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crash-2024-03-08-20-06-12-REPORT.txt

Mar 8th, 2024
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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56
  7. Game Version: 1.6.640
  8. Script Extender: 1.6.640
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 191.71 GB
  15. RAM Used: 131.51 GB
  16. RAM Free: 60.2 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 150 Regular: 250 Total: 400
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FFD314F5A9B count: (2)
  33. File: tbbmalloc.dll count: (25)
  34. Address: 0015A9B count: (2)
  35. Assembler: mov r9, [rax] count: (1)
  36.  
  37. [ 0] 0x7FFD314F5A9B tbbmalloc.dll+0015A9B -//- count: (1)
  38. [ 1] 0x7FFD314F372E tbbmalloc.dll+001372E -//- count: (1)
  39. R13 0x7FFD315183C0 (void* -> tbbmalloc.dll+00383C0 add [rax], al) -//- count: (1)
  40. [RSP+A8 ] 0x7FFD314F372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1)
  41. [RSP+2D0 ] 0x7FFD315183C0 (void* -> tbbmalloc.dll+00383C0 add [rax], al) -//- count: (1)
  42. [RSP+2D8 ] 0x7FFD314F7A16 (void* -> tbbmalloc.dll+0017A16 mov rsi, rax) -//- count: (1)
  43. [RSP+778 ] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  44. [RSP+7D8 ] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  45. [RSP+828 ] 0x7FFD314F372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1)
  46. [RSP+3B28] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  47. [RSP+3BD8] 0x7FFD314F372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1)
  48. [RSP+4F08] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  49. [RSP+5068] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  50. [RSP+5098] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  51. [RSP+5148] 0x7FFD314F372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1)
  52. [RSP+5598] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  53. [RSP+5758] 0x7FFD314F57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1)
  54. [RSP+5808] 0x7FFD314F372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1)
  55. [RSP+5848] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  56. [RSP+5888] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  57. [RSP+5908] 0x7FFD314F9251 (void* -> tbbmalloc.dll+0019251 xor ecx, ecx) -//- count: (1)
  58. [RSP+5998] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  59. [RSP+5A08] 0x7FFD314F3911 (void* -> tbbmalloc.dll+0013911 xor ecx, ecx) -//- count: (1)
  60. tbbmalloc.dll 0x7FFD314E0000 -//- count: (1)
  61.  
  62.  
  63.  
  64. ################################################################################
  65. Solutions
  66. ################################################################################
  67.  
  68. SkyrimSE.exe: count: (241)
  69. This file on its own is not the cause, however, we'll do further parsing...
  70.  
  71. Could not find any known issues related to SkyrimSE.exe.
  72. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  73. --------------------------------------------------------------------------------
  74.  
  75. hdtSMP64.dll: count: (4)
  76. If this appears often, it might indicate a bad config (rare).
  77. However, it might also just indicate that there were NPCs around that were wearing hdt/SMP enabled clothing...
  78. Please increase the log level for hdtsmp64 (if you have not done so yet) and check its content.
  79.  
  80. Make sure to have Faster HDT-SMP that suits your Skyrim Version:
  81. - https://www.nexusmods.com/skyrimspecialedition/mods/57339
  82.  
  83. Also make sure you have these installed:
  84. - SMP NPC fix: https://www.nexusmods.com/skyrimspecialedition/mods/91616
  85.  
  86. You are using FSMP version: 2.02.02
  87. Please ensure that this is compatible with your SKSE version: 1.6.640
  88.  
  89. This one is marked as BETA.
  90. You might want to downgrade to one of the RC: 1.50.7-rc1 or 1.50.9-rc1
  91. Release Candidates (rc) are usualy more stable than a beta.
  92.  
  93. Possible FOMOD settings for installation
  94. You might want to try different AVX options, because eventhough supported, they might cause shutter/'lag' in populated areas...
  95. CPU:
  96. avx: True
  97. avx2: True
  98. avx512: False
  99.  
  100. --------------------------------------------------------------------------------
  101.  
  102. no_alloc: count: (2)
  103. Could not find the proper memory allocation provided by reference
  104. If this happens often, you might want to run a 'MemCheck' to check your RAM for faulty hardware.
  105. --------------------------------------------------------------------------------
  106.  
  107. nvwgf2umx.dll: count: (7)
  108. Update your NVidia driver!
  109. Or your PC is too weak - aka - try fewer / lighter mods.
  110. --------------------------------------------------------------------------------
  111.  
  112. HUD: count: (11)
  113. There seems to be an issue with your HUD / UI.
  114. Nordic UI using the TDM patch might be the cause (at the very least in combination with Skyrim Souls).
  115. If that is not what you are using, please figure out a fix and send me your crashlog and solution.
  116.  
  117. [RSP+4D08] 0x19CE78F6300 (Scaleform::TrueHUDMenu::Logger*) -//- count: (1)
  118. TrueHUD.dll 0x7FFCC3E40000 -//- count: (1)
  119. HorseStaminaHUD.dll 0x7FFCD77C0000 -//- count: (1)
  120. AHZmoreHUDPlugin.dll 0x7FFD227C0000 -//- count: (1)
  121. AHZmoreHUDInventory.dll 0x7FFD2EBA0000 -//- count: (1)
  122. AHZmoreHUDInventory.dll v2.1.3 -//- count: (1)
  123. AHZmoreHUDPlugin.dll v5.2.2 -//- count: (1)
  124. HorseStaminaHUD.dll v1.0.4 -//- count: (1)
  125. TrueHUD.dll v1.1.9 -//- count: (1)
  126. [FE: 5F] AHZmoreHUDInventory.esl -//- count: (1)
  127. [FE: 7F] AHZmoreHUD.esl -//- count: (1)
  128.  
  129. --------------------------------------------------------------------------------
  130.  
  131. tbbmalloc.dll: count: (25)
  132. Threading Building Blocks Memory Allocator
  133. This is either part of:
  134. - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
  135. - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
  136. I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
  137.  
  138. This message is shown without a check:
  139. Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
  140. Either way, make sure to have the 'latest' version variant for your Skyrim edition.
  141. However, this probably is not the cause, but the causing mod relies on excessive memory handling.
  142. First and foremost, try to close any other application and background processes that might be running that you do not need.
  143. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
  144. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
  145.  
  146. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
  147. Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
  148.  
  149. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps).
  150.  
  151. ==================================
  152.  
  153. [Display]
  154. iTintTextureResolution=2048
  155.  
  156. [General]
  157. ClearInvalidRegistrations=1
  158.  
  159. [Memory]
  160. DefaultHeapInitialAllocMB=768
  161. ScrapHeapSizeMB=256
  162.  
  163. ==================================
  164.  
  165. Last but not least, increasing your pagefile is a good and simple way to avoid this.
  166. Best practice: pagefile-size > RAM
  167. Example: 24 GB > 16 GB RAM
  168.  
  169. Please read / follow:
  170. 1. In the Taskbar Search, type โ€œAdvanced Systemโ€œ. ...
  171. 2. In System Properties, click Advanced tab.
  172. 3. In Performance section click Settings button.
  173. 4. Performance Options will open. ...
  174. 5. Here, under Virtual memory, select Change.
  175. 6. Uncheck Automatically manage paging file size for all drives.
  176. 7. Select a Drive that hardly use (as in not often)
  177. 8. Set manual size
  178. 9. Set value to ~ 150% of your RAM (as shown in example)
  179. 10. Confirm with "OK".
  180.  
  181. If you want to read more about (allthough, not related to sharepoint server):
  182. https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system
  183.  
  184. --------------------------------------------------------------------------------
  185.  
  186. Modified by: count: (9)
  187. These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
  188. If you do have other indicators, try to solve those first!
  189. That said, it is common to have 2-4 mods listed in a row, however,
  190. lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
  191.  
  192.  
  193. Chance: MEDIUM (6)
  194. Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> ClassicClassesReimagined.esm -> SWE - Full Leveled List Integration.esp -> Palladium Racials.esp -> DealingwithBackstories.esp -> AbandonedPrisonTweaks.esp -//- count: (8)
  195.  
  196. Chance: LOW (1)
  197. Modified by: SkyrimsUniqueTreasures.esp -> Snazzy Skyrims Unique Treasures.esp -//- count: (1)
  198.  
  199.  
  200. ################################################################################
  201. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  202. ################################################################################
  203. Issues Found: 7
  204. Issues Solved: 7
  205.  
  206. ################################################################################
  207. DEBUG State:
  208. ################################################################################
  209. Culprit list content: (just a list)
  210. SkyrimSE.exe, hdtSMP64.dll, no_alloc, nvwgf2umx.dll, HUD, tbbmalloc.dll, Modified by,
  211.  
  212. ################################################################################
  213. Random 'Fallback' Checks
  214. ################################################################################
  215.  
  216. How to read these results?
  217. - They are simple keywords that may appear when you have a lot of issues.
  218. - They do NOT have to mean anything.
  219. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  220.  
  221.  
  222. File: "AbandonedPrisonTweaks.esp" -//- count: (8)
  223. File: "Snazzy Skyrims Unique Treasures.esp" -//- count: (1)
  224. File: "SkyrimsUniqueTreasures.esp" -//- count: (3)
  225. File: "Unofficial Skyrim Special Edition Patch.esp" -//- count: (6)
  226.  
  227.  
  228. Name: "Prisoner" -//- count: (12)
  229. GetFullName: "Prisoner" -//- count: (4)
  230. Name: "Pink Glofly in a Jar" -//- count: (1)
  231. RTTIName: "NiCamera" -//- count: (1)
  232. Name: "Retroactive fixes for UDBP 1.0.4" -//- count: (12)
  233. GetFullName: "Retroactive fixes for UDBP 1.0.4" -//- count: (6)
  234.  
  235.  
  236. EditorID: "Player" -//- count: (8)
  237. FormID: 0x00000007 -//- count: (8)
  238. EditorID: "aaapinkglofly" -//- count: (1)
  239. FormID: 0x7D006A55 -//- count: (1)
  240. FormID: 0x7D00F18C -//- count: (2)
  241. EditorID: "aaaSUTItemFinderHandler" -//- count: (1)
  242. FormID: 0x7D00F6F9 -//- count: (1)
  243. EditorID: "UDBPRetroactive104" -//- count: (6)
  244. FormID: 0x1000A31D -//- count: (6)
  245.  
  246.  
  247. [RSP+61A8] 0x7FF7B7B023D0 (BGSStoryTeller*) -//- count: (1)
  248. [RSP+61B8] 0x7FF7B7B023D0 (BGSStoryTeller*) -//- count: (1)
  249.  
  250.  
  251. [RSP+4A10] 0x19CF203F560 (LocaleManager*) -//- count: (1)
  252. [RSP+4A20] 0x19CF203F560 (LocaleManager*) -//- count: (1)
  253.  
  254.  
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