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TylerJaacks

UE 4.10 Code Compile Errors

Jan 15th, 2016
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  1. Running E:/Program Files/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" -game -rocket -progress -2015
  2. Discovering modules, targets and source code for game...
  3. LogHotReload: Recompiling module MyProject2...
  4. LogVSAccessor:Warning: Couldn't access Visual Studio
  5. Recompiling MyProject2...
  6. Launching UnrealBuildTool... [E:/Program Files/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 -Module MyProject2 Win64 Development -editorrecompile -canskiplink "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" -rocket -rocket -2015]
  7. Performing full C++ include scan (hot reloading a new target)
  8. Creating makefile for hot reloading MyProject2 (no existing makefile)
  9. Compiling game modules for hot reload
  10. Parsing headers for MyProject2Editor
  11. Running UnrealHeaderTool "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" "D:\Documents\Projects\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
  12. Reflection code generated for MyProject2Editor in 4.4445236 seconds
  13. ERROR: UBT ERROR: Failed to produce item: D:\Documents\Projects\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll
  14. XGE execution time: 8.40 seconds
  15. CompilerResultsLog: New page: Compilation - Jan 15, 2016, 12:46:10 PM
  16. CompilerResultsLog: Info Performing full C++ include scan (hot reloading a new target)
  17. CompilerResultsLog: Info Creating makefile for hot reloading MyProject2 (no existing makefile)
  18. CompilerResultsLog: Info Compiling game modules for hot reload
  19. CompilerResultsLog: Info Parsing headers for MyProject2Editor
  20. CompilerResultsLog: Info Running UnrealHeaderTool "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" "D:\Documents\Projects\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
  21. CompilerResultsLog: Info Reflection code generated for MyProject2Editor in 4.4445236 seconds
  22. CompilerResultsLog: Info
  23. CompilerResultsLog: Info
  24. CompilerResultsLog: Info ERROR: UBT ERROR: Failed to produce item: D:\Documents\Projects\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll
  25. CompilerResultsLog: Info XGE execution time: 8.40 seconds
  26. LogMainFrame: MainFrame: Module compiling took 8.616 seconds
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