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- Running E:/Program Files/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" -game -rocket -progress -2015
- Discovering modules, targets and source code for game...
- LogHotReload: Recompiling module MyProject2...
- LogVSAccessor:Warning: Couldn't access Visual Studio
- Recompiling MyProject2...
- Launching UnrealBuildTool... [E:/Program Files/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 -Module MyProject2 Win64 Development -editorrecompile -canskiplink "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" -rocket -rocket -2015]
- Performing full C++ include scan (hot reloading a new target)
- Creating makefile for hot reloading MyProject2 (no existing makefile)
- Compiling game modules for hot reload
- Parsing headers for MyProject2Editor
- Running UnrealHeaderTool "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" "D:\Documents\Projects\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
- Reflection code generated for MyProject2Editor in 4.4445236 seconds
- ERROR: UBT ERROR: Failed to produce item: D:\Documents\Projects\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll
- XGE execution time: 8.40 seconds
- CompilerResultsLog: New page: Compilation - Jan 15, 2016, 12:46:10 PM
- CompilerResultsLog: Info Performing full C++ include scan (hot reloading a new target)
- CompilerResultsLog: Info Creating makefile for hot reloading MyProject2 (no existing makefile)
- CompilerResultsLog: Info Compiling game modules for hot reload
- CompilerResultsLog: Info Parsing headers for MyProject2Editor
- CompilerResultsLog: Info Running UnrealHeaderTool "D:/Documents/Projects/Unreal Projects/MyProject2/MyProject2.uproject" "D:\Documents\Projects\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
- CompilerResultsLog: Info Reflection code generated for MyProject2Editor in 4.4445236 seconds
- CompilerResultsLog: Info
- CompilerResultsLog: Info
- CompilerResultsLog: Info ERROR: UBT ERROR: Failed to produce item: D:\Documents\Projects\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll
- CompilerResultsLog: Info XGE execution time: 8.40 seconds
- LogMainFrame: MainFrame: Module compiling took 8.616 seconds
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