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DrFetus

EO3 FOE AI Routines

Nov 23rd, 2017
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  1. Greedy Lizard
  2. =============
  3. From 100% to 51% HP:
  4. 29% chance to cast Greedy Fang. (Standard targeting.)
  5. 71% chance to use a regular attack. (Standard targeting.)
  6.  
  7. From 50% HP to death:
  8. 69% chance to cast Greedy Fang. (Standard targeting.)
  9. 31% chance to use a regular attack. (Standard targeting.)
  10.  
  11. Raging Tyrant
  12. =============
  13. If flag 1 is active:
  14. 30% chance to cast Crush. (Standard targeting.) Deactivate flag 1.
  15. 70% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  16.  
  17. Else:
  18. 50% chance to cast Charge. (Targets self.) Activate flag 1.
  19. If Charge does not get cast, 60% chance to cast Crush. (Standard targeting.)
  20. If Crush does not get cast, use a regular attack. (Standard targeting.)
  21.  
  22. Furyhorn
  23. ========
  24. If the turn count is at 1 or above:
  25. If at least 1 party member is confused, 29% chance to use a regular attack. (Standard targeting.)
  26.  
  27. Else, cast Muddle Roar. (Targets the front row.)
  28.  
  29. Else:
  30. Cast Muddle Roar. (Standard targeting.)
  31.  
  32. Bog Lurker
  33. ==========
  34. If HP is below 51%, and Defend was not cast on the last 5 turns:
  35. Cast Defend (Level 2).
  36.  
  37. Cast Defend (Level 2) on the 1st turn. (Targets self.)
  38.  
  39. At 100% HP:
  40. Use a regular attack. (Standard targeting.)
  41.  
  42. From 99% HP to death:
  43. 89% chance to cast Life Absorb. (Standard targeting.)
  44. 11% chance to use a regular attack. (Standard targeting.)
  45.  
  46. Golden Idol
  47. ===========
  48. From 100% to 76% HP:
  49. 29% chance to cast Breath. (Standard targeting.)
  50. 71% chance to use a regular attack. (Standard targeting.)
  51.  
  52. From 75% to death:
  53. 69% chance to cast Breath. (Standard targeting.)
  54. 21% chance to use a regular attack. (Standard targeting.)
  55.  
  56. Calamity God
  57. ============
  58. If no one has a defense debuff, cast Withering Glare (Level 4). (Standard targeting.
  59.  
  60. From 100% to 76% HP:
  61. 29% chance to cast Charge In. (Standard targeting.)
  62. 71% chance to use a regular attack. (Standard targeting.)
  63.  
  64. From 75% to death:
  65. 69% chance to cast Charge In. (Standard targeting.)
  66. 21% chance to use a regular attack. (Standard targeting.)
  67.  
  68. Abyssal Death
  69. =============
  70. From 100% to 81% HP:
  71. 9% chance to cast Tear Apart. (Standard targeting.)
  72. 91% chance to use a regular attack (Standard targeting.)
  73.  
  74. From 80% to death:
  75. 69% chance to cast Tear Apart. (Standard targeting.)
  76. 21% chance to use a regular attack (Standard targeting.)
  77.  
  78. Sea Wanderer
  79. ============
  80. If turn count is at 2 and HP is below 81%:
  81. If at least 1 party member is cursed:
  82. 69% chance to use a regular attack. (Standard targeting.)
  83. 31% chance to cast Lullaby of Rest. (Standard targeting.)
  84.  
  85. If at least 1 party member is asleep:
  86. Use a regular attack. (79% chance to target party members that are asleep. Standard targeting otherwise.)
  87.  
  88. From 80% HP to death:
  89. 59% chance to cast Ancient Curse. (Standard targeting.)
  90. If Ancient Curse does not get cast, 79% chance to cast Lullaby of rest. (Standard targeting.)
  91. If Lullaby of Rest does not get cast, use a regular attack. (Standard targeting.)
  92.  
  93. From 100% to 81% HP:
  94. If at least 1 party member is asleep, use a regular attack. (69% chance to target party members that are asleep. Standard targeting otherwise.)
  95.  
  96. Else:
  97. 59% chance to cast Lullaby of Rest. (Standard targeting.)
  98. 41% chance to use a regular attack. (Standard targeting.)
  99.  
  100. Else, cast Lullaby of Rest. (Standard targeting.)
  101.  
  102. Scaled Dragon
  103. =============
  104. From 100% to 81% HP:
  105. 9% chance to cast Charge In. (Standard targeting.)
  106. 91% chance to use a regular attack. (Standard targeting.)
  107.  
  108. From 80% HP to death:
  109. If flag 1 is active:
  110. 60% chance to cast Charge In. (Standard targeting.) Deactivate flag 1.
  111. 40% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  112.  
  113. 50% chance to cast Charge (Level 2). (Standard targeting.) Activate flag 1.
  114. If Charge does not get cast, 60% chance to cast Charge In. (Standard targeting.)
  115. If Charge In does not get cast, use a regular attack. (Standard targeting.)
  116.  
  117. Sea Berserker
  118. =============
  119. Cast Lullaby of Rest (Level 4) on turns that are multiples of 2. (Standard targeting.)
  120.  
  121. Cast Ruin Fangs (Level 2). (Standard targeting.)
  122.  
  123. Mud Lurker
  124. ==========
  125. On self's first turn in the battle, cast Worm Crack. (Standard targeting.)
  126.  
  127. From 100% to 81% HP:
  128. If every living party member does not have their legs bound, 39% chance to cast Worm Crack. (Standard targeting.)
  129. If at least 1 party member has their legs bound, and Worm Crack does not get cast, 39% chance to cast Mud Spit. (Standard targeting.)
  130. If Mud Spit does not get cast, 59% chance to use a regular attack. (Standard targeting.)
  131. If a regular attack does not get used, defend. (Targets self.)
  132.  
  133. From 80% to 51% HP:
  134. If every living party member does not have their legs bound, 59% chance to cast Worm Crack. (Standard targeting.)
  135. If at least 1 party member has their legs bound, and Worm Crack does not get cast, 39% chance to cast Mud Spit. (Standard targeting.)
  136. If Mud Spit does not get cast, use a regular attack. (Standard targeting.)
  137.  
  138. From 50% to 21% HP:
  139. If every living party member does not have their legs bound, 69% chance to cast Worm Crack. (Standard targeting.)
  140. If Worm Crack does not get cast, 79% chance to cast Mud Spit. (Standard targeting.)
  141. If Mud Spit does not get cast, use a regular attack. (Standard targeting.)
  142.  
  143. From 20% HP to death:
  144. If at least 1 party member has their legs bound, 39% chance to cast Mud Spit. (Standard targeting.)
  145. Else, use a regular attack. (Standard targeting.)
  146.  
  147. Mother Dragon
  148. =============
  149. On self's first turn in the battle, cast Roar. (Standard targeting.)
  150.  
  151. At 100% HP:
  152. Defend. (Targets self.)
  153.  
  154. From 99% to 71% HP:
  155. 29% chance to cast Roar. (Standard targeting.)
  156. 20% chance to cast Blast Assault. (Standard targeting.)
  157. 51% chance to use a regular attack. (Standard targeting.)
  158.  
  159. From 70% to 51% HP:
  160. 29% chance to cast Lullaby of Rest (Level 2). (Standard targeting.)
  161. 30% chance to cast Blast Assault. (Standard targeting.)
  162. 41% chance to use a regular attack. (Standard targeting.)
  163.  
  164. From 50% to 31% HP:
  165. If flag 1 is not active, cast Blast Assault. (Standard targeting.) Activate flag 1.
  166. If flag 1 is active, cast Roar. (Standard targeting.) Deactivate flag 1.
  167.  
  168. From 30% HP to death:
  169. 29% chance to cast Lullaby of Rest (Level 2). (Standard targeting.)
  170. 71% chance to cast Blast Assault. (Standard targeting.)
  171.  
  172. Poison Dragon
  173. =============
  174. From 100% to 81% HP:
  175. 39% chance to cast Venom Fang. (Standard targeting.)
  176. 61% chance to use a regular attack. (Standard targeting.)
  177.  
  178. From 80% HP to death:
  179. If flag 1 is not active, 79% chance to cast Venom Fang. (Standard targeting.) Activate flag 1.
  180. If no one is poisoned, 79% chance to cast Venom Fang (Standard targeting.) Activate flag 1.
  181. Else, use a regular attack. (Standard targeting.) Deactivate flag 1.
  182.  
  183. Freed Savage
  184. ============
  185. On the 1st turn:
  186. 79% chance to cast Ground Shake. (Standard targeting.)
  187. 21% chance to use a regular attack. (Standard targeting.)
  188.  
  189. From 100% to 51% HP:
  190. 39% chance to cast Bite Off (Level 2). (Standard targeting.)
  191. 10% chance to cast Ground Shake. (Standard targeting.)
  192. 51% to use a regular attack. (Standard targeting.)
  193.  
  194. From 50% HP to death:
  195. 59% chance to cast Bite Off (Level 2). (Standard targeting.)
  196. 30% chance to cast Ground Shake. (Standard targeting.)
  197. 11% to use a regular attack. (Standard targeting.)
  198.  
  199. Deep Coistrel
  200. =============
  201. On turns that are multiples of 4, cast Counter. (Standard targeting.)
  202.  
  203. If a Deep Prelate is in the battle:
  204. From 100% to 51% HP:
  205. If flag 1 is not active, cast Sea Guillotine. (Standard targeting.) Activate flag 1.
  206.  
  207. Else:
  208. 9% chance to cast Counter. (Standard targeting.) 29% chance to deactivate flag 1.
  209. 50% chance to cast Leaping Slash (Level 2). (Standard targeting.) 29% chance to deactivate flag 1.
  210. 41% chance to use a regular attack. (Standard targeting.) 39% chance to deactivate flag 1.
  211.  
  212. From 50% HP to death:
  213. If flag 1 is not active, cast Sea Guillotine. (Standard targeting.) Activate flag 1.
  214.  
  215. Else:
  216. 9% chance to cast Counter. (Standard targeting.) 59% chance to deactivate flag 1.
  217. 50% chance to cast Leaping Slash (Level 2). (Standard targeting.) 59% chance to deactivate flag 1.
  218. 41% chance to use a regular attack. (Standard targeting.) 69% chance to deactivate flag 1.
  219.  
  220. If self is alone:
  221. From 100% to 51% HP:
  222. 29% chance to cast Leaping Slash (Level 2). (Standard targeting.)
  223. 71% chance to use a regular attack. (Standard targeting.)
  224.  
  225. From 50% HP to death:
  226. 29% chance to cast Counter. (Standard targeting.)
  227. 50% chance to cast Leaping Slash (Level 2). (Standard targeting.)
  228. 21% chance to use a regular attack. (Standard targeting.)
  229.  
  230. Else:
  231. From 100% to 51% HP:
  232. 29% chance to cast Leaping Slash (Level 2). (Standard targeting.)
  233. 71% chance to use a regular attack. (Standard targeting.)
  234.  
  235. From 50% HP to death:
  236. 9% chance to cast Counter. (Standard targeting.)
  237. 50% chance to cast Leaping Slash (Level 2). (Standard targeting.)
  238. 41% chance to use a regular attack. (Standard targeting.)
  239.  
  240. Deep Prelate
  241. ============
  242. If there is at least 1 Deep Raider in the battle:
  243. From 100% to 51% HP:
  244. 39% chance to cast Zone Icicle (Level 2). (Standard targeting.)
  245. 10% chance to cast Zone Thunder. (Standard targeting.)
  246. 10% chance to cast Zone Blaze. (Standard targeting.)
  247. 41% chance to use a regular attack. (Standard targeting.)
  248.  
  249. From 50% HP to death:
  250. 69% chance to cast Zone Icicle (Level 2). (Standard targeting.)
  251. 10% chance to cast Zone Thunder. (Standard targeting.)
  252. 10% chance to cast Zone Blaze. (Standard targeting.)
  253. 11% chance to use a regular attack. (Standard targeting.)
  254.  
  255. Else:
  256. From 100% to 51% HP:
  257. 19% chance to cast Zone Icicle (Level 2). (Standard targeting.)
  258. 20% chance to cast Zone Thunder. (Standard targeting.)
  259. 20% chance to cast Zone Blaze. (Standard targeting.)
  260. 41% chance to use a regular attack. (Standard targeting.)
  261.  
  262. From 50% HP to death:
  263. 29% chance to cast Zone Icicle (Level 2). (Standard targeting.)
  264. 30% chance to cast Zone Thunder. (Standard targeting.)
  265. 30% chance to cast Zone Blaze. (Standard targeting.)
  266. 11% chance to use a regular attack. (Standard targeting.)
  267.  
  268. Mortal Hunter
  269. =============
  270. On the 1st turn:
  271. 69% chance to cast Amputate. (Standard targeting.)
  272. 31% chance to use a regular attack. (Standard targeting.)
  273.  
  274. From 100% to 51% HP:
  275. 39% chance to cast Amputate. (Standard targeting.)
  276. 61% chance to use a regular attack. (Standard targeting.)
  277.  
  278. From 50% HP to death:
  279. 59% chance to cast Scythe Dance. (Standard targeting.)
  280. 30% chance to cast Amputate. (Standard targeting.)
  281. 11% chance to use a regular attack. (Standard targeting.)
  282.  
  283. Somnovore
  284. =========
  285. If fought from 7 PM to 6 AM:
  286. On the 1st turn:
  287. 69% chance to cast Dozing Gaze. (Standard targeting.)
  288. 31% chance to use a normal attack. (Standard targeting.)
  289.  
  290. From 100% to 51% HP:
  291. 19% chance to cast Dozing Gaze. (Standard targeting.)
  292. 10% chance to cast Crazed Shout (Level 2). (Standard targeting.)
  293. 71% chance to use a normal attack. (Standard targeting.)
  294.  
  295. From 50% HP to death:
  296. 29% chance to cast Dozing Gaze. (Standard targeting.)
  297. 71% chance to use a normal attack. (Standard targeting.)
  298.  
  299. Else:
  300. On the 1st turn:
  301. 69% chance to cast Dozing Gaze. (Standard targeting.)
  302. 31% chance to use a normal attack. (Standard targeting.)
  303.  
  304. From 100% to 51% HP:
  305. 19% chance to cast Dozing Gaze. (Standard targeting.)
  306. 10% chance to cast Crazed Shout (Level 2). (Standard targeting.)
  307. 71% chance to use a normal attack. (Standard targeting.)
  308.  
  309. From 50% HP to death:
  310. 19% chance to cast Dozing Gaze. (Standard targeting.)
  311. 30% chance to cast Crazed Shout (Level 2). (Standard targeting.)
  312. 51% chance to use a normal attack. (Standard targeting.)
  313.  
  314. Divine Judge
  315. ============
  316. From 100% to 51% HP:
  317. 49% chance to cast Divine Storm. (Standard targeting.)
  318. 20% chance to cast Exhaust Field. (Standard targeting.)
  319. 31% chance to use a regular attack. (Standard targeting.)
  320.  
  321. From 50% HP to death:
  322. If flag 1 is not active:
  323. Cast Phosphorescence (Level 2). (Standard targeting.) Activate flag 1.
  324.  
  325. If flag 1 is active:
  326. 79% chance to cast Divine Storm. (Standard targeting.)
  327. 21% chance to cast Exhaust Field. (Standard targeting.)
  328.  
  329. Vampire Tree
  330. ============
  331. On the 1st turn:
  332. 89% chance to cast Parasite Venom. (Standard targeting.)
  333. 11% chance to use a regular attack. (Standard targeting.)
  334.  
  335. From 100% to 61% HP:
  336. 39% chance to cast Spirit Dry. (Standard targeting.)
  337. 40% chance to cast Parasite Venom. (Standard targeting.)
  338. 21% chance to use a regular attack. (Standard targeting.)
  339.  
  340. From 60% HP to death:
  341. 29% chance to cast Spirit Dry. (Standard targeting.)
  342. 60% chance to cast Parasite Venom. (Standard targeting.)
  343. 11% chance to use a regular attack. (Standard targeting.)
  344.  
  345. Dreamsmasher
  346. ============
  347. On the 1st turn:
  348. 69% chance to cast Stone Eye. (Standard targeting.)
  349. 31% chance to use a regular attack. (Standard targeting.)
  350.  
  351. From 100% to 61% HP:
  352. 29% chance to cast Stone Eye. (Standard targeting.)
  353. 40% chance to cast Mad Charge. (Standard targeting.)
  354. 31% chance to use a regular attack. (Standard targeting.)
  355.  
  356. From 60% HP to death:
  357. 29% chance to cast Stone Eye. (Standard targeting.)
  358. 60% chance to cast Mad Charge. (Standard targeting.)
  359. 11% chance to use a regular attack. (Standard targeting.)
  360.  
  361. Revelationer
  362. ============
  363. On the 1st turn:
  364. 69% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
  365. 31% chance to use a regular attack. (Standard targeting.)
  366.  
  367. If flag 1 is active:
  368. From 100% to 51% HP:
  369. 49% chance to cast Dragon Head. (Standard targeting.) 29% chance to deactivate flag 1.
  370. 51% chance to use a regular attack. (Standard targeting.) 49% chance to deactivate flag 1.
  371.  
  372. From 50% HP to death:
  373. 69% chance to cast Dragon Head. (Standard targeting.) 39% chance to deactivate flag 1.
  374. 31% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  375.  
  376. Else:
  377. From 100% to 51% HP:
  378. 39% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
  379. 30% chance to cast Dragon Head. (Standard targeting.)
  380. 31% chance to use a regular attack. (Standard targeting.)
  381.  
  382. From 50% HP to death:
  383. 59% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
  384. 30% chance to cast Dragon Head. (Standard targeting.)
  385. 11% chance to use a regular attack. (Standard targeting.)
  386.  
  387. Tentacle
  388. ========
  389. At 100% HP:
  390. Defend. (Targets self.)
  391.  
  392. If flag 1 is not active, 29% chance to summon 1 Vampire Tree. Activate flag 1.
  393.  
  394. If HP is below 91%, 69% chance to use a regular attack. (Targets the party member with the lowest HP.)
  395.  
  396. Else:
  397. 19% chance to defend. (Targets self.)
  398. 81% chance to use a regular attack. (Standard targeting.)
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