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Untitled

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  1. return {
  2.     ACTIONFAIL =
  3.     {
  4.         REPAIR =
  5.         {
  6.             WRONGPIECE = "I could have told you that wouldn't fit.",
  7.         },
  8.         BUILD =
  9.         {
  10.             MOUNTED = "Even with my long arms, I still can't reach.",
  11.             HASPET = "One pet is enough responsibility.",
  12.         },
  13.         SHAVE =
  14.         {
  15.             AWAKEBEEFALO = "I don't think she'd take kindly to that.",
  16.             GENERIC = "To what end?",
  17.             NOBITS = "But it's already as smooth as a baby's rear end.",
  18.         },
  19.         STORE =
  20.         {
  21.             GENERIC = "It wouldn't fit.",
  22.             NOTALLOWED = "That can't go in there.",
  23.             INUSE = "Worry not, pal. I've the patience of a saint.",
  24.         },
  25.         WRITE =
  26.         {
  27.             GENERIC = "I'm unable to do that right now.",
  28.             INUSE = "I can wait... it's the courteous thing to do.",
  29.         },
  30.         RUMMAGE =
  31.         {  
  32.             GENERIC = "Curses.",
  33.             INUSE = "I'm quite adept at waiting. I've had a lot of practice.", 
  34.         },
  35.         USEKLAUSSACKKEY =
  36.         {
  37.             WRONGKEY = "Blast! Wrong key.",
  38.             KLAUS = "I'll not be done in by an overgrown Krampus.",
  39.         },
  40.         COOK =
  41.         {
  42.             GENERIC = "Nothing ever goes as planned.",
  43.             INUSE = "Hmph. You're adding too much salt.",
  44.             TOOFAR = "I must get closer.",
  45.         },
  46.         MOUNT =
  47.         {
  48.             INUSE = "Once again the seat of power is stolen from me!",
  49.             TARGETINCOMBAT = "Perhaps I should take a step back.",
  50.         },
  51.         SADDLE =
  52.         {
  53.             TARGETINCOMBAT = "Perhaps I should take a step back.",
  54.         },
  55.         DRAW =
  56.         {
  57.             NOIMAGE = "My memory isn't good enough to draw from it.",
  58.         },
  59.         CHANGEIN =
  60.         {
  61.             GENERIC = "How could you improve on perfection?",
  62.             BURNING = "Oh. There go all my good pocket squares.",
  63.             INUSE = "They're in much more dire need of it.",
  64.         },
  65.         ATTUNE =
  66.         {
  67.             NOHEALTH = "I must wait and regain my strength.",
  68.         },
  69.         GIVE =
  70.         {
  71.             GENERIC = "I should think not.",
  72.             DEAD = "The dead have no need of such things.",
  73.             SLEEPING = "It's thoroughly unconscious.",
  74.             BUSY = "It's busy, currently.",
  75.             ABIGAILHEART = "I had to try.",
  76.             GHOSTHEART = "I don't think so. They might still be mad.",
  77.             NOTGEM = "Even The Amazing Maxwell couldn't wring magic from that.",
  78.             WRONGGEM = "That would be an amateurish misuse of its magic.",
  79.             NOTSTAFF = "Hm. No, that's not right.",
  80.             MUSHROOMFARM_NEEDSSHROOM = "A mushroom would be more suited to this.",
  81.             MUSHROOMFARM_NEEDSLOG = "A living log would be more suited to this.",
  82.             SLOTFULL = "Occupied.",
  83.             DUPLICATE = "That can already be made here.",
  84.             NOTSCULPTABLE = "That is certainly not for sculpting with.",
  85.             CANTSHADOWREVIVE = "It refuses to bend to my will.",
  86.             WRONGSHADOWFORM = "The bones were too amateurishly assembled.",
  87.         },
  88.         GIVETOPLAYER =
  89.         {
  90.             FULL = "No sense giving them more than they can carry.",
  91.             DEAD = "The dead have no need of such things.",
  92.             SLEEPING = "Err... I'll let you rest.",
  93.             BUSY = "When you have a moment.",
  94.         },
  95.         GIVEALLTOPLAYER =
  96.         {
  97.             FULL = "No sense giving them more than they can carry.",
  98.             DEAD = "The dead have no need of such things.",
  99.             SLEEPING = "Err... I'll let you rest.",
  100.             BUSY = "When you have a moment.",
  101.         },
  102.         TEACH =
  103.         {
  104.             KNOWN = "I am far too advanced for this.",
  105.             CANTLEARN = "There's a lesson to be learned about tampering with secret knowledge.",
  106.             WRONGWORLD = "I seem to be in the wrong place to use this.",
  107.         },
  108.         WRAPBUNDLE =
  109.         {
  110.             EMPTY = "I don't know what to wrap.",
  111.         },
  112.         PICKUP =
  113.         {
  114.             RESTRICTION = "I have no use of such things.",
  115.         },
  116.     },
  117.     ACTIONFAIL_GENERIC = "That didn't work.",
  118.     ANNOUNCE_DIG_DISEASE_WARNING = "That takes care of that.",
  119.     ANNOUNCE_PICK_DISEASE_WARNING = "How putrid!",
  120.     ANNOUNCE_MOUNT_LOWHEALTH = "Say, pal, you don't look so good.",
  121.     ANNOUNCE_BECOMEGHOST = "oOooooOO!!",
  122.     ANNOUNCE_GHOSTDRAIN = "They're whispering through the core of my mind...!",
  123.     ANNOUNCE_PETRIFED_TREES = "Oh, this should be good.",
  124.     ANNOUNCE_KLAUS_ENRAGE = "Time to beat a hasty retreat!",
  125.     ANNOUNCE_KLAUS_UNCHAINED = "Its true power has been unlocked!",
  126.     ANNOUNCE_KLAUS_CALLFORHELP = "The coward has summoned its minions.",
  127.  
  128.     ANNOUNCE_NODANGERAFK = "I must be ever vigilant!",
  129.     ANNOUNCE_NODANGERGIFT = "That's a terrible idea right now.",
  130.     ANNOUNCE_NOMOUNTEDGIFT = "I'm not opening that on top of this thing.",
  131.     ANNOUNCE_WORMS = "Oh dear. I know what's making that sound.",
  132.     ANNOUNCE_NOSLEEPONFIRE = "That might not be the best idea.",
  133.     ANNOUNCE_NODANGERSIESTA = "They're hot on my heels!",
  134.     ANNOUNCE_ANTLION_SINKHOLE =
  135.     {
  136.         "My world is crumbling!",
  137.         "I am attacked by my own world!",
  138.         "An earthquake!",
  139.     },
  140.     ANNOUNCE_ANTLION_TRIBUTE =
  141.     {
  142.         "May this tribute sate the beast.",
  143.         "Does this entertain you, beast?",
  144.         "What a chore.",
  145.     },
  146.     ANNOUNCE_SACREDCHEST_YES = "Was there ever a doubt?",
  147.     ANNOUNCE_SACREDCHEST_NO = "It's deemed me unworthy.",
  148.     ANNOUNCE_NONIGHTSIESTA = "It's sleep time, not siesta time.",
  149.     ANNOUNCE_NONIGHTSIESTA_CAVE = "It's a bit creepy out for that.",
  150.     ANNOUNCE_NOHUNGERSIESTA = "Traditionally, a siesta comes after eating, not before.",
  151.     ANNOUNCE_SHELTER = "Protect me, cursed tree!",
  152.     ANNOUNCE_BURNT = "It burns!",
  153.     ANNOUNCE_TOOL_SLIP = "Drat.",
  154.     ANNOUNCE_DAMP = "Damp is not dapper.",
  155.     ANNOUNCE_WET = "Water'll ruin a good suit, you know?",
  156.     ANNOUNCE_WETTER = "I don't think I'll ever be dry again.",
  157.     ANNOUNCE_SOAKED = "Wetter than water itself.",
  158.     ANNOUNCE_ADVENTUREFAIL = "I of all people should be able to do this.",
  159.     ANNOUNCE_BEES = "Killing me won't bring back your honey!",
  160.     ANNOUNCE_BOOMERANG = "Ow! Blasted... clumsy hands!",
  161.     ANNOUNCE_CHARLIE = "Charlie? It's me! Maxwell!",
  162.     ANNOUNCE_CHARLIE_ATTACK = "Ow! Be gentle, Charlie!",
  163.     ANNOUNCE_COLD = "My heart grows cold.",
  164.     ANNOUNCE_HOT = "My heart can't stand the heat!",
  165.     ANNOUNCE_CRAFTING_FAIL = "Er... I can't do that.",
  166.     ANNOUNCE_DEERCLOPS = "I hear one of them coming.",
  167.     ANNOUNCE_CAVEIN = "The ceiling is going to collapse!",
  168.     ANNOUNCE_DUSK = "It'll be dark soon. Charlie will be waking up.",
  169.     ANNOUNCE_EAT =
  170.     {
  171.         GENERIC = "(Gulp!)",
  172.         PAINFUL = "Ow! That hurt my mouth!",
  173.         SPOILED = "That was putrid.",
  174.         STALE = "That was past its expiration date.",
  175.         INVALID = "I won't let that anywhere near my mouth.",
  176.         YUCKY = "A civilized man does not eat such things.",
  177.     },
  178.     ANNOUNCE_ENCUMBERED =
  179.     {
  180.         "Reduced... to this...",
  181.         "Huff... huff...",
  182.         "This is... peasant... work...",
  183.         "Oh... my back...",
  184.         "I wasn't... built for this...",
  185.         "All my joints... are cracking!",
  186.         "I... was a king, you know..!",
  187.     },
  188.     ANNOUNCE_ATRIUM_DESTABILIZING =
  189.     {
  190.         "Dark magics are returning.",
  191.         "Here we go again.",
  192.         "The power's growing.",
  193.     },
  194.     ANNOUNCE_RUINS_RESET = "The cycle begins again.",
  195.  
  196.     ANNOUNCE_SNARED = "How dare you!",
  197.     ANNOUNCE_REPELLED = "What trickery is this!",
  198.     ANNOUNCE_ENTER_DARK = "That smell... both nostalgic and terrifying!",
  199.     ANNOUNCE_ENTER_LIGHT = "Thank goodness for the light.",
  200.     ANNOUNCE_FREEDOM = "Freedom, at last!",
  201.     ANNOUNCE_HIGHRESEARCH = "My brain swells with power!",
  202.     ANNOUNCE_HOUNDS = "The hounds are growing restless.",
  203.     ANNOUNCE_HUNGRY = "I am empty inside.",
  204.     ANNOUNCE_HUNT_BEAST_NEARBY = "I smell dung and beast sweat.",
  205.     ANNOUNCE_HUNT_LOST_TRAIL = "Drat! It got away.",
  206.     ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "I can't follow it in these conditions!",
  207.     ANNOUNCE_INV_FULL = "My pockets are full.",
  208.     ANNOUNCE_KNOCKEDOUT = "Ugh. My head hurts.",
  209.     ANNOUNCE_LOWRESEARCH = "That wasn't very informative.",
  210.     ANNOUNCE_MOSQUITOS = "What annoying little bugs.",
  211.     ANNOUNCE_NODANGERSLEEP = "Not while there's danger afoot!",
  212.     ANNOUNCE_NODAYSLEEP = "I can't sleep during daylight hours.",
  213.     ANNOUNCE_NODAYSLEEP_CAVE = "Sleeping now would mess up my sleep schedule!",
  214.     ANNOUNCE_NOHUNGERSLEEP = "I'm too hungry. I can't sleep.",
  215.     ANNOUNCE_NO_TRAP = "Odd. They forgot to set it.",
  216.     ANNOUNCE_PECKED = "Have patience!",
  217.     ANNOUNCE_QUAKE = "That rumbling can't be good.",
  218.     ANNOUNCE_RESEARCH = "Knowledge is power. And power is... well, power.",
  219.     ANNOUNCE_THORNS = "I scratched my arms up doing that.",
  220.     ANNOUNCE_TORCH_OUT = "Curses. Another light down.",
  221.     ANNOUNCE_FAN_OUT = "There goes my respite.",
  222.     ANNOUNCE_THURIBLE_OUT = "A shame.",
  223.     ANNOUNCE_COMPASS_OUT = "The compass has fallen to pieces.",
  224.     ANNOUNCE_TRAP_WENT_OFF = "Ack!",
  225.     ANNOUNCE_UNIMPLEMENTED = "Hmm, not quite done.",
  226.     ANNOUNCE_WORMHOLE = "Yech. It's horrible in there.",
  227.     ANNOUNCE_TOWNPORTALTELEPORT = "It's about time.",
  228.     ANNOUNCE_CANFIX = "\nI think I can fix this!",
  229.     ANNOUNCE_NOSANITY = "I have the worst headache!",
  230.     ANNOUNCE_NOFUEL = "I need some nightmare fuel.",
  231.     ANNOUNCE_NOWARDROBEONFIRE = "You're kidding right?",
  232.     ANNOUNCE_ACCOMPLISHMENT= "I need to pass the time somehow.",
  233.     ANNOUNCE_ACCOMPLISHMENT_DONE = "Ah. The satisfaction of a job well done.", 
  234.     ANNOUNCE_INSUFFICIENTFERTILIZER = "It perked up just a tiny bit.",
  235.     ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Can't touch this!",
  236.     ANNOUNCE_TOADESCAPING = "Now is the time to strike!",
  237.     ANNOUNCE_TOADESCAPED = "It fled back into the earth.",
  238.  
  239. --boarlord event
  240.     ANNOUNCE_REVIVING_CORPSE = "Allow me to assist.",
  241.     ANNOUNCE_REVIVED_OTHER_CORPSE = "No need to thank me.",
  242.     ANNOUNCE_REVIVED_FROM_CORPSE = "That was simply undignified.",
  243.     ANNOUNCE_SHADOWSTRIKE_ATTACK = "Shadow Strike!",
  244.    
  245.     BATTLECRY =
  246.     {
  247.         GENERIC = "To arms!",
  248.         PIG = "Brains over brawn!",
  249.         PREY = "Sacrifice yourself for my comfort!",
  250.         SPIDER = "I'll not be made a fool of!",
  251.         SPIDER_WARRIOR = "You've forced my hand!",
  252.         DEER = "You do not belong in MY world!",
  253.     },
  254.     COMBAT_QUIT =
  255.     {
  256.         GENERIC = "And stay away!",
  257.         PIG = "Next time, pig!",
  258.         PREY = "You're not worth my time!",
  259.         SPIDER = "I won't be made a fool of... next time!",
  260.         SPIDER_WARRIOR = "Next time the gloves come off!",
  261.     },
  262.     DESCRIBE =
  263.     {
  264.         PLAYER =
  265.         {
  266.             GENERIC = "Greetings, %s.",
  267.             ATTACKER = "%s seems untrustworthy...",
  268.             MURDERER = "Murderous fiend! I'll stop at nothing!",
  269.             REVIVER = "%s tethers lost spirits to this world.",
  270.             GHOST = "%s needs heart-shaped assistance.",
  271.             FIRESTARTER = "%s has been lighting fires.",
  272.         },
  273.         WILSON =
  274.         {
  275.             GENERIC = "Err, greetings, Mr. %s.",
  276.             ATTACKER = "You're going off the deep end, pal.",
  277.             MURDERER = "Our truce ends here, murderer!",
  278.             REVIVER = "%s is a real pal...",
  279.             GHOST = "Are you certain you wish to return to this world, %s?",
  280.             FIRESTARTER = "The fire is supposed to go in the pit, Higgsbury.",
  281.         },
  282.         WOLFGANG =
  283.         {
  284.             GENERIC = "Good day to you, Mr. %s.",
  285.             ATTACKER = "The strongman %s seems a little unhinged.",
  286.             MURDERER = "Murderous fiend! Behold my power!",
  287.             REVIVER = "%s tethers lost spirits to this world.",
  288.             GHOST = "Let's find a heart, %s. I'll prepare my incantations.",
  289.             FIRESTARTER = "Did you intend to burn that, %s?",
  290.         },
  291.         WAXWELL =
  292.         {
  293.             GENERIC = "What a dapper fellow!",
  294.             --Pride... Arrogance... Conceit...
  295.             ATTACKER = "I know that look, %s. What are you up to?",
  296.             MURDERER = "Old habits die hard... and so will you!",
  297.             REVIVER = "Trust only yourself, hey %s?",
  298.             GHOST = "I'll have to pay in blood to bring you back, %s.",
  299.             FIRESTARTER = "Do not blow this for us, %s.",
  300.         },
  301.         WX78 =
  302.         {
  303.             GENERIC = "Greetings, Mx. %s.",
  304.             ATTACKER = "If you're going to attack, at least finish the job!",
  305.             MURDERER = "Murderous fiend! This will be your destruction!",
  306.             REVIVER = "%s never did respect human mortality.",
  307.             GHOST = "A shame about your death, %s. You were the only one I half-liked.",
  308.             FIRESTARTER = "Mx. %s is finally making good on their promise of mayhem.",
  309.         },
  310.         WILLOW =
  311.         {
  312.             GENERIC = "Greetings, Ms. %s.",
  313.             ATTACKER = "%s is not my ally...",
  314.             MURDERER = "Murderous fiend! Taste my wrath!",
  315.             REVIVER = "%s has bent reality to her fiery will.",
  316.             GHOST = "We will require a heart to bring you back, %s.",
  317.             FIRESTARTER = "She's a firestarter. And a twisted one, at that.",
  318.         },
  319.         WENDY =
  320.         {
  321.             GENERIC = "Greetings, Ms. %s. How are you?",
  322.             ATTACKER = "%s has been corrupted...",
  323.             MURDERER = "Don't think I'll hesitate, murderous fiend!",
  324.             REVIVER = "%s is a true death defier.",
  325.             GHOST = "%s's looking a little too much like her sister. Needs a heart.",
  326.             FIRESTARTER = "Don't play with fire, Ms. %s.",
  327.         },
  328.         WOODIE =
  329.         {
  330.             GENERIC = "Greetings, Mr. %s.",
  331.             ATTACKER = "%s is going against the grain...",
  332.             MURDERER = "Fiend! Time to make like a tree...!",
  333.             REVIVER = "%s seems very in touch with the spirits of the forest.",
  334.             GHOST = "That blockhead could use a heart.",
  335.             BEAVER = "Ha! What a delightful curse.",
  336.             BEAVERGHOST = "Yew don't look so wood.",
  337.             FIRESTARTER = "Is it wise to be starting fires, given your predilections?",
  338.         },
  339.         WICKERBOTTOM =
  340.         {
  341.             GENERIC = "Good day, Ms. %s.",
  342.             ATTACKER = "%s is withholding information...",
  343.             MURDERER = "Do not start fights you cannot win!",
  344.             REVIVER = "%s has excellent command of the dark arts.",
  345.             GHOST = "You know the price of revival as well as I do, %s.",
  346.             FIRESTARTER = "Never pinned you for the wanton destruction type, Ms.",
  347.         },
  348.         WES =
  349.         {
  350.             GENERIC = "Greetings, Mr. %s.",
  351.             ATTACKER = "%s is giving me the creeps...",
  352.             MURDERER = "Murderous fiend! You cannot escape!",
  353.             REVIVER = "%s is an effective ally.",
  354.             GHOST = "I could get you a heart, %s... for a price.",
  355.             FIRESTARTER = "Stop burning things, mime.",
  356.         },
  357.         WEBBER =
  358.         {
  359.             GENERIC = "Greetings, Mr. %s.",
  360.             ATTACKER = "%s is looking downright feral...",
  361.             MURDERER = "So, %s, you're a monster after all!",
  362.             REVIVER = "This child, %s, doesn't have a mean bone in his body.",
  363.             GHOST = "Looks like you got squashed, %s.",
  364.             FIRESTARTER = "Like a moth to flame. Or a spider, maybe.",
  365.         },
  366.         WATHGRITHR =
  367.         {
  368.             GENERIC = "Greetings, Ms. %s.",
  369.             ATTACKER = "What is %s's motivation?",
  370.             MURDERER = "Bloodthirsty warrior! This ends now!",
  371.             REVIVER = "%s has excellent command of the spirit realm.",
  372.             GHOST = "Do you desire a heart, %s?",
  373.             FIRESTARTER = "The next fire you start will be a funeral pyre.",
  374.         },
  375.         WINONA =
  376.         {
  377.             GENERIC = "Greetings, Ms. %s.",
  378.             ATTACKER = "%s has been roughhousing like a commoner.",
  379.             MURDERER = "You've engineered your own demise!",
  380.             REVIVER = "%s expertly uses all tools at her disposal.",
  381.             GHOST = "My, you're looking spirited today, %s.",
  382.             FIRESTARTER = "You were the last one I expected to start fires, %s.",
  383.         },
  384.  
  385.         BERNIE_INACTIVE =
  386.         {
  387.             BROKEN = "It's seen better days.",
  388.             GENERIC = "It makes me a little nostalgic.",
  389.         },
  390.         BERNIE_ACTIVE = "Just what am I looking at here?",
  391.         BURNT_MARSH_BUSH = "Utterly destroyed.",
  392.        
  393.         SHADOWDIGGER = "I'm a shadow of myself. Ha-ha!",
  394.        
  395.         LICHEN = "A slow growing cave plant.",
  396.         GLOMMER = "A flying goop factory.",
  397.         GLOMMERFLOWER =
  398.         {
  399.             GENERIC = "Flower power.",
  400.             DEAD = "Flower power forever.",
  401.         },
  402.         GLOMMERWINGS = "They're sticky.",
  403.         GLOMMERFUEL = "Well, that's rank.",
  404.         BELL = "More bell.",
  405.         STATUEGLOMMER =
  406.         {  
  407.             GENERIC = "Thank goodness, I thought it was another wretched statue of me.",
  408.             EMPTY = "The fewer statues the better, I say.",
  409.         },
  410.         WEBBERSKULL = "Reminds me of the good ol' days.",
  411.         MOLE =
  412.         {
  413.             HELD = "End of the line.",
  414.             UNDERGROUND = "Are you picking up what I'm putting down? Do you dig it?",
  415.             ABOVEGROUND = "I'll take that as a \"yes\".",
  416.         },
  417.         MOLEHILL = "Burrow deep, I'm coming for you.",
  418.         MOLEHAT = "No wonder they can dig for hours.",
  419.         NIGHTSTICK = "Good morning.",
  420.         RABBITHOUSE=
  421.         {
  422.             GENERIC = "Oh, isn't that clever.",
  423.             BURNT = "Cleverness killed the carrot.",
  424.         },
  425.         TURF_DECIDUOUS = "Turf.",
  426.         TURF_SANDY = "Turf.",
  427.         TURF_BADLANDS = "Turf.",
  428.         --GOLDENMACHETE = "The only way to hack things is in luxury.",
  429.         --MACHETE = "Truthfully I was always a hack.",
  430.         --MOWER = "Truthfully I was always a hack.",
  431.         --OBSIDIANMACHETE = "This seems like a dangerous thing to farm with.",
  432.         --BOOK_METEOR = "Reading strange books has always worked out for me before.",
  433.         LIGHTER = "It does the job, I suppose.",
  434.         ANTLION =
  435.         {
  436.             GENERIC = "Have you no pride?",
  437.             VERYHAPPY = "We've placated it for now.",
  438.             UNHAPPY = "It's going to wreak havoc on my world.",
  439.         },
  440.         ANTLIONTRINKET = "I'll cross it off my bucket list.",
  441.         SANDSPIKE = "That was quite impolite.",
  442.         SANDBLOCK = "Impressive.",
  443.         GLASSSPIKE = "I hope I'm not so transparent.",
  444.         GLASSBLOCK = "Not the castle I had in mind for myself.",
  445.         ABIGAIL_FLOWER =
  446.         {
  447.             GENERIC = "Hm? What a familiar presence.",
  448.             LONG = "I can sense strong magic within it.",
  449.             MEDIUM = "This enchantment is not of my doing.",
  450.             SOON = "Whatever it is will be arriving soon.",
  451.             HAUNTED_POCKET = "I should quit toying with this now.",
  452.             HAUNTED_GROUND = "It demands a sacrifice.",
  453.         },
  454.  
  455.         BOOK_BIRDS = "What a wasteful misuse of magic.",
  456.         BOOK_TENTACLES = "What horrors shall be summoned from the depths?",
  457.         BOOK_GARDENING = "It's not wise to toy with forces beyond your comprehension.",
  458.         BOOK_SLEEP = "I haven't had a real sleep in... ages.",
  459.         BOOK_BRIMSTONE = "I've had enough fire and brimstone for one eternity.",
  460.         LUCY = "Ah. How have you been, Lucy?",
  461.         BALLOONS_EMPTY = "Those look much too jovial for my liking.",
  462.         BALLOON = "This seems out of place here. Too cheery.",
  463.         SPEAR_WATHGRITHR = "I can appreciate a finely crafted weapon.",
  464.         WATHGRITHRHAT = "Well... it's no crown.",
  465.  
  466.         BEARGER = "Take whatever you want.",
  467.         BEARGERVEST = "See my vest.",
  468.         TREEGUARD = "Stop this ridiculous charade, beast.",
  469.         ICEPACK = "Its contents are hibernating.",
  470.         BEARGER_FUR = "This would make a nice rug.",
  471.         FURTUFT = "Not quite enough for a rug.",
  472.         BIGFOOT = "Now that is surely fuel for nightmares.",
  473.         BONESHARD = "Grind them bones.",
  474.         BUZZARD = "Carrion connoisseur.",
  475.         CACTUS =
  476.         {
  477.             GENERIC = "Puffer plant.",
  478.             PICKED = "Cactus? More like flat-tus!",
  479.         },
  480.         CACTUS_MEAT_COOKED = "Cactus comestible.",
  481.         CACTUS_MEAT = "It would be unwise to put that in my mouth.",
  482.         CACTUS_FLOWER = "This part of the cactus is always nice.",
  483.         COLDFIRE =
  484.         {
  485.             EMBERS = "I'm going to lose it.",
  486.             GENERIC = "How comforting.",
  487.             HIGH = "That will keep Charlie away for now.",
  488.             LOW = "It needs fuel.",
  489.             NORMAL = "Cold and fiery.",
  490.             OUT = "That's not coming back.",
  491.         },
  492.         CATCOON = "Catty vermin.",
  493.         CATCOONDEN =
  494.         {
  495.             GENERIC = "Vermin housing.",
  496.             EMPTY = "Well, I guess that's that.",
  497.         },
  498.         CATCOONHAT = "Dead head.",
  499.         COONTAIL = "Tale of tails.",
  500.         COOKPOT =
  501.         {
  502.             COOKING_LONG = "Wait for it...",
  503.             COOKING_SHORT = "Here it comes!",
  504.             DONE = "Finally, some quality grub.",
  505.             EMPTY = "Just the thought makes my mouth water.",
  506.             BURNT = "A bit overdone for my tastes.",
  507.         },
  508.  
  509.         COMPASS =
  510.         {
  511.             GENERIC= "I've lost my way.",
  512.             N = "North.",
  513.             S = "South.",
  514.             E = "East.",
  515.             W = "West.",
  516.             NE = "Northeast.",
  517.             SE = "Southeast.",
  518.             NW = "Northwest.",
  519.             SW = "Southwest.",
  520.         },
  521.  
  522.         EYEBRELLAHAT = "Eye to the sky.",
  523.         GRASSGEKKO =
  524.         {
  525.             GENERIC = "I'm sure its tail grows back.", 
  526.             DISEASED = "It's sickly and frail.",
  527.         },
  528.         ARMORDRAGONFLY = "That's some fly mail.",
  529.         DRAGON_SCALES = "Fiery.",
  530.         DRAGONFLYCHEST = "Those scales sure are nifty.",
  531.         DECIDUOUSTREE =
  532.         {
  533.             BURNING = "Oops.",
  534.             BURNT = "Bathed in fire.",
  535.             POISON = "Shut your maw!",
  536.             CHOPPED = "That's not about to grow back.",
  537.             GENERIC = "An acquaintance of mine describes them as \"leafy\".",
  538.         },
  539.         ACORN_COOKED = "Over an open fire.",
  540.         BIRCHNUTDRAKE = "A nut with legs! How terrifying!",
  541.         FARMPLOT =
  542.         {
  543.             GENERIC = "Do I look like a farmer?",
  544.             GROWING = "I have better things to do than watch plants grow.",
  545.             NEEDSFERTILIZER = "It needs to be... refreshed.",
  546.             BURNT = "A harvest of ashes.",
  547.         },
  548.         COLDFIREPIT =
  549.         {
  550.             EMBERS = "Someone should attend to that.",
  551.             GENERIC = "A fire pit.",
  552.             HIGH = "A roaring, cold fire.",
  553.             LOW = "It's getting low.",
  554.             NORMAL = "It's cold.",
  555.             OUT = "It's gone warm.",
  556.         },
  557.         FIRESUPPRESSOR =
  558.         {  
  559.             ON = "Begone, fire!",
  560.             OFF = "Quiet before the storm.",
  561.             LOWFUEL = "Not much fuel left.",
  562.         },
  563.         ICEHAT = "Strap some ice on your head.",
  564.         LIGHTNINGGOAT =
  565.         {
  566.             GENERIC = "What's it always chewing on?",
  567.             CHARGED = "Chaaarge!",
  568.         },
  569.         LIGHTNINGGOATHORN = "It'd make a nice horn.",
  570.         GOATMILK = "It's charged with nutrients.",
  571.         MEATRACK =
  572.         {
  573.             DONE = "Like the desert.",
  574.             DRYING = "Still moist.",
  575.             DRYINGINRAIN = "Moist and staying that way.",
  576.             GENERIC = "It can dry meats so they'll last longer.",
  577.             BURNT = "It's too brittle to hang meat on now.",
  578.         },
  579.         MERMHEAD =
  580.         {
  581.             GENERIC = "The eyes follow you around.",
  582.             BURNT = "Roasted merm head. Delicious.",
  583.         },
  584.         MERMHOUSE =
  585.         {
  586.             GENERIC = "They copied the pigs, but they're even less intelligent.",
  587.             BURNT = "Well, it burns just as well as the pigs' version.",
  588.         },
  589.         FLOWERSALAD = "Leafy goodness.",
  590.         ICECREAM = "Sundae, sundae, sundae!",
  591.         WATERMELONICLE = "The case is cold on the melon.",
  592.         TRAILMIX = "Nuts and berries. No bolts.",
  593.         HOTCHILI = "Hot as heck!",
  594.         GUACAMOLE = "There's a mole in the mix.",
  595.         MOOSE = "It's definitely from the North, whatever that is.",
  596.         MOOSEEGG = "Ride the lightning, you big egg.",
  597.         MOSSLING = "That's a fluffy... thing.",
  598.         FEATHERFAN = "Is it windy out or is it just this fan?",
  599.         MINIFAN = "This pathetic device... gets the job done.",
  600.         GOOSE_FEATHER = "I could use a pillow filled with these.",
  601.         STAFF_TORNADO = "Wind power.",
  602.         PIGHEAD =
  603.         {  
  604.             GENERIC = "Er... charming.",
  605.             BURNT = "Pig roast!",
  606.         },
  607.         PIGHOUSE =
  608.         {
  609.             FULL = "I'd go inside too, if I was him.",
  610.             GENERIC = "It is not a sound structure.",
  611.             LIGHTSOUT = "I'll huff and I'll puff!",
  612.             BURNT = "Let's see you hide in there now.",
  613.         },
  614.         FERTILIZER = "It's not gentlemanly to carry manure in one's hands.",
  615.         RAINOMETER =
  616.         {  
  617.             GENERIC = "I could just look up and learn the same thing.",
  618.             BURNT = "The rain did not come in time.",
  619.         },
  620.         RAINCOAT = "Out, out rain!",
  621.         RAINHAT = "Not the most dapper of hats, but quite necessary.",
  622.         RESEARCHLAB =
  623.         {  
  624.             GENERIC = "I can't believe I forgot how to build those things.",
  625.             BURNT = "The fire learned how to burn it down.",
  626.         },
  627.         RESEARCHLAB2 =
  628.         {
  629.             GENERIC = "It unlocks recipes of middling utility.",
  630.             BURNT = "Flames have swallowed it whole.",
  631.         },
  632.         RESEARCHLAB3 =
  633.         {
  634.             GENERIC = "This is where I do my own personal research.",
  635.             BURNT = "Research complete.",
  636.         },
  637.         RESEARCHLAB4 =
  638.         {
  639.             GENERIC = "Quite a dapper machine.",
  640.             BURNT = "That was its final act.",
  641.         },
  642.         RESURRECTIONSTATUE =
  643.         {
  644.             GENERIC = "I'm not above using this.",
  645.             BURNT = "No one will be using that any longer.",
  646.         },
  647.         ROCK_ICE =
  648.         {
  649.             GENERIC = "I could get a chip of ice off the old block.",
  650.             MELTED = "It's just a puddle.",
  651.         },
  652.         ROCK_ICE_MELTED = "It's just a puddle.",
  653.         ICE = "Baby glaciers.",
  654.         REFLECTIVEVEST = "Safety before dapperness.",
  655.         HAWAIIANSHIRT = "The dapperest of them all.",
  656.         TENT =
  657.         {
  658.             GENERIC = "That's a bit rustic for my taste.",
  659.             BURNT = "That's a bit burned for my taste.",
  660.         },
  661.         SIESTAHUT =
  662.         {
  663.             GENERIC = "Rustic, but excellent shade.",
  664.             BURNT = "So much for the shade thing.",
  665.         },
  666.         TRANSISTOR = "I don't understand how it works, but it does.",
  667.         TREASURECHEST =
  668.         {
  669.             GENERIC = "A place to store loot.",
  670.             BURNT = "It won't store anything now.",
  671.         },
  672.         SACRED_CHEST =
  673.         {
  674.             GENERIC = "A relic best forgotten.",
  675.             LOCKED = "It seems I am to be judged.",
  676.         },
  677.         TUMBLEWEED = "Tumble on, weed.",
  678.         GRASS_UMBRELLA = "It's more \"pretty\" than \"dapper\".",
  679.         UNIMPLEMENTED = "Just what are you up to now, Charlie?",
  680.         WALL_HAY =
  681.         {  
  682.             GENERIC = "It's a tinderbox.",
  683.             BURNT = "I told you so.",
  684.         },
  685.         WALL_WOOD =
  686.         {
  687.             GENERIC = "Moderately tough, but flammable.",
  688.             BURNT = "Not tough, nor flammable.",
  689.         },
  690.         WARDROBE =
  691.         {
  692.             GENERIC = "Fashion without function.",
  693.             BURNING = "Oops.",
  694.             BURNT = "Dapperness is a state of mind.",
  695.         },
  696.         WARG = "The alpha!",
  697.         WATERMELON = "It's mostly water. Fibrous, sweet water.",
  698.         WATERMELON_COOKED = "Grillermelon.",
  699.         WATERMELONHAT = "This is one way to keep cool. And sticky.",
  700.         WINTEROMETER =
  701.         {
  702.             GENERIC = "Not the most useful invention, is it?",
  703.             BURNT = "Who cares?",
  704.         },
  705.         LIVINGTREE = "It's got a face.",
  706.         ICESTAFF = "Cool staff.",
  707.         WAXWELLJOURNAL = "I'm so sorry Charlie.",
  708.         WORMLIGHT = "What a neat trick.",
  709.         WORMLIGHT_LESSER = "This one isn't very good.",
  710.         WORM =
  711.         {
  712.             PLANT = "You aren't fooling me, plant.",
  713.             DIRT = "Something stirs.",
  714.             WORM = "I didn't make that one! Honest!",
  715.         },
  716.         WORMLIGHT_PLANT = "You aren't fooling me, plant.",
  717.         EEL = "It slithers all the way down.",
  718.         EEL_COOKED = "Still rather grotesque.",
  719.         UNAGI = "It will have to do.",
  720.         EYETURRET = "Some of my better work.",
  721.         EYETURRET_ITEM = "Now it just needs to be set up.",
  722.         MINOTAURHORN = "A regrettable end, my old friend.",
  723.         MINOTAURCHEST = "It's almost like he's still alive.",
  724.         THULECITE_PIECES = "Several of these piles could be combined to form a bigger piece.",
  725.         POND_ALGAE = "It's some algae.",
  726.         GREENSTAFF = "It is a focusing tool.",
  727.         GIFT = "An elegantly wrapped social obligation.",
  728.         GIFTWRAP = "For wrapping odds and ends...",
  729.         POTTEDFERN = "How quaint.",
  730.         SUCCULENT_POTTED = "You're hard to kill. I respect that.",
  731.         SUCCULENT_PLANT = "Doesn't look that succulent to me.",
  732.         SUCCULENT_PICKED = "It didn't put up much of a fight.",
  733.         SENTRYWARD = "This is a conduit for strong revelatory magicks.",
  734.         TOWNPORTAL =
  735.         {
  736.             GENERIC = "Walking gets tiresome, you know.",
  737.             ACTIVE = "The magic beckons!",
  738.         },
  739.         TOWNPORTALTALISMAN =
  740.         {
  741.             GENERIC = "An impure orange gem.",
  742.             ACTIVE = "The magic beckons!",
  743.         },
  744.         WETPAPER = "It's absorbent, at any rate.",
  745.         WETPOUCH = "There's something inside it.",
  746.         MOONROCK_PIECES = "This might be bad.",
  747.         MOONBASE =
  748.         {
  749.             GENERIC = "I had thought these all destroyed eons ago.",
  750.             BROKEN = "Ruins of an ancient relic.",
  751.             STAFFED = "Something magic-y needs to happen, I think.",
  752.             WRONGSTAFF = "Waste of a good staff.",
  753.             MOONSTAFF = "The staff is powered by the \"moon's\" energy.",
  754.         },
  755.         MOONDIAL =
  756.         {
  757.             GENERIC = "The gem conjures water springs in conjunction with the \"moon's\" cycles.",
  758.             NIGHT_NEW = "The... \"moon\"... has retreated for now.",
  759.             NIGHT_WAX = "The \"moon\" is waxing.",
  760.             NIGHT_FULL = "The \"moon\" is full in the sky.",
  761.             NIGHT_WANE = "The \"moon\" is on the wane.",
  762.             CAVE = "The cave provides sanctuary from the \"moon's\" prying eyes.",
  763.         },
  764.        
  765.         THULECITE = "An exceedingly rare but useful material.",
  766.         ARMORRUINS = "Thulecite meshes so well with nightmare fuel.",
  767.         ARMORSKELETON = "Like all things, it craves the fuel.",
  768.         SKELETONHAT = "A most tragic and unfitting end.",
  769.         RUINS_BAT = "The fuel runs deep in this.",
  770.         RUINSHAT = "Fuel must flow.",
  771.         NIGHTMARE_TIMEPIECE = --Keeps track of the nightmare cycle
  772.         {
  773.             CALM = "The heart of the city is still.",   --calm phase
  774.             WARN = "It beats once again.",  --Before nightmare
  775.             WAXING = "The pulse is quickening.", --Nightmare Phase first 33%
  776.             STEADY = "The pulse is holding steady.", --Nightmare 33% - 66%
  777.             WANING = "The pulse is waning.", --Nightmare 66% +
  778.             DAWN = "It calms once more.", --After nightmare
  779.             NOMAGIC = "The pulse has no influence here.", --Place with no nightmare cycle.
  780.         },
  781.         BISHOP_NIGHTMARE = "They degrade without proper upkeep.",
  782.         ROOK_NIGHTMARE = "The builders have left it in a state of abandonment.",
  783.         KNIGHT_NIGHTMARE = "It looks beyond repair.",
  784.         MINOTAUR = "My my, the fuel has changed you.",  --Monster in labyrinth
  785.         SPIDER_DROPPER = "Creatures in this world evolve at a terrifying rate.",    --White spider that comes from the roof
  786.         NIGHTMARELIGHT = "The overuse of fuel was their downfall.", --Lights that activate during nightmare.
  787.         MULTITOOL_AXE_PICKAXE = "The duality of mine.", --Works as axe and pickaxe
  788.         GREENGEM = "Only the nightmare fuel will unlock its true potential.",
  789.         ORANGESTAFF = "It's a focusing tool.",  --Teleports player.
  790.         YELLOWAMULET = "This will make me stand out.",  --Emits light, player walks faster.
  791.         GREENAMULET = "A crutch for pitiful mortals without godlike powers. What?", --Reduce cost of crafting
  792.  
  793.         SLURPER = "Simple creatures. They exist only to sleep and feed.",
  794.         SLURPER_PELT = "In death, this creature will serve me!",
  795.         SLURPERPELT = "In death, this creature will serve me!",
  796.         ARMORSLURPER = "Wet, soggy, and oddly filling.",
  797.         ORANGEAMULET = "Simple magic is often the best.",
  798.         YELLOWSTAFF = "With a bigger gem it would be so much more powerful.",
  799.         YELLOWGEM = "I can sense magic in it.",
  800.         ORANGEGEM = "This will be quite powerful with some fuel.",
  801.         OPALSTAFF = "The charge has made it incredibly powerful.",
  802.         OPALPRECIOUSGEM = "A sizable magic gem.",
  803.         TELEBASE =
  804.         {
  805.             VALID = "That should do the trick.",
  806.             GEMS = "The fuel needs more focal points.",
  807.         },
  808.         GEMSOCKET =
  809.         {
  810.             VALID = "This one's ready.",
  811.             GEMS = "The fuel needs a focus.",
  812.         },
  813.         STAFFLIGHT = "That should chase the shadows away.",
  814.         STAFFCOLDLIGHT = "An impressively condensed point of freezing magic.",
  815.         ANCIENT_ALTAR =
  816.         {
  817.             WORKING = "Where are their gods now?",
  818.             BROKEN = "This can be partially restored.",
  819.         },
  820.         ANCIENT_ALTAR = "Where are their gods now?",
  821.         ANCIENT_ALTAR_BROKEN = "This can be partially restored.",
  822.  
  823.         ANCIENT_STATUE = "A once proud race.",
  824.  
  825.         CAVE_BANANA = "Ashes in one's mouth.",
  826.         CAVE_BANANA_COOKED = "Even worse than raw.",
  827.         CAVE_BANANA_TREE = "It looks like a banana, but I'm not buying it.",
  828.         CAVE_BANANA_BURNT = "I refuse to be held responsible for that.",
  829.         ROCKY = "I banished these guys down here for a reason.",
  830.         SCORCHED_SKELETON = "At least the fire cut down on the smell.",
  831.  
  832.         HOUNDSTOOTH = "It could be used for fashion.",
  833.         ARMORSNURTLESHELL = "That is not dapper at all.",
  834.         BAT = "Ugh. Ugly beasts.",
  835.         BATBAT = "Violence has never felt better.",
  836.         BATWING = "I'm not eating that.",
  837.         BATWING_COOKED = "I'm still not eating that.",
  838.         BATCAVE = "Ugh. It stinks.",
  839.         BEDROLL_FURRY = "At least they're good for something.",
  840.         BUNNYMAN = "It reminds me of my old act.",
  841.         FLOWER_CAVE = "It's so dark down here.",
  842.         GUANO = "Disgusting!",
  843.         LANTERN = "I hope it keeps Them away.",
  844.         LIGHTBULB = "It will run out eventually.",
  845.         MANRABBIT_TAIL = "Silly rabbit.",
  846.         MUSHROOMHAT = "It possesses a spritely magic.",
  847.         MUSHROOM_LIGHT2 =
  848.         {
  849.             ON = "A light to repel the encroaching shadow.",
  850.             OFF = "I'm partial to the lavender shade, myself.",
  851.             BURNT = "Who ordered the mushroom flambe?",
  852.         },
  853.         MUSHROOM_LIGHT =
  854.         {
  855.             ON = "A rather pale light.",
  856.             OFF = "I suppose we're decorating with fungus now.",
  857.             BURNT = "C'est la vie.",
  858.         },
  859.         SLEEPBOMB = "It appears to be a sleeping bag.",
  860.         MUSHROOMBOMB = "It's gonna blow!",
  861.         SHROOM_SKIN = "I hope the warts are not contagious.",
  862.         TOADSTOOL_CAP =
  863.         {
  864.             EMPTY = "It's a dirt hole.",
  865.             INGROUND = "That looks filthy.",
  866.             GENERIC = "Pitiful. I'll make short work of that 'shroom.",
  867.         },
  868.         TOADSTOOL =
  869.         {
  870.             GENERIC = "What an abomination!",
  871.             RAGE = "It is coursing with fungal power!",
  872.         },
  873.         MUSHROOMSPROUT =
  874.         {
  875.             GENERIC = "I don't like how much magic is collecting in that.",
  876.             BURNT = "Singing it released the toxic cloud!",
  877.         },
  878.         MUSHTREE_TALL =
  879.         {
  880.             GENERIC = "It smells of rot and failure.",
  881.             BLOOM = "It's spawning.",
  882.         },
  883.         MUSHTREE_MEDIUM =
  884.         {
  885.             GENERIC = "Where's Waldo?",
  886.             BLOOM = "I hope I'm not standing next to it when it goes off.",
  887.         },
  888.         MUSHTREE_SMALL =
  889.         {
  890.             GENERIC = "Ugh, it smells bad.",
  891.             BLOOM = "Oh fine, do what you like.",
  892.         },
  893.         MUSHTREE_TALL_WEBBED = "Could it get any less appealing?",
  894.         SPORE_TALL =
  895.         {
  896.             GENERIC = "How can a seed be so cheerful?",
  897.             HELD = "I hope it doesn't stain my jacket.",
  898.         },
  899.         SPORE_MEDIUM =
  900.         {
  901.             GENERIC = "Magical red, and yet it holds no power of use to me.",
  902.             HELD = "I hope it doesn't stain my jacket.",
  903.         },
  904.         SPORE_SMALL =
  905.         {
  906.             GENERIC = "Hateful, ambulatory whimsy.",
  907.             HELD = "I hope it doesn't stain my jacket.",
  908.         },
  909.         SLURTLE = "I don't remember those...",
  910.         SLURTLE_SHELLPIECES = "Some cracks can't be mended.",
  911.         SLURTLEHAT = "This will keep me standing, if I need to fight.",
  912.         SLURTLEHOLE = "That's revolting.",
  913.         SLURTLESLIME = "There must be a better way.",
  914.         SNURTLE = "That's strange. They must be new.",
  915.         SPIDER_HIDER = "It's a tricky one.",
  916.         SPIDER_SPITTER = "Aggressive little thing, isn't it?",
  917.         SPIDERHOLE = "How did that get down here?",
  918.         SPIDERHOLE_ROCK = "How did that get down here?",
  919.         STALAGMITE = "Rocks. How dull.",
  920.         STALAGMITE_TALL = "Stalagmite. How dull.",
  921.  
  922.         POWCAKE = "What foul manifestation of evil is this?",
  923.         CAVE_ENTRANCE = "I plugged it a long time ago.",
  924.         CAVE_ENTRANCE_RUINS = "Probably shouldn't venture any deeper.",
  925.  
  926.         CAVE_ENTRANCE_OPEN =
  927.         {
  928.             GENERIC = "That was not a good idea!",
  929.             OPEN = "Off to plunder the depths.",
  930.             FULL = "When it's less claustrophobic, perhaps.",
  931.         },
  932.         CAVE_EXIT =
  933.         {
  934.             GENERIC = "Get me out of here!",
  935.             OPEN = "Onward to the next thing.",
  936.             FULL = "I'd rather stay here than mingle with the crowds above.",
  937.         },
  938.  
  939.         MAXWELLPHONOGRAPH = "That accursed thing!",
  940.         --...
  941.         BOOMERANG = "Beats getting your hands dirty.",
  942.         PIGGUARD = "Blech. Disgusting brute.",
  943.         ABIGAIL = "Why won't these mortals just stay dead?",
  944.         ADVENTURE_PORTAL = "So that's where I left that thing!",
  945.         AMULET = "It channels the darkest energies of the universe.",
  946.         ANIMAL_TRACK = "Some dumb beast passed through here.",
  947.         ARMORGRASS = "Direct confrontation is quite gauche.",
  948.         ARMORMARBLE = "That really isn't my style.",
  949.         ARMORWOOD = "Ugh. I'm not typically one for vulgar fisticuffs.",
  950.         ARMOR_SANITY = "Wrap yourself in the nightmare. Embrace it.",
  951.         ASH =
  952.         {
  953.             GENERIC = "A fine powder that smells of destruction.",
  954.             REMAINS_GLOMMERFLOWER = "There's always another Glommer.",
  955.             REMAINS_EYE_BONE = "Don't worry. There will be more Chesters.",
  956.             REMAINS_THINGIE = "My trip through the portal made it unrecognizable.",
  957.         },
  958.         AXE = "Sometimes the direct approach is best.",
  959.         BABYBEEFALO =
  960.         {
  961.             GENERIC = "They're even ugly as infants.",
  962.             SLEEPING = "Seems we've a few hours of reprieve.",
  963.         },
  964.         BUNDLE = "Nice and snug.",
  965.         BUNDLEWRAP = "I guess we could wrap a few things up.",
  966.         BACKPACK = "I wish there were porters around here.",
  967.         BACONEGGS = "Now that is a proper breakfast.",
  968.         BANDAGE = "Sticky and gooey and good for putting on booboos.",
  969.         BASALT = "I made a rock so heavy that even I can't lift it.",
  970.         BEARDHAIR = "Hirsute.",
  971.         BEDROLL_STRAW = "I don't like sleeping rough.",
  972.         BEEQUEEN = "I didn't make that one! Really!",
  973.         BEEQUEENHIVE =
  974.         {
  975.             GENERIC = "I am not getting that on my shoes.",
  976.             GROWING = "Now what are those bees up to?",
  977.         },
  978.         BEEQUEENHIVEGROWN = "I don't see what all the buzz is about.",
  979.         BEEGUARD = "Keep your backside to yourself, madam!",
  980.         HIVEHAT = "Makes one feel like royalty.",
  981.         MINISIGN =
  982.         {
  983.             GENERIC = "It was drawn in a steady hand.",
  984.             UNDRAWN = "There's nothing on it, currently.",
  985.         },
  986.         MINISIGN_ITEM = "A sign is useless if it has nothing to mark.",
  987.         BEE =
  988.         {
  989.             GENERIC = "They work so hard, the fools.",
  990.             HELD = "Now what do I do with it?",
  991.         },
  992.         BEEBOX =
  993.         {
  994.             FULLHONEY = "So tempting, but so full of bees.",
  995.             GENERIC = "It holds the bees.",
  996.             NOHONEY = "Why do the bees not serve me?",
  997.             SOMEHONEY = "I should wait a bit longer.",
  998.             BURNT = "Honey roasted.",
  999.             READY = "So tempting, but so full of bees.",
  1000.         },
  1001.         MUSHROOM_FARM =
  1002.         {
  1003.             STUFFED = "It's so full it's almost obscene.",
  1004.             LOTS = "The mushrooms have really taken to the log.",
  1005.             SOME = "They seem to be doing well.",
  1006.             EMPTY = "Smells... \"piney\".", -- tell the player to put a mushroom or spore into the farm to get things started
  1007.             ROTTEN = "Rotten, all the way through. I relate.", -- tell the player to put a log into the farm to restore it
  1008.             BURNT = "Only ash and ruin remain here.",
  1009.             SNOWCOVERED = "Nothing grows in these frigid wastes.",
  1010.         },
  1011.         BEEFALO =
  1012.         {
  1013.             FOLLOWER = "Aw nuts, it's following me.",
  1014.             GENERIC = "Just look at that stupid beast.",
  1015.             NAKED = "Now it looks dumb AND pathetic.",
  1016.             SLEEPING = "It's only marginally less stupid when it's asleep.",
  1017.             --Domesticated states:
  1018.             DOMESTICATED = "I like a creature that knows its place.",
  1019.             ORNERY = "Yes, you understand how this works.",
  1020.             RIDER = "I'd only ride you if I was desperate.",
  1021.             PUDGY = "I suppose some people might find that charming.",
  1022.         },
  1023.         BEEFALOHAT = "How unfashionable.",
  1024.         BEEFALOWOOL = "It smells like a barn.",
  1025.         BEEHAT = "I'll wear it if I have to.",
  1026.         BEESWAX = "I miss sealing a good letter.",
  1027.         BEEHIVE = "Not the bees!",
  1028.         BEEMINE = "They wait so patiently.",
  1029.         BEEMINE_MAXWELL = "Maybe I shouldn't have put that there.",
  1030.         --...
  1031.         BERRIES = "Sigh. If I have to.",
  1032.         BERRIES_COOKED = "A little more refined, at least.",
  1033.         BERRIES_JUICY = "Delightfully sweet with a subtle hint of tartness.",
  1034.         BERRIES_JUICY_COOKED = "They're quite delicious, actually.",
  1035.         BERRYBUSH =
  1036.         {
  1037.             BARREN = "It needs manure.",
  1038.             WITHERED = "Too hot for that little bush.",
  1039.             GENERIC = "Reduced to eating berries. Sigh.",
  1040.             PICKED = "And now we wait.",
  1041.             DISEASED = "What has brought this blight upon my world?",
  1042.             DISEASING = "Looks a little off, if you ask me.",
  1043.             BURNING = "It better not start talking to me.",
  1044.         },
  1045.         BERRYBUSH_JUICY =
  1046.         {
  1047.             BARREN = "It looks to be in need of assistance. Fertilizer, perhaps?",
  1048.             WITHERED = "I know the feeling.",
  1049.             GENERIC = "The berries will stay fresh as long as I leave them there.",
  1050.             PICKED = "I fear I'll have to wait.",
  1051.             DISEASED = "What has brought this blight upon my world?",
  1052.             DISEASING = "Looks a little off, if you ask me.",
  1053.             BURNING = "It better not start talking to me.",
  1054.         },
  1055.         BIRDCAGE =
  1056.         {
  1057.             GENERIC = "You'll never get me behind bars again.",
  1058.             OCCUPIED = "I feel for ya, feathers.",
  1059.             SLEEPING = "You'll still be in there when you wake up.",
  1060.             HUNGRY = "What's all the fuss about, feathers?",
  1061.             STARVING = "Oh, come on. I fed you last week.",
  1062.             DEAD = "That's a deep sleep.",
  1063.             SKELETON = "Maybe he wasn't sleeping.",
  1064.         },
  1065.         BIRDTRAP = "They keep falling for it!",
  1066.         BIRD_EGG = "I like to think of it as baby bird prison.",
  1067.         BIRD_EGG_COOKED = "Sunny side up.",
  1068.         BISHOP = "I'm especially proud of that piece.",
  1069.         BLOWDART_FIRE = "Just make sure to breathe out.",
  1070.         BLOWDART_SLEEP = "Call me \"Mr. Sandman\".",
  1071.         BLOWDART_PIPE = "A glorious tube of pain!",
  1072.         BLOWDART_YELLOW = "Never strikes the same place twice, except when it does.",
  1073.         BLUEAMULET = "It's frosted over.",
  1074.         BLUEGEM = "Blue brings ice.",
  1075.         BLUEPRINT =
  1076.         {
  1077.             COMMON = "I know all about that. I... just forgot.",
  1078.             RARE = "A rare blueprint, indeed.",
  1079.         },
  1080.         SKETCH = "I'll need somewhere to sculpt it.",
  1081.         --BELL_BLUEPRINT = "Never sell your sole for forbidden knowledge.",
  1082.         BLUE_CAP = "What could go wrong?",
  1083.         BLUE_CAP_COOKED = "Umami!",
  1084.         BLUE_MUSHROOM =
  1085.         {
  1086.             GENERIC = "The blue ones are good for, uh, something.",
  1087.             INGROUND = "It's not ready.",
  1088.             PICKED = "Another time, maybe?",
  1089.         },
  1090.         BOARDS = "Roughly hewn.",
  1091.         BOAT = "It's not going anywhere.",
  1092.         BONESTEW = "Leave no scrap unused.",
  1093.         BUGNET = "Good for capturing defenseless insects.",
  1094.         BUSHHAT = "There's room in there for me.",
  1095.         BUTTER = "Some puns are irresistible.",
  1096.         BUTTERFLY =
  1097.         {
  1098.             GENERIC = "It's a flying flower.",
  1099.             HELD = "It would be a shame if someone ripped the wings off of it.",
  1100.         },
  1101.         BUTTERFLYMUFFIN = "That should stop its incessant flapping.",
  1102.         BUTTERFLYWINGS = "Ha ha ha. I got him!",
  1103.         CAMPFIRE =
  1104.         {
  1105.             EMBERS = "I'm going to lose it.",
  1106.             GENERIC = "How comforting.",
  1107.             HIGH = "That will keep Charlie away for now.",
  1108.             LOW = "It needs fuel.",
  1109.             NORMAL = "Fiery.",
  1110.             OUT = "That's not coming back.",
  1111.         },
  1112.         CANE = "It has pictures of fast things carved into it.",
  1113.         CARROT = "I'm not a fan of vegetables.",
  1114.         CARROT_COOKED = "A little more refined, at least.",
  1115.         CARROT_PLANTED = "How mundane.",
  1116.         CARROT_SEEDS = "Such labor is beneath me.",
  1117.         CARTOGRAPHYDESK =
  1118.         {
  1119.             GENERIC = "Mapmaking is a soothing pastime. Methodical.",
  1120.             BURNING = "Such directionless destruction.",
  1121.             BURNT = "Useless.",
  1122.         },
  1123.         CAVE_FERN = "I'd like to step on it.",
  1124.         CHARCOAL = "Nothing will steal my carbon!",
  1125.  
  1126.         CHESSPIECE_PAWN = "I have no idea what that is.",
  1127.         CHESSPIECE_ROOK =
  1128.         {
  1129.             GENERIC = "It's nice, but where's the rust? The exhaust pipes?",
  1130.             STRUGGLE = "The pieces are in motion!",
  1131.         },
  1132.         CHESSPIECE_KNIGHT =
  1133.         {
  1134.             GENERIC = "A dreadful lack of accordions.",
  1135.             STRUGGLE = "And I thought chivalry was dead!",
  1136.         },
  1137.         CHESSPIECE_BISHOP =
  1138.         {
  1139.             GENERIC = "Could use a few more mechanical bits in my opinion.",
  1140.             STRUGGLE = "The pieces are in motion!",
  1141.         },
  1142.         CHESSPIECE_MUSE = "Must everything be about my shortcomings?",
  1143.         CHESSPIECE_FORMAL = "What a well-dressed figure!",
  1144.         CHESSPIECE_HORNUCOPIA = "This seems cruel.",
  1145.         CHESSPIECE_PIPE = "Ceci n'est pas une pipe. Pity.",
  1146.         CHESSPIECE_DEERCLOPS = "I don't like winters.",
  1147.         CHESSPIECE_BEARGER = "A brute.",
  1148.         CHESSPIECE_MOOSEGOOSE = "What an imbecilic expression.",
  1149.         CHESSPIECE_DRAGONFLY = "It never stood a chance.",
  1150.         CHESSJUNK1 = "There's a reason I never finished that.",
  1151.         CHESSJUNK2 = "That one was a jerk.",
  1152.         CHESSJUNK3 = "Didn't like that one's face.",
  1153.         CHESTER = "Annoying little monster. Has his uses, though.",
  1154.         CHESTER_EYEBONE =
  1155.         {
  1156.             GENERIC = "Stop looking at me!",
  1157.             WAITING = "What is it waiting for?",
  1158.         },
  1159.         COOKEDMANDRAKE = "It has lost a lot of its power.",
  1160.         COOKEDMEAT = "It smells less like barnyard, now.",
  1161.         COOKEDMONSTERMEAT = "It's still filthy.",
  1162.         COOKEDSMALLMEAT = "Well, at least it's not moving anymore.",
  1163.         CORN = "High in fructose.",
  1164.         CORN_COOKED = "A little more refined, at least.",
  1165.         CORN_SEEDS = "Such labor is beneath me.",
  1166.         CANARY =
  1167.         {
  1168.             GENERIC = "How do these things keep getting into my world?",
  1169.             HELD = "Bait.",
  1170.         },
  1171.         CANARY_POISONED = "You look atrocious.",
  1172.         CRITTERLAB = "Am I being watched by that rock?",
  1173.         CRITTER_GLOMLING = "You are much too trusting, friend.",
  1174.         CRITTER_DRAGONLING = "Just like old times.",
  1175.         CRITTER_LAMB = "Quit nibbling my coattails.",
  1176.         CRITTER_PUPPY = "You're a slobbery little chap, aren't you?",
  1177.         CRITTER_KITTEN = "A wholly agreeable animal.",
  1178.         CRITTER_PERDLING = "You're as fowl as I am!",
  1179.  
  1180.         CROW =
  1181.         {
  1182.             GENERIC = "I don't know how they got here.",
  1183.             HELD = "Shhhh... My pretty.",
  1184.         },
  1185.         LICHEN = "This fungus survived the downfall.",
  1186.         CUTLICHEN = "Dry, crumbly, sustaining.",
  1187.         CUTGRASS = "The mundane stuff of the earth.",
  1188.         CUTREEDS = "I think I could build something useful from this.",
  1189.         CUTSTONE = "The building blocks of civilization.",
  1190.         DEADLYFEAST = "It smells... noxious.",
  1191.         DEER =
  1192.         {
  1193.             GENERIC = "Well it's certainly not deer to me.",
  1194.             ANTLER = "What a staggering sight!",
  1195.         },
  1196.         DEER_ANTLER = "Filthy.",
  1197.         DEER_GEMMED = "The gem imbues its attacks with a fearsome power.",
  1198.         KLAUSSACKKEY = "Magic has done things to this beast's horn.",
  1199.         DEERCLOPS = "Even I'm afraid of that guy.",
  1200.         DEERCLOPS_EYEBALL = "Deerclops are so myopic.",
  1201.         DEPLETED_GRASS =
  1202.         {
  1203.             GENERIC = "That's not doing anyone any good.",
  1204.         },
  1205.         GOGGLESHAT = "Not my sort of fashion.",
  1206.         DESERTHAT = "Function over form.",
  1207.         DIRTPILE = "That looks out-of-place.",
  1208.         DIVININGROD =
  1209.         {
  1210.             COLD = "Mostly just background noise.",
  1211.             GENERIC = "I can use this to find my missing parts.",
  1212.             HOT = "It must be right under my nose!",
  1213.             WARM = "This is the right direction.",
  1214.             WARMER = "I should keep my eyes peeled.",
  1215.         },
  1216.         DIVININGRODBASE =
  1217.         {
  1218.             GENERIC = "It's the starting mechanism.",
  1219.             READY = "I need to insert the divining rod.",
  1220.             UNLOCKED = "Progress!",
  1221.         },
  1222.         DIVININGRODSTART = "The portals lead to the next rod.",
  1223.         DRAGONFLY = "A fiery fly.",
  1224.         DRAGONFLYFURNACE =
  1225.         {
  1226.             HAMMERED = "How undignified.",
  1227.             GENERIC = "Such a spiffy design!", --no gems
  1228.             NORMAL = "With only one gem it is only moderately scorching.", --one gem
  1229.             HIGH = "The red gems are producing a sweltering heat.", --two gems
  1230.         },
  1231.  
  1232.         HUTCH = "Stick your tongue in. You're getting slobber on my pantlegs.",
  1233.         HUTCH_FISHBOWL =
  1234.         {
  1235.             GENERIC = "Better him in that bowl than me.",
  1236.             WAITING = "His spirit is free now.",
  1237.         },
  1238.        
  1239.         LAVAE = "Foul beast! Know your place!",
  1240.         LAVAE_COCOON = "It's no threat in this state.",
  1241.         LAVAE_PET =
  1242.         {
  1243.             STARVING = "I think it's going to die!",
  1244.             HUNGRY = "It's hungry. Why is it hungry?",
  1245.             CONTENT = "It's happy with me, and I with it.",
  1246.             GENERIC = "You're not a hellbeast, are you? Nooo. Just misunderstood!",
  1247.         },
  1248.         LAVAE_EGG =
  1249.         {
  1250.             GENERIC = "It's alive in there.",
  1251.         },
  1252.         LAVAE_EGG_CRACKED =
  1253.         {
  1254.             COLD = "I knew I would make a terrible pa-pa.",
  1255.             COMFY = "I can say with pride that it is comfy and cozy.",
  1256.         },
  1257.         LAVAE_TOOTH = "The lavae's baby tooth.",
  1258.  
  1259.         LAVASPIT =
  1260.         {
  1261.             HOT = "Spitfire.",
  1262.             COOL = "It's cold and dry now.",
  1263.         },
  1264.         LAVA_POND = "A touch hot, but it could cook my food in a pinch.",
  1265.         DRAGONFRUIT = "Exotic and delicious.",
  1266.         DRAGONFRUIT_COOKED = "A little more refined, at least.",
  1267.         DRAGONFRUIT_SEEDS = "Such labor is beneath me.",
  1268.         DRAGONPIE = "Simply exquisite.",
  1269.         DRUMSTICK = "It tastes strangely like berries.",
  1270.         DRUMSTICK_COOKED = "Still tastes like berries.",
  1271.         DUG_BERRYBUSH = "Do I look like a gardener?",
  1272.         DUG_BERRYBUSH_JUICY = "I could find a much better place for it.",
  1273.         DUG_GRASS = "Do I look like a gardener?",
  1274.         DUG_MARSH_BUSH = "Do I look like a gardener?",
  1275.         DUG_SAPLING = "I can't believe I'm reduced to this.",
  1276.         DURIAN = "It's an acquired taste.",
  1277.         DURIAN_COOKED = "A little more refined, at least.",
  1278.         DURIAN_SEEDS = "Such labor is beneath me.",
  1279.         EARMUFFSHAT = "They are at least warm.",
  1280.         EGGPLANT = "Just another boring plant.",
  1281.         EGGPLANT_COOKED = "A little more refined, at least.",
  1282.         EGGPLANT_SEEDS = "Such labor is beneath me.",
  1283.  
  1284.         ENDTABLE =
  1285.         {
  1286.             BURNT = "That was uncalled for.",
  1287.             GENERIC = "Purely decorative.",
  1288.             EMPTY = "An empty vessel awaiting decoration or light.",
  1289.             WILTED = "Every lovely flower must one day wilt.",
  1290.             FRESHLIGHT = "A temporary reprieve from the shadow.",
  1291.             OLDLIGHT = "I believe it is Wilson's turn to fetch bulbs.",
  1292.         },
  1293.         ACORN = "A more outdoorsy type might be able to make something of this.",
  1294.         ACORN_SAPLING = "Huh, it seems to belong in the ground.",
  1295.         EVERGREEN =
  1296.         {
  1297.             BURNING = "Oops.",
  1298.             BURNT = "Bathed in fire.",
  1299.             CHOPPED = "That's not about to grow back.",
  1300.             GENERIC = "An acquaintance of mine describes them as \"piney\".",
  1301.         },
  1302.         EVERGREEN_SPARSE =
  1303.         {
  1304.             BURNING = "Oops.",
  1305.             BURNT = "Dust to dust.",
  1306.             CHOPPED = "I put it out of its misery.",
  1307.             GENERIC = "It looks sickly.",
  1308.         },
  1309.         EYEPLANT = "The Meat Bulb's pawns.",
  1310.         FEATHERHAT = "I always considered myself the peacock of people.",
  1311.         FEATHER_CANARY = "Yellow is the color of naivety.",
  1312.         FEATHER_CROW = "Black is the color of sleep.",
  1313.         FEATHER_ROBIN = "Red is the color of fire.",
  1314.         FEATHER_ROBIN_WINTER = "Grey is the color of pain.",
  1315.         FEATHERPENCIL = "Not as elegant as a quill and inkwell, but it'll do.",
  1316.         FEM_PUPPET = "Better her than me.",
  1317.         FIREFLIES =
  1318.         {
  1319.             GENERIC = "How pretty.",
  1320.             HELD = "I could squish them if I wanted to.",
  1321.         },
  1322.         FIREHOUND = "I put fire gems in there as a joke.",
  1323.         FIREPIT =
  1324.         {
  1325.             EMBERS = "I should attend to that.",
  1326.             GENERIC = "A fire pit.",
  1327.             HIGH = "A roaring fire.",
  1328.             LOW = "It's getting low.",
  1329.             NORMAL = "It's hot.",
  1330.             OUT = "It's gone cold.",
  1331.         },
  1332.         FIRESTAFF = "A basic enchantment, but effective.",
  1333.         FISH = "Fresh from the murky depths.",
  1334.         FISHINGROD = "I will eat for a lifetime.",
  1335.         FISHSTICKS = "These should tide me over.",
  1336.         FISHTACOS = "Cooked fish in a crunchy shell.",
  1337.         FISH_COOKED = "It still stinks.",
  1338.         FLINT = "Ow! I cut my finger!",
  1339.         FLOWER =
  1340.         {
  1341.             GENERIC = "I am filled with the irrational urge to stomp upon it.",
  1342.             ROSE = "This is wrong.",
  1343.         },
  1344.         FLOWER_WITHERED = "It got what it deserved.",
  1345.         FLOWERHAT = "Definitely not my style.",
  1346.         FLOWER_EVIL = "I like that flower.",
  1347.         FOLIAGE = "A meal fit for a peasant.",
  1348.         FOOTBALLHAT = "Ready for the scrimmage.",
  1349.         FOSSIL_PIECE = "Perhaps it is best left in pieces.",
  1350.         FOSSIL_STALKER =
  1351.         {
  1352.             GENERIC = "The beginnings of some demonic beast.",
  1353.             FUNNY = "It will be the laughingstock of the demon community.",
  1354.             COMPLETE = "Was it wise to unleash this upon the world?",
  1355.         },
  1356.         STALKER = "There is no limit to the power of shadows.",
  1357.         STALKER_ATRIUM = "The Atrium's power restored his mind.",
  1358.         STALKER_MINION = "A being of living fuel.",
  1359.         THURIBLE = "Curious. It smells like roses.",
  1360.         ATRIUM_OVERGROWTH = "I can't believe I've forgotten how to read this.",
  1361.         FROG =
  1362.         {
  1363.             DEAD = "It croaked.",
  1364.             GENERIC = "It jumps and licks things.",
  1365.             SLEEPING = "It looks tired.",
  1366.         },
  1367.         FROGGLEBUNWICH = "Has a bit of a kick to it.",
  1368.         FROGLEGS = "Muscular.",
  1369.         FROGLEGS_COOKED = "Stringy.",
  1370.         FRUITMEDLEY = "This would be great with a simple cheese plate.",
  1371.         GEARS = "My pets! What has become of you?",
  1372.         GHOST = "It remembers me!",
  1373.         GOLDENAXE = "It gets sharper with every cut.",
  1374.         GOLDENPICKAXE = "This must be game logic.",
  1375.         GOLDENPITCHFORK = "I'm not sure this was a good investment.",
  1376.         GOLDENSHOVEL = "This shovel is worth a princely sum.",
  1377.         GOLDNUGGET = "This was important to me once.",
  1378.         GRASS =
  1379.         {
  1380.             BARREN = "Needs manure.",
  1381.             WITHERED = "You'd think grass could withstand this heat...",
  1382.             BURNING = "Oops.",
  1383.             GENERIC = "Tufty.",
  1384.             PICKED = "Nothing to harvest.",
  1385.             DISEASED = "What has brought this blight upon my world?",
  1386.             DISEASING = "Looks a little off, if you ask me.",
  1387.         },
  1388.         GREEN_CAP = "I should eat it.",
  1389.         GREEN_CAP_COOKED = "Salty!",
  1390.         GREEN_MUSHROOM =
  1391.         {
  1392.             GENERIC = "Green fungus.",
  1393.             INGROUND = "When do those ones come up?",
  1394.             PICKED = "Been there. Done that.",
  1395.         },
  1396.         GUNPOWDER = "Now THIS I like.",
  1397.         HAMBAT = "An undignified weapon for a less refined time.",
  1398.         HAMMER = "It feels good to undo the work of others.",
  1399.         HEALINGSALVE = "Just a bit of venom and some dirty old ash.",
  1400.         HEATROCK =
  1401.         {  
  1402.             FROZEN = "It's almost too cold to hold.",
  1403.             COLD = "Pleasantly cool.",
  1404.             GENERIC = "A pocketful of stone and temperature.",
  1405.             WARM = "Comfortably lukewarm.",
  1406.             HOT = "It's almost too hot to hold.",
  1407.         },
  1408.         HOME = "There's no place like it.",
  1409.         HOMESIGN =
  1410.         {
  1411.             GENERIC = "\"You are here\"... I wish I wasn't!",
  1412.             UNWRITTEN = "This requires profundity.",
  1413.             BURNT = "Somehow, it says even less now.",
  1414.         },
  1415.         ARROWSIGN_POST =
  1416.         {
  1417.             GENERIC = "\"Thataway\"... Ugh!",
  1418.             UNWRITTEN = "This requires profundity.",
  1419.             BURNT = "Somehow, it says even less now.",
  1420.         },
  1421.         ARROWSIGN_PANEL =
  1422.         {
  1423.             GENERIC = "\"Thataway\"... Ugh!",
  1424.             UNWRITTEN = "This requires profundity.",
  1425.             BURNT = "Somehow, it says even less now.",
  1426.         },
  1427.         HONEY = "Sticky and sweet.",
  1428.         HONEYCOMB = "It's full of bee maggots.",
  1429.         HONEYHAM = "Tender.",
  1430.         HONEYNUGGETS = "These look childish, but they're delicious.",
  1431.         HORN = "Call forth the beasts!",
  1432.         HOUND = "They don't recognize me!",
  1433.         HOUNDBONE = "Hungry devils, aren't they?",
  1434.         HOUNDMOUND = "It's a tunnel down to the hounds' nest.",
  1435.         ICEBOX = "A little piece of winter in a box.",
  1436.         ICEHOUND = "I had a lot of surplus gems!",
  1437.         INSANITYROCK =
  1438.         {
  1439.             ACTIVE = "I can see its true nature now!",
  1440.             INACTIVE = "It only half-exists on this plane.",
  1441.         },
  1442.         JAMMYPRESERVES = "It's soiled my good gloves.",
  1443.         KABOBS = "Cooked to perfection.",
  1444.         KILLERBEE =
  1445.         {
  1446.             GENERIC = "What is that bee so angry about?",
  1447.             HELD = "I've caught a tiger by the tail.",
  1448.         },
  1449.         KNIGHT = "Such quality workmanship!",
  1450.         KOALEFANT_SUMMER = "A distant cousin of the beefalo.",
  1451.         KOALEFANT_WINTER = "It has its winter coat on.",
  1452.         KRAMPUS = "You won't catch me!",
  1453.         KRAMPUS_SACK = "It's really light.",
  1454.         LEIF = "Disgusting creature!",
  1455.         LEIF_SPARSE = "Disgusting creature!",
  1456.         LIGHTNING_ROD =
  1457.         {
  1458.             CHARGED = "Energy flows through it.",
  1459.             GENERIC = "A little bit of protection.",
  1460.         },
  1461.         LITTLE_WALRUS = "A chip off the old block.",
  1462.         LIVINGLOG = "I like the noise they make when you burn them.",
  1463.         LOG =
  1464.         {
  1465.             BURNING = "Well. That was fun while it lasted.",
  1466.             GENERIC = "It's a piece of wood. What more is there to say?",
  1467.         },
  1468.         LUREPLANT = "A vicious plant.",
  1469.         LUREPLANTBULB = "Perhaps I can use this to my advantage.",
  1470.         MALE_PUPPET = "Better him than me.",
  1471.         MANDRAKE_ACTIVE = "Oh shut UP, will you?",
  1472.         MANDRAKE_PLANTED = "What a disturbing root.",
  1473.         MANDRAKE = "My ears are still ringing.",
  1474.  
  1475.         MANDRAKESOUP = "There'll be no more crying out of you.",
  1476.         MANDRAKE_COOKED = "Looks like I got the last meep.",
  1477.         MAPSCROLL = "There's nothing to be gleaned from this.",
  1478.         MARBLE = "It's strong stuff.",
  1479.         MARBLEBEAN = "Let me guess, it grows a marble stalk?",
  1480.         MARBLEBEAN_SAPLING = "Stone cold growth.",
  1481.         MARBLESHRUB = "I've found a shrubbery.",
  1482.         MARBLEPILLAR = "I've always wondered who built those.",
  1483.         MARBLETREE = "How whimsical.",
  1484.         MARSH_BUSH =
  1485.         {
  1486.             BURNING = "I should ask it questions.",
  1487.             GENERIC = "It's twisted and prickly, just like me!",
  1488.             PICKED = "That was painful.",
  1489.         },
  1490.         MARSH_PLANT = "What a generic little plant.",
  1491.         MARSH_TREE =
  1492.         {
  1493.             BURNING = "There it goes.",
  1494.             BURNT = "It's no use to anyone now.",
  1495.             CHOPPED = "Tree 0, Maxwell 1.",
  1496.             GENERIC = "A tree with a foul demeanor.",
  1497.         },
  1498.         MAXWELL = "Looking good!",
  1499.         --This was your fault...
  1500.         MAXWELLHEAD = "Hey, handsome.",
  1501.         --You did this...
  1502.         MAXWELLLIGHT = "Aw, it remembers me.",
  1503.         --You...
  1504.         MAXWELLLOCK = "It keeps the master in the chair.",
  1505.         --You...
  1506.         MAXWELLTHRONE = "It's less painful than it looks. Barely.",
  1507.         --You haven't escaped its pull...
  1508.         MEAT = "I'm used to much finer fare.",
  1509.         MEATBALLS = "My compliments to the chef!",
  1510.         MEAT_DRIED = "My teeth are getting too old for this.",
  1511.         MERM = "They were already here when I arrived.",
  1512.         MINERHAT = "Eventually the firefly will starve.",
  1513.         MONKEY = "I don't have time for you!",
  1514.         MONKEYBARREL = "What a disgusting home.",
  1515.         MONSTERLASAGNA = "It would be unwise to ingest this.",
  1516.         MONSTERMEAT = "How revolting.",
  1517.         MONSTERMEAT_DRIED = "My teeth are getting too old for this.",
  1518.         MOSQUITO =
  1519.         {
  1520.             GENERIC = "Bloody bloodsucking bloodsuckers.",
  1521.             HELD = "I got him.",
  1522.         },
  1523.         MOSQUITOSACK = "A bloody sack. With blood in it.",
  1524.         MOUND =
  1525.         {
  1526.             DUG = "That one's already been done in.",
  1527.             GENERIC = "What lies beneath?",
  1528.         },
  1529.         NIGHTLIGHT = "It burns with a beautiful glow.",
  1530.         NIGHTMAREFUEL = "Ahhh. Refreshing.",
  1531.         NIGHTSWORD = "Snicker-snack!",
  1532.         NITRE = "One third of the way there...",
  1533.         ONEMANBAND = "It has a good beat, and you can dance to it.",
  1534.         OASISLAKE = "Didn't think I'd ever come back here.",
  1535.         PANDORASCHEST = "It's a trap.",
  1536.         PANFLUTE = "I'm going to sing a song of madness.",
  1537.         PAPYRUS = "A blank canvas.",
  1538.         WAXPAPER = "My interest in this wax paper wanes....",
  1539.         PENGUIN = "Nice tux.",
  1540.         PERD = "It is addicted to fermented berries.",
  1541.         PEROGIES = "They look superb.",
  1542.         PETALS = "I've a habit of destroying beautiful things, don't I?",
  1543.         PETALS_EVIL = "It's dripping with nightmare essence.",
  1544.         PETRIFIED_TREE = "I think it looks much better this way.",
  1545.         ROCK_PETRIFIED_TREE = "I think it looks much better this way.",
  1546.         ROCK_PETRIFIED_TREE_OLD = "I think it looks much better this way.",
  1547.         PHLEGM = "I need to put on gloves for this.",
  1548.         PICKAXE = "Everybody loves a little mining.",
  1549.         PIGGYBACK = "Oh, that's just demeaning.",
  1550.         PIGKING = "That's a man with his priorities in order!",
  1551.         PIGMAN =
  1552.         {
  1553.             DEAD = "I dub thee, \"Bacon\".",
  1554.             FOLLOWER = "He's simple, but he's mine.",
  1555.             GENERIC = "What a slobbering fool.",
  1556.             GUARD = "They're starting to organize.",
  1557.             WEREPIG = "That one's gone feral.",
  1558.         },
  1559.         MOOSE_NESTING_GROUND = "Filthy.",
  1560.         PIGSKIN = "It was him or me.",
  1561.         PIGTENT = "That's just nasty.",
  1562.         PIGTORCH = "Great. Now they have fire.",
  1563.         PINECONE = "A more outdoorsy type might be able to make something of this.",
  1564.         PINECONE_SAPLING = "Huh, it seems to belong in the ground.",
  1565.         LUMPY_SAPLING = "Where did this appear from?",
  1566.         PITCHFORK = "The tool of choice for perfectionists.",
  1567.         PLANTMEAT = "A feeble attempt to trick the weak minded.",
  1568.         PLANTMEAT_COOKED = "The heat has made this a suitable meal.",
  1569.         PLANT_NORMAL =
  1570.         {
  1571.             GENERIC = "That is a generic plant.",
  1572.             GROWING = "It's growing.",
  1573.             READY = "It's ready.",
  1574.             WITHERED = "It wasn't hardy enough for the heat.",
  1575.         },
  1576.         POMEGRANATE = "Usually I'd get someone to seed this for me.",
  1577.         POMEGRANATE_COOKED = "A little more refined, at least.",
  1578.         POMEGRANATE_SEEDS = "Such labor is beneath me.",
  1579.         POND = "I can see my face reflected off the top.",
  1580.         POOP = "It's the way of all mortal life.",
  1581.         --PORTABLECOOKPOT_ITEM = "An instrument of the dark culinary arts.",
  1582.         PUMPKIN = "Hallowe'en was always my favorite.",
  1583.         PUMPKINCOOKIE = "It's been eons since I had a good biscuit.",
  1584.         PUMPKIN_COOKED = "A little more refined, at least.",
  1585.         PUMPKIN_LANTERN = "Why hello, Mr. Crane.",
  1586.         PUMPKIN_SEEDS = "Such labor is beneath me.",
  1587.         PURPLEAMULET = "It speaks with the shadow.",
  1588.         PURPLEGEM = "Purple brings great power.",
  1589.         RABBIT =
  1590.         {
  1591.             GENERIC = "I've been here too long... it actually looks tasty.",
  1592.             HELD = "Don't worry, rabbit. Everything is under control.",
  1593.         },
  1594.         RABBITHOLE =
  1595.         {
  1596.             GENERIC = "There's a world going on under there.",
  1597.             SPRING = "The entrance has collapsed in on itself.",
  1598.         },
  1599.         RATATOUILLE = "Roughage.",
  1600.         RAZOR = "If only the world had a single neck.",
  1601.         REDGEM = "Red brings fire.",
  1602.         RED_CAP = "I forget what this one does.",
  1603.         RED_CAP_COOKED = "Kind of bitter.",
  1604.         RED_MUSHROOM =
  1605.         {
  1606.             GENERIC = "It's a red mushroom.",
  1607.             INGROUND = "It'll have to come back for it.",
  1608.             PICKED = "It's all used up.",
  1609.         },
  1610.         REEDS =
  1611.         {
  1612.             BURNING = "Oops.",
  1613.             GENERIC = "There's wind in them there willows.",
  1614.             PICKED = "No more tubes.",
  1615.         },
  1616.         RELIC = "Remnants of an extinct civilization.",
  1617.         RUINS_RUBBLE = "A broken relic.",
  1618.         RUBBLE = "Everything eventually turns to dust.",
  1619.         RESURRECTIONSTONE = "There's a story behind that...",
  1620.         ROBIN =
  1621.         {
  1622.             GENERIC = "The redbird comes from the fire lands.",
  1623.             HELD = "Silence, bird!",
  1624.         },
  1625.         ROBIN_WINTER =
  1626.         {
  1627.             GENERIC = "You're new.",
  1628.             HELD = "Nothing up my sleeve...",
  1629.         },
  1630.         ROBOT_PUPPET = "Better them than me.",
  1631.         ROCK_LIGHT =
  1632.         {
  1633.             GENERIC = "The top of this lava pit has cooled into a fine crust.",
  1634.             OUT = "It looks harmless.",
  1635.             LOW = "The fires are cooling.",
  1636.             NORMAL = "It's hot.",
  1637.         },
  1638.         CAVEIN_BOULDER =
  1639.         {
  1640.             GENERIC = "Well it's not going to move itself.",
  1641.             RAISED = "We must deal with the others first.",
  1642.         },
  1643.         ROCK = "It's a rock.",
  1644.         ROCKS = "Hmmm. Now what do I do with them?",
  1645.         ROOK = "A castle for my home.",
  1646.         ROPE = "You'd think this would have more uses.",
  1647.         ROTTENEGG = "Disgusting. Why keep this around?",
  1648.         ROYAL_JELLY = "Unsettlingly wobbly.",
  1649.         JELLYBEAN = "I think there's seventeen in there.",
  1650.         SADDLE_BASIC = "But that means I'd have to touch the smelly thing.",
  1651.         SADDLE_WAR = "At least it affords some dignity to the rider.",
  1652.         SADDLE_RACE = "But is it fast enough to escape the judgmental stares?",
  1653.         SADDLEHORN = "And I may never put it back on.",
  1654.         SALTLICK = "So salty.",
  1655.         BRUSH = "It's like showing affection, without actually touching it.",
  1656.         SANITYROCK =
  1657.         {
  1658.             ACTIVE = "I can see its true nature now!",
  1659.             INACTIVE = "There are two ways to see that obstacle.",
  1660.         },
  1661.         SAPLING =
  1662.         {
  1663.             BURNING = "Oops.",
  1664.             WITHERED = "Nothing survives in this heat.",
  1665.             GENERIC = "A supple, woody stem.",
  1666.             PICKED = "It'll grow back.",
  1667.             DISEASED = "What has brought this blight upon my world?",
  1668.             DISEASING = "Looks a little off, if you ask me.",
  1669.         },
  1670.         SCARECROW =
  1671.         {
  1672.             GENERIC = "It's an empty shell of a man.",
  1673.             BURNING = "Nothing is safe.",
  1674.             BURNT = "The scarecrow has gone to a place where there is no fear.",
  1675.         },
  1676.         SCULPTINGTABLE=
  1677.         {
  1678.             EMPTY = "A block of marble might suffice.",
  1679.             BLOCK = "How I've missed the act of creation.",
  1680.             SCULPTURE = "Ah, yes. Not terrible.",
  1681.             BURNT = "To sculpt, to carve, no more.",
  1682.         },
  1683.         SCULPTURE_KNIGHTHEAD = "That looks... familiar...",
  1684.         SCULPTURE_KNIGHTBODY =
  1685.         {
  1686.             COVERED = "Waste of good marble if you ask me.",
  1687.             UNCOVERED = "My creations! How rude.",
  1688.             FINISHED = "Back as intended.",
  1689.             READY = "We'll get you out in a tick, friend.",
  1690.         },
  1691.         SCULPTURE_BISHOPHEAD = "I've seen that head before... but never in marble.",
  1692.         SCULPTURE_BISHOPBODY =
  1693.         {
  1694.             COVERED = "Hmph. I was never a fan of the Grecian look.",
  1695.             UNCOVERED = "Come now! I liked that one.",
  1696.             FINISHED = "That looks much better.",
  1697.             READY = "We'll get you out in a tick, friend.",
  1698.         },
  1699.         SCULPTURE_ROOKNOSE = "That's quite the schnozz.",
  1700.         SCULPTURE_ROOKBODY =
  1701.         {
  1702.             COVERED = "Some truly questionable taste in decor.",
  1703.             UNCOVERED = "Why would anyone want to cover this up?",
  1704.             FINISHED = "Doesn't that feel better now?",
  1705.             READY = "We'll get you out in a tick, friend.",
  1706.         },
  1707.         GARGOYLE_HOUND = "Try and get me now. Ha!",
  1708.         GARGOYLE_WEREPIG = "Not so tough.",
  1709.         SEEDS = "I suppose these won't plant themselves.",
  1710.         SEEDS_COOKED = "Broiled the life out of 'em.",
  1711.         SEWING_KIT = "A fine and noble endeavor.",
  1712.         SEWING_TAPE = "The wilderness is tough on a tailor made suit.",
  1713.         SHOVEL = "This is some real advanced technology.",
  1714.         SILK = "Despite its origin, it could make some fine garments.",
  1715.         SKELETON = "Ha! I remember that one.",
  1716.         SKELETON_PLAYER =
  1717.         {
  1718.             MALE = "A pity, %s. He was not prepared for %s.",
  1719.             FEMALE = "A pity, %s. She was not prepared for %s.",
  1720.             ROBOT = "A pity, %s. They were not prepared for %s.",
  1721.             DEFAULT = "A pity, %s. So ill-prepared for %s.",
  1722.         },
  1723.         SKULLCHEST = "That chest is calling to me.",
  1724.         SMALLBIRD =
  1725.         {
  1726.             GENERIC = "What!? What do you want?",
  1727.             HUNGRY = "You want some food?",
  1728.             STARVING = "He's so hungry!",
  1729.         },
  1730.         SMALLMEAT = "This is barely a mouthful.",
  1731.         SMALLMEAT_DRIED = "My teeth are getting too old for this.",
  1732.         SPAT = "Ornery and tough as nails.",
  1733.         SPEAR = "It's a spear. Yup.",
  1734.         SPIDER =
  1735.         {
  1736.             DEAD = "Splat.",
  1737.             GENERIC = "It's mostly digestive system.",
  1738.             SLEEPING = "Shhhh! It will wake up hungry.",
  1739.         },
  1740.         SPIDERDEN = "They grow big here.",
  1741.         SPIDEREGGSACK = "Squishy.",
  1742.         SPIDERGLAND = "Distasteful.",
  1743.         SPIDERHAT = "Spiders have such malleable wills.",
  1744.         SPIDERQUEEN = "Maybe I'll just get out of her way.",
  1745.         SPIDER_WARRIOR =
  1746.         {
  1747.             DEAD = "Splat.",
  1748.             GENERIC = "It's a specialized form.",
  1749.             SLEEPING = "I don't want to wake that one.",
  1750.         },
  1751.         SPOILED_FOOD = "That used to be food until I wasted it.",
  1752.         STAGEHAND =
  1753.         {
  1754.             AWAKE = "Hmph. Impressive sleight of hand.",
  1755.             HIDING = "This must be the work of an unseen hand.",
  1756.         },
  1757.         STATUE_MARBLE =
  1758.         {
  1759.             GENERIC = "Hm. Stately.",
  1760.             TYPE1 = "Her tragedy does not define her.",
  1761.             TYPE2 = "She's still in there somewhere. I know it.",
  1762.         },
  1763.         STATUEHARP = "Not my best work.",
  1764.         STATUEMAXWELL = "It seems silly now...",
  1765.         --Your hubris... Maxy... it was always your weakness...
  1766.         STEELWOOL = "Someone should use this to clean something.",
  1767.         STINGER = "It's dripping with venom.",
  1768.         STRAWHAT = "A hat fit for a peasant.",
  1769.         STUFFEDEGGPLANT = "A meal fit for a king... or at least someone with a throne.",
  1770.         SUNKBOAT = "That's not how you use a boat!",
  1771.         SWEATERVEST = "It's no three-piece, but it's dapper enough.",
  1772.         TAFFY = "It's almost entirely sugar.",
  1773.         TALLBIRD = "These were a failed experiment.",
  1774.         TALLBIRDEGG = "Tallbirds are territorial because of these things.",
  1775.         TALLBIRDEGG_COOKED = "It tastes like broken dreams.",
  1776.         TALLBIRDEGG_CRACKED =
  1777.         {
  1778.             COLD = "It's getting tepid.",
  1779.             GENERIC = "We've got a live one here.",
  1780.             HOT = "Hot enough for ya?",
  1781.             LONG = "It's going to be a while.",
  1782.             SHORT = "Any moment now...",
  1783.         },
  1784.         TALLBIRDNEST =
  1785.         {
  1786.             GENERIC = "Well. That's tempting.",
  1787.             PICKED = "It's made of dirty beefalo hair.",
  1788.         },
  1789.         TEENBIRD =
  1790.         {
  1791.             GENERIC = "It's less cute now that it's grown up.",
  1792.             HUNGRY = "They sure do eat a lot.",
  1793.             STARVING = "A hungry beast is a dangerous beast.",
  1794.         },
  1795.         TELEPORTATO_BASE =
  1796.         {
  1797.             ACTIVE = "It's alive!",
  1798.             GENERIC = "My beautiful machine is in pieces!",
  1799.             LOCKED = "Now to turn it on.",
  1800.             PARTIAL = "It is still incomplete.",
  1801.         },
  1802.  
  1803.         LAVA_POND_ROCK = "With each day I get a little boulder.",
  1804.  
  1805.         TELEPORTATO_BOX = "This is a box full of sadness and woe.",
  1806.         TELEPORTATO_CRANK = "This is used to agitate the humors.",
  1807.         TELEPORTATO_POTATO = "The gears in here are so small they turn the fabric of reality.",
  1808.         TELEPORTATO_RING = "This is the quantum field guard band.",
  1809.         TELESTAFF = "Magic can do amazing things, when funneled through the right channels.",
  1810.         TENTACLE = "I'm glad the rest of it is still down there.",
  1811.         TENTACLESPIKE = "Ugh. This is so revolting.",
  1812.         TENTACLESPOTS = "This is how they reproduce.",
  1813.         TENTACLE_PILLAR = "How deep does this go?",
  1814.         TENTACLE_PILLAR_HOLE = "Ugh! How can it live down there?",
  1815.         TENTACLE_GARDEN = "This one is odd.",
  1816.         TENTACLE_PILLAR_ARM = "Babies?",
  1817.         TOPHAT = "Some fine haberdashery.",
  1818.         TORCH = "It keeps Charlie at bay.",
  1819.         TRAP = "Only the dumbest animals will fall for this.",
  1820.         TRAP_TEETH = "This one packs a wallop.",
  1821.         TRAP_TEETH_MAXWELL = "I'm... sure I had my reasons when I placed this.",
  1822.         --...
  1823.         TREASURECHEST_TRAP = "Hmmm. Looks suspicious.",
  1824.         TREECLUMP = "I can't get through there.",
  1825.  
  1826.         TRINKET_1 = "These must have been heated to an incredible temperature.", --Melted Marbles
  1827.         TRINKET_2 = "A complete and utter fraud...", --Fake Kazooo
  1828.         TRINKET_3 = "A tangled mess. Like life.", --Gord's Knot
  1829.         TRINKET_4 = "Don't look at me like that.",
  1830.         TRINKET_5 = "A toy for a child's mind.",
  1831.         TRINKET_6 = "I might hide those in the robot's bedroll if I get bored.", --Frazzled Wires
  1832.         TRINKET_7 = "Not something a grown man should be caught playing with.",
  1833.         TRINKET_8 = "I'd prefer a pocketwatch on a chain.", --Rubber Bung
  1834.         TRINKET_9 = "My suits don't deserve to be defaced with these tacky atrocities.", --Mismatched Buttons
  1835.         TRINKET_10 = "Is that a crack about my age?", --Dentures
  1836.         TRINKET_11 = "I'm not listening.", --Lying Robot
  1837.         TRINKET_12 = "I'm not touching that without several pairs of gloves.",
  1838.         TRINKET_13 = "Don't look at me like that.",
  1839.         TRINKET_14 = "Perhaps I'll invite the librarian for a nice mandrake tea.", --Leaky Teacup
  1840.         TRINKET_15 = "Charlie was the only one who ever kept me in check.",
  1841.         TRINKET_16 = "Charlie was the only one who ever kept me in check.",
  1842.         TRINKET_17 = "The product of a very immature magician, perhaps.", --Bent Spork
  1843.         TRINKET_18 = "A metaphor, perhaps.",
  1844.         TRINKET_19 = "Admittedly, it's difficult to maintain balance when you're on top.", --Unbalanced Top
  1845.         TRINKET_20 = "Eliminates the use of the phrase \"You scratch my back, I'll scratch yours.\"", --Backscratcher
  1846.         TRINKET_21 = "I know when I've been beaten.", --Egg Beater
  1847.         TRINKET_22 = "The monster child gets tangled in this frequently.", --Twine
  1848.         TRINKET_23 = "I was looking for that.", --Shoehorn
  1849.         TRINKET_24 = "It's been beheaded.",
  1850.         TRINKET_25 = "The strongman's wardrobe is brimming with them, judging from the odor.", --Air Unfreshener
  1851.         TRINKET_26 = "This was important to one very specific person once.",
  1852.         TRINKET_27 = "Finally. My suits were getting wrinkles. Wrinkles!", --Coat Hanger
  1853.         TRINKET_28 = "It is still beholden to the king.",
  1854.         TRINKET_29 = "It is still beholden to the king.",
  1855.         TRINKET_30 = "Not a pawn, but still a minion.",
  1856.         TRINKET_31 = "Not a pawn, but still a minion.",
  1857.         TRINKET_32 = "Amateur magic for children.",
  1858.         TRINKET_33 = "The opposite of dapper.", --Spider Ring
  1859.         TRINKET_34 = "I'm done tampering with magical oddities, thank-you.", --Monkey Paw
  1860.         TRINKET_35 = "I'm not in the habit of imbibing strange liquids.", --Empty Elixir
  1861.         TRINKET_36 = "Permanently bared.", --Faux Fangs
  1862.         TRINKET_37 = "I told you people, I am *not* a vampire!", --Broken Stake
  1863.         TRINKET_38 = "You are all ants in my eyes already.", -- Binoculars Griftlands trinket
  1864.         TRINKET_39 = "What a tacky glove.", -- Lone Glove Griftlands trinket
  1865.         TRINKET_40 = "One hundred percent to scale.", -- Snail Scale Griftlands trinket
  1866.         TRINKET_41 = "I've no idea what that is.", -- Goop Canister Hot Lava trinket
  1867.         TRINKET_42 = "It looks cheap.", -- Toy Cobra Hot Lava trinket
  1868.         TRINKET_43 = "What use would I have of such a thing?", -- Crocodile Toy Hot Lava trinket
  1869.         TRINKET_44 = "Rosebud.", -- Broken Terrarium ONI trinket
  1870.         TRINKET_45 = "At least it's not ragtime.", -- Odd Radio ONI trinket
  1871.         TRINKET_46 = "Some harebrained invention of the scientist's, perhaps?", -- Hairdryer ONI trinket
  1872.  
  1873.         HALLOWEENCANDY_1 = "Oh good, it's solid candy. I feared something healthy had snuck in.",
  1874.         HALLOWEENCANDY_2 = "Waxy, just like me.",
  1875.         HALLOWEENCANDY_3 = "Who is making all this candy, exactly?",
  1876.         HALLOWEENCANDY_4 = "Black licorice, my favorite.",
  1877.         HALLOWEENCANDY_5 = "Almost endearing. Almost.",
  1878.         HALLOWEENCANDY_6 = "A mystery I'm not keen on solving.",
  1879.         HALLOWEENCANDY_7 = "I am much more disappointed than I thought I'd be.",
  1880.         HALLOWEENCANDY_8 = "No one is above enjoying a good lollipop.",
  1881.         HALLOWEENCANDY_9 = "How the tables have turned, worm.",
  1882.         HALLOWEENCANDY_10 = "No one is above enjoying a good lollipop.",
  1883.         HALLOWEENCANDY_11 = "Eating them makes me feel powerful.",
  1884.         HALLOWEENCANDY_12 = "Ah, maggots... how novel.", --ONI meal lice candy
  1885.         HALLOWEENCANDY_13 = "It's not terrible.", --Griftlands themed candy
  1886.         HALLOWEENCANDY_14 = "Only ruffians enjoy torturing themselves like this.", --Hot Lava pepper candy
  1887.         CANDYBAG = "That's our sugar-sack.",
  1888.  
  1889.         DRAGONHEADHAT = "Quite formidable looking.",
  1890.         DRAGONBODYHAT = "I'm no middleman.",
  1891.         DRAGONTAILHAT = "The back end of a terrible beast.",
  1892.         PERDSHRINE =
  1893.         {
  1894.             GENERIC = "It seems my fortune's changing.",
  1895.             EMPTY = "Something else seems to be required.",
  1896.             BURNT = "It's no use to anyone now.",
  1897.         },
  1898.         REDLANTERN = "Not having a light would certainly be unlucky.",
  1899.         LUCKY_GOLDNUGGET = "Gold's gold as far as I'm concerned.",
  1900.         FIRECRACKERS = "Great for magic tricks.",
  1901.         PERDFAN = "Now I'll have no problem keeping my cool.",
  1902.         REDPOUCH = "Why did that bird have this?",
  1903.  
  1904.         TRUNKVEST_SUMMER = "It's more of a fall vest.",
  1905.         TRUNKVEST_WINTER = "It's so hard to look fashionable in the winter.",
  1906.         TRUNK_COOKED = "At least the mucus burned off.",
  1907.         TRUNK_SUMMER = "Full of summer mucus.",
  1908.         TRUNK_WINTER = "The trunk thickens in the winter to hold more mucus.",
  1909.         WATERMELON_SEEDS = "I could probably plant these.",
  1910.  
  1911.         TURF_CARPETFLOOR = "That's a quality, high-pile carpet sample!",
  1912.         TURF_CHECKERFLOOR = "That's my natural habitat.",
  1913.         TURF_DIRT = "Dusty.",
  1914.         TURF_FOREST = "Smells like mud.",
  1915.         TURF_GRASS = "Scratchy.",
  1916.         TURF_MARSH = "It's dripping all over.",
  1917.         TURF_ROAD = "At least this one is useful.",
  1918.         TURF_ROCKY = "Kinda rough.",
  1919.         TURF_SAVANNA = "Dirty.",
  1920.         TURF_WOODFLOOR = "I prefer hardwoods.",
  1921.  
  1922.         TURF_CAVE="Turf.",
  1923.         TURF_FUNGUS="Turf.",
  1924.         TURF_SINKHOLE="Turf.",
  1925.         TURF_UNDERROCK="Turf.",
  1926.         TURF_MUD="Turf.",
  1927.         TURF_DESERTDIRT = "Turf.",
  1928.         TURF_FUNGUS_GREEN = "Turf.",
  1929.         TURF_FUNGUS_RED = "Turf.",
  1930.         TURF_DRAGONFLY = "It's warm, but quells flame.",
  1931.         INSPECTSELF = "I still look dapper, right? As if I need to check.",
  1932.         TURKEYDINNER = "How festive.",
  1933.         TWIGS = "Common, but useful.",
  1934.         TWIGGYTREE =
  1935.         {
  1936.             BURNING = "Oops.",
  1937.             BURNT = "Bathed in fire.",
  1938.             CHOPPED = "That's not about to grow back.",
  1939.             GENERIC = "The tree of an amateur.",          
  1940.             DISEASED = "What has brought this blight upon my world?",
  1941.         },
  1942.         BISHOP_CHARGE_HIT = "How DARE you!",
  1943.         TWIGGY_NUT_SAPLING = "It's of no use in it's current state. Only time will tell.",
  1944.         TWIGGY_OLD = "Look at you. You're useless.",
  1945.         TWIGGY_NUT = "I could plant it... but why?",
  1946.         UMBRELLA = "It's crooked!",
  1947.         WAFFLES = "An excellent start to the morning. Or evening.",
  1948.         WALL_HAY_ITEM = "Pocket-sized wall pieces. Yup.",
  1949.         WALL_STONE = "This will keep the riff-raff out.",
  1950.         WALL_STONE_ITEM = "Pocket-sized wall pieces. Yup.",
  1951.         WALL_WOOD_ITEM = "Pocket-sized wall pieces. Yup.",
  1952.         WALL_RUINS = "An ancient wall.",
  1953.         WALL_RUINS_ITEM = "Pocket-sized wall pieces. Yup.",
  1954.         WALL_MOONROCK = "I like to build walls between myself and the world.",
  1955.         WALL_MOONROCK_ITEM = "Where should I put this?",
  1956.         FENCE = "My life is one obstacle after another.",
  1957.         FENCE_ITEM = "A fence for your pocket.",
  1958.         FENCE_GATE = "When one gate closes...",
  1959.         FENCE_GATE_ITEM = "A gate for your pocket.",
  1960.         WALRUS = "Don't you recognize me?",
  1961.         WALRUSHAT = "Made in Scotland.",
  1962.         WALRUS_CAMP =
  1963.         {
  1964.             EMPTY = "I best not linger when winter comes.",
  1965.             GENERIC = "The Walrusser can't be far.",
  1966.         },
  1967.         WALRUS_TUSK = "I'll put this to better use.",
  1968.         WARG = "The alpha!",
  1969.         WASPHIVE = "That looks dangerous.",
  1970.         WATERBALLOON = "Do you have any idea how much this suit cost?",
  1971.         WETGOOP = "How uncultured.",
  1972.         WINTERHAT = "How disappointingly rustic.",
  1973.  
  1974.         WINTER_TREE =
  1975.         {
  1976.             BURNT = "That's that, it seems.",
  1977.             BURNING = "It's a Winter's Feast miracle.",
  1978.             CANDECORATE = "How wretchedly jolly.",
  1979.             YOUNG = "Have we nothing better to do with our time?",
  1980.         },
  1981.         WINTER_TREESTAND =
  1982.         {
  1983.             GENERIC = "How repulsively festive.",
  1984.             BURNT = "That's that, it seems.",
  1985.         },
  1986.         WINTER_ORNAMENT = "Gaudy, like the rest of this shindig.",
  1987.         WINTER_ORNAMENTLIGHT = "How frivolous.",
  1988.         WINTER_ORNAMENTBOSS = "What a thing to risk one's life for.",
  1989.  
  1990.         WINTER_FOOD1 = "Stop looking at me, cookie fiend.", --gingerbread cookie
  1991.         WINTER_FOOD2 = "We're celebrating freezing to death, I see.", --sugar cookie
  1992.         WINTER_FOOD3 = "I don't even use a cane.", --candy cane
  1993.         WINTER_FOOD4 = "It is unbound from time.", --fruitcake
  1994.         WINTER_FOOD5 = "How, err... traditional.", --yule log cake
  1995.         WINTER_FOOD6 = "It's extremely rich.", --plum pudding
  1996.         WINTER_FOOD7 = "Glorified apple juice.", --apple cider
  1997.         WINTER_FOOD8 = "Such a decadent beverage.", --hot cocoa
  1998.         WINTER_FOOD9 = "My... favorite... she remembered.", --eggnog
  1999.  
  2000.         KLAUS = "My, what a magnificently horrific creature.",
  2001.         KLAUS_SACK = "What dark treasures lie within?",
  2002.         WHIP = "Makes me feel like the master again.",
  2003.         WORMHOLE =
  2004.         {
  2005.             GENERIC = "It's worse knowing what the other part looks like.",
  2006.             OPEN = "I assure you that it smells worse than it looks.",
  2007.         },
  2008.         WORMHOLE_LIMITED = "It looks ill.",
  2009.         ACCOMPLISHMENT_SHRINE = "Even They couldn't build something so devious.",
  2010.         REVIVER = "I'm not sure I really want to give this up.",
  2011.         SHADOWHEART = "A pulse of malice and betrayal beats within.",
  2012.         ATRIUM_RUBBLE =
  2013.         {
  2014.             LINE_1 = "A picture of the city, before the fuel.",
  2015.             LINE_2 = "We all know what happens next.",
  2016.             LINE_3 = "They gained such an enviable power...",
  2017.             LINE_4 = "I know why you led me back here.",
  2018.             LINE_5 = "But it won't work.",
  2019.         },
  2020.         ATRIUM_STATUE = "There's a dreamlike quality to the material.",
  2021.         ATRIUM_LIGHT =
  2022.         {
  2023.             ON = "It feeds off the nightmare.",
  2024.             OFF = "No fuel, no power.",
  2025.         },
  2026.         ATRIUM_GATE =
  2027.         {
  2028.             ON = "This is a most wretched idea.",
  2029.             OFF = "It lacks a key.",
  2030.             CHARGING = "It is feeding off the dark energy.",
  2031.             DESTABILIZING = "Now we've gone and done it.",
  2032.             COOLDOWN = "Best not to overuse this power.",
  2033.         },
  2034.         ATRIUM_KEY = "It's strange to see it.",
  2035.         LIFEINJECTOR = "Who would put this filth in their veins?",
  2036.         ROCK_MOON = "\"Moon\" rock.",
  2037.         MOONROCKNUGGET = "\"Moon\" rock.",
  2038.         MOONROCKCRATER = "This will make a decent magical vessel.",
  2039.  
  2040.         REDMOONEYE = "Its aura can be felt from anywhere. Quite useful.",
  2041.         PURPLEMOONEYE = "A decent enough use of the gem's power, I suppose.",
  2042.         GREENMOONEYE = "It's useful for keeping in contact with my... acquaintances.",
  2043.         ORANGEMOONEYE = "I have a feeling of being watched, even from a considerable distance away.",
  2044.         YELLOWMOONEYE = "A conveniently color-coded place marker.",
  2045.         BLUEMOONEYE = "That reminds me, I must practice my cold glare tonight!",
  2046.  
  2047.         --Arena Event
  2048.         LAVAARENA_BOARLORD = "You seem severely deluded, good sir.",
  2049.         BOARRIOR = "Well he's certainly no slouch.",
  2050.         BOARON = "Begone, swine.",
  2051.         PEGHOOK = "I should like to avoid a pinch from that, I think.",
  2052.         TRAILS = "What a brute!",
  2053.         TURTILLUS = "He's rather thick-headed.",
  2054.         SNAPPER = "I don't fear you, scoundrel.",
  2055.        
  2056.         LAVAARENA_PORTAL =
  2057.         {
  2058.             ON = "Let us end this chapter of our journey.",
  2059.             GENERIC = "Meddling with it will only cause further trouble.",
  2060.         },
  2061.         LAVAARENA_KEYHOLE =  "A key is key.",
  2062.         LAVAARENA_KEYHOLE_FULL = "Right as rain.",
  2063.         LAVAARENA_BATTLESTANDARD = "We must destroy that Battle Standard.",
  2064.         LAVAARENA_SPAWNER = "It's a one-way portal.",
  2065.  
  2066.         HEALINGSTAFF = "I could be persuaded to dabble in white magicks.",
  2067.         FIREBALLSTAFF = "A staff after my own heart!",
  2068.         HAMMER_MJOLNIR = "I would never resort to something so brutish.",
  2069.         SPEAR_GUNGNIR = "I would never stoop to such things.",
  2070.         BLOWDART_LAVA = "That is not my style.",
  2071.         BLOWDART_LAVA2 = "I'm no blowhard.",
  2072.         LAVAARENA_LUCY = "I have no desire to use that.",
  2073.         WEBBER_SPIDER_MINION = "Disgusting.",
  2074.         BOOK_FOSSIL = "I could stop a fiend in its tracks with this.",
  2075.         LAVAARENA_BERNIE = "That thing's still shambling about, I see.",
  2076.         SPEAR_LANCE = "How churlish.",
  2077.         BOOK_ELEMENTAL = "The words within evoke an unknown force.",
  2078.         LAVAARENA_ELEMENTAL = "You shall serve us.",
  2079.  
  2080.         LAVAARENA_ARMORLIGHT = "It is nearly useless.",
  2081.         LAVAARENA_ARMORLIGHTSPEED = "Swiftly useless.",
  2082.         LAVAARENA_ARMORMEDIUM = "It offers a serviceable amount of protection.",
  2083.         LAVAARENA_ARMORMEDIUMDAMAGER = "This was intended for someone physically-inclined.",
  2084.         LAVAARENA_ARMORMEDIUMRECHARGER = "Decent protection that will enhance my power.",
  2085.         LAVAARENA_ARMORHEAVY = "Seems heavy.",
  2086.         LAVAARENA_ARMOREXTRAHEAVY = "Quite a clunky looking thing.",
  2087.  
  2088.         LAVAARENA_FEATHERCROWNHAT = "Horsefeathers.",
  2089.         LAVAARENA_HEALINGFLOWERHAT = "I could use the invigoration.",
  2090.         LAVAARENA_LIGHTDAMAGERHAT = "That is not suited to me.",
  2091.         LAVAARENA_STRONGDAMAGERHAT = "I'd never wear such an undapper thing.",
  2092.         LAVAARENA_TIARAFLOWERPETALSHAT = "A decent wreath, should I feel like healing.",
  2093.         LAVAARENA_EYECIRCLETHAT = "I must have it.",
  2094.         LAVAARENA_RECHARGERHAT = "It will quickly restore my powers.",
  2095.         LAVAARENA_HEALINGGARLANDHAT = "Self sufficiency in wreath form.",
  2096.         LAVAARENA_CROWNDAMAGERHAT = "You'd need a thick neck to wear such a thing.",
  2097.  
  2098.         MULTIPLAYER_PORTAL = "Always did have a flair for the dramatic...",
  2099.         --...Make your jokes...I'll be seeing you soon...
  2100.     },
  2101.     DESCRIBE_GENERIC = "You tell me.",
  2102.     DESCRIBE_TOODARK = "I can't see in the dark!",
  2103.     DESCRIBE_SMOLDERING = "Won't be long before it lights on fire.",
  2104.     EAT_FOOD =
  2105.     {
  2106.         TALLBIRDEGG_CRACKED = "That tasted about as good as you'd expect.",
  2107.     },
  2108.  
  2109.     ANNOUNCE_TOOMANYBIRDS = "There are plenty of birds here already.",
  2110.     ANNOUNCE_WAYTOOMANYBIRDS = "I must wait before I summon the birds again.",
  2111. }
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