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- ---
- hometown: Crossing
- quit_on_status_warning: false
- status_monitor_no_window: true
- favor_god: Damaris
- favor_goal: 20
- use_favor_altars: false
- saferoom_health_threshold: 25
- depart_on_death: false
- health_threshold: 50
- repair_withdrawal_amount: 1000
- repair_timer: 343200 # Repair once every 12 hours
- #repair_every: .inf # Infinity
- dump_junk: true
- sort_auto_head: true
- skip_last_kill: false
- safe_room: 6132
- ###############
- # Locksmithing
- ###############
- waggle_sets:
- pick:
- - Focus
- - Hasten
- #- Safe
- - Sight
- lockpick_room_id: 6132
- use_lockpick_ring: true
- skip_lockpick_ring_refill: false
- lockpick_ignore_difficulty: false
- stop_pick_on_mindlock: true
- harvest_traps: false
- box_loot_limit: 10
- pet_boxes_on_hand: 1
- #picking_pet_box_source: tote
- picking_box_source: tote
- picking_box_storage: tote
- lockpick_type: stout
- lockpick_dismantle: claw
- ##################
- # Hunting settings
- ##################
- training_manager_hunting_priority: true
- combat_training_abilities_target: 32
- combat_trainer_target_increment: 5
- combat_trainer_action_count: 20
- use_weak_attacks: false
- aiming_trainables:
- # - Small Edged
- # - Small Blunt
- # - Light Thrown
- - Tactics
- using_light_crossbow: true
- stop_hunting_if_bleeding: true
- favor_orb_rub_frequency: 120
- training_manager_priority_skills:
- - Small Edged
- priority_skills_lower_limit: 2
- priority_defense: Evasion
- offhand_thrown: true
- dual_load: false
- hunting_info:
- - :zone: rock_trolls
- :duration: 30
- args:
- - d1
- stop_on:
- - Evasion
- - Stealth
- before:
- - athletics
- hunting_buddies:
- - Ronay
- - Jisatsu
- empty_hunting_room_messages:
- hunting_file_list:
- - setup
- - back
- - boxes
- # - skinning
- # - boxes
- ##################
- # STEALTH SETTINGS
- ##################
- backstab:
- - Small Edged
- - Small Blunt
- #stun_weapon: oaken club
- #stun_weapon_skill: Small Blunt
- # what skill the ambush stun trains.
- #stun_skill: Debilitation
- # don't stalk when Stealth is in training_abilities:
- dont_stalk: true
- use_stealth_attacks: false
- use_stealth_ranged: true
- stealth_attack_aimed_action: poach
- hide_type: hide
- force_unhide: false
- ##################
- # Combat settings
- ##################
- fatigue_regen_threshold: 75
- fatigue_regen_action: bob
- dynamic_dance_skill: true
- weapon_training:
- Small Edged: pugio
- dance_skill: Small Edged
- priority_weapons:
- - Small Edged
- - Light Thrown
- - Bow
- restock:
- arrow:
- hometown: Crossing
- name: cougar-claw arrow
- room: 8263
- price: 75
- size: 5
- stackable: true
- quantity: 10
- bolt:
- hometown: Crossing
- name: crossbow bolt
- room: 8263
- price: 112
- size: 15
- stackable: true
- quantity: 10
- loot_additions:
- - cougar-claw arrow
- - cougar-claw arrows
- - boar-tusk arrow
- - boar-tusk arrows
- - crossbow bolt
- - crossbow bolts
- - basilisk arrow
- - basilisk arrows
- - basilisk bolt
- - basilisk bolts
- - drake-fang arrow
- - drake-fang arrows
- - drake-fang bolt
- - drake-fang bolts
- - ice-adder arrow
- - ice-adder arrows
- - ice-adder bolt
- - ice-adder bolts
- - jagged-horn arrow
- - jagged-horn arrows
- - jagged-horn bolt
- - jagged-horn bolts
- - quadrello
- - quadrellos
- - pulzone
- - pulzones
- - small rock
- - small rocks
- - stone shard
- - stone shards
- - parazonium
- - pugio
- - light spear
- - broadsword
- - bastard sword
- - bar mace
- - nightstick
- - forester's shortbow
- - yew shortbow
- - sling
- - crossbow
- - pelletbow
- - latchbow
- - bola
- - club
- loot_subtractions:
- - rock
- - rocks
- - arrow
- - arrows
- - bolt
- - bolts
- dance_actions:
- - analyze
- - feint
- - circle
- - bob
- - weave
- training_abilities:
- # Ambush Stun: 50
- Tactics: 60
- Stealth: 70
- Hunt: 80
- Analyze: 120
- App Quick: 90
- Collect: 100
- Locks: 110
- Recall: 1800
- Khri Prowess: 300
- kneel_khri: true
- buff_nonspells:
- khri:
- # tier 1
- - Darken
- - Focus
- - Hasten
- # tier 2
- #- Avoidance
- #- Calm
- #- Dampen
- #- Elusion
- - Harrier
- #- Insight
- #- Plunder
- #- Safe
- - Sight
- #- Silence
- #- Strike
- #- Terrify
- # tier 3
- #- Cunning
- #- Eliminate
- #- Endure
- #- Flight
- #- Fright
- #- Intimidate
- #- Muse
- - Prowess
- #- Sensing
- #- Serenity
- #- Shadowstep
- #- Steady
- # tier 4
- #- Credence
- #- Guile
- #- Sagacity
- #- Slight
- # tier 5
- #- Evanescence
- # SPECIAL
- #- Vanish
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 2
- tie_bundle: true
- # Non-combat settings
- exp_timers:
- Stealth: 120
- Locksmithing: 600
- Thievery: 600
- Augmentation: 60
- train_with_spells: false
- training_nonspells:
- Augmentation: Khri Focus
- Warding: Khri Dampen
- Utility: Khri Hasten
- crossing_training:
- - Athletics
- - Locksmithing
- - Outdoorsmanship
- - Appraisal
- - Scholarship
- - Performance
- - Engineering
- - Thievery
- appraisal_training:
- - art
- exit_on_skills_capped: false
- textbook: false
- textbook_type: compendium
- forage_item: rock
- ###############
- # Stealing settings
- # https://elanthipedia.play.net/Lich_script_repository#steal
- ###############
- stealing_bag: sack
- # How many times to steal an acceptable item if its difficulty is on the high end of your acceptable range.
- stealing_high_acceptable_count: 1
- # How many times to steal an acceptable item if its difficulty is on the low end of your acceptable range.
- stealing_low_acceptable_count: 5
- shard_thief_password: ####
- steal_past_mindlock: false
- # list of spells or khri to use prior to stealing. See Masah-setup for khri
- stealing_buffs:
- khri:
- - Focus
- # - Plunder
- - Sight
- - Darken
- # - Dampen
- - Silence
- # how many tries to make on stealing from NPCs defined in ;steal.
- npc_stealing_attempt_count: 1
- dont_steal_list:
- # which towns to include in your search for stealing opportunities
- stealing_towns:
- - Crossing
- - Arthe Dale
- - Kaerna Village
- - Tiger Clan
- - Knife Clan
- - Dirge # Ya madmen
- - Leth Deriel
- # - Shard
- # - Horse Clan
- # - Aesry
- hide_to_steal: true
- bin_stolen: true
- slow_bin_speed: true
- ################
- # Gear settings
- ################
- gear:
- # - :adjective: example
- # :name: gear
- # :is_leather: true
- # :hinders_lockpicking: false
- # :is_worn: true
- #############
- # ARMOR
- #############
- - :adjective: rugged
- :name: leathers
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: target
- :name: shield
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: rugged
- :name: gloves
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: rugged
- :name: cowl
- :is_leather: true
- :is_worn: true
- :hinders_lockpicking: true
- ###########
- # WEAPONS
- ###########
- - :adjective:
- :name: bola
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- :lodges: true
- - :adjective: oaken
- :name: club
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- :lodges: true
- - :adjective:
- :name: broadsword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- :lodges: true
- - :adjective:
- :name: pugio
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- :lodges: true
- - :adjective:
- :name: crossbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- - :adjective:
- :name: shortbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :wield: true
- worn_instrument: zills
- #cleaning_cloth: chamois cloth
- gear_sets:
- standard:
- - target shield
- - rugged leathers
- - rugged cowl
- - rugged gloves
- - parry stick
- stealing:
- - parry stick
- swimming:
- - parry stick
- naked:
- - []
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