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- Worms W.M.D Update! V1.2
- Today’s update brings improvements to performance, bug fixes and a host of balances and tweaks based on the feedback that we’ve been seeing in these forums.
- Here’s the full list of changes:
- Balances and Tweaks
- - Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- - Slightly lowered health of the helicopter (-5 Health)
- - Sound of the worm plop increased
- - Secondary weapon fuses can now be altered
- - The camera will now follow the Sentry Gun Lite when it’s thrown
- - Any items under water during sudden death will no longer be visible
- - User Generated Content can now be refreshed with a controller
- - Girder can now be rotated by holding down a binded key
- - Warning beep will now be heard when timer gets too low during Teleport In
- - Name and health bars will no longer appear during retreat on rope
- - Blow Torch will now destroy barrels when burnt from the top
- - Jetpack now has unlimited retreat fuel after placing a girder
- - Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- - Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- - Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- - Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- - Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)
- Fixes
- - Improvements to performance
- - Fixed graphical corruption in imported landscapes
- - Game stays at the correct resolution after minimising and maximising the game on Linux
- - Fixed the issue where the input occurs on the game window when it doesn’t have focus
- - Fixed an issue where the camera moved whilst crafting during an opponent’s turn
- - Fixed an issue where the camera would look at the location of already exploded barrels
- - Fixed an issue with the orientation of worm when blasted from vehicle
- - Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage
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- Worms W.M.D Patch 1 - Update Notes!
- Today's update focuses on quality of experience and addresses the 'Ranked Mode' points system, game crashes and a certain Jetpack audio bug among other things. Read the full update notes below:
- A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
- Fixed a crash in the editor when selecting ‘New’ after having already imported an image
- Fixes a crash in the editor when selecting refresh
- Steam overlay not closing when viewing leaderboards on Linux
- Fixed debug text appearing when a map can’t be downloaded
- Fix to an issue where players Ranked Points weren’t being updated correctly
- Fixed OSX and Linux from going into sleep mode whilst the game is running
- Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
- Fixed an issue where cancelling to host a game would affect local lobbies
- Fixed an issue where the game could crash when pressing F4
- Fix to the issue where audio could get stuck after a replay
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