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- Charge Beam
- + 56-57 seconds to pick up + teach
- + ~12 seconds potentially to failed boosts (Karen, Lance)
- + various time losses to unnecessary boosts
- = 68+ seconds
- Charge Beam Skip
- + 4.3 seconds to buy X Attack
- + ~0.3 seconds to buy 2nd Guard Spec
- + ~16 seconds to Guard Spec + X Acc Rival 4
- + 6 seconds to X Spec Karen
- + 6 seconds to X Spec Lance
- + 6 seconds to X Acc Lance
- + 8 seconds to X Spec backup Lance
- | Thunder PP is an issue;
- > if miss on Koga, have to Ether early
- ~ if 1 miss after early Ether, have to X Spec on Charizard and HP Aerodactyl
- ~ if 2 miss after early Ether, have to X Spec on Charizard, SB x2 and HP Aerodactyl
- > if miss on Bruno, have to SB x2 Hitmonchan
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