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testtowek

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Dec 27th, 2023
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  1. -- Combat settings
  2. -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
  3. worldType = "pvp"
  4. hotkeyAimbotEnabled = true
  5. protectionLevel = 1
  6. killsToRedSkull = 3
  7. killsToBlackSkull = 6
  8. pzLocked = 60000
  9. removeChargesFromRunes = true
  10. removeChargesFromPotions = true
  11. removeWeaponAmmunition = true
  12. removeWeaponCharges = true
  13. timeToDecreaseFrags = 24 * 60 * 60
  14. whiteSkullTime = 15 * 60
  15. stairJumpExhaustion = 2000
  16. experienceByKillingPlayers = false
  17. expFromPlayersLevelRange = 75
  18.  
  19. -- Connection Config
  20. -- NOTE: maxPlayers set to 0 means no limit
  21. -- NOTE: allowWalkthrough is only applicable to players
  22. -- NOTE: two-factor auth requires token and timestamp in session key
  23. ip = "xxxx"
  24. bindOnlyGlobalAddress = false
  25. loginProtocolPort = 7171
  26. gameProtocolPort = 7172
  27. statusProtocolPort = 7171
  28. maxPlayers = 0
  29. onePlayerOnlinePerAccount = true
  30. allowClones = false
  31. allowWalkthrough = true
  32. serverName = "Forgotten"
  33. statusTimeout = 5000
  34. replaceKickOnLogin = true
  35. maxPacketsPerSecond = 25
  36. enableTwoFactorAuth = true
  37.  
  38. -- Deaths
  39. -- NOTE: Leave deathLosePercent as -1 if you want to use the default
  40. -- death penalty formula. For the old formula, set it to 10. For
  41. -- no skill/experience loss, set it to 0.
  42. deathLosePercent = -1
  43.  
  44. -- Houses
  45. -- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
  46. -- NOTE: valid values for houseRentPeriod are: "daily", "weekly", "monthly", "yearly"
  47. -- use any other value to disable the rent system
  48. housePriceEachSQM = 1000
  49. houseRentPeriod = "never"
  50. houseOwnedByAccount = false
  51. houseDoorShowPrice = true
  52. onlyInvitedCanMoveHouseItems = true
  53.  
  54. -- Item Usage
  55. timeBetweenActions = 200
  56. timeBetweenExActions = 1000
  57.  
  58. -- Map
  59. -- NOTE: set mapName WITHOUT .otbm at the end
  60. mapName = "forgotten"
  61. mapAuthor = "Komic"
  62.  
  63. -- Market
  64. marketOfferDuration = 30 * 24 * 60 * 60
  65. premiumToCreateMarketOffer = true
  66. checkExpiredMarketOffersEachMinutes = 60
  67. maxMarketOffersAtATimePerPlayer = 100
  68.  
  69. -- Misc.
  70. -- NOTE: classicAttackSpeed set to true makes players constantly attack at regular
  71. -- intervals regardless of other actions such as item (potion) use. This setting
  72. -- may cause high CPU usage with many players and potentially affect performance!
  73. -- NOTE: forceMonsterTypesOnLoad loads all monster types on startup to validate them.
  74. -- You can disable it to save some memory if you don't see any errors at startup.
  75. -- checkDuplicateStorageKeys checks the values stored in the variables for duplicates.
  76. allowChangeOutfit = true
  77. freePremium = true
  78. kickIdlePlayerAfterMinutes = 15
  79. maxMessageBuffer = 4
  80. emoteSpells = false
  81. classicEquipmentSlots = false
  82. classicAttackSpeed = false
  83. showScriptsLogInConsole = false
  84. showOnlineStatusInCharlist = false
  85. yellMinimumLevel = 2
  86. yellAlwaysAllowPremium = false
  87. minimumLevelToSendPrivate = 1
  88. premiumToSendPrivate = false
  89. forceMonsterTypesOnLoad = true
  90. cleanProtectionZones = false
  91. checkDuplicateStorageKeys = false
  92.  
  93. -- VIP and Depot limits
  94. -- NOTE: you can set custom limits per group in data/XML/groups.xml
  95. vipFreeLimit = 20
  96. vipPremiumLimit = 100
  97. depotFreeLimit = 2000
  98. depotPremiumLimit = 15000
  99.  
  100. mysqlHost = "127.0.0.1"
  101. mysqlUser = "xxx"
  102. mysqlPass = "xxx"
  103. mysqlDatabase = "xxx"
  104. mysqlPort = 3306
  105. mysqlSock = "/var/run/mysqld/mysqld.sock"
  106.  
  107. -- Quest Tracker limits
  108. questTrackerFreeLimit = 10
  109. questTrackerPremiumLimit = 15
  110.  
  111. -- World Light
  112. -- NOTE: if defaultWorldLight is set to true the world light algorithm will
  113. -- be handled in the sources. set it to false to avoid conflicts if you wish
  114. -- to make use of the function setWorldLight(level, color)
  115. defaultWorldLight = true
  116.  
  117. -- Server Save
  118. -- NOTE: serverSaveNotifyDuration in minutes
  119. serverSaveNotifyMessage = true
  120. serverSaveNotifyDuration = 5
  121. serverSaveCleanMap = false
  122. serverSaveClose = false
  123. serverSaveShutdown = true
  124.  
  125. -- Experience stages
  126. -- NOTE: to use a flat experience multiplier, set experienceStages to nil
  127. -- minlevel and multiplier are MANDATORY
  128. -- maxlevel is OPTIONAL, but is considered infinite by default
  129. -- to disable stages, create a stage with minlevel 1 and no maxlevel
  130. experienceStages = {
  131. { minlevel = 1, maxlevel = 8, multiplier = 7 },
  132. { minlevel = 9, maxlevel = 20, multiplier = 6 },
  133. { minlevel = 21, maxlevel = 50, multiplier = 5 },
  134. { minlevel = 51, maxlevel = 100, multiplier = 4 },
  135. { minlevel = 101, multiplier = 3 }
  136. }
  137.  
  138. -- Rates
  139. -- NOTE: rateExp is not used if you have enabled stages above
  140. rateExp = 5
  141. rateSkill = 3
  142. rateLoot = 2
  143. rateMagic = 3
  144. rateSpawn = 1
  145.  
  146. -- Breakable Mana Shield
  147. useBreakableManaShield = true
  148.  
  149. -- Monster Despawn Config
  150. -- despawnRange is the amount of floors a monster can be from its spawn position
  151. -- despawnRadius is how many tiles away it can be from its spawn position
  152. -- removeOnDespawn will remove the monster if true or teleport it back to its spawn position if false
  153. -- walkToSpawnRadius is the allowed distance that the monster will stay away from spawn position when left with no targets, 0 to disable
  154. -- monsterOverspawn can be used instead of removeOnDespawn option, this will start respawn process of the monster when it goes out of deSpawn* boundaries.
  155. -- Setting both removeOnDespawn and monsterOverspawn to true prioritizes the latter.
  156. deSpawnRange = 2
  157. deSpawnRadius = 50
  158. removeOnDespawn = true
  159. walkToSpawnRadius = 15
  160. monsterOverspawn = false
  161.  
  162. -- Stamina
  163. staminaSystem = true
  164. timeToRegenMinuteStamina = 3 * 60
  165. timeToRegenMinutePremiumStamina = 6 * 60
  166.  
  167. -- Scripts
  168. warnUnsafeScripts = true
  169. convertUnsafeScripts = true
  170.  
  171. -- Startup
  172. -- NOTE: defaultPriority only works on Windows and sets process
  173. -- priority, valid values are: "normal", "above-normal", "high"
  174. defaultPriority = "high"
  175. startupDatabaseOptimization = false
  176.  
  177. -- Status Server Information
  178. ownerName = ""
  179. ownerEmail = ""
  180. url = "https://otland.net/"
  181. location = "Poland"
  182.  
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