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- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()
- local window = library:Window("Adventurer Simulator")
- window:Toggle("Auto-Sell", true, function(bool)
- while bool == true do
- wait(.0)
- game:GetService("Workspace").Activations.Sell.RootPart.CFrame = game.Players.LocalPlayer.character.HumanoidRootPart.CFrame
- end
- end)
- window:Toggle("Auto-Click", true, function(bool)
- while bool == true do
- wait(.0)
- local A_1 =
- {
- ["Action"] = "Attack"
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events.Weapon
- Event:FireServer(A_1)
- end
- end)
- window:Toggle("Collect Coins & Gems", true, function(bool)
- while bool == true do
- for i,v in pairs(game:GetService("Workspace").Client.Worlds.Overworld.Collectables.Projectiles:GetDescendants()) do
- if v:IsA("UnionOperation") or v:IsA("MeshPart") then
- v.CFrame = game.workspace[game.Players.LocalPlayer.Name].HumanoidRootPart.CFrame
- end
- end
- wait(0.25)
- end
- end)
- window:Toggle("Auto-Buy Weapons", true, function(bool)
- while bool == true do
- wait(.0)
- local A_1 =
- {
- ["Action"] = "Buy All",
- ["Category"] = "Weapons"
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events.Shop
- Event:FireServer(A_1)
- end
- end)
- window:Toggle("Auto-Buy Genetics", true, function(bool)
- while bool == true do
- wait(.0)
- local A_1 =
- {
- ["Action"] = "Buy All",
- ["Category"] = "Genetics"
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events.Shop
- Event:FireServer(A_1)
- end
- end)
- window:Toggle("Auto Delete All Pets", true, function(bool)
- while bool == true do
- wait(.0)
- local A_1 =
- {
- ["Action"] = "Delete All"
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Events.Pet
- Event:FireServer(A_1)
- end
- end)
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