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- Greedy Lizard
- =============
- From 100% to 51% HP:
- 29% chance to cast Greedy Fang. (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 69% chance to cast Greedy Fang. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- Raging Tyrant
- =============
- If flag 1 is active:
- 30% chance to cast Crush. (Standard targeting.) Deactivate flag 1.
- 70% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- 50% chance to cast Charge. (Targets self.) Activate flag 1.
- If Charge does not get cast, 60% chance to cast Crush. (Standard targeting.)
- If Crush does not get cast, use a regular attack. (Standard targeting.)
- Furyhorn
- ========
- If the turn count is at 1 or above:
- If at least 1 party member is confused, 29% chance to use a regular attack. (Standard targeting.)
- Else, cast Muddle Roar. (Targets the front row.)
- Else:
- Cast Muddle Roar. (Standard targeting.)
- Bog Lurker
- ==========
- If HP is below 51%, and Defend was not cast on the last 5 turns:
- Cast Defend (Level 2).
- Cast Defend (Level 2) on the 1st turn. (Targets self.)
- At 100% HP:
- Use a regular attack. (Standard targeting.)
- From 99% HP to death:
- 89% chance to cast Life Absorb. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Golden Idol
- ===========
- From 100% to 76% HP:
- 29% chance to cast Breath. (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- From 75% to death:
- 69% chance to cast Breath. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Calamity God
- ============
- If no one has a defense debuff, cast Withering Glare (Level 4). (Standard targeting.
- From 100% to 76% HP:
- 29% chance to cast Charge In. (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- From 75% to death:
- 69% chance to cast Charge In. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Abyssal Death
- =============
- From 100% to 81% HP:
- 9% chance to cast Tear Apart. (Standard targeting.)
- 91% chance to use a regular attack (Standard targeting.)
- From 80% to death:
- 69% chance to cast Tear Apart. (Standard targeting.)
- 21% chance to use a regular attack (Standard targeting.)
- Sea Wanderer
- ============
- If turn count is at 2 and HP is below 81%:
- If at least 1 party member is cursed:
- 69% chance to use a regular attack. (Standard targeting.)
- 31% chance to cast Lullaby of Rest. (Standard targeting.)
- If at least 1 party member is asleep:
- Use a regular attack. (79% chance to target party members that are asleep. Standard targeting otherwise.)
- From 80% HP to death:
- 59% chance to cast Ancient Curse. (Standard targeting.)
- If Ancient Curse does not get cast, 79% chance to cast Lullaby of rest. (Standard targeting.)
- If Lullaby of Rest does not get cast, use a regular attack. (Standard targeting.)
- From 100% to 81% HP:
- If at least 1 party member is asleep, use a regular attack. (69% chance to target party members that are asleep. Standard targeting otherwise.)
- Else:
- 59% chance to cast Lullaby of Rest. (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- Else, cast Lullaby of Rest. (Standard targeting.)
- Scaled Dragon
- =============
- From 100% to 81% HP:
- 9% chance to cast Charge In. (Standard targeting.)
- 91% chance to use a regular attack. (Standard targeting.)
- From 80% HP to death:
- If flag 1 is active:
- 60% chance to cast Charge In. (Standard targeting.) Deactivate flag 1.
- 40% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- 50% chance to cast Charge (Level 2). (Standard targeting.) Activate flag 1.
- If Charge does not get cast, 60% chance to cast Charge In. (Standard targeting.)
- If Charge In does not get cast, use a regular attack. (Standard targeting.)
- Sea Berserker
- =============
- Cast Lullaby of Rest (Level 4) on turns that are multiples of 2. (Standard targeting.)
- Cast Ruin Fangs (Level 2). (Standard targeting.)
- Mud Lurker
- ==========
- On self's first turn in the battle, cast Worm Crack. (Standard targeting.)
- From 100% to 81% HP:
- If every living party member does not have their legs bound, 39% chance to cast Worm Crack. (Standard targeting.)
- If at least 1 party member has their legs bound, and Worm Crack does not get cast, 39% chance to cast Mud Spit. (Standard targeting.)
- If Mud Spit does not get cast, 59% chance to use a regular attack. (Standard targeting.)
- If a regular attack does not get used, defend. (Targets self.)
- From 80% to 51% HP:
- If every living party member does not have their legs bound, 59% chance to cast Worm Crack. (Standard targeting.)
- If at least 1 party member has their legs bound, and Worm Crack does not get cast, 39% chance to cast Mud Spit. (Standard targeting.)
- If Mud Spit does not get cast, use a regular attack. (Standard targeting.)
- From 50% to 21% HP:
- If every living party member does not have their legs bound, 69% chance to cast Worm Crack. (Standard targeting.)
- If Worm Crack does not get cast, 79% chance to cast Mud Spit. (Standard targeting.)
- If Mud Spit does not get cast, use a regular attack. (Standard targeting.)
- From 20% HP to death:
- If at least 1 party member has their legs bound, 39% chance to cast Mud Spit. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
- Mother Dragon
- =============
- On self's first turn in the battle, cast Roar. (Standard targeting.)
- At 100% HP:
- Defend. (Targets self.)
- From 99% to 71% HP:
- 29% chance to cast Roar. (Standard targeting.)
- 20% chance to cast Blast Assault. (Standard targeting.)
- 51% chance to use a regular attack. (Standard targeting.)
- From 70% to 51% HP:
- 29% chance to cast Lullaby of Rest (Level 2). (Standard targeting.)
- 30% chance to cast Blast Assault. (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- From 50% to 31% HP:
- If flag 1 is not active, cast Blast Assault. (Standard targeting.) Activate flag 1.
- If flag 1 is active, cast Roar. (Standard targeting.) Deactivate flag 1.
- From 30% HP to death:
- 29% chance to cast Lullaby of Rest (Level 2). (Standard targeting.)
- 71% chance to cast Blast Assault. (Standard targeting.)
- Poison Dragon
- =============
- From 100% to 81% HP:
- 39% chance to cast Venom Fang. (Standard targeting.)
- 61% chance to use a regular attack. (Standard targeting.)
- From 80% HP to death:
- If flag 1 is not active, 79% chance to cast Venom Fang. (Standard targeting.) Activate flag 1.
- If no one is poisoned, 79% chance to cast Venom Fang (Standard targeting.) Activate flag 1.
- Else, use a regular attack. (Standard targeting.) Deactivate flag 1.
- Freed Savage
- ============
- On the 1st turn:
- 79% chance to cast Ground Shake. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- From 100% to 51% HP:
- 39% chance to cast Bite Off (Level 2). (Standard targeting.)
- 10% chance to cast Ground Shake. (Standard targeting.)
- 51% to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 59% chance to cast Bite Off (Level 2). (Standard targeting.)
- 30% chance to cast Ground Shake. (Standard targeting.)
- 11% to use a regular attack. (Standard targeting.)
- Deep Coistrel
- =============
- On turns that are multiples of 4, cast Counter. (Standard targeting.)
- If a Deep Prelate is in the battle:
- From 100% to 51% HP:
- If flag 1 is not active, cast Sea Guillotine. (Standard targeting.) Activate flag 1.
- Else:
- 9% chance to cast Counter. (Standard targeting.) 29% chance to deactivate flag 1.
- 50% chance to cast Leaping Slash (Level 2). (Standard targeting.) 29% chance to deactivate flag 1.
- 41% chance to use a regular attack. (Standard targeting.) 39% chance to deactivate flag 1.
- From 50% HP to death:
- If flag 1 is not active, cast Sea Guillotine. (Standard targeting.) Activate flag 1.
- Else:
- 9% chance to cast Counter. (Standard targeting.) 59% chance to deactivate flag 1.
- 50% chance to cast Leaping Slash (Level 2). (Standard targeting.) 59% chance to deactivate flag 1.
- 41% chance to use a regular attack. (Standard targeting.) 69% chance to deactivate flag 1.
- If self is alone:
- From 100% to 51% HP:
- 29% chance to cast Leaping Slash (Level 2). (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 29% chance to cast Counter. (Standard targeting.)
- 50% chance to cast Leaping Slash (Level 2). (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else:
- From 100% to 51% HP:
- 29% chance to cast Leaping Slash (Level 2). (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 9% chance to cast Counter. (Standard targeting.)
- 50% chance to cast Leaping Slash (Level 2). (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- Deep Prelate
- ============
- If there is at least 1 Deep Raider in the battle:
- From 100% to 51% HP:
- 39% chance to cast Zone Icicle (Level 2). (Standard targeting.)
- 10% chance to cast Zone Thunder. (Standard targeting.)
- 10% chance to cast Zone Blaze. (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 69% chance to cast Zone Icicle (Level 2). (Standard targeting.)
- 10% chance to cast Zone Thunder. (Standard targeting.)
- 10% chance to cast Zone Blaze. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Else:
- From 100% to 51% HP:
- 19% chance to cast Zone Icicle (Level 2). (Standard targeting.)
- 20% chance to cast Zone Thunder. (Standard targeting.)
- 20% chance to cast Zone Blaze. (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 29% chance to cast Zone Icicle (Level 2). (Standard targeting.)
- 30% chance to cast Zone Thunder. (Standard targeting.)
- 30% chance to cast Zone Blaze. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Mortal Hunter
- =============
- On the 1st turn:
- 69% chance to cast Amputate. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- From 100% to 51% HP:
- 39% chance to cast Amputate. (Standard targeting.)
- 61% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 59% chance to cast Scythe Dance. (Standard targeting.)
- 30% chance to cast Amputate. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Somnovore
- =========
- If fought from 7 PM to 6 AM:
- On the 1st turn:
- 69% chance to cast Dozing Gaze. (Standard targeting.)
- 31% chance to use a normal attack. (Standard targeting.)
- From 100% to 51% HP:
- 19% chance to cast Dozing Gaze. (Standard targeting.)
- 10% chance to cast Crazed Shout (Level 2). (Standard targeting.)
- 71% chance to use a normal attack. (Standard targeting.)
- From 50% HP to death:
- 29% chance to cast Dozing Gaze. (Standard targeting.)
- 71% chance to use a normal attack. (Standard targeting.)
- Else:
- On the 1st turn:
- 69% chance to cast Dozing Gaze. (Standard targeting.)
- 31% chance to use a normal attack. (Standard targeting.)
- From 100% to 51% HP:
- 19% chance to cast Dozing Gaze. (Standard targeting.)
- 10% chance to cast Crazed Shout (Level 2). (Standard targeting.)
- 71% chance to use a normal attack. (Standard targeting.)
- From 50% HP to death:
- 19% chance to cast Dozing Gaze. (Standard targeting.)
- 30% chance to cast Crazed Shout (Level 2). (Standard targeting.)
- 51% chance to use a normal attack. (Standard targeting.)
- Divine Judge
- ============
- From 100% to 51% HP:
- 49% chance to cast Divine Storm. (Standard targeting.)
- 20% chance to cast Exhaust Field. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- If flag 1 is not active:
- Cast Phosphorescence (Level 2). (Standard targeting.) Activate flag 1.
- If flag 1 is active:
- 79% chance to cast Divine Storm. (Standard targeting.)
- 21% chance to cast Exhaust Field. (Standard targeting.)
- Vampire Tree
- ============
- On the 1st turn:
- 89% chance to cast Parasite Venom. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 100% to 61% HP:
- 39% chance to cast Spirit Dry. (Standard targeting.)
- 40% chance to cast Parasite Venom. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- From 60% HP to death:
- 29% chance to cast Spirit Dry. (Standard targeting.)
- 60% chance to cast Parasite Venom. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Dreamsmasher
- ============
- On the 1st turn:
- 69% chance to cast Stone Eye. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- From 100% to 61% HP:
- 29% chance to cast Stone Eye. (Standard targeting.)
- 40% chance to cast Mad Charge. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- From 60% HP to death:
- 29% chance to cast Stone Eye. (Standard targeting.)
- 60% chance to cast Mad Charge. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Revelationer
- ============
- On the 1st turn:
- 69% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
- 31% chance to use a regular attack. (Standard targeting.)
- If flag 1 is active:
- From 100% to 51% HP:
- 49% chance to cast Dragon Head. (Standard targeting.) 29% chance to deactivate flag 1.
- 51% chance to use a regular attack. (Standard targeting.) 49% chance to deactivate flag 1.
- From 50% HP to death:
- 69% chance to cast Dragon Head. (Standard targeting.) 39% chance to deactivate flag 1.
- 31% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- From 100% to 51% HP:
- 39% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
- 30% chance to cast Dragon Head. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 59% chance to cast Seven Plagues. (Standard targeting.) Activate flag 1.
- 30% chance to cast Dragon Head. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Tentacle
- ========
- At 100% HP:
- Defend. (Targets self.)
- If flag 1 is not active, 29% chance to summon 1 Vampire Tree. Activate flag 1.
- If HP is below 91%, 69% chance to use a regular attack. (Targets the party member with the lowest HP.)
- Else:
- 19% chance to defend. (Targets self.)
- 81% chance to use a regular attack. (Standard targeting.)
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