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- GENERAL ROGUE MULLIGANS & STRATEGY
- Warrior
- Backstab
- Deadly Poison
- Eviscerate
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Tomb Pillager
- Dragon Aggro Warrior (Hard): Remove as much as possible. As soon as you establish board control keep it for the rest of the game.
- Shaman
- Backstab
- Preparation
- Deadly Poison
- Eviscerate
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Aggro/Mid-Range Shaman (Hard): Remove as much as possible. Play around Lightning Storm if they're playing Mid-Range.
- Rogue
- Backstab
- Shadow Strike
- Tomb Pillager
- Violet Teacher
- Azure Drake
- Gadgetzan Auctioneer
- Miracle Rogue (50/50): Get Tomb Pillager out as soon as possible. Plan out a significant Tempo Swing Turn during the Mid-Game.
- Paladin
- Backstab
- Fan of Knives
- Earthen Ring Farseer
- SI:7 Agent
- Tomb Pillager
- Secret Paladin (Favored): You're most likely going to save sap for Mysterious Challenger. Try to get a valuable fan if possible.
- Hunter
- Backstab
- Eviscerate
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Mid-Range Hunter (Favored): Establish the board as much as you can before Turn 8 because of Call of the Wild. Sap Savannah Highmane if possible.
- Druid
- Backstab
- Deadly Poison
- Sap
- Fan of Knives
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Tomb Pillager
- Violet Teacher
- Token Druid (Favored): Have a good curve while removing their minions. The game is usually decided on turns 4-6 with a Minion + Spell play. Save fan for after they flood the board.
- Warlock
- Backstab
- Preparation
- Deadly Poison
- Eviscerate
- Fan of Knives
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Zoo (50/50): Remove as much as possible. Try to save fan for Forbidden Ritual.
- Mage
- Backstab
- Preparation
- Deadly Poison
- Eviscerate
- Shadow Strike
- Earthen Ring Farseer
- SI:7 Agent
- Tempo Mage (50/50): Remove as much as possible. Be wary of your HP because Mage has plenty Direct Damage Spells (Frostbolt, Fireball, Forgotten Torch, etc.).
- Priest
- Shadow Strike
- Tomb Pillager
- Azure Drake
- Gadgetzan Auctioneer
- Control Priest (Easy): You can be as greedy as you want against a Priest because we have all the time in the world to set up a good Gadgetzan Auctioneer turn or a Damage Burst turn.
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