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- StepMania 4 alpha 4
- Compiled 20090415 (build 165)
- Log starting 2009-11-09 17:10:38
- Loading window: win32
- Windows 5.1 (WinXP) build 2600 [Service Pack 3]
- Memory: 510mb total, 1245mb swap (701mb swap avail)
- Video driver: ATI MOBILITY RADEON 9700 [ATI Technologies Inc.]
- 6.14.10.6476, 8-25-2004 [pci\ven_1002&dev_4e50&subsys_00641025]
- Drive: "SAMSUNG HM160HC" Driver: atapi DMA: yes
- Drive: "MATSHITA UJDA760 DVD/CDRW" Driver: atapi DMA: yes
- Sound device 0: Conexant AMC Audio, 5.10, MID 1, PID 100
- DirectSound Driver: Primary Sound Driver
- DirectSound Driver: Conexant AMC Audio camcaud.sys 6.13.10.8310 [292352b, 04-29-2004]
- DirectSound sample rates: 8000..48000 (continuous)
- Software mixing at 44100 hz
- Sound driver: DirectSound-sw
- Lights driver: SystemMessage
- Lights driver: Export
- Video renderers: 'opengl,d3d'
- Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil
- OpenGL shading language: 1.00
- Paletted textures disabled: GL_EXT_paletted_texture missing.
- OGL Vendor: ATI Technologies Inc.
- OGL Renderer: MOBILITY RADEON 9700 x86/SSE2
- OGL Version: 1.5.4582 WinXP Release
- OGL Max texture size: 2048
- OGL Texture units: 8
- GLU Version: 1.2.2.0 Microsoft Corporation
- OGL Extensions:
- GL_ARB: depth_texture, fragment_program, fragment_program_shadow, fragment_shader, multisample, multitexture,
- occlusion_query, point_parameters, point_sprite, shader_objects, shading_language_100, shadow, shadow_ambient,
- texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine,
- texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, transpose_matrix, vertex_blend,
- vertex_buffer_object, vertex_program, vertex_shader, window_pos
- GL_ATIX: texture_env_combine3, texture_env_route, vertex_shader_output_point_size
- GL_ATI: draw_buffers, element_array, envmap_bumpmap, fragment_shader, map_object_buffer, separate_stencil,
- texture_env_combine3, texture_float, texture_mirror_once, vertex_array_object, vertex_attrib_array_object,
- vertex_streams
- GL_EXT: abgr, bgra, blend_color, blend_func_separate, blend_minmax, blend_subtract, clip_volume_hint,
- compiled_vertex_array, draw_range_elements, fog_coord, multi_draw_arrays, packed_pixels, point_parameters,
- rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_wrap, texgen_reflection,
- texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
- texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod_bias, texture_mirror_clamp,
- texture_object, texture_rectangle, vertex_array, vertex_shader
- GL_HP_occlusion_test
- GL_NV: blend_square, occlusion_query, texgen_reflection
- GL_S3_s3tc
- GL_SGIS: generate_mipmap, multitexture, texture_border_clamp, texture_edge_clamp, texture_lod
- GL_SGI_color_matrix
- GL_SUN_multi_draw_arrays
- GL_WIN_swap_hint
- WGL_EXT: extensions_string, swap_control
- OpenGL Windowed 639x480 32 color 32 texture 60Hz Vsync SmoothLines
- Found 1 DirectInput devices:
- 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
- OpenGL shading language: 1.00
- Paletted textures disabled: GL_EXT_paletted_texture missing.
- OpenGL shading language: 1.00
- Paletted textures disabled: GL_EXT_paletted_texture missing.
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