thephoenixlodge

0.11.0 Changelog

Jan 11th, 2018
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  1. 0.11.0
  2. + Added
  3. - TexFix 2.4.0
  4. + Removed
  5. - BedBugs - Succeeded by the BedPatch in SproutPatcher (also available as a standalone mod for those interested)
  6. - RandomRestockableCrates - Was yet to be used, and since this is final 1.10 version, might as well trim a little fat
  7. - Biometweaker - Same as RRC
  8. + Updated
  9. - Forge 12.18.3.2511
  10. - AmbientSounds 2.2.1
  11. - Animania 1.4.3
  12. - Chisel 0.1.1.39
  13. - CompatLayer 0.3.0
  14. - CyclopsCore 0.10.10
  15. - DynamicSurroundings 3.4.8.1
  16. - Extra Utilities 1.7.2
  17. - Forgelin 1.6.0
  18. - InControl 3.6.3
  19. - Iron Backpacks 2.2.36
  20. - ItemPhysic 1.4.10
  21. - JourneyMap 5.5.2
  22. - Loottweaker 0.0.6.6
  23. - McjtyLib 2.5.1
  24. - Minecolonies 0.8.4908
  25. - Railcraft 10.3.1
  26. - ReAuth 3.5.2.1
  27. - RFTools 7.16
  28. - RFTools Control 1.7.0
  29. - SproutPatcher 3.0
  30. - Village Names 2.0
  31. + Structures
  32. - Added villageRecruiter - spawns in villages, houses the Recruiter NPC. Name kinda says it all
  33. - Slightly increased spawn weighting of bigalBlacksmith (the Armourer NPC's house)
  34. + NPCS
  35. - Frank: Now respawns after 10 minutes.
  36. - Added the Recruiter, along with alternate versions of ~10 existing NPCs that you can recruit to place at your base/colony.
  37. + Configs
  38. - Terraqueous: Disabled Trickster Bloom's ability to turn hostile mobs passive
  39. - DungeonTactics: Removed ExU2 Builders wand from tool bags
  40. - Terraqueous: Disabled Cactus Pears to try and avoid the crashes caused by animania mobs walking into them
  41. - CyclopsCore: Disabled Version Checker, since it was insisting 0.10.9 was newer than 0.10.10 (Yay for not thinking that checker through properly!)
  42. - VillageNames: Disabled signs with name of village at well, since ToroQuest also randomly assigns names to villages, having 2 different names visible for each village could be kinda confusing
  43. + Scripts
  44. - Tweaked the normal mode basic capacitor recipe to require restonia crystal. This should've been the case in 0.10, but slipped through the cracks
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