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Oct 15th, 2019
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  1. // GEMS
  2. ItemDisplay[GEMLEVEL<4]:
  3.  
  4. ItemDisplay[RUNE<21]: %ORANGE%%RUNENAME% Rune
  5. ItemDisplay[RUNE=8]: %ORANGE%%RUNENAME% Rune%MAP%
  6. ItemDisplay[RUNE>20]: %ORANGE%%RUNENAME% Rune%MAP%
  7.  
  8. //Uniques
  9. ItemDisplay[UNI (NORM OR EXC OR ELT OR rin OR amu OR jew)]: %GOLD%%NAME%%MAP%%CONTINUE%
  10.  
  11. // Set Items
  12. ItemDisplay[SET NORM]: %GREEN%%NAME%%CONTINUE%
  13. ItemDisplay[SET EXC]: %GREEN%%NAME%%MAP%%CONTINUE%
  14. ItemDisplay[SET ELT]: %GREEN%%NAME%%MAP%%CONTINUE%
  15. ItemDisplay[SET rin]: %GREEN%%NAME%%CONTINUE%
  16. ItemDisplay[SET amu]: %GREEN%%NAME%%MAP%%CONTINUE%
  17.  
  18. //Circlets
  19. ItemDisplay[MAG !ETH !ID EQ7]: %BLUE%%NAME%%MAP%
  20.  
  21. //Monarchs
  22. ItemDisplay[MAG !ETH !ID uit]: %BLUE%%NAME%%MAP%
  23.  
  24. //Rings, Amulets, Jewels, & Circlets
  25. ItemDisplay[RARE !ID (rin OR jew OR EQ7)]: %YELLOW%%NAME%%MAP%
  26.  
  27. //Gloves & Boots
  28. ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %YELLOW%%NAME%%MAP%
  29.  
  30. //Druid Pelts
  31. ItemDisplay[RARE CL1 !ID]: %YELLOW%%NAME%%MAP%
  32.  
  33. //Assassin Claws - Magic
  34. ItemDisplay[MAG !ETH !ID (9lw OR 7lw OR 9tw OR 7tw OR 9hw OR 7hw)]: %BLUE%%NAME%%MAP%
  35.  
  36. //Assassin Claws - Rare
  37. ItemDisplay[(9lw OR 7lw OR 9tw OR 7tw OR 9hw OR 7hw) RARE !ID]: %YELLOW%%NAME%%MAP%
  38.  
  39. // Rare eth weapons
  40. ItemDisplay[RARE ETH !ID (WP1 OR WP2 OR WP3 OR CL5)]: %YELLOW%%NAME%%MAP%
  41.  
  42. //Display small charms, grand charms and jewels on the map
  43. ItemDisplay[!UNI !ID (cm1 OR cm3 OR jew)]: %BLUE%%NAME%%MAP%
  44. ItemDisplay[UNI !ID (cm1 OR cm3 OR jew)]: %GOLD%%NAME%%MAP%
  45. ItemDisplay[!UNI cm2]:
  46.  
  47. //Tyraels, Dweb, Astreon, Mangsong, Fathom bases (cause I hate myself)
  48. ItemDisplay[NMAG (uar OR 7ws OR obf OR 7gw OR 6ws)]: %WHITE%%NAME%%MAP%
  49. ItemDisplay[MAG (uar OR 7ws OR obf OR 7gw OR 6ws)]: %BLUE%%NAME%%MAP%
  50. ItemDisplay[RARE (uar OR 7ws OR obf OR 7gw OR 6ws)]: %YELLOW%%NAME%%MAP%
  51.  
  52. //Uber Keys on the Map
  53. ItemDisplay[(pk1 OR pk2 OR pk3)]: %ORANGE%%NAME%%GOLD%%MAP%
  54.  
  55. //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 1000.
  56. ItemDisplay[GOLD<10000]:
  57. ItemDisplay[tsc]:
  58. ItemDisplay[isc]:
  59. ItemDisplay[vps]:
  60. ItemDisplay[yps]:
  61. ItemDisplay[wms]:
  62. ItemDisplay[gps]:
  63. ItemDisplay[ops]:
  64. ItemDisplay[gpm]:
  65. ItemDisplay[opm]:
  66. ItemDisplay[gpl]:
  67. ItemDisplay[opl]:
  68. ItemDisplay[hp1]:
  69. ItemDisplay[hp2]:
  70. ItemDisplay[hp3]:
  71. ItemDisplay[hp4]:
  72. ItemDisplay[hp5]:
  73. ItemDisplay[mp1]:
  74. ItemDisplay[mp2]:
  75. ItemDisplay[mp3]:
  76. ItemDisplay[mp4]:
  77. ItemDisplay[mp5]:
  78. ItemDisplay[rvs]:
  79. ItemDisplay[rvl]: %PURPLE%Rejuv
  80. ItemDisplay[aqv]:
  81. ItemDisplay[cqv]:
  82. ItemDisplay[key]:
  83. ItemDisplay[ear]:
  84.  
  85. // Hiding some bad stuff
  86. ItemDisplay[INF !leg]:
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