agentagony124

Advanced FEGod

Mar 12th, 2022 (edited)
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  1. game.workspace.Evil_clownz.Name = non
  2. game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(15, false)
  3. game.Players.LocalPlayer.Character.Humanoid.BreakJointsOnDeath = false;
  4. game.Players.LocalPlayer.Character.Archivable = true
  5. game.Players.LocalPlayer.Character.Animate.Disabled = true
  6. local clonec = game.Players.LocalPlayer.Character:Clone()
  7. clonec.Parent = workspace
  8. clonec.Name = "POOCLONE"
  9. clonec.Humanoid.HipHeight = 0.0 -- change this to look taller.
  10. game.Players.LocalPlayer.Character = clonec
  11. clonec.Animate.Disabled = false
  12.  
  13. workspace.Camera.CameraSubject = clonec.Humanoid
  14. game.Players.LocalPlayer.Character = workspace[game.Players.LocalPlayer.Name]
  15. game.Players.LocalPlayer.Character.Animate.Disabled = true
  16. ---game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  17. game.Players.LocalPlayer.Character.Humanoid.Animator:Destroy()
  18.  
  19. spawn(function()
  20.  
  21.  
  22. while true do
  23. if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
  24. clonec.Humanoid.Jump = game.Players.LocalPlayer.Character.Humanoid.Jump
  25.  
  26. local veco = workspace.Camera.CFrame:VectorToObjectSpace(game.Players.LocalPlayer.Character.Humanoid.MoveDirection)
  27. clonec.Humanoid:Move(veco, true)
  28.  
  29. end
  30. wait()
  31. end
  32.  
  33. end)
  34.  
  35. for i,v in pairs(clonec:GetDescendants())do
  36.  
  37. if v:IsA("Part") then
  38. v.Transparency = 1
  39. end
  40. end
  41.  
  42.  
  43.  
  44.  
  45.  
  46. local bodyvelocity = Instance.new("BodyVelocity",game.Players.LocalPlayer.Character["HumanoidRootPart"])
  47. bodyvelocity.MaxForce = Vector3.new(9.9999999805064e+18, 9.999999869911e+14, 9.999999869911e+14)
  48. bodyvelocity.Velocity = Vector3.new(0, 0, 0)
  49. game:GetService("RunService").Stepped:connect(function()
  50.  
  51. game.Players.LocalPlayer.Character.Torso.CanCollide = false
  52. game.Players.LocalPlayer.Character.Head.CanCollide = false
  53. game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
  54. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  55. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (clonec.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(0),0,0)) * CFrame.new(0,0,0)
  56. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
  57. game.Players.LocalPlayer.Character.HumanoidRootPart.RotVelocity = Vector3.new(0,0,0)
  58.  
  59. end)
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