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- Log uploaded on Monday, November 19, 2018, 3:17:30 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- All your base: Assembly(av:0.1.0.1,fv:1.0.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- OgreStack: OgreStack(1.0.0.0)
- Hydroponic Devilstrand: (no assemblies)
- Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
- Display Radius [1.0]: (no assemblies)
- Easier Growingzones: RimWorldExampleProjectDLL(0.10.0.0)
- Resource Trees: (no assemblies)
- Rich Traders: (no assemblies)
- Where is rich soil? (Revived): (no assemblies)
- LongRangePodLauncher: (no assemblies)
- SF [v1.0] Rain Removes All Filth: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225)
- Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6885.30404)
- More Components Light: (no assemblies)
- Neutrainer and AI Persona Core Crafting: (no assemblies)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- [FSF] Vanilla Bionics Expansion: (no assemblies)
- Master of Crafting: (no assemblies)
- Master of Cooking: (no assemblies)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.4.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Better Pawn Control[ov:1.9.5]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6893.4112)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- [1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
- Let's Trade! [1.0]: (no assemblies)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.1.0.0)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Veinminer R1.0: Veinminer(1.0.0.0)
- ItemListSelector: ItemListSelector(1.0.0.0)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- Blighted Alert: BlightedAlert(1.0.0.0)
- PhiClient: websocket-sharp(1.0.2.1025), SocketLibrary(1.0.0.0), 03-PhiData(1.0.0.0), PhiClient(1.0.0.0)
- [KV] Bulk Craft Everything - 1.0: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Tilled Soil: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.714)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Selling prisoners with no guilt: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Numbers: RWNumbers(av:1.0.0.3,fv:1.1.0.2)
- Miniaturisation: (no assemblies)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- Quarry: Quarry(0.19.0.0)
- Glitterworld medicine craftable: (no assemblies)
- Craftable Synthetics (no steels) 1.0: (no assemblies)
- Shelf Renamer: ShelfRenamer(1.0.2.17685)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- No A Dog Said Rewards: (no assemblies)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- Auto Light Switch: Merthsoft.AutoOnAutoOff(1.0.0.0)
- Metal Doesn't Burn: (no assemblies)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
- RockSmooth Walls [1.0]: (no assemblies)
- MT - Silent Doors: (no assemblies)
- Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- Loot Boxes: 0Harmony(1.2.0.1), LootBoxes(1.0.0.0)
- Misc. Weapon Repair: WeaponRepair(1.0.0.0)
- Advanced Transport Pods: (no assemblies)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- Neutroamine Synthesis: (no assemblies)
- Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
- [KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
- Mid-Range Drop Pods: (no assemblies)
- Faster Thrumbo Lifecycle: (no assemblies)
- More Pack Animals: (no assemblies)
- BetterCoolers: 0Harmony(1.0.9.1), BetterCV(1.7.0.4)
- [1.0] Tend Whenever: 0Harmony(1.0.9.1), TendWhenever[B18](1.0.0.0)
- Reclaim, Reuse, Recycle: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.5.0.181)
- [WD] White Marine Armor 1.0: (no assemblies)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
- Storage Solutions: (no assemblies)
- [sd] luciferium production: sd_luciprod(1.0.6884.32063)
- [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Multilopes: (no assemblies)
- ShowModDesignators: ShowModDesignators(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: CutPlantsBeforeBuilding.Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building.DeSpawn: PRE: ShelfRenamer.Patch_Building_Storage_DeSpawn.Prefix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Storage.GetGizmos: post: ShelfRenamer.Patch_Building_Storage_GetGizmos.Postfix
- Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler
- DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
- Designator_AreaBuildRoof.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_AreaBuildRoof_DesignateSingleCell.Postfix
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix, BetterCV.BlocksConstruction._Postfix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintOver: post: BetterCV.CanPlaceBlueprintOver._Postfix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenMagic.Magic: TRANS: LootBoxes.Harmony_GenMagic_Magic.Transpiler
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, BetterCV.SpawningWipes._Postfix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix, ItemListSelector.Patch_HandleMapClicks.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, ToggleHarvest.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
- OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Reserve: TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_Label: PRE: ShelfRenamer.Patch_Building_Storage_Label.Prefix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_MapGen_AncientPodContents.GiveRandomLootInventoryForTombPawn: post: LootBoxes.Harmony_ThingSetMaker_MapGen_AncientPodContents_GiveRandomLootInventoryForTombPawn.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, TendWhenever.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
- ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Utils.MyDistance: PRE: SmartMedicine.FixWhileYoureUp.Prefix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, RimHUD, RSA, RSA.Core, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, Uuugggg.rimworld.UseBedrolls.main, HugsLib.Hospitality, dingo.deeporeidentifier, Syrchalis.Rimworld.SetUpCamp, net.marvinkosh.rimworld.mod.ughyougotme, fluffy.medicaltab, DoctorVanGogh.ReclaimReuseRecycle, HugsLib.AllowTool, uuugggg.rimworld.SmartMedicine.main, mehni.rimworld.pickupandhaul.main, HugsLib.MapReroll, HugsLib.GiddyUpCaravan, com.modifyresearchtime.rimworld.mod, ToggleHarvest, multiversionmodfix, brrainz-crosspromotion, com.tammybee.cutplantsbeforebuilding, Bubbles, HugsLib.HeatMap, com.consolidatedtraits.rimworld.mod, Dubwise.DubsMintMenus, HugsLib.ItemListSelector, com.woolstrand.realruins, com.tammybee.whereismyweapon, XeoNovaDan.AutoOwl, com.supplyanddemand.rimworld.mod, Mehni.RimWorld.MFI.main, rimworld.lanilor.lootboxes, RimWorld.Vanya.IncidentPersonStat, HugsLib.WhileYoureUp, HugsLib.ShelfRenamer, HugsLib.TurnItOnandOff, HugsLib.BattleMounts; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.erdelf.prisoner_ransom, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.agentblac.tendwhenever, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, BetterCV, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181018...
- [ModMetaDataCleaner] Removed 18 Metadata and cleaned 210 PreviewImage.
- Removed: Uranium is Green, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Humanoid Alien Races 2.0, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded), Uranium is Green, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Humanoid Alien Races 2.0, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded)
- Cleaned: Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, SameSpot, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, SameSpot, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 130 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Got names list
- Loaded list of 160 elements...
- Filtered down to list of 60 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181018-15768334100-jeluder.bp
- Loading snapshot 20181018-4196153450-jeluder.bp
- Loading snapshot 20181018-7238788160-jeluder.bp
- Loading snapshot 20181018-1254760090-jeluder.bp
- Loading snapshot 20181018-157333621311-jeluder.bp
- Loading snapshot 20181018-9427459190-jeluder.bp
- Loading snapshot 20181018-19670238840-jeluder.bp
- Loading snapshot 20181018-2788408720-jeluder.bp
- Loading snapshot 20181018-6025019330-jeluder.bp
- Loading snapshot 20181018-16893348290-jeluder.bp
- Loading snapshot 20181018-10249828370-jeluder.bp
- Loading snapshot 20181018-12104046710-jeluder.bp
- Loading snapshot 20181018-15733362130-jeluder.bp
- Loading snapshot 20181018-18849465030-jeluder.bp
- Loading snapshot 20181018-5131092220-jeluder.bp
- Loading snapshot 20181018-5645515441-jeluder.bp
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 9891.
- Total: 73.845352 ms (FindLiveObjects: 3.312607 ms CreateObjectMapping: 0.962542 ms MarkObjects: 69.349854 ms DeleteObjects: 0.219065 ms)
- Loading game from file Eshadedussia Independent Covenant with mods Core, HugsLib, All your base, JecsTools, Giddy-up! Core, RuntimeGC, EdB Prepare Carefully, Rimworld Search Agency, OgreStack, Hydroponic Devilstrand, Achtung!, Display Radius [1.0], Easier Growingzones, Resource Trees, Rich Traders, Where is rich soil? (Revived), LongRangePodLauncher, SF [v1.0] Rain Removes All Filth, Animals Logic, Cut plants before building, [KV] Consolidated Traits - 1.0, More Components Light, Neutrainer and AI Persona Core Crafting, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, [FSF] Vanilla Bionics Expansion, Master of Crafting, Master of Cooking, MinifyEverything, PrisonerRansom, Hospitality, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Use Bedrolls, No A Dog Said Rewards, [KV] Adjustable Trade Ships - 1.0, Auto Light Switch, Metal Doesn't Burn, More Faction Interaction, RockSmooth Walls [1.0], MT - Silent Doors, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Misc. Weapon Repair, Advanced Transport Pods, Incident Person Stat, RimQuest, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Faster Thrumbo Lifecycle, More Pack Animals, BetterCoolers, [1.0] Tend Whenever, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, SameSpot, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, Camera+, A Dog Said... Animal Prosthetics, Giddy-up! Caravan, Giddy-up! Battle Mounts
- QualityBuilder added property to '159' things
- Loading snapshot 20181018-16210189290-jeluder.bp
- Loading snapshot 20181018-6064088130-jeluder.bp
- Loading snapshot 20181018-3141293500-jeluder.bp
- Loading snapshot 20181018-4995316841-jeluder.bp
- Loading snapshot 20181018-11018990890-jeluder.bp
- Loading snapshot 20181018-13409037230-jeluder.bp
- Loading snapshot 20181018-6490278720-jeluder.bp
- Loading snapshot 20181018-4798352920-jeluder.bp
- Loading snapshot 20181018-12748027430-jeluder.bp
- Could not resolve reference to object with loadID Thing_Human280785 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Dani has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AllowTool] Injected 6 designators
- Failed to apply trait settings to: Xenophobia
- Failed to apply trait settings to: ChildrenDislikesChildren
- Failed to apply trait settings to: ChildrenWerewolfChild
- Failed to apply trait settings to: SimpleMindedAndroid
- Failed to apply trait settings to: MechAtlas
- Failed to apply trait settings to: Intolerance
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17405.
- Total: 204.921387 ms (FindLiveObjects: 2.428967 ms CreateObjectMapping: 2.927718 ms MarkObjects: 199.512741 ms DeleteObjects: 0.050676 ms)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:31.1, spawning:Ibex
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:31.1, spawning:Squirrel
- Not a temp incident, ok
- Home area bounds: (53, 37) - (152, 110)
- Origin: 53, 37
- Start capturing in area of: (53,37)-(151,109)
- Too low ruins density. Ignoring.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:29.8, spawning:Squirrel
- Not a temp incident, ok
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Erick.
- Tried to discard a world pawn Hercules.
- Tried to discard a world pawn Ed.
- Tried to discard a world pawn Naomi.
- Tried to discard a world pawn Kat.
- Tried to discard a world pawn Thrumbo277418.
- Tried to discard a world pawn Muffalo189590.
- [GC Log] GC() completed with 9 World Pawns disposed
- CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
- CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.35001, spawning:Ibex
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.35001, spawning:Gazelle
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.35001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.35001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.35001, spawning:Squirrel
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:29.05001, spawning:Rhinoceros
- Exception ticking Door326063. Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GridsUtility.GetThingList (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
- at LinkableDoors.Building_LinkableDoor.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.45001, spawning:Rat
- Exception processing alert RimWorld.Alert_PreyPopulationStable: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.PawnKindDef].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at RimWorld.Alert_PreyPopulationStable.GetReport () [0x00000] in <filename unknown>:0
- at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0
- at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.45001, spawning:Boomrat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.45001, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.45001, spawning:Raccoon
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.45001, spawning:Squirrel
- Could not resolve symbol "2_labelShort" for string "Already {0} {2_labelShort}".
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.00001, spawning:Turkey
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.00001, spawning:Raccoon
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:28.00001, spawning:Megasloth
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.20001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.20001, spawning:Turkey
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.20001, spawning:Raccoon
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.50001, spawning:Muffalo
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.50001, spawning:Raccoon
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.2, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.2, spawning:Tortoise
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.2, spawning:Squirrel
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.2, spawning:Gazelle
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.85, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.85, spawning:Gazelle
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.85, spawning:Rhinoceros
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:30.45001, spawning:Hare
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.50001, spawning:Deer
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.50001, spawning:Squirrel
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.10001, spawning:Alpaca
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.10001, spawning:Hare
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.15001, spawning:Megasloth
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.15001, spawning:Muffalo
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.15001, spawning:Alpaca
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.05001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.05001, spawning:Muffalo
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
- CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Alpaca334818.
- Tried to discard a world pawn Alpaca189613.
- Tried to discard a world pawn Squirrel325102.
- Tried to discard a world pawn Ibex334220.
- Tried to discard a world pawn Boomrat231420.
- Tried to discard a world pawn Black.
- Tried to discard a world pawn Billa.
- Tried to discard a world pawn Bear.
- Tried to discard a world pawn Ibex330225.
- Tried to discard a world pawn Magpie.
- Tried to discard a world pawn Muffalo330224.
- Tried to discard a world pawn Snake.
- Tried to discard a world pawn Rarsa.
- Tried to discard a world pawn Alpaca330165.
- Tried to discard a world pawn Alpaca330164.
- Tried to discard a world pawn Alpaca330166.
- Tried to discard a world pawn Dromedary330161.
- Tried to discard a world pawn Alpaca330163.
- Tried to discard a world pawn Comboa.
- Tried to discard a world pawn Dromedary330162.
- Tried to discard a world pawn Moose.
- Tried to discard a world pawn Vexaca.
- Tried to discard a world pawn Manatee.
- Tried to discard a world pawn Lion.
- Tried to discard a world pawn Falcon.
- Tried to discard a world pawn Tollé.
- Tried to discard a world pawn Squirrel328349.
- Tried to discard a world pawn Raccoon328754.
- Tried to discard a world pawn Husky328755.
- Tried to discard a world pawn Chicken328756.
- Tried to discard a world pawn Alpaca328757.
- Tried to discard a world pawn Raccoon328758.
- Tried to discard a world pawn Husky328759.
- Tried to discard a world pawn Chinchilla328764.
- Tried to discard a world pawn Bear_Grizzly328763.
- Tried to discard a world pawn Tortoise328762.
- Tried to discard a world pawn YorkshireTerrier328761.
- Tried to discard a world pawn Alpaca328760.
- Tried to discard a world pawn Squirrel322043.
- Tried to discard a world pawn Raccoon189606.
- Tried to discard a world pawn Megasloth189608.
- Tried to discard a world pawn Megasloth274144.
- [GC Log] GC() completed with 55 World Pawns disposed
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.2, spawning:Turkey
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.2, spawning:Turkey
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.2, spawning:Raccoon
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.2, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:32.2, spawning:Squirrel
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Tried to double-add designation at location (49, 0, 68)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33, spawning:Deer
- Dijkstra couldn't reach one of the cells even though they are in the same region. There is most likely something wrong with the neighbor nodes getter.
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.10001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.10001, spawning:Hare
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.35001, spawning:Deer
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:35.85001, spawning:Deer
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.10001, spawning:Ibex
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.75001, spawning:Gazelle
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.40001, spawning:Boomrat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.40001, spawning:Rat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.40001, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.40001, spawning:Ibex
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.45001, spawning:Rhinoceros
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.45001, spawning:Rat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.45001, spawning:Deer
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.45001, spawning:WildBoar
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.45001, spawning:Rhinoceros
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:37.85001, spawning:Deer
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:37.40001, spawning:Boomrat
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:38.10001, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:38.10001, spawning:Rat
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:38.10001, spawning:Hare
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:38.10001, spawning:Raccoon
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.20001, spawning:Hare
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.00001, spawning:Megasloth
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.00001, spawning:Squirrel
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:36.00001, spawning:Boomrat
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- QualityBuilder: No new BP available
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:35.00002, spawning:Boomrat
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:33.85001, spawning:Rhinoceros
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:35.35001, spawning:Tortoise
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:35.55001, spawning:Turkey
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:35.55001, spawning:Boomalope
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Hare271366 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Not a temp incident, ok
- QualityBuilder: No new BP available
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:279.8125, current:37.00001, spawning:Deer
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181023...
- Unloading 8610 unused Assets to reduce memory usage. Loaded Objects now: 26079.
- Total: 309.968018 ms (FindLiveObjects: 3.912391 ms CreateObjectMapping: 4.903158 ms MarkObjects: 172.699799 ms DeleteObjects: 128.451401 ms)
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 840 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181023-13237975549-jeluder.bp
- Loading snapshot 20181023-12088073330-jeluder.bp
- Loading snapshot 20181023-14043421261-jeluder.bp
- Loading snapshot 20181023-12781404890-jeluder.bp
- Loading snapshot 20181023-1260217670-jeluder.bp
- Loading snapshot 20181023-12173111971-jeluder.bp
- Loading snapshot 20181023-11545477820-jeluder.bp
- Loading snapshot 20181023-12581304600-jeluder.bp
- Loading snapshot 20181023-117924440-jeluder.bp
- Loading snapshot 20181023-10339683230-jeluder.bp
- Loading snapshot 20181023-10595595460-jeluder.bp
- Loading snapshot 20181023-12301460560-jeluder.bp
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1bf8 -> priority: 1
- Thread -> id: 330c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181011...
- [ModMetaDataCleaner] Removed 20 Metadata and cleaned 208 PreviewImage.
- Removed: Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Humanoid Alien Races 2.0, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded), Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Humanoid Alien Races 2.0, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded)
- Cleaned: Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 130 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Got names list
- Loaded list of 48 elements...
- Filtered down to list of 48 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181011-12771107340-jeluder.bp
- Loading snapshot 20181011-1632051859-jeluder.bp
- Loading snapshot 20181011-1742007520-jeluder.bp
- Loading snapshot 20181011-14355780970-jeluder.bp
- Loading snapshot 20181011-1864779541-jeluder.bp
- Loading snapshot 20181011-1632051850-jeluder.bp
- Loading snapshot 20181011-3302848450-jeluder.bp
- Loading snapshot 20181011-11682445730-jeluder.bp
- Loading snapshot 20181011-8565591760-jeluder.bp
- Loading snapshot 20181011-12637578840-jeluder.bp
- Loading snapshot 20181011-9686866370-jeluder.bp
- Loading snapshot 20181011-20927779390-jeluder.bp
- Loading snapshot 20181011-19951064400-jeluder.bp
- Loading snapshot 20181011-15444557690-jeluder.bp
- Loading snapshot 20181011-15768334100-jeluder.bp
- Loading snapshot 20181011-14607715351-jeluder.bp
- Loading snapshot 20181011-13753381180-jeluder.bp
- Loading snapshot 20181011-12748027430-jeluder.bp
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- Loading snapshot 20181011-18040217250-jeluder.bp
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- Loading snapshot 20181011-13298930990-jeluder.bp
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- Loading snapshot 20181011-117924440-jeluder.bp
- Loading snapshot 20181011-17178704860-jeluder.bp
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3378 -> priority: 1
- Thread -> id: d30 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [[1.0] Android tiers] causes compatibility errors by overwriting BodyPartBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1386412863\Defs\Things_Items\Items_BodyParts.xml
- [[1.0] Android tiers] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1386412863\Defs\ThinkTreeDefs\MentalStates_Special.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- SGel from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- AFreeze from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- MSwarm from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- FractalP from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- RegenPillAT from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- Alien race successfully completed 144 patches with harmony.
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- Patching
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181018...
- [ModMetaDataCleaner] Removed 18 Metadata and cleaned 212 PreviewImage.
- Removed: Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded), Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded)
- Cleaned: [1.0] Android tiers, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, [1.0] Android tiers, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 133 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Exception during loading list System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 778)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Setting up 2 worker threads for Enlighten.
- Thread -> id: db0 -> priority: 1
- Thread -> id: 2360 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [[1.0] Android tiers] causes compatibility errors by overwriting BodyPartBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1386412863\Defs\Things_Items\Items_BodyParts.xml
- [[1.0] Android tiers] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1386412863\Defs\ThinkTreeDefs\MentalStates_Special.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- SGel from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- AFreeze from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- MSwarm from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- FractalP from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- RegenPillAT from mod [1.0] Android tiers has no addictionHediff (or hediffClass). This will break raids and worldgen. Misconfigured XML or Parent.
- Alien race successfully completed 144 patches with harmony.
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- Patching
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181030...
- [ModMetaDataCleaner] Removed 18 Metadata and cleaned 214 PreviewImage.
- Removed: Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded), Uranium is Green, SameSpot, CCP's Stone Tweaks, Psychology Imprisonment Patch, Androids, Prison Labor, Locks, Doors Expanded, Locks (DoorsExpanded)
- Cleaned: Multilopes, [1.0] Android tiers, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Multilopes, [1.0] Android tiers, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 133 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Got names list
- Loaded list of 66 elements...
- Filtered down to list of 0 elements...
- Shuffled...
- Loading 0 files...
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 12197.
- Total: 359.947418 ms (FindLiveObjects: 0.755985 ms CreateObjectMapping: 2.228825 ms MarkObjects: 356.569061 ms DeleteObjects: 0.392907 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3920 -> priority: 1
- Thread -> id: 32cc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- Alien race successfully completed 144 patches with harmony.
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181027...
- [ModMetaDataCleaner] Removed 2 Metadata and cleaned 212 PreviewImage.
- Removed: Androids, Androids
- Cleaned: Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 133 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 817 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181027-10435776070-jeluder.bp
- Loading snapshot 20181027-1307942840-jeluder.bp
- Loading snapshot 20181027-1417014801-jeluder.bp
- Loading snapshot 20181027-1020105890-jeluder.bp
- Loading snapshot 20181027-12050715904-jeluder.bp
- Loading snapshot 20181027-13842654920-jeluder.bp
- Loading snapshot 20181027-12888387370-jeluder.bp
- Loading snapshot 20181027-10068801910-jeluder.bp
- Loading snapshot 20181027-14340395241-jeluder.bp
- Loading snapshot 20181027-10109010700-jeluder.bp
- Loading snapshot 20181027-12210336420-jeluder.bp
- Loading snapshot 20181027-10175999260-jeluder.bp
- Loading snapshot 20181027-13592911300-jeluder.bp
- Loading snapshot 20181027-13652180340-jeluder.bp
- Loading snapshot 20181027-1069639926-jeluder.bp
- Loading snapshot 20181027-13116237440-jeluder.bp
- Loading snapshot 20181027-13776758210-jeluder.bp
- Loading snapshot 20181027-13227994890-jeluder.bp
- Loading snapshot 20181027-10279826210-jeluder.bp
- Loading snapshot 20181027-13870421460-jeluder.bp
- Loading snapshot 20181027-14607715352-jeluder.bp
- Loading snapshot 20181027-14029017871-jeluder.bp
- Loading snapshot 20181027-14424531558-jeluder.bp
- Loading snapshot 20181027-104083589146-jeluder.bp
- Loading snapshot 20181027-14519312570-jeluder.bp
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 11956.
- Total: 171.213165 ms (FindLiveObjects: 0.688629 ms CreateObjectMapping: 0.575408 ms MarkObjects: 169.701187 ms DeleteObjects: 0.246328 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 12209.
- Total: 182.567368 ms (FindLiveObjects: 0.767852 ms CreateObjectMapping: 0.492015 ms MarkObjects: 163.317505 ms DeleteObjects: 17.989046 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 12018.
- Total: 164.639908 ms (FindLiveObjects: 0.776512 ms CreateObjectMapping: 0.974730 ms MarkObjects: 145.914764 ms DeleteObjects: 16.972620 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- QualityBuilder added property to '159' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12603.
- Total: 140.388733 ms (FindLiveObjects: 0.629613 ms CreateObjectMapping: 0.971522 ms MarkObjects: 138.734024 ms DeleteObjects: 0.052280 ms)
- Initializing new game with mods Core, HugsLib, All your base, JecsTools, Giddy-up! Core, RuntimeGC, EdB Prepare Carefully, Humanoid Alien Races 2.0, Rimworld Search Agency, OgreStack, Hydroponic Devilstrand, Achtung!, Display Radius [1.0], Easier Growingzones, Resource Trees, Rich Traders, Where is rich soil? (Revived), LongRangePodLauncher, SF [v1.0] Rain Removes All Filth, Animals Logic, Cut plants before building, [KV] Consolidated Traits - 1.0, More Components Light, Neutrainer and AI Persona Core Crafting, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, [FSF] Vanilla Bionics Expansion, Master of Crafting, Master of Cooking, MinifyEverything, PrisonerRansom, Hospitality, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Use Bedrolls, No A Dog Said Rewards, [KV] Adjustable Trade Ships - 1.0, Auto Light Switch, Metal Doesn't Burn, More Faction Interaction, RockSmooth Walls [1.0], MT - Silent Doors, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Misc. Weapon Repair, Advanced Transport Pods, Incident Person Stat, RimQuest, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Faster Thrumbo Lifecycle, More Pack Animals, BetterCoolers, [1.0] Tend Whenever, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, Camera+, A Dog Said... Animal Prosthetics, Giddy-up! Caravan, Giddy-up! Battle Mounts, Multilopes
- Overridden generate
- World Object on generation tile: Settlement (RimWorld.Planet.Settlement).
- Found object Settlement at distance of 7
- This is a settlement, proximity factor is now 0.4819594!
- Found object Settlement at distance of 15
- This is a settlement, proximity factor is now 0.6196655!
- total density: 0.8503924, densityMultiplier: 0.8163463, scaleMultiplier: 1.02064, new density: 1.120306. new radius: 13, new per10k: 0.6803139~1.998422
- Spawning 9 ruin chunks
- Scattering ruins at (41, 44) of radius 12. scavengers activity: 2.159941, age: 5.522318
- files length: 2048 count 2048, selected: 346
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181018-20566287050-jeluder.bp for loading
- Unpacking...
- Items density: 0.2263451
- Transferred blueprint of total cost of approximately 166.5
- Added ruins for 0.1878756 seconds, total: 187 msec
- Scattering ruins at (201, 15) of radius 11. scavengers activity: 1.208768, age: 3.332891
- files length: 2049 count 2049, selected: 1352
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181026-10655180210-jeluder.bp for loading
- Unpacking...
- Items density: 0.09878788
- SKIPPED due to low density
- DELETING low quality file
- files length: 2049 count 2049, selected: 1303
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181025-12868108710-jeluder.bp for loading
- Unpacking...
- Items density: 0.09161714
- SKIPPED due to low density
- DELETING low quality file
- files length: 2049 count 2049, selected: 1567
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181027-10336444040-jeluder.bp for loading
- Unpacking...
- Items density: 0.1232644
- Transferred blueprint of total cost of approximately 243.9
- Added ruins for 0.2248711 seconds, total: 411 msec
- Scattering ruins at (145, 215) of radius 10. scavengers activity: 2.278918, age: 9.145679
- files length: 2050 count 2050, selected: 1111
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181024-12039474404-jeluder.bp for loading
- Unpacking...
- Items density: 0.1386041
- Transferred blueprint of total cost of approximately 426.4003
- Added ruins for 0.0919473 seconds, total: 502 msec
- Scattering ruins at (31, 210) of radius 14. scavengers activity: 2.310914, age: 6.93619
- files length: 2051 count 2051, selected: 366
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181018-4310598990-jeluder.bp for loading
- Unpacking...
- Items density: 0.159557
- Transferred blueprint of total cost of approximately 273.2
- Added ruins for 0.0869502 seconds, total: 588 msec
- Scattering ruins at (51, 74) of radius 14. scavengers activity: 0.9163058, age: 6.717834
- files length: 2052 count 2052, selected: 685
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181022-13393376841-jeluder.bp.xml for loading
- Items density: 0.2102632
- Transferred blueprint of total cost of approximately 996.1002
- Added ruins for 0.2048829 seconds, total: 792 msec
- Scattering ruins at (152, 36) of radius 10. scavengers activity: 0.9748972, age: 3.767821
- files length: 2052 count 2052, selected: 910
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181023-12173111971-jeluder.bp for loading
- Unpacking...
- Items density: 0.1705729
- Transferred blueprint of total cost of approximately 418.8002
- Added ruins for 0.092947 seconds, total: 884 msec
- Scattering ruins at (27, 125) of radius 10. scavengers activity: 2.927392, age: 6.727496
- files length: 2053 count 2053, selected: 893
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181023-11703895670-jeluder.bp for loading
- Unpacking...
- Items density: 0.1171875
- Transferred blueprint of total cost of approximately 24
- Added ruins for 0.0779563 seconds, total: 961 msec
- Scattering ruins at (175, 29) of radius 13. scavengers activity: 2.964523, age: 3.580394
- files length: 2054 count 2054, selected: 664
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181022-12715121950-jeluder.bp for loading
- Unpacking...
- Items density: 0.160114
- Transferred blueprint of total cost of approximately 464.7003
- Added ruins for 0.0369775 seconds, total: 997 msec
- Scattering ruins at (40, 55) of radius 14. scavengers activity: 2.343072, age: 4.33973
- files length: 2054 count 2054, selected: 1482
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181026-13649912340-jeluder.bp for loading
- Unpacking...
- Items density: 0.08104575
- SKIPPED due to low density
- DELETING low quality file
- files length: 2054 count 2054, selected: 19
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181011-19951064400-jeluder.bp for loading
- Unpacking...
- Items density: 0.08264046
- SKIPPED due to low density
- DELETING low quality file
- files length: 2054 count 2054, selected: 1545
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181026-9906881200-jeluder.bp for loading
- Unpacking...
- Items density: 0.1555265
- Transferred blueprint of total cost of approximately 636.9001
- Added ruins for 0.1797744 seconds, total: 1176 msec
- QualityBuilder added to orders category.
- Failed to apply trait settings to: ChildrenDislikesChildren
- Failed to apply trait settings to: ChildrenWerewolfChild
- Failed to apply trait settings to: SimpleMindedAndroid
- Failed to apply trait settings to: MechAtlas
- Failed to apply trait settings to: Intolerance
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17119.
- Total: 186.094559 ms (FindLiveObjects: 2.021306 ms CreateObjectMapping: 2.213429 ms MarkObjects: 181.820999 ms DeleteObjects: 0.038168 ms)
- Thius are coming after 12.96387 days.
- The Borne of the Rock are coming after 30.76306 days.
- Overridden generate
- World Object on generation tile: Settlement (RimWorld.Planet.Settlement).
- Found object Settlement at distance of 7
- This is a settlement, proximity factor is now 0.4819594!
- Found object Settlement at distance of 15
- This is a settlement, proximity factor is now 0.6196655!
- total density: 0.8503924, densityMultiplier: 0.7375842, scaleMultiplier: 1.073752, new density: 1.012217. new radius: 13, new per10k: 0.6803139~1.998422
- Spawning 8 ruin chunks
- Scattering ruins at (184, 192) of radius 14. scavengers activity: 1.386951, age: 9.380397
- files length: 2055 count 2055, selected: 503
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181020-20981401960-jeluder.bp.xml for loading
- Items density: 0.02266667
- SKIPPED due to low density
- DELETING low quality file
- files length: 2054 count 2054, selected: 622
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181022-11703895670-jeluder.bp for loading
- Unpacking...
- Items density: 0.2057143
- Transferred blueprint of total cost of approximately 79.70004
- Added ruins for 0.1249954 seconds, total: 1300 msec
- Scattering ruins at (134, 75) of radius 13. scavengers activity: 2.09118, age: 6.763361
- files length: 2055 count 2055, selected: 1540
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181026-8201075980-jeluder.bp for loading
- Unpacking...
- Items density: 0.07363636
- SKIPPED due to low density
- DELETING low quality file
- files length: 2054 count 2054, selected: 260
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181017-13314779860-jeluder.bp for loading
- Unpacking...
- Items density: 0.1373434
- Transferred blueprint of total cost of approximately 1094.2
- Added ruins for 0.1678964 seconds, total: 1467 msec
- Scattering ruins at (102, 139) of radius 11. scavengers activity: 1.86094, age: 3.857877
- files length: 2055 count 2055, selected: 1946
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181029-16074275300-jeluder.bp for loading
- Unpacking...
- Items density: 0.1547297
- Transferred blueprint of total cost of approximately 148.5
- Added ruins for 0.1129433 seconds, total: 1579 msec
- Scattering ruins at (217, 217) of radius 13. scavengers activity: 2.386047, age: 5.856615
- files length: 2056 count 2056, selected: 38
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181012-1632051857-jeluder.bp for loading
- Unpacking...
- Items density: 1.06689
- Transferred blueprint of total cost of approximately 0
- Added ruins for 0.0366472 seconds, total: 1615 msec
- Scattering ruins at (123, 143) of radius 10. scavengers activity: 0.9424392, age: 7.530967
- files length: 2057 count 2057, selected: 1953
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181029-17235970010-jeluder.bp for loading
- Unpacking...
- Items density: 0.3056723
- Transferred blueprint of total cost of approximately 150
- Added ruins for 0.0784592 seconds, total: 1693 msec
- Scattering ruins at (170, 199) of radius 11. scavengers activity: 2.486804, age: 9.946217
- files length: 2058 count 2058, selected: 796
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181023-10063682980-jeluder.bp for loading
- Unpacking...
- Items density: 0.08875
- SKIPPED due to low density
- DELETING low quality file
- files length: 2058 count 2058, selected: 265
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181017-14549013301-jeluder.bp for loading
- Unpacking...
- Items density: 0.0978022
- SKIPPED due to low density
- DELETING low quality file
- files length: 2058 count 2058, selected: 1046
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181024-10655180210-jeluder.bp for loading
- Unpacking...
- Items density: 0.08203498
- SKIPPED due to low density
- DELETING low quality file
- files length: 2058 count 2058, selected: 1376
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181026-11018990890-jeluder.bp for loading
- Unpacking...
- Items density: 0.1386124
- Transferred blueprint of total cost of approximately 288.0002
- Added ruins for 0.1758886 seconds, total: 1868 msec
- Scattering ruins at (18, 62) of radius 13. scavengers activity: 2.062476, age: 5.102696
- files length: 2059 count 2059, selected: 666
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181022-12715121950-jeluder.bp for loading
- Unpacking...
- Items density: 0.160114
- Transferred blueprint of total cost of approximately 266.7
- Added ruins for 0.0269721 seconds, total: 1894 msec
- Scattering ruins at (94, 205) of radius 12. scavengers activity: 1.944815, age: 5.917048
- files length: 2059 count 2059, selected: 821
- Did select file C:/Users/havei/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181023-10328073541-jeluder.bp for loading
- Unpacking...
- Items density: 0.897507
- Transferred blueprint of total cost of approximately 835.1986
- Added ruins for 0.0949949 seconds, total: 1988 msec
- Thius are coming after 11.89169 days.
- Thius are coming after 10.85287 days.
- The Borne of the Rock are coming after 27.2833 days.
- Could not resolve symbol "1_labelShort" for string "Force wear {1_labelShort}".
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.1, spawning:Gazelle
- Not a temp incident, ok
- Home area bounds: (61, 131) - (148, 173)
- Origin: 61, 131
- Start capturing in area of: (61,131)-(147,172)
- Too low ruins density. Ignoring.
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.55, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Iguana
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Iguana
- Exception processing alert RimWorld.Alert_PreyPopulationStable: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.PawnKindDef].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at RimWorld.Alert_PreyPopulationStable.GetReport () [0x00000] in <filename unknown>:0
- at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0
- at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Emu
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.4, spawning:Goldilope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.5, spawning:Neutrolope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Dromedary
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Emu
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Plasteelope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Plasteelope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.399999, spawning:Neutrolope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:4.5, spawning:Dromedary
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:4.5, spawning:Plasteelope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:4.7, spawning:Gazelle
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.95, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.95, spawning:Emu
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.95, spawning:Boomalope
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.099999, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.449999, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.449999, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:11.5, spawning:Ostrich
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.3, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:4.8, spawning:Goldilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.9, spawning:Iguana
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.9, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.9, spawning:Emu
- Not a temp incident, ok
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.3, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.449999, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.449999, spawning:Goldilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.299998, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:4.5, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.3, spawning:Steelolope
- Not a temp incident, ok
- Blue did not have work settings initialized.
- Viper did not have work settings initialized.
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.599999, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.599999, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.599999, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:5.599999, spawning:Dromedary
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:12.1, spawning:Emu
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.099999, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.099999, spawning:Boomalope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Iguana
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.25, spawning:Steelolope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6, spawning:Steelolope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.599999, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Gazelle
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Plasteelope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.299999, spawning:Boomalope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.699999, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.699999, spawning:Ostrich
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.099998, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.1, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.15, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.15, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:11.15, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:11.15, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:11.15, spawning:Neutrolope
- Not a temp incident, ok
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.95, spawning:Plasteelope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.95, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.95, spawning:Dromedary
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:10.4, spawning:Goldilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:11.5, spawning:Emu
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Emu
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Dromedary
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Ostrich
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.9, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:20.85, spawning:Goldilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:13.95, spawning:Steelolope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:15.05, spawning:Plasteelope
- Not a temp incident, ok
- Home area bounds: (57, 75) - (210, 212)
- Origin: 57, 75
- Start capturing in area of: (57,75)-(209,211)
- Too low ruins density. Ignoring.
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:14.9, spawning:Ostrich
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:15.1, spawning:Ostrich
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:14, spawning:Steelolope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:13.7, spawning:Uranilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:14, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:21, spawning:Emu
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.5, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.5, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.5, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.5, spawning:Ostrich
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.5, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.5, spawning:Iguana
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.5, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.8, spawning:Gazelle
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.8, spawning:Plasteelope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.8, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.8, spawning:Dromedary
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.8, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.8, spawning:Boomalope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.2, spawning:Boomalope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.2, spawning:Emu
- Not a temp incident, ok
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.7, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.7, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.7, spawning:Uranilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.7, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.2, spawning:Ostrich
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.6, spawning:Ostrich
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.6, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.1, spawning:Emu
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.1, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Steelolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Ostrich
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Neutrolope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Neutrolope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Gazelle
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.849999, spawning:Neutrolope
- Not a temp incident, ok
- Object with load ID Thing_Human82550 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82161 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human95897 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human93708 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human102321 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82639 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human98891 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86830 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101141 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101949 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human87322 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86835 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:9.200001, spawning:Plasteelope
- Object with load ID Thing_Human82550 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82161 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human95897 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human93708 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human102321 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82639 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human98891 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86830 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101141 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101949 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human87322 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86835 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Object with load ID Thing_Human102384 is referenced (xml node name: originalTargetPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human102384 is referenced (xml node name: recipientPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82550 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82161 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human95897 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human93708 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human102321 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82639 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human98891 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86830 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101141 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101949 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human87322 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human82150 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human86835 is referenced (xml node name: ownedBy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human102384 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Gazelle
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Uranilope
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.3, spawning:Iguana
- Not a temp incident, ok
- Not a temp incident, ok
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:6.1, spawning:Plasteelope
- Not a temp incident, ok
- Not a temp incident, ok
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181026...
- Unloading 10544 unused Assets to reduce memory usage. Loaded Objects now: 38765.
- Total: 522.666077 ms (FindLiveObjects: 4.435840 ms CreateObjectMapping: 7.175283 ms MarkObjects: 235.446884 ms DeleteObjects: 275.607117 ms)
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 858 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181026-12852776540-jeluder.bp
- Loading snapshot 20181026-13703938530-jeluder.bp
- Loading snapshot 20181026-13317324440-jeluder.bp
- Loading snapshot 20181026-10206743270-jeluder.bp
- Loading snapshot 20181026-13943286400-jeluder.bp
- Loading snapshot 20181026-12027472590-jeluder.bp
- Loading snapshot 20181026-10931091940-jeluder.bp
- Loading snapshot 20181026-12259367960-jeluder.bp
- Loading snapshot 20181026-13759735890-jeluder.bp
- Loading snapshot 20181026-12613808250-jeluder.bp
- Loading snapshot 20181026-1219749420-jeluder.bp
- Loading snapshot 20181026-13592911300-jeluder.bp
- Loading snapshot 20181026-11198106130-jeluder.bp
- Loading snapshot 20181026-11929773170-jeluder.bp
- Loading snapshot 20181026-12078940890-jeluder.bp
- Loading snapshot 20181026-10012617480-jeluder.bp
- Loading snapshot 20181026-13208048790-jeluder.bp
- Loading snapshot 20181026-10745691352-jeluder.bp
- Loading snapshot 20181026-13288150250-jeluder.bp
- Loading snapshot 20181026-12089107600-jeluder.bp
- Loading snapshot 20181026-13042595260-jeluder.bp
- Loading snapshot 20181026-12467723560-jeluder.bp
- Loading snapshot 20181026-11743941511-jeluder.bp
- Loading snapshot 20181026-10488955400-jeluder.bp
- Loading snapshot 20181026-10319850010-jeluder.bp
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 38666.
- Total: 213.962402 ms (FindLiveObjects: 2.163073 ms CreateObjectMapping: 6.599875 ms MarkObjects: 204.585876 ms DeleteObjects: 0.612614 ms)
- Loading game from file Non-technologist Pact of Hilium with mods Core, HugsLib, All your base, JecsTools, Giddy-up! Core, RuntimeGC, EdB Prepare Carefully, Humanoid Alien Races 2.0, Rimworld Search Agency, OgreStack, Hydroponic Devilstrand, Achtung!, Display Radius [1.0], Easier Growingzones, Resource Trees, Rich Traders, Where is rich soil? (Revived), LongRangePodLauncher, SF [v1.0] Rain Removes All Filth, Animals Logic, Cut plants before building, [KV] Consolidated Traits - 1.0, More Components Light, Neutrainer and AI Persona Core Crafting, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, [FSF] Vanilla Bionics Expansion, Master of Crafting, Master of Cooking, MinifyEverything, PrisonerRansom, Hospitality, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Use Bedrolls, No A Dog Said Rewards, [KV] Adjustable Trade Ships - 1.0, Auto Light Switch, Metal Doesn't Burn, More Faction Interaction, RockSmooth Walls [1.0], MT - Silent Doors, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Misc. Weapon Repair, Advanced Transport Pods, Incident Person Stat, RimQuest, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Faster Thrumbo Lifecycle, More Pack Animals, BetterCoolers, [1.0] Tend Whenever, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, Camera+, A Dog Said... Animal Prosthetics, Giddy-up! Caravan, Giddy-up! Battle Mounts, Multilopes
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->Limestone curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->Limestone curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Khan->Hercules curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Khan->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82550 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.82, age=1160850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human95897 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human93708 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human102321 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=45300) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=40500) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=33600) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=24600) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=53850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=34050) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=13350) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=47100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=0.82, age=13350) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=39000) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.0675, age=11850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82639 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=9900) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human98891 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human86830 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.04, age=5700) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human101141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=31350) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=32550) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=36750) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=37050) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human101949 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=41400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human87322 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human82150 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human86835 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Pawn Sammy has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Huntsman has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kaleun has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Lucya has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sissy has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Cobra has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Isis has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43215.
- Total: 271.975372 ms (FindLiveObjects: 4.560608 ms CreateObjectMapping: 7.111777 ms MarkObjects: 260.174377 ms DeleteObjects: 0.127333 ms)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Goldilope
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:7.2, spawning:Dromedary
- Not a temp incident, ok
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181019...
- Unloading 4830 unused Assets to reduce memory usage. Loaded Objects now: 38701.
- Total: 264.012665 ms (FindLiveObjects: 3.064353 ms CreateObjectMapping: 10.455817 ms MarkObjects: 198.891464 ms DeleteObjects: 51.600075 ms)
- Got names list
- Loaded list of 213 elements...
- Filtered down to list of 165 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181019-8421144370-jeluder.bp
- Loading snapshot 20181019-5965008140-jeluder.bp
- Loading snapshot 20181019-10783755020-jeluder.bp
- Loading snapshot 20181019-4995316841-jeluder.bp
- Loading snapshot 20181019-11090780110-jeluder.bp
- Loading snapshot 20181019-15006211080-jeluder.bp
- Loading snapshot 20181019-633221270-jeluder.bp
- Loading snapshot 20181019-8867873263-jeluder.bp
- Loading snapshot 20181019-1576634320-jeluder.bp
- Loading snapshot 20181019-17890764200-jeluder.bp
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3570 -> priority: 1
- Thread -> id: 32c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- Alien race successfully completed 144 patches with harmony.
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181101...
- [ModMetaDataCleaner] Removed 2 Metadata and cleaned 214 PreviewImage.
- Removed: Androids, Androids
- Cleaned: ShowModDesignators, Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, ShowModDesignators, Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 133 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Exception during loading list System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- QualityBuilder added property to '159' things
- Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 9953.
- Total: 65.050964 ms (FindLiveObjects: 0.562578 ms CreateObjectMapping: 1.488556 ms MarkObjects: 62.794880 ms DeleteObjects: 0.204311 ms)
- Loading game from file Non-technologist Pact of Hilium with mods Core, HugsLib, All your base, JecsTools, Giddy-up! Core, RuntimeGC, EdB Prepare Carefully, Humanoid Alien Races 2.0, Rimworld Search Agency, OgreStack, Hydroponic Devilstrand, Achtung!, Display Radius [1.0], Easier Growingzones, Resource Trees, Rich Traders, Where is rich soil? (Revived), LongRangePodLauncher, SF [v1.0] Rain Removes All Filth, Animals Logic, Cut plants before building, [KV] Consolidated Traits - 1.0, More Components Light, Neutrainer and AI Persona Core Crafting, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, [FSF] Vanilla Bionics Expansion, Master of Crafting, Master of Cooking, MinifyEverything, PrisonerRansom, Hospitality, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Replace Stuff, Map Reroll, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Use Bedrolls, No A Dog Said Rewards, [KV] Adjustable Trade Ships - 1.0, Auto Light Switch, Metal Doesn't Burn, More Faction Interaction, RockSmooth Walls [1.0], MT - Silent Doors, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Misc. Weapon Repair, Advanced Transport Pods, Incident Person Stat, RimQuest, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Faster Thrumbo Lifecycle, More Pack Animals, BetterCoolers, [1.0] Tend Whenever, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, Camera+, A Dog Said... Animal Prosthetics, Giddy-up! Caravan, Giddy-up! Battle Mounts, Multilopes, ShowModDesignators
- Failed to apply trait settings to: ChildrenDislikesChildren
- Failed to apply trait settings to: ChildrenWerewolfChild
- Failed to apply trait settings to: SimpleMindedAndroid
- Failed to apply trait settings to: MechAtlas
- Failed to apply trait settings to: Intolerance
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14847.
- Total: 184.343002 ms (FindLiveObjects: 0.941052 ms CreateObjectMapping: 1.400994 ms MarkObjects: 181.969513 ms DeleteObjects: 0.030791 ms)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.2, spawning:Neutrolope
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20181030...
- Unloading 4562 unused Assets to reduce memory usage. Loaded Objects now: 10567.
- Total: 122.613930 ms (FindLiveObjects: 0.730005 ms CreateObjectMapping: 1.429540 ms MarkObjects: 104.888214 ms DeleteObjects: 15.564891 ms)
- Got names list
- Loaded list of 66 elements...
- Filtered down to list of 0 elements...
- Shuffled...
- Loading 0 files...
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3040 -> priority: 1
- Thread -> id: f7c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- RSA Core loaded...
- RSA Main injected ...
- DubsMintMenus 1.0.116
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [R³] Initialized Harmony patches 1.5.0.181
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Non-sterile N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- [R³] Mangled N/a has no discernable or undefined techlevel, no techHediffsTags and no market value - defaulting to max Complexity.
- Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
- Failed to load key/value pair: , 1
- Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
- Failed to load key/value pair: , 1
- Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
- Translation data for language English has 5 errors. Generate translation report for more info.
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting ImplantBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\HediffDefs\HediffDefs_AdvancedBionics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting Manhunter in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\MentalStateDefs\MentalStates_AICore.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting SurgeryFlesh in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\RecipeDefs\Recipe_BasicProsthetics.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting BodyPartArchotechBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_Archotech.xml
- [Expanded Prosthetics and Organ Engineering] causes compatibility errors by overwriting UnfinishedBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725956940\Defs\ThingDefs_Items\Items_UnfinishedProsthesis.xml
- [Metal Doesn't Burn] causes compatibility errors by overwriting WoolBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1360279868\Defs\ThingDefs_Items\Items_Resource_Stuff.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [Reclaim, Reuse, Recycle] causes compatibility errors by overwriting BenchBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1120445716\Defs\ThingDefs_Buildings\Buildings_Production.xml
- [[sd] luciferium production] causes compatibility errors by overwriting BuildingBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Buildings\sd_luciprod_ThingDefs_Buildings_bases.xml
- [[sd] luciferium production] causes compatibility errors by overwriting ResourceBase in file C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769335785\Defs\ThingDefs_Items\sd_luciprod_ThingDefs_Items_bases.xml
- Alien race successfully completed 144 patches with harmony.
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [Bubbles v1.5] Initialized
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181022...
- [ModMetaDataCleaner] Removed 4 Metadata and cleaned 212 PreviewImage.
- Removed: Androids, Replace Stuff, Androids, Replace Stuff
- Cleaned: ShowModDesignators, Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, ShowModDesignators, Multilopes, Giddy-up! Caravan, Giddy-up! Battle Mounts, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, RuntimeGC, Camera+, A Dog Said... Animal Prosthetics, [1.0] Tend Whenever, BetterCoolers, More Pack Animals, Faster Thrumbo Lifecycle, [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], RimQuest, Incident Person Stat, Advanced Transport Pods, Misc. Weapon Repair, HugsLib, EdB Prepare Carefully, Hospitality, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, JecsTools, Humanoid Alien Races 2.0, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Map Reroll, Giddy-up! Core, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, OgreStack, PrisonerRansom, MinifyEverything, Master of Cooking, Master of Crafting, [FSF] Vanilla Bionics Expansion, Deep Ore Identifier, Neutrainer and AI Persona Core Crafting, More Components Light, [KV] Consolidated Traits - 1.0, Cut plants before building, Animals Logic, SF [v1.0] Rain Removes All Filth, LongRangePodLauncher, Where is rich soil? (Revived), Rich Traders, Resource Trees, Easier Growingzones, Display Radius [1.0], Hydroponic Devilstrand, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Rimworld Search Agency, Use Bedrolls, Achtung!, No A Dog Said Rewards, MT - Silent Doors, RockSmooth Walls [1.0], More Faction Interaction, Metal Doesn't Burn, Auto Light Switch, [KV] Adjustable Trade Ships - 1.0, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Core, All your base
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 133 DefInjectionPackages.
- Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [OgreStack]: Modify Stack Sizes Complete
- Try connecting to tayaut.chemagent.net
- Connected to the server
- Trying to authenticate as rhinomad
- [HugsLib] initializing GiddyUpCore, Hospitality, BetterPawnControl, WhileYoureUp, ItemListSelector, Phi, AllowTool, MURWallLight, MapReroll, ShelfRenamer, TurnItOnandOff, HeatMap, GiddyUpCaravan, BattleMounts
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Exception during loading list System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- QualityBuilder added property to '159' things
- Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 9916.
- Total: 57.742256 ms (FindLiveObjects: 0.493298 ms CreateObjectMapping: 0.788700 ms MarkObjects: 56.253376 ms DeleteObjects: 0.205594 ms)
- Loading game from file Non-technologist Pact of Hilium with mods Core, HugsLib, All your base, JecsTools, Giddy-up! Core, RuntimeGC, EdB Prepare Carefully, Humanoid Alien Races 2.0, Rimworld Search Agency, OgreStack, Hydroponic Devilstrand, Achtung!, Display Radius [1.0], Easier Growingzones, Resource Trees, Rich Traders, Where is rich soil? (Revived), LongRangePodLauncher, SF [v1.0] Rain Removes All Filth, Animals Logic, Cut plants before building, [KV] Consolidated Traits - 1.0, More Components Light, Neutrainer and AI Persona Core Crafting, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, [FSF] Vanilla Bionics Expansion, Master of Crafting, Master of Cooking, MinifyEverything, PrisonerRansom, Hospitality, [KV] RimFridge - 1.0, QualityBuilder, Interaction Bubbles, Better Pawn Control, Dubs Mint Menus, RimHUD, Door Mat R1.0, Real Ruins, [SYR] Set Up Camp, While You're Up [1.0], [T] MoreFloors, Where is my weapon?, Ugh You Got Me, [1.0]-LinkableDoors, Let's Trade! [1.0], Toggle Harvest, [XND] AutoOwl, Veinminer R1.0, ItemListSelector, Supply and Demand, Blighted Alert, PhiClient, [KV] Bulk Craft Everything - 1.0, Medical Tab, Allow Tool, Tilled Soil, Prisoner Harvesting, Pick Up And Haul, [KV] Trading Spot - 1.0, Selling prisoners with no guilt, Wall Light, Map Reroll, Numbers, Miniaturisation, Smart Medicine, Skilled Stonecutting, Quarry, Glitterworld medicine craftable, Craftable Synthetics (no steels) 1.0, Shelf Renamer, Use Bedrolls, No A Dog Said Rewards, [KV] Adjustable Trade Ships - 1.0, Auto Light Switch, Metal Doesn't Burn, More Faction Interaction, RockSmooth Walls [1.0], MT - Silent Doors, Progress Renderer, Rah's Bionics and Surgery Expansion, Loot Boxes, Misc. Weapon Repair, Advanced Transport Pods, Incident Person Stat, RimQuest, Neutroamine Synthesis, Turn It On and Off v1.3 [1.0], [KV] Improved Load Transport Pods, Mid-Range Drop Pods, Faster Thrumbo Lifecycle, More Pack Animals, BetterCoolers, [1.0] Tend Whenever, Reclaim, Reuse, Recycle, [WD] White Marine Armor 1.0, Heat Map, Storage Solutions, [sd] luciferium production, [1.0] Wild Animal Sex V4.1, Camera+, A Dog Said... Animal Prosthetics, Giddy-up! Caravan, Giddy-up! Battle Mounts, Multilopes, ShowModDesignators
- Could not load reference to Verse.ThingDef named Cooler_Over
- Could not load reference to Verse.ThingDef named Cooler_Over2W
- Could not load reference to Verse.ThingDef named Vent_Over
- Could not load reference to Verse.ThingDef named Cooler_Over
- Could not load reference to Verse.ThingDef named Cooler_Over2W
- Could not load reference to Verse.ThingDef named Vent_Over
- QualityBuilder added to orders category.
- Failed to apply trait settings to: ChildrenDislikesChildren
- Failed to apply trait settings to: ChildrenWerewolfChild
- Failed to apply trait settings to: SimpleMindedAndroid
- Failed to apply trait settings to: MechAtlas
- Failed to apply trait settings to: Intolerance
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14787.
- Total: 208.869049 ms (FindLiveObjects: 0.746042 ms CreateObjectMapping: 1.112648 ms MarkObjects: 206.969299 ms DeleteObjects: 0.040413 ms)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:25, current:8.2, spawning:Dromedary
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