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  1. StepMania 4 alpha 4
  2. Compiled 20090415 (build 165)
  3. Log starting 2009-11-09 17:10:38
  4. Loading window: win32
  5. Windows 5.1 (WinXP) build 2600 [Service Pack 3]
  6. Memory: 510mb total, 1245mb swap (701mb swap avail)
  7. Video driver: ATI MOBILITY RADEON 9700 [ATI Technologies Inc.]
  8. 6.14.10.6476, 8-25-2004 [pci\ven_1002&dev_4e50&subsys_00641025]
  9. Drive: "SAMSUNG HM160HC" Driver: atapi DMA: yes
  10. Drive: "MATSHITA UJDA760 DVD/CDRW" Driver: atapi DMA: yes
  11. Sound device 0: Conexant AMC Audio, 5.10, MID 1, PID 100
  12. DirectSound Driver: Primary Sound Driver
  13. DirectSound Driver: Conexant AMC Audio camcaud.sys 6.13.10.8310 [292352b, 04-29-2004]
  14. DirectSound sample rates: 8000..48000 (continuous)
  15. Software mixing at 44100 hz
  16. Sound driver: DirectSound-sw
  17. Lights driver: SystemMessage
  18. Lights driver: Export
  19. Video renderers: 'opengl,d3d'
  20. Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil
  21. OpenGL shading language: 1.00
  22. Paletted textures disabled: GL_EXT_paletted_texture missing.
  23. OGL Vendor: ATI Technologies Inc.
  24. OGL Renderer: MOBILITY RADEON 9700 x86/SSE2
  25. OGL Version: 1.5.4582 WinXP Release
  26. OGL Max texture size: 2048
  27. OGL Texture units: 8
  28. GLU Version: 1.2.2.0 Microsoft Corporation
  29. OGL Extensions:
  30. GL_ARB: depth_texture, fragment_program, fragment_program_shadow, fragment_shader, multisample, multitexture,
  31. occlusion_query, point_parameters, point_sprite, shader_objects, shading_language_100, shadow, shadow_ambient,
  32. texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine,
  33. texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, transpose_matrix, vertex_blend,
  34. vertex_buffer_object, vertex_program, vertex_shader, window_pos
  35. GL_ATIX: texture_env_combine3, texture_env_route, vertex_shader_output_point_size
  36. GL_ATI: draw_buffers, element_array, envmap_bumpmap, fragment_shader, map_object_buffer, separate_stencil,
  37. texture_env_combine3, texture_float, texture_mirror_once, vertex_array_object, vertex_attrib_array_object,
  38. vertex_streams
  39. GL_EXT: abgr, bgra, blend_color, blend_func_separate, blend_minmax, blend_subtract, clip_volume_hint,
  40. compiled_vertex_array, draw_range_elements, fog_coord, multi_draw_arrays, packed_pixels, point_parameters,
  41. rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_wrap, texgen_reflection,
  42. texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
  43. texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod_bias, texture_mirror_clamp,
  44. texture_object, texture_rectangle, vertex_array, vertex_shader
  45. GL_HP_occlusion_test
  46. GL_NV: blend_square, occlusion_query, texgen_reflection
  47. GL_S3_s3tc
  48. GL_SGIS: generate_mipmap, multitexture, texture_border_clamp, texture_edge_clamp, texture_lod
  49. GL_SGI_color_matrix
  50. GL_SUN_multi_draw_arrays
  51. GL_WIN_swap_hint
  52. WGL_EXT: extensions_string, swap_control
  53. OpenGL Windowed 639x480 32 color 32 texture 60Hz Vsync SmoothLines
  54. Found 1 DirectInput devices:
  55. 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
  56. OpenGL shading language: 1.00
  57. Paletted textures disabled: GL_EXT_paletted_texture missing.
  58. OpenGL shading language: 1.00
  59. Paletted textures disabled: GL_EXT_paletted_texture missing.
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