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- // Settings
- "hlw_setting_creep_difficulty" "Creep Difficulty"
- "hlw_setting_creep_difficulty_1" "Easy"
- "hlw_setting_creep_difficulty_2" "Medium"
- "hlw_setting_creep_difficulty_3" "Hard"
- "hlw_setting_creep_difficulty_4" "Very Hard"
- "hlw_setting_max_amount_of_creeps_on_map" "Maximum amount of creeps a team is allowed to have on the map"
- "hlw_setting_max_amount_of_creeps_on_map_short" "Max creeps on map per team"
- "hlw_setting_max_creep_charges" "Max charges per creep"
- "hlw_setting_max_creep_charges_short" "Max creep charges"
- "hlw_setting_note" "Note: Selecting lower numbers in the 'MAX CREEPS ON MAP PER TEAM' and 'MAX CREEP CHARGES' settings will increase performance."
- // Error messages
- "hlw_error_team_spawned_max_creeps" "Error spawning creep: your team has reached its creep spawning limit of <A number will be inserted in code here> "
- "hlw_error_out_of_charges" "Error spawning creep: out of charges."
- "hlw_error_not_enough_gold" "Error spawning creep: not enough gold."
- "hlw_error_game_hasnt_started" "Error spawning creep: the game hasn't started."
- "hlw_error_game_hasnt_started_plural" "Error spawning creeps: the game hasn't started."
- "hlw_error_not_enough_gold_plural" "Error spawning creeps: not enough gold."
- "hlw_error_out_of_charges_plural" "Error spawning creeps: out of charges."
- "hlw_error_upgrade_not_enough_gold" "Error upgrading: not enough gold."
- // Teams
- "DOTA_GoodGuys" "Radiant"
- "DOTA_BadGuys" "Dire"
- // Overthrow Game Info panel
- "overthrow_game_info_header_how_to_play" "How to Play:"
- "overthrow_game_info_header_objective" "Objective:"
- "overthrow_game_info_throne" "Creeps"
- "overthrow_brief_description" "Hero Line Wars is a custom gamemode about running the enemy team out of lives by sending creeps their way. When a creep hits their base, they will lose one life."
- "overthrow_game_info_throne" "Click creeps on the creep bar to spawn them."
- "overthrow_game_info_coins" "Every 10 seconds your income will be given to you. Your income is increased for each creep you spawn, and higher level creeps give a higher income."
- "overthrow_game_info_items" "Use your assigned controller to cast powerful spells to disrupt the enemy. Your assigned controller is located on your team's island near the center of the map."
- "overthrow_game_info_tips_header" "Tips:"
- // Credit/feedback
- "hlw_welcome_credit" "Welcome to Hero Line Wars! Hero line was created by EquipTea using some code from EinAlex's version of Hero Line Wars."
- "hlw_welcome_feedback" "Please post feedback on the Steam Workshop page."
- // Tips
- "hlw_tutorial_message_glyph" "<font color='#0D00FF'>Tip:</font> Use <font color='#FFB300'>glyph</font> to stun and knock back enemy creeps."
- "hlw_tutorial_message_income_scaling" "<font color='#0D00FF'>Tip:</font> Lower level creeps give more <font color='#FFB300'>income per gold spent.</font>"
- "hlw_tutorial_message_sudden_death" "<font color='#0D00FF'>Tip:</font> Watch out for the <font color='#FF0000'>sudden death</font> phase. The <font color='#FF0000'>sudden death</font> phase starts 20 minutes into the game."
- "hlw_tutorial_message_buy_mana" "<font color='#0D00FF'>Tip:</font> Moving your controller (the wizard courier) onto the stone gives your courier <font color='#001EFF'>mana</font> at the cost of some <font color='#FFCC00'>gold</font>."
- "hlw_tutorial_message_move_creepbar" "<font color='#0D00FF'>Tip:</font> If the <font color='#0BE000'>creep bar</font> is getting in the way, you can move it to the left side of your screen by pressing the <font color='#0BE000'>last button</font>."
- "hlw_tutorial_message_move_income" "<font color='#0D00FF'>Tip:</font> If the <font color='#0BE000'>income bar</font> is getting in the way, you can press the <font color='#0BE000'>collapse button</font> to hide it."
- "hlw_tutorial_message_controller_tip" "<font color='#0D00FF'>Tip:</font> Use your <font color='#0BE000'>controller</font> (the assigned courier on your team's island) to cast <font color='#FF0000'>powerful</font> spells that can disrupt the enemy."
- // Abilities
- "DOTA_Tooltip_ability_hlw_controller_sunstrike" "Sun Strike"
- "DOTA_Tooltip_ability_hlw_controller_sunstrike_Description" "Creates a beam of light in an area that deals damage to enemy heroes."
- "DOTA_Tooltip_ability_hlw_controller_sunstrike_delay" "DELAY:"
- "DOTA_Tooltip_ability_hlw_controller_sunstrike_area_of_effect" "AREA OF EFFECT:"
- "DOTA_Tooltip_ability_hlw_controller_sunstrike_damage" "DAMAGE:"
- "DOTA_Tooltip_ability_hlw_controller_arc_lightning" "Arc Lightning"
- "DOTA_Tooltip_ability_hlw_controller_arc_lightning_Description" "Zaps many enemy creeps."
- "DOTA_Tooltip_ability_hlw_controller_arc_lightning_radius" "RADIUS:"
- "DOTA_Tooltip_ability_hlw_controller_arc_lightning_jump_count" "JUMP COUNT:"
- "DOTA_Tooltip_ability_hlw_controller_moonsoon" "Moonsoon"
- "DOTA_Tooltip_ability_hlw_controller_moonsoon_Description" "Calls down a storm of lightning to strike units in a target area."
- "DOTA_Tooltip_ability_hlw_controller_moonsoon_damage" "DAMAGE PER BOLT:"
- "DOTA_Tooltip_ability_hlw_controller_moonsoon_duration" "DURATION:"
- "DOTA_Tooltip_ability_hlw_controller_moonsoon_area_of_effect" "AREA OF EFFECT:"
- "DOTA_Tooltip_ability_hlw_controller_moonsoon_bolts_per_second" "BOLTS PER SECOND:"
- "DOTA_Tooltip_ability_hlw_controller_cyclone" "Cyclone"
- "DOTA_Tooltip_ability_hlw_controller_cyclone_Description" "Throws an enemy creep or hero into the air for a given time. While in air, the creep or hero will not be able to move, attack, cast spells, or be attacked."
- "DOTA_Tooltip_ability_hlw_controller_cyclone_duration_hero" "HERO DURATION:"
- "DOTA_Tooltip_ability_hlw_controller_cyclone_duration_unit" "UNIT DURATION:"
- "DOTA_Tooltip_ability_hlw_controller_blizzard" "Blizzard"
- "DOTA_Tooltip_ability_hlw_controller_blizzard_Description" "Creates a snowstorm at a given point. The blizzard will periodically spawn shards that deal damage in an AOE."
- "DOTA_Tooltip_ability_hlw_controller_blizzard_damage" "DAMAGE PER SHARD:"
- "DOTA_Tooltip_ability_hlw_controller_blizzard_ice_shard_wave_count" "NUMBER OF ICE SHARDS:"
- "DOTA_Tooltip_ability_hlw_controller_blizzard_area_of_effect" "POTENTIAL SHARD SPAWN RADIUS:"
- "DOTA_Tooltip_ability_hlw_controller_crushing_wave" "Crushing Wave"
- "DOTA_Tooltip_ability_hlw_controller_crushing_wave_Description" "Creates a massive wave of water starting from right side of the map. The wave deals damage to creeps as it passes them."
- "DOTA_Tooltip_ability_hlw_controller_crushing_wave_damage" "DAMAGE:"
- "DOTA_Tooltip_ability_hlw_tidehunter_kraken_shell" "Kraken Shell"
- "DOTA_Tooltip_ability_hlw_tidehunter_kraken_shell_Description" "Increases tidehunter's armor."
- "DOTA_Tooltip_ability_hlw_tidehunter_kraken_shell_bonus_armor" "BONUS ARMOR:"
- "DOTA_Tooltip_ability_hlw_tinker_heat_seeking_missile" "Heat Seeking Missile"
- "DOTA_Tooltip_ability_hlw_hlw_tinker_heat_seeking_missile_Description" "Fires missiles at all enemy creeps in a radius."
- "DOTA_Tooltip_ability_hlw_hlw_tinker_heat_seeking_missile_targets" "TARGETS:"
- "DOTA_Tooltip_ability_hlw_hlw_tinker_heat_seeking_missile_radius" "RADIUS:"
- "DOTA_Tooltip_ability_hlw_hlw_tinker_heat_seeking_missile_speed" "MISSILE SPEED:"
- // Glyph stuff
- "DOTA_Tooltip_ability_fountain_glyph" "Repel Creeps"
- "DOTA_Chat_GlyphUsedGood" "Dire creeps have been stunned and knocked back."
- "DOTA_Chat_GlyphUsedBad" "Radiant creeps have been stunned and knocked back."
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