Advertisement
13242

Untitled

Nov 30th, 2018
148
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 163.72 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local l = game:GetService("Lighting")
  23. local rs = game:GetService("RunService").RenderStepped
  24. local stanceToggle = "Normal"
  25. math.randomseed(os.time())
  26. hum.WalkSpeed = 100
  27. char.Health:Destroy()
  28. hum.MaxHealth = math.huge
  29. wait(0.1)
  30. hum.Health = math.huge
  31. ----------------------------------------------------
  32. p:ClearCharacterAppearance()
  33. wait(0.1)
  34. p.Character.Head.BrickColor = BrickColor.new("Really black")
  35. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  36. p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  37. p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  38. p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  39. p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  40. pcall(function() p.char.torso.roblox:Destroy() end)
  41. shirt = Instance.new("Shirt", char)
  42. shirt.Name = "Shirt"
  43. pants = Instance.new("Pants", char)
  44. pants.Name = "Pants"
  45. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
  46. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
  47. ----------------------------------------------------
  48. Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
  49. Ft.Size = 12
  50. Fl.Size = 12
  51. FR.Size = 12
  52. Fl.Color = Color3.new(0,0,0)
  53. FR.Color = Color3.new(0,0,0)
  54. Ft.Color = Color3.new(0,0,0)
  55. Fl.SecondaryColor = Color3.new(0,0,0)
  56. FR.SecondaryColor = Color3.new(0,0,0)
  57. Ft.SecondaryColor = Color3.new(0,0,0)
  58. SR = Instance.new('Smoke',rleg)
  59. SR.Color = Color3.new(0,0,0)
  60. SR.Size = 1
  61. SR.RiseVelocity = 1
  62. ----------------------------------------------------
  63. Debounces = {
  64. on = false;
  65. ks = false;
  66. CanAttack = true;
  67. CanJoke = true;
  68. NoIdl = false;
  69. Slashing = false;
  70. Slashed = false;
  71. Grabbing = false;
  72. Grabbed = false;
  73. }
  74. local Touche = {char.Name, }
  75. ----------------------------------------------------
  76. function lerp(a, b, t) -- Linear interpolation
  77. return a + (b - a)*t
  78. end
  79.  
  80. function slerp(a, b, t) --Spherical interpolation
  81. dot = a:Dot(b)
  82. if dot > 0.99999 or dot < -0.99999 then
  83. return t <= 0.5 and a or b
  84. else
  85. r = math.acos(dot)
  86. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  87. end
  88. end
  89.  
  90. function matrixInterpolate(a, b, t)
  91. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  92. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  93. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  94. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  95. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  96. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  97. local t = v1:Dot(v2)
  98. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  99. return CFrame.new()
  100. end
  101. return CFrame.new(
  102. v0.x, v0.y, v0.z,
  103. v1.x, v1.y, v1.z,
  104. v2.x, v2.y, v2.z,
  105. v3.x, v3.y, v3.z)
  106. end
  107. ----------------------------------------------------
  108. function genWeld(a,b)
  109. local w = Instance.new("Weld",a)
  110. w.Part0 = a
  111. w.Part1 = b
  112. return w
  113. end
  114. function weld(a, b)
  115. local weld = Instance.new("Weld")
  116. weld.Name = "W"
  117. weld.Part0 = a
  118. weld.Part1 = b
  119. weld.C0 = a.CFrame:inverse() * b.CFrame
  120. weld.Parent = a
  121. return weld;
  122. end
  123. ----------------------------------------------------
  124. function Lerp(c1,c2,al)
  125. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  126. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  127. for i,v in pairs(com1) do
  128. com1[i] = v+(com2[i]-v)*al
  129. end
  130. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  131. end
  132. ----------------------------------------------------
  133. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  134. local wld = Instance.new("Weld", wp1)
  135. wld.Part0 = wp0
  136. wld.Part1 = wp1
  137. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  138. end
  139. ----------------------------------------------------
  140. for i,v in pairs(char:children()) do
  141. if v:IsA("Hat") then
  142. v:Destroy()
  143. end
  144. end
  145. for i,v in pairs(hed:children()) do
  146. if v:IsA("Sound") then
  147. v:Destroy()
  148. end
  149. end
  150. ----------------------------------------------------
  151. function HasntTouched(plrname)
  152. local ret = true
  153. for _, v in pairs(Touche) do
  154. if v == plrname then
  155. ret = false
  156. end
  157. end
  158. return ret
  159. end
  160. ----------------------------------------------------
  161. larm.Size = larm.Size * 2
  162. rarm.Size = rarm.Size * 2
  163. lleg.Size = lleg.Size * 2
  164. rleg.Size = rleg.Size * 2
  165. torso.Size = torso.Size * 2
  166. hed.Size = hed.Size * 2
  167. root.Size = root.Size * 2
  168. ----------------------------------------------------
  169. newWeld(torso, larm, -1.5, 0.5, 0)
  170. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  171. newWeld(torso, rarm, 1.5, 0.5, 0)
  172. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  173. newWeld(torso, hed, 0, 1.5, 0)
  174. newWeld(torso, lleg, -0.5, -1, 0)
  175. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  176. newWeld(torso, rleg, 0.5, -1, 0)
  177. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  178. newWeld(root, torso, 0, -1, 0)
  179. torso.Weld.C1 = CFrame.new(0, -1, 0)
  180. ----------------------------------------------------
  181. z = Instance.new("Sound", char)
  182. z.SoundId = "rbxassetid://408386283"--209113706
  183. z.Looped = true
  184. z.Pitch = 1
  185. z.Volume = 1
  186. wait(.01)
  187. z:Play()
  188. ----------------------------------------------------
  189. --[[
  190. wait(0.1)
  191. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  192. wait(9)
  193. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  194. wait(9)
  195. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
  196. wait(9.8)
  197. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
  198. wait(0.1)
  199. game.Lighting.Ambient = Color3.new(1,0,0)
  200. wait(0.1)
  201. game.Lighting.Ambient = Color3.new(0,0,0)
  202. wait(0.1)
  203. game.Lighting.Ambient = Color3.new(1,0,0)
  204. wait(0.1)
  205. game.Lighting.Ambient = Color3.new(1,0,0)
  206. wait(0.1)
  207. game.Lighting.Ambient = Color3.new(1,0,0)
  208. wait(0.1)
  209. game.Lighting.Ambient = Color3.new(0,0,0)
  210. wait(0.1)
  211. game.Lighting.Ambient = Color3.new(1,0,0)
  212. wait(0.1)
  213. game.Lighting.Ambient = Color3.new(1,0,0)
  214. wait(0.1)
  215. game.Lighting.Ambient = Color3.new(1,0,0)
  216. wait(0.1)
  217. game.Lighting.Ambient = Color3.new(0,0,0)
  218. wait(0.1)
  219. game.Lighting.Ambient = Color3.new(1,0,0)
  220. wait(0.1)
  221. game.Lighting.Ambient = Color3.new(1,0,0)
  222. wait(0.1)
  223. game.Lighting.Ambient = Color3.new(0,0,0)
  224. wait(0.1)
  225. game.Lighting.Ambient = Color3.new(1,0,0)
  226. wait(0.1)
  227. game.Lighting.Ambient = Color3.new(0,0,0)
  228. wait(0.1)
  229. game.Lighting.Ambient = Color3.new(1,0,0)
  230. wait(0.1)
  231. game.Lighting.Ambient = Color3.new(0,0,0)
  232. wait(0.1)
  233. game.Lighting.Ambient = Color3.new(1,0,0)
  234. wait(0.1)
  235. game.Lighting.Ambient = Color3.new(0,0,0)
  236. wait(0.1)
  237. game.Lighting.Ambient = Color3.new(1,0,0)
  238. wait(0.1)
  239. game.Lighting.Ambient = Color3.new(0,0,0)
  240. wait(0.1)
  241. game.Lighting.Ambient = Color3.new(1,0,0)
  242. wait(0.1)
  243. game.Lighting.Ambient = Color3.new(0,0,0)
  244. wait(0.1)
  245. game.Lighting.Ambient = Color3.new(1,0,0)
  246. wait(0.1)
  247. game.Lighting.Ambient = Color3.new(0,0,0)
  248. wait(0.1)
  249. game.Lighting.Ambient = Color3.new(1,0,0)
  250. wait(0.1)
  251. game.Lighting.Ambient = Color3.new(0,0,0)
  252. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  253. ]]--
  254. --game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  255. --char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  256. --char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  257. --char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  258. --l.TimeOfDay = 24
  259. z=Instance.new('Decal',hed)
  260. z.Face = 'Front'
  261. z.Texture='rbxassetid://99174105'
  262. hed.BrickColor = BrickColor.new("Really black")
  263. lite = Instance.new("PointLight", rleg)
  264. lite.Brightness = 30
  265. lite.Range = 20
  266. lite.Color = Color3.new(19, 0, 0)
  267. --[[local hed2 = hed:Clone()
  268. hed2.CanCollide = false
  269. hed2.Parent = char
  270. hed2:ClearAllChildren()
  271. hed2.Transparency = 1
  272. hed2.Name = "DARP"
  273. local w = Instance.new("Weld",hed2)
  274. w.Part0 = hed
  275. w.Part1 = hed2
  276. w.C0 = CFrame.new(0,0,-0.175)
  277. z=Instance.new("SurfaceGui",hed2)
  278. z.Enabled = true
  279. z.Face = "Front"
  280. z.Adornee = hed2
  281. z.CanvasSize = Vector2.new(100,100)
  282. local face = Instance.new("ImageLabel",z)
  283. face.Size = UDim2.new(1,-30,1,0)
  284. face.Position = UDim2.new(0,15,0,0)
  285. face.BackgroundTransparency = 1
  286. face.Image='rbxassetid://46282671']]--
  287. ----------------------------------------------------
  288.  
  289. ----------------------------------------------------
  290. local m = Instance.new("Model")
  291. m.Name = "Titanius"
  292. p1 = Instance.new("Part", m)
  293. p1.BrickColor = BrickColor.new("Really red")
  294. p1.FormFactor = Enum.FormFactor.Custom
  295. p1.Material = "Neon"
  296. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  297. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  298. p1.CanCollide = false
  299. p1.Locked = true
  300. p1.Elasticity = 0
  301. p1.BottomSurface = Enum.SurfaceType.Smooth
  302. p1.TopSurface = Enum.SurfaceType.Smooth
  303. b1 = Instance.new("SpecialMesh", p1)
  304. b1.MeshType = Enum.MeshType.Wedge
  305. b1.Name = "Mesh"
  306. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  307. p2 = Instance.new("Part", m)
  308. p2.BrickColor = BrickColor.new("Really black")
  309. p2.FormFactor = Enum.FormFactor.Custom
  310. p2.Size = Vector3.new(1, 2.9000001, 1)
  311. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  312. p2.CanCollide = false
  313. p2.Locked = true
  314. p2.Elasticity = 0
  315. p2.BottomSurface = Enum.SurfaceType.Smooth
  316. p2.TopSurface = Enum.SurfaceType.Smooth
  317. b2 = Instance.new("BlockMesh", p2)
  318. b2.Name = "Mesh"
  319. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  320. p3 = Instance.new("Part", m)
  321. p3.BrickColor = BrickColor.new("Really red")
  322. p3.Material = "Neon"
  323. p3.FormFactor = Enum.FormFactor.Custom
  324. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  325. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  326. p3.CanCollide = false
  327. p3.Locked = true
  328. p3.Elasticity = 0
  329. p3.BottomSurface = Enum.SurfaceType.Smooth
  330. p3.TopSurface = Enum.SurfaceType.Smooth
  331. b3 = Instance.new("SpecialMesh", p3)
  332. b3.MeshType = Enum.MeshType.Wedge
  333. b3.Name = "Mesh"
  334. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  335. p4 = Instance.new("Part", m)
  336. p4.BrickColor = BrickColor.new("Really red")
  337. p4.Material = "Neon"
  338. p4.FormFactor = Enum.FormFactor.Custom
  339. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  340. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  341. p4.CanCollide = false
  342. p4.Locked = true
  343. p4.Elasticity = 0
  344. p4.BottomSurface = Enum.SurfaceType.Smooth
  345. p4.TopSurface = Enum.SurfaceType.Smooth
  346. b4 = Instance.new("SpecialMesh", p4)
  347. b4.MeshType = Enum.MeshType.Wedge
  348. b4.Name = "Mesh"
  349. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  350. p5 = Instance.new("Part", m)
  351. p5.BrickColor = BrickColor.new("Really red")
  352. p5.Material = "Neon"
  353. p5.FormFactor = Enum.FormFactor.Custom
  354. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  355. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  356. p5.CanCollide = false
  357. p5.Locked = true
  358. p5.Elasticity = 0
  359. p5.BottomSurface = Enum.SurfaceType.Smooth
  360. p5.TopSurface = Enum.SurfaceType.Smooth
  361. b5 = Instance.new("SpecialMesh", p5)
  362. b5.MeshType = Enum.MeshType.Wedge
  363. b5.Name = "Mesh"
  364. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  365. p6 = Instance.new("Part", m)
  366. p6.Name = "Handle"
  367. p6.BrickColor = BrickColor.new("Really black")
  368. p6.FormFactor = Enum.FormFactor.Custom
  369. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  370. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  371. p6.CanCollide = false
  372. p6.Locked = true
  373. p6.Elasticity = 0
  374. p6.BottomSurface = Enum.SurfaceType.Smooth
  375. p6.TopSurface = Enum.SurfaceType.Smooth
  376. b6 = Instance.new("BlockMesh", p6)
  377. b6.Name = "Mesh"
  378. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  379. p7 = Instance.new("Part", m)
  380. p7.BrickColor = BrickColor.new("Really red")
  381. p7.Material = "Neon"
  382. p7.FormFactor = Enum.FormFactor.Custom
  383. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  384. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  385. p7.CanCollide = false
  386. p7.Locked = true
  387. p7.Elasticity = 0
  388. p7.BottomSurface = Enum.SurfaceType.Smooth
  389. p7.TopSurface = Enum.SurfaceType.Smooth
  390. b7 = Instance.new("SpecialMesh", p7)
  391. b7.MeshType = Enum.MeshType.Wedge
  392. b7.Name = "Mesh"
  393. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  394. p8 = Instance.new("Part", m)
  395. p8.BrickColor = BrickColor.new("Really red")
  396. p8.Material = "Neon"
  397. p8.FormFactor = Enum.FormFactor.Custom
  398. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  399. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  400. p8.CanCollide = false
  401. p8.Locked = true
  402. p8.Elasticity = 0
  403. p8.BottomSurface = Enum.SurfaceType.Smooth
  404. p8.TopSurface = Enum.SurfaceType.Smooth
  405. b8 = Instance.new("SpecialMesh", p8)
  406. b8.MeshType = Enum.MeshType.Wedge
  407. b8.Name = "Mesh"
  408. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  409. p9 = Instance.new("Part", m)
  410. p9.BrickColor = BrickColor.new("Really black")
  411. p9.FormFactor = Enum.FormFactor.Custom
  412. p9.Size = Vector3.new(1, 1.07999957, 1)
  413. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  414. p9.CanCollide = false
  415. p9.Locked = true
  416. p9.Elasticity = 0
  417. p9.BottomSurface = Enum.SurfaceType.Smooth
  418. p9.TopSurface = Enum.SurfaceType.Smooth
  419. b9 = Instance.new("BlockMesh", p9)
  420. b9.Name = "Mesh"
  421. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  422. p10 = Instance.new("Part", m)
  423. p10.BrickColor = BrickColor.new("Really black")
  424. p10.FormFactor = Enum.FormFactor.Custom
  425. p10.Size = Vector3.new(1, 1.41999948, 1)
  426. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  427. p10.CanCollide = false
  428. p10.Locked = true
  429. p10.Elasticity = 0
  430. p10.BottomSurface = Enum.SurfaceType.Smooth
  431. p10.TopSurface = Enum.SurfaceType.Smooth
  432. b10 = Instance.new("BlockMesh", p10)
  433. b10.Name = "Mesh"
  434. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  435. p11 = Instance.new("Part", m)
  436. p11.BrickColor = BrickColor.new("Really black")
  437. p11.FormFactor = Enum.FormFactor.Custom
  438. p11.Size = Vector3.new(1, 1.50999951, 1)
  439. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  440. p11.CanCollide = false
  441. p11.Locked = true
  442. p11.Elasticity = 0
  443. p11.BottomSurface = Enum.SurfaceType.Smooth
  444. p11.TopSurface = Enum.SurfaceType.Smooth
  445. b11 = Instance.new("BlockMesh", p11)
  446. b11.Name = "Mesh"
  447. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  448. p12 = Instance.new("Part", m)
  449. p12.Name = "BladeCenter"
  450. p12.BrickColor = BrickColor.new("Really red")
  451. p12.Material = "Neon"
  452. p12.FormFactor = Enum.FormFactor.Symmetric
  453. p12.Size = Vector3.new(1, 2, 2)
  454. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  455. p12.CanCollide = false
  456. p12.Locked = true
  457. p12.BottomSurface = Enum.SurfaceType.Smooth
  458. p12.TopSurface = Enum.SurfaceType.Smooth
  459. b12 = Instance.new("SpecialMesh", p12)
  460. b12.MeshType = Enum.MeshType.Brick
  461. b12.Name = "Mesh"
  462. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  463. p13 = Instance.new("Part", m)
  464. p13.BrickColor = BrickColor.new("Really black")
  465. p13.FormFactor = Enum.FormFactor.Custom
  466. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  467. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  468. p13.CanCollide = false
  469. p13.Locked = true
  470. p13.Elasticity = 0
  471. p13.BottomSurface = Enum.SurfaceType.Smooth
  472. p13.TopSurface = Enum.SurfaceType.Smooth
  473. b13 = Instance.new("BlockMesh", p13)
  474. b13.Name = "Mesh"
  475. b13.Scale = Vector3.new(1, 1, 0.400000006)
  476. p14 = Instance.new("Part", m)
  477. p14.BrickColor = BrickColor.new("Really black")
  478. p14.FormFactor = Enum.FormFactor.Custom
  479. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  480. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  481. p14.CanCollide = false
  482. p14.Locked = true
  483. p14.Elasticity = 0
  484. p14.BottomSurface = Enum.SurfaceType.Smooth
  485. p14.TopSurface = Enum.SurfaceType.Smooth
  486. b14 = Instance.new("BlockMesh", p14)
  487. b14.Name = "Mesh"
  488. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  489. p15 = Instance.new("Part", m)
  490. p15.BrickColor = BrickColor.new("Really black")
  491. p15.FormFactor = Enum.FormFactor.Custom
  492. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  493. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  494. p15.CanCollide = false
  495. p15.Locked = true
  496. p15.Elasticity = 0
  497. p15.BottomSurface = Enum.SurfaceType.Smooth
  498. p15.TopSurface = Enum.SurfaceType.Smooth
  499. b15 = Instance.new("BlockMesh", p15)
  500. b15.Name = "Mesh"
  501. b15.Scale = Vector3.new(1, 1, 0.400000006)
  502. p16 = Instance.new("Part", m)
  503. p16.BrickColor = BrickColor.new("Really black")
  504. p16.FormFactor = Enum.FormFactor.Custom
  505. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  506. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  507. p16.CanCollide = false
  508. p16.Locked = true
  509. p16.Elasticity = 0
  510. p16.BottomSurface = Enum.SurfaceType.Smooth
  511. p16.TopSurface = Enum.SurfaceType.Smooth
  512. b16 = Instance.new("BlockMesh", p16)
  513. b16.Name = "Mesh"
  514. b16.Scale = Vector3.new(1, 1, 0.400000006)
  515. p17 = Instance.new("Part", m)
  516. p17.BrickColor = BrickColor.new("Really black")
  517. p17.FormFactor = Enum.FormFactor.Custom
  518. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  519. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  520. p17.CanCollide = false
  521. p17.Locked = true
  522. p17.Elasticity = 0
  523. p17.BottomSurface = Enum.SurfaceType.Smooth
  524. p17.TopSurface = Enum.SurfaceType.Smooth
  525. b17 = Instance.new("BlockMesh", p17)
  526. b17.Name = "Mesh"
  527. b17.Scale = Vector3.new(1, 1, 0.400000006)
  528. p18 = Instance.new("WedgePart", m)
  529. p18.BrickColor = BrickColor.new("Really red")
  530. p18.Name = "BladePart1"
  531. p18.Material = "Neon"
  532. p18.Name = "Wedge"
  533. p18.FormFactor = Enum.FormFactor.Symmetric
  534. p18.Size = Vector3.new(1, 4, 2)
  535. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  536. p18.CanCollide = false
  537. p18.Locked = true
  538. p18.BottomSurface = Enum.SurfaceType.Smooth
  539. p18.TopSurface = Enum.SurfaceType.Smooth
  540. b18 = Instance.new("SpecialMesh", p18)
  541. b18.MeshType = Enum.MeshType.Wedge
  542. b18.Name = "Mesh"
  543. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  544. p19 = Instance.new("WedgePart", m)
  545. p19.BrickColor = BrickColor.new("Really red")
  546. p19.Name = "BladePart2"
  547. p19.Material = "Neon"
  548. p19.Name = "Wedge"
  549. p19.FormFactor = Enum.FormFactor.Symmetric
  550. p19.Size = Vector3.new(1, 4, 2)
  551. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  552. p19.CanCollide = false
  553. p19.Locked = true
  554. p19.BottomSurface = Enum.SurfaceType.Smooth
  555. p19.TopSurface = Enum.SurfaceType.Smooth
  556. b19 = Instance.new("SpecialMesh", p19)
  557. b19.MeshType = Enum.MeshType.Wedge
  558. b19.Name = "Mesh"
  559. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  560. p20 = Instance.new("Part", m)
  561. p20.BrickColor = BrickColor.new("Really black")
  562. p20.FormFactor = Enum.FormFactor.Custom
  563. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  564. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  565. p20.CanCollide = false
  566. p20.Locked = true
  567. p20.Elasticity = 0
  568. p20.BottomSurface = Enum.SurfaceType.Smooth
  569. p20.TopSurface = Enum.SurfaceType.Smooth
  570. b20 = Instance.new("BlockMesh", p20)
  571. b20.Name = "Mesh"
  572. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  573. p21 = Instance.new("Part", m)
  574. p21.BrickColor = BrickColor.new("Really red")
  575. p21.Material = "Neon"
  576. p21.FormFactor = Enum.FormFactor.Custom
  577. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  578. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  579. p21.CanCollide = false
  580. p21.Locked = true
  581. p21.Elasticity = 0
  582. p21.BottomSurface = Enum.SurfaceType.Smooth
  583. p21.TopSurface = Enum.SurfaceType.Smooth
  584. b21 = Instance.new("SpecialMesh", p21)
  585. b21.MeshType = Enum.MeshType.Wedge
  586. b21.Name = "Mesh"
  587. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  588. w1 = Instance.new("Weld", p1)
  589. w1.Name = "Part_Weld"
  590. w1.Part0 = p1
  591. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  592. w1.Part1 = p2
  593. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  594. w2 = Instance.new("Weld", p2)
  595. w2.Name = "Part_Weld"
  596. w2.Part0 = p2
  597. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  598. w2.Part1 = p3
  599. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  600. w3 = Instance.new("Weld", p3)
  601. w3.Name = "Part_Weld"
  602. w3.Part0 = p3
  603. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  604. w3.Part1 = p4
  605. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  606. w4 = Instance.new("Weld", p4)
  607. w4.Name = "Part_Weld"
  608. w4.Part0 = p4
  609. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  610. w4.Part1 = p5
  611. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  612. w5 = Instance.new("Weld", p5)
  613. w5.Name = "Part_Weld"
  614. w5.Part0 = p5
  615. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  616. w5.Part1 = p6
  617. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  618. w6 = Instance.new("Weld", p6)
  619. w6.Name = "Part_Weld"
  620. w6.Part0 = p6
  621. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  622. w6.Part1 = p7
  623. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  624. w7 = Instance.new("Weld", p7)
  625. w7.Name = "Part_Weld"
  626. w7.Part0 = p7
  627. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  628. w7.Part1 = p8
  629. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  630. w8 = Instance.new("Weld", p8)
  631. w8.Name = "Part_Weld"
  632. w8.Part0 = p8
  633. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  634. w8.Part1 = p9
  635. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  636. w9 = Instance.new("Weld", p9)
  637. w9.Name = "Part_Weld"
  638. w9.Part0 = p9
  639. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  640. w9.Part1 = p10
  641. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  642. w10 = Instance.new("Weld", p10)
  643. w10.Name = "Part_Weld"
  644. w10.Part0 = p10
  645. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  646. w10.Part1 = p11
  647. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  648. w11 = Instance.new("Weld", p11)
  649. w11.Name = "Part_Weld"
  650. w11.Part0 = p11
  651. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  652. w11.Part1 = p12
  653. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  654. w12 = Instance.new("Weld", p12)
  655. w12.Name = "Part_Weld"
  656. w12.Part0 = p12
  657. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  658. w12.Part1 = p13
  659. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  660. w13 = Instance.new("Weld", p13)
  661. w13.Name = "Part_Weld"
  662. w13.Part0 = p13
  663. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  664. w13.Part1 = p14
  665. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  666. w14 = Instance.new("Weld", p14)
  667. w14.Name = "Part_Weld"
  668. w14.Part0 = p14
  669. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  670. w14.Part1 = p15
  671. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  672. w15 = Instance.new("Weld", p15)
  673. w15.Name = "Part_Weld"
  674. w15.Part0 = p15
  675. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  676. w15.Part1 = p16
  677. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  678. w16 = Instance.new("Weld", p16)
  679. w16.Name = "Part_Weld"
  680. w16.Part0 = p16
  681. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  682. w16.Part1 = p17
  683. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  684. w17 = Instance.new("Weld", p17)
  685. w17.Name = "Wedge_Weld"
  686. w17.Part0 = p17
  687. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  688. w17.Part1 = p18
  689. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  690. w18 = Instance.new("Weld", p18)
  691. w18.Name = "Wedge_Weld"
  692. w18.Part0 = p18
  693. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  694. w18.Part1 = p19
  695. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  696. w19 = Instance.new("Weld", p19)
  697. w19.Name = "Part_Weld"
  698. w19.Part0 = p19
  699. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  700. w19.Part1 = p20
  701. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  702. w20 = Instance.new("Weld", p20)
  703. w20.Name = "Part_Weld"
  704. w20.Part0 = p20
  705. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  706. w20.Part1 = p21
  707. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  708. m.Parent = char
  709. m:MakeJoints()
  710. ----------------------------------------------------
  711. local cor = Instance.new("Part", char.Titanius)
  712. cor.Name = "Thingy"
  713. cor.Locked = true
  714. cor.BottomSurface = 0
  715. cor.CanCollide = false
  716. cor.Size = Vector3.new(1, 13, 1)
  717. cor.Transparency = 1
  718. cor.TopSurface = 0
  719. corw = Instance.new("Weld", cor)
  720. corw.Part0 = rarm
  721. corw.Part1 = cor
  722. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  723. corw.C1 = CFrame.new(0, 0, 0)
  724. weld1 = Instance.new("Weld", char.Titanius)
  725. weld1.Part0 = cor
  726. weld1.Part1 = p6
  727. weld1.C0 = CFrame.new(0, 0, 0)
  728. ----------------------------------------------------
  729. hitb = Instance.new("Part", char.Titanius)
  730. hitb.Name = "Thingy2"
  731. hitb.Locked = true
  732. hitb.BottomSurface = 0
  733. hitb.CanCollide = false
  734. hitb.Size = Vector3.new(0, 8, 6)
  735. hitb.Transparency = 1
  736. hitb.TopSurface = 0
  737. weld2 = Instance.new("Weld", char.Titanius)
  738. weld2.Part0 = hitb
  739. weld2.Part1 = p12
  740. weld2.C0 = CFrame.new(0, .6, 1)
  741. ----------------------------------------------------
  742. local m = Instance.new("Model")
  743. m.Name = "Claw"
  744. p1 = Instance.new("Part", m)
  745. p1.BrickColor = BrickColor.new("Really black")
  746. p1.FormFactor = Enum.FormFactor.Custom
  747. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  748. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  749. p1.CanCollide = false
  750. p1.Locked = true
  751. p1.BottomSurface = Enum.SurfaceType.Smooth
  752. p1.TopSurface = Enum.SurfaceType.Smooth
  753. b1 = Instance.new("BlockMesh", p1)
  754. b1.Name = "Mesh"
  755. p2 = Instance.new("WedgePart", m)
  756. p2.BrickColor = BrickColor.new("Really black")
  757. p2.Name = "Wedge"
  758. p2.FormFactor = Enum.FormFactor.Custom
  759. p2.Size = Vector3.new(3, 1, 0.5)
  760. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  761. p2.CanCollide = false
  762. p2.Locked = true
  763. p2.BottomSurface = Enum.SurfaceType.Smooth
  764. p2.TopSurface = Enum.SurfaceType.Smooth
  765. p3 = Instance.new("Part", m)
  766. p3.BrickColor = BrickColor.new("Really black")
  767. p3.FormFactor = Enum.FormFactor.Custom
  768. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  769. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  770. p3.CanCollide = false
  771. p3.Locked = true
  772. p3.BottomSurface = Enum.SurfaceType.Smooth
  773. p3.TopSurface = Enum.SurfaceType.Smooth
  774. b2 = Instance.new("BlockMesh", p3)
  775. b2.Name = "Mesh"
  776. p4 = Instance.new("WedgePart", m)
  777. p4.BrickColor = BrickColor.new("Really black")
  778. p4.Name = "Wedge"
  779. p4.FormFactor = Enum.FormFactor.Custom
  780. p4.Size = Vector3.new(3, 1, 0.5)
  781. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  782. p4.CanCollide = false
  783. p4.Locked = true
  784. p4.BottomSurface = Enum.SurfaceType.Smooth
  785. p4.TopSurface = Enum.SurfaceType.Smooth
  786. p5 = Instance.new("Part", m)
  787. p5.BrickColor = BrickColor.new("Really black")
  788. p5.FormFactor = Enum.FormFactor.Custom
  789. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  790. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  791. p5.CanCollide = false
  792. p5.Locked = true
  793. p5.BottomSurface = Enum.SurfaceType.Smooth
  794. p5.TopSurface = Enum.SurfaceType.Smooth
  795. b3 = Instance.new("BlockMesh", p5)
  796. b3.Name = "Mesh"
  797. p6 = Instance.new("Part", m)
  798. p6.BrickColor = BrickColor.new("Really black")
  799. p6.FormFactor = Enum.FormFactor.Custom
  800. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  801. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  802. p6.CanCollide = false
  803. p6.Locked = true
  804. p6.BottomSurface = Enum.SurfaceType.Smooth
  805. p6.TopSurface = Enum.SurfaceType.Smooth
  806. b4 = Instance.new("BlockMesh", p6)
  807. b4.Name = "Mesh"
  808. p7 = Instance.new("Part", m)
  809. p7.BrickColor = BrickColor.new("Really black")
  810. p7.FormFactor = Enum.FormFactor.Custom
  811. p7.Size = Vector3.new(3, 1, 1.10000005)
  812. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  813. p7.CanCollide = false
  814. p7.Locked = true
  815. p7.BottomSurface = Enum.SurfaceType.Smooth
  816. p7.TopSurface = Enum.SurfaceType.Smooth
  817. b5 = Instance.new("BlockMesh", p7)
  818. b5.Name = "Mesh"
  819. p8 = Instance.new("Part", m)
  820. p8.BrickColor = BrickColor.new("Really red")
  821. p8.Material = "Neon"
  822. p8.FormFactor = Enum.FormFactor.Symmetric
  823. p8.Size = Vector3.new(1, 1, 1)
  824. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  825. p8.CanCollide = false
  826. p8.Locked = true
  827. b6 = Instance.new("SpecialMesh", p8)
  828. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  829. b6.TextureId = ""
  830. b6.MeshType = Enum.MeshType.FileMesh
  831. b6.Name = "Mesh"
  832. b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  833. p9 = Instance.new("Part", m)
  834. p9.BrickColor = BrickColor.new("Really black")
  835. p9.FormFactor = Enum.FormFactor.Custom
  836. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  837. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  838. p9.CanCollide = false
  839. p9.Locked = true
  840. p9.BottomSurface = Enum.SurfaceType.Smooth
  841. p9.TopSurface = Enum.SurfaceType.Smooth
  842. b7 = Instance.new("BlockMesh", p9)
  843. b7.Name = "Mesh"
  844. p10 = Instance.new("Part", m)
  845. p10.BrickColor = BrickColor.new("Really red")
  846. p10.Material = "Neon"
  847. p10.FormFactor = Enum.FormFactor.Symmetric
  848. p10.Size = Vector3.new(1, 1, 1)
  849. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  850. p10.CanCollide = false
  851. p10.Locked = true
  852. b8 = Instance.new("SpecialMesh", p10)
  853. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  854. b8.TextureId = ""
  855. b8.MeshType = Enum.MeshType.FileMesh
  856. b8.Name = "Mesh"
  857. b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  858. p11 = Instance.new("Part", m)
  859. p11.BrickColor = BrickColor.new("Really black")
  860. p11.FormFactor = Enum.FormFactor.Custom
  861. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  862. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  863. p11.CanCollide = false
  864. p11.Locked = true
  865. p11.BottomSurface = Enum.SurfaceType.Smooth
  866. p11.TopSurface = Enum.SurfaceType.Smooth
  867. b9 = Instance.new("BlockMesh", p11)
  868. b9.Name = "Mesh"
  869. p12 = Instance.new("Part", m)
  870. p12.BrickColor = BrickColor.new("Really black")
  871. p12.FormFactor = Enum.FormFactor.Custom
  872. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  873. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  874. p12.CanCollide = false
  875. p12.Locked = true
  876. p12.BottomSurface = Enum.SurfaceType.Smooth
  877. p12.TopSurface = Enum.SurfaceType.Smooth
  878. b10 = Instance.new("BlockMesh", p12)
  879. b10.Name = "Mesh"
  880. p13 = Instance.new("Part", m)
  881. p13.BrickColor = BrickColor.new("Really black")
  882. p13.FormFactor = Enum.FormFactor.Custom
  883. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  884. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  885. p13.CanCollide = false
  886. p13.Locked = true
  887. p13.BottomSurface = Enum.SurfaceType.Smooth
  888. p13.TopSurface = Enum.SurfaceType.Smooth
  889. b11 = Instance.new("BlockMesh", p13)
  890. b11.Name = "Mesh"
  891. p14 = Instance.new("Part", m)
  892. p14.BrickColor = BrickColor.new("Really red")
  893. p14.Material = "Neon"
  894. p14.FormFactor = Enum.FormFactor.Symmetric
  895. p14.Size = Vector3.new(1, 1, 1)
  896. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  897. p14.CanCollide = false
  898. p14.Locked = true
  899. b12 = Instance.new("SpecialMesh", p14)
  900. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  901. b12.TextureId = ""
  902. b12.MeshType = Enum.MeshType.FileMesh
  903. b12.Name = "Mesh"
  904. b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  905. p15 = Instance.new("Part", m)
  906. p15.BrickColor = BrickColor.new("Medium stone grey")
  907. p15.Transparency = 1
  908. p15.Name = "ArmPart"
  909. p15.FormFactor = Enum.FormFactor.Custom
  910. p15.Size = Vector3.new(2, 1, 1)
  911. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  912. p15.CanCollide = false
  913. p15.Locked = true
  914. p15.BottomSurface = Enum.SurfaceType.Smooth
  915. p15.TopSurface = Enum.SurfaceType.Smooth
  916. b13 = Instance.new("BlockMesh", p15)
  917. b13.Name = "Mesh"
  918. p16 = Instance.new("Part", m)
  919. p16.BrickColor = BrickColor.new("Really black")
  920. p16.FormFactor = Enum.FormFactor.Custom
  921. p16.Size = Vector3.new(3, 1, 2.4000001)
  922. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  923. p16.CanCollide = false
  924. p16.Locked = true
  925. p16.BottomSurface = Enum.SurfaceType.Smooth
  926. p16.TopSurface = Enum.SurfaceType.Smooth
  927. b14 = Instance.new("BlockMesh", p16)
  928. b14.Name = "Mesh"
  929. p17 = Instance.new("Part", m)
  930. p17.BrickColor = BrickColor.new("Really black")
  931. p17.FormFactor = Enum.FormFactor.Custom
  932. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  933. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  934. p17.CanCollide = false
  935. p17.Locked = true
  936. p17.BottomSurface = Enum.SurfaceType.Smooth
  937. p17.TopSurface = Enum.SurfaceType.Smooth
  938. b15 = Instance.new("BlockMesh", p17)
  939. b15.Name = "Mesh"
  940. p18 = Instance.new("Part", m)
  941. p18.BrickColor = BrickColor.new("Really red")
  942. p18.Material = "Neon"
  943. p18.FormFactor = Enum.FormFactor.Symmetric
  944. p18.Size = Vector3.new(1, 1, 1)
  945. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  946. p18.CanCollide = false
  947. p18.Locked = true
  948. b16 = Instance.new("SpecialMesh", p18)
  949. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  950. b16.TextureId = ""
  951. b16.MeshType = Enum.MeshType.FileMesh
  952. b16.Name = "Mesh"
  953. b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  954. p19 = Instance.new("Part", m)
  955. p19.BrickColor = BrickColor.new("Really red")
  956. p19.Material = "Neon"
  957. p19.FormFactor = Enum.FormFactor.Symmetric
  958. p19.Size = Vector3.new(1, 1, 1)
  959. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  960. p19.CanCollide = false
  961. p19.Locked = true
  962. b17 = Instance.new("SpecialMesh", p19)
  963. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  964. b17.TextureId = ""
  965. b17.MeshType = Enum.MeshType.FileMesh
  966. b17.Name = "Mesh"
  967. b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  968. p20 = Instance.new("Part", m)
  969. p20.BrickColor = BrickColor.new("Really black")
  970. p20.FormFactor = Enum.FormFactor.Custom
  971. p20.Size = Vector3.new(3, 1, 2.4000001)
  972. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  973. p20.CanCollide = false
  974. p20.Locked = true
  975. p20.BottomSurface = Enum.SurfaceType.Smooth
  976. p20.TopSurface = Enum.SurfaceType.Smooth
  977. b18 = Instance.new("BlockMesh", p20)
  978. b18.Name = "Mesh"
  979. p21 = Instance.new("Part", m)
  980. p21.BrickColor = BrickColor.new("Really black")
  981. p21.FormFactor = Enum.FormFactor.Custom
  982. p21.Size = Vector3.new(3, 1, 1.19999993)
  983. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  984. p21.CanCollide = false
  985. p21.Locked = true
  986. p21.BottomSurface = Enum.SurfaceType.Smooth
  987. p21.TopSurface = Enum.SurfaceType.Smooth
  988. b19 = Instance.new("BlockMesh", p21)
  989. b19.Name = "Mesh"
  990. p22 = Instance.new("WedgePart", m)
  991. p22.BrickColor = BrickColor.new("Really black")
  992. p22.Name = "Wedge"
  993. p22.FormFactor = Enum.FormFactor.Custom
  994. p22.Size = Vector3.new(3, 1, 0.5)
  995. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  996. p22.CanCollide = false
  997. p22.Locked = true
  998. p22.BottomSurface = Enum.SurfaceType.Smooth
  999. p22.TopSurface = Enum.SurfaceType.Smooth
  1000. p23 = Instance.new("Part", m)
  1001. p23.BrickColor = BrickColor.new("Really black")
  1002. p23.FormFactor = Enum.FormFactor.Custom
  1003. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  1004. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1005. p23.CanCollide = false
  1006. p23.Locked = true
  1007. p23.BottomSurface = Enum.SurfaceType.Smooth
  1008. p23.TopSurface = Enum.SurfaceType.Smooth
  1009. b20 = Instance.new("BlockMesh", p23)
  1010. b20.Name = "Mesh"
  1011. p24 = Instance.new("WedgePart", m)
  1012. p24.BrickColor = BrickColor.new("Really black")
  1013. p24.Name = "Wedge"
  1014. p24.FormFactor = Enum.FormFactor.Custom
  1015. p24.Size = Vector3.new(3, 1, 0.5)
  1016. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1017. p24.CanCollide = false
  1018. p24.Locked = true
  1019. p24.BottomSurface = Enum.SurfaceType.Smooth
  1020. p24.TopSurface = Enum.SurfaceType.Smooth
  1021. p25 = Instance.new("Part", m)
  1022. p25.BrickColor = BrickColor.new("Bright yellow")
  1023. p25.Material = "Neon"
  1024. particlep25 = Instance.new("ParticleEmitter")
  1025. particlep25.Parent = p25
  1026. particlep25.Enabled = true
  1027. particlep25.LockedToPart = true
  1028. particlep25.Texture = "rbxassetid://286293993"
  1029. particlep25.EmissionDirection = "Right"
  1030. particlep25.Size = NumberSequence.new(1.8)
  1031. particlep25.Lifetime = NumberRange.new(0.09)
  1032. particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
  1033. particlep25.Rate = 150
  1034. p25.FormFactor = Enum.FormFactor.Symmetric
  1035. p25.Size = Vector3.new(1, 1, 1)
  1036. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1037. p25.CanCollide = false
  1038. p25.Locked = true
  1039. p25.BottomSurface = Enum.SurfaceType.Smooth
  1040. p25.TopSurface = Enum.SurfaceType.Smooth
  1041. b21 = Instance.new("SpecialMesh", p25)
  1042. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1043. b21.TextureId = ""
  1044. b21.MeshType = Enum.MeshType.FileMesh
  1045. b21.Name = "Mesh"
  1046. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1047. p26 = Instance.new("Part", m)
  1048. p26.BrickColor = BrickColor.new("Really black")
  1049. p26.FormFactor = Enum.FormFactor.Symmetric
  1050. p26.Size = Vector3.new(1, 1, 1)
  1051. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1052. p26.CanCollide = false
  1053. p26.Locked = true
  1054. p26.BottomSurface = Enum.SurfaceType.Smooth
  1055. p26.TopSurface = Enum.SurfaceType.Smooth
  1056. b22 = Instance.new("SpecialMesh", p26)
  1057. b22.MeshType = Enum.MeshType.Brick
  1058. b22.Name = "Mesh"
  1059. w1 = Instance.new("Weld", p1)
  1060. w1.Name = "Wedge_Weld"
  1061. w1.Part0 = p1
  1062. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1063. w1.Part1 = p2
  1064. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1065. w2 = Instance.new("Weld", p2)
  1066. w2.Name = "Part_Weld"
  1067. w2.Part0 = p2
  1068. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1069. w2.Part1 = p3
  1070. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1071. w3 = Instance.new("Weld", p3)
  1072. w3.Name = "Wedge_Weld"
  1073. w3.Part0 = p3
  1074. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1075. w3.Part1 = p4
  1076. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1077. w4 = Instance.new("Weld", p4)
  1078. w4.Name = "Part_Weld"
  1079. w4.Part0 = p4
  1080. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1081. w4.Part1 = p5
  1082. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1083. w5 = Instance.new("Weld", p5)
  1084. w5.Name = "Part_Weld"
  1085. w5.Part0 = p5
  1086. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1087. w5.Part1 = p6
  1088. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1089. w6 = Instance.new("Weld", p6)
  1090. w6.Name = "Part_Weld"
  1091. w6.Part0 = p6
  1092. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1093. w6.Part1 = p7
  1094. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1095. w7 = Instance.new("Weld", p7)
  1096. w7.Name = "Part_Weld"
  1097. w7.Part0 = p7
  1098. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1099. w7.Part1 = p8
  1100. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1101. w8 = Instance.new("Weld", p8)
  1102. w8.Name = "Part_Weld"
  1103. w8.Part0 = p8
  1104. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1105. w8.Part1 = p9
  1106. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1107. w9 = Instance.new("Weld", p9)
  1108. w9.Name = "Part_Weld"
  1109. w9.Part0 = p9
  1110. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1111. w9.Part1 = p10
  1112. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1113. w10 = Instance.new("Weld", p10)
  1114. w10.Name = "Part_Weld"
  1115. w10.Part0 = p10
  1116. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1117. w10.Part1 = p11
  1118. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1119. w11 = Instance.new("Weld", p11)
  1120. w11.Name = "Part_Weld"
  1121. w11.Part0 = p11
  1122. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1123. w11.Part1 = p12
  1124. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1125. w12 = Instance.new("Weld", p12)
  1126. w12.Name = "Part_Weld"
  1127. w12.Part0 = p12
  1128. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1129. w12.Part1 = p13
  1130. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1131. w13 = Instance.new("Weld", p13)
  1132. w13.Name = "Part_Weld"
  1133. w13.Part0 = p13
  1134. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1135. w13.Part1 = p14
  1136. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1137. w14 = Instance.new("Weld", p14)
  1138. w14.Name = "ArmPart_Weld"
  1139. w14.Part0 = p14
  1140. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1141. w14.Part1 = p15
  1142. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1143. w15 = Instance.new("Weld", p15)
  1144. w15.Name = "Part_Weld"
  1145. w15.Part0 = p15
  1146. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1147. w15.Part1 = p16
  1148. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1149. w16 = Instance.new("Weld", p16)
  1150. w16.Name = "Part_Weld"
  1151. w16.Part0 = p16
  1152. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1153. w16.Part1 = p17
  1154. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1155. w17 = Instance.new("Weld", p17)
  1156. w17.Name = "Part_Weld"
  1157. w17.Part0 = p17
  1158. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1159. w17.Part1 = p18
  1160. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1161. w18 = Instance.new("Weld", p18)
  1162. w18.Name = "Part_Weld"
  1163. w18.Part0 = p18
  1164. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1165. w18.Part1 = p19
  1166. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1167. w19 = Instance.new("Weld", p19)
  1168. w19.Name = "Part_Weld"
  1169. w19.Part0 = p19
  1170. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1171. w19.Part1 = p20
  1172. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1173. w20 = Instance.new("Weld", p20)
  1174. w20.Name = "Part_Weld"
  1175. w20.Part0 = p20
  1176. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1177. w20.Part1 = p21
  1178. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1179. w21 = Instance.new("Weld", p21)
  1180. w21.Name = "Wedge_Weld"
  1181. w21.Part0 = p21
  1182. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1183. w21.Part1 = p22
  1184. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1185. w22 = Instance.new("Weld", p22)
  1186. w22.Name = "Part_Weld"
  1187. w22.Part0 = p22
  1188. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1189. w22.Part1 = p23
  1190. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1191. w23 = Instance.new("Weld", p23)
  1192. w23.Name = "Wedge_Weld"
  1193. w23.Part0 = p23
  1194. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1195. w23.Part1 = p24
  1196. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1197. w24 = Instance.new("Weld", p24)
  1198. w24.Name = "Part_Weld"
  1199. w24.Part0 = p24
  1200. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1201. w24.Part1 = p25
  1202. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1203. w25 = Instance.new("Weld", p25)
  1204. w25.Name = "Part_Weld"
  1205. w25.Part0 = p25
  1206. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1207. w25.Part1 = p26
  1208. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1209. m.Parent = char
  1210. m:MakeJoints()
  1211. ----------------------------------------------------
  1212. local cor2 = Instance.new("Part", char.Claw)
  1213. cor2.Name = "Thingy"
  1214. cor2.Locked = true
  1215. cor2.BottomSurface = 0
  1216. cor2.CanCollide = false
  1217. cor2.Size = Vector3.new(2, 1, 1)
  1218. cor2.Transparency = 1
  1219. cor2.TopSurface = 0
  1220. corw2 = Instance.new("Weld", cor2)
  1221. corw2.Part0 = larm
  1222. corw2.Part1 = cor2
  1223. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1224. corw2.C1 = CFrame.new(0, 0, 0)
  1225. weld2 = Instance.new("Weld", char.Claw)
  1226. weld2.Part0 = cor2
  1227. weld2.Part1 = char.Claw.ArmPart
  1228. weld2.C0 = CFrame.new(0, 0, 0)
  1229. ----------------------------------------------------
  1230. function weld5(part0, part1, c0, c1)
  1231. weeld=Instance.new("Weld", part0)
  1232. weeld.Part0=part0
  1233. weeld.Part1=part1
  1234. weeld.C0=c0
  1235. weeld.C1=c1
  1236. return weeld
  1237. end
  1238. ----------------------------------------------------
  1239. function newRay(start,face,range,wat)
  1240. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1241. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1242. return rey,hit,pos
  1243. end
  1244. ----------------------------------------------------
  1245. mod5 = Instance.new("Model",char)
  1246.  
  1247. function FindNearestTorso(Position,Distance,SinglePlayer)
  1248. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1249. local List = {}
  1250. for i,v in pairs(workspace:GetChildren())do
  1251. if v:IsA("Model")then
  1252. if v:findFirstChild("Torso")then
  1253. if v ~= char then
  1254. if(v.Torso.Position -Position).magnitude <= Distance then
  1255. table.insert(List,v)
  1256. end
  1257. end
  1258. end
  1259. end
  1260. end
  1261. return List
  1262. end
  1263.  
  1264. function Landing()
  1265. part=Instance.new('Part',mod5)
  1266. part.Anchored=true
  1267. part.CanCollide=false
  1268. part.FormFactor='Custom'
  1269. part.Size=Vector3.new(.2,.2,.2)
  1270. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1271. part.Transparency=.7
  1272. part.BrickColor=BrickColor.new('Really black')
  1273. mesh=Instance.new('SpecialMesh',part)
  1274. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1275. mesh.Scale=Vector3.new(10,5,10)
  1276.  
  1277. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1278. if v:FindFirstChild('Humanoid') then
  1279. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1280. v.Humanoid.PlatformStand = true
  1281. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1282. end
  1283. end
  1284.  
  1285. coroutine.resume(coroutine.create(function()
  1286. for i=0,3.8,0.05 do
  1287. wait()
  1288. part.CFrame=part.CFrame
  1289. part.Transparency=i
  1290. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1291. end
  1292. part.Parent = nil
  1293. end))
  1294. end
  1295. ----------------------------------------------------
  1296. mod4 = Instance.new("Model",char)
  1297.  
  1298. ptez = {0.7, 0.8, 0.9, 1}
  1299.  
  1300. function FindNearestTorso(Position,Distance,SinglePlayer)
  1301. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1302. local List = {}
  1303. for i,v in pairs(workspace:GetChildren())do
  1304. if v:IsA("Model")then
  1305. if v:findFirstChild("Torso")then
  1306. if v ~= char then
  1307. if(v.Torso.Position -Position).magnitude <= Distance then
  1308. table.insert(List,v)
  1309. end
  1310. end
  1311. end
  1312. end
  1313. end
  1314. return List
  1315. end
  1316.  
  1317. function GroundPound()
  1318. part=Instance.new('Part',mod4)
  1319. part.Anchored=true
  1320. part.CanCollide=false
  1321. part.FormFactor='Custom'
  1322. part.Size=Vector3.new(.2,.2,.2)
  1323. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1324. part.Transparency=.7
  1325. part.BrickColor=BrickColor.new('Really black')
  1326. mesh=Instance.new('SpecialMesh',part)
  1327. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1328. mesh.Scale=Vector3.new(3,3,3)
  1329. part2=Instance.new('Part',mod4)
  1330. part2.Anchored=true
  1331. part2.CanCollide=false
  1332. part2.FormFactor='Custom'
  1333. part2.Size=Vector3.new(.2,.2,.2)
  1334. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1335. part2.Transparency=.7
  1336. part2.BrickColor=BrickColor.new('Really red')
  1337. mesh2=Instance.new('SpecialMesh',part2)
  1338. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1339. mesh2.Scale=Vector3.new(3,1.5,3)
  1340. x = Instance.new("Sound",char)
  1341. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1342. x.Pitch = ptez[math.random(1,#ptez)]
  1343. x.Volume = 1
  1344. wait(.1)
  1345. x:Play()
  1346. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1347. if v:FindFirstChild('Humanoid') then
  1348. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1349. end
  1350. end
  1351. coroutine.resume(coroutine.create(function()
  1352. for i=0,0.62,0.13 do
  1353. wait()
  1354. part.CFrame=part.CFrame
  1355. part.Transparency=i
  1356. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1357. part2.CFrame=part2.CFrame
  1358. part2.Transparency=i
  1359. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1360. end
  1361. part.Parent=nil
  1362. part2.Parent=nil
  1363. x:Destroy()
  1364. end))
  1365. end
  1366. ----------------------------------------------------
  1367. mod=Instance.new('Model',char)
  1368.  
  1369. function charge()
  1370. hed.Velocity=hed.CFrame.lookVector*100
  1371. part=Instance.new('Part',mod)
  1372. part.Anchored=true
  1373. part.CanCollide=false
  1374. part.FormFactor='Custom'
  1375. part.Size=Vector3.new(.2,.2,.2)
  1376. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1377. part.Transparency=.7
  1378. part.BrickColor=BrickColor.new('Black')
  1379. mesh=Instance.new('SpecialMesh',part)
  1380. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1381. mesh.Scale=Vector3.new(10,5,10)
  1382. part2=part:clone()
  1383. part2.Parent=mod
  1384. part2.BrickColor=BrickColor.new('Bright red')
  1385. mesh2=mesh:clone()
  1386. mesh2.Parent=part2
  1387. mesh2.Scale=Vector3.new(20,10,20)
  1388. part3=part2:clone()
  1389. part3.Parent = mod
  1390. part3.BrickColor=BrickColor.new('Really black')
  1391. mesh3=mesh2:clone()
  1392. mesh2.Parent=part3
  1393. mesh3.Scale=Vector3.new(30,15,30)
  1394. coroutine.resume(coroutine.create(function()
  1395. for i=0,1,0.1 do
  1396. wait()
  1397. part.CFrame=part.CFrame
  1398. part.Transparency=i
  1399. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1400. part2.CFrame=part2.CFrame
  1401. part2.Transparency=i
  1402. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1403. part3.CFrame=part3.CFrame
  1404. part3.Transparency=i
  1405. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1406. end
  1407. part.Parent=nil
  1408. part2.Parent=nil
  1409. part3.Parent = nil
  1410. end))
  1411. end
  1412. ----------------------------------------------------
  1413. function FindNearestTorso(Position,Distance,SinglePlayer)
  1414. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1415. local List = {}
  1416. for i,v in pairs(workspace:GetChildren())do
  1417. if v:IsA("Model")then
  1418. if v:findFirstChild("Torso")then
  1419. if v ~= char then
  1420. if(v.Torso.Position -Position).magnitude <= Distance then
  1421. table.insert(List,v)
  1422. end
  1423. end
  1424. end
  1425. end
  1426. end
  1427. return List
  1428. end
  1429.  
  1430. mod3 = Instance.new("Model",rleg)
  1431.  
  1432. function Stomp()
  1433. part=Instance.new('Part',mod3)
  1434. part.Anchored=true
  1435. part.CanCollide=false
  1436. part.FormFactor='Custom'
  1437. part.Size=Vector3.new(.2,.2,.2)
  1438. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1439. part.Transparency=.7
  1440. part.BrickColor=BrickColor.new('Really red')
  1441. mesh=Instance.new('SpecialMesh',part)
  1442. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1443. mesh.Scale=Vector3.new(25,25,25)
  1444. part2=part:clone()
  1445. part2.Parent=mod3
  1446. part2.BrickColor=BrickColor.new('Really red')
  1447. mesh2=mesh:clone()
  1448. mesh2.Parent=part2
  1449. mesh2.Scale=Vector3.new(15,15,15)
  1450. part3=part:clone()
  1451. part3.Parent=mod3
  1452. part3.TopSurface=0
  1453. part3.BottomSurface=0
  1454. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1455. mesh3=Instance.new('SpecialMesh',part3)
  1456. mesh3.MeshType = 3
  1457. mesh3.Scale=Vector3.new(12,12,12)
  1458. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1459. if v:FindFirstChild('Humanoid') then
  1460. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1461. v.Humanoid.PlatformStand = true
  1462. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1463. end
  1464. end
  1465. coroutine.resume(coroutine.create(function()
  1466. for i=0,3.8,0.05 do
  1467. wait()
  1468. part.CFrame=part.CFrame
  1469. part.Transparency=i
  1470. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1471. part2.CFrame=part2.CFrame
  1472. part2.Transparency=i
  1473. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1474. part3.CFrame=part3.CFrame
  1475. part3.Transparency=i
  1476. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1477. end
  1478. end))
  1479. end
  1480. ----------------------------------------------------
  1481.  
  1482. local acos = math.acos
  1483. local sqrt = math.sqrt
  1484. local Vec3 = Vector3.new
  1485. local fromAxisAngle = CFrame.fromAxisAngle
  1486.  
  1487. local function toAxisAngle(CFr)
  1488. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1489. local Angle = math.acos((R00+R11+R22-1)/2)
  1490. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1491. A = A == 0 and 0.00001 or A
  1492. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1493. B = B == 0 and 0.00001 or B
  1494. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1495. C = C == 0 and 0.00001 or C
  1496. local x = (R21-R12)/sqrt(A)
  1497. local y = (R02-R20)/sqrt(B)
  1498. local z = (R10-R01)/sqrt(C)
  1499. return Vec3(x,y,z),Angle
  1500. end
  1501.  
  1502. function ApplyTrig(Num,Func)
  1503. local Min,Max = Func(0),Func(1)
  1504. local i = Func(Num)
  1505. return (i-Min)/(Max-Min)
  1506. --[[if Func == "sin" then
  1507. return (math.sin((1-Num)*math.pi)+1)/2
  1508. elseif Func == "cos" then
  1509. return (math.cos((1-Num)*math.pi)+1)/2
  1510. end]]
  1511. end
  1512.  
  1513. function LerpCFrame(CFrame1,CFrame2,Num)
  1514. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1515. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1516. end
  1517.  
  1518. function Crater(Torso,Radius)
  1519. Spawn(function()
  1520. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1521. local Ignore = {}
  1522. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1523. if v.Character ~= nil then
  1524. Ignore[#Ignore+1] = v.Character
  1525. end
  1526. end
  1527. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1528. if Hit == nil then return end
  1529. local Parts = {}
  1530. for i = 1,360,10 do
  1531. local P = Instance.new("Part",Torso.Parent)
  1532. P.Anchored = true
  1533. P.FormFactor = "Custom"
  1534. P.BrickColor = Hit.BrickColor
  1535. P.Material = Hit.Material
  1536. P.TopSurface = "Smooth"
  1537. P.BottomSurface = "Smooth"
  1538. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1539. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1540. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1541. if math.random(0,5) == 0 then -- rubble
  1542. local P = Instance.new("Part",Torso.Parent)
  1543. P.Anchored = true
  1544. P.FormFactor = "Custom"
  1545. P.BrickColor = Hit.BrickColor
  1546. P.Material = Hit.Material
  1547. P.TopSurface = "Smooth"
  1548. P.BottomSurface = "Smooth"
  1549. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1550. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1551. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1552. end
  1553. end
  1554. for i = 0,1,0.05 do
  1555. for i2,v in pairs(Parts) do
  1556. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1557. end
  1558. wait(0.02)
  1559. end
  1560. for i,v in pairs(Parts) do
  1561. if v[1].Size.X > 2.1 then
  1562. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1563. end
  1564. v[1].Anchored = false
  1565. end
  1566. for i = 0,1,0.05 do
  1567. for i2,v in pairs(Parts) do
  1568. v[1].Transparency = i
  1569. if i == 1 then
  1570. v[1]:Destroy()
  1571. elseif i >= 0.25 then
  1572. v[1].CanCollide = false
  1573. end
  1574. end
  1575. wait(0.02)
  1576. end
  1577. Parts = nil
  1578. end)
  1579. end
  1580.  
  1581. ----------------------------------------------------
  1582. mouse.KeyDown:connect(function(key)
  1583. if key == "r" then
  1584. larm.BrickColor = BrickColor.new("Bright red")
  1585. rarm.BrickColor = BrickColor.new("Bright red")
  1586. if Debounces.CanAttack == true then
  1587. Debounces.CanAttack = false
  1588. Debounces.on = true
  1589. Debounces.NoIdl = true
  1590. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1591. hit = ht.Parent
  1592. if ht and hit:IsA("Model") then
  1593. if hit:FindFirstChild("Humanoid") then
  1594. if hit.Name ~= p.Name then
  1595. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1596. Debounces.Slashed = true]]--
  1597. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1598. wait(1)
  1599. --Debounces.Slashed = false
  1600. --end
  1601. end
  1602. end
  1603. elseif ht and hit:IsA("Hat") then
  1604. if hit.Parent.Name ~= p.Name then
  1605. if hit.Parent:FindFirstChild("Humanoid") then
  1606. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1607. Debounces.Slashed = true]]--
  1608. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1609. wait(1)
  1610. --Debounces.Slashed = false
  1611. end
  1612. end
  1613. end
  1614. end)
  1615. q = Instance.new("Sound",hed)
  1616. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1617. q.Pitch = 0.85
  1618. q.Looped = false
  1619. q1 = Instance.new("Sound",hed)
  1620. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1621. q1.Pitch = 0.85
  1622. q1.Looped = false
  1623. q:Play()
  1624. q1:Play()
  1625. for i = 1,20 do
  1626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1632. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1633. if Debounces.on == false then break end
  1634. wait()
  1635. end
  1636. n = Instance.new("Sound",hed)
  1637. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1638. n.Pitch = 0.94
  1639. n.Looped = false
  1640. n1 = Instance.new("Sound",hed)
  1641. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1642. n1.Pitch = 0.94
  1643. n1.Looped = false
  1644. n:Play()
  1645. n1:Play()
  1646. b = Instance.new("Sound",hed)
  1647. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1648. b.Pitch = 0.94
  1649. b.Looped = false
  1650. b1 = Instance.new("Sound",hed)
  1651. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1652. b1.Pitch = 0.94
  1653. b1.Looped = false
  1654. b:Play()
  1655. b1:Play()
  1656. for i = 1,26 do
  1657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1663. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1664. if Debounces.on == false then break end
  1665. wait()
  1666. end
  1667. wait(.5)
  1668. to:disconnect()
  1669. q:Destroy()
  1670. q1:Destroy()
  1671. n:Destroy()
  1672. n1:Destroy()
  1673. larm.BrickColor = BrickColor.new("Really black")
  1674. rarm.BrickColor = BrickColor.new("Really black")
  1675. if Debounces.CanAttack == false then
  1676. Debounces.CanAttack = true
  1677. Debounces.on = false
  1678. Debounces.NoIdl = false
  1679. end
  1680. end
  1681. end
  1682. end)
  1683. ----------------------------------------------------
  1684. mouse.KeyDown:connect(function(key)
  1685. if key == "q" then
  1686. larm.BrickColor = BrickColor.new("Bright red")
  1687. rarm.BrickColor = BrickColor.new("Bright red")
  1688. if Debounces.CanAttack == true then
  1689. Debounces.CanAttack = false
  1690. Debounces.on = true
  1691. Debounces.NoIdl = true
  1692. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1693. hit = ht.Parent
  1694. if ht and hit:IsA("Model") then
  1695. if hit:FindFirstChild("Humanoid") then
  1696. if hit.Name ~= p.Name then
  1697. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1698. Debounces.Slashed = true]]--
  1699. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1700. wait(1)
  1701. --Debounces.Slashed = false
  1702. --end
  1703. end
  1704. end
  1705. elseif ht and hit:IsA("Hat") then
  1706. if hit.Parent.Name ~= p.Name then
  1707. if hit.Parent:FindFirstChild("Humanoid") then
  1708. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1709. Debounces.Slashed = true]]--
  1710. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1711. wait(1)
  1712. --Debounces.Slashed = false
  1713. end
  1714. end
  1715. end
  1716. end)
  1717. for i = 1, 20 do
  1718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1724. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1725. if Debounces.on == false then break end
  1726. wait()
  1727. end
  1728. z = Instance.new("Sound",hed)
  1729. z.SoundId = "rbxassetid://160069154"
  1730. z.Looped = false
  1731. z.Pitch = .9
  1732. z1 = Instance.new("Sound",hed)
  1733. z1.SoundId = "rbxassetid://160069154"
  1734. z1.Looped = false
  1735. z1.Pitch = .9
  1736. wait(0.01)
  1737. z:Play()
  1738. z1:Play()
  1739. for i = 1, 12 do
  1740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1746. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1747. if Debounces.on == false then break end
  1748. wait()
  1749. end
  1750. for i = 1, 12 do
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1757. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1758. if Debounces.on == false then break end
  1759. wait()
  1760. end
  1761. z = Instance.new("Sound",hed)
  1762. z.SoundId = "rbxassetid://168586621"
  1763. z.Looped = false
  1764. z.Pitch = 1
  1765. z1 = Instance.new("Sound",hed)
  1766. z1.SoundId = "rbxassetid://168586621"
  1767. z1.Looped = false
  1768. z1.Pitch = 1
  1769. wait(0.01)
  1770. z:Play()
  1771. z1:Play()
  1772. for i = 1, 12 do
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1779. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1780. if Debounces.on == false then break end
  1781. wait()
  1782. end
  1783. to:disconnect()
  1784. larm.BrickColor = BrickColor.new("Really black")
  1785. rarm.BrickColor = BrickColor.new("Really black")
  1786. if Debounces.CanAttack == false then
  1787. Debounces.CanAttack = true
  1788. Debounces.on = false
  1789. Debounces.NoIdl = false
  1790. end
  1791. end
  1792. end
  1793. end)
  1794. ----------------------------------------------------
  1795. Sit = false
  1796. mouse.KeyDown:connect(function(key)
  1797. if key == "v" then
  1798. if Sit == false then
  1799. Sit = true
  1800. hum.WalkSpeed = 100
  1801. stanceToggle = "Sitting"
  1802. elseif Sit == true then
  1803. Sit = false
  1804. hum.WalkSpeed = 100
  1805. stanceToggle = "Normal"
  1806. end
  1807. end
  1808. end)
  1809. ----------------------------------------------------
  1810. mouse.KeyDown:connect(function(key)
  1811. if key == "t" then
  1812. if Debounces.CanAttack == true then
  1813. Debounces.CanAttack = false
  1814. Debounces.on = true
  1815. Debounces.NoIdl = true
  1816. for i = 1, 20 do
  1817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1823. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1824. if Debounces.on == false then break end
  1825. wait()
  1826. end
  1827. Spawn(function()
  1828. local Parts = {}
  1829. for Y = -5,5 do
  1830. local P = Instance.new("Part",char)
  1831. P.Anchored = true
  1832. P.FormFactor = "Custom"
  1833. P.CanCollide = false
  1834. P.Size = Vector3.new(1,2,1)
  1835. P.TopSurface = "SmoothNoOutlines"
  1836. P.BottomSurface = "SmoothNoOutlines"
  1837. P.BrickColor = BrickColor.new("Really black")
  1838. P.Name = tostring(Y)
  1839. local i = (Y+5)/(10)
  1840. i = 1-math.cos(math.pi*i-(math.pi/2))
  1841. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1842. --[[P.Touched:connect(function(ht)
  1843. local hit = ht.Parent
  1844. if hit:FindFirstChild("Humanoid") then
  1845. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  1846. end
  1847. end)]]--
  1848. s = Instance.new("Sound",P)
  1849. s.SoundId = "rbxassetid://228343271"
  1850. s.Volume = .7
  1851. s.Pitch = 0.9
  1852. s:Play()
  1853. P.Touched:connect(function(ht)
  1854. hit = ht.Parent
  1855. if ht and hit:IsA("Model") then
  1856. if hit:FindFirstChild("Humanoid") then
  1857. if hit.Name ~= p.Name then
  1858. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1859. Debounces.Slashed = true]]--
  1860. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1861. hit:FindFirstChild("Humanoid").PlatformStand = true
  1862. wait(1)
  1863. --Debounces.Slashed = false
  1864. --end
  1865. end
  1866. end
  1867. elseif ht and hit:IsA("Hat") then
  1868. if hit.Parent.Name ~= p.Name then
  1869. if hit.Parent:FindFirstChild("Humanoid") then
  1870. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1871. Debounces.Slashed = true]]--
  1872. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  1873. hit:FindFirstChild("Humanoid").PlatformStand = true
  1874. wait(1)
  1875. --Debounces.Slashed = false
  1876. --end
  1877. end
  1878. end
  1879. end
  1880. end)
  1881. Parts[#Parts+1] = P
  1882. end
  1883. local BREAKIT = false
  1884. local CParts = {}
  1885. local Rocks = {}
  1886. local LastPos = nil
  1887. for i = 1,70 do
  1888. for i2,v in pairs(Parts) do
  1889. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1890. local cf = v.CFrame
  1891. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1892. v.CFrame = cf
  1893. v.Transparency = v.Transparency+0.02
  1894. if v.Transparency >= 0.975 then BREAKIT = true end
  1895. if v.Name == "0" then
  1896. local Ignore = {}
  1897. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1898. if v.Character ~= nil then
  1899. Ignore[#Ignore+1] = v.Character
  1900. end
  1901. end
  1902. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  1903. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1904. if Hit ~= nil then
  1905. if #Rocks == 0 then
  1906. for i = 1,5 do
  1907. local P = Instance.new("Part",char)
  1908. Rocks[#Rocks+1] = P
  1909. P.Anchored = true
  1910. P.FormFactor = "Custom"
  1911. P.BrickColor = Hit.BrickColor
  1912. P.Material = Hit.Material
  1913. P.TopSurface = "Smooth"
  1914. P.BottomSurface = "Smooth"
  1915. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1916. end
  1917. end
  1918. for i,P in pairs(Rocks) do
  1919. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1920. end
  1921. local P = Instance.new("Part",char)
  1922. CParts[#CParts+1] = {P,tick()}
  1923. P.Anchored = true
  1924. P.FormFactor = "Custom"
  1925. P.BrickColor = Hit.BrickColor
  1926. P.Material = Hit.Material
  1927. P.TopSurface = "Smooth"
  1928. P.BottomSurface = "Smooth"
  1929. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1930. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1931. Pos = Pos.p
  1932. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1933. local P = P:Clone()
  1934. CParts[#CParts+1] = {P,tick()}
  1935. P.Parent = char
  1936. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1937. Pos = Pos.p
  1938. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1939. if LastPos ~= nil then
  1940. local P = P:Clone()
  1941. CParts[#CParts+1] = {P,tick()}
  1942. P.Parent = char
  1943. P.BrickColor = BrickColor.new("Really black")
  1944. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1945. Pos = Pos.p
  1946. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1947. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1948. --P.Velocity = Vector3.new(0,-1000,0)
  1949. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1950. end
  1951. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1952. end
  1953. end
  1954. end
  1955. if BREAKIT then break end
  1956. wait(0.002)
  1957. end
  1958. for i,v in pairs(Rocks) do
  1959. CParts[#CParts+1] = {v,tick()}
  1960. end
  1961. for i,v in pairs(Parts) do
  1962. v:Destroy()
  1963. end
  1964. Parts = nil
  1965. while true do
  1966. local t = tick()
  1967. local p = nil
  1968. for i,v in pairs(CParts) do
  1969. if t-v[2] > 4 then
  1970. v[1].Transparency = v[1].Transparency+0.05
  1971. if v[1].Transparency >= 1 then
  1972. v[1]:Destroy()
  1973. CParts[i] = nil
  1974. end
  1975. end
  1976. p = v
  1977. end
  1978. if p == nil then break end
  1979. wait(0.002)
  1980. end
  1981. for i,v in pairs(CParts) do
  1982. v:Destroy()
  1983. end
  1984. CParts = {}
  1985. end)
  1986. for i = 1, 20 do
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1993. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1994. if Debounces.on == false then break end
  1995. wait()
  1996. end
  1997. if Debounces.CanAttack == false then
  1998. Debounces.CanAttack = true
  1999. Debounces.on = false
  2000. Debounces.NoIdl = false
  2001. end
  2002. end
  2003. end
  2004. end)
  2005. ----------------------------------------------------
  2006. mouse.KeyDown:connect(function(key)
  2007. if key == "e" then
  2008. larm.BrickColor = BrickColor.new("Bright red")
  2009. rarm.BrickColor = BrickColor.new("Bright red")
  2010. if Debounces.CanAttack == true then
  2011. Debounces.CanAttack = false
  2012. Debounces.on = true
  2013. Debounces.NoIdl = true
  2014. for i = 1, 18 do
  2015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2021. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2022. if Debounces.on == false then break end
  2023. wait()
  2024. end
  2025. local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2026. local rng = Instance.new("Part", char.Titanius.Handle)
  2027. rng.Anchored = true
  2028. rng.BrickColor = BrickColor.new("Really black")
  2029. rng.CanCollide = true
  2030. rng.FormFactor = 3
  2031. rng.Name = "Ring"
  2032. rng.Size = Vector3.new(1, 1, 1)
  2033. rng.CanCollide = false
  2034. rng.Transparency = 0.35
  2035. rng.TopSurface = 0
  2036. rng.BottomSurface = 0
  2037. rng.CFrame = HandCF
  2038. local rngm = Instance.new("SpecialMesh", rng)
  2039. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2040. rngm.Scale = Vector3.new(1, 1, 2)
  2041. x = Instance.new("Sound", hed)
  2042. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2043. x.Looped = false
  2044. x.Pitch = .7
  2045. x.Volume = 1
  2046. x1 = Instance.new("Sound", hed)
  2047. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2048. x1.Looped = false
  2049. x1.Pitch = .7
  2050. x1.Volume = 1
  2051. x:Play()
  2052. x1:Play()
  2053. rngto = rng.Touched:connect(function(ht)
  2054. hit = ht.Parent
  2055. if ht and hit:IsA("Model") then
  2056. if hit:FindFirstChild("Humanoid") then
  2057. if hit.Name ~= p.Name then
  2058. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2059. Debounces.Slashed = true]]--
  2060. hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  2061. hit:FindFirstChild("Humanoid").PlatformStand = true
  2062. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2063. --Debounces.Slashed = false
  2064. --end
  2065. end
  2066. end
  2067. elseif ht and hit:IsA("Hat") then
  2068. if hit.Parent.Name ~= p.Name then
  2069. if hit.Parent:FindFirstChild("Humanoid") then
  2070. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2071. Debounces.Slashed = true]]--
  2072. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  2073. hit:FindFirstChild("Humanoid").PlatformStand = true
  2074. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2075. --Debounces.Slashed = false
  2076. end
  2077. end
  2078. end
  2079. end)
  2080. coroutine.wrap(function()
  2081. for i = 1, 60, 2 do
  2082. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2083. rng.Size = rngm.Scale
  2084. rng.CFrame = HandCF
  2085. rng.Transparency = i/60
  2086. wait()
  2087. end
  2088. wait()
  2089. rng:Destroy()
  2090. end)()
  2091. for i = 1, 18 do
  2092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2098. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2099. if Debounces.on == false then break end
  2100. wait()
  2101. end
  2102. larm.BrickColor = BrickColor.new("Really black")
  2103. rarm.BrickColor = BrickColor.new("Really black")
  2104. x:Destroy()
  2105. x1:Destroy()
  2106. if Debounces.CanAttack == false then
  2107. Debounces.CanAttack = true
  2108. Debounces.on = false
  2109. Debounces.NoIdl = false
  2110. end
  2111. end
  2112. end
  2113. end)
  2114. ----------------------------------------------------
  2115. mouse.KeyDown:connect(function(key)
  2116. if key == "y" then
  2117. if Debounces.CanAttack == true then
  2118. Debounces.CanAttack = false
  2119. Debounces.on = true
  2120. Debounces.NoIdl = true
  2121. for i = 1, 15 do
  2122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2128. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2129. if Debounces.on == false then break end
  2130. wait()
  2131. end
  2132. x = Instance.new("Sound",char)
  2133. x.SoundId = "rbxassetid://228343271"
  2134. x.Pitch = 1
  2135. x.Volume = .8
  2136. wait(.1)
  2137. x:Play()
  2138. Debounces.on = false
  2139. Debounces.Here = false
  2140. shot = shot + 1
  2141. local rng = Instance.new("Part", char)
  2142. rng.Anchored = true
  2143. rng.BrickColor = BrickColor.new("Really black")
  2144. rng.CanCollide = false
  2145. rng.FormFactor = 3
  2146. rng.Name = "Ring"
  2147. rng.Size = Vector3.new(1, 1, 1)
  2148. rng.Transparency = 0.35
  2149. rng.TopSurface = 0
  2150. rng.BottomSurface = 0
  2151. rng2 = rng:clone()
  2152. rng3 = rng2:clone()
  2153. rng4 = rng2:clone()
  2154. local rngm = Instance.new("SpecialMesh", rng)
  2155. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2156. rngm.Scale = Vector3.new(10, 10, 1)
  2157. rngm2 = rngm:clone()
  2158. rngm2.Scale = Vector3.new(5, 5, 1)
  2159. rngm3=rngm2:clone()
  2160. rngm3.Parent = rng3
  2161. rngm3.Scale = Vector3.new(8, 8, 1)
  2162. rngm4 = rngm2:clone()
  2163. rngm4.Parent = rng4
  2164. rngm4.Scale = Vector3.new(6, 6, 1)
  2165. local bem = Instance.new("Part", char)
  2166. bem.Anchored = true
  2167. bem.BrickColor = BrickColor.new("Really red")
  2168. bem.CanCollide = false
  2169. bem.FormFactor = 3
  2170. bem.Name = "Beam" .. shot
  2171. bem.Size = Vector3.new(1, 1, 1)
  2172. bem.Transparency = 0.35
  2173. bem.TopSurface = 0
  2174. bem.BottomSurface = 0
  2175. local bemm = Instance.new("SpecialMesh", bem)
  2176. bemm.MeshType = 4
  2177. bemm.Scale = Vector3.new(1, 4, 4)
  2178. local out = Instance.new("Part", char)
  2179. out.Anchored = true
  2180. out.BrickColor = BrickColor.new("Really red")
  2181. out.CanCollide = false
  2182. out.FormFactor = 3
  2183. out.Name = "Out"
  2184. out.Size = Vector3.new(4, 4, 4)
  2185. out.Transparency = 0.35
  2186. out.TopSurface = 0
  2187. out.BottomSurface = 0
  2188. local outm = Instance.new("SpecialMesh", out)
  2189. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2190. outm.Scale = Vector3.new(4, 4, 4)
  2191. local bnd = Instance.new("Part", char)
  2192. bnd.Anchored = true
  2193. bnd.BrickColor = BrickColor.new("Really red")
  2194. bnd.CanCollide = false
  2195. bnd.FormFactor = 3
  2196. bnd.Name = "Bend"
  2197. bnd.Size = Vector3.new(1, 1, 1)
  2198. bnd.Transparency = 1
  2199. bnd.TopSurface = 0
  2200. bnd.BottomSurface = 0
  2201. local bndm = Instance.new("SpecialMesh", bnd)
  2202. bndm.MeshType = 3
  2203. bndm.Scale = Vector3.new(8, 8, 8)
  2204. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2205. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2206. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2207. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2208. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2209. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2210. Debounces.Shewt = true
  2211. coroutine.wrap(function()
  2212. for i = 1, 20, 0.2 do
  2213. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2214. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2215. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2216. rng.Transparency = i/20
  2217. rng3.Transparency = 1/16
  2218. rng4.Transparency = i/12
  2219. wait()
  2220. end
  2221. wait()
  2222. rng:Destroy()
  2223. end)()
  2224. if Debounces.Shewt == true then
  2225. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2226. hit = ht.Parent
  2227. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2228. if HasntTouched(hit.Name) == true and deb == false then
  2229. deb = true
  2230. coroutine.wrap(function()
  2231. hit:FindFirstChild("Humanoid").PlatformStand = true
  2232. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2233. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2234. end)()
  2235. table.insert(Touche, hit.Name)
  2236. deb = false
  2237. end
  2238. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2239. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2240. deb = true
  2241. coroutine.wrap(function()
  2242. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2243. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2244. wait(1)
  2245. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2246. end)()
  2247. table.insert(Touche, hit.Parent.Name)
  2248. deb = false
  2249. for i, v in pairs(Touche) do
  2250. print(v)
  2251. end
  2252. end
  2253. end
  2254. end)
  2255. end
  2256. for i = 0, 260, 8 do
  2257. bem.Size = Vector3.new(i, 2, 2)
  2258. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2259. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2260. bnd.Size = Vector3.new(1,1,1)
  2261. bndm.Scale = Vector3.new(8,8,8)
  2262. if i % 10 == 0 then
  2263. local newRng = rng2:Clone()
  2264. newRng.Parent = char
  2265. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2266. local newRngm = rngm2:clone()
  2267. newRngm.Parent=newRng
  2268. coroutine.wrap(function()
  2269. for i = 1, 10, 0.2 do
  2270. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2271. newRng.Transparency = i/10
  2272. wait()
  2273. end
  2274. wait()
  2275. newRng:Destroy()
  2276. end)()
  2277. end
  2278. wait()
  2279. end
  2280. wait()
  2281. Debounces.Shewt = false
  2282. bem:Destroy()
  2283. out:Destroy()
  2284. bnd:Destroy()
  2285. Debounces.Ready = false
  2286. for i, v in pairs(Touche) do
  2287. table.remove(Touche, i)
  2288. end
  2289. wait()
  2290. table.insert(Touche, char.Name)
  2291. Debounces.NoIdl = false
  2292. if Debounces.CanAttack == false then
  2293. Debounces.CanAttack = true
  2294. end
  2295. end
  2296. end
  2297. end)
  2298. ----------------------------------------------------
  2299. sidz = {"231917888", "231917845", "231917806"}
  2300. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2301. mouse.KeyDown:connect(function(key)
  2302. if key == "f" then
  2303. if Debounces.CanAttack == true then
  2304. Debounces.CanAttack = false
  2305. Debounces.on = true
  2306. Debounces.NoIdl = true
  2307. for i = 1, 10 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2314. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2315. if Debounces.on == false then break end
  2316. wait()
  2317. end
  2318. z = Instance.new("Sound",char)
  2319. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2320. z.Pitch = ptz[math.random(1,#ptz)]
  2321. z.Volume = 1
  2322. z1 = Instance.new("Sound",char)
  2323. z1.SoundId = z.SoundId
  2324. z1.Pitch = z.Pitch
  2325. z1.Volume = 1
  2326. wait(1)
  2327. z:Play()
  2328. z1:Play()
  2329. Stomp()
  2330. for i = 1, 20 do
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2337. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2338. if Debounces.on == false then break end
  2339. wait()
  2340. end
  2341. if Debounces.CanAttack == false then
  2342. Debounces.CanAttack = true
  2343. Debounces.on = false
  2344. Debounces.NoIdl = false
  2345. larm.BrickColor = BrickColor.new("Really black")
  2346. rarm.BrickColor = BrickColor.new("Really black")
  2347. end
  2348. end
  2349. end
  2350. end)
  2351. ----------------------------------------------------
  2352. mouse.KeyDown:connect(function(key)
  2353. if key == "g" then
  2354. if Debounces.CanAttack == true then
  2355. Debounces.CanAttack = false
  2356. Debounces.on = true
  2357. Debounces.NoIdl = true
  2358. chrg = lleg.Touched:connect(function(ht)
  2359. hit = ht.Parent
  2360. if ht and hit:IsA("Model") then
  2361. if hit:FindFirstChild("Humanoid") then
  2362. if hit.Name ~= p.Name then
  2363. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2364. Debounces.Slashed = true]]--
  2365. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2366. hit:FindFirstChild("Humanoid").PlatformStand = true
  2367. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2368. --Debounces.Slashed = false
  2369. --end
  2370. end
  2371. end
  2372. elseif ht and hit:IsA("Hat") then
  2373. if hit.Parent.Name ~= p.Name then
  2374. if hit.Parent:FindFirstChild("Humanoid") then
  2375. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2376. Debounces.Slashed = true]]--
  2377. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  2378. hit:FindFirstChild("Humanoid").PlatformStand = true
  2379. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2380. --Debounces.Slashed = false
  2381. end
  2382. end
  2383. end
  2384. end)
  2385. for i = 1, 14 do
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2392. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2393. if Debounces.on == false then break end
  2394. wait()
  2395. end
  2396. charge()
  2397. z = Instance.new("Sound",char)
  2398. z.SoundId = "rbxassetid://100632875"
  2399. z.Volume = 1
  2400. z.Pitch = .8
  2401. z1 = Instance.new("Sound",char)
  2402. z1.SoundId = "rbxassetid://100632875"
  2403. z1.Volume = 1
  2404. z1.Pitch = .9
  2405. z:Play()
  2406. z1:Play()
  2407. wait(1)
  2408. z:Destroy()
  2409. z1:Destroy()
  2410. chrg:disconnect()
  2411. if Debounces.CanAttack == false then
  2412. Debounces.CanAttack = true
  2413. Debounces.on = false
  2414. Debounces.NoIdl = false
  2415. larm.BrickColor = BrickColor.new("Really black")
  2416. rarm.BrickColor = BrickColor.new("Really black")
  2417. end
  2418. end
  2419. end
  2420. end)
  2421. ----------------------------------------------------
  2422. pt = {0.7, 0.8, 0.9}
  2423. mouse.KeyDown:connect(function(key)
  2424. if key == "h" then
  2425. if Debounces.CanJoke == true then
  2426. Debounces.CanJoke = false
  2427. u = Instance.new("Sound")
  2428. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2429. u.Parent = char
  2430. u.Looped = false
  2431. u.Pitch = pt[math.random(1,#pt)]
  2432. u.Volume = 1
  2433. u2 = Instance.new("Sound")
  2434. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2435. u2.Parent = char
  2436. u2.Looped = false
  2437. u2.Pitch = u.Pitch
  2438. u2.Volume = 1
  2439. wait(.01)
  2440. u:Play()
  2441. u2:Play()
  2442. wait(6)
  2443. u:Destroy()
  2444. u2:Destroy()
  2445. if Debounces.CanJoke == false then
  2446. Debounces.CanJoke = true
  2447. end
  2448. end
  2449. end
  2450. end)
  2451. ----------------------------------------------------
  2452. --Insert awesome nuke cmd here--
  2453.  
  2454. ----------------------------------------------------
  2455. mouse.KeyDown:connect(function(key)
  2456. if key == "l" then
  2457. if Debounces.CanJoke == true then
  2458. Debounces.CanJoke = false
  2459. z = Instance.new("Sound",char)
  2460. z.SoundId = "rbxassetid://233774928"
  2461. z.Pitch = .76
  2462. z.Volume = 1
  2463. wait()
  2464. z:Play()
  2465. wait(6)
  2466. z:Destroy()
  2467. if Debounces.CanJoke == false then
  2468. Debounces.CanJoke = true
  2469. end
  2470. end
  2471. end
  2472. end)
  2473. ----------------------------------------------------
  2474. mouse.KeyDown:connect(function(key)
  2475. if key == "j" then
  2476. if Debounces.CanJoke == true then
  2477. Debounces.CanJoke = false
  2478. z = Instance.new("Sound",char)
  2479. z.SoundId = "rbxassetid://135017456"
  2480. z.Pitch = .76
  2481. z.Volume = 1
  2482. wait()
  2483. z:Play()
  2484. wait(6)
  2485. z:Destroy()
  2486. if Debounces.CanJoke == false then
  2487. Debounces.CanJoke = true
  2488. end
  2489. end
  2490. end
  2491. end)
  2492. ----------------------------------------------------
  2493. mouse.KeyDown:connect(function(key)
  2494. if key == "k" then
  2495. if Debounces.CanJoke == true then
  2496. Debounces.CanJoke = false
  2497. z = Instance.new("Sound",char)
  2498. z.SoundId = "rbxassetid://135017578"
  2499. z.Pitch = .76
  2500. z.Volume = 1
  2501. wait()
  2502. z:Play()
  2503. wait(4)
  2504. z:Destroy()
  2505. if Debounces.CanJoke == false then
  2506. Debounces.CanJoke = true
  2507. end
  2508. end
  2509. end
  2510. end)
  2511. ----------------------------------------------------
  2512. mouse.KeyDown:connect(function(key)
  2513. if key == "x" then
  2514. if Debounces.CanAttack == true then
  2515. Debounces.CanAttack = false
  2516. Debounces.NoIdl = true
  2517. Debounces.on = true
  2518. Debounces.ks = true
  2519. for i = 1, 10 do
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2526. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. z = Instance.new("Sound",hed)
  2531. z.SoundId = "rbxassetid://169445092"
  2532. z.Volume = 1
  2533. wait(0.1)
  2534. z:Play()
  2535. kik = rleg.Touched:connect(function(ht)
  2536. hit = ht.Parent
  2537. if ht and hit:IsA("Model") then
  2538. if hit:FindFirstChild("Humanoid") then
  2539. if hit.Name ~= p.Name then
  2540. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2541. Debounces.Slashed = true]]--
  2542. if Debounces.ks==true then
  2543. z = Instance.new("Sound",hed)
  2544. z.SoundId = "rbxassetid://169380525"
  2545. z.Volume = 1
  2546. z:Play()
  2547. Debounces.ks=false
  2548. end
  2549. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2550. hit:FindFirstChild("Humanoid").PlatformStand = true
  2551. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2552. --Debounces.Slashed = false
  2553. --end
  2554. end
  2555. end
  2556. elseif ht and hit:IsA("Hat") then
  2557. if hit.Parent.Name ~= p.Name then
  2558. if hit.Parent:FindFirstChild("Humanoid") then
  2559. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2560. Debounces.Slashed = true]]--
  2561. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  2562. hit:FindFirstChild("Humanoid").PlatformStand = true
  2563. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2564. --Debounces.Slashed = false
  2565. --end
  2566. end
  2567. end
  2568. end
  2569. end)
  2570. for i = 1, 8 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2577. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. kik:disconnect()
  2582. if Debounces.CanAttack == false then
  2583. Debounces.CanAttack = true
  2584. Debounces.on = false
  2585. Debounces.NoIdl = false
  2586. end
  2587. end
  2588. end
  2589. end)
  2590. ----------------------------------------------------
  2591. mouse.KeyDown:connect(function(key)
  2592. if key == "c" then
  2593. if Debounces.CanAttack == true then
  2594. Debounces.CanAttack = false
  2595. Debounces.NoIdl = true
  2596. Debounces.on = true
  2597. SIDZ = {"231917744", "231917742"}
  2598. PTZ = {0.7, 0.8, 0.9, 1}
  2599. for i = 1, 20 do
  2600. wait()
  2601. for i,v in pairs(char.Titanius:children()) do
  2602. if v:IsA("Part") or v:IsA("WedgePart") then
  2603. v.Transparency = v.Transparency + 0.05
  2604. end
  2605. end
  2606. end
  2607. function FindNearestTorso(Position,Distance,SinglePlayer)
  2608. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2609. local List = {}
  2610. for i,v in pairs(workspace:GetChildren())do
  2611. if v:IsA("Model")then
  2612. if v:findFirstChild("Torso")then
  2613. if v ~= char then
  2614. if(v.Torso.Position -Position).magnitude <= Distance then
  2615. table.insert(List,v)
  2616. end
  2617. end
  2618. end
  2619. end
  2620. end
  2621. return List
  2622. end
  2623. GroundPound()
  2624. for i = 1, 5 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. GroundPound()
  2636. for i = 1, 5 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2643. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. GroundPound()
  2648. for i = 1, 5 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2655. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2656. if Debounces.on == false then break end
  2657. wait()
  2658. end
  2659. GroundPound()
  2660. for i = 1, 5 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2667. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. GroundPound()
  2672. for i = 1, 5 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2679. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. GroundPound()
  2684. for i = 1, 5 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2691. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. for i = 1, 18 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2702. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2707. if v:FindFirstChild('Humanoid') then
  2708. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2709. v.Humanoid.PlatformStand = true
  2710. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2711. end
  2712. end
  2713. x = Instance.new("Sound",char)
  2714. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2715. x.Pitch = PTZ[math.random(1,#PTZ)]
  2716. x.Volume = 1
  2717. wait(0.1)
  2718. x:Play()
  2719. Crater(hed,20)
  2720. for i = 1, 14 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2727. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2728. if Debounces.on == false then break end
  2729. wait()
  2730. end
  2731. if Debounces.CanAttack == false then
  2732. Debounces.CanAttack = true
  2733. Debounces.on = false
  2734. Debounces.NoIdl = false
  2735. for i = 1, 20 do
  2736. wait()
  2737. for i,v in pairs(char.Titanius:children()) do
  2738. if v:IsA("Part") or v:IsA("WedgePart") then
  2739. v.Transparency = v.Transparency - 0.05
  2740. end
  2741. end
  2742. end
  2743. end
  2744. end
  2745. end
  2746. end)
  2747. ----------------------------------------------------176349813
  2748. mouse.KeyDown:connect(function(key)
  2749. if key == "b" then
  2750. hum.WalkSpeed = 100
  2751. if Debounces.CanAttack == true then
  2752. Debounces.CanAttack = false
  2753. Debounces.NoIdl = true
  2754. Debounces.on = true
  2755. for i = 1,20 do
  2756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2762. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2763. if Debounces.on == false then break end
  2764. wait()
  2765. end
  2766. wait(1)
  2767. v = Instance.new("Sound")
  2768. v.SoundId = "rbxassetid://199978176"
  2769. v.Parent = char
  2770. v.Looped = false
  2771. v.Pitch = 1
  2772. v.Volume = 3
  2773. wait(.01)
  2774. v:Play()
  2775.  
  2776. if Daytime == true then
  2777. Daytime = false
  2778. l.TimeOfDay = 24
  2779. else
  2780. Daytime = true
  2781. l.TimeOfDay = 12
  2782. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2783. end
  2784.  
  2785. local Shockwave = function()
  2786. local rng1 = Instance.new("Part", char)
  2787. rng1.Anchored = true
  2788. rng1.BrickColor = BrickColor.new("Really black")
  2789. rng1.CanCollide = false
  2790. rng1.FormFactor = 3
  2791. rng1.Name = "Ring"
  2792. rng1.Size = Vector3.new(1, 1, 1)
  2793. rng1.Transparency = 0.35
  2794. rng1.TopSurface = 0
  2795. rng1.BottomSurface = 0
  2796. local rngm1 = Instance.new("SpecialMesh", rng)
  2797. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2798. rngm1.Scale = Vector3.new(10, 10, 1)
  2799. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2800. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2801. Wave.Name = "Shockwave"
  2802. Wave.BrickColor = BrickColor.new("Really black")
  2803. Wave.Size = Vector3.new(1, 1, 1)
  2804. Wave.Shape = "Ball"
  2805. Wave.CanCollide = false
  2806. Wave.Anchored = true
  2807. Wave.TopSurface = 0
  2808. Wave.BottomSurface = 0
  2809. Wave.Touched:connect(function(hit)
  2810. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2811. local Occlude = true
  2812. local NotOccludes = {
  2813. char.Name;
  2814. "Wings";
  2815. "Scythe";
  2816. "Thingy";
  2817. "Thingy2"; -- put all of the names in a table pls
  2818. }
  2819. for i,v in pairs(NotOccludes) do
  2820. if hit.Parent.Name == v then
  2821. Occlude = false
  2822. end
  2823. end
  2824. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2825. if Occlude then
  2826. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2827. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2828. end
  2829. end
  2830. end)
  2831.  
  2832. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2833.  
  2834. coroutine.wrap(function()
  2835. for i = 1, 20, 0.2 do
  2836. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2837. rng1.Transparency = i/20
  2838. wait()
  2839. end
  2840. wait()
  2841. rng1:Destroy()
  2842. end)()
  2843.  
  2844. Delay(0, function()
  2845.  
  2846. if Daytime == false then
  2847. for i = 1, 50, 1 do
  2848. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2849. Wave.CFrame = char.Torso.CFrame
  2850. local t = i / 50
  2851. Wave.Transparency = t
  2852. wait()
  2853. end
  2854. else
  2855. for i = 1, 50, 1 do
  2856. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2857. Wave.CFrame = char.Torso.CFrame
  2858. local t = i / 50
  2859. Wave.Transparency = t
  2860. wait()
  2861. end
  2862. end
  2863. Wave:Destroy()
  2864. end)
  2865. Delay(0, function()
  2866. while wait() do
  2867. if Wave ~= nil then
  2868. Wave.CFrame = char.Torso.CFrame
  2869. else
  2870. break
  2871. end
  2872. end
  2873. end)
  2874. end
  2875. Shockwave()
  2876. for i = 1, 15 do
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. for i = 1, 15 do
  2887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2893. if Debounces.on == false then break end
  2894. wait()
  2895. end
  2896. for i = 1, 15 do
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2903. if Debounces.on == false then break end
  2904. wait()
  2905. end
  2906. for i = 1, 15 do
  2907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2913. if Debounces.on == false then break end
  2914. wait()
  2915. end
  2916. for i = 1, 15 do
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2923. if Debounces.on == false then break end
  2924. wait()
  2925. end
  2926. for i = 1, 15 do
  2927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2933. if Debounces.on == false then break end
  2934. wait()
  2935. end
  2936. wait(1.4)
  2937. Debounces.NoIdl = false
  2938. hum.WalkSpeed = 100
  2939. Debounces.on = false
  2940. wait()
  2941. if Debounces.CanAttack == false then
  2942. Debounces.CanAttack = true
  2943. v:Destroy()
  2944. end
  2945. end
  2946. end
  2947. end)
  2948. ----------------------------------------------------
  2949. mouse.KeyDown:connect(function(key)
  2950. if key == "m" then
  2951. hum.WalkSpeed = 0
  2952. if Debounces.CanAttack == true then
  2953. Debounces.CanAttack = false
  2954. Debounces.on = true
  2955. Debounces.NoIdl = true
  2956. x = Instance.new("Sound",char)
  2957. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2958. x.Looped = false
  2959. x.Pitch = 1.1
  2960. x.Volume = 1
  2961. x:Play()
  2962. x2 = Instance.new("Sound",char)
  2963. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2964. x2.Looped = false
  2965. x2.Pitch = .7
  2966. x2.Volume = 1
  2967. wait(.1)
  2968. x:Play()
  2969. x2:Play()
  2970. for i = 1, 20 do
  2971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2977. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2978. if Debounces.on == false then break end
  2979. wait()
  2980. x:Destroy()
  2981. x2:Destroy()
  2982. end
  2983. wait(1)
  2984. local rng = Instance.new("Part", char)
  2985. rng.Anchored = true
  2986. rng.BrickColor = BrickColor.new("Really black")
  2987. rng.CanCollide = false
  2988. rng.FormFactor = 3
  2989. rng.Name = "Ring"
  2990. rng.Size = Vector3.new(1, 1, 1)
  2991. rng.Transparency = 0.35
  2992. rng.TopSurface = 0
  2993. rng.BottomSurface = 0
  2994. rng.Position = torso.Position - Vector3.new(0,2,0)
  2995. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2996. local rngm = Instance.new("SpecialMesh", rng)
  2997. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2998. rngm.Scale = Vector3.new(1, 1, 2)
  2999. x = Instance.new("Sound",char)
  3000. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3001. x.Looped = false
  3002. x.Pitch = .7
  3003. x.Volume = 1
  3004. x:Play()
  3005. coroutine.wrap(function()
  3006. for i = 1, 60, 2 do
  3007. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3008. rng.Transparency = i/60
  3009. wait()
  3010. end
  3011. wait()
  3012. rng:Destroy()
  3013. end)()
  3014. hum.WalkSpeed = 50
  3015. BV = Instance.new("BodyVelocity", torso)
  3016. BV.maxForce = Vector3.new(0,100000,0)
  3017. BV.P = 100000
  3018. BV.velocity = Vector3.new(0,800,0)
  3019. for i = 1, 20 do
  3020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3026. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3027. if Debounces.on == false then break end
  3028. wait()
  3029. end
  3030. x:Destroy()
  3031. BV:Destroy()
  3032. for i = 1, 30 do
  3033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3039. if Debounces.on == false then break end
  3040. wait()
  3041. end
  3042. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3043. for i = 1, 30 do
  3044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3050. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3051. if Debounces.on == false then break end
  3052. wait()
  3053. end
  3054. end
  3055. Debounces.on = false
  3056. Debounces.NoIdl = false
  3057. local ry,ht,ps=nil,nil,nil
  3058. while ht==nil do
  3059. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3060. wait()
  3061. end
  3062. z = Instance.new("Sound",char)
  3063. z.SoundId = "rbxassetid://142070127"
  3064. z.Volume = 1
  3065. wait(.1)
  3066. z:Play()
  3067. Landing()
  3068. hum.WalkSpeed = 100
  3069. if Debounces.CanAttack == false then
  3070. Debounces.CanAttack = true
  3071. end
  3072. end
  3073. end
  3074. end)
  3075. ----------------------------------------------------
  3076. Grab = false
  3077. mouse.KeyDown:connect(function(key)
  3078. if key == "z" then
  3079. Debounces.on = true
  3080. Debounces.NoIdl = true
  3081. if Grab == false then
  3082. gp = nil
  3083. con1=larm.Touched:connect(function(hit) -- this is grab
  3084. ht = hit.Parent
  3085. hum1=ht:FindFirstChild('Humanoid')
  3086. if hum1 ~= nil then
  3087. hum1.PlatformStand=true
  3088. gp = ht
  3089. Grab = true
  3090. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3091. asd.Parent = larm
  3092. asd.Name = "asd"
  3093. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3094. elseif hum1 == nil then
  3095. con1:disconnect()
  3096. wait() return
  3097. end
  3098. end)
  3099. for i = 1, 18 do
  3100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3106. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3107. if Debounces.on == false then break end
  3108. wait()
  3109. end
  3110. con1:disconnect()
  3111. Debounces.on = false
  3112. Debounces.NoIdl = false
  3113. elseif Grab == true then
  3114. Grab = false
  3115. for i = 1, 20 do
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3122. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3123. if Debounces.on == false then end
  3124. wait()
  3125. end
  3126. if gp ~= nil then
  3127. for i,v in pairs(larm:GetChildren()) do
  3128. if v.Name == "asd" and v:IsA("Weld") then
  3129. v:Remove()
  3130. end
  3131. end
  3132. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3133. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3134. bv.P = 125000000000000
  3135. bv.velocity = char.Head.CFrame.lookVector * 1000
  3136. for i = 1, 12 do
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3138. if Debounces.on == false then end
  3139. wait()
  3140. end
  3141. ht=nil
  3142. Spawn(function()
  3143. wait(0.5)
  3144. bv:Destroy()
  3145. end)
  3146. Debounces.on = false
  3147. Debounces.NoIdl = false
  3148. elseif ht == nil then wait()
  3149. Grab = false
  3150. Debounces.on = false
  3151. Debounces.NoIdl = false
  3152. end
  3153. end
  3154. end
  3155. end)
  3156. ----------------------------------------------------
  3157. mouse.KeyDown:connect(function(key)
  3158. if string.byte(key) == 52 then
  3159. char.Humanoid.WalkSpeed = 100
  3160. end
  3161. end)
  3162. mouse.KeyUp:connect(function(key)
  3163. if string.byte(key) == 52 then
  3164. char.Humanoid.WalkSpeed = 100
  3165. end
  3166. end)
  3167. ----------------------------------------------------
  3168.  
  3169. --------------------------------------------------
  3170. local animpose = "Idle"
  3171. local lastanimpose = "Idle"
  3172. local sine = 0
  3173. local change = 1
  3174. local val = 0
  3175. local ffing = false
  3176. ----------------------------------------------------
  3177. --[[x = Instance.new("Sound", char)
  3178. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3179. x.Looped = true
  3180. x.Volume = 1
  3181. x.Pitch = 1
  3182. local footsteps = false]]--
  3183. -------------------------------
  3184. game:GetService("RunService").RenderStepped:connect(function()
  3185. --[[if char.Humanoid.Jump == true then
  3186. jump = true
  3187. else
  3188. jump = false
  3189. end]]
  3190. char.Humanoid.FreeFalling:connect(function(f)
  3191. if f then
  3192. ffing = true
  3193. else
  3194. ffing = false
  3195. end
  3196. end)
  3197. sine = sine + change
  3198. if jumpn == true then
  3199. animpose = "Jumping"
  3200. elseif ffing == true then
  3201. animpose = "Freefalling"
  3202. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3203. animpose = "Idle"
  3204. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3205. animpose = "Walking"
  3206. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3207. animpose = "Running"
  3208. end
  3209. if animpose ~= lastanimpose then
  3210. sine = 0
  3211. if Debounces.NoIdl == false then
  3212. if animpose == "Idle" then
  3213. for i = 1, 2 do
  3214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3220. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3221. end
  3222. elseif animpose == "Walking" then
  3223. for i = 1, 2 do
  3224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3230. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3231. end
  3232. elseif animpose == "Running" then
  3233. for i = 1, 2 do
  3234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3240. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3241. end
  3242. wait()
  3243. end
  3244. else
  3245. end
  3246. end
  3247. lastanimpose = animpose
  3248. if Debounces.NoIdl == false then
  3249. if animpose == "Idle" then
  3250. if stanceToggle == "Normal" then
  3251. change = 0.5
  3252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3258. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3259. elseif stanceToggle == "Sitting" then
  3260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3266. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3267. end
  3268. elseif animpose == "Walking" then
  3269. if stanceToggle == "Normal" then
  3270. change = 1
  3271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3277. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3278. end
  3279. elseif animpose == "Running" then
  3280. change = 1
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3287. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3288. end
  3289. end
  3290. --[[if animpose == "Walking" then
  3291. if footsteps == false then
  3292. x:Play()
  3293. footsteps = true
  3294. end
  3295. x.Pitch = 1.1
  3296. elseif animpose == "Idle" then
  3297. x:Stop()
  3298. footsteps = false
  3299. elseif animpose == "Running" then
  3300. x.Pitch = 1.2
  3301. if footsteps == false then
  3302. x:Play()
  3303. footsteps = true
  3304. end
  3305. end]]--
  3306. end)
  3307. -- ~ CL 2016
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement