,0.0000000); //object(telgrphpole02)(3)
  388. Object[387] = CreateObject(1262,486.2999878,-2458.8999023,90.4000015,0.0000000,0.0000000,265.9954834); //object(mtraffic4)(4)
  389. Object[388] = CreateObject(1262,486.0000000,-2458.6000977,90.4000015,0.0000000,0.0000000,355.9954834); //object(mtraffic4)(5)
  390. Object[389] = CreateObject(1262,543.7999878,-2333.8000488,98.0000000,0.0000000,0.0000000,178.0000000); //object(mtraffic4)(6)
  391. Object[390] = CreateObject(16340,586.0000000,-2340.3999023,2.9000001,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05)(1)
  392. Object[391] = CreateObject(16340,521.9000244,-2245.0000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05)(2)
  393. Object[392] = CreateObject(16340,600.0000000,-2267.3999023,3.0000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05)(3)
  394. Object[393] = CreateObject(16340,498.2000122,-2290.8999023,2.9000001,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05)(4)
  395. Object[394] = CreateObject(16340,414.7000122,-2291.8999023,3.3000000,0.0000000,0.0000000,0.0000000); //object(dam_genturbine05)(5)
  396. Object[395] = CreateObject(7291,540.2999878,-2290.6999512,44.7999992,0.0000000,0.0000000,0.0000000); //object(vegasplant10)(1)
  397. Object[396] = CreateObject(7238,495.0000000,-2019.5999756,8.8999996,0.0000000,0.0000000,0.0000000); //object(vegasplant02)(1)
  398. Object[397] = CreateObject(7236,311.5000000,-2422.1000977,23.6000004,0.0000000,0.0000000,0.0000000); //object(vegasplant03b)(1)
  399. Object[398] = CreateObject(3865,579.0000000,-2487.3000488,59.2000008,0.0000000,0.0000000,88.0000000); //object(concpipe_sfxrf)(1)
  400. Object[399] = CreateObject(1225,577.0999756,-2487.3000488,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(7)
  401. Object[400] = CreateObject(3865,587.9000244,-2487.6999512,59.2000008,0.0000000,0.0000000,87.9949951); //object(concpipe_sfxrf)(2)
  402. Object[401] = CreateObject(1225,580.7000122,-2487.3000488,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  403. Object[402] = CreateObject(1225,584.2000122,-2487.5000000,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  404. Object[403] = CreateObject(1225,586.5000000,-2487.6999512,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  405. Object[404] = CreateObject(1225,588.2999878,-2487.6999512,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  406. Object[405] = CreateObject(1225,589.7000122,-2487.8000488,58.2000008,0.0000000,0.0000000,0.0000000); //object(barrel4)(8)
  407. Object[406] = CreateObject(1225,574.7999878,-2489.3999023,58.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4)(7)
  408. Object[407] = CreateObject(1225,576.2000122,-2489.1000977,57.5999985,0.0000000,0.0000000,0.0000000); //object(barrel4)(7)
  409. Object[408] = CreateObject(1225,578.4000244,-2489.8000488,58.4000015,0.0000000,0.0000000,0.0000000); //object(barrel4)(7)
  410. Object[409] = CreateObject(13647,486.3999939,-2549.3000488,98.5999985,0.0000000,180.0000000,88.0000000); //object(wall1)(1)
  411. Object[410] = CreateObject(13647,488.2999878,-2549.6000977,98.5999985,0.0000000,179.9945068,87.9949951); //object(wall1)(2)
  412. Object[411] = CreateObject(13593,488.0400085,-2529.8000488,99.3000031,0.0000000,0.0000000,356.0000000); //object(kickramp03)(1)
  413. Object[412] = CreateObject(1634,488.2000122,-2523.3999023,102.3000031,15.0000000,0.0000000,358.0000000); //object(landjump2)(1)
  414. Object[413] = CreateObject(13646,488.0000000,-2485.8000488,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(1)
  415. Object[414] = CreateObject(13646,492.8999939,-2485.8000488,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(2)
  416. Object[415] = CreateObject(13646,487.8999939,-2481.0000000,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(3)
  417. Object[416] = CreateObject(13646,493.0996094,-2481.0996094,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(4)
  418. Object[417] = CreateObject(13646,490.6000061,-2483.5000000,95.7799988,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(5)
  419. Object[418] = CreateObject(13646,488.2000122,-2476.1999512,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(6)
  420. Object[419] = CreateObject(13646,493.1000061,-2476.3000488,95.8000031,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(7)
  421. Object[420] = CreateObject(13646,490.7999878,-2478.8000488,95.7799988,0.0000000,0.0000000,0.0000000); //object(ramplandpad)(8)
  422. Object[421] = CreateObject(973,479.8999939,-2229.0000000,119.3000031,90.0000000,180.0000000,192.0000000); //object(sub_roadbarrier)(2)
  423. Object[422] = CreateObject(973,476.3999939,-2231.5000000,119.3000031,90.0000000,179.9945068,267.9970703); //object(sub_roadbarrier)(3)
  424. Object[423] = CreateObject(1653,473.0000000,-2384.1000977,119.5000000,270.0000000,180.0000000,86.5001221); //object(fencehaitism)(4)
  425. Object[424] = CreateObject(1653,470.2999878,-2381.8999023,119.5000000,270.0000000,179.9945068,86.4953613); //object(fencehaitism)(4)
  426. Object[425] = CreateObject(3437,487.2999878,-2494.1000977,95.9000015,90.0000000,191.7782593,166.6517944); //object(ballypllr01_lvs)(9)
  427. Object[426] = CreateObject(3437,492.7999878,-2494.1000977,95.9000015,90.0000000,171.0154419,187.4085083); //object(ballypllr01_lvs)(9)
  428. Object[427] = CreateObject(3437,490.0000000,-2494.1999512,95.9000015,90.0000000,170.5352783,187.8831787); //object(ballypllr01_lvs)(9)
  429. Object[428] = CreateObject(3437,487.1000061,-2505.6999512,95.9000015,90.0000000,170.5352783,187.8831787); //object(ballypllr01_lvs)(9)
  430. Object[429] = CreateObject(3437,489.7000122,-2505.6999512,95.9000015,90.0000000,170.5297852,187.8826904); //object(ballypllr01_lvs)(9)
  431. Object[430] = CreateObject(3437,492.3999939,-2505.8000488,95.9000015,90.0000000,170.5297852,187.8826904); //object(ballypllr01_lvs)(9)
  432. //Platforms
  433. Object[431] = CreateObject(13607,361.7000122,-2231.0000000,143.8099976,0.0000000,0.0000000,0.0000000); //object(ringwalls) (1)
  434. Object[432] = CreateObject(13607,668.9000244,-2298.3000488,83.3550034,0.0000000,0.0000000,0.0000000); //object(ringwalls) (2)
  435. Object[433] = CreateObject(13607,424.2000122,-2370.0000000,83.4000015,0.0000000,0.0000000,0.0000000); //object(ringwalls) (3)
  436. Object[434] = CreateObject(13607,662.9000244,-2409.1999512,103.4000015,0.0000000,0.0000000,0.0000000); //object(ringwalls) (5)
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