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sneakydodge123

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Aug 4th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. local p = game.Players.LocalPlayer
  8. local char = p.Character
  9. local mouse = p:GetMouse()
  10. local larm = char["Left Arm"]
  11. local rarm = char["Right Arm"]
  12. local lleg = char["Left Leg"]
  13. local rleg = char["Right Leg"
  14. ]local hed = char.Head
  15. local torso = char.Torso
  16. local hum = char.Humanoid
  17. local cam = game.Workspace.CurrentCamera
  18. local root = char.HumanoidRootPart
  19. local deb = false
  20. local shot = 0
  21. local debris=game:service"Debris"
  22. local l = game:GetService("Lighting")
  23. local rs = game:GetService("RunService").RenderStepped
  24. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  25. math.randomseed(os.time())
  26. for i,v in pairs(char:children()) do
  27. if v:IsA("Hat") then
  28. v:Destroy()
  29. end
  30. end
  31. for i,v in pairs (hed:GetChildren()) do
  32. if v:IsA("Sound") then
  33. v:Destroy()
  34. end
  35. end
  36.  
  37.  
  38. ----------------------------------------------------
  39. Debounces = {
  40. CanAttack = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. RPunch = false;
  45. RPunched = false;
  46. LPunch = false;
  47. LPunched = false;
  48. }
  49. local Touche = {char.Name, }
  50. ----------------------------------------------------
  51. hed.face.Texture = "rbxassetid://110112292"
  52. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  55. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  56. ----------------------------------------------------
  57. ypcall(function()
  58. char.Shirt:Destroy()
  59. char.Pants:Destroy()
  60. shirt = Instance.new("Shirt", char)
  61. shirt.Name = "Shirt"
  62. pants = Instance.new("Pants", char)
  63. pants.Name = "Pants"
  64. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  65. char.Pants.PantsTemplate = "rbxassetid://267068334"
  66. end)
  67. ----------------------------------------------------
  68. function lerp(a, b, t) -- Linear interpolation
  69. return a + (b - a)*t
  70. end
  71.  
  72. function slerp(a, b, t) --Spherical interpolation
  73. dot = a:Dot(b)
  74. if dot > 0.99999 or dot < -0.99999 then
  75. return t <= 0.5 and a or b
  76. else
  77. r = math.acos(dot)
  78. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  79. end
  80. end
  81.  
  82. function matrixInterpolate(a, b, t)
  83. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  84. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  85. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  86. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  87. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  88. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  89. local t = v1:Dot(v2)
  90. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  91. return CFrame.new()
  92. end
  93. return CFrame.new(
  94. v0.x, v0.y, v0.z,
  95. v1.x, v1.y, v1.z,
  96. v2.x, v2.y, v2.z,
  97. v3.x, v3.y, v3.z)
  98. end
  99. ----------------------------------------------------
  100. function genWeld(a,b)
  101. local w = Instance.new("Weld",a)
  102. w.Part0 = a
  103. w.Part1 = b
  104. return w
  105. end
  106. function weld(a, b)
  107. local weld = Instance.new("Weld")
  108. weld.Name = "W"
  109. weld.Part0 = a
  110. weld.Part1 = b
  111. weld.C0 = a.CFrame:inverse() * b.CFrame
  112. weld.Parent = a
  113. return weld;
  114. end
  115. ----------------------------------------------------
  116. function Lerp(c1,c2,al)
  117. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  118. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  119. for i,v in pairs(com1) do
  120. com1[i] = v+(com2[i]-v)*al
  121. end
  122. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  123. end
  124. ----------------------------------------------------
  125. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  126. local wld = Instance.new("Weld", wp1)
  127. wld.Part0 = wp0
  128. wld.Part1 = wp1
  129. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  130. end
  131. ----------------------------------------------------
  132. function weld5(part0, part1, c0, c1)
  133. weeld=Instance.new("Weld", part0)
  134. weeld.Part0=part0
  135. weeld.Part1=part1
  136. weeld.C0=c0
  137. weeld.C1=c1
  138. return weeld
  139. end
  140. ----------------------------------------------------
  141. function HasntTouched(plrname)
  142. local ret = true
  143. for _, v in pairs(Touche) do
  144. if v == plrname then
  145. ret = false
  146. end
  147. end
  148. return ret
  149. end
  150. ----------------------------------------------------
  151. newWeld(torso, larm, -1.5, 0.5, 0)
  152. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, rarm, 1.5, 0.5, 0)
  154. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  155. newWeld(torso, hed, 0, 1.5, 0)
  156. newWeld(torso, lleg, -0.5, -1, 0)
  157. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(torso, rleg, 0.5, -1, 0)
  159. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  160. newWeld(root, torso, 0, -1, 0)
  161. torso.Weld.C1 = CFrame.new(0, -1, 0)
  162. ----------------------------------------------------
  163. z = Instance.new("Sound", char)
  164. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  165. z.Looped = true
  166. z.Pitch = 1
  167. z.Volume = 1
  168. wait(.1)
  169. z:Play()
  170. ----------------------------------------------------
  171. local Transforming = true
  172. hum.WalkSpeed = 0
  173. local fx = Instance.new("Part",torso)
  174. fx.Anchored = true
  175. fx.Material = "Neon"
  176. fx.CanCollide = false
  177. fx.Locked = true
  178. fx.Transparency = 1
  179. fx.Material = "Brick"
  180. fx.Size = Vector3.new(1,1,1)
  181. fx.TopSurface = "SmoothNoOutlines"
  182. fx.BottomSurface = "SmoothNoOutlines"
  183. fx.BrickColor = BrickColor.new("Lime green")
  184. fxm = Instance.new("SpecialMesh",fx)
  185. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  186. fxm.Scale = Vector3.new(1,1,1)
  187. for i = 1, 20 do rs:wait()
  188. fx.Transparency = fx.Transparency - (1/20)
  189. fx.CFrame = torso.CFrame
  190. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  191. rs:wait()
  192. end
  193. ------
  194. ----------------------------------------------------
  195. lleg.Transparency = 0.5
  196. rleg.Transparency = 0.5
  197. larm.Transparency = 0.5
  198. rarm.Transparency = 0.5
  199. torso.Transparency = 0.5
  200. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  201. larm1 = Instance.new("Part", char)
  202. larm1.Name = "Middle"
  203. larm1.BrickColor = BrickColor.new("Lime green")
  204. larm1.Size = Vector3.new(1, 2, 1)
  205. larm1.CanCollide = false
  206. larm1.BottomSurface = "Smooth"
  207. larm1.TopSurface = "Smooth"
  208. larm1.Material = "Neon"
  209. Weld = Instance.new("Weld",larm)
  210. Weld.Part0 = larm
  211. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  212. Weld.Part1 = larm1
  213. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  214.  
  215. larm2 = Instance.new("Part", char)
  216. larm2.BrickColor = BrickColor.new("Really blue")
  217. larm2.Material = "Granite"
  218. larm2.Size = Vector3.new(1, 0.4, 1)
  219. larm2.CanCollide = false
  220. larm2.BottomSurface = "Smooth"
  221. larm2.TopSurface = "Smooth"
  222. Weld = Instance.new("Weld",larm)
  223. Weld.Part0 = larm
  224. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  225. Weld.Part1 = larm2
  226. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  227.  
  228. larm3 = Instance.new("Part", char)
  229. larm3.BrickColor = BrickColor.new("Really blue")
  230. larm3.Material = "Granite"
  231. larm3.Size = Vector3.new(1, 0.4, 1)
  232. larm3.CanCollide = false
  233. larm3.BottomSurface = "Smooth"
  234. larm3.TopSurface = "Smooth"
  235. Weld = Instance.new("Weld",larm)
  236. Weld.Part0 = larm
  237. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  238. Weld.Part1 = larm3
  239. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  240.  
  241. larm4 = Instance.new("Part", char)
  242. larm4.BrickColor = BrickColor.new("Really blue")
  243. larm4.Material = "Granite"
  244. larm4.Size = Vector3.new(1, 0.4, 1)
  245. larm4.CanCollide = false
  246. larm4.BottomSurface = "Smooth"
  247. larm4.TopSurface = "Smooth"
  248. Weld = Instance.new("Weld",larm)
  249. Weld.Part0 = larm
  250. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  251. Weld.Part1 = larm4
  252. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  253.  
  254. larm5 = Instance.new("Part", char)
  255. larm5.BrickColor = BrickColor.new("Really blue")
  256. larm5.Material = "Granite"
  257. larm5.Size = Vector3.new(1, 0.4, 1)
  258. larm5.CanCollide = false
  259. larm5.BottomSurface = "Smooth"
  260. larm5.TopSurface = "Smooth"
  261. Weld = Instance.new("Weld",larm)
  262. Weld.Part0 = larm
  263. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  264. Weld.Part1 = larm5
  265. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  266.  
  267. larm6 = Instance.new("Part", char)
  268. larm6.BrickColor = BrickColor.new("Really blue")
  269. larm6.Material = "Granite"
  270. larm6.Size = Vector3.new(1, 0.4, 1)
  271. larm6.CanCollide = false
  272. larm6.BottomSurface = "Smooth"
  273. larm6.TopSurface = "Smooth"
  274. Mesh = Instance.new("SpecialMesh", larm6)
  275. Mesh.MeshType = "Brick"
  276. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  277. Weld = Instance.new("Weld",larm)
  278. Weld.Part0 = larm
  279. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  280. Weld.Part1 = larm6
  281. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  282.  
  283. larm7 = Instance.new("Part", char)
  284. larm7.BrickColor = BrickColor.new("Lime green")
  285. larm7.Size = Vector3.new(0.5, 0.3, 2)
  286. larm7.CanCollide = false
  287. larm7.BottomSurface = "Smooth"
  288. larm7.TopSurface = "Smooth"
  289. larm7.Material = "Neon"
  290. Weld = Instance.new("Weld",larm)
  291. Weld.Part0 = larm
  292. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  293. Weld.Part1 = larm7
  294. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  295.  
  296. larm8 = Instance.new("Part", char)
  297. larm8.BrickColor = BrickColor.new("Really blue")
  298. larm8.Material = "Granite"
  299. larm8.Size = Vector3.new(1, 0.4, 1)
  300. larm8.CanCollide = false
  301. larm8.BottomSurface = "Smooth"
  302. larm8.TopSurface = "Smooth"
  303. Weld = Instance.new("Weld",larm)
  304. Weld.Part0 = larm
  305. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  306. Weld.Part1 = larm8
  307. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  308. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  309. rarm1 = Instance.new("Part", char)
  310. rarm1.Name = "Middle"
  311. rarm1.BrickColor = BrickColor.new("Lime green")
  312. rarm1.Size = Vector3.new(1, 2, 1)
  313. rarm1.CanCollide = false
  314. rarm1.BottomSurface = "Smooth"
  315. rarm1.TopSurface = "Smooth"
  316. rarm1.Material = "Neon"
  317. Weld = Instance.new("Weld",rarm)
  318. Weld.Part0 = rarm
  319. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  320. Weld.Part1 = rarm1
  321. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  322.  
  323. rarm2 = Instance.new("Part", char)
  324. rarm2.BrickColor = BrickColor.new("Really blue")
  325. rarm2.Material = "Granite"
  326. rarm2.Size = Vector3.new(1, 0.4, 1)
  327. rarm2.CanCollide = false
  328. rarm2.BottomSurface = "Smooth"
  329. rarm2.TopSurface = "Smooth"
  330. Weld = Instance.new("Weld",rarm)
  331. Weld.Part0 = rarm
  332. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  333. Weld.Part1 = rarm2
  334. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  335.  
  336. rarm3 = Instance.new("Part", char)
  337. rarm3.BrickColor = BrickColor.new("Really blue")
  338. rarm3.Material = "Granite"
  339. rarm3.Size = Vector3.new(1, 0.4, 1)
  340. rarm3.CanCollide = false
  341. rarm3.BottomSurface = "Smooth"
  342. rarm3.TopSurface = "Smooth"
  343. Weld = Instance.new("Weld",rarm)
  344. Weld.Part0 = rarm
  345. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  346. Weld.Part1 = rarm3
  347. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  348.  
  349. rarm4 = Instance.new("Part", char)
  350. rarm4.BrickColor = BrickColor.new("Really blue")
  351. rarm4.Material = "Granite"
  352. rarm4.Size = Vector3.new(1, 0.4, 1)
  353. rarm4.CanCollide = false
  354. rarm4.BottomSurface = "Smooth"
  355. rarm4.TopSurface = "Smooth"
  356. Weld = Instance.new("Weld",rarm)
  357. Weld.Part0 = rarm
  358. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  359. Weld.Part1 = rarm4
  360. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  361.  
  362. rarm5 = Instance.new("Part", char)
  363. rarm5.BrickColor = BrickColor.new("Really blue")
  364. rarm5.Material = "Granite"
  365. rarm5.Size = Vector3.new(1, 0.4, 1)
  366. rarm5.CanCollide = false
  367. rarm5.BottomSurface = "Smooth"
  368. rarm5.TopSurface = "Smooth"
  369. Mesh = Instance.new("SpecialMesh", rarm5)
  370. Mesh.MeshType = "Brick"
  371. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  372. Weld = Instance.new("Weld",rarm)
  373. Weld.Part0 = rarm
  374. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  375. Weld.Part1 = rarm5
  376. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  377.  
  378. rarm6 = Instance.new("Part", char)
  379. rarm6.BrickColor = BrickColor.new("Really blue")
  380. rarm6.Material = "Granite"
  381. rarm6.Size = Vector3.new(1, 0.4, 1)
  382. rarm6.CanCollide = false
  383. rarm6.BottomSurface = "Smooth"
  384. rarm6.TopSurface = "Smooth"
  385. Weld = Instance.new("Weld",rarm)
  386. Weld.Part0 = rarm
  387. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  388. Weld.Part1 = rarm6
  389. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  390.  
  391. rarm7 = Instance.new("Part", char)
  392. rarm7.BrickColor = BrickColor.new("Lime green")
  393. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  394. rarm7.CanCollide = false
  395. rarm7.BottomSurface = "Smooth"
  396. rarm7.TopSurface = "Smooth"
  397. rarm7.Material = "Neon"
  398. Weld = Instance.new("Weld",rarm)
  399. Weld.Part0 = rarm
  400. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  401. Weld.Part1 = rarm7
  402. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  403.  
  404. rarm8 = Instance.new("Part", char)
  405. rarm8.BrickColor = BrickColor.new("Really blue")
  406. rarm8.Material = "Granite"
  407. rarm8.Size = Vector3.new(1, 0.4, 1)
  408. rarm8.CanCollide = false
  409. rarm8.BottomSurface = "Smooth"
  410. rarm8.TopSurface = "Smooth"
  411. Weld = Instance.new("Weld",rarm)
  412. Weld.Part0 = rarm
  413. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  414. Weld.Part1 = rarm8
  415. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  416. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  417. lleg1 = Instance.new("Part", char)
  418. lleg1.Name = "Middle"
  419. lleg1.BrickColor = BrickColor.new("Lime green")
  420. lleg1.Size = Vector3.new(1, 2, 1)
  421. lleg1.CanCollide = false
  422. lleg1.BottomSurface = "Smooth"
  423. lleg1.TopSurface = "Smooth"
  424. lleg1.Material = "Neon"
  425. Weld = Instance.new("Weld",lleg)
  426. Weld.Part0 = lleg
  427. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  428. Weld.Part1 = lleg1
  429. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  430.  
  431. lleg2 = Instance.new("Part", char)
  432. lleg2.BrickColor = BrickColor.new("Really blue")
  433. lleg2.Material = "Granite"
  434. lleg2.Size = Vector3.new(1, 0.4, 1)
  435. lleg2.CanCollide = false
  436. lleg2.BottomSurface = "Smooth"
  437. lleg2.TopSurface = "Smooth"
  438. Weld = Instance.new("Weld",lleg)
  439. Weld.Part0 = lleg
  440. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  441. Weld.Part1 = lleg2
  442. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  443.  
  444. lleg3 = Instance.new("Part", char)
  445. lleg3.BrickColor = BrickColor.new("Really blue")
  446. lleg3.Material = "Granite"
  447. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  448. lleg3.CanCollide = false
  449. lleg3.BottomSurface = "Smooth"
  450. lleg3.TopSurface = "Smooth"
  451. Weld = Instance.new("Weld",lleg)
  452. Weld.Part0 = lleg
  453. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  454. Weld.Part1 = lleg3
  455. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  456.  
  457. lleg4 = Instance.new("Part", char)
  458. lleg4.BrickColor = BrickColor.new("Really blue")
  459. lleg4.Material = "Granite"
  460. lleg4.Size = Vector3.new(1, 0.4, 1)
  461. lleg4.CanCollide = false
  462. lleg4.BottomSurface = "Smooth"
  463. lleg4.TopSurface = "Smooth"
  464. Weld = Instance.new("Weld",lleg)
  465. Weld.Part0 = lleg
  466. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  467. Weld.Part1 = lleg4
  468. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  469.  
  470. lleg5 = Instance.new("Part", char)
  471. lleg5.BrickColor = BrickColor.new("Really blue")
  472. lleg5.Material = "Granite"
  473. lleg5.Size = Vector3.new(1, 0.4, 1)
  474. lleg5.CanCollide = false
  475. lleg5.BottomSurface = "Smooth"
  476. lleg5.TopSurface = "Smooth"
  477. Weld = Instance.new("Weld",lleg)
  478. Weld.Part0 = lleg
  479. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  480. Weld.Part1 = lleg5
  481. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  482.  
  483. lleg6 = Instance.new("Part", char)
  484. lleg6.BrickColor = BrickColor.new("Really blue")
  485. lleg6.Material = "Granite"
  486. lleg6.Size = Vector3.new(1, 0.4, 1)
  487. lleg6.CanCollide = false
  488. lleg6.BottomSurface = "Smooth"
  489. lleg6.TopSurface = "Smooth"
  490. Weld = Instance.new("Weld",lleg)
  491. Weld.Part0 = lleg
  492. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  493. Weld.Part1 = lleg6
  494. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  495.  
  496. lleg7 = Instance.new("Part", char)
  497. lleg7.BrickColor = BrickColor.new("Really blue")
  498. lleg7.Material = "Granite"
  499. lleg7.Size = Vector3.new(1, 0.4, 1)
  500. lleg7.CanCollide = false
  501. lleg7.BottomSurface = "Smooth"
  502. lleg7.TopSurface = "Smooth"
  503. Weld = Instance.new("Weld",lleg)
  504. Weld.Part0 = lleg
  505. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  506. Weld.Part1 = lleg7
  507. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  508. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  509. rleg1 = Instance.new("Part", char)
  510. rleg1.Name = "Middle"
  511. rleg1.BrickColor = BrickColor.new("Lime green")
  512. rleg1.Size = Vector3.new(1, 2, 1)
  513. rleg1.CanCollide = false
  514. rleg1.BottomSurface = "Smooth"
  515. rleg1.TopSurface = "Smooth"
  516. rleg1.Material = "Neon"
  517. Weld = Instance.new("Weld",rleg)
  518. Weld.Part0 = rleg
  519. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  520. Weld.Part1 = rleg1
  521. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  522.  
  523. rleg2 = Instance.new("Part", char)
  524. rleg2.BrickColor = BrickColor.new("Really blue")
  525. rleg2.Material = "Granite"
  526. rleg2.Size = Vector3.new(1, 0.4, 1)
  527. rleg2.CanCollide = false
  528. rleg2.BottomSurface = "Smooth"
  529. rleg2.TopSurface = "Smooth"
  530. Weld = Instance.new("Weld",rleg)
  531. Weld.Part0 = rleg
  532. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  533. Weld.Part1 = rleg2
  534. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  535.  
  536. rleg3 = Instance.new("Part", char)
  537. rleg3.BrickColor = BrickColor.new("Really blue")
  538. rleg3.Material = "Granite"
  539. rleg3.Size = Vector3.new(1, 0.4, 1)
  540. rleg3.CanCollide = false
  541. rleg3.BottomSurface = "Smooth"
  542. rleg3.TopSurface = "Smooth"
  543. Weld = Instance.new("Weld",rleg)
  544. Weld.Part0 = rleg
  545. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  546. Weld.Part1 = rleg3
  547. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  548.  
  549. rleg4 = Instance.new("Part", char)
  550. rleg4.BrickColor = BrickColor.new("Really blue")
  551. rleg4.Material = "Granite"
  552. rleg4.Size = Vector3.new(1, 0.4, 1)
  553. rleg4.CanCollide = false
  554. rleg4.BottomSurface = "Smooth"
  555. rleg4.TopSurface = "Smooth"
  556. Weld = Instance.new("Weld",rleg)
  557. Weld.Part0 = rleg
  558. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  559. Weld.Part1 = rleg4
  560. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  561.  
  562. rleg5 = Instance.new("Part", char)
  563. rleg5.BrickColor = BrickColor.new("Really blue")
  564. rleg5.Material = "Granite"
  565. rleg5.Size = Vector3.new(1, 0.4, 1)
  566. rleg5.CanCollide = false
  567. rleg5.BottomSurface = "Smooth"
  568. rleg5.TopSurface = "Smooth"
  569. Weld = Instance.new("Weld",rleg)
  570. Weld.Part0 = rleg
  571. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  572. Weld.Part1 = rleg5
  573. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  574.  
  575. rleg6 = Instance.new("Part", char)
  576. rleg6.BrickColor = BrickColor.new("Really blue")
  577. rleg6.Material = "Granite"
  578. rleg6.Size = Vector3.new(1, 0.4, 1)
  579. rleg6.CanCollide = false
  580. rleg6.BottomSurface = "Smooth"
  581. rleg6.TopSurface = "Smooth"
  582. Weld = Instance.new("Weld",rleg)
  583. Weld.Part0 = rleg
  584. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  585. Weld.Part1 = rleg6
  586. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  587.  
  588. rleg7 = Instance.new("Part", char)
  589. rleg7.BrickColor = BrickColor.new("Really blue")
  590. rleg7.Material = "Granite"
  591. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  592. rleg7.CanCollide = false
  593. rleg7.BottomSurface = "Smooth"
  594. rleg7.TopSurface = "Smooth"
  595. Weld = Instance.new("Weld",rleg)
  596. Weld.Part0 = rleg
  597. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  598. Weld.Part1 = rleg7
  599. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  600. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  601. Chest1 = Instance.new("Part", char)
  602. Chest1.Name = "Ball"
  603. Chest1.BrickColor = BrickColor.new("Lime green")
  604. Chest1.Size = Vector3.new(1, 0.4, 1)
  605. Chest1.CanCollide = false
  606. Chest1.BottomSurface = "Smooth"
  607. Chest1.TopSurface = "Smooth"
  608. Chest1.Material = "Neon"
  609. Mesh = Instance.new("SpecialMesh", Chest1)
  610. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  611. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  612. Weld = Instance.new("Weld",torso)
  613. Weld.Part0 = torso
  614. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  615. Weld.Part1 = Chest1
  616. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  617.  
  618. Chest2 = Instance.new("Part", char)
  619. Chest2.BrickColor = BrickColor.new("Lime green")
  620. Chest2.Name = "Middle"
  621. Chest2.Size = Vector3.new(2, 2, 1)
  622. Chest2.CanCollide = false
  623. Chest2.BottomSurface = "Smooth"
  624. Chest2.TopSurface = "Smooth"
  625. Chest2.Material = "Neon"
  626. Weld = Instance.new("Weld",torso)
  627. Weld.Part0 = torso
  628. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  629. Weld.Part1 = Chest2
  630. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631.  
  632. Chest3 = Instance.new("Part", char)
  633. Chest3.BrickColor = BrickColor.new("Really blue")
  634. Chest3.Material = "Granite"
  635. Chest3.Size = Vector3.new(1, 0.4, 1)
  636. Chest3.CanCollide = false
  637. Chest3.BottomSurface = "Smooth"
  638. Chest3.TopSurface = "Smooth"
  639. Weld = Instance.new("Weld",torso)
  640. Weld.Part0 = torso
  641. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  642. Weld.Part1 = Chest3
  643. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  644.  
  645. Chest4 = Instance.new("Part", char)
  646. Chest4.BrickColor = BrickColor.new("Really blue")
  647. Chest4.Material = "Granite"
  648. Chest4.Size = Vector3.new(1, 0.4, 1)
  649. Chest4.CanCollide = false
  650. Chest4.BottomSurface = "Smooth"
  651. Chest4.TopSurface = "Smooth"
  652. Weld = Instance.new("Weld",torso)
  653. Weld.Part0 = torso
  654. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  655. Weld.Part1 = Chest4
  656. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  657.  
  658. Chest5 = Instance.new("Part", char)
  659. Chest5.BrickColor = BrickColor.new("Really blue")
  660. Chest5.Material = "Granite"
  661. Chest5.Size = Vector3.new(1, 0.4, 1)
  662. Chest5.CanCollide = false
  663. Chest5.BottomSurface = "Smooth"
  664. Chest5.TopSurface = "Smooth"
  665. Weld = Instance.new("Weld",torso)
  666. Weld.Part0 = torso
  667. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  668. Weld.Part1 = Chest5
  669. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  670.  
  671. Chest6 = Instance.new("Part", char)
  672. Chest6.BrickColor = BrickColor.new("Really blue")
  673. Chest6.Material = "Granite"
  674. Chest6.Size = Vector3.new(1, 0.4, 1)
  675. Chest6.CanCollide = false
  676. Chest6.BottomSurface = "Smooth"
  677. Chest6.TopSurface = "Smooth"
  678. Weld = Instance.new("Weld",torso)
  679. Weld.Part0 = torso
  680. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  681. Weld.Part1 = Chest6
  682. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  683.  
  684. Chest7 = Instance.new("Part", char)
  685. Chest7.BrickColor = BrickColor.new("Really blue")
  686. Chest7.Material = "Granite"
  687. Chest7.Size = Vector3.new(1, 0.4, 1)
  688. Chest7.CanCollide = false
  689. Chest7.BottomSurface = "Smooth"
  690. Chest7.TopSurface = "Smooth"
  691. Weld = Instance.new("Weld",torso)
  692. Weld.Part0 = torso
  693. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  694. Weld.Part1 = Chest7
  695. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  696.  
  697. Chest8 = Instance.new("Part", char)
  698. Chest8.BrickColor = BrickColor.new("Really blue")
  699. Chest8.Material = "Granite"
  700. Chest8.Size = Vector3.new(1, 0.4, 1)
  701. Chest8.CanCollide = false
  702. Chest8.BottomSurface = "Smooth"
  703. Chest8.TopSurface = "Smooth"
  704. Weld = Instance.new("Weld",torso)
  705. Weld.Part0 = torso
  706. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  707. Weld.Part1 = Chest8
  708. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  709.  
  710. Chest9 = Instance.new("Part", char)
  711. Chest9.BrickColor = BrickColor.new("Really blue")
  712. Chest9.Material = "Granite"
  713. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  714. Chest9.CanCollide = false
  715. Chest9.BottomSurface = "Smooth"
  716. Chest9.TopSurface = "Smooth"
  717. Weld = Instance.new("Weld",torso)
  718. Weld.Part0 = torso
  719. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  720. Weld.Part1 = Chest9
  721. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  722.  
  723. Chest10 = Instance.new("Part", char)
  724. Chest10.BrickColor = BrickColor.new("Really blue")
  725. Chest10.Material = "Granite"
  726. Chest10.Size = Vector3.new(1, 0.4, 1)
  727. Chest10.CanCollide = false
  728. Chest10.BottomSurface = "Smooth"
  729. Chest10.TopSurface = "Smooth"
  730. Mesh = Instance.new("SpecialMesh", Chest10)
  731. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  732. Weld = Instance.new("Weld",torso)
  733. Weld.Part0 = torso
  734. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  735. Weld.Part1 = Chest10
  736. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  737.  
  738. Chest11 = Instance.new("Part", char)
  739. Chest11.BrickColor = BrickColor.new("Really blue")
  740. Chest11.Material = "Granite"
  741. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  742. Chest11.CanCollide = false
  743. Chest11.BottomSurface = "Smooth"
  744. Chest11.TopSurface = "Smooth"
  745. Weld = Instance.new("Weld",torso)
  746. Weld.Part0 = torso
  747. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  748. Weld.Part1 = Chest11
  749. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  750.  
  751. Chest12 = Instance.new("Part", char)
  752. Chest12.BrickColor = BrickColor.new("Really blue")
  753. Chest12.Material = "Granite"
  754. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  755. Chest12.CanCollide = false
  756. Chest12.BottomSurface = "Smooth"
  757. Chest12.TopSurface = "Smooth"
  758. Weld = Instance.new("Weld",torso)
  759. Weld.Part0 = torso
  760. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  761. Weld.Part1 = Chest12
  762. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  763.  
  764. Chest13 = Instance.new("Part", char)
  765. Chest13.BrickColor = BrickColor.new("Really blue")
  766. Chest13.Material = "Granite"
  767. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  768. Chest13.CanCollide = false
  769. Chest13.BottomSurface = "Smooth"
  770. Chest13.TopSurface = "Smooth"
  771. Weld = Instance.new("Weld",torso)
  772. Weld.Part0 = torso
  773. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  774. Weld.Part1 = Chest13
  775. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  776.  
  777. Chest14 = Instance.new("Part", char)
  778. Chest14.BrickColor = BrickColor.new("Really blue")
  779. Chest14.Material = "Granite"
  780. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  781. Chest14.CanCollide = false
  782. Chest14.BottomSurface = "Smooth"
  783. Chest14.TopSurface = "Smooth"
  784. Weld = Instance.new("Weld",torso)
  785. Weld.Part0 = torso
  786. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  787. Weld.Part1 = Chest14
  788. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  789.  
  790. Chest15 = Instance.new("Part", char)
  791. Chest15.BrickColor = BrickColor.new("Really blue")
  792. Chest15.Material = "Granite"
  793. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  794. Chest15.CanCollide = false
  795. Chest15.BottomSurface = "Smooth"
  796. Chest15.TopSurface = "Smooth"
  797. Weld = Instance.new("Weld",torso)
  798. Weld.Part0 = torso
  799. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  800. Weld.Part1 = Chest15
  801. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  802.  
  803. Chest16 = Instance.new("Part", char)
  804. Chest16.BrickColor = BrickColor.new("Really blue")
  805. Chest16.Material = "Granite"
  806. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  807. Chest16.CanCollide = false
  808. Chest16.BottomSurface = "Smooth"
  809. Chest16.TopSurface = "Smooth"
  810. Weld = Instance.new("Weld",torso)
  811. Weld.Part0 = torso
  812. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  813. Weld.Part1 = Chest16
  814. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  815.  
  816. Chest17 = Instance.new("Part", char)
  817. Chest17.BrickColor = BrickColor.new("Really blue")
  818. Chest17.Material = "Granite"
  819. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  820. Chest17.CanCollide = false
  821. Chest17.BottomSurface = "Smooth"
  822. Chest17.TopSurface = "Smooth"
  823. Weld = Instance.new("Weld",torso)
  824. Weld.Part0 = torso
  825. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  826. Weld.Part1 = Chest17
  827. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  828.  
  829. Chest18 = Instance.new("Part", char)
  830. Chest18.BrickColor = BrickColor.new("Really blue")
  831. Chest18.Material = "Granite"
  832. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  833. Chest18.CanCollide = false
  834. Chest18.BottomSurface = "Smooth"
  835. Chest18.TopSurface = "Smooth"
  836. Weld = Instance.new("Weld",torso)
  837. Weld.Part0 = torso
  838. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  839. Weld.Part1 = Chest18
  840. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  841.  
  842. Chest19 = Instance.new("Part", char)
  843. Chest19.BrickColor = BrickColor.new("Really blue")
  844. Chest19.Material = "Granite"
  845. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  846. Chest19.CanCollide = false
  847. Chest19.BottomSurface = "Smooth"
  848. Chest19.TopSurface = "Smooth"
  849. Weld = Instance.new("Weld",torso)
  850. Weld.Part0 = torso
  851. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  852. Weld.Part1 = Chest19
  853. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  854.  
  855. Chest20 = Instance.new("Part", char)
  856. Chest20.BrickColor = BrickColor.new("Really blue")
  857. Chest20.Material = "Granite"
  858. Chest20.Size = Vector3.new(1, 0.4, 1)
  859. Chest20.CanCollide = false
  860. Chest20.BottomSurface = "Smooth"
  861. Chest20.TopSurface = "Smooth"
  862. Mesh = Instance.new("SpecialMesh",Chest20)
  863. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  864. Weld = Instance.new("Weld",torso)
  865. Weld.Part0 = torso
  866. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  867. Weld.Part1 = Chest20
  868. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  869.  
  870. Chest21 = Instance.new("Part", char)
  871. Chest21.BrickColor = BrickColor.new("Really blue")
  872. Chest21.Material = "Granite"
  873. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  874. Chest21.CanCollide = false
  875. Chest21.BottomSurface = "Smooth"
  876. Chest21.TopSurface = "Smooth"
  877. Weld = Instance.new("Weld",torso)
  878. Weld.Part0 = torso
  879. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  880. Weld.Part1 = Chest21
  881. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  882.  
  883. Chest22 = Instance.new("Part", char)
  884. Chest22.BrickColor = BrickColor.new("Really blue")
  885. Chest22.Material = "Granite"
  886. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  887. Chest22.CanCollide = false
  888. Chest22.BottomSurface = "Smooth"
  889. Chest22.TopSurface = "Smooth"
  890. Weld = Instance.new("Weld",torso)
  891. Weld.Part0 = torso
  892. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  893. Weld.Part1 = Chest22
  894. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  895.  
  896. Chest23 = Instance.new("Part", char)
  897. Chest23.BrickColor = BrickColor.new("Really blue")
  898. Chest23.Material = "Granite"
  899. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  900. Chest23.CanCollide = false
  901. Chest23.BottomSurface = "Smooth"
  902. Chest23.TopSurface = "Smooth"
  903. Weld = Instance.new("Weld",torso)
  904. Weld.Part0 = torso
  905. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  906. Weld.Part1 = Chest23
  907. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  908.  
  909. Chest24 = Instance.new("Part", char)
  910. Chest24.BrickColor = BrickColor.new("Really blue")
  911. Chest24.Material = "Granite"
  912. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  913. Chest24.CanCollide = false
  914. Chest24.BottomSurface = "Smooth"
  915. Chest24.TopSurface = "Smooth"
  916. Weld = Instance.new("Weld",torso)
  917. Weld.Part0 = torso
  918. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  919. Weld.Part1 = Chest24
  920. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  921.  
  922. p1 = Instance.new("Part",char)
  923. p1.BrickColor = BrickColor.new("Lime green")
  924. p1.FormFactor = Enum.FormFactor.Custom
  925. p1.Size = Vector3.new(2, 2, 2)
  926. p1.CanCollide = false
  927. p1.Locked = true
  928. p1.BottomSurface = Enum.SurfaceType.Smooth
  929. p1.TopSurface = Enum.SurfaceType.Smooth
  930. SMesh = Instance.new("SpecialMesh", p1)
  931. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  932. SMesh.TextureId = ""
  933. SMesh.MeshType = Enum.MeshType.FileMesh
  934. SMesh.Name = "Mesh"
  935. SMesh.VertexColor = Vector3.new(0, 0, 0)
  936. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  937. w1 = Instance.new("Weld", hed)
  938. w1.Part0 = hed
  939. w1.C0 = CFrame.new(0,-1.5,0)
  940. w1.Part1 = p1
  941. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  942. p2 = Instance.new("Part",char)
  943. p2.BrickColor = BrickColor.new("Lime green")
  944. p2.FormFactor = Enum.FormFactor.Custom
  945. p2.Size = Vector3.new(1, 1, 1)
  946. p2.CanCollide = false
  947. p2.Locked = true
  948. p2.BottomSurface = Enum.SurfaceType.Smooth
  949. p2.TopSurface = Enum.SurfaceType.Smooth
  950. SMesh = Instance.new("SpecialMesh", p2)
  951. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  952. SMesh.TextureId = ""
  953. SMesh.MeshType = Enum.MeshType.FileMesh
  954. SMesh.Name = "Mesh"
  955. SMesh.VertexColor = Vector3.new(0, 0, 0)
  956. SMesh.Scale = Vector3.new(1, 0.9, 1)
  957. w1 = Instance.new("Weld", hed)
  958. w1.Part0 = hed
  959. w1.C0 = CFrame.new(0,-1.5,0)
  960. w1.Part1 = p2
  961. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  962. p3 = Instance.new("Part",char)
  963. p3.BrickColor = BrickColor.new("Lime green")
  964. p3.FormFactor = Enum.FormFactor.Custom
  965. p3.Size = Vector3.new(1, 1, 1)
  966. p3.CanCollide = false
  967. p3.Locked = true
  968. p3.BottomSurface = Enum.SurfaceType.Smooth
  969. p3.TopSurface = Enum.SurfaceType.Smooth
  970. SMesh = Instance.new("SpecialMesh", p3)
  971. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  972. SMesh.TextureId = ""
  973. SMesh.MeshType = Enum.MeshType.FileMesh
  974. SMesh.Name = "Mesh"
  975. SMesh.VertexColor = Vector3.new(0, 0, 0)
  976. SMesh.Scale = Vector3.new(1, 1, 1)
  977. w1 = Instance.new("Weld", hed)
  978. w1.Part0 = hed
  979. w1.C0 = CFrame.new(0,-1.5,0)
  980. w1.Part1 = p3
  981. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  982. p4 = Instance.new("Part",char)
  983. p4.BrickColor = BrickColor.new("Lime green")
  984. p4.FormFactor = Enum.FormFactor.Custom
  985. p4.Size = Vector3.new(1, 1, 1)
  986. p4.CanCollide = false
  987. p4.Locked = true
  988. p4.BottomSurface = Enum.SurfaceType.Smooth
  989. p4.TopSurface = Enum.SurfaceType.Smooth
  990. SMesh = Instance.new("SpecialMesh", p4)
  991. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  992. SMesh.TextureId = ""
  993. SMesh.MeshType = Enum.MeshType.FileMesh
  994. SMesh.Name = "Mesh"
  995. SMesh.VertexColor = Vector3.new(0, 0, 0)
  996. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  997. w1 = Instance.new("Weld", hed)
  998. w1.Part0 = hed
  999. w1.C0 = CFrame.new(0,-1.5,0)
  1000. w1.Part1 = p4
  1001. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1002. p5 = Instance.new("Part",char)
  1003. p5.BrickColor = BrickColor.new("Lime green")
  1004. p5.FormFactor = Enum.FormFactor.Custom
  1005. p5.Size = Vector3.new(1, 1, 1)
  1006. p5.CanCollide = false
  1007. p5.Locked = true
  1008. p5.BottomSurface = Enum.SurfaceType.Smooth
  1009. p5.TopSurface = Enum.SurfaceType.Smooth
  1010. SMesh = Instance.new("SpecialMesh", p5)
  1011. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1012. SMesh.TextureId = ""
  1013. SMesh.MeshType = Enum.MeshType.FileMesh
  1014. SMesh.Name = "Mesh"
  1015. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1016. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1017. w1 = Instance.new("Weld", hed)
  1018. w1.Part0 = hed
  1019. w1.C0 = CFrame.new(0,-1.5,0)
  1020. w1.Part1 = p5
  1021. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1022. p6 = Instance.new("Part",char)
  1023. p6.BrickColor = BrickColor.new("Lime green")
  1024. p6.FormFactor = Enum.FormFactor.Custom
  1025. p6.Size = Vector3.new(1, 1, 1)
  1026. p6.CanCollide = false
  1027. p6.Locked = true
  1028. p6.BottomSurface = Enum.SurfaceType.Smooth
  1029. p6.TopSurface = Enum.SurfaceType.Smooth
  1030. SMesh = Instance.new("SpecialMesh", p6)
  1031. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1032. SMesh.TextureId = ""
  1033. SMesh.MeshType = Enum.MeshType.FileMesh
  1034. SMesh.Name = "Mesh"
  1035. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1036. SMesh.Scale = Vector3.new(1, 1, 1)
  1037. w1 = Instance.new("Weld", hed)
  1038. w1.Part0 = hed
  1039. w1.C0 = CFrame.new(0,-1.5,0)
  1040. w1.Part1 = p6
  1041. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1042. p7 = Instance.new("Part",char)
  1043. p7.BrickColor = BrickColor.new("Lime green")
  1044. p7.FormFactor = Enum.FormFactor.Custom
  1045. p7.Size = Vector3.new(1, 1, 1)
  1046. p7.CanCollide = false
  1047. p7.Locked = true
  1048. p7.BottomSurface = Enum.SurfaceType.Smooth
  1049. p7.TopSurface = Enum.SurfaceType.Smooth
  1050. SMesh = Instance.new("SpecialMesh", p7)
  1051. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1052. SMesh.TextureId = ""
  1053. SMesh.MeshType = Enum.MeshType.FileMesh
  1054. SMesh.Name = "Mesh"
  1055. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1056. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1057. w1 = Instance.new("Weld", hed)
  1058. w1.Part0 = hed
  1059. w1.C0 = CFrame.new(0,-1.5,0)
  1060. w1.Part1 = p7
  1061. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1062. p8 = Instance.new("Part",char)
  1063. p8.BrickColor = BrickColor.new("Lime green")
  1064. p8.FormFactor = Enum.FormFactor.Custom
  1065. p8.Size = Vector3.new(1, 1, 1)
  1066. p8.CanCollide = false
  1067. p8.Locked = true
  1068. p8.BottomSurface = Enum.SurfaceType.Smooth
  1069. p8.TopSurface = Enum.SurfaceType.Smooth
  1070. SMesh = Instance.new("SpecialMesh", p8)
  1071. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1072. SMesh.TextureId = ""
  1073. SMesh.MeshType = Enum.MeshType.FileMesh
  1074. SMesh.Name = "Mesh"
  1075. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1076. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1077. w1 = Instance.new("Weld", hed)
  1078. w1.Part0 = hed
  1079. w1.C0 = CFrame.new(0,-1.5,0)
  1080. w1.Part1 = p8
  1081. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1082. p9 = Instance.new("Part",char)
  1083. p9.BrickColor = BrickColor.new("Lime green")
  1084. p9.FormFactor = Enum.FormFactor.Custom
  1085. p9.Size = Vector3.new(1, 1, 1)
  1086. p9.CanCollide = false
  1087. p9.Locked = true
  1088. p9.BottomSurface = Enum.SurfaceType.Smooth
  1089. p9.TopSurface = Enum.SurfaceType.Smooth
  1090. SMesh = Instance.new("SpecialMesh", p9)
  1091. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1092. SMesh.TextureId = ""
  1093. SMesh.MeshType = Enum.MeshType.FileMesh
  1094. SMesh.Name = "Mesh"
  1095. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1096. SMesh.Scale = Vector3.new(1, 1, 1)
  1097. w1 = Instance.new("Weld", hed)
  1098. w1.Part0 = hed
  1099. w1.C0 = CFrame.new(0,-1.5,0)
  1100. w1.Part1 = p9
  1101. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1102. p10 = Instance.new("Part",char)
  1103. p10.BrickColor = BrickColor.new("Lime green")
  1104. p10.FormFactor = Enum.FormFactor.Custom
  1105. p10.Size = Vector3.new(1, 1, 1)
  1106. p10.CanCollide = false
  1107. p10.Locked = true
  1108. p10.BottomSurface = Enum.SurfaceType.Smooth
  1109. p10.TopSurface = Enum.SurfaceType.Smooth
  1110. SMesh = Instance.new("SpecialMesh", p10)
  1111. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1112. SMesh.TextureId = ""
  1113. SMesh.MeshType = Enum.MeshType.FileMesh
  1114. SMesh.Name = "Mesh"
  1115. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1116. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1117. w1 = Instance.new("Weld", hed)
  1118. w1.Part0 = hed
  1119. w1.C0 = CFrame.new(0,-1.5,0)
  1120. w1.Part1 = p10
  1121. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1122. ----------------------------------------------------
  1123. GroundWave1 = function()
  1124. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1125. local Colors = {"Lime green", "Lime green"}
  1126. local wave = Instance.new("Part", torso)
  1127. wave.BrickColor = BrickColor.new('Lime green')
  1128. wave.Anchored = true
  1129. wave.CanCollide = false
  1130. wave.Locked = true
  1131. wave.Size = Vector3.new(1, 1, 1)
  1132. wave.TopSurface = "Smooth"
  1133. wave.BottomSurface = "Smooth"
  1134. wave.Transparency = 0.35
  1135. wave.CFrame = HandCF
  1136. wm = Instance.new("SpecialMesh", wave)
  1137. wm.MeshId = "rbxassetid://3270017"
  1138. coroutine.wrap(function()
  1139. for i = 1, 30, 1 do
  1140. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1141. wave.Size = wm.Scale
  1142. wave.CFrame = HandCF
  1143. wave.Transparency = i/10
  1144. wait()
  1145. end
  1146. wait()
  1147. wave:Destroy()
  1148. end)()
  1149. end
  1150. ----------------------------------------------------
  1151. GroundWave = function()
  1152. if Transforming == true then
  1153. local wave = Instance.new("Part", torso)
  1154. wave.BrickColor = BrickColor.new("Lime green")
  1155. wave.Anchored = true
  1156. wave.CanCollide = false
  1157. wave.Locked = true
  1158. wave.Size = Vector3.new(1, 1, 1)
  1159. wave.TopSurface = "Smooth"
  1160. wave.BottomSurface = "Smooth"
  1161. wave.Transparency = 0.35
  1162. wave.CFrame = fx.CFrame
  1163. wm = Instance.new("SpecialMesh", wave)
  1164. wm.MeshType = "Sphere"
  1165. wm.Scale = Vector3.new(1,1,1)
  1166. coroutine.wrap(function()
  1167. for i = 1, 18, 1 do
  1168. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1169. --wave.Size = wm.Scale
  1170. wave.CFrame = fx.CFrame
  1171. wave.Transparency = i/14
  1172. wait()
  1173. end
  1174. wait()
  1175. wave:Destroy()
  1176. end)()
  1177. elseif Transforming == false then
  1178. wait()
  1179. end
  1180. end
  1181.  
  1182. for i = 1, 100 do rs:wait()
  1183. fx.CFrame = torso.CFrame
  1184. end
  1185.  
  1186. Spawn(function()
  1187. while wait(1) do
  1188. GroundWave()
  1189. end
  1190. end)
  1191.  
  1192. wait(4)
  1193.  
  1194. Transforming = false
  1195.  
  1196. for i = 1, 20 do rs:wait()
  1197. fx.Transparency = fx.Transparency + (1/20)
  1198. fx.CFrame = torso.CFrame
  1199. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1200. rs:wait()
  1201. end
  1202.  
  1203. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1204. local wave = Instance.new("Part", torso)
  1205. wave.BrickColor = BrickColor.new("Lime green")
  1206. wave.Anchored = true
  1207. wave.CanCollide = false
  1208. wave.Locked = true
  1209. wave.Size = Vector3.new(1, 1, 1)
  1210. wave.TopSurface = "Smooth"
  1211. wave.BottomSurface = "Smooth"
  1212. wave.Transparency = 0.35
  1213. wave.CFrame = HandCF
  1214. wm = Instance.new("SpecialMesh", wave)
  1215. wm.MeshId = "rbxassetid://3270017"
  1216. coroutine.wrap(function()
  1217. for i = 1, 14, 1 do
  1218. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1219. wave.Size = wm.Scale
  1220. wave.CFrame = HandCF
  1221. wave.Transparency = i/14
  1222. wait()
  1223. end
  1224. wait()
  1225. wave:Destroy()
  1226. end)()
  1227. hum.WalkSpeed = 50
  1228. ----------------------------------------------------
  1229. Blast = function()
  1230. local Colors = {"Lime green", "Lime green"}
  1231. local wave = Instance.new("Part", torso)
  1232. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1233. wave.Anchored = true
  1234. wave.CanCollide = false
  1235. wave.Locked = true
  1236. wave.Size = Vector3.new(1, 1, 1)
  1237. wave.TopSurface = "Smooth"
  1238. wave.BottomSurface = "Smooth"
  1239. wave.Transparency = 0.35
  1240. wave.CFrame = rarm.CFrame
  1241. wm = Instance.new("SpecialMesh", wave)
  1242. wm.MeshType = "Sphere"
  1243. wm.Scale = Vector3.new(1,1,1)
  1244. z = Instance.new("Sound",wave)
  1245. z.SoundId = "rbxassetid://237035051"
  1246. z.Volume = 1
  1247. z.Pitch = .9
  1248. z:Play()
  1249. coroutine.wrap(function()
  1250. for i = 1, 30, 1 do
  1251. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1252. --wave.Size = wm.Scale
  1253. wave.CFrame = rarm.CFrame
  1254. wave.Transparency = (1/14)
  1255. rs:wait()
  1256. end
  1257. rs:wait()
  1258. wave:Destroy()
  1259. z:Destroy()
  1260. end)()
  1261. end
  1262. ----------------------------------------------------
  1263. rarm.Touched:connect(function(ht)
  1264. hit = ht.Parent
  1265. if ht and hit:IsA("Model") then
  1266. if hit:FindFirstChild("Humanoid") then
  1267. if hit.Name ~= p.Name then
  1268. if Debounces.RPunch == true and Debounces.RPunched == false then
  1269. Debounces.RPunched = true
  1270. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1271. if Debounces.ks==true then
  1272. z = Instance.new("Sound",hed)
  1273. z.SoundId = "rbxassetid://169380525"
  1274. z.Pitch = ptz[math.random(1,#ptz)]
  1275. z.Volume = 1
  1276. z:Play()
  1277. end
  1278. wait(.2)
  1279. Debounces.RPunched = false
  1280. end
  1281. end
  1282. end
  1283. elseif ht and hit:IsA("Hat") then
  1284. if hit.Parent.Name ~= p.Name then
  1285. if hit.Parent:FindFirstChild("Humanoid") then
  1286. if Debounces.RPunch == true and Debounces.RPunched == false then
  1287. Debounces.RPunched = true
  1288. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1289. if Debounces.ks==true then
  1290. z = Instance.new("Sound",hed)
  1291. z.SoundId = "rbxassetid://169380525"
  1292. z.Pitch = ptz[math.random(1,#ptz)]
  1293. z.Volume = 1
  1294. z:Play()
  1295. end
  1296. wait(.2)
  1297. Debounces.RPunched = false
  1298. end
  1299. end
  1300. end
  1301. end
  1302. end)
  1303. larm.Touched:connect(function(ht)
  1304. hit = ht.Parent
  1305. if ht and hit:IsA("Model") then
  1306. if hit:FindFirstChild("Humanoid") then
  1307. if hit.Name ~= p.Name then
  1308. if Debounces.LPunch == true and Debounces.LPunched == false then
  1309. Debounces.LPunched = true
  1310. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1311. if Debounces.ks2==true then
  1312. z = Instance.new("Sound",hed)
  1313. z.SoundId = "rbxassetid://169380525"
  1314. z.Pitch = ptz[math.random(1,#ptz)]
  1315. z.Volume = 1
  1316. z:Play()
  1317. end
  1318. wait(.2)
  1319. Debounces.LPunched = false
  1320. end
  1321. end
  1322. end
  1323. elseif ht and hit:IsA("Hat") then
  1324. if hit.Parent.Name ~= p.Name then
  1325. if hit.Parent:FindFirstChild("Humanoid") then
  1326. if Debounces.LPunch == true and Debounces.LPunched == false then
  1327. Debounces.LPunched = true
  1328. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1329. if Debounces.ks2==true then
  1330. z = Instance.new("Sound",hed)
  1331. z.SoundId = "rbxassetid://169380525"
  1332. z.Pitch = ptz[math.random(1,#ptz)]
  1333. z.Volume = 1
  1334. z:Play()
  1335. end
  1336. wait(.2)
  1337. Debounces.LPunched = false
  1338. end
  1339. end
  1340. end
  1341. end
  1342. end)
  1343. ----------------------------------------------------
  1344. mod4 = Instance.new("Model",char)
  1345.  
  1346. ptez = {0.7, 0.8, 0.9, 1}
  1347.  
  1348. function FindNearestTorso(Position,Distance,SinglePlayer)
  1349. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1350. local List = {}
  1351. for i,v in pairs(workspace:GetChildren())do
  1352. if v:IsA("Model")then
  1353. if v:findFirstChild("Torso")then
  1354. if v ~= char then
  1355. if(v.Torso.Position -Position).magnitude <= Distance then
  1356. table.insert(List,v)
  1357. end
  1358. end
  1359. end
  1360. end
  1361. end
  1362. return List
  1363. end
  1364.  
  1365. function Punch()
  1366. part=Instance.new('Part',mod4)
  1367. part.Anchored=true
  1368. part.CanCollide=false
  1369. part.FormFactor='Custom'
  1370. part.Size=Vector3.new(.2,.2,.2)
  1371. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1372. part.Transparency=.7
  1373. part.BrickColor=BrickColor.new('Lime green')
  1374. mesh=Instance.new('SpecialMesh',part)
  1375. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1376. mesh.Scale=Vector3.new(3,3,3)
  1377. part2=Instance.new('Part',mod4)
  1378. part2.Anchored=true
  1379. part2.CanCollide=false
  1380. part2.FormFactor='Custom'
  1381. part2.Size=Vector3.new(.2,.2,.2)
  1382. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1383. part2.Transparency=.7
  1384. part2.BrickColor=BrickColor.new('Lime green')
  1385. mesh2=Instance.new('SpecialMesh',part2)
  1386. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1387. mesh2.Scale=Vector3.new(3,1.5,3)
  1388. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1389. if v:FindFirstChild('Humanoid') then
  1390. v.Humanoid:TakeDamage(math.huge)
  1391. end
  1392. end
  1393. coroutine.resume(coroutine.create(function()
  1394. for i=0,0.62,0.4 do
  1395. wait()
  1396. part.CFrame=part.CFrame
  1397. part.Transparency=i
  1398. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1399. part2.CFrame=part2.CFrame
  1400. part2.Transparency=i
  1401. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1402. end
  1403. part.Parent=nil
  1404. part2.Parent=nil
  1405. end))
  1406. end
  1407. ----------------------------------------------------
  1408. rarm.Touched:connect(function(ht)
  1409. hit = ht.Parent
  1410. if ht and hit:IsA("Model") then
  1411. if hit:FindFirstChild("Humanoid") then
  1412. if hit.Name ~= p.Name then
  1413. if Debounces.RPunch == true and Debounces.RPunched == false then
  1414. Debounces.RPunched = true
  1415. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1416. if Debounces.ks==true then
  1417. z = Instance.new("Sound",hed)
  1418. z.SoundId = "rbxassetid://169380525"
  1419. z.Pitch = ptz[math.random(1,#ptz)]
  1420. z.Volume = 1
  1421. z:Play()
  1422. end
  1423. wait(.2)
  1424. Debounces.RPunched = false
  1425. end
  1426. end
  1427. end
  1428. elseif ht and hit:IsA("Hat") then
  1429. if hit.Parent.Name ~= p.Name then
  1430. if hit.Parent:FindFirstChild("Humanoid") then
  1431. if Debounces.RPunch == true and Debounces.RPunched == false then
  1432. Debounces.RPunched = true
  1433. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1434. if Debounces.ks==true then
  1435. z = Instance.new("Sound",hed)
  1436. z.SoundId = "rbxassetid://169380525"
  1437. z.Pitch = ptz[math.random(1,#ptz)]
  1438. z.Volume = 1
  1439. z:Play()
  1440. end
  1441. wait(.2)
  1442. Debounces.RPunched = false
  1443. end
  1444. end
  1445. end
  1446. end
  1447. end)
  1448. larm.Touched:connect(function(ht)
  1449. hit = ht.Parent
  1450. if ht and hit:IsA("Model") then
  1451. if hit:FindFirstChild("Humanoid") then
  1452. if hit.Name ~= p.Name then
  1453. if Debounces.LPunch == true and Debounces.LPunched == false then
  1454. Debounces.LPunched = true
  1455. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1456. if Debounces.ks2==true then
  1457. z = Instance.new("Sound",hed)
  1458. z.SoundId = "rbxassetid://169380525"
  1459. z.Pitch = ptz[math.random(1,#ptz)]
  1460. z.Volume = 1
  1461. z:Play()
  1462. end
  1463. wait(.2)
  1464. Debounces.LPunched = false
  1465. end
  1466. end
  1467. end
  1468. elseif ht and hit:IsA("Hat") then
  1469. if hit.Parent.Name ~= p.Name then
  1470. if hit.Parent:FindFirstChild("Humanoid") then
  1471. if Debounces.LPunch == true and Debounces.LPunched == false then
  1472. Debounces.LPunched = true
  1473. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1474. if Debounces.ks2==true then
  1475. z = Instance.new("Sound",hed)
  1476. z.SoundId = "rbxassetid://169380525"
  1477. z.Pitch = ptz[math.random(1,#ptz)]
  1478. z.Volume = 1
  1479. z:Play()
  1480. end
  1481. wait(.2)
  1482. Debounces.LPunched = false
  1483. end
  1484. end
  1485. end
  1486. end
  1487. end)
  1488. ----------------------------------------------------
  1489. local player = game.Players.LocalPlayer
  1490. local pchar = player.Character
  1491. local mouse = player:GetMouse()
  1492. local cam = workspace.CurrentCamera
  1493.  
  1494. local rad = math.rad
  1495.  
  1496. local keysDown = {}
  1497. local flySpeed = 0
  1498. local MAX_FLY_SPEED = 150
  1499.  
  1500. local canFly = false
  1501. local flyToggled = false
  1502.  
  1503. local forward, side = 0, 0
  1504. local lastForward, lastSide = 0, 0
  1505.  
  1506. local floatBP = Instance.new("BodyPosition")
  1507. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1508. local flyBV = Instance.new("BodyVelocity")
  1509. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1510. local turnBG = Instance.new("BodyGyro")
  1511. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1512.  
  1513. mouse.KeyDown:connect(function(key)
  1514. keysDown[key] = true
  1515.  
  1516. if key == "f" then
  1517. flyToggled = not flyToggled
  1518.  
  1519. if not flyToggled then
  1520. stanceToggle = "Normal"
  1521. floatBP.Parent = nil
  1522. flyBV.Parent = nil
  1523. turnBG.Parent = nil
  1524. root.Velocity = Vector3.new()
  1525. pchar.Humanoid.PlatformStand = false
  1526. end
  1527. end
  1528.  
  1529. end)
  1530. mouse.KeyUp:connect(function(key)
  1531. keysDown[key] = nil
  1532. end)
  1533.  
  1534. local function updateFly()
  1535.  
  1536. if not flyToggled then return end
  1537.  
  1538. lastForward = forward
  1539. lastSide = side
  1540.  
  1541. forward = 0
  1542. side = 0
  1543.  
  1544. if keysDown.w then
  1545. forward = forward + 1
  1546. end
  1547. if keysDown.s then
  1548. forward = forward - 1
  1549. end
  1550. if keysDown.a then
  1551. side = side - 1
  1552. end
  1553. if keysDown.d then
  1554. side = side + 1
  1555. end
  1556.  
  1557. canFly = (forward ~= 0 or side ~= 0)
  1558.  
  1559. if canFly then
  1560. stanceToggle = "Floating"
  1561. turnBG.Parent = root
  1562. floatBP.Parent = nil
  1563. flyBV.Parent = root
  1564.  
  1565. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1566. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1567. else
  1568. floatBP.position = root.Position
  1569. floatBP.Parent = root
  1570.  
  1571. flySpeed = flySpeed - 1
  1572. if flySpeed < 0 then flySpeed = 0 end
  1573. end
  1574.  
  1575. local camCF = cam.CoordinateFrame
  1576. local in_forward = canFly and forward or lastForward
  1577. local in_side = canFly and side or lastSide
  1578.  
  1579. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1580. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1581.  
  1582. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1583. 0)
  1584. end
  1585.  
  1586. game:service'RunService'.RenderStepped:connect(function()
  1587. if flyToggled then
  1588. pchar.Humanoid.PlatformStand = true
  1589. end
  1590. updateFly()
  1591. end)
  1592. -------------------------------
  1593. mouse.KeyDown:connect(function(key)
  1594. if key == "q" then
  1595. if Debounces.CanAttack == true then
  1596. Debounces.CanAttack = false
  1597. Debounces.NoIdl = true
  1598. Debounces.on = true
  1599. function FindNearestTorso(Position,Distance,SinglePlayer)
  1600. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1601. local List = {}
  1602. for i,v in pairs(workspace:GetChildren())do
  1603. if v:IsA("Model")then
  1604. if v:findFirstChild("Torso")then
  1605. if v ~= char then
  1606. if(v.Torso.Position -Position).magnitude <= Distance then
  1607. table.insert(List,v)
  1608. end
  1609. end
  1610. end
  1611. end
  1612. end
  1613. return List
  1614. end
  1615. z = Instance.new("Sound",hed)
  1616. z.SoundId = "rbxassetid://232213955"
  1617. z.Pitch = 1
  1618. z.Volume = 1
  1619. wait(0.2)
  1620. z:Play()
  1621. sp = Instance.new("Part",rarm)
  1622. sp.Anchored = true
  1623. sp.CanCollide = false
  1624. sp.Locked = true
  1625. sp.Transparency = 0
  1626. sp.Material = "Neon"
  1627. sp.Size = Vector3.new(1,1,1)
  1628. sp.TopSurface = "SmoothNoOutlines"
  1629. sp.BottomSurface = "SmoothNoOutlines"
  1630. sp.BrickColor = BrickColor.new("Lime green")
  1631. spm = Instance.new("SpecialMesh",sp)
  1632. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1633. spm.Scale = Vector3.new(21,21,21)
  1634. sp2 = Instance.new("Part", rarm)
  1635. sp2.Name = "Energy"
  1636. sp2.BrickColor = BrickColor.new("Lime green")
  1637. sp2.Size = Vector3.new(1, 1, 1)
  1638. sp2.Shape = "Ball"
  1639. sp2.CanCollide = false
  1640. sp2.Anchored = true
  1641. sp2.Locked = true
  1642. sp2.TopSurface = 0
  1643. sp2.BottomSurface = 0
  1644. sp2.Transparency = 1
  1645. spm2 = Instance.new("SpecialMesh",sp2)
  1646. spm2.MeshId = "rbxassetid://9982590"
  1647. spm2.Scale = Vector3.new(2,2,2)
  1648. for i = 1, 20 do
  1649. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1650. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1657. if Debounces.on == false then break end
  1658. rs:wait()
  1659. end
  1660. for i = 1, 100, 20 do rs:wait()
  1661. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1662. end
  1663. for i = 1, 20 do
  1664. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1671. if Debounces.on == false then break end
  1672. rs:wait()
  1673. end
  1674. sp.Transparency = 1
  1675. for i = 1, 20 do
  1676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1682. if Debounces.on == false then break end
  1683. rs:wait()
  1684. end
  1685. wait(1)
  1686. sp.Transparency = 0
  1687. sp2.Transparency = 0.84
  1688. for i = 1, 20 do
  1689. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1690. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1691. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1698. if Debounces.on == false then break end
  1699. rs:wait()
  1700. end
  1701. for i = 1, 2880, 50 do
  1702. rs:wait()
  1703. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1704. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1705. rs:wait()
  1706. end
  1707. sp:Destroy()
  1708. sp2:Destroy()
  1709. local X = Instance.new("Part",char)
  1710. local O = Instance.new("ObjectValue",X)
  1711. O.Name = "creator"
  1712. X.Locked = true
  1713. X.Name = "Shell"
  1714. X.Anchored = false
  1715. X.CanCollide = false
  1716. X.Transparency = 0
  1717. X.Reflectance = 0
  1718. X.BottomSurface = 0
  1719. X.TopSurface = 0
  1720. X.Shape = 0
  1721. local V = Instance.new("ObjectValue",X)
  1722. V.Value = char
  1723. V.Name = "creator"
  1724. X.BrickColor = BrickColor.new("Lime green")
  1725. X.Size = Vector3.new(2,2,2)
  1726. X.Material = "Neon"
  1727. local Z = Instance.new("SpecialMesh",X)
  1728. Z.MeshType = "Sphere"
  1729. Z.Scale = Vector3.new(0.5,0.5,1)
  1730. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1731. local bv = Instance.new("BodyVelocity",X)
  1732. bv.maxForce = Vector3.new(99999,99999,99999)
  1733. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1734. bv.velocity = X.CFrame.lookVector*65
  1735.  
  1736. Explode = X.Touched:connect(function(hit)
  1737. if hit ~= char and hit.Name ~= "Shell" then
  1738. local cf = X.CFrame
  1739. bv:Destroy()
  1740. X.Anchored = true
  1741. Z:Remove()
  1742. Explode:disconnect()
  1743. X.Size = Vector3.new(3,3,3)
  1744. X.Touched:connect(function(hit) end)
  1745. X.CanCollide = false
  1746. local part3 = Instance.new("Part", rarm)
  1747. part3.Anchored=true
  1748. part3.CanCollide=false
  1749. part3.Locked = true
  1750. part3.TopSurface = "SmoothNoOutlines"
  1751. part3.BottomSurface = "SmoothNoOutlines"
  1752. part3.FormFactor='Custom'
  1753. part3.Size=Vector3.new(1,1, 1)
  1754. part3.CFrame=X.CFrame
  1755. part3.Transparency=0
  1756. part3.BrickColor=BrickColor.new("Lime green")
  1757. local mesh3 = Instance.new("SpecialMesh",part3)
  1758. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1759. mesh3.Scale = Vector3.new(1,1,1)
  1760. --debris:AddItem(X,8)
  1761. local part4 = Instance.new("Part", rarm)
  1762. part4.Material = "Neon"
  1763. part4.Anchored=true
  1764. part4.CanCollide=false
  1765. part4.Locked = true
  1766. part4.TopSurface = "SmoothNoOutlines"
  1767. part4.BottomSurface = "SmoothNoOutlines"
  1768. part4.FormFactor='Custom'
  1769. part4.Size=Vector3.new(1,1, 1)
  1770. part4.CFrame=X.CFrame
  1771. part4.Transparency=0
  1772. part4.BrickColor=BrickColor.new("Lime green")
  1773. local mesh4 = Instance.new("SpecialMesh",part4)
  1774. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1775. mesh4.Scale = Vector3.new(.5,.5,.5)
  1776. local part7 = Instance.new("Part", rarm)
  1777. part7.Material = "Neon"
  1778. part7.Anchored=true
  1779. part7.CanCollide=false
  1780. part7.Locked = true
  1781. part7.TopSurface = "SmoothNoOutlines"
  1782. part7.BottomSurface = "SmoothNoOutlines"
  1783. part7.FormFactor='Custom'
  1784. part7.Size=Vector3.new(1,1, 1)
  1785. part7.CFrame=X.CFrame
  1786. part7.Transparency=0
  1787. part7.BrickColor=BrickColor.new("Lime green")
  1788. local mesh7 = Instance.new("SpecialMesh",part7)
  1789. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1790. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1791. --[[X.Touched:connect(function(ht)
  1792. hit = ht.Parent
  1793. if ht and hit:IsA("Model") then
  1794. if hit:FindFirstChild("Humanoid") then
  1795. if hit.Name ~= p.Name then
  1796. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1797. wait(.3)
  1798. end
  1799. end
  1800. elseif ht and hit:IsA("Hat") then
  1801. if hit.Parent.Name ~= p.Name then
  1802. if hit.Parent:FindFirstChild("Humanoid") then
  1803. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1804. wait(.3)
  1805. end
  1806. end
  1807. end
  1808. end)
  1809. part3.Touched:connect(function(ht)
  1810. hit = ht.Parent
  1811. if ht and hit:IsA("Model") then
  1812. if hit:FindFirstChild("Humanoid") then
  1813. if hit.Name ~= p.Name then
  1814. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1815. wait(.3)
  1816. end
  1817. end
  1818. elseif ht and hit:IsA("Hat") then
  1819. if hit.Parent.Name ~= p.Name then
  1820. if hit.Parent:FindFirstChild("Humanoid") then
  1821. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1822. wait(.3)
  1823. end
  1824. end
  1825. end
  1826. end)]]--
  1827. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1828. if v:FindFirstChild('Humanoid') then
  1829. v.Humanoid:TakeDamage(math.huge)
  1830. v.Humanoid.PlatformStand = true
  1831. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1832. end
  1833. end
  1834.  
  1835. local acos = math.acos
  1836. local sqrt = math.sqrt
  1837. local Vec3 = Vector3.new
  1838. local fromAxisAngle = CFrame.fromAxisAngle
  1839.  
  1840. local function toAxisAngle(CFr)
  1841. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1842. local Angle = math.acos((R00+R11+R22-1)/2)
  1843. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1844. A = A == 0 and 0.00001 or A
  1845. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1846. B = B == 0 and 0.00001 or B
  1847. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1848. C = C == 0 and 0.00001 or C
  1849. local x = (R21-R12)/sqrt(A)
  1850. local y = (R02-R20)/sqrt(B)
  1851. local z = (R10-R01)/sqrt(C)
  1852. return Vec3(x,y,z),Angle
  1853. end
  1854.  
  1855. function ApplyTrig(Num,Func)
  1856. local Min,Max = Func(0),Func(1)
  1857. local i = Func(Num)
  1858. return (i-Min)/(Max-Min)
  1859. end
  1860.  
  1861. function LerpCFrame(CFrame1,CFrame2,Num)
  1862. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1863. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1864. end
  1865.  
  1866. function Crater(Torso,Radius)
  1867. Spawn(function()
  1868. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1869. local Ignore = {}
  1870. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1871. if v.Character ~= nil then
  1872. Ignore[#Ignore+1] = v.Character
  1873. end
  1874. end
  1875. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1876. if Hit == nil then return end
  1877. local Parts = {}
  1878. for i = 1,360,10 do
  1879. local P = Instance.new("Part",Torso.Parent)
  1880. P.Anchored = true
  1881. P.FormFactor = "Custom"
  1882. P.BrickColor = Hit.BrickColor
  1883. P.Material = Hit.Material
  1884. P.TopSurface = "Smooth"
  1885. P.BottomSurface = "Smooth"
  1886. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1887. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1888. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1889. if math.random(0,5) == 0 then -- rubble
  1890. local P = Instance.new("Part",Torso.Parent)
  1891. P.Anchored = true
  1892. P.FormFactor = "Custom"
  1893. P.BrickColor = Hit.BrickColor
  1894. P.Material = Hit.Material
  1895. P.TopSurface = "Smooth"
  1896. P.BottomSurface = "Smooth"
  1897. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1898. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1899. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1900. end
  1901. end
  1902. for i = 0,1,0.05 do
  1903. for i2,v in pairs(Parts) do
  1904. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1905. end
  1906. wait(0.02)
  1907. end
  1908. for i,v in pairs(Parts) do
  1909. if v[1].Size.X > 2.1 then
  1910. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1911. end
  1912. v[1].Anchored = false
  1913. end
  1914. for i = 0,1,0.05 do
  1915. for i2,v in pairs(Parts) do
  1916. v[1].Transparency = i
  1917. if i == 1 then
  1918. v[1]:Destroy()
  1919. elseif i >= 0.25 then
  1920. v[1].CanCollide = false
  1921. end
  1922. end
  1923. wait(0.02)
  1924. end
  1925. Parts = nil
  1926. end)
  1927. end
  1928.  
  1929. ROW = function(out, trans, s, wt, t, ang, plus)
  1930. for i = 1, 360, 360/t do
  1931. local c = Instance.new("Part", game.Workspace)
  1932. c.FormFactor = 3
  1933. c.TopSurface = 0
  1934. c.BottomSurface = 0
  1935. c.Size = s
  1936. c.Anchored = true
  1937. c.CanCollide = wt
  1938. c.Material=workspace.Base.Material
  1939. c.Transparency = trans
  1940. c.BrickColor = workspace.Base.BrickColor
  1941. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1942. c.Locked=true
  1943. game.Debris:AddItem(c,15)
  1944. end
  1945. end
  1946.  
  1947. Part = function(x,y,z,color,tr,cc,an,parent)
  1948. local p = Instance.new('Part',parent or Weapon)
  1949. p.formFactor = 'Custom'
  1950. p.Size = Vector3.new(x,y,z)
  1951. p.BrickColor = BrickColor.new(color)
  1952. p.CanCollide = cc
  1953. p.Transparency = tr
  1954. p.Anchored = an
  1955. p.TopSurface,p.BottomSurface = 0,0
  1956. p.Locked=true
  1957. p:BreakJoints()
  1958. return p end
  1959.  
  1960. Mesh = function(par,num,x,y,z)
  1961. local msh = _
  1962. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1963. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1964. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1965. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1966. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1967. end msh.Scale = Vector3.new(x,y,z)
  1968. return msh end
  1969.  
  1970. function explosion(col1,col2,cfr,sz,rng,dmg)
  1971. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1972. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1973. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1974. v1,v2,v3=sz.x,sz.y,sz.z
  1975. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1976. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1977. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1978. a.CFrame=cfr
  1979. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1980. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1981.  
  1982. Spawn(function()
  1983. while wait() do
  1984. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1985. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1986. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1987. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1988. a.Transparency=a.Transparency+0.05
  1989. a2.Transparency=a2.Transparency+0.05
  1990. a3.Transparency=a3.Transparency+0.05
  1991. end
  1992. end)
  1993. end
  1994.  
  1995. Crater(X,20)
  1996. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1997. z = Instance.new("Sound",X)
  1998. z.SoundId = "rbxassetid://231917744"
  1999. z.Pitch = .5
  2000. z.Volume = 10
  2001. z1 = Instance.new("Sound",X)
  2002. z1.SoundId = "rbxassetid://231917744"
  2003. z1.Pitch = .5
  2004. z1.Volume = 10
  2005. z2 = Instance.new("Sound",X)
  2006. z2.SoundId = "rbxassetid://231917744"
  2007. z2.Pitch = .5
  2008. z2.Volume = 10
  2009. z3 = Instance.new("Sound",X)
  2010. z3.SoundId = "rbxassetid://245537790"
  2011. z3.Pitch = .7
  2012. z3.Volume = 1
  2013. z4 = Instance.new("Sound",X)
  2014. z4.SoundId = "rbxassetid://245537790"
  2015. z4.Pitch = .7
  2016. z4.Volume = 1
  2017. wait(0.1)
  2018. z:Play()
  2019. z1:Play()
  2020. z2:Play()
  2021. z3:Play()
  2022. z4:Play()
  2023.  
  2024. local part=Instance.new('Part',rarm)
  2025. part.Anchored=true
  2026. part.CanCollide=false
  2027. part.Locked = true
  2028. part.FormFactor='Custom'
  2029. part.Size=Vector3.new(1,1,1)
  2030. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2031. part.Transparency=0
  2032. part.BrickColor=BrickColor.new('Lime green')
  2033. local mesh=Instance.new('SpecialMesh',part)
  2034. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2035. mesh.Scale=Vector3.new(2,2,2)
  2036. local part2=part:clone()
  2037. part2.Parent = rarm
  2038. part2.BrickColor=BrickColor.new("Lime green")
  2039. local part5=part:clone()
  2040. part5.Parent = rarm
  2041. part5.BrickColor=BrickColor.new("Lime green")
  2042. local part6=part:clone()
  2043. part6.Parent = rarm
  2044. part6.BrickColor=BrickColor.new("Black")
  2045. local mesh2=mesh:clone()
  2046. mesh2.Parent=part2
  2047. mesh2.Scale=Vector3.new(3, 3, 3)
  2048. local mesh5=mesh:clone()
  2049. mesh5.Parent=part5
  2050. mesh5.Scale=Vector3.new(3, 3, 3)
  2051. local mesh6=mesh:clone()
  2052. mesh6.Parent=part6
  2053. mesh6.Scale=Vector3.new(3, 3, 3)
  2054. local blast = Instance.new("Part", rarm)
  2055. blast.BrickColor = BrickColor.new("Lime green")
  2056. blast.Anchored = true
  2057. blast.CanCollide = false
  2058. blast.Locked = true
  2059. blast.Size = Vector3.new(1, 1, 1)
  2060. blast.TopSurface = "Smooth"
  2061. blast.BottomSurface = "Smooth"
  2062. blast.Transparency = 0
  2063. blast.CFrame = HandCF
  2064. local bm = Instance.new("SpecialMesh", blast)
  2065. bm.Scale = Vector3.new(5,1,5)
  2066. bm.MeshId = "rbxassetid://156292343"
  2067. local blast2 = Instance.new("Part", rarm)
  2068. blast2.BrickColor = BrickColor.new("Lime green")
  2069. blast2.Anchored = true
  2070. blast2.CanCollide = false
  2071. blast2.Locked = true
  2072. blast2.Size = Vector3.new(1, 1, 1)
  2073. blast2.TopSurface = "Smooth"
  2074. blast2.BottomSurface = "Smooth"
  2075. blast2.Transparency = 0
  2076. blast2.CFrame = HandCF
  2077. local bm2 = Instance.new("SpecialMesh", blast2)
  2078. bm2.Scale = Vector3.new(3,1,3)
  2079. bm2.MeshId = "rbxassetid://156292343"
  2080. local blast3 = Instance.new("Part", rarm)
  2081. blast3.BrickColor = BrickColor.new("Lime green")
  2082. blast3.Anchored = true
  2083. blast3.CanCollide = false
  2084. blast3.Locked = true
  2085. blast3.Size = Vector3.new(1, 1, 1)
  2086. blast3.TopSurface = "Smooth"
  2087. blast3.BottomSurface = "Smooth"
  2088. blast3.Transparency = 0
  2089. blast3.CFrame = HandCF
  2090. local bm3 = Instance.new("SpecialMesh", blast3)
  2091. bm3.Scale = Vector3.new(3,1,3)
  2092. bm3.MeshId = "rbxassetid://3270017"
  2093. for i = 1,120 do rs:wait()
  2094. X.Transparency = X.Transparency + (1/120)
  2095. part.Transparency = part.Transparency + (1/120)
  2096. part2.Transparency = part2.Transparency + (1/120)
  2097. part3.Transparency = part3.Transparency + (1/120)
  2098. part4.Transparency = part4.Transparency + (1/120)
  2099. part5.Transparency = part5.Transparency + (1/120)
  2100. part6.Transparency = part6.Transparency + (1/120)
  2101. part7.Transparency = part7.Transparency + (1/120)
  2102. blast.Transparency = blast.Transparency + (1/120)
  2103. blast2.Transparency = blast2.Transparency + (1/120)
  2104. blast3.Transparency = blast3.Transparency + (1/120)
  2105. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2106. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2107. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2108. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2109. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2110. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2111. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2112. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2113. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2114. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2115. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2116. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2117. X.CFrame = cf
  2118. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2119. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2120. part3.CFrame=X.CFrame
  2121. part4.CFrame=X.CFrame
  2122. part7.CFrame=X.CFrame
  2123. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2124. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2125. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2126. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2127. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2128. rs:wait()
  2129. end
  2130. X:Destroy()
  2131. part:Destroy()
  2132. part2:Destroy()
  2133. part3:Destroy()
  2134. part4:Destroy()
  2135. part5:Destroy()
  2136. part6:Destroy()
  2137. blast:Destroy()
  2138. blast2:Destroy()
  2139. blast3:Destroy()
  2140. z:Destroy()
  2141. z1:Destroy()
  2142. z2:Destroy()
  2143. z3:Destroy()
  2144. z4:Destroy()
  2145. end
  2146. end)
  2147. for i = 1, 20 do
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2154. if Debounces.on == false then break end
  2155. rs:wait()
  2156. end
  2157. if Debounces.CanAttack == false then
  2158. Debounces.CanAttack = true
  2159. Debounces.NoIdl = false
  2160. Debounces.on = false
  2161. end
  2162. end
  2163. end
  2164. end)
  2165. ----------------------------------------------------
  2166. mouse.KeyDown:connect(function(key)
  2167. if key == "e" then
  2168. if Debounces.CanAttack == true then
  2169. Debounces.CanAttack = false
  2170. Debounces.on = true
  2171. Debounces.NoIdl = true
  2172. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2173. z = Instance.new("Sound", rarm)
  2174. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2175. z.Volume = .6
  2176. z.Pitch = pt[math.random(1,#pt)]
  2177. z.Looped = false
  2178. z:Play()
  2179. Debounces.RPunch = true
  2180. Debounces.LPunch = true
  2181. Debounces.ks = true
  2182. Debounces.ks2 = true
  2183. for i = 1, 3 do
  2184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2190. if Debounces.on == false then break end
  2191. wait()
  2192. end
  2193. z2 = Instance.new("Sound", larm)
  2194. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2195. z2.Volume = .6
  2196. z2.Pitch = pt[math.random(1,#pt)]
  2197. z2.Looped = false
  2198. z2:Play()
  2199. for i = 1, 3 do
  2200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2206. if Debounces.on == false then break end
  2207. wait()
  2208. end
  2209. z3 = Instance.new("Sound", rarm)
  2210. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2211. z3.Volume = 0.6
  2212. z3.Pitch = pt[math.random(1,#pt)]
  2213. z3.Looped = false
  2214. z3:Play()
  2215. for i = 1, 3 do
  2216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2222. if Debounces.on == false then break end
  2223. wait()
  2224. end
  2225. z4 = Instance.new("Sound", larm)
  2226. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2227. z4.Volume = .6
  2228. z4.Pitch = pt[math.random(1,#pt)]
  2229. z4.Looped = false
  2230. z4:Play()
  2231. for i = 1, 3 do
  2232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2238. if Debounces.on == false then break end
  2239. wait()
  2240. end
  2241. z5 = Instance.new("Sound", rarm)
  2242. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2243. z5.Volume = .6
  2244. z5.Pitch = pt[math.random(1,#pt)]
  2245. z5.Looped = false
  2246. z5:Play()
  2247. for i = 1, 3 do
  2248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2254. if Debounces.on == false then break end
  2255. wait()
  2256. end
  2257. z6 = Instance.new("Sound", larm)
  2258. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2259. z6.Volume = .6
  2260. z6.Pitch = pt[math.random(1,#pt)]
  2261. z6.Looped = false
  2262. z6:Play()
  2263. for i = 1, 3 do
  2264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2270. if Debounces.on == false then break end
  2271. wait()
  2272. end
  2273. z7 = Instance.new("Sound", rarm)
  2274. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2275. z7.Volume = .6
  2276. z7.Pitch = pt[math.random(1,#pt)]
  2277. z7.Looped = false
  2278. z7:Play()
  2279. for i = 1, 3 do
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2286. if Debounces.on == false then break end
  2287. wait()
  2288. end
  2289. z8 = Instance.new("Sound", larm)
  2290. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2291. z8.Volume = .6
  2292. z8.Pitch = pt[math.random(1,#pt)]
  2293. z8.Looped = false
  2294. z8:Play()
  2295. for i = 1, 3 do
  2296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2302. if Debounces.on == false then break end
  2303. wait()
  2304. end
  2305. z9 = Instance.new("Sound", rarm)
  2306. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2307. z9.Volume = 0.6
  2308. z9.Pitch = pt[math.random(1,#pt)]
  2309. z9.Looped = false
  2310. z9:Play()
  2311. for i = 1, 3 do
  2312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2318. if Debounces.on == false then break end
  2319. wait()
  2320. end
  2321. z10 = Instance.new("Sound", larm)
  2322. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2323. z10.Volume = .6
  2324. z10.Pitch = pt[math.random(1,#pt)]
  2325. z10.Looped = false
  2326. z10:Play()
  2327. for i = 1, 3 do
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2334. if Debounces.on == false then break end
  2335. wait()
  2336. end
  2337. z11 = Instance.new("Sound", rarm)
  2338. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2339. z11.Volume = .6
  2340. z11.Pitch = pt[math.random(1,#pt)]
  2341. z11.Looped = false
  2342. z11:Play()
  2343. for i = 1, 3 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2350. if Debounces.on == false then break end
  2351. wait()
  2352. end
  2353. z12 = Instance.new("Sound", larm)
  2354. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2355. z12.Volume = .6
  2356. z12.Pitch = pt[math.random(1,#pt)]
  2357. z12.Looped = false
  2358. z12:Play()
  2359. for i = 1, 3 do
  2360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2366. if Debounces.on == false then break end
  2367. wait()
  2368. end
  2369. z13 = Instance.new("Sound", rarm)
  2370. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2371. z13.Volume = 0.6
  2372. z13.Pitch = pt[math.random(1,#pt)]
  2373. z13.Looped = false
  2374. z13:Play()
  2375. for i = 1, 3 do
  2376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2382. if Debounces.on == false then break end
  2383. wait()
  2384. end
  2385. z14 = Instance.new("Sound", larm)
  2386. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2387. z14.Volume = .6
  2388. z14.Pitch = pt[math.random(1,#pt)]
  2389. z14.Looped = false
  2390. z14:Play()
  2391. for i = 1, 3 do
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2398. if Debounces.on == false then break end
  2399. wait()
  2400. end
  2401. z15 = Instance.new("Sound", rarm)
  2402. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2403. z15.Volume = .6
  2404. z15.Pitch = pt[math.random(1,#pt)]
  2405. z15.Looped = false
  2406. z15:Play()
  2407. for i = 1, 3 do
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2414. if Debounces.on == false then break end
  2415. wait()
  2416. end
  2417. z16 = Instance.new("Sound", larm)
  2418. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2419. z16.Volume = .6
  2420. z16.Pitch = pt[math.random(1,#pt)]
  2421. z16.Looped = false
  2422. z16:Play()
  2423. for i = 1, 3 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2430. if Debounces.on == false then break end
  2431. wait()
  2432. end
  2433. z17 = Instance.new("Sound", rarm)
  2434. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2435. z17.Volume = .6
  2436. z17.Pitch = pt[math.random(1,#pt)]
  2437. z17.Looped = false
  2438. z17:Play()
  2439. for i = 1, 3 do
  2440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2446. if Debounces.on == false then break end
  2447. wait()
  2448. end
  2449. z18 = Instance.new("Sound", larm)
  2450. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2451. z18.Volume = .6
  2452. z18.Pitch = pt[math.random(1,#pt)]
  2453. z18.Looped = false
  2454. z18:Play()
  2455. for i = 1, 3 do
  2456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2462. if Debounces.on == false then break end
  2463. wait()
  2464. end
  2465. z19 = Instance.new("Sound", rarm)
  2466. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2467. z19.Volume = 0.6
  2468. z19.Pitch = pt[math.random(1,#pt)]
  2469. z19.Looped = false
  2470. z19:Play()
  2471. for i = 1, 3 do
  2472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2478. if Debounces.on == false then break end
  2479. wait()
  2480. end
  2481. z20 = Instance.new("Sound", larm)
  2482. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2483. z20.Volume = .6
  2484. z20.Pitch = pt[math.random(1,#pt)]
  2485. z20.Looped = false
  2486. z20:Play()
  2487. for i = 1, 3 do
  2488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2494. if Debounces.on == false then break end
  2495. wait()
  2496. end
  2497. z:Destroy()
  2498. z2:Destroy()
  2499. z3:Destroy()
  2500. z4:Destroy()
  2501. z5:Destroy()
  2502. z6:Destroy()
  2503. z7:Destroy()
  2504. z8:Destroy()
  2505. z9:Destroy()
  2506. z10:Destroy()
  2507. z11:Destroy()
  2508. z12:Destroy()
  2509. z13:Destroy()
  2510. z14:Destroy()
  2511. z15:Destroy()
  2512. z16:Destroy()
  2513. z17:Destroy()
  2514. z18:Destroy()
  2515. z19:Destroy()
  2516. z20:Destroy()
  2517. Debounces.LPunch = false
  2518. Debounces.RPunch = false
  2519. Debounces.ks = false
  2520. Debounces.ks2 = false
  2521. if Debounces.CanAttack == false then
  2522. Debounces.CanAttack = true
  2523. Debounces.on = false
  2524. Debounces.NoIdl = false
  2525. end
  2526. end
  2527. end
  2528. end)
  2529. -------------------------------
  2530. mouse.KeyDown:connect(function(key)
  2531. if key == "t" then
  2532. if Debounces.CanAttack == true then
  2533. Debounces.CanAttack = false
  2534. Debounces.NoIdl = true
  2535. Debounces.on = true
  2536. Debounces.ks = true
  2537. kik = rleg.Touched:connect(function(ht)
  2538. hit = ht.Parent
  2539. if ht and hit:IsA("Model") then
  2540. if hit:FindFirstChild("Humanoid") then
  2541. if hit.Name ~= p.Name then
  2542. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2543. Debounces.Slashed = true]]--
  2544. if Debounces.ks==true then
  2545. z = Instance.new("Sound",hed)
  2546. z.SoundId = "rbxassetid://169380525"
  2547. z.Volume = 1
  2548. z:Play()
  2549. Debounces.ks=false
  2550. end
  2551. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2552. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2553. --Debounces.Slashed = false
  2554. --end
  2555. end
  2556. end
  2557. elseif ht and hit:IsA("Hat") then
  2558. if hit.Parent.Name ~= p.Name then
  2559. if hit.Parent:FindFirstChild("Humanoid") then
  2560. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2561. Debounces.Slashed = true]]--
  2562. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2563. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2564. --Debounces.Slashed = false
  2565. --end
  2566. end
  2567. end
  2568. end
  2569. end)
  2570. for i = 1,20 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2577. if Debounces.on == false then break end
  2578. rs:wait()
  2579. end
  2580. kik:disconnect()
  2581. if Debounces.CanAttack == false then
  2582. Debounces.CanAttack = true
  2583. Debounces.NoIdl = false
  2584. Debounces.on = false
  2585. end
  2586. end
  2587. end
  2588. end)
  2589. ----------------------------------------------------
  2590. mouse.KeyDown:connect(function(key)
  2591. if key == "y" then
  2592. if Debounces.CanAttack == true then
  2593. Debounces.CanAttack = false
  2594. Debounces.on = true
  2595. Debounces.NoIdl = true
  2596. for i = 1, 15 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2603. if Debounces.on == false then break end
  2604. rs:wait(2.7)
  2605. end
  2606. x = Instance.new("Sound",char)
  2607. x.SoundId = "rbxassetid://345052019"
  2608. x.Pitch = 0.8
  2609. x.Volume = 1
  2610. x:Play()
  2611. wait(1.5)
  2612. Debounces.on = false
  2613. Debounces.Here = false
  2614. shot = shot + 1
  2615. local rng = Instance.new("Part", larm)
  2616. rng.Anchored = true
  2617. rng.BrickColor = BrickColor.new("Lime green")
  2618. rng.CanCollide = false
  2619. rng.FormFactor = 3
  2620. rng.Name = "Ring"
  2621. rng.Size = Vector3.new(1, 1, 1)
  2622. rng.Transparency = 0.35
  2623. rng.TopSurface = 0
  2624. rng.BottomSurface = 0
  2625. rng2 = rng:clone()
  2626. rng3 = rng2:clone()
  2627. rng4 = rng2:clone()
  2628. local rngm = Instance.new("SpecialMesh", rng)
  2629. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2630. rngm.Scale = Vector3.new(10, 10, 1)
  2631. rngm2 = rngm:clone()
  2632. rngm2.Scale = Vector3.new(6, 6, 4)
  2633. rngm3=rngm2:clone()
  2634. rngm3.Parent = rng3
  2635. rngm3.Scale = Vector3.new(9, 9, 2)
  2636. rngm4 = rngm2:clone()
  2637. rngm4.Parent = rng4
  2638. rngm4.Scale = Vector3.new(7, 7, 2)
  2639. local bem = Instance.new("Part", larm)
  2640. bem.Anchored = true
  2641. bem.BrickColor = BrickColor.new("Lime green")
  2642. bem.CanCollide = false
  2643. bem.FormFactor = 3
  2644. bem.Name = "Beam" .. shot
  2645. bem.Size = Vector3.new(1, 1, 1)
  2646. bem.Transparency = 0.35
  2647. bem.TopSurface = 0
  2648. bem.BottomSurface = 0
  2649. local bemm = Instance.new("SpecialMesh", bem)
  2650. bemm.MeshType = 4
  2651. bemm.Scale = Vector3.new(1, 10, 10)
  2652. local out = Instance.new("Part", larm)
  2653. out.Anchored = true
  2654. out.BrickColor = BrickColor.new("Lime green")
  2655. out.CanCollide = false
  2656. out.FormFactor = 3
  2657. out.Name = "Out"
  2658. out.Size = Vector3.new(4, 4, 4)
  2659. out.Transparency = 0.35
  2660. out.TopSurface = 0
  2661. out.BottomSurface = 0
  2662. local outm = Instance.new("SpecialMesh", out)
  2663. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2664. outm.Scale = Vector3.new(10, 10, 10)
  2665. local bnd = Instance.new("Part", larm)
  2666. bnd.Anchored = true
  2667. bnd.BrickColor = BrickColor.new("Lime green")
  2668. bnd.CanCollide = false
  2669. bnd.FormFactor = 3
  2670. bnd.Name = "Bend"
  2671. bnd.Size = Vector3.new(1, 1, 1)
  2672. bnd.Transparency = 1
  2673. bnd.TopSurface = 0
  2674. bnd.BottomSurface = 0
  2675. local bndm = Instance.new("SpecialMesh", bnd)
  2676. bndm.MeshType = 3
  2677. bndm.Scale = Vector3.new(8, 8, 8)
  2678. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2679. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2680. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2681. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2682. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2683. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2684. Debounces.Shewt = true
  2685. coroutine.wrap(function()
  2686. for i = 1, 20, 0.2 do
  2687. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2688. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2689. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2690. rng.Transparency = i/30
  2691. rng3.Transparency = 1/34
  2692. rng4.Transparency = i/36
  2693. wait()
  2694. end
  2695. wait()
  2696. rng:Destroy()
  2697. end)()
  2698. if Debounces.Shewt == true then
  2699. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2700. hit = ht.Parent
  2701. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2702. if HasntTouched(hit.Name) == true and deb == false then
  2703. deb = true
  2704. coroutine.wrap(function()
  2705. hit:FindFirstChild("Humanoid").PlatformStand = true
  2706. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2707. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2708. end)()
  2709. table.insert(Touche, hit.Name)
  2710. deb = false
  2711. end
  2712. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2713. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2714. deb = true
  2715. coroutine.wrap(function()
  2716. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2717. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2718. wait(1)
  2719. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2720. end)()
  2721. table.insert(Touche, hit.Parent.Name)
  2722. deb = false
  2723. for i, v in pairs(Touche) do
  2724. print(v)
  2725. end
  2726. end
  2727. end
  2728. end)
  2729. end
  2730. for i = 0, 260, 8 do
  2731. bem.Size = Vector3.new(i, 10, 10)
  2732. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2733. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2734. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2735. bnd.Size = Vector3.new(1,1,1)
  2736. bndm.Scale = Vector3.new(8,8,8)
  2737. if i % 10 == 0 then
  2738. local newRng = rng2:Clone()
  2739. newRng.Parent = larm
  2740. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2741. local newRngm = rngm2:clone()
  2742. newRngm.Parent=newRng
  2743. coroutine.wrap(function()
  2744. for i = 1, 10, 0.2 do
  2745. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2746. newRng.Transparency = i/10
  2747. wait()
  2748. end
  2749. wait()
  2750. newRng:Destroy()
  2751. end)()
  2752. end
  2753. wait()
  2754. end
  2755. wait()
  2756. Debounces.Shewt = false
  2757. bem:Destroy()
  2758. out:Destroy()
  2759. bnd:Destroy()
  2760. Debounces.Ready = false
  2761. for i, v in pairs(Touche) do
  2762. table.remove(Touche, i)
  2763. end
  2764. wait()
  2765. table.insert(Touche, char.Name)
  2766. Debounces.NoIdl = false
  2767. if Debounces.CanAttack == false then
  2768. Debounces.CanAttack = true
  2769. end
  2770. end
  2771. end
  2772. end)
  2773. ----------------------------------------------------
  2774. Charging = false
  2775. mouse.KeyDown:connect(function(key)
  2776. if key == "r" then
  2777. if Charging == false then
  2778. Charging = true
  2779. if Debounces.CanAttack == true then
  2780. Debounces.CanAttack = false
  2781. Debounces.NoIdl = true
  2782. Debounces.on = true
  2783. for i = 1,20 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2790. if Debounces.on == false then break end
  2791. rs:wait()
  2792. end
  2793. --[[for i = 1,20 do
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2800. if Debounces.on == false then break end
  2801. rs:wait()
  2802. end]]--
  2803. pt=Instance.new('Part',torso)
  2804. pt.Anchored=true
  2805. pt.CanCollide=false
  2806. pt.Locked = true
  2807. pt.FormFactor='Custom'
  2808. pt.Size=Vector3.new(1,1,1)
  2809. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2810. pt.Transparency=.6
  2811. pt.BrickColor=BrickColor.new('Lime green')
  2812. msh=Instance.new('SpecialMesh',pt)
  2813. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2814. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2815. pt2=pt:clone()
  2816. pt2.Parent = torso
  2817. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2818. pt2.BrickColor=BrickColor.new("Lime green")
  2819. msh2=msh:clone()
  2820. msh2.Parent=pt2
  2821. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2822.  
  2823. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2824.  
  2825. bl = Instance.new("Part", char)
  2826. bl.Locked = true
  2827. bl.Name = "Shell"
  2828. bl.BrickColor = BrickColor.new("Lime green")
  2829. bl.Anchored = true
  2830. bl.CanCollide = false
  2831. bl.Transparency = 0
  2832. bl.Reflectance = 0
  2833. bl.BottomSurface = 0
  2834. bl.TopSurface = 0
  2835. bl.Shape = 0
  2836. blm = Instance.new("SpecialMesh",bl)
  2837. blm.MeshType = "Sphere"
  2838. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2839. blm.MeshId = "rbxassetid://9982590"
  2840.  
  2841. coroutine.resume(coroutine.create(function()
  2842. for i=1, math.huge, 4 do
  2843. if Charging == true then
  2844. rs:wait()
  2845. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2846. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2847. bl.Transparency = bl.Transparency + 0.1
  2848. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2849. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2850. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2851. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2852. elseif Charging == false then break
  2853. end
  2854. end
  2855. end))
  2856.  
  2857. repeat
  2858. local p = Instance.new('Part',torso)
  2859. p.formFactor = 'Custom'
  2860. p.Size = Vector3.new(1,1,1)
  2861. p.BrickColor = BrickColor.new('Lime green')
  2862. p.CanCollide = false
  2863. p.Transparency = 0
  2864. p.Anchored = true
  2865. p.Locked=true
  2866. p.Material = workspace.Base.Material
  2867. s = math.random(1,40)/10
  2868. local m = Instance.new("BlockMesh",p)
  2869. m.Scale = Vector3.new(s,s,s)
  2870. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2871. --[[coroutine.wrap(function()
  2872. wait(2)
  2873. while Charging == true do
  2874. wait(2)
  2875. GroundWave1()
  2876. wait(2)
  2877. end
  2878. end)()]]--
  2879. Spawn(function()
  2880. while rs:wait() do
  2881. if Charging == true then
  2882. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2883. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2884. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2885. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2886. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2887. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2888. elseif Charging == false then break
  2889. end
  2890. end
  2891. end)
  2892. Spawn(function()
  2893. while rs:wait() do
  2894. if p.Transparency >= 1 then p:Destroy() break end
  2895. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2896. p.Transparency = p.Transparency+0.01
  2897. end
  2898. end)
  2899. wait(.3)
  2900. until Charging == false
  2901. end
  2902. end
  2903. end
  2904. end)
  2905. ----------------------------------------------------
  2906. mouse.KeyUp:connect(function(key)
  2907. if key == "r" then
  2908. if Charging == true then
  2909. Charging = false
  2910. pt:Destroy()
  2911. pt2:Destroy()
  2912. bl:Destroy()
  2913. if Debounces.CanAttack == false then
  2914. Debounces.CanAttack = true
  2915. Debounces.NoIdl = false
  2916. Debounces.on = false
  2917. end
  2918. end
  2919. end
  2920. end)
  2921. ----------------------------------------------------
  2922. mouse.KeyDown:connect(function(key)
  2923. if key == "g" then
  2924. if Debounces.CanAttack == true then
  2925. Debounces.CanAttack = false
  2926. Debounces.NoIdl = true
  2927. Debounces.on = true
  2928. local shell = Instance.new("Part",torso)
  2929. shell.BrickColor = BrickColor.new("Lime green")
  2930. shell.Anchored = true
  2931. shell.CanCollide = false
  2932. shell.Locked = true
  2933. shell.TopSurface = "SmoothNoOutlines"
  2934. shell.BottomSurface = "SmoothNoOutlines"
  2935. shell.Size = Vector3.new(1,1,1)
  2936. shellm = Instance.new("SpecialMesh",shell)
  2937. shellm.MeshType = "Sphere"
  2938. shellm.Scale = Vector3.new(1,1,1)
  2939. local shell2 = Instance.new("Part",torso)
  2940. shell2.BrickColor = BrickColor.new("Lime green")
  2941. shell2.Anchored = true
  2942. shell2.CanCollide = false
  2943. shell2.Locked = true
  2944. shell2.TopSurface = "SmoothNoOutlines"
  2945. shell2.BottomSurface = "SmoothNoOutlines"
  2946. shell2.Size = Vector3.new(1,1,1)
  2947. shellm2 = Instance.new("SpecialMesh",shell2)
  2948. shellm2.MeshType = "Sphere"
  2949. shellm2.Scale = Vector3.new(1,1,1)
  2950.  
  2951. function FindNearestTorso(Position,Distance,SinglePlayer)
  2952. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2953. local List = {}
  2954. for i,v in pairs(workspace:GetChildren())do
  2955. if v:IsA("Model")then
  2956. if v:findFirstChild("Torso")then
  2957. if v ~= char then
  2958. if(v.Torso.Position -Position).magnitude <= Distance then
  2959. table.insert(List,v)
  2960. end
  2961. end
  2962. end
  2963. end
  2964. end
  2965. return List
  2966. end
  2967.  
  2968. Shell = function()
  2969. local X = Instance.new("Part",char)
  2970. local O = Instance.new("ObjectValue",X)
  2971. O.Name = "creator"
  2972. X.Locked = true
  2973. X.Name = "Shell"
  2974. X.Anchored = false
  2975. X.CanCollide = false
  2976. X.Transparency = 0
  2977. X.Reflectance = 0
  2978. X.BottomSurface = 0
  2979. X.TopSurface = 0
  2980. X.Shape = 0
  2981. local V = Instance.new("ObjectValue",X)
  2982. V.Value = char
  2983. V.Name = "creator"
  2984. X.BrickColor = BrickColor.new("Lime green")
  2985. X.Size = Vector3.new(1,1,1)
  2986. --X.Material = "Neon"
  2987. local Z = Instance.new("SpecialMesh",X)
  2988. Z.MeshType = "Sphere"
  2989. Z.Scale = Vector3.new(1,1,1)
  2990. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2991. local bv = Instance.new("BodyVelocity",X)
  2992. bv.maxForce = Vector3.new(99999,99999,99999)
  2993. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2994. bv.velocity = root.CFrame.lookVector*65
  2995. Explode = X.Touched:connect(function(hit)
  2996. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2997. local cf = X.CFrame
  2998. bv:Destroy()
  2999. X.Anchored = true
  3000. Z:Remove()
  3001. Explode:disconnect()
  3002. X.Size = Vector3.new(3,3,3)
  3003. X.Touched:connect(function(hit) end)
  3004. X.CanCollide = false
  3005. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3006. if v:FindFirstChild('Humanoid') then
  3007. v.Humanoid:TakeDamage(math.huge)
  3008. end
  3009. end
  3010. for i = 1, (40) do rs:wait()
  3011. X.Transparency = X.Transparency + (1/40)
  3012. X.Size = X.Size + Vector3.new(1,1,1)
  3013. X.CFrame = cf
  3014. end
  3015. X:Destroy()
  3016. end
  3017. end)
  3018. end
  3019. Shell()
  3020. for i = 1, 10 do
  3021. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3022. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3027. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3028. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3029. if Debounces.on == false then break end
  3030. rs:wait()
  3031. end
  3032. Shell()
  3033. shell.Transparency = 1
  3034. for i = 1, 10 do
  3035. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3036. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. Shell()
  3047. shell.Transparency = 0
  3048. shell2.Transparency = 1
  3049. for i = 1, 10 do
  3050. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3051. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3058. if Debounces.on == false then break end
  3059. rs:wait()
  3060. end
  3061. Shell()
  3062. shell2.Transparency = 0
  3063. shell.Transparency = 1
  3064. for i = 1, 10 do
  3065. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3066. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3073. if Debounces.on == false then break end
  3074. rs:wait()
  3075. end
  3076. Shell()
  3077. shell.Transparency = 0
  3078. shell2.Transparency = 1
  3079. for i = 1, 10 do
  3080. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3081. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3088. if Debounces.on == false then break end
  3089. rs:wait()
  3090. end
  3091. Shell()
  3092. shell2.Transparency = 0
  3093. shell.Transparency = 1
  3094. for i = 1, 10 do
  3095. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3096. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3103. if Debounces.on == false then break end
  3104. rs:wait()
  3105. end
  3106. Shell()
  3107. shell.Transparency = 0
  3108. shell2.Transparency = 1
  3109. for i = 1, 10 do
  3110. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3111. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3118. if Debounces.on == false then break end
  3119. rs:wait()
  3120. end
  3121. Shell()
  3122. shell2.Transparency = 0
  3123. shell.Transparency = 1
  3124. for i = 1, 10 do
  3125. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3126. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3133. if Debounces.on == false then break end
  3134. rs:wait()
  3135. end
  3136. Shell()
  3137. shell.Transparency = 0
  3138. shell2.Transparency = 1
  3139. for i = 1, 10 do
  3140. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3141. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3148. if Debounces.on == false then break end
  3149. rs:wait()
  3150. end
  3151. Shell()
  3152. shell2.Transparency = 0
  3153. shell.Transparency = 1
  3154. for i = 1, 10 do
  3155. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3156. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3163. if Debounces.on == false then break end
  3164. rs:wait()
  3165. end
  3166. Shell()
  3167. shell.Transparency = 0
  3168. shell2.Transparency = 1
  3169. for i = 1, 10 do
  3170. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3171. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3178. if Debounces.on == false then break end
  3179. rs:wait()
  3180. end
  3181. Shell()
  3182. shell2.Transparency = 0
  3183. shell.Transparency = 1
  3184. for i = 1, 10 do
  3185. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3186. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3193. if Debounces.on == false then break end
  3194. rs:wait()
  3195. end
  3196. Shell()
  3197. shell.Transparency = 0
  3198. shell2.Transparency = 1
  3199. for i = 1, 10 do
  3200. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3201. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3208. if Debounces.on == false then break end
  3209. rs:wait()
  3210. end
  3211. shell.Transparency = 1
  3212. if Debounces.CanAttack == false then
  3213. Debounces.CanAttack = true
  3214. Debounces.NoIdl = false
  3215. Debounces.on = false
  3216. end
  3217. end
  3218. end
  3219. end)
  3220. ----------------------------------------------------
  3221. Search = false
  3222. mouse.KeyDown:connect(function(key)
  3223. if key == "n" then
  3224. if Search == false then
  3225. Search = true
  3226. for i,v in pairs(game.Players:getPlayers()) do
  3227. if v.Name~=char.Name then
  3228. for j,k in pairs(v.Character:GetChildren()) do
  3229. if k:IsA("BasePart") and k.Transparency >= 1 then
  3230. bawx=Instance.new("SelectionBox",cam)
  3231. bawx.Color = BrickColor.new("Bright red")
  3232. bawx.Transparency = .5
  3233. bawx.Adornee = k
  3234. end
  3235. end
  3236. end
  3237. end
  3238. elseif Search == true then
  3239. Search = false
  3240. for i, v in pairs(cam:GetChildren()) do
  3241. if v:IsA("SelectionBox") then
  3242. v:Destroy()
  3243. end
  3244. end
  3245. end
  3246. end
  3247. end)
  3248. ----------------------------------------------------
  3249. Grab = false
  3250. mouse.KeyDown:connect(function(key)
  3251. if key == "z" then
  3252. Debounces.on = true
  3253. Debounces.NoIdl = true
  3254. Debounces.ks = true
  3255. if Grab == false then
  3256. gp = nil
  3257. for i = 1, 20 do
  3258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3264. if Debounces.on == false then break end
  3265. rs:wait()
  3266. end
  3267. con1=larm.Touched:connect(function(hit) -- this is grab
  3268. ht = hit.Parent
  3269. hum1=ht:FindFirstChild('Humanoid')
  3270. if hum1 ~= nil then
  3271. if Debounces.ks==true then
  3272. z = Instance.new("Sound",hed)
  3273. z.SoundId = "rbxassetid://169380525"
  3274. z.Volume = 1
  3275. z:Play()
  3276. Debounces.ks=false
  3277. end
  3278. hum1.PlatformStand=true
  3279. gp = ht
  3280. Grab = true
  3281. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3282. asd.Parent = larm
  3283. asd.Name = "asd"
  3284. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3285. --[[elseif hum1 == nil then
  3286. con1:disconnect()
  3287. wait() return]]--
  3288. end
  3289. end)
  3290. for i = 1, 20 do
  3291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3297. if Debounces.on == false then break end
  3298. rs:wait()
  3299. end
  3300. if hum1 == nil then
  3301. Debounces.on = false
  3302. Debounces.NoIdl = false
  3303. end
  3304. con1:disconnect()
  3305. elseif Grab == true then
  3306. Grab = false
  3307. Punch()
  3308. z = Instance.new("Sound",hed)
  3309. z.SoundId = "rbxassetid://169380525"
  3310. z.Pitch = ptz[math.random(1,#ptz)]
  3311. z.Volume = 1
  3312. z:Play()
  3313. for i = 1, 10 do
  3314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3320. if Debounces.on == false then break end
  3321. rs:wait()
  3322. end
  3323. Punch()
  3324. z = Instance.new("Sound",hed)
  3325. z.SoundId = "rbxassetid://169380525"
  3326. z.Pitch = ptz[math.random(1,#ptz)]
  3327. z.Volume = 1
  3328. z:Play()
  3329. for i = 1, 10 do
  3330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3336. if Debounces.on == false then break end
  3337. rs:wait()
  3338. end
  3339. Punch()
  3340. z = Instance.new("Sound",hed)
  3341. z.SoundId = "rbxassetid://169380525"
  3342. z.Pitch = ptz[math.random(1,#ptz)]
  3343. z.Volume = 1
  3344. z:Play()
  3345. for i = 1, 10 do
  3346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3352. if Debounces.on == false then break end
  3353. rs:wait()
  3354. end
  3355. Punch()
  3356. z = Instance.new("Sound",hed)
  3357. z.SoundId = "rbxassetid://169380525"
  3358. z.Pitch = ptz[math.random(1,#ptz)]
  3359. z.Volume = 1
  3360. z:Play()
  3361. for i = 1, 10 do
  3362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3368. if Debounces.on == false then break end
  3369. rs:wait()
  3370. end
  3371. Punch()
  3372. z = Instance.new("Sound",hed)
  3373. z.SoundId = "rbxassetid://169380525"
  3374. z.Pitch = ptz[math.random(1,#ptz)]
  3375. z.Volume = 1
  3376. z:Play()
  3377. for i = 1, 10 do
  3378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3384. if Debounces.on == false then break end
  3385. rs:wait()
  3386. end
  3387. Punch()
  3388. z = Instance.new("Sound",hed)
  3389. z.SoundId = "rbxassetid://169380525"
  3390. z.Pitch = ptz[math.random(1,#ptz)]
  3391. z.Volume = 1
  3392. z:Play()
  3393. for i = 1, 10 do
  3394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3400. if Debounces.on == false then break end
  3401. rs:wait()
  3402. end
  3403. Punch()
  3404. z = Instance.new("Sound",hed)
  3405. z.SoundId = "rbxassetid://169380525"
  3406. z.Pitch = ptz[math.random(1,#ptz)]
  3407. z.Volume = 1
  3408. z:Play()
  3409. for i = 1, 10 do
  3410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3416. if Debounces.on == false then break end
  3417. rs:wait()
  3418. end
  3419. Punch()
  3420. z = Instance.new("Sound",hed)
  3421. z.SoundId = "rbxassetid://169380525"
  3422. z.Pitch = ptz[math.random(1,#ptz)]
  3423. z.Volume = 1
  3424. z:Play()
  3425. for i = 1, 10 do
  3426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3432. if Debounces.on == false then break end
  3433. rs:wait()
  3434. end
  3435. Punch()
  3436. z = Instance.new("Sound",hed)
  3437. z.SoundId = "rbxassetid://169380525"
  3438. z.Pitch = ptz[math.random(1,#ptz)]
  3439. z.Volume = 1
  3440. z:Play()
  3441. for i = 1, 10 do
  3442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3448. if Debounces.on == false then break end
  3449. rs:wait()
  3450. end
  3451. Punch()
  3452. z = Instance.new("Sound",hed)
  3453. z.SoundId = "rbxassetid://169380525"
  3454. z.Pitch = ptz[math.random(1,#ptz)]
  3455. z.Volume = 1
  3456. z:Play()
  3457. for i = 1, 10 do
  3458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3464. if Debounces.on == false then break end
  3465. rs:wait()
  3466. end
  3467. Punch()
  3468. z = Instance.new("Sound",hed)
  3469. z.SoundId = "rbxassetid://169380525"
  3470. z.Pitch = ptz[math.random(1,#ptz)]
  3471. z.Volume = 1
  3472. z:Play()
  3473. for i = 1, 10 do
  3474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3480. if Debounces.on == false then break end
  3481. rs:wait()
  3482. end
  3483. Punch()
  3484. z = Instance.new("Sound",hed)
  3485. z.SoundId = "rbxassetid://169380525"
  3486. z.Pitch = ptz[math.random(1,#ptz)]
  3487. z.Volume = 1
  3488. z:Play()
  3489. for i = 1, 10 do
  3490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3496. if Debounces.on == false then break end
  3497. rs:wait()
  3498. end
  3499. con1:disconnect()
  3500. Debounces.on = false
  3501. Debounces.NoIdl = false
  3502. if gp ~= nil then
  3503. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3504. for i,v in pairs(larm:GetChildren()) do
  3505. if v.Name == "asd" and v:IsA("Weld") then
  3506. v:Remove()
  3507. end
  3508. end
  3509. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3510. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3511. bv.P = 125000
  3512. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3513. hum1=nil
  3514. ht=nil
  3515. Debounces.on = false
  3516. Debounces.NoIdl = false
  3517. elseif ht == nil then wait()
  3518. Grab = false
  3519. Debounces.on = false
  3520. Debounces.NoIdl = false
  3521. end
  3522. end
  3523. end
  3524. end)
  3525. ----------------------------------------------------
  3526. mouse.KeyDown:connect(function(key)
  3527. if string.byte(key) == 52 then
  3528. char.Humanoid.WalkSpeed = 60
  3529. end
  3530. end)
  3531. mouse.KeyUp:connect(function(key)
  3532. if string.byte(key) == 52 then
  3533. char.Humanoid.WalkSpeed = 8
  3534. end
  3535. end)
  3536. -------------------------------
  3537. local animpose = "Idle"
  3538. local lastanimpose = "Idle"
  3539. local sine = 0
  3540. local change = 1
  3541. local val = 0
  3542. local ffing = false
  3543. -------------------------------
  3544. game:GetService("RunService").RenderStepped:connect(function()
  3545. --[[if char.Humanoid.Jump == true then
  3546. jump = true
  3547. else
  3548. jump = false
  3549. end]]
  3550. char.Humanoid.FreeFalling:connect(function(f)
  3551. if f then
  3552. ffing = true
  3553. else
  3554. ffing = false
  3555. end
  3556. end)
  3557. sine = sine + change
  3558. if jumpn == true then
  3559. animpose = "Jumping"
  3560. elseif ffing == true then
  3561. animpose = "Freefalling"
  3562. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3563. animpose = "Idle"
  3564. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3565. animpose = "Walking"
  3566. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3567. animpose = "Running"
  3568. end
  3569. if animpose ~= lastanimpose then
  3570. sine = 0
  3571. if Debounces.NoIdl == false then
  3572. if animpose == "Idle" then
  3573. for i = 1, 2 do
  3574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3580. end
  3581. elseif animpose == "Walking" then
  3582. for i = 1, 2 do
  3583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3589. end
  3590. elseif animpose == "Running" then
  3591. for i = 1, 2 do
  3592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3598. wait()
  3599. end
  3600. end
  3601. else
  3602. end
  3603. end
  3604. lastanimpose = animpose
  3605. if Debounces.NoIdl == false then
  3606. if animpose == "Idle" then
  3607. change = 0.5
  3608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3614. elseif animpose == "Walking" then
  3615. change = 1
  3616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3622. elseif animpose == "Running" then
  3623. change = 1
  3624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3630. elseif stanceToggle == "Floating" then
  3631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3633. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3637. end
  3638. end
  3639. end)
  3640. game.Workspace.SNEAKY_Dodge.Humanoid.MaxHealth = math.huge
  3641. local a = Instance.new("ForceField")
  3642. a.Parent = workspace.SNEAKY_Dodge
  3643. wait(0)
  3644. game.Workspace.SNEAKY_Dodge.Humanoid.Health = math.huge
  3645. -----------------------------------------------------------------------------
  3646.  
  3647. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3648. --[[Part0 = Vector3 (Start pos)
  3649. Part1 = Vector3 (End pos)
  3650. Times = number (Amount of lightning parts)
  3651. Offset = number (Offset)
  3652. Color = color (brickcolor value)
  3653. Thickness = number (thickness)
  3654. Trans = number (transparency)
  3655. ]]--
  3656. local magz = (Part0 - Part1).magnitude
  3657. local curpos = Part0
  3658. local trz = {-Offset,Offset}
  3659. for i=1,Times do
  3660. local li = Instance.new("Part", torso)
  3661. li.Name = "Lightning"
  3662. li.TopSurface =0
  3663. li.Material = "Neon"
  3664. li.BottomSurface = 0
  3665. li.Anchored = true
  3666. li.Locked = true
  3667. li.Transparency = Trans or 0.4
  3668. li.BrickColor = BrickColor.new(Color)
  3669. li.formFactor = "Custom"
  3670. li.CanCollide = false
  3671. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3672. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3673. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3674. if Times == i then
  3675. local magz2 = (curpos - Part1).magnitude
  3676. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3677. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3678. else
  3679. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3680. end
  3681. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3682. game.Debris:AddItem(li,.1)
  3683. end
  3684. end
  3685.  
  3686. BodyParts = {} -- Parts to emit lightning effects from
  3687. for _, v in pairs(char:GetChildren()) do
  3688. if v:IsA("Part") then
  3689. table.insert(BodyParts, v)
  3690. end
  3691. end
  3692.  
  3693. Bounding = {} -- Calculate the bounding boxes
  3694. for _, v in pairs(BodyParts) do
  3695. local temp = {X=nil, Y=nil, Z=nil}
  3696. temp.X = v.Size.X/2 * 15
  3697. temp.Y = v.Size.Y/2 * 15
  3698. temp.Z = v.Size.Z/2 * 15
  3699. Bounding[v.Name] = temp
  3700. --table.insert(Bounding, v.Name, temp)
  3701. end
  3702.  
  3703. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3704. local Body1 = BodyParts[math.random(#BodyParts)]
  3705. local Body2 = BodyParts[math.random(#BodyParts)]
  3706. local Pos1 = Vector3.new(
  3707. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3708. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3709. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3710. )
  3711. local Pos2 = Vector3.new(
  3712. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3713. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3714. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3715. )
  3716. local SPos1 = Body1.Position + Pos1
  3717. local SPos2 = Body2.Position + Pos2
  3718. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3719. end
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