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- -- Before you execute the script please read.
- --[[
- I know this is the wrong section. but jump over to the part where I release a very very rare script!.
- Hi. You may know me and you may not. I have quit roblox exploiting due to all games are basicly FE. I do not like exploiting games anymore because they're 99.9% FE and they probably barley even have atleast 3 people. I will now enter the illigal world. I will stick around on the market place now and then but extremely rarely here. This is the people I would like to thank
- - Sigma. My best friend that has started me off on v3rmillion and even taught me some scripting. We've been friends for 1 and a half years! He is very helpful to me when making scripts.
- - TypicalModders He has inspired me to make youtube videos and also made me want to make scripts. I have given him some private scripts 2.
- - iCookieBG New friend (I guess?) We do trades for fe scripts. Before I tried to be a leech and steal the fe gui (by hark). But after we got along and yeah.
- - Big L aka OneBullet360 We have both have many things in common. Same religion and both like the same pizza company and live in the same region. He is a very kind person and let me use Seraph via Teamviewer (don't worry Autumn said its fine!)
- - Lau Kinda one of my skiddie friends but still we use to exploit in a game called Vehicle Simulator.
- - Choose Goose We both like to raid discord servers!
- - Google Don't know you much but still a good synapse mod.
- - Kewt Good youtuber friend and made a video with him you should subscribe to him XD
- - eiginger. You will probably not know him at all because he has nothing to do with roblox. He is from Hack Forums and normally cryptes my stubs!
- - Christian Male good sex game creator xd
- I would give a farewell to the community with the exploiting. Please do not forget about me. Might stick around some time rarley but here is my gift for all of you. thanks.
- --]]
- -- Objects
- local UVG12 = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local hoi = Instance.new("Frame")
- local Closeframe = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local VanDaPlayer = Instance.new("TextButton")
- local MG2 = Instance.new("TextButton")
- local Page2 = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local MG1 = Instance.new("TextButton")
- local PG2Frame = Instance.new("Frame")
- local Close2 = Instance.new("TextButton")
- local Mossberg = Instance.new("TextButton")
- local M9B = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local PG3 = Instance.new("TextButton")
- local WoodChip = Instance.new("TextButton")
- local CreditsF = Instance.new("Frame")
- local DMCredits = Instance.new("TextLabel")
- local MEcredits = Instance.new("TextLabel")
- local PS = Instance.new("TextLabel")
- local Close3 = Instance.new("TextButton")
- local PG3Frame = Instance.new("Frame")
- local Close3_2 = Instance.new("TextButton")
- local Usr3 = Instance.new("TextBox")
- local Mossberg_2 = Instance.new("TextButton")
- local Guilotine = Instance.new("TextButton")
- local Whip = Instance.new("TextButton")
- local KKKMap = Instance.new("TextButton")
- local PG4Frame = Instance.new("Frame")
- local Close3_3 = Instance.new("TextButton")
- local Usr4 = Instance.new("TextBox")
- local Hook = Instance.new("TextButton")
- local SuicideGrenade = Instance.new("TextButton")
- local astafiruAllah = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local QA = Instance.new("Frame")
- local QAT = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local QAPG1 = Instance.new("TextButton")
- local QAPG2 = Instance.new("TextButton")
- local QAPG3 = Instance.new("TextButton")
- local QAPG4 = Instance.new("TextButton")
- local QAPGC = Instance.new("TextButton")
- -- Properties
- UVG12.Name = "UVG12"
- UVG12.Parent = game.Players.LocalPlayer.PlayerGui
- Opener.Name = "Opener"
- Opener.Parent = UVG12
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.5
- Opener.Position = UDim2.new(0, 19, 0, 564)
- Opener.Size = UDim2.new(0, 224, 0, 40)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.Size = UDim2.new(0, 224, 0, 40)
- Open.Font = Enum.Font.SciFi
- Open.FontSize = Enum.FontSize.Size42
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 1, 1)
- Open.TextSize = 42
- hoi.Name = "hoi"
- hoi.Parent = UVG12
- hoi.BackgroundColor3 = Color3.new(0, 0, 0)
- hoi.BackgroundTransparency = 0.5
- hoi.Draggable = true
- hoi.Position = UDim2.new(0, 107, 0, 309)
- hoi.Size = UDim2.new(0, 345, 0, 197)
- hoi.Visible = false
- Closeframe.Name = "Closeframe"
- Closeframe.Parent = hoi
- Closeframe.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Closeframe.Position = UDim2.new(0, 313, 0, 0)
- Closeframe.Size = UDim2.new(0, 30, 0, 26)
- Close.Name = "Close"
- Close.Parent = Closeframe
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Size = UDim2.new(0, 30, 0, 26)
- Close.Font = Enum.Font.SciFi
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeTransparency = 5
- Username.Name = "Username"
- Username.Parent = hoi
- Username.BackgroundColor3 = Color3.new(0, 0, 0)
- Username.BackgroundTransparency = 0.5
- Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
- Username.Font = Enum.Font.SciFi
- Username.FontSize = Enum.FontSize.Size18
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 1, 1)
- Username.TextSize = 18
- VanDaPlayer.Name = "VanDaPlayer"
- VanDaPlayer.Parent = hoi
- VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- VanDaPlayer.BackgroundTransparency = 0.5
- VanDaPlayer.Position = UDim2.new(0.0199999996, 15, 0.00999999978, 71)
- VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
- VanDaPlayer.Font = Enum.Font.SciFi
- VanDaPlayer.FontSize = Enum.FontSize.Size14
- VanDaPlayer.Text = "Van Player"
- VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
- VanDaPlayer.TextSize = 14
- MG2.Name = "MG2"
- MG2.Parent = hoi
- MG2.BackgroundColor3 = Color3.new(0, 0, 0)
- MG2.BackgroundTransparency = 0.5
- MG2.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 149)
- MG2.Size = UDim2.new(0, 271, 0, 26)
- MG2.Font = Enum.Font.SciFi
- MG2.FontSize = Enum.FontSize.Size14
- MG2.Text = "Mustard Gas (Mask Off) No name needed"
- MG2.TextColor3 = Color3.new(0, 1, 1)
- MG2.TextSize = 14
- Page2.Name = "Page2"
- Page2.Parent = hoi
- Page2.BackgroundColor3 = Color3.new(0, 0, 0)
- Page2.BackgroundTransparency = 0.5
- Page2.Position = UDim2.new(0.0199999996, 180, 0.00999999978, 71)
- Page2.Size = UDim2.new(0, 48, 0, 26)
- Page2.Font = Enum.Font.SciFi
- Page2.FontSize = Enum.FontSize.Size14
- Page2.Text = "Page 2"
- Page2.TextColor3 = Color3.new(0, 1, 1)
- Page2.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = hoi
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.BackgroundTransparency = 0.5
- Credits.Position = UDim2.new(0.0199999996, 246, 0.00999999978, 71)
- Credits.Size = UDim2.new(0, 66, 0, 26)
- Credits.Font = Enum.Font.SciFi
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "Credits"
- Credits.TextColor3 = Color3.new(0, 1, 1)
- Credits.TextSize = 14
- MG1.Name = "MG1"
- MG1.Parent = hoi
- MG1.BackgroundColor3 = Color3.new(0, 0, 0)
- MG1.BackgroundTransparency = 0.5
- MG1.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 113)
- MG1.Size = UDim2.new(0, 271, 0, 26)
- MG1.Font = Enum.Font.SciFi
- MG1.FontSize = Enum.FontSize.Size14
- MG1.Text = "Mustard Gas (Mask On) No name needed"
- MG1.TextColor3 = Color3.new(0, 1, 1)
- MG1.TextSize = 14
- PG2Frame.Name = "PG2Frame"
- PG2Frame.Parent = UVG12
- PG2Frame.Active = true
- PG2Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- PG2Frame.BackgroundTransparency = 0.5
- PG2Frame.Position = UDim2.new(0, 108, 0, 309)
- PG2Frame.Size = UDim2.new(0, 340, 0, 162)
- PG2Frame.Visible = false
- Close2.Name = "Close2"
- Close2.Parent = PG2Frame
- Close2.BackgroundColor3 = Color3.new(1, 0, 0)
- Close2.Position = UDim2.new(0, 310, 0, 0)
- Close2.Size = UDim2.new(0, 30, 0, 20)
- Close2.Font = Enum.Font.SciFi
- Close2.FontSize = Enum.FontSize.Size24
- Close2.Text = "X"
- Close2.TextColor3 = Color3.new(1, 1, 1)
- Close2.TextSize = 24
- Mossberg.Name = "Mossberg"
- Mossberg.Parent = PG2Frame
- Mossberg.BackgroundColor3 = Color3.new(0, 0, 0)
- Mossberg.BackgroundTransparency = 0.5
- Mossberg.Position = UDim2.new(0, 27, 0, 70)
- Mossberg.Size = UDim2.new(0, 143, 0, 26)
- Mossberg.Font = Enum.Font.SciFi
- Mossberg.FontSize = Enum.FontSize.Size18
- Mossberg.Text = "Mossberg 500 BROKEN ATM"
- Mossberg.TextColor3 = Color3.new(0, 1, 1)
- Mossberg.TextSize = 15
- M9B.Name = "M9B"
- M9B.Parent = PG2Frame
- M9B.BackgroundColor3 = Color3.new(0, 0, 0)
- M9B.BackgroundTransparency = 0.5
- M9B.Position = UDim2.new(0.0299999993, 170, 0, 70)
- M9B.Size = UDim2.new(0, 143, 0, 26)
- M9B.Font = Enum.Font.SciFi
- M9B.FontSize = Enum.FontSize.Size18
- M9B.Text = "M9 Bayonet No Name"
- M9B.TextColor3 = Color3.new(0, 1, 1)
- M9B.TextSize = 15
- TextBox.Parent = PG2Frame
- TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
- TextBox.BackgroundTransparency = 0.5
- TextBox.Size = UDim2.new(0, 200, 0, 50)
- TextBox.Font = Enum.Font.SciFi
- TextBox.FontSize = Enum.FontSize.Size24
- TextBox.Text = "Username"
- TextBox.TextColor3 = Color3.new(0, 1, 1)
- TextBox.TextSize = 24
- PG3.Name = "PG3"
- PG3.Parent = PG2Frame
- PG3.BackgroundColor3 = Color3.new(0, 0, 0)
- PG3.BackgroundTransparency = 0.5
- PG3.Position = UDim2.new(-0.0299999993, 269, 0.00999999978, 115)
- PG3.Size = UDim2.new(-0.00999999978, 71, 0, 26)
- PG3.Font = Enum.Font.SciFi
- PG3.FontSize = Enum.FontSize.Size18
- PG3.Text = "Page 3"
- PG3.TextColor3 = Color3.new(0, 1, 1)
- PG3.TextSize = 15
- WoodChip.Name = "WoodChip"
- WoodChip.Parent = PG2Frame
- WoodChip.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodChip.BackgroundTransparency = 0.5
- WoodChip.Position = UDim2.new(0, 19, 0, 117)
- WoodChip.Size = UDim2.new(0, 227, 0, 26)
- WoodChip.Font = Enum.Font.SciFi
- WoodChip.FontSize = Enum.FontSize.Size24
- WoodChip.Text = "Wood chip. Needs name"
- WoodChip.TextColor3 = Color3.new(0, 1, 1)
- WoodChip.TextSize = 24
- CreditsF.Name = "CreditsF"
- CreditsF.Parent = UVG12
- CreditsF.BackgroundColor3 = Color3.new(0, 0, 0)
- CreditsF.BackgroundTransparency = 0.5
- CreditsF.Position = UDim2.new(0, 106, 0, 312)
- CreditsF.Size = UDim2.new(0, 339, 0, 191)
- CreditsF.Visible = false
- DMCredits.Name = "DMCredits"
- DMCredits.Parent = CreditsF
- DMCredits.BackgroundColor3 = Color3.new(0, 0, 0)
- DMCredits.BackgroundTransparency = 0.5
- DMCredits.Position = UDim2.new(0, 32, 0, 28)
- DMCredits.Size = UDim2.new(0, 275, 0, 24)
- DMCredits.Font = Enum.Font.SciFi
- DMCredits.FontSize = Enum.FontSize.Size18
- DMCredits.Text = "Credits to DMSpotato for the scripts"
- DMCredits.TextColor3 = Color3.new(0, 1, 1)
- DMCredits.TextSize = 18
- MEcredits.Name = "MEcredits"
- MEcredits.Parent = CreditsF
- MEcredits.BackgroundColor3 = Color3.new(0, 0, 0)
- MEcredits.BackgroundTransparency = 0.5
- MEcredits.Position = UDim2.new(0, 18, 0, 70)
- MEcredits.Size = UDim2.new(0, 303, 0, 50)
- MEcredits.Font = Enum.Font.SciFi
- MEcredits.FontSize = Enum.FontSize.Size14
- MEcredits.Text = "Credits to me (345678) Talha for making the gui"
- MEcredits.TextColor3 = Color3.new(0, 1, 1)
- MEcredits.TextSize = 14
- PS.Name = "PS"
- PS.Parent = CreditsF
- PS.BackgroundColor3 = Color3.new(0, 0, 0)
- PS.BackgroundTransparency = 0.5
- PS.Position = UDim2.new(0, 0, 0, 141)
- PS.Size = UDim2.new(0, 339, 0, 50)
- PS.Font = Enum.Font.SciFi
- PS.FontSize = Enum.FontSize.Size10
- PS.Text = "P.S. If your doing a vid. Let me be on your vid. My discord is Talha#6078"
- PS.TextColor3 = Color3.new(0, 1, 1)
- PS.TextSize = 10
- PS.TextWrapped = true
- Close3.Name = "Close3"
- Close3.Parent = CreditsF
- Close3.BackgroundColor3 = Color3.new(1, 0, 0)
- Close3.Position = UDim2.new(0, 314, 0, 0)
- Close3.Size = UDim2.new(0, 25, 0, 18)
- Close3.Font = Enum.Font.SciFi
- Close3.FontSize = Enum.FontSize.Size14
- Close3.Text = "X"
- Close3.TextColor3 = Color3.new(1, 1, 1)
- Close3.TextSize = 14
- PG3Frame.Name = "PG3Frame"
- PG3Frame.Parent = UVG12
- PG3Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- PG3Frame.BackgroundTransparency = 0.5
- PG3Frame.Position = UDim2.new(0, 108, 0, 310)
- PG3Frame.Size = UDim2.new(0, 340, 0, 162)
- PG3Frame.Visible = false
- Close3_2.Name = "Close3"
- Close3_2.Parent = PG3Frame
- Close3_2.BackgroundColor3 = Color3.new(1, 0, 0)
- Close3_2.Position = UDim2.new(0, 310, 0, 0)
- Close3_2.Size = UDim2.new(0, 30, 0, 20)
- Close3_2.Font = Enum.Font.SciFi
- Close3_2.FontSize = Enum.FontSize.Size24
- Close3_2.Text = "X"
- Close3_2.TextColor3 = Color3.new(1, 1, 1)
- Close3_2.TextSize = 24
- Usr3.Name = "Usr3"
- Usr3.Parent = PG3Frame
- Usr3.BackgroundColor3 = Color3.new(0, 0, 0)
- Usr3.BackgroundTransparency = 0.5
- Usr3.Size = UDim2.new(0, 200, 0, 50)
- Usr3.Font = Enum.Font.SciFi
- Usr3.FontSize = Enum.FontSize.Size24
- Usr3.Text = "Username"
- Usr3.TextColor3 = Color3.new(0, 1, 1)
- Usr3.TextSize = 24
- Mossberg_2.Name = "Mossberg"
- Mossberg_2.Parent = PG3Frame
- Mossberg_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Mossberg_2.BackgroundTransparency = 0.5
- Mossberg_2.Position = UDim2.new(0, 27, 0, 68)
- Mossberg_2.Size = UDim2.new(0, 143, 0, 26)
- Mossberg_2.Font = Enum.Font.SciFi
- Mossberg_2.FontSize = Enum.FontSize.Size18
- Mossberg_2.Text = "Hang"
- Mossberg_2.TextColor3 = Color3.new(0, 1, 1)
- Mossberg_2.TextSize = 15
- Guilotine.Name = "Guilotine"
- Guilotine.Parent = PG3Frame
- Guilotine.BackgroundColor3 = Color3.new(0, 0, 0)
- Guilotine.BackgroundTransparency = 0.5
- Guilotine.Position = UDim2.new(0, 209, 0, 68)
- Guilotine.Size = UDim2.new(0, 98, 0, 26)
- Guilotine.Font = Enum.Font.SciFi
- Guilotine.FontSize = Enum.FontSize.Size18
- Guilotine.Text = "Guilotine no plr"
- Guilotine.TextColor3 = Color3.new(0, 1, 1)
- Guilotine.TextSize = 15
- Whip.Name = "Whip"
- Whip.Parent = PG3Frame
- Whip.BackgroundColor3 = Color3.new(0, 0, 0)
- Whip.BackgroundTransparency = 0.5
- Whip.Position = UDim2.new(0.00999999978, 23, 0, 112)
- Whip.Size = UDim2.new(0, 130, 0, 26)
- Whip.Font = Enum.Font.SciFi
- Whip.FontSize = Enum.FontSize.Size18
- Whip.Text = "Whip no plr"
- Whip.TextColor3 = Color3.new(0, 1, 1)
- Whip.TextSize = 15
- KKKMap.Name = "KKKMap"
- KKKMap.Parent = PG3Frame
- KKKMap.BackgroundColor3 = Color3.new(0, 0, 0)
- KKKMap.BackgroundTransparency = 0.5
- KKKMap.Position = UDim2.new(0.00999999978, 184, 0, 111)
- KKKMap.Size = UDim2.new(0, 130, 0, 26)
- KKKMap.Font = Enum.Font.SciFi
- KKKMap.FontSize = Enum.FontSize.Size18
- KKKMap.Text = "KKK map no plr ofc"
- KKKMap.TextColor3 = Color3.new(0, 1, 1)
- KKKMap.TextSize = 15
- PG4Frame.Name = "PG4Frame"
- PG4Frame.Parent = UVG12
- PG4Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- PG4Frame.BackgroundTransparency = 0.5
- PG4Frame.Position = UDim2.new(0, 108, 0, 310)
- PG4Frame.Size = UDim2.new(0, 340, 0, 162)
- PG4Frame.Visible = false
- Close3_3.Name = "Close3"
- Close3_3.Parent = PG4Frame
- Close3_3.BackgroundColor3 = Color3.new(1, 0, 0)
- Close3_3.Position = UDim2.new(0, 310, 0, 0)
- Close3_3.Size = UDim2.new(0, 30, 0, 20)
- Close3_3.Font = Enum.Font.SciFi
- Close3_3.FontSize = Enum.FontSize.Size24
- Close3_3.Text = "X"
- Close3_3.TextColor3 = Color3.new(1, 1, 1)
- Close3_3.TextSize = 24
- Usr4.Name = "Usr4"
- Usr4.Parent = PG4Frame
- Usr4.BackgroundColor3 = Color3.new(0, 0, 0)
- Usr4.BackgroundTransparency = 0.5
- Usr4.Size = UDim2.new(0, 200, 0, 50)
- Usr4.Font = Enum.Font.SciFi
- Usr4.FontSize = Enum.FontSize.Size24
- Usr4.Text = "Username"
- Usr4.TextColor3 = Color3.new(0, 1, 1)
- Usr4.TextSize = 24
- Hook.Name = "Hook"
- Hook.Parent = PG4Frame
- Hook.BackgroundColor3 = Color3.new(0, 0, 0)
- Hook.BackgroundTransparency = 0.5
- Hook.Position = UDim2.new(0, 27, 0, 68)
- Hook.Size = UDim2.new(0, 143, 0, 26)
- Hook.Font = Enum.Font.SciFi
- Hook.FontSize = Enum.FontSize.Size18
- Hook.Text = "Hook Plr"
- Hook.TextColor3 = Color3.new(0, 1, 1)
- Hook.TextSize = 15
- SuicideGrenade.Name = "Suicide Grenade"
- SuicideGrenade.Parent = PG4Frame
- SuicideGrenade.BackgroundColor3 = Color3.new(0, 0, 0)
- SuicideGrenade.BackgroundTransparency = 0.5
- SuicideGrenade.Position = UDim2.new(0, 209, 0, 68)
- SuicideGrenade.Size = UDim2.new(0, 98, 0, 26)
- SuicideGrenade.Visible = true
- SuicideGrenade.Font = Enum.Font.SciFi
- SuicideGrenade.FontSize = Enum.FontSize.Size18
- SuicideGrenade.Text = "Suicide Grenade No plr"
- SuicideGrenade.TextColor3 = Color3.new(0, 1, 1)
- SuicideGrenade.TextScaled = true
- SuicideGrenade.TextSize = 15
- SuicideGrenade.TextWrapped = true
- astafiruAllah.Name = "astafiruAllah"
- astafiruAllah.Parent = PG4Frame
- astafiruAllah.BackgroundColor3 = Color3.new(0, 0, 0)
- astafiruAllah.BackgroundTransparency = 0.5
- astafiruAllah.Position = UDim2.new(0.00999999978, 23, 0, 112)
- astafiruAllah.Size = UDim2.new(0, 130, 0, 26)
- astafiruAllah.Font = Enum.Font.SciFi
- astafiruAllah.FontSize = Enum.FontSize.Size18
- astafiruAllah.Text = "astarfirulah. no plr. just find out im muslim so ye. you find this out if u dont know arabic xd no plr btw"
- astafiruAllah.TextColor3 = Color3.new(0, 1, 1)
- astafiruAllah.TextScaled = true
- astafiruAllah.TextSize = 15
- astafiruAllah.TextWrapped = true
- ScrollingFrame.Parent = UVG12
- ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ScrollingFrame.BackgroundTransparency = 0.5
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 308)
- ScrollingFrame.Size = UDim2.new(0, 100, 0, 200)
- ScrollingFrame.Visible = false
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.400000006, 0)
- QA.Name = "QA"
- QA.Parent = ScrollingFrame
- QA.BackgroundColor3 = Color3.new(0, 0, 0)
- QA.BackgroundTransparency = 1
- QA.Draggable = true
- QA.Position = UDim2.new(0, -4, 0, 3)
- QA.Size = UDim2.new(0, 104, 0, 197)
- QAT.Name = "QAT"
- QAT.Parent = QA
- QAT.BackgroundColor3 = Color3.new(0, 0, 0)
- QAT.BackgroundTransparency = 0.5
- QAT.Size = UDim2.new(0, 104, 0, 37)
- TextLabel.Parent = QAT
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 104, 0, 37)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Quick Access"
- TextLabel.TextColor3 = Color3.new(0.333333, 1, 1)
- TextLabel.TextSize = 18
- QAPG1.Name = "QAPG1"
- QAPG1.Parent = QA
- QAPG1.BackgroundColor3 = Color3.new(0, 0, 0)
- QAPG1.BackgroundTransparency = 0.5
- QAPG1.Position = UDim2.new(0, 0, 0, 48)
- QAPG1.Size = UDim2.new(0, 87, 0, 34)
- QAPG1.Font = Enum.Font.SciFi
- QAPG1.FontSize = Enum.FontSize.Size24
- QAPG1.Text = "Page 1"
- QAPG1.TextColor3 = Color3.new(0.333333, 1, 1)
- QAPG1.TextSize = 24
- QAPG2.Name = "QAPG2"
- QAPG2.Parent = QA
- QAPG2.BackgroundColor3 = Color3.new(0, 0, 0)
- QAPG2.BackgroundTransparency = 0.5
- QAPG2.Position = UDim2.new(0, 0, 0, 98)
- QAPG2.Size = UDim2.new(0, 86, 0, 34)
- QAPG2.Font = Enum.Font.SciFi
- QAPG2.FontSize = Enum.FontSize.Size24
- QAPG2.Text = "Page 2"
- QAPG2.TextColor3 = Color3.new(0.333333, 1, 1)
- QAPG2.TextSize = 24
- QAPG3.Name = "QAPG3"
- QAPG3.Parent = QA
- QAPG3.BackgroundColor3 = Color3.new(0, 0, 0)
- QAPG3.BackgroundTransparency = 0.5
- QAPG3.Position = UDim2.new(0, 0, 0, 143)
- QAPG3.Size = UDim2.new(0, 85, 0, 34)
- QAPG3.Font = Enum.Font.SciFi
- QAPG3.FontSize = Enum.FontSize.Size24
- QAPG3.Text = "Page 3"
- QAPG3.TextColor3 = Color3.new(0.333333, 1, 1)
- QAPG3.TextSize = 24
- QAPG4.Name = "QAPG4"
- QAPG4.Parent = QA
- QAPG4.BackgroundColor3 = Color3.new(0, 0, 0)
- QAPG4.BackgroundTransparency = 0.5
- QAPG4.Position = UDim2.new(0, 0, 0.0299999993, 180)
- QAPG4.Size = UDim2.new(0, 85, 0, 34)
- QAPG4.Font = Enum.Font.SciFi
- QAPG4.FontSize = Enum.FontSize.Size24
- QAPG4.Text = "Page 4"
- QAPG4.TextColor3 = Color3.new(0.333333, 1, 1)
- QAPG4.TextSize = 24
- QAPGC.Name = "QAPGC"
- QAPGC.Parent = QA
- QAPGC.BackgroundColor3 = Color3.new(0, 0, 0)
- QAPGC.BackgroundTransparency = 0.5
- QAPGC.Position = UDim2.new(0, 0, 0.0299999993, 226)
- QAPGC.Size = UDim2.new(0, 85, 0, 34)
- QAPGC.Font = Enum.Font.SciFi
- QAPGC.FontSize = Enum.FontSize.Size24
- QAPGC.Text = "Credits"
- QAPGC.TextColor3 = Color3.new(0.333333, 1, 1)
- QAPGC.TextSize = 24
- Open.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.ScrollingFrame.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.Opener.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.Opener.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.ScrollingFrame.Visible = false
- end)
- Close2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- end)
- Close3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = false
- end)
- Credits.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = true
- end)
- Page2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = true
- end)
- Close3_2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = true
- end)
- PG3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- end)
- MG1.MouseButton1Down:connect(function()
- --MUSTARD GAS BY DMS
- GasMask = true
- xd = Instance.new("Tool")
- xdd = Instance.new("Part")
- xddd = Instance.new("Part")
- xdddd = Instance.new("Part")
- xddddd = Instance.new("Smoke")
- xdddddd = Instance.new("Smoke")
- xddddddd = Instance.new("Smoke")
- xdddddddd = Instance.new("Part")
- xddddddddd = Instance.new("Part")
- xd0 = Instance.new("Part")
- xd.Name = "Mustard Gas Grenade"
- xd.Parent = game.Players.LocalPlayer.Backpack
- xdd.Parent = xd
- xdd.Material = Enum.Material.SmoothPlastic
- xdd.BrickColor = BrickColor.new("Deep orange")
- xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
- xdd.Rotation = Vector3.new(-0, 0, -90)
- xdd.CanCollide = false
- xdd.Shape = Enum.PartType.Cylinder
- xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
- xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.Color = Color3.new(1, 0.686275, 0)
- xddd.Parent = xd
- xddd.Material = Enum.Material.SmoothPlastic
- xddd.BrickColor = BrickColor.new("Really black")
- xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
- xddd.Rotation = Vector3.new(-0, 0, 90)
- xddd.CanCollide = false
- xddd.Shape = Enum.PartType.Cylinder
- xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
- xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- xdddd.Parent = xd
- xdddd.Material = Enum.Material.SmoothPlastic
- xdddd.BrickColor = BrickColor.new("Dark stone grey")
- xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
- xdddd.CanCollide = false
- xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
- xddddd.Parent = xdddd
- xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xddddd.Opacity = 1
- xddddd.RiseVelocity = 4
- xdddddd.Parent = xdddd
- xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xdddddd.Opacity = 1
- xdddddd.RiseVelocity = 4
- xddddddd.Parent = xdddd
- xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xddddddd.Opacity = 1
- xddddddd.RiseVelocity = 4
- xdddddddd.Parent = xd
- xdddddddd.Material = Enum.Material.SmoothPlastic
- xdddddddd.BrickColor = BrickColor.new("Deep orange")
- xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
- xdddddddd.Rotation = Vector3.new(-0, 0, 90)
- xdddddddd.CanCollide = false
- xdddddddd.Shape = Enum.PartType.Cylinder
- xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
- xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.Color = Color3.new(1, 0.686275, 0)
- xddddddddd.Parent = xd
- xddddddddd.Material = Enum.Material.SmoothPlastic
- xddddddddd.BrickColor = BrickColor.new("Black")
- xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
- xddddddddd.Rotation = Vector3.new(-0, 0, 90)
- xddddddddd.CanCollide = false
- xddddddddd.Shape = Enum.PartType.Cylinder
- xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
- xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
- xd0.Name = "Handle"
- xd0.Parent = xd
- xd0.BrickColor = BrickColor.new("Earth green")
- xd0.Transparency = 1
- xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
- xd0.Rotation = Vector3.new(0, 90, 0)
- xd0.CanCollide = false
- xd0.FormFactor = Enum.FormFactor.Custom
- xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
- xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- xd0.BottomSurface = Enum.SurfaceType.Smooth
- xd0.TopSurface = Enum.SurfaceType.Smooth
- xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- KILLPART = Instance.new("Part")
- KILLPART.Size = Vector3.new(16,16,16)
- KILLPART.Name = "TOUCHPART"
- KILLPART.Anchored = true
- KILLPART.BrickColor = BrickColor.new("Black")
- KILLPART.Transparency = 1
- KILLPART.CanCollide = false
- KILLPART.CFrame = xd0.CFrame
- KILLPART.Parent = workspace
- KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Gas = Instance.new("Sound")
- Gas.Parent = xd0
- Gas.Volume = 0.8
- Gas.Looped = true
- Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
- Gas.Pitch = 1
- Gas.Name = "Sound"
- ison = false
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(xd.Handle, A)
- A.Anchored = false
- A.CanCollide = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(xd)
- end
- function XDdd ()
- ison = true
- end
- function Xddd ()
- ison = false
- end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
- function Posijew ()
- KILLPART.CFrame = xd0.CFrame
- end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
- xdg = false
- xd.Equipped:connect(XDdd)
- xd.Unequipped:connect(Xddd)
- xd.Equipped:connect(Finale)
- xd.Equipped:connect(lol)
- xd.Unequipped:connect(loln)
- xd.Unequipped:connect(Finale)
- Finale()
- function Kill (Part)
- for i,v in pairs(Part.Parent:GetChildren()) do
- if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
- v:Destroy()
- end end
- end
- KILLPART.Touched:connect(Kill)
- if GasMask == true then
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o1.Name = "MODEL"
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Pastel brown")
- o2.Transparency = 1
- o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
- o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0.8, 0.6)
- o3.Parent = o2
- o3.Scale = Vector3.new(6.25, 6.25, 6.25)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Lense 1"
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.Transparency = 0.050000011920929
- o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
- o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
- o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Name = "Lense2"
- o5.Parent = o1
- o5.Material = Enum.Material.Metal
- o5.Transparency = 0.050000011920929
- o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
- o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
- o5.Anchored = true
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
- o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Name = "Handle"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
- o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 1)
- o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
- o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Straps"
- o8.Parent = o1
- o8.Material = Enum.Material.Fabric
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
- o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Shape = Enum.PartType.Cylinder
- o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Name = "Ring2"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Dark stone grey")
- o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
- o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Straps"
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
- o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o11.Anchored = true
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Shape = Enum.PartType.Cylinder
- o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Name = "Ring1"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
- o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Breather"
- o14.Parent = o1
- o14.Material = Enum.Material.Metal
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
- o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Shape = Enum.PartType.Cylinder
- o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
- o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Name = "Breather"
- o15.Parent = o1
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
- o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
- o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Name = "Breather"
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
- o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Shape = Enum.PartType.Cylinder
- o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
- o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Name = "Breather"
- o17.Parent = o1
- o17.Material = Enum.Material.Metal
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
- o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
- o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
- local g = o1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- g.Middle.Transparency = 1
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Head
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- onTouched(game.Players.LocalPlayer.Character.Head)
- end
- end)
- MG2.MouseButton1Down:connect(function()
- --MUSTARD GAS BY DMS
- GasMask = false
- xd = Instance.new("Tool")
- xdd = Instance.new("Part")
- xddd = Instance.new("Part")
- xdddd = Instance.new("Part")
- xddddd = Instance.new("Smoke")
- xdddddd = Instance.new("Smoke")
- xddddddd = Instance.new("Smoke")
- xdddddddd = Instance.new("Part")
- xddddddddd = Instance.new("Part")
- xd0 = Instance.new("Part")
- xd.Name = "Mustard Gas Grenade"
- xd.Parent = game.Players.LocalPlayer.Backpack
- xdd.Parent = xd
- xdd.Material = Enum.Material.SmoothPlastic
- xdd.BrickColor = BrickColor.new("Deep orange")
- xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
- xdd.Rotation = Vector3.new(-0, 0, -90)
- xdd.CanCollide = false
- xdd.Shape = Enum.PartType.Cylinder
- xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
- xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.Color = Color3.new(1, 0.686275, 0)
- xddd.Parent = xd
- xddd.Material = Enum.Material.SmoothPlastic
- xddd.BrickColor = BrickColor.new("Really black")
- xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
- xddd.Rotation = Vector3.new(-0, 0, 90)
- xddd.CanCollide = false
- xddd.Shape = Enum.PartType.Cylinder
- xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
- xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- xdddd.Parent = xd
- xdddd.Material = Enum.Material.SmoothPlastic
- xdddd.BrickColor = BrickColor.new("Dark stone grey")
- xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
- xdddd.CanCollide = false
- xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
- xddddd.Parent = xdddd
- xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xddddd.Opacity = 1
- xddddd.RiseVelocity = 4
- xdddddd.Parent = xdddd
- xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xdddddd.Opacity = 1
- xdddddd.RiseVelocity = 4
- xddddddd.Parent = xdddd
- xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
- xddddddd.Opacity = 1
- xddddddd.RiseVelocity = 4
- xdddddddd.Parent = xd
- xdddddddd.Material = Enum.Material.SmoothPlastic
- xdddddddd.BrickColor = BrickColor.new("Deep orange")
- xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
- xdddddddd.Rotation = Vector3.new(-0, 0, 90)
- xdddddddd.CanCollide = false
- xdddddddd.Shape = Enum.PartType.Cylinder
- xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
- xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.Color = Color3.new(1, 0.686275, 0)
- xddddddddd.Parent = xd
- xddddddddd.Material = Enum.Material.SmoothPlastic
- xddddddddd.BrickColor = BrickColor.new("Black")
- xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
- xddddddddd.Rotation = Vector3.new(-0, 0, 90)
- xddddddddd.CanCollide = false
- xddddddddd.Shape = Enum.PartType.Cylinder
- xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
- xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
- xd0.Name = "Handle"
- xd0.Parent = xd
- xd0.BrickColor = BrickColor.new("Earth green")
- xd0.Transparency = 1
- xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
- xd0.Rotation = Vector3.new(0, 90, 0)
- xd0.CanCollide = false
- xd0.FormFactor = Enum.FormFactor.Custom
- xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
- xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- xd0.BottomSurface = Enum.SurfaceType.Smooth
- xd0.TopSurface = Enum.SurfaceType.Smooth
- xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- KILLPART = Instance.new("Part")
- KILLPART.Size = Vector3.new(16,16,16)
- KILLPART.Name = "TOUCHPART"
- KILLPART.Anchored = true
- KILLPART.BrickColor = BrickColor.new("Black")
- KILLPART.Transparency = 1
- KILLPART.CanCollide = false
- KILLPART.CFrame = xd0.CFrame
- KILLPART.Parent = workspace
- KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Gas = Instance.new("Sound")
- Gas.Parent = xd0
- Gas.Volume = 0.8
- Gas.Looped = true
- Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
- Gas.Pitch = 1
- Gas.Name = "Sound"
- ison = false
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(xd.Handle, A)
- A.Anchored = false
- A.CanCollide = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(xd)
- end
- function XDdd ()
- ison = true
- end
- function Xddd ()
- ison = false
- end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
- function Posijew ()
- KILLPART.CFrame = xd0.CFrame
- end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
- xdg = false
- xd.Equipped:connect(XDdd)
- xd.Unequipped:connect(Xddd)
- xd.Equipped:connect(Finale)
- xd.Equipped:connect(lol)
- xd.Unequipped:connect(loln)
- xd.Unequipped:connect(Finale)
- Finale()
- function Kill (Part)
- for i,v in pairs(Part.Parent:GetChildren()) do
- if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
- v:Destroy()
- end end
- end
- KILLPART.Touched:connect(Kill)
- if GasMask == true then
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o1.Name = "MODEL"
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Pastel brown")
- o2.Transparency = 1
- o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
- o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0.8, 0.6)
- o3.Parent = o2
- o3.Scale = Vector3.new(6.25, 6.25, 6.25)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Lense 1"
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.Transparency = 0.050000011920929
- o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
- o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
- o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Name = "Lense2"
- o5.Parent = o1
- o5.Material = Enum.Material.Metal
- o5.Transparency = 0.050000011920929
- o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
- o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
- o5.Anchored = true
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
- o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Name = "Handle"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
- o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 1)
- o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
- o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Straps"
- o8.Parent = o1
- o8.Material = Enum.Material.Fabric
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
- o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Shape = Enum.PartType.Cylinder
- o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Name = "Ring2"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Dark stone grey")
- o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
- o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Straps"
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
- o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o11.Anchored = true
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Shape = Enum.PartType.Cylinder
- o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Name = "Ring1"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
- o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Breather"
- o14.Parent = o1
- o14.Material = Enum.Material.Metal
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
- o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Shape = Enum.PartType.Cylinder
- o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
- o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Name = "Breather"
- o15.Parent = o1
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
- o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
- o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Name = "Breather"
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
- o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Shape = Enum.PartType.Cylinder
- o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
- o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Name = "Breather"
- o17.Parent = o1
- o17.Material = Enum.Material.Metal
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
- o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
- o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
- local g = o1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- g.Middle.Transparency = 1
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Head
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- onTouched(game.Players.LocalPlayer.Character.Head)
- end
- end)
- VanDaPlayer.MouseButton1Down:connect(function()
- --CLOWN VAN BY DMS
- --its bad
- --first the victim gets kidnapped in a van
- --then they get r3ped
- --then the get killed
- --then the body is dumped on the street
- Victim = Username.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = .5
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- WoodChip.MouseButton1Down:connect(function()
- --WOODCHIPPER by DMS
- --self explanitory
- Victim = User2.text
- local gorayyv3 = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- o1 = Instance.new("Model")
- o2 = Instance.new("WedgePart")
- o3 = Instance.new("WedgePart")
- o4 = Instance.new("WedgePart")
- o5 = Instance.new("Part")
- o6 = Instance.new("BlockMesh")
- o7 = Instance.new("Part")
- o8 = Instance.new("BlockMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("BlockMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("BlockMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("WedgePart")
- o16 = Instance.new("WedgePart")
- o17 = Instance.new("Part")
- o18 = Instance.new("BlockMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("BlockMesh")
- o21 = Instance.new("WedgePart")
- o22 = Instance.new("WedgePart")
- o23 = Instance.new("Part")
- o24 = Instance.new("BlockMesh")
- o25 = Instance.new("WedgePart")
- o26 = Instance.new("Model")
- o27 = Instance.new("Part")
- o28 = Instance.new("Script")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("WedgePart")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("WedgePart")
- o36 = Instance.new("WedgePart")
- o37 = Instance.new("Part")
- o38 = Instance.new("WedgePart")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("WedgePart")
- o42 = Instance.new("Part")
- o43 = Instance.new("BlockMesh")
- o44 = Instance.new("WedgePart")
- o45 = Instance.new("Part")
- o46 = Instance.new("WedgePart")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("WedgePart")
- o50 = Instance.new("Part")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Metal
- o2.BrickColor = BrickColor.new("Bright yellow")
- o2.Position = Vector3.new(-18.1899929, 4.10999489, 17.9549961)
- o2.Rotation = Vector3.new(-0, 0, -90)
- o2.Anchored = true
- o2.Size = Vector3.new(1, 1.20000005, 3.11000013)
- o2.CFrame = CFrame.new(-18.1899929, 4.10999489, 17.9549961, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o3.Parent = o1
- o3.Material = Enum.Material.Metal
- o3.BrickColor = BrickColor.new("Bright yellow")
- o3.Position = Vector3.new(-14.3899822, 4.10999489, 18.1799965)
- o3.Rotation = Vector3.new(-0, 0, 90)
- o3.Anchored = true
- o3.Size = Vector3.new(1, 1.20000005, 2.66000009)
- o3.CFrame = CFrame.new(-14.3899822, 4.10999489, 18.1799965, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.BrickColor = BrickColor.new("Bright yellow")
- o4.Position = Vector3.new(-19.2899933, 6.00991678, 17.9799957)
- o4.Anchored = true
- o4.Size = Vector3.new(1, 4.80000019, 3.06000018)
- o4.CFrame = CFrame.new(-19.2899933, 6.00991678, 17.9799957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o5.Parent = o1
- o5.Material = Enum.Material.Metal
- o5.BrickColor = BrickColor.new("Bright yellow")
- o5.Position = Vector3.new(-14.7899857, 11.0092764, 36.4000015)
- o5.Rotation = Vector3.new(-0, 0, -90)
- o5.Anchored = true
- o5.FormFactor = Enum.FormFactor.Plate
- o5.Size = Vector3.new(2, 0.400000006, 7.78000021)
- o5.CFrame = CFrame.new(-14.7899857, 11.0092764, 36.4000015, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o6.Parent = o5
- o7.Parent = o1
- o7.Material = Enum.Material.Metal
- o7.BrickColor = BrickColor.new("Bright yellow")
- o7.Position = Vector3.new(-16.2899876, 9.80919838, 36.3800011)
- o7.Rotation = Vector3.new(5.12264205e-006, 0, -0)
- o7.Velocity = Vector3.new(0, 0, 70)
- o7.Anchored = true
- o7.FormFactor = Enum.FormFactor.Plate
- o7.Size = Vector3.new(3, 0.400000006, 7.74000025)
- o7.CFrame = CFrame.new(-16.2899876, 9.80919838, 36.3800011, 1, 0, 0, 0, 1, -8.94069672e-008, 0, 8.94069672e-008, 1)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o8.Parent = o7
- o9.Parent = o1
- o9.Material = Enum.Material.Metal
- o9.BrickColor = BrickColor.new("Bright yellow")
- o9.Position = Vector3.new(-16.2899876, 12.4093018, 36.3600006)
- o9.Rotation = Vector3.new(5.12264205e-006, 0, -0)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Plate
- o9.Size = Vector3.new(3, 0.800000012, 7.70000029)
- o9.CFrame = CFrame.new(-16.2899876, 12.4093018, 36.3600006, 1, 0, 0, 0, 1, -8.94069672e-008, 0, 8.94069672e-008, 1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o10.Parent = o9
- o11.Parent = o1
- o11.Material = Enum.Material.Metal
- o11.BrickColor = BrickColor.new("Bright yellow")
- o11.Position = Vector3.new(-16.2899876, 11.3093338, 32.1100082)
- o11.Rotation = Vector3.new(-90, 90, 0)
- o11.Anchored = true
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(1, 0.400000006, 3)
- o11.CFrame = CFrame.new(-16.2899876, 11.3093338, 32.1100082, 6.59824251e-010, 1.39606771e-010, 1, -1, 0, 6.5982475e-010, 0, -1, -1.67527747e-009)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o12.Parent = o11
- o12.Scale = Vector3.new(2.20000005, 2, 1)
- o13.Parent = o1
- o13.Material = Enum.Material.Metal
- o13.BrickColor = BrickColor.new("Bright yellow")
- o13.Position = Vector3.new(-16.2899876, 10.2091904, 31.0100002)
- o13.Anchored = true
- o13.CanCollide = false
- o13.Size = Vector3.new(3, 1.20000005, 3)
- o13.CFrame = CFrame.new(-16.2899876, 10.2091904, 31.0100002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o14.Parent = o13
- o15.Parent = o1
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Bright yellow")
- o15.Position = Vector3.new(-16.2899876, 10.2091904, 29.0099907)
- o15.Anchored = true
- o15.Size = Vector3.new(3, 1.20000005, 1)
- o15.CFrame = CFrame.new(-16.2899876, 10.2091904, 29.0099907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Bright yellow")
- o16.Position = Vector3.new(-16.2899876, 8.40921021, 28.0099888)
- o16.Anchored = true
- o16.Size = Vector3.new(3, 2.4000001, 1)
- o16.CFrame = CFrame.new(-16.2899876, 8.40921021, 28.0099888, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o17.Parent = o1
- o17.Material = Enum.Material.Metal
- o17.BrickColor = BrickColor.new("Bright yellow")
- o17.Position = Vector3.new(-17.5899925, 11.0092678, 36.3600006)
- o17.Rotation = Vector3.new(-0, 0, -90)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(2, 0.400000006, 7.70000029)
- o17.CFrame = CFrame.new(-17.5899925, 11.0092678, 36.3600006, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o18.Parent = o17
- o19.Parent = o1
- o19.Material = Enum.Material.Metal
- o19.BrickColor = BrickColor.new("Bright yellow")
- o19.Position = Vector3.new(-16.2899876, 8.40921021, 29.5099983)
- o19.Anchored = true
- o19.CanCollide = false
- o19.Size = Vector3.new(3, 2.4000001, 2)
- o19.CFrame = CFrame.new(-16.2899876, 8.40921021, 29.5099983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o20.Parent = o19
- o21.Parent = o1
- o21.Material = Enum.Material.Metal
- o21.BrickColor = BrickColor.new("Bright yellow")
- o21.Position = Vector3.new(-16.2899876, 11.8092804, 30.7099991)
- o21.Rotation = Vector3.new(90, 0, -180)
- o21.Anchored = true
- o21.Size = Vector3.new(3, 2.4000001, 2)
- o21.CFrame = CFrame.new(-16.2899876, 11.8092804, 30.7099991, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o22.Parent = o1
- o22.Material = Enum.Material.Metal
- o22.BrickColor = BrickColor.new("Bright yellow")
- o22.Position = Vector3.new(-16.2899876, 8.40921021, 31.5100002)
- o22.Rotation = Vector3.new(-180, 0, -0)
- o22.Anchored = true
- o22.Size = Vector3.new(3, 2.4000001, 2)
- o22.CFrame = CFrame.new(-16.2899876, 8.40921021, 31.5100002, 1, 0, 0, 0, -1, 8.94069672e-008, 0, -8.94069672e-008, -1)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o23.Parent = o1
- o23.Material = Enum.Material.Metal
- o23.BrickColor = BrickColor.new("Bright yellow")
- o23.Position = Vector3.new(-13.7899876, 6.00991678, 23.5099964)
- o23.Anchored = true
- o23.Size = Vector3.new(2, 4.80000019, 8)
- o23.CFrame = CFrame.new(-13.7899876, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o24.Parent = o23
- o25.Parent = o1
- o25.Material = Enum.Material.Metal
- o25.BrickColor = BrickColor.new("Bright yellow")
- o25.Position = Vector3.new(-13.7899876, 8.60981369, 23.5099964)
- o25.Rotation = Vector3.new(-0, -90, 0)
- o25.Anchored = true
- o25.FormFactor = Enum.FormFactor.Plate
- o25.Size = Vector3.new(8, 0.400000006, 2)
- o25.CFrame = CFrame.new(-13.7899876, 8.60981369, 23.5099964, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o26.Parent = o1
- o27.Name = "Teleporter Sender"
- o27.Parent = o26
- o27.Material = Enum.Material.Metal
- o27.BrickColor = BrickColor.new("New Yeller")
- o27.Position = Vector3.new(-16.2899876, 4.20995092, 27.0099964)
- o27.Rotation = Vector3.new(-180, -90, 0)
- o27.Anchored = true
- o27.FormFactor = Enum.FormFactor.Plate
- o27.Size = Vector3.new(1, 1.20000005, 3)
- o27.CFrame = CFrame.new(-16.2899876, 4.20995092, 27.0099964, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(1, 1, 0)
- o28.Parent = o27
- table.insert(cors,coroutine.create(function()
- wait()
- gorayyv3(function()
- -- DO NOT CHANGE ANYTHING INSIDE THIS MODEL!!
- function onTouched(part) -- onTouched function. Connects with the touched event (later shown.) "part" is the toucher.
- part.CFrame = CFrame.new(script.Parent.Parent.R.Position.x, script.Parent.Parent.R.Position.y + 5, script.Parent.Parent.R.Position.z) -- Puts the brick over the brick named "R"
- end --ends a script
- script.Parent.Touched:connect(onTouched) --connects the "Touched" event with the "onTouched" function
- end,o28)
- end))
- o29.Name = "R"
- o29.Parent = o26
- o29.Material = Enum.Material.Metal
- o29.BrickColor = BrickColor.new("New Yeller")
- o29.Position = Vector3.new(-16.2342339, 10.2085276, 35.0100021)
- o29.Rotation = Vector3.new(-180, -90, 0)
- o29.Anchored = true
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Plate
- o29.Size = Vector3.new(1, 0.400000006, 1)
- o29.CFrame = CFrame.new(-16.2342339, 10.2085276, 35.0100021, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(1, 1, 0)
- o30.Parent = o1
- o30.Material = Enum.Material.Metal
- o30.BrickColor = BrickColor.new("Bright yellow")
- o30.Position = Vector3.new(-16.2899876, 4.80993605, 29.5099983)
- o30.Anchored = true
- o30.Size = Vector3.new(7, 4.80000019, 4)
- o30.CFrame = CFrame.new(-16.2899876, 4.80993605, 29.5099983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o31.Parent = o30
- o32.Parent = o1
- o32.Material = Enum.Material.Metal
- o32.BrickColor = BrickColor.new("Bright yellow")
- o32.Position = Vector3.new(-18.7899933, 8.60981369, 23.5099964)
- o32.Rotation = Vector3.new(0, 90, 0)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 0.400000006, 2)
- o32.CFrame = CFrame.new(-18.7899933, 8.60981369, 23.5099964, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o33.Parent = o1
- o33.Material = Enum.Material.Metal
- o33.BrickColor = BrickColor.new("Bright yellow")
- o33.Position = Vector3.new(-16.2899876, 8.80981636, 23.5099964)
- o33.Anchored = true
- o33.CanCollide = false
- o33.FormFactor = Enum.FormFactor.Plate
- o33.Size = Vector3.new(3, 0.400000006, 8)
- o33.CFrame = CFrame.new(-16.2899876, 8.80981636, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o34.Parent = o33
- o35.Parent = o1
- o35.Material = Enum.Material.Metal
- o35.BrickColor = BrickColor.new("Bright yellow")
- o35.Position = Vector3.new(-18.1899929, 7.10991478, 19.2049961)
- o35.Rotation = Vector3.new(-0, 0, -90)
- o35.Anchored = true
- o35.Size = Vector3.new(1, 1.20000005, 0.610000014)
- o35.CFrame = CFrame.new(-18.1899929, 7.10991478, 19.2049961, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o36.Parent = o1
- o36.Material = Enum.Material.Metal
- o36.BrickColor = BrickColor.new("Bright yellow")
- o36.Position = Vector3.new(-18.1899929, 6.10991478, 18.614996)
- o36.Rotation = Vector3.new(-0, 0, -90)
- o36.Anchored = true
- o36.Size = Vector3.new(1, 1.20000005, 1.79000008)
- o36.CFrame = CFrame.new(-18.1899929, 6.10991478, 18.614996, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o37.Name = "SAW"
- o37.Parent = o1
- o37.Material = Enum.Material.Metal
- o37.BrickColor = BrickColor.new("Dark stone grey")
- o37.Reflectance = 0.5
- o37.Position = Vector3.new(-16.2899876, 3.81000805, 24.0099964)
- o37.Rotation = Vector3.new(180, 90, 0)
- o37.Anchored = true
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Plate
- o37.Size = Vector3.new(1, 0.400000006, 3)
- o37.CFrame = CFrame.new(-16.2899876, 3.81000805, 24.0099964, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o38.Parent = o1
- o38.Material = Enum.Material.Metal
- o38.BrickColor = BrickColor.new("Bright yellow")
- o38.Position = Vector3.new(-14.3899822, 7.10991478, 19.409996)
- o38.Rotation = Vector3.new(-0, 0, 90)
- o38.Anchored = true
- o38.Size = Vector3.new(1, 1.20000005, 0.200000003)
- o38.CFrame = CFrame.new(-14.3899822, 7.10991478, 19.409996, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o39.Parent = o1
- o39.Material = Enum.Material.Metal
- o39.BrickColor = BrickColor.new("Bright yellow")
- o39.Position = Vector3.new(-18.7899933, 6.00991678, 23.5099964)
- o39.Anchored = true
- o39.Size = Vector3.new(2, 4.80000019, 8)
- o39.CFrame = CFrame.new(-18.7899933, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o40.Parent = o39
- o41.Parent = o1
- o41.Material = Enum.Material.Metal
- o41.BrickColor = BrickColor.new("Bright yellow")
- o41.Position = Vector3.new(-13.2899876, 6.00991678, 18.0149956)
- o41.Anchored = true
- o41.Size = Vector3.new(1, 4.80000019, 2.99000025)
- o41.CFrame = CFrame.new(-13.2899876, 6.00991678, 18.0149956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o42.Parent = o1
- o42.Material = Enum.Material.Metal
- o42.BrickColor = BrickColor.new("Bright yellow")
- o42.Position = Vector3.new(-16.2899876, 1.81000996, 24.3549957)
- o42.Anchored = true
- o42.Size = Vector3.new(3, 1.20000005, 14.3100004)
- o42.CFrame = CFrame.new(-16.2899876, 1.81000996, 24.3549957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o43.Parent = o42
- o44.Parent = o1
- o44.Material = Enum.Material.Metal
- o44.BrickColor = BrickColor.new("Bright yellow")
- o44.Position = Vector3.new(-18.1899929, 5.10993004, 18.3049965)
- o44.Rotation = Vector3.new(-0, 0, -90)
- o44.Anchored = true
- o44.Size = Vector3.new(1, 1.20000005, 2.41000009)
- o44.CFrame = CFrame.new(-18.1899929, 5.10993004, 18.3049965, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o45.Parent = o1
- o45.Material = Enum.Material.Metal
- o45.Position = Vector3.new(-16.2899876, 6.10993004, 19.8399963)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Symmetric
- o45.Size = Vector3.new(3, 5, 0.200000003)
- o45.CFrame = CFrame.new(-16.2899876, 6.10993004, 19.8399963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Parent = o1
- o46.Material = Enum.Material.Metal
- o46.BrickColor = BrickColor.new("Bright yellow")
- o46.Position = Vector3.new(-14.3899822, 6.10991478, 18.9749966)
- o46.Rotation = Vector3.new(-0, 0, 90)
- o46.Anchored = true
- o46.Size = Vector3.new(1, 1.20000005, 1.07000005)
- o46.CFrame = CFrame.new(-14.3899822, 6.10991478, 18.9749966, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o47.Parent = o1
- o47.Material = Enum.Material.Metal
- o47.BrickColor = BrickColor.new("Bright yellow")
- o47.Position = Vector3.new(-16.2899876, 3.01000595, 22.0049973)
- o47.Velocity = Vector3.new(0, 0, 10)
- o47.Anchored = true
- o47.Size = Vector3.new(7, 1.20000005, 11.0100002)
- o47.CFrame = CFrame.new(-16.2899876, 3.01000595, 22.0049973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o48.Parent = o47
- o49.Parent = o1
- o49.Material = Enum.Material.Metal
- o49.BrickColor = BrickColor.new("Bright yellow")
- o49.Position = Vector3.new(-14.3899822, 5.10993004, 18.5749969)
- o49.Rotation = Vector3.new(-0, 0, 90)
- o49.Anchored = true
- o49.Size = Vector3.new(1, 1.20000005, 1.87000012)
- o49.CFrame = CFrame.new(-14.3899822, 5.10993004, 18.5749969, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o50.Name = "TPPART"
- o50.Parent = o1
- o50.Transparency = 1
- o50.Position = Vector3.new(-16.3199883, 6.54012489, 18.1499977)
- o50.Anchored = true
- o50.CanCollide = false
- o50.Size = Vector3.new(1.6400001, 1, 2)
- o50.CFrame = CFrame.new(-16.3199883, 6.54012489, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- bin = o1.SAW
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(1,.4,1)
- gorayy = Instance.new("Sound")
- gorayy.Parent = o1
- gorayy.SoundId = "rbxassetid://559523758"
- gorayy:Play() o1g = Instance.new("Sound")
- o1g.Parent = hit
- o1g.SoundId = "rbxassetid://429400881"
- o1g:Play()
- wait(1.7)
- for i=1,5 do
- o1g = Instance.new("Sound")
- o1g.Parent = hit
- o1g.SoundId = "rbxassetid://429400881"
- o1g:Play()
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.3,.3,.3)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- end
- end
- connection = bin.Touched:connect(onTouched)
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- o1.Parent = workspace
- o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(10,0,10))
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o1.TPPART.CFrame
- wait(10)
- o1:Destroy()
- end)
- M9B.MouseButton1Down:connect(function()
- --M9 Bayonet by DMS
- CustomColor = "Navy blue"
- Electric = true
- Flaming = false
- --Keep only one on otherwise it looks ugly ok
- o1 = Instance.new("Tool")
- o2 = Instance.new("Animation")
- o3 = Instance.new("Animation")
- o4 = Instance.new("Animation")
- o5 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Part")
- o8 = Instance.new("Sound")
- o9 = Instance.new("Sound")
- o10 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("SpecialMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("SpecialMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("BlockMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("BlockMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("BlockMesh")
- o54 = Instance.new("Part")
- o55 = Instance.new("SpecialMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("SpecialMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("BlockMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("BlockMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("SpecialMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("SpecialMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("SpecialMesh")
- o72 = Instance.new("Part")
- o73 = Instance.new("SpecialMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("SpecialMesh")
- o76 = Instance.new("Part")
- o77 = Instance.new("SpecialMesh")
- o78 = Instance.new("Part")
- o79 = Instance.new("SpecialMesh")
- o80 = Instance.new("Part")
- o81 = Instance.new("SpecialMesh")
- o1.Name = "M9 Bayonet"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o1.GripForward = Vector3.new(-1.74845553e-007, -0, 1)
- o1.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
- o1.GripRight = Vector3.new(0, -1, -0)
- o1.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
- o1.CanBeDropped = false
- o2.Name = "Whack"
- o2.Parent = o1
- o2.AnimationId = "http://www.roblox.com/Asset?ID=94161088"
- o3.Name = "Chop"
- o3.Parent = o1
- o3.AnimationId = "rbxassetid://32659699"
- o4.Name = "Slice"
- o4.Parent = o1
- o4.AnimationId = "rbxassetid://28090109"
- o5.Name = "CHOPPART"
- if Flaming == true then
- h = Instance.new("Fire")
- h.Parent = o5
- o1hj = Instance.new("Sound")
- o1hj.Parent = o5
- o1hj.SoundId = "rbxassetid://516449725"
- end
- o5.Parent = o1
- o5.Material = Enum.Material.Concrete
- o5.BrickColor = BrickColor.new("Flint")
- o5.Transparency = 0.0099999997764826
- o5.Rotation = Vector3.new(-90, 0, -0.00945380423)
- o5.Anchored = true
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Size = Vector3.new(0.255101323, 0.344200104, 2.08510137)
- o5.CFrame = CFrame.new(-21.315691, 2.52215576, -59.9679756, 1, 0.000165000005, 0, 0, 0, 1, 0.000165000005, -1, 0)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.411765, 0.4, 0.360784)
- o6.Parent = o5
- o6.MeshId = "rbxassetid://432983174"
- o6.Offset = Vector3.new(0, 0.0299999993, -0.5)
- o6.Scale = Vector3.new(0.00100000005, 0.00230000005, 0.00230000005)
- o6.MeshType = Enum.MeshType.FileMesh
- o7.Name = "Handle"
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Transparency = 1
- o7.Rotation = Vector3.new(-2.1344531e-006, 0, -90)
- o7.Size = Vector3.new(0.200000003, 1, 0.200000003)
- o7.CFrame = CFrame.new(-21.3078709, 1.4734453, -59.7259827, 0, 1, 0, -0.999991179, 0, 3.7252903e-008, 2.98023224e-008, 0, 0.999991179)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Name = "SlashSound"
- o8.Parent = o7
- o8.SoundId = "rbxassetid://101164100"
- o8.Volume = 1
- o9.Name = "Hit"
- o9.Parent = o7
- o9.SoundId = "rbxassetid://214755079"
- o9.Volume = 1
- o10.Parent = o7
- o10.C1 = CFrame.new(0, 0, 0, 1, 0, 7.4506481e-009, 0, 1, 0, -7.4506481e-009, 0, 1)
- o10.Part0 = o7
- o10.Part1 = o7
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Rotation = Vector3.new(-0, -90, 0)
- o12.Anchored = true
- o12.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o12.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Really black")
- o14.Rotation = Vector3.new(90, -90, 0)
- o14.Anchored = true
- o14.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o14.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o15.MeshType = Enum.MeshType.Cylinder
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Rotation = Vector3.new(-0, -45.0000038, -0)
- o16.Anchored = true
- o16.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o16.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new("Really black")
- o18.Rotation = Vector3.new(-180, -45.0000038, -180)
- o18.Anchored = true
- o18.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o18.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Rotation = Vector3.new(-0, -90, 0)
- o20.Anchored = true
- o20.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o20.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new("Really black")
- o22.Rotation = Vector3.new(90, -90, 0)
- o22.Anchored = true
- o22.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o22.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
- o23.MeshType = Enum.MeshType.Cylinder
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.Anchored = true
- o24.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o24.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Really black")
- o26.Rotation = Vector3.new(90, -90, 0)
- o26.Anchored = true
- o26.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o26.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o27.MeshType = Enum.MeshType.Cylinder
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Rotation = Vector3.new(-0, -90, 0)
- o28.Anchored = true
- o28.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o28.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Really black")
- o30.Rotation = Vector3.new(-180, -45.0000038, -180)
- o30.Anchored = true
- o30.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o30.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Really black")
- o32.Rotation = Vector3.new(90, -90, 0)
- o32.Anchored = true
- o32.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o32.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o33.MeshType = Enum.MeshType.Cylinder
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Really black")
- o34.Rotation = Vector3.new(-180, -45.0000038, -180)
- o34.Anchored = true
- o34.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o34.CFrame = CFrame.new(-21.351347, 1.58790338, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
- o36.Parent = o1
- o36.Material = Enum.Material.SmoothPlastic
- o36.BrickColor = BrickColor.new("Really black")
- o36.Rotation = Vector3.new(-0, -45.0000038, -0)
- o36.Anchored = true
- o36.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o36.CFrame = CFrame.new(-21.2726593, 1.58790338, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.BrickColor = BrickColor.new("Really black")
- o38.Rotation = Vector3.new(-180, -45.0000038, -180)
- o38.Anchored = true
- o38.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o38.CFrame = CFrame.new(-21.3210773, 1.58790338, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
- o40.Parent = o1
- o40.Material = Enum.Material.SmoothPlastic
- o40.BrickColor = BrickColor.new("Really black")
- o40.Rotation = Vector3.new(90, -90, 0)
- o40.Anchored = true
- o40.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o40.CFrame = CFrame.new(-21.312376, 1.58790338, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
- o41.MeshType = Enum.MeshType.Cylinder
- o42.Parent = o1
- o42.Material = Enum.Material.SmoothPlastic
- o42.BrickColor = BrickColor.new("Really black")
- o42.Rotation = Vector3.new(90, -90, 0)
- o42.Anchored = true
- o42.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o42.CFrame = CFrame.new(-21.462162, 1.58790338, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o43.MeshType = Enum.MeshType.Cylinder
- o44.Parent = o1
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Really black")
- o44.Rotation = Vector3.new(-0, -90, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o44.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o45.Parent = o44
- o45.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Really black")
- o46.Rotation = Vector3.new(-0, -90, 0)
- o46.Anchored = true
- o46.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o46.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Really black")
- o48.Rotation = Vector3.new(90, -90, 0)
- o48.Anchored = true
- o48.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o48.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o49.MeshType = Enum.MeshType.Cylinder
- o50.Parent = o1
- o50.Material = Enum.Material.SmoothPlastic
- o50.BrickColor = BrickColor.new("Really black")
- o50.Rotation = Vector3.new(90, -90, 0)
- o50.Anchored = true
- o50.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o50.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o51.MeshType = Enum.MeshType.Cylinder
- o52.Parent = o1
- o52.Material = Enum.Material.SmoothPlastic
- o52.BrickColor = BrickColor.new("Really black")
- o52.Rotation = Vector3.new(-0, -45.0000038, -0)
- o52.Anchored = true
- o52.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o52.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o53.Parent = o52
- o53.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
- o54.Parent = o1
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Really black")
- o54.Rotation = Vector3.new(90, -90, 0)
- o54.Anchored = true
- o54.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o54.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
- o55.MeshType = Enum.MeshType.Cylinder
- o56.Parent = o1
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Really black")
- o56.Rotation = Vector3.new(90, -90, 0)
- o56.Anchored = true
- o56.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o56.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o57.Parent = o56
- o57.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
- o57.MeshType = Enum.MeshType.Cylinder
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Really black")
- o58.Rotation = Vector3.new(-180, -45.0000038, -180)
- o58.Anchored = true
- o58.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o58.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Really black")
- o60.Rotation = Vector3.new(-180, -45.0000038, -180)
- o60.Anchored = true
- o60.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o60.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
- o62.Parent = o1
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Really black")
- o62.Rotation = Vector3.new(-0, -90, 0)
- o62.Anchored = true
- o62.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o62.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o63.Parent = o62
- o63.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.BrickColor = BrickColor.new("Really black")
- o64.Rotation = Vector3.new(-0, -90, 0)
- o64.Anchored = true
- o64.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
- o64.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o65.Parent = o64
- o65.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.BrickColor = BrickColor.new("Really black")
- o66.Rotation = Vector3.new(-180, 0, 90)
- o66.Anchored = true
- o66.CanCollide = false
- o66.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o66.CFrame = CFrame.new(-21.3107891, 1.08540177, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o67.Parent = o66
- o67.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
- o67.MeshType = Enum.MeshType.Cylinder
- o68.Parent = o1
- o68.Material = Enum.Material.SmoothPlastic
- o68.BrickColor = BrickColor.new("Really black")
- o68.Rotation = Vector3.new(-180, 0, 90)
- o68.Anchored = true
- o68.CanCollide = false
- o68.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o68.CFrame = CFrame.new(-21.3107891, 0.763552666, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69.Parent = o68
- o69.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
- o69.MeshType = Enum.MeshType.Cylinder
- o70.Parent = o1
- o70.Material = Enum.Material.SmoothPlastic
- o70.BrickColor = BrickColor.new("Really black")
- o70.Rotation = Vector3.new(-180, 0, 90)
- o70.Anchored = true
- o70.CanCollide = false
- o70.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o70.CFrame = CFrame.new(-21.3107891, 0.522178769, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o71.Parent = o70
- o71.Scale = Vector3.new(0.723784804, 1.53804433, 1.53804588)
- o71.MeshType = Enum.MeshType.Cylinder
- o72.Parent = o1
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Really black")
- o72.Rotation = Vector3.new(-180, 0, 90)
- o72.Anchored = true
- o72.CanCollide = false
- o72.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o72.CFrame = CFrame.new(-21.3107891, 1.568174, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o73.Parent = o72
- o73.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
- o73.MeshType = Enum.MeshType.Cylinder
- o74.Parent = o1
- o74.Material = Enum.Material.SmoothPlastic
- o74.BrickColor = BrickColor.new("Really black")
- o74.Rotation = Vector3.new(-180, 0, 90)
- o74.Anchored = true
- o74.CanCollide = false
- o74.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o74.CFrame = CFrame.new(-21.3107891, 0.499189973, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o75.Parent = o74
- o75.Scale = Vector3.new(0.723784685, 1.71899068, 1.71899259)
- o75.MeshType = Enum.MeshType.Cylinder
- o76.Parent = o1
- o76.Material = Enum.Material.SmoothPlastic
- o76.BrickColor = BrickColor.new("Really black")
- o76.Rotation = Vector3.new(-180, 0, 90)
- o76.Anchored = true
- o76.CanCollide = false
- o76.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o76.CFrame = CFrame.new(-21.3107891, 1.40724885, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o77.Parent = o76
- o77.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
- o77.MeshType = Enum.MeshType.Cylinder
- o78.Parent = o1
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Really black")
- o78.Rotation = Vector3.new(-180, 0, 90)
- o78.Anchored = true
- o78.CanCollide = false
- o78.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o78.CFrame = CFrame.new(-21.3107891, 0.924476743, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
- o79.MeshType = Enum.MeshType.Cylinder
- o80.Parent = o1
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Really black")
- o80.Rotation = Vector3.new(-180, 0, 90)
- o80.Anchored = true
- o80.CanCollide = false
- o80.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
- o80.CFrame = CFrame.new(-21.3107891, 1.24632478, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o81.Parent = o80
- o81.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
- o81.MeshType = Enum.MeshType.Cylinder
- function Equipped()
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Animation")or v:IsA("LocalScript") then
- else
- if v.Name ~= "CHOPPART" then
- v.BrickColor = BrickColor.new(CustomColor)
- else
- end
- v.Anchored = false
- end
- end
- end
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Animation")or v:IsA("LocalScript") then
- else
- if v.Name ~= "CHOPPART" then
- v.BrickColor = BrickColor.new(CustomColor)
- else end
- end
- end
- if Electric == true then
- klk = Instance.new("Part")
- kasd = Instance.new("BlockMesh")
- o3 = Instance.new("Sound")
- o4 = Instance.new("ParticleEmitter")
- klk.Parent = o1
- klk.Material = Enum.Material.Metal
- klk.BrickColor = BrickColor.new("Smoky grey")
- klk.Position = Vector3.new(-21.3253803, 2.08690095, -59.9731712)
- klk.Size = Vector3.new(0.200000003, 1, 0.200000003)
- klk.CFrame = CFrame.new(-21.3253803, 2.08690095, -59.9731712, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- klk.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- klk.Color = Color3.new(0.356863, 0.364706, 0.411765)
- kasd.Parent = klk
- kasd.Scale = Vector3.new(0.100000001, 1, 1)
- o3.Parent = klk
- o3.SoundId = "rbxassetid://277635663"
- o3.Volume = 0.10000000149012
- o3.Looped = true o3:Play()
- o4.Parent = klk
- o4.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
- o4.Size = NumberSequence.new(0.20000000298023,0.20000000298023)
- o4.Color = ColorSequence.new(Color3.new(0.921569, 1, 0.0470588),Color3.new(0.153018, 0.0780643, 0.580257))
- o4.Acceleration = Vector3.new(2, -20, 1)
- o4.Rate = 10
- end
- repeat wait() until o1:FindFirstChild("Handle")
- local Welds = {}
- function ClearOldWelds(tbl)
- for _,v in pairs(tbl) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- function Equipped()
- if Flaming == true then o1hj:Play()end
- if Electric == true then
- o3:Play()end
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Animation")or v:IsA("LocalScript") then
- else
- v.Anchored = false
- end
- end
- local Handle = o1:FindFirstChild('Handle')
- if not Handle then return end
- local tble = Handle:GetChildren()
- for _,v in pairs(o1:GetChildren()) do
- if v:IsA('Part') or v:IsA('WedgePart') and v ~= Handle then
- local c1
- for _1,v1 in pairs(Welds) do
- if _1 == v then
- c1 = v1
- break
- end
- end
- if not c1 then
- Welds[v] = v.CFrame:inverse()*Handle.CFrame
- v.Anchored = true
- c1 = Welds[v]
- end
- local Weld = Instance.new('Weld')
- Weld.Part0 = Handle
- Weld.Part1 = v
- Weld.C0 = CFrame.new()
- Weld.C1 = c1
- Weld.Parent = Handle
- end
- end
- ClearOldWelds(tble)
- Handle.Anchored=false
- end
- Equipped()
- o1.Equipped:connect(Equipped)
- Tool = o1
- Handle = Tool:WaitForChild("Handle")
- Players = game:GetService("Players")
- Debris = game:GetService("Debris")
- InsertService = game:GetService("InsertService")
- function onEquipped(mouse2)
- mouse2.KeyDown:connect(onkeyDown)
- mouse = mouse2
- end
- o1.Equipped:connect(onEquipped)
- WhackAnim = Tool:WaitForChild("Whack")
- ChopAnim = Tool:WaitForChild("Chop")
- SliceAnim = Tool:WaitForChild("Slice")
- SlashSound = Handle:WaitForChild("SlashSound")
- HitSound = Handle:WaitForChild("Hit")
- Damage = 10
- ReloadTime = .4
- Kills = 0
- function TagHumanoid(humanoid, player) --registers you actually Hitting the guy
- HitSound:Play()
- local Creator_Tag = Instance.new("ObjectValue")
- Creator_Tag.Name = "creator"
- Creator_Tag.Value = player
- Debris:AddItem(Creator_Tag, 2)
- Creator_Tag.Parent = humanoid
- end
- function onkeyDown(key)
- if Tool.Enabled then
- if key == "q" then
- Slice = Humanoid:LoadAnimation(SliceAnim)
- if Slice then
- Slice:Play()
- SlashSound:Play()
- wait(1)
- SlashSound:Play()
- end
- Tool.Enabled = true
- end
- end
- if Tool.Enabled then
- if key == "e" then
- Chop = Humanoid:LoadAnimation(ChopAnim)
- if Chop then
- Chop:Play()
- SlashSound:Play()
- end
- Tool.Enabled = true
- end
- end
- end
- function UntagHumanoid(humanoid)
- for i, v in pairs(humanoid:GetChildren()) do
- if v:IsA("ObjectValue") and v.Name == "creator" then
- v:Destroy()
- end
- end
- end
- function Blow(Hit)
- if Hit.Name == "Head" then
- Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
- Hit.BrickColor = BrickColor.new("Maroon")
- o1 = Instance.new("Sound")
- o1.Parent = Hit
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Arm" then
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 2, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 2, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Leg" then
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 2, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Leg" then
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.Position = Hit.Position
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(1, 2, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Torso" then
- o11 = Instance.new("Part")
- o2 = Instance.new("Part")
- o2.Name = "GOREPART"
- o2.Position = Hit.Position
- o2.Parent = workspace
- o2.BrickColor = BrickColor.new("Maroon")
- o2.Rotation = Vector3.new(-180, 1.29089832, 180)
- o2.CanCollide = true
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Size = Vector3.new(2, 1, 1)
- o2.LeftSurface = Enum.SurfaceType.Weld
- o2.RightSurface = Enum.SurfaceType.Weld
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o1 = Instance.new("Part")
- o1.Name = "GOREPART"
- o1.Parent = workspace
- o1.Position = Hit.Position
- o1.BrickColor = BrickColor.new("Maroon")
- o1.Rotation = Vector3.new(-180, 1.29089832, 180)
- o1.CanCollide = true
- o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1.Size = Vector3.new(2, 1, 1)
- o1.Position = Hit.Position
- o1.LeftSurface = Enum.SurfaceType.Weld
- o1.RightSurface = Enum.SurfaceType.Weld
- o1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end --registers the Hit, deals damage to the player, and if the humanoid has 0 health a kill is added into the killstreak.
- if Hit and Hit.Parent then
- local character = Hit.Parent
- local humanoid = character:FindFirstChild("Humanoid")
- if Humanoid and Humanoid ~= humanoid and humanoid and Humanoid.Health > 0 and humanoid.Health > 0 then
- local Right_Arm = Character:FindFirstChild("Right Arm")
- if Right_Arm then
- local Joint = Right_Arm:FindFirstChild("RightGrip")
- if (Joint and (Joint.Part0 == Handle or Joint.Part1 == Handle)) then
- humanoid:TakeDamage(Damage) --deal regular damage or instakill normal health players if a ninja
- UntagHumanoid(humanoid)
- TagHumanoid(humanoid, Player)
- end
- end
- end
- end
- end
- function Activated() --when you swing
- if Tool.Enabled then
- Tool.Enabled = false
- Whack = Humanoid:LoadAnimation(WhackAnim)
- if Whack then
- Whack:Play()
- SlashSound:Play()
- end
- wait(ReloadTime)
- Tool.Enabled = true
- end
- end
- function Equipped(mouse) --get everything settled up
- Character = Tool.Parent
- Player = Players:GetPlayerFromCharacter(Character)
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- if not Humanoid or not Torso then
- return
- end
- if not Tool.Enabled then
- wait(ReloadTime)
- Tool.Enabled = true
- end
- end
- function Unequipped()
- if Flaming == true then o1hj:Stop()end
- if Electric == true then o3:Stop() end
- if Whack then
- Whack:Stop()
- end
- if Slice then
- Slice:Stop()
- end
- if Chop then
- Chop:Stop()
- end
- end
- Mouse_Icon = "rbxasset://textures/GunCursor.png"
- Reloading_Icon = "rbxasset://textures/GunWaitCursor.png"
- Tool = o1
- Mouse = nil
- function UpdateIcon()
- if Mouse then
- Mouse.Icon = Tool.Enabled and Mouse_Icon or Reloading_Icon
- end
- end
- function OnEquipped(ToolMouse)
- Mouse = ToolMouse
- UpdateIcon()
- end
- function OnChanged(Property)
- if Property == "Enabled" then
- UpdateIcon()
- end
- end
- Tool.Equipped:connect(OnEquipped)
- Tool.Changed:connect(OnChanged)
- Tool.Activated:connect(Activated)
- Tool.Equipped:connect(Equipped)
- Tool.Unequipped:connect(Unequipped)
- Tool.CHOPPART.Touched:connect(Blow)
- end)
- Mossberg.MouseButton1Down:connect(function()
- --Mossberg 500 by MDS err DMS
- local Shotgoonwooot = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- o1 = Instance.new("Tool")
- o2 = Instance.new("LocalScript")
- o3 = Instance.new("LocalScript")
- o4 = Instance.new("LocalScript")
- o5 = Instance.new("NumberValue")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("LocalScript")
- o9 = Instance.new("NumberValue")
- o10 = Instance.new("NumberValue")
- o11 = Instance.new("NumberValue")
- o12 = Instance.new("Script")
- o13 = Instance.new("LocalScript")
- o14 = Instance.new("LocalScript")
- o15 = Instance.new("Part")
- o16 = Instance.new("CylinderMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("CylinderMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("CylinderMesh")
- o25 = Instance.new("Part")
- o26 = Instance.new("BlockMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("BlockMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("CylinderMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("SpecialMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("SpecialMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("BlockMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("SpecialMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("CylinderMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("BlockMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("SpecialMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("BlockMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("CylinderMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Sound")
- o80 = Instance.new("Sound")
- o81 = Instance.new("Sound")
- o82 = Instance.new("Sound")
- o83 = Instance.new("Sound")
- o85 = Instance.new("Part")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("CylinderMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("CylinderMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("CylinderMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("SpecialMesh")
- o99 = Instance.new("Part")
- o100 = Instance.new("BlockMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("SpecialMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("SpecialMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("BlockMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("SpecialMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("SpecialMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("SpecialMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("SpecialMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("SpecialMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("BlockMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("CylinderMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("BlockMesh")
- o125 = Instance.new("Part")
- o126 = Instance.new("SpecialMesh")
- o127 = Instance.new("Part")
- o128 = Instance.new("SpecialMesh")
- o129 = Instance.new("Part")
- o130 = Instance.new("CylinderMesh")
- o131 = Instance.new("Part")
- o132 = Instance.new("CylinderMesh")
- o133 = Instance.new("Part")
- o134 = Instance.new("BlockMesh")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("Part")
- o138 = Instance.new("CylinderMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("BlockMesh")
- o141 = Instance.new("Part")
- o142 = Instance.new("CylinderMesh")
- o143 = Instance.new("Part")
- o144 = Instance.new("BlockMesh")
- o145 = Instance.new("Part")
- o146 = Instance.new("CylinderMesh")
- o147 = Instance.new("Part")
- o148 = Instance.new("BlockMesh")
- o1.Name = "M500"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o1.GripForward = Vector3.new(-0.271321744, 0, -0.962488711)
- o1.GripPos = Vector3.new(-0, -0.300000012, -0.400000006)
- o1.GripRight = Vector3.new(0.962488711, 0, -0.271321744)
- o2.Name = "BackupWeld"
- o2.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o2)
- end))
- o3.Name = "Crouch"
- o3.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- on = 0
- Tool = script.Parent
- welds = {}
- sh = {}
- arms = nil
- torso = nil
- f = nil
- function Crouch(ison)
- if arms == nil and torso == nil then
- arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
- torso = Tool.Parent:FindFirstChild("Torso")
- end
- if arms ~= nil and torso ~= nil then
- sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- if ison == 1 then
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.5, 0.75, 1)
- arms[1].Name = "LDave"
- arms[1].CanCollide = true
- welds[1] = weld1
- -------------------------------------------
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
- arms[2].Name = "RDave"
- arms[2].CanCollide = true
- welds[2] = weld2
- ---------------------------------
- local force = Instance.new("BodyForce")
- force.Parent = torso
- f = force
- wait(0.01)
- elseif ison == 0 then
- if arms then
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- f.Parent = nil
- arms[2].Name = "Right Leg"
- arms[1].Name = "Left Leg"
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- end
- --
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Key(key)
- if key then
- key = string.lower(key)
- if (key=="c") then
- if on == 1 then
- on = 0
- elseif on == 0 then
- on = 1
- end
- Crouch(on)
- end
- end
- end
- function Equip(mouse)
- mouse.KeyDown:connect(Key)
- end
- script.Parent.Equipped:connect(Equip)
- end,o3)
- end))
- o4.Name = "BackupWeld"
- o4.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o4)
- end))
- o5.Name = "StoredAmmo"
- o5.Parent = o1
- o5.Value = 60
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(-56.3797073, 0.641173005, -34.5374298)
- o6.Rotation = Vector3.new(165, -90, 0)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.281481475, 0.244444445, 0.200000003)
- o6.CFrame = CFrame.new(-56.3797073, 0.641173005, -34.5374298, -4.37113883e-008, 0, -1, -0.258819133, -0.965925813, 1.1313344e-008, -0.965925813, 0.258819133, 4.22219593e-008)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Parent = o6
- o7.Scale = Vector3.new(1, 1, 0.666666687)
- o8.Name = "Shooter"
- o8.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local canclereloading = false
- local falsearm1 = nil
- local falsearm2 = nil
- local c = nil
- local canshoot = true
- local canreload = true
- local damage = 200
- function ShellInsert() -- this will be a pain in my blocky butt.
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.12, math.rad(-72))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.36)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.36)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.1, math.rad(-77))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.30)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.30)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.08, math.rad(-82))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.24)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.24)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.06, math.rad(-87))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.18)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.18)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.04, math.rad(-92))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.12)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.12)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.02, math.rad(-97))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.06)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.06)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), 0, math.rad(-102))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.28, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(336), 0, math.rad(-104))
- Tool.Handle.Reload:play()
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.36, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(332), 0, math.rad(-106))
- end
- function Anim1() --testing this part.....
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0)
- end
- function Anim2() --also testing this T_T
- local canshoot = false
- local canreload = false
- weld55.C1 = CFrame.new(-0.35, 0.33, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.46, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(317), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-108), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.59, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(314), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.72, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(311), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-104), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.85, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(308), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.98, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(305), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.11, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(302), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.24, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(299), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.37, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(296), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(293), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- wait()
- Tool.Handle.A1:play()
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
- wait(.08)
- Tool.Handle.A2:play()
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- local canshoot = true
- local canreload = true
- end
- function Pump()
- Tool.Handle.A1:play()
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
- wait(.08)
- Tool.Handle.A2:play()
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Reload()
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
- reloading = true
- Anim1()
- for i = 1,script.Parent.MaxAmmo.Value - script.Parent.Ammo.Value do
- if canclereloading == true then
- canclereloading = false
- break
- end
- -- ...
- ShellInsert()
- if script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.Ammo.Value + 1
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - 1
- end -- this is getting annoying, and its not even half way done
- wait(.1)
- end
- reloading = false
- Anim2()
- end
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Instance.new("BlockMesh")
- mesh1.Scale = Vector3.new(.9,.9,.9)
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new(26)
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Instance.new("BlockMesh")
- mesh2.Scale = Vector3.new(.9,.9,.9)
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new(26)
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- Pump()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- Tool.Handle.Fire2:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- for i = 1,math.random(5,8) do
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 5)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500 + (Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)))
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.1,.1,.1)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function Blow(Hit)
- if Hit.Name == "Head" then
- Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
- Hit.BrickColor = BrickColor.new("Maroon")
- o1 = Instance.new("Sound")
- o1.Parent = Hit
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Arm" then
- for i=1,4 do
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5, .5, .5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- end
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Torso" then
- for i=1,8 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- end
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.1)
- h.Health = h.Health -100
- wait(.1)
- end
- end
- missile.Touched:connect(onTouched)
- missile.Touched:connect(Blow)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.4, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.333, 1.7, 1.333)
- Tool.Flash.Transparency = .2
- wait(0.06)
- weld33.C1 = CFrame.new(-0.75, -0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.45, 0.575) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.1, 1.4, 1.1)
- Tool.Flash.Transparency = .8
- wait(0.06)
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Transparency = 1
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- if key == "e" then
- canclereloading = true
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- fire(lookAt)
- Pump()
- else
- Reload()
- end
- end
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=45543124"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o8)
- end))
- o9.Name = "Ammo"
- o9.Parent = o1
- o9.Value = 8
- o10.Name = "MaxAmmo"
- o10.Parent = o1
- o10.Value = 8
- o11.Name = "Recoil"
- o11.Parent = o1
- o11.Value = 2
- o12.Parent = o11
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- while true do
- wait(.2)
- if script.Parent.Value > 3 then
- script.Parent.Value = script.Parent.Value - 1
- end
- end
- end,o12)
- end))
- o13.Name = "GuiScript"
- o13.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.05, 0, 0.8, 0)
- Text.Size = UDim2.new(0, 128, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o13)
- end))
- o14.Name = "GuiScript(2)"
- o14.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.05, 0, 0.8, 0)
- Text.Size = UDim2.new(0, 128, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o14)
- end))
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Black")
- o15.Position = Vector3.new(-56.3797073, 1.00378299, -34.3214798)
- o15.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o15.CFrame = CFrame.new(-56.3797073, 1.00378299, -34.3214798, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Black")
- o17.Position = Vector3.new(-56.3797073, 0.990432024, -34.3955536)
- o17.Rotation = Vector3.new(-90, -0.0032855079, 90.0002289)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o17.CFrame = CFrame.new(-56.3797073, 0.990432024, -34.3955536, -3.97761778e-006, -1, -5.73429315e-005, 7.52698099e-008, -5.73429315e-005, 1, -1, 3.97761323e-006, 7.54979013e-008)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.814814806, 0.407407403, 0.814814806)
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Black")
- o19.Position = Vector3.new(-56.4507523, 0.820066094, -33.8251877)
- o19.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o19.Anchored = true
- o19.CanCollide = false
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o19.CFrame = CFrame.new(-56.4507523, 0.820066094, -33.8251877, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
- o21.Parent = o1
- o21.Material = Enum.Material.SmoothPlastic
- o21.BrickColor = BrickColor.new("Black")
- o21.Position = Vector3.new(-56.3797073, 0.608222008, -34.3598938)
- o21.Rotation = Vector3.new(74.9999924, 6.769896e-007, -2.50447806e-006)
- o21.Anchored = true
- o21.CanCollide = false
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o21.CFrame = CFrame.new(-56.3797073, 0.608222008, -34.3598938, 1, 4.37113883e-008, 1.18156978e-008, 9.97437896e-011, 0.258819133, -0.965925813, -4.52800784e-008, 0.965925813, 0.258819133)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.666666687, 0.222222224, 0.444444448)
- o22.MeshType = Enum.MeshType.Wedge
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Black")
- o23.Position = Vector3.new(-56.3797073, 0.834883094, -34.7362976)
- o23.Rotation = Vector3.new(-98, 0, -0)
- o23.Anchored = true
- o23.CanCollide = false
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.200000003, 0.281481475, 0.200000003)
- o23.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.7362976, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Parent = o23
- o24.Scale = Vector3.new(0.703703701, 1, 0.703703701)
- o25.Parent = o1
- o25.Material = Enum.Material.SmoothPlastic
- o25.BrickColor = BrickColor.new("Black")
- o25.Position = Vector3.new(-56.3797073, 0.823760033, -34.6474075)
- o25.Rotation = Vector3.new(-180, -90, 0)
- o25.Anchored = true
- o25.CanCollide = false
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o25.CFrame = CFrame.new(-56.3797073, 0.823760033, -34.6474075, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26.Parent = o25
- o26.Scale = Vector3.new(0.296296299, 0.703703701, 0.740740716)
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Black")
- o27.Position = Vector3.new(-56.3797073, 0.716360092, -34.6029663)
- o27.Rotation = Vector3.new(-89.9999847, -0.00328049762, 180)
- o27.Anchored = true
- o27.CanCollide = false
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o27.CFrame = CFrame.new(-56.3797073, 0.716360092, -34.6029663, -1, -5.10278504e-008, -5.72554854e-005, -5.72554854e-005, -3.73402344e-007, 1, -5.10492271e-008, 1, 3.73399416e-007)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.740740716, 0.740740716, 0.370370358)
- o28.MeshType = Enum.MeshType.Wedge
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(-56.3797073, 0.462927461, -34.5932007)
- o29.Rotation = Vector3.new(-139.989517, -90, 0)
- o29.Anchored = true
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.CFrame = CFrame.new(-56.3797073, 0.462927461, -34.5932007, 0, 0, -1, 0.642927825, -0.765926838, 0, -0.765926838, -0.642927825, 0)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.444444448, 0.185185179, 0.666666687)
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Black")
- o31.Position = Vector3.new(-56.3870316, 0.990445018, -33.7066612)
- o31.Rotation = Vector3.new(-180, -90, 0)
- o31.Anchored = true
- o31.CanCollide = false
- o31.FormFactor = Enum.FormFactor.Custom
- o31.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o31.CFrame = CFrame.new(-56.3870316, 0.990445018, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32.Parent = o31
- o32.Scale = Vector3.new(1, 0.740740716, 0.0740740746)
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Black")
- o33.Position = Vector3.new(-56.3797073, 0.6022861, -34.1147995)
- o33.Rotation = Vector3.new(149.999985, -90, 0)
- o33.Anchored = true
- o33.CanCollide = false
- o33.FormFactor = Enum.FormFactor.Custom
- o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o33.CFrame = CFrame.new(-56.3797073, 0.6022861, -34.1147995, -4.37113883e-008, 0, -1, -0.500000238, -0.866025269, 2.18557048e-008, -0.866025269, 0.500000238, 3.78551661e-008)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34.Parent = o33
- o34.Scale = Vector3.new(0.481481463, 0.111111112, 0.629629612)
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(-56.3797073, 0.511172056, -35.8189392)
- o35.Rotation = Vector3.new(176.703568, -90, 0)
- o35.Anchored = true
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.237037033, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(-56.3797073, 0.511172056, -35.8189392, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.296296299, 0.592592597)
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-56.3797073, 0.699331999, -34.0710983)
- o37.Rotation = Vector3.new(95, 90, 0)
- o37.Anchored = true
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(-56.3797073, 0.699331999, -34.0710983, -4.37113883e-008, 0, 1, 0.99619472, -0.0871557668, 4.35450538e-008, 0.0871557668, 0.99619472, 3.80969967e-009)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Parent = o37
- o38.Scale = Vector3.new(0.814814806, 0.111111112, 0.629629612)
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(-56.3797073, 0.653389096, -35.7974396)
- o39.Rotation = Vector3.new(176.703568, -90, 0)
- o39.Anchored = true
- o39.CanCollide = false
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o39.CFrame = CFrame.new(-56.3797073, 0.653389096, -35.7974396, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Parent = o39
- o40.Scale = Vector3.new(0.888888896, 0.592592597, 0.592592597)
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Really black")
- o41.Position = Vector3.new(-56.3797073, 0.983029008, -30.9933014)
- o41.Rotation = Vector3.new(-90, 0, -0)
- o41.Anchored = true
- o41.CanCollide = false
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o41.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.9933014, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.518518507, 0.0370370373, 0.518518507)
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Black")
- o43.Position = Vector3.new(-56.3797073, 0.756361008, -33.7103691)
- o43.Rotation = Vector3.new(180, -90, 0)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.407407403, 0.200000003, 0.200000003)
- o43.CFrame = CFrame.new(-56.3797073, 0.756361008, -33.7103691, -4.37113883e-008, 0, -1, -8.74227766e-008, -1, 3.82137093e-015, -1, 8.74227766e-008, 4.37113883e-008)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o44.Parent = o43
- o44.Scale = Vector3.new(1, 0.0370370373, 0.666666687)
- o45.Parent = o1
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Black")
- o45.Position = Vector3.new(-56.3797073, 0.729254007, -34.0322418)
- o45.Rotation = Vector3.new(-85, 0, 180)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Custom
- o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o45.CFrame = CFrame.new(-56.3797073, 0.729254007, -34.0322418, -1, -1.50995803e-007, 0, 1.3160161e-008, -0.087155804, 0.99619472, -1.50421215e-007, 0.99619472, 0.087155804)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46.Parent = o45
- o46.Scale = Vector3.new(0.629629612, 0.259259254, 0.259259254)
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new("Black")
- o47.Position = Vector3.new(-56.3797073, 0.739454985, -34.1047821)
- o47.Rotation = Vector3.new(-85, 3.1589625e-005, -1.26463078e-007)
- o47.Anchored = true
- o47.CanCollide = false
- o47.FormFactor = Enum.FormFactor.Custom
- o47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o47.CFrame = CFrame.new(-56.3797073, 0.739454985, -34.1047821, 1, 2.20719709e-009, 5.51342964e-007, -5.49437289e-007, 0.087155804, 0.99619472, -4.58539411e-008, -0.99619472, 0.087155804)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.629629612, 0.259259254, 0.296296299)
- o48.MeshType = Enum.MeshType.Wedge
- o49.Parent = o1
- o49.Material = Enum.Material.SmoothPlastic
- o49.BrickColor = BrickColor.new("Black")
- o49.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
- o49.Rotation = Vector3.new(-180, 2.73745354e-006, 179.996719)
- o49.Anchored = true
- o49.CanCollide = false
- o49.FormFactor = Enum.FormFactor.Custom
- o49.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
- o49.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -1, -5.73714533e-005, 4.77775757e-008, -5.73714533e-005, 1, 8.74227766e-008, -4.77825921e-008, 8.74200339e-008, -1)
- o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.740740716, 1, 0.444444448)
- o50.MeshType = Enum.MeshType.Wedge
- o51.Name = "A4"
- o51.Parent = o1
- o51.Material = Enum.Material.SmoothPlastic
- o51.BrickColor = BrickColor.new("Really black")
- o51.Position = Vector3.new(-56.427803, 0.983029008, -33.7066612)
- o51.Rotation = Vector3.new(-180, -90, 0)
- o51.Anchored = true
- o51.CanCollide = false
- o51.FormFactor = Enum.FormFactor.Custom
- o51.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o51.CFrame = CFrame.new(-56.427803, 0.983029008, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Parent = o51
- o52.Scale = Vector3.new(1, 0.666666687, 0.185185179)
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Black")
- o53.Position = Vector3.new(-56.3797073, 0.927474022, -32.4874039)
- o53.Rotation = Vector3.new(-90, 0, -0)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003)
- o53.CFrame = CFrame.new(-56.3797073, 0.927474022, -32.4874039, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.333333343, 1, 0.777777791)
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(-56.3797073, 1.03858602, -34.0696335)
- o55.Rotation = Vector3.new(-180, -90, 0)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.325925916, 0.200000003, 0.200000003)
- o55.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.0696335, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56.Parent = o55
- o56.Offset = Vector3.new(0.0370000005, 0, 0)
- o56.Scale = Vector3.new(1, 0.555555522, 0.740740716)
- o57.Parent = o1
- o57.Material = Enum.Material.SmoothPlastic
- o57.BrickColor = BrickColor.new("Black")
- o57.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
- o57.Rotation = Vector3.new(3.86261763e-006, -3.11288272e-006, -179.996719)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
- o57.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -0.99999994, 5.72555e-005, -5.43300516e-008, -5.72554927e-005, -0.999999821, -6.74153853e-008, -5.10557285e-008, -6.74190233e-008, 0.99999994)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.740740716, 1, 0.444444448)
- o58.MeshType = Enum.MeshType.Wedge
- o59.Parent = o1
- o59.Material = Enum.Material.SmoothPlastic
- o59.BrickColor = BrickColor.new("Black")
- o59.Position = Vector3.new(-56.3797073, 0.787977099, -35.0700455)
- o59.Rotation = Vector3.new(-98, 0, -0)
- o59.Anchored = true
- o59.CanCollide = false
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.200000003, 0.392592579, 0.200000003)
- o59.CFrame = CFrame.new(-56.3797073, 0.787977099, -35.0700455, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o61.Name = "A2"
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Really black")
- o61.Transparency = 1
- o61.Position = Vector3.new(-56.3797073, 0.816370726, -32.1696243)
- o61.Rotation = Vector3.new(-90, 0, -0)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.2074074, 1.16296291, 0.200000003)
- o61.CFrame = CFrame.new(-56.3797073, 0.816370726, -32.1696243, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o63.Parent = o1
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new("Black")
- o63.Position = Vector3.new(-56.3797073, 0.860806823, -31.1844444)
- o63.Rotation = Vector3.new(-90, 0, -0)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Custom
- o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o63.CFrame = CFrame.new(-56.3797073, 0.860806823, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.407407403, 0.555555522, 1)
- o65.Name = "A1"
- o65.Parent = o1
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new("Really black")
- o65.Position = Vector3.new(-56.3874969, 0.809473634, -32.1844444)
- o65.Rotation = Vector3.new(-90, 0, -0)
- o65.Anchored = true
- o65.CanCollide = false
- o65.FormFactor = Enum.FormFactor.Custom
- o65.Size = Vector3.new(0.200000003, 1.0592593, 0.200000003)
- o65.CFrame = CFrame.new(-56.3874969, 0.809473634, -32.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o66.Parent = o65
- o67.Parent = o1
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Black")
- o67.Position = Vector3.new(-56.3797073, 1.03858602, -34.4251862)
- o67.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550744)
- o67.Anchored = true
- o67.CanCollide = false
- o67.FormFactor = Enum.FormFactor.Custom
- o67.Size = Vector3.new(0.200000003, 0.200000003, 0.385185182)
- o67.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.4251862, 1, -5.73429206e-005, -5.43300018e-008, 5.73429206e-005, 1, -6.74153924e-008, 5.43338672e-008, 6.74122802e-008, 1)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o68.Parent = o67
- o68.Scale = Vector3.new(0.740740716, 0.555555522, 1)
- o68.MeshType = Enum.MeshType.Wedge
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Black")
- o69.Position = Vector3.new(-56.4130287, 0.927474022, -33.5214767)
- o69.Rotation = Vector3.new(6.06230496e-005, -9.39151141e-006, -1.31937259e-005)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Custom
- o69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o69.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.5214767, 0.999999523, 2.30273841e-007, -1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, 1.04308121e-007, 1.06320465e-006, 0.999999106)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Parent = o1
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new("Black")
- o71.Position = Vector3.new(-56.3797073, 0.786725998, -34.7733307)
- o71.Rotation = Vector3.new(3.86261809e-006, -3.11285999e-006, -179.996719)
- o71.Anchored = true
- o71.CanCollide = false
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.214814812, 0.200000003)
- o71.CFrame = CFrame.new(-56.3797073, 0.786725998, -34.7733307, -0.999996483, 5.72552999e-005, -5.43296537e-008, -5.72552926e-005, -0.999996364, -6.74149163e-008, -5.10555438e-008, -6.74188172e-008, 0.999992788)
- o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.740740716, 1, 0.962962925)
- o72.MeshType = Enum.MeshType.Wedge
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Black")
- o73.Position = Vector3.new(-56.3797073, 0.949705005, -34.2177658)
- o73.Rotation = Vector3.new(-180, -90, 0)
- o73.Anchored = true
- o73.CanCollide = false
- o73.FormFactor = Enum.FormFactor.Custom
- o73.Size = Vector3.new(0.622222245, 0.200000003, 0.200000003)
- o73.CFrame = CFrame.new(-56.3797073, 0.949705005, -34.2177658, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o74.Parent = o73
- o74.Scale = Vector3.new(1, 0.333333343, 0.740740716)
- o75.Name = "A3"
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Really black")
- o75.Position = Vector3.new(-56.427803, 1.05340302, -33.7066612)
- o75.Rotation = Vector3.new(-90, 0, -0)
- o75.Anchored = true
- o75.CanCollide = false
- o75.FormFactor = Enum.FormFactor.Custom
- o75.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- o75.CFrame = CFrame.new(-56.427803, 1.05340302, -33.7066612, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.185185179, 1, 0.185185179)
- o77.Name = "Handle" -- DOTHIS
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Black")
- o77.Position = Vector3.new(-56.3797073, 0.716360092, -34.3214722)
- o77.Rotation = Vector3.new(-179.996719, -3.76802603e-007, 179.996719)
- o77.Anchored = true
- o77.CanCollide = false
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o77.CFrame = CFrame.new(-56.3797073, 0.716360092, -35.1214722, -1, -5.73714533e-005, -6.57644605e-009, -5.73714533e-005, 1, 5.73714533e-005, 3.2849623e-009, 5.73714533e-005, -1)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.148148149, 0.518518507, 0.148148149)
- o79.Name = "A1"
- o79.Parent = o77
- o79.Pitch = 0.40000000596046
- o79.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o79.Volume = 1
- o79.PlayOnRemove = true
- o80.Name = "A2"
- o80.Parent = o77
- o80.Pitch = 0.5
- o80.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o80.Volume = 1
- o80.PlayOnRemove = true
- o81.Name = "Fire2"
- o81.Parent = o77
- o81.SoundId = "http://www.roblox.com/asset/?id=2920959"
- o81.Volume = 1
- o82.Name = "Reload"
- o82.Parent = o77
- o82.Pitch = 0.69999998807907
- o82.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o82.Volume = 1
- o82.PlayOnRemove = true
- o83.Name = "Fire"
- o83.Parent = o77
- o83.SoundId = "http://roblox.com/asset/?id=10209803"
- o83.Volume = 1
- o83.PlayOnRemove = true
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Black")
- o85.Position = Vector3.new(-56.3797073, 0.246018052, -35.7850952)
- o85.Rotation = Vector3.new(176.703568, 0, -0)
- o85.Anchored = true
- o85.CanCollide = false
- o85.FormFactor = Enum.FormFactor.Custom
- o85.Size = Vector3.new(0.200000003, 0.311111122, 0.259259254)
- o85.CFrame = CFrame.new(-56.3797073, 0.246018052, -35.7850952, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.592592597, 1, 1)
- o86.MeshType = Enum.MeshType.Wedge
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Black")
- o87.Position = Vector3.new(-56.3797073, 0.990445018, -33.3511124)
- o87.Rotation = Vector3.new(-90, 0, -0)
- o87.Anchored = true
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o87.CFrame = CFrame.new(-56.3797073, 0.990445018, -33.3511124, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.733333349, 0.296296299, 0.733333349)
- o89.Parent = o1
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Black")
- o89.Position = Vector3.new(-56.3797073, 0.812667012, -32.2188797)
- o89.Rotation = Vector3.new(-90, 0, -0)
- o89.Anchored = true
- o89.CanCollide = false
- o89.FormFactor = Enum.FormFactor.Custom
- o89.Size = Vector3.new(0.200000003, 2.32370377, 0.200000003)
- o89.CFrame = CFrame.new(-56.3797073, 0.812667012, -32.2188797, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.592592597, 1, 0.592592597)
- o91.Name = "A5"
- o91.Parent = o1
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(-56.450016, 0.986737013, -33.5548019)
- o91.Rotation = Vector3.new(-180, -90, 0)
- o91.Anchored = true
- o91.CanCollide = false
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o91.CFrame = CFrame.new(-56.450016, 0.986737013, -33.5548019, -4.37113883e-008, 0, -1, 8.74227766e-008, -1, -3.82137093e-015, -1, -8.74227766e-008, 4.37113883e-008)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Parent = o91
- o92.Scale = Vector3.new(0.481481463, 0.185185179, 0.0370370373)
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Really black")
- o93.Position = Vector3.new(-56.3797073, 0.776841998, -36.0259552)
- o93.Rotation = Vector3.new(-97.2966766, 0, -0)
- o93.Anchored = true
- o93.CanCollide = false
- o93.FormFactor = Enum.FormFactor.Custom
- o93.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
- o93.CFrame = CFrame.new(-56.3797073, 0.776841998, -36.0259552, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o94.Parent = o93
- o94.Scale = Vector3.new(1, 0.592592597, 1)
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Black")
- o95.Position = Vector3.new(-56.3797073, 0.620475054, -35.9180145)
- o95.Rotation = Vector3.new(176.703568, -90, 0)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Custom
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o95.CFrame = CFrame.new(-56.3797073, 0.620475054, -35.9180145, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.333333343, 0.851851821, 0.592592597)
- o97.Name = "Flash"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.Transparency = 1
- o97.Position = Vector3.new(-56.3797073, 0.983029008, -30.645153)
- o97.Rotation = Vector3.new(90, 2.4206912e-008, -180)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Custom
- o97.Size = Vector3.new(0.200000003, 0.451851845, 0.200000003)
- o97.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.645153, -1, 1.50995803e-007, 4.22490321e-010, -4.22483715e-010, 4.37113883e-008, -1, -1.50995803e-007, -1, -4.37113883e-008)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o98.Parent = o97
- o98.Scale = Vector3.new(1.33333337, 1.70000005, 1.33333337)
- o98.MeshType = Enum.MeshType.Sphere
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Black")
- o99.Position = Vector3.new(-56.3797073, 0.579321027, -34.2511139)
- o99.Rotation = Vector3.new(180, -90, 0)
- o99.Anchored = true
- o99.CanCollide = false
- o99.FormFactor = Enum.FormFactor.Custom
- o99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o99.CFrame = CFrame.new(-56.3797073, 0.579321027, -34.2511139, -4.37113883e-008, 0, -1, -1.50995803e-007, -1, 6.60023616e-015, -1, 1.50995803e-007, 4.37113883e-008)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o100.Parent = o99
- o100.Scale = Vector3.new(1, 0.111111112, 0.629629612)
- o101.Parent = o1
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new("Black")
- o101.Position = Vector3.new(-56.3797073, 0.93858099, -34.7437057)
- o101.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550767)
- o101.Anchored = true
- o101.CanCollide = false
- o101.FormFactor = Enum.FormFactor.Custom
- o101.Size = Vector3.new(0.200000003, 0.200000003, 0.251851857)
- o101.CFrame = CFrame.new(-56.3797073, 0.93858099, -34.7437057, 0.999999642, -5.73429024e-005, -5.43300018e-008, 5.73428952e-005, 0.999999523, -6.74153426e-008, 5.76120769e-008, 6.74054803e-008, 0.999999225)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o102.Parent = o101
- o102.Scale = Vector3.new(0.740740716, 0.444444448, 1)
- o102.MeshType = Enum.MeshType.Wedge
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Black")
- o103.Position = Vector3.new(-56.3797073, 0.634137988, -34.3125839)
- o103.Rotation = Vector3.new(-105, 0, -0)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Custom
- o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o103.CFrame = CFrame.new(-56.3797073, 0.634137988, -34.3125839, 1, 0, 0, 0, -0.258819044, 0.965925813, 0, -0.965925813, -0.258819044)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o104.Parent = o103
- o104.Scale = Vector3.new(0.148148149, 0.148148149, 0.370370358)
- o104.MeshType = Enum.MeshType.Wedge
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Black")
- o105.Position = Vector3.new(-56.3685989, 1.07932901, -33.8216629)
- o105.Rotation = Vector3.new(-180, -90, 0)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Custom
- o105.Size = Vector3.new(0.629999995, 0.200000003, 0.200000003)
- o105.CFrame = CFrame.new(-56.3685989, 1.07932901, -33.8216629, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106.Parent = o105
- o106.Scale = Vector3.new(1, 0.148148149, 0.629629612)
- o107.Parent = o1
- o107.Material = Enum.Material.SmoothPlastic
- o107.BrickColor = BrickColor.new("Black")
- o107.Position = Vector3.new(-56.3797073, 0.618669033, -35.3519058)
- o107.Rotation = Vector3.new(174.662048, 0, -0)
- o107.Anchored = true
- o107.CanCollide = false
- o107.FormFactor = Enum.FormFactor.Custom
- o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o107.CFrame = CFrame.new(-56.3797073, 0.618669033, -35.3519058, 1, 0, 0, 0, -0.995663345, -0.093030028, 0, 0.093030028, -0.995663345)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o108.Parent = o107
- o108.Scale = Vector3.new(0.592592597, 0.666666687, 0.814814806)
- o108.MeshType = Enum.MeshType.Wedge
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new("Black")
- o109.Position = Vector3.new(-56.3797073, 1.09043801, -33.4437065)
- o109.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
- o109.Anchored = true
- o109.CanCollide = false
- o109.FormFactor = Enum.FormFactor.Custom
- o109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o109.CFrame = CFrame.new(-56.3797073, 1.09043801, -33.4437065, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o110.Parent = o109
- o110.Scale = Vector3.new(0.740740716, 0.0370370373, 0.629629612)
- o110.MeshType = Enum.MeshType.Wedge
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new("Black")
- o111.Position = Vector3.new(-56.4130287, 0.927474022, -33.8918457)
- o111.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
- o111.Anchored = true
- o111.CanCollide = false
- o111.FormFactor = Enum.FormFactor.Custom
- o111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o111.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.8918457, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112.Parent = o111
- o112.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
- o112.MeshType = Enum.MeshType.Wedge
- o113.Parent = o1
- o113.Material = Enum.Material.SmoothPlastic
- o113.BrickColor = BrickColor.new("Black")
- o113.Position = Vector3.new(-56.3797073, 0.431652546, -34.5969696)
- o113.Rotation = Vector3.new(-64.9894562, 0, -180)
- o113.Anchored = true
- o113.CanCollide = false
- o113.FormFactor = Enum.FormFactor.Custom
- o113.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
- o113.CFrame = CFrame.new(-56.3797073, 0.431652546, -34.5969696, -1, 0, 0, 0, -0.422785044, 0.906230092, 0, 0.906230092, 0.422785044)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o114.Parent = o113
- o114.Scale = Vector3.new(0.666666687, 0.814814806, 1)
- o114.MeshType = Enum.MeshType.Wedge
- o115.Parent = o1
- o115.Material = Enum.Material.SmoothPlastic
- o115.BrickColor = BrickColor.new("Black")
- o115.Position = Vector3.new(-56.3797073, 0.537683487, -34.841774)
- o115.Rotation = Vector3.new(115.010536, 0, -180)
- o115.Anchored = true
- o115.CanCollide = false
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
- o115.CFrame = CFrame.new(-56.3797073, 0.537683487, -34.841774, -1, 0, 0, 0, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o116.Parent = o115
- o116.Scale = Vector3.new(0.666666687, 0.814814806, 1)
- o116.MeshType = Enum.MeshType.Wedge
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new("Black")
- o117.Position = Vector3.new(-56.338932, 0.990445018, -33.7066612)
- o117.Rotation = Vector3.new(-180, -90, 0)
- o117.Anchored = true
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Custom
- o117.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o117.CFrame = CFrame.new(-56.338932, 0.990445018, -33.7066612, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o118.Parent = o117
- o118.Scale = Vector3.new(1, 0.740740716, 0.333333343)
- o119.Parent = o1
- o119.Material = Enum.Material.SmoothPlastic
- o119.BrickColor = BrickColor.new("Really black")
- o119.Position = Vector3.new(-56.3797073, 0.12292695, -35.942215)
- o119.Rotation = Vector3.new(-97.2966766, 0, -0)
- o119.Anchored = true
- o119.CanCollide = false
- o119.FormFactor = Enum.FormFactor.Custom
- o119.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
- o119.CFrame = CFrame.new(-56.3797073, 0.12292695, -35.942215, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Parent = o119
- o120.Scale = Vector3.new(1, 0.592592597, 1)
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.BrickColor = BrickColor.new("Black")
- o121.Position = Vector3.new(-56.3797073, 0.812667012, -31.1844444)
- o121.Rotation = Vector3.new(-90, 0, -0)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Custom
- o121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o121.CFrame = CFrame.new(-56.3797073, 0.812667012, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Parent = o121
- o122.Scale = Vector3.new(0.740740716, 0.555555522, 0.740740716)
- o123.Parent = o1
- o123.Material = Enum.Material.SmoothPlastic
- o123.BrickColor = BrickColor.new("Black")
- o123.Position = Vector3.new(-56.3797073, 0.256204486, -34.8954315)
- o123.Rotation = Vector3.new(-154.989471, -90, 0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.FormFactor = Enum.FormFactor.Custom
- o123.Size = Vector3.new(0.303703696, 0.200000003, 0.200000003)
- o123.CFrame = CFrame.new(-56.3797073, 0.256204486, -34.8954315, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o124.Parent = o123
- o124.Scale = Vector3.new(1, 0.111111112, 0.666666687)
- o125.Parent = o1
- o125.Material = Enum.Material.SmoothPlastic
- o125.BrickColor = BrickColor.new("Black")
- o125.Position = Vector3.new(-56.3797073, 0.408985019, -35.6609421)
- o125.Rotation = Vector3.new(176.703568, 0, -0)
- o125.Anchored = true
- o125.CanCollide = false
- o125.FormFactor = Enum.FormFactor.Custom
- o125.Size = Vector3.new(0.200000003, 0.200000003, 0.540740728)
- o125.CFrame = CFrame.new(-56.3797073, 0.408985019, -35.6609421, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
- o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o126.Parent = o125
- o126.Scale = Vector3.new(0.592592597, 0.814814806, 1)
- o126.MeshType = Enum.MeshType.Wedge
- o127.Parent = o1
- o127.Material = Enum.Material.SmoothPlastic
- o127.BrickColor = BrickColor.new("Black")
- o127.Position = Vector3.new(-56.3797073, 0.754117012, -35.4656677)
- o127.Rotation = Vector3.new(-93.2964478, 0, -0)
- o127.Anchored = true
- o127.CanCollide = false
- o127.FormFactor = Enum.FormFactor.Custom
- o127.Size = Vector3.new(0.2074074, 1.07407403, 0.2074074)
- o127.CFrame = CFrame.new(-56.3797073, 0.754117012, -35.4656677, 1, 0, 0, 0, -0.0575020239, 0.998345375, 0, -0.998345375, -0.0575020239)
- o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o128.Parent = o127
- o129.Name = "S2"
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new("Black")
- o129.Position = Vector3.new(-56.3797073, 0.81191802, -33.8399887)
- o129.Rotation = Vector3.new(-90, 0, -0)
- o129.Anchored = true
- o129.CanCollide = false
- o129.FormFactor = Enum.FormFactor.Custom
- o129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o129.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.8399887, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o130.Parent = o129
- o130.Scale = Vector3.new(0.555555522, 0.592592597, 0.555555522)
- o131.Parent = o1
- o131.Material = Enum.Material.SmoothPlastic
- o131.BrickColor = BrickColor.new("Black")
- o131.Position = Vector3.new(-56.3797073, 0.86451602, -34.3807373)
- o131.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o131.Anchored = true
- o131.CanCollide = false
- o131.FormFactor = Enum.FormFactor.Custom
- o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o131.CFrame = CFrame.new(-56.3797073, 0.86451602, -34.3807373, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o132.Parent = o131
- o132.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
- o133.Parent = o1
- o133.Material = Enum.Material.SmoothPlastic
- o133.BrickColor = BrickColor.new("Black")
- o133.Position = Vector3.new(-56.3797073, 0.62270999, -35.4283905)
- o133.Rotation = Vector3.new(176.703568, -90, 0)
- o133.Anchored = true
- o133.CanCollide = false
- o133.FormFactor = Enum.FormFactor.Custom
- o133.Size = Vector3.new(0.555555582, 0.237037033, 0.200000003)
- o133.CFrame = CFrame.new(-56.3797073, 0.62270999, -35.4283905, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o134.Parent = o133
- o134.Scale = Vector3.new(1, 1, 0.592592597)
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new("Black")
- o135.Position = Vector3.new(-56.3797073, 0.834883094, -34.0177765)
- o135.Rotation = Vector3.new(-180, -90, 0)
- o135.Anchored = true
- o135.CanCollide = false
- o135.FormFactor = Enum.FormFactor.Custom
- o135.Size = Vector3.new(1.02222228, 0.200000003, 0.200000003)
- o135.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.0177765, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o136.Parent = o135
- o136.Scale = Vector3.new(1, 0.814814806, 0.740740716)
- o137.Parent = o1
- o137.Material = Enum.Material.SmoothPlastic
- o137.BrickColor = BrickColor.new("Black")
- o137.Position = Vector3.new(-56.3797073, 0.983029008, -32.1868591)
- o137.Rotation = Vector3.new(-90, 0, -0)
- o137.Anchored = true
- o137.CanCollide = false
- o137.FormFactor = Enum.FormFactor.Custom
- o137.Size = Vector3.new(0.200000003, 2.38777781, 0.200000003)
- o137.CFrame = CFrame.new(-56.3797073, 0.983029008, -32.1868591, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o138.Parent = o137
- o138.Scale = Vector3.new(0.592592597, 1, 0.592592597)
- o139.Parent = o1
- o139.Material = Enum.Material.SmoothPlastic
- o139.BrickColor = BrickColor.new("Black")
- o139.Position = Vector3.new(-56.3797073, 0.484674454, -34.7193756)
- o139.Rotation = Vector3.new(-154.989471, -90, 0)
- o139.Anchored = true
- o139.CanCollide = false
- o139.FormFactor = Enum.FormFactor.Custom
- o139.Size = Vector3.new(0.200000003, 0.540740728, 0.200000003)
- o139.CFrame = CFrame.new(-56.3797073, 0.484674454, -34.7193756, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o140.Parent = o139
- o140.Scale = Vector3.new(0.518518507, 1, 0.666666687)
- o141.Name = "S1"
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new("Black")
- o141.Position = Vector3.new(-56.3797073, 0.81191802, -33.6436958)
- o141.Rotation = Vector3.new(-90, -2.40123825e-007, -0)
- o141.Anchored = true
- o141.CanCollide = false
- o141.FormFactor = Enum.FormFactor.Custom
- o141.Size = Vector3.new(0.200000003, 0.274074078, 0.200000003)
- o141.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.6436958, 1, 0, -4.19095114e-009, 4.19095114e-009, -4.37113883e-008, 1, -1.83192289e-016, -1, -4.37113883e-008)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142.Parent = o141
- o142.Scale = Vector3.new(0.555555522, 1, 0.555555522)
- o143.Parent = o1
- o143.Material = Enum.Material.SmoothPlastic
- o143.BrickColor = BrickColor.new("Black")
- o143.Position = Vector3.new(-56.3797073, 0.905256987, -33.4437065)
- o143.Rotation = Vector3.new(-180, -90, 0)
- o143.Anchored = true
- o143.CanCollide = false
- o143.FormFactor = Enum.FormFactor.Custom
- o143.Size = Vector3.new(0.200000003, 0.362962961, 0.200000003)
- o143.CFrame = CFrame.new(-56.3797073, 0.905256987, -33.4437065, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o144.Parent = o143
- o144.Scale = Vector3.new(0.629629612, 1, 0.740740716)
- o145.Parent = o1
- o145.Material = Enum.Material.SmoothPlastic
- o145.BrickColor = BrickColor.new("Black")
- o145.Position = Vector3.new(-56.3056107, 1.02747703, -33.7066612)
- o145.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o145.Anchored = true
- o145.CanCollide = false
- o145.FormFactor = Enum.FormFactor.Custom
- o145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o145.CFrame = CFrame.new(-56.3056107, 1.02747703, -33.7066612, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o146.Parent = o145
- o146.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
- o147.Parent = o1
- o147.Material = Enum.Material.SmoothPlastic
- o147.BrickColor = BrickColor.new("Really black")
- o147.Position = Vector3.new(-56.3797073, 0.44988203, -35.9840927)
- o147.Rotation = Vector3.new(172.703323, -90, 0)
- o147.Anchored = true
- o147.CanCollide = false
- o147.FormFactor = Enum.FormFactor.Custom
- o147.Size = Vector3.new(0.200000003, 0.65925926, 0.222222224)
- o147.CFrame = CFrame.new(-56.3797073, 0.44988203, -35.9840927, 0, 0, -1, -0.127006978, -0.991901875, 0, -0.991901875, 0.127006978, 0)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o148.Parent = o147
- o148.Scale = Vector3.new(0.592592597, 1, 1)
- o97.BrickColor = BrickColor.new("Deep orange")
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end)
- Mossberg_2.MouseButton1Down:connect(function()
- PLRS = game:GetService("Players")
- Hanger = game.Players.LocalPlayer.Name
- Victim = Usr3.Text
- NAME = "Lynched N1gger" --Name of the nub ur lyinching
- ChangeSkinColor = true --Change skin color like rocsim
- SkinColor = BrickColor.new("Reddish brown") --Color plz
- RemoveChar = true --Prevents the victim from respawning
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("SpecialMesh")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("ClickDetector")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o26 = Instance.new("SpecialMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("SpecialMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("Part")
- o37 = Instance.new("SpecialMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("SpecialMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("SpecialMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("Part")
- o54 = Instance.new("Part")
- o55 = Instance.new("Part")
- o56 = Instance.new("Part")
- o57 = Instance.new("Part")
- o1.Name = "Apparatus"
- o1.Parent = workspace
- o2.Name = "Border"
- o2.Parent = o1
- o2.Material = Enum.Material.Wood
- o2.BrickColor = BrickColor.new("Reddish brown")
- o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
- o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o2.Anchored = true
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o3.Name = "Border"
- o3.Parent = o1
- o3.Material = Enum.Material.Wood
- o3.BrickColor = BrickColor.new("Reddish brown")
- o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
- o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o3.Anchored = true
- o3.Size = Vector3.new(2, 0.400000006, 8)
- o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o4.Parent = o3
- o4.Scale = Vector3.new(0.899999976, 1, 1)
- o4.MeshType = Enum.MeshType.Brick
- o5.Name = "Border"
- o5.Parent = o1
- o5.Material = Enum.Material.Wood
- o5.BrickColor = BrickColor.new("Reddish brown")
- o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
- o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
- o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
- o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
- o5.Anchored = true
- o5.Shape = Enum.PartType.Ball
- o5.Size = Vector3.new(1, 1, 1)
- o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
- o5.BottomSurface = Enum.SurfaceType.Hinge
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.Hinge
- o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o6.Name = "Border"
- o6.Parent = o1
- o6.Material = Enum.Material.Wood
- o6.BrickColor = BrickColor.new("Reddish brown")
- o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
- o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
- o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
- o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
- o6.Anchored = true
- o6.Shape = Enum.PartType.Ball
- o6.Size = Vector3.new(1, 1, 1)
- o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.Hinge
- o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o7.Name = "Border"
- o7.Parent = o1
- o7.Material = Enum.Material.Wood
- o7.BrickColor = BrickColor.new("Reddish brown")
- o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
- o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
- o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
- o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
- o7.Anchored = true
- o7.Shape = Enum.PartType.Ball
- o7.Size = Vector3.new(1, 1, 1)
- o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
- o7.BottomSurface = Enum.SurfaceType.Weld
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.Hinge
- o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o8.Name = "Border"
- o8.Parent = o1
- o8.Material = Enum.Material.Wood
- o8.BrickColor = BrickColor.new("Reddish brown")
- o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
- o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
- o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
- o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
- o8.Anchored = true
- o8.Shape = Enum.PartType.Ball
- o8.Size = Vector3.new(1, 1, 1)
- o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
- o8.BottomSurface = Enum.SurfaceType.Hinge
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.Hinge
- o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o9.Name = "Noose"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Reddish brown")
- o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
- o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
- o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
- o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
- o9.Anchored = true
- o9.Size = Vector3.new(1, 2, 1)
- o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Border"
- o11.Parent = o1
- o11.Material = Enum.Material.Wood
- o11.BrickColor = BrickColor.new("Reddish brown")
- o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
- o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o11.Anchored = true
- o11.Size = Vector3.new(1, 4, 1)
- o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o12.Name = "Tab"
- o12.Parent = o1
- o12.Material = Enum.Material.Wood
- o12.BrickColor = BrickColor.new("Reddish brown")
- o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
- o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o12.Anchored = true
- o12.Size = Vector3.new(3, 2, 5)
- o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o13.Parent = o12
- o14.Name = "Floor"
- o14.Parent = o1
- o14.Material = Enum.Material.Wood
- o14.BrickColor = BrickColor.new("Reddish brown")
- o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
- o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o14.Anchored = true
- o14.Size = Vector3.new(4, 1, 7)
- o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o15.Name = "Border"
- o15.Parent = o1
- o15.Material = Enum.Material.Wood
- o15.BrickColor = BrickColor.new("Reddish brown")
- o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
- o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o15.Anchored = true
- o15.Size = Vector3.new(2, 10, 1)
- o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.5, 1, 1)
- o16.MeshType = Enum.MeshType.Brick
- o17.Name = "Border"
- o17.Parent = o1
- o17.Material = Enum.Material.Wood
- o17.BrickColor = BrickColor.new("Reddish brown")
- o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
- o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o17.Anchored = true
- o17.Size = Vector3.new(2, 1, 18)
- o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.5, 1, 1)
- o18.MeshType = Enum.MeshType.Brick
- o19.Name = "Border"
- o19.Parent = o1
- o19.Material = Enum.Material.Wood
- o19.BrickColor = BrickColor.new("Reddish brown")
- o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
- o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o19.Anchored = true
- o19.Size = Vector3.new(2, 11, 1)
- o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.5, 1, 1)
- o20.MeshType = Enum.MeshType.Brick
- o21.Name = "Border"
- o21.Parent = o1
- o21.Material = Enum.Material.Wood
- o21.BrickColor = BrickColor.new("Reddish brown")
- o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
- o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o21.Anchored = true
- o21.Size = Vector3.new(2, 0.400000006, 8)
- o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.899999976, 1, 1)
- o22.MeshType = Enum.MeshType.Brick
- o23.Name = "Border"
- o23.Parent = o1
- o23.Material = Enum.Material.Wood
- o23.BrickColor = BrickColor.new("Reddish brown")
- o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
- o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o23.Anchored = true
- o23.Size = Vector3.new(1, 1, 1)
- o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o24.Name = "Border"
- o24.Parent = o1
- o24.Material = Enum.Material.Wood
- o24.BrickColor = BrickColor.new("Reddish brown")
- o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
- o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o24.Anchored = true
- o24.Size = Vector3.new(1, 1, 1)
- o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o25.Name = "Border"
- o25.Parent = o1
- o25.Material = Enum.Material.Wood
- o25.BrickColor = BrickColor.new("Reddish brown")
- o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
- o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o25.Anchored = true
- o25.Size = Vector3.new(2, 0.400000006, 8)
- o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o26.Parent = o25
- o26.Scale = Vector3.new(0.899999976, 1, 1)
- o26.MeshType = Enum.MeshType.Brick
- o27.Name = "Border"
- o27.Parent = o1
- o27.Material = Enum.Material.Wood
- o27.BrickColor = BrickColor.new("Reddish brown")
- o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
- o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o27.Anchored = true
- o27.Size = Vector3.new(1, 0.400000006, 8)
- o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o27.BottomSurface = Enum.SurfaceType.Smooth
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.899999976, 1, 1)
- o28.MeshType = Enum.MeshType.Brick
- o29.Name = "Border"
- o29.Parent = o1
- o29.Material = Enum.Material.Wood
- o29.BrickColor = BrickColor.new("Reddish brown")
- o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
- o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o29.Anchored = true
- o29.Size = Vector3.new(2, 0.400000006, 8)
- o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.899999976, 1, 1)
- o30.MeshType = Enum.MeshType.Brick
- o31.Name = "Bonet"
- o31.Parent = o1
- o31.Material = Enum.Material.Wood
- o31.BrickColor = BrickColor.new("Reddish brown")
- o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
- o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
- o31.Anchored = true
- o31.Size = Vector3.new(1, 1, 1)
- o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o32.Parent = o31
- o32.Offset = Vector3.new(0, 2, 0)
- o32.Scale = Vector3.new(1, 5, 1)
- o33.Name = "Border"
- o33.Parent = o1
- o33.Material = Enum.Material.Wood
- o33.BrickColor = BrickColor.new("Reddish brown")
- o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
- o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o33.Anchored = true
- o33.Size = Vector3.new(1, 4, 1)
- o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o34.Name = "Border"
- o34.Parent = o1
- o34.Material = Enum.Material.Wood
- o34.BrickColor = BrickColor.new("Reddish brown")
- o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
- o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o34.Anchored = true
- o34.Size = Vector3.new(1, 4, 1)
- o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o35.Name = "Border"
- o35.Parent = o1
- o35.Material = Enum.Material.Wood
- o35.BrickColor = BrickColor.new("Reddish brown")
- o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
- o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o35.Anchored = true
- o35.Size = Vector3.new(1, 4, 1)
- o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o36.Name = "Border"
- o36.Parent = o1
- o36.Material = Enum.Material.Wood
- o36.BrickColor = BrickColor.new("Reddish brown")
- o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
- o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o36.Anchored = true
- o36.Size = Vector3.new(2, 0.400000006, 19)
- o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o37.Parent = o36
- o37.Scale = Vector3.new(0.899999976, 1, 1)
- o37.MeshType = Enum.MeshType.Brick
- o38.Name = "Border"
- o38.Parent = o1
- o38.Material = Enum.Material.Wood
- o38.BrickColor = BrickColor.new("Reddish brown")
- o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
- o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o38.Anchored = true
- o38.Size = Vector3.new(2, 0.400000006, 19)
- o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.899999976, 1, 1)
- o39.MeshType = Enum.MeshType.Brick
- o40.Name = "Border"
- o40.Parent = o1
- o40.Material = Enum.Material.Wood
- o40.BrickColor = BrickColor.new("Reddish brown")
- o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
- o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o40.Anchored = true
- o40.Size = Vector3.new(2, 0.400000006, 19)
- o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.899999976, 1, 1)
- o41.MeshType = Enum.MeshType.Brick
- o42.Name = "Border"
- o42.Parent = o1
- o42.Material = Enum.Material.Wood
- o42.BrickColor = BrickColor.new("Reddish brown")
- o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
- o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o42.Anchored = true
- o42.Size = Vector3.new(2, 0.400000006, 6)
- o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.899999976, 1, 1)
- o43.MeshType = Enum.MeshType.Brick
- o44.Name = "Border"
- o44.Parent = o1
- o44.Material = Enum.Material.Wood
- o44.BrickColor = BrickColor.new("Reddish brown")
- o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
- o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o44.Anchored = true
- o44.Size = Vector3.new(2, 0.400000006, 6)
- o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.899999976, 1, 1)
- o45.MeshType = Enum.MeshType.Brick
- o46.Name = "Border"
- o46.Parent = o1
- o46.Material = Enum.Material.Wood
- o46.BrickColor = BrickColor.new("Reddish brown")
- o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
- o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o46.Anchored = true
- o46.Size = Vector3.new(2, 0.400000006, 6)
- o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.899999976, 1, 1)
- o47.MeshType = Enum.MeshType.Brick
- o48.Name = "Border"
- o48.Parent = o1
- o48.Material = Enum.Material.Wood
- o48.BrickColor = BrickColor.new("Reddish brown")
- o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
- o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o48.Anchored = true
- o48.Size = Vector3.new(2, 0.400000006, 6)
- o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.899999976, 1, 1)
- o49.MeshType = Enum.MeshType.Brick
- o50.Name = "Border"
- o50.Parent = o1
- o50.Material = Enum.Material.Wood
- o50.BrickColor = BrickColor.new("Reddish brown")
- o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
- o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o50.Anchored = true
- o50.Size = Vector3.new(2, 0.400000006, 19)
- o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.899999976, 1, 1)
- o51.MeshType = Enum.MeshType.Brick
- o52.Name = "Border"
- o52.Parent = o1
- o52.Material = Enum.Material.Wood
- o52.BrickColor = BrickColor.new("Reddish brown")
- o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
- o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o52.Anchored = true
- o52.Size = Vector3.new(1, 4, 1)
- o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o53.Name = "Border"
- o53.Parent = o1
- o53.Material = Enum.Material.Wood
- o53.BrickColor = BrickColor.new("Reddish brown")
- o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
- o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o53.Anchored = true
- o53.Size = Vector3.new(1, 4, 1)
- o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o54.Name = "Border"
- o54.Parent = o1
- o54.Material = Enum.Material.Wood
- o54.BrickColor = BrickColor.new("Reddish brown")
- o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
- o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o54.Anchored = true
- o54.Size = Vector3.new(1, 3, 1)
- o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o55.Name = "Border"
- o55.Parent = o1
- o55.Material = Enum.Material.Wood
- o55.BrickColor = BrickColor.new("Reddish brown")
- o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
- o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o55.Anchored = true
- o55.Size = Vector3.new(1, 3, 1)
- o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o56.Name = "Border"
- o56.Parent = o1
- o56.Material = Enum.Material.Wood
- o56.BrickColor = BrickColor.new("Reddish brown")
- o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
- o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
- o56.Anchored = true
- o56.Size = Vector3.new(1, 2, 1)
- o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o57.Name = "TPPART"
- o57.Anchored = true
- o57.Parent = o1
- o57.Transparency = 1
- o57.Rotation = Vector3.new(0, -90, 0)
- o57.CanCollide = false
- o57.Size = Vector3.new(2, 2, 1)
- o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- game.Workspace.Apparatus:MoveTo(game.Players[Hanger].Character.Torso.Position + Vector3.new(15,0,15))
- for a, mod in pairs(game.Players[Victim].Character:children()) do
- if mod:findFirstChild("NameTag") then
- game.Players[Victim].Character.Head.Transparency = 0 mod:Destroy()
- end
- end
- local char = game.Players[Victim].Character
- local mod = Instance.new("Model", char)
- mod.Name = NAME
- local cl = char.Head:Clone()
- cl.Parent = mod
- local hum = Instance.new("Humanoid", mod)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
- char.Head.Transparency = 1
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o57.CFrame
- game.Players[Victim].Character.Torso.Anchored = true
- game.Players[Victim].Character.Head.Anchored = true
- game.Players[Victim].Character["Left Arm"].Anchored = true
- game.Players[Victim].Character["Left Leg"].Anchored = true
- game.Players[Victim].Character["Right Arm"].Anchored = true
- game.Players[Victim].Character["Right Leg"].Anchored = true
- if ChangeSkinColor == true then
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- game.Players[Victim].Character["Left Arm"].BrickColor = SkinColor
- game.Players[Victim].Character["Left Leg"].BrickColor = SkinColor
- game.Players[Victim].Character["Right Arm"].BrickColor = SkinColor
- game.Players[Victim].Character["Right Leg"].BrickColor = SkinColor
- game.Players[Victim].Character.Torso.BrickColor = SkinColor
- game.Players[Victim].Character.Head.BrickColor = SkinColor
- cl.BrickColor = SkinColor
- end
- function LinchJews ()
- cl.Anchored = true
- for i,v in pairs (game.Players[Victim].Character:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Handle.Anchored = true
- end end
- o14.Anchored = false
- game.Players[Victim].Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character.Torso.BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character.Head.BrickColor = BrickColor.New("Buttermilk")
- cl.BrickColor = BrickColor.New("Buttermilk")
- game.Players[Victim].Character.Humanoid.Health = 0
- wait(3)
- o1:Destroy()
- if RemoveChar == true then
- game.Players[Victim].Character:Remove()
- end
- end
- o13.MouseClick:connect(LinchJews)
- game.Workspace[Hanger].HumanoidRootPart.CFrame = game.Workspace[Victim].HumanoidRootPart.CFrame
- end)
- Whip.MouseButton1Down:connect(function()
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local Player = Players.LocalPlayer
- local Camera = workspace.CurrentCamera
- local Mouse = Player:GetMouse()
- local Camera = workspace.CurrentCamera
- local Character = Player.Character
- local Humanoid = Character:FindFirstChild("Humanoid")
- local Head = Character:FindFirstChild("Head")
- local Torso = Character:FindFirstChild("Torso")
- local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
- local RightArm = Character:FindFirstChild("Right Arm")
- local LeftArm = Character:FindFirstChild("Left Arm")
- local RightLeg = Character:FindFirstChild("Right Leg")
- local LeftLeg = Character:FindFirstChild("Left Leg")
- local Funcs = {}
- local Animation = "Standing"
- local charWelds = {}
- local Config = {
- standingSway = math.pi/45;
- walkingSway = math.pi/14;
- standingOffset = math.pi/80;
- walkingOffset = math.pi/48;
- }
- Humanoid.WalkSpeed = 22.4
- Humanoid.JumpPower = 40
- --Camera.CameraType = "Scriptable"
- charWelds.HumanoidRootPart = Instance.new("Weld", HumanoidRootPart)
- charWelds.HumanoidRootPart.Part0 = HumanoidRootPart
- charWelds.HumanoidRootPart.Part1 = Torso
- charWelds.rightArmWeld = Instance.new("Weld", Torso)
- charWelds.rightArmWeld.Part0 = Torso
- charWelds.rightArmWeld.Part1 = RightArm
- charWelds.rightArmWeld.C0 = CFrame.new(1.5, .5, 0)
- charWelds.rightArmWeld.C1 = CFrame.new(0, .5, 0)
- charWelds.leftArmWeld = Instance.new("Weld", Torso)
- charWelds.leftArmWeld.Part0 = Torso
- charWelds.leftArmWeld.Part1 = LeftArm
- charWelds.leftArmWeld.C0 = CFrame.new(-1.5, .5, 0)
- charWelds.leftArmWeld.C1 = CFrame.new(0, .5, 0)
- charWelds.rightLegWeld = Instance.new("Weld", Torso)
- charWelds.rightLegWeld.Part0 = Torso
- charWelds.rightLegWeld.Part1 = RightLeg
- charWelds.rightLegWeld.C0 = CFrame.new(.5, -1.5, 0)
- charWelds.rightLegWeld.C1 = CFrame.new(0, .5, 0)
- charWelds.leftLegWeld = Instance.new("Weld", Torso)
- charWelds.leftLegWeld.Part0 = Torso
- charWelds.leftLegWeld.Part1 = LeftLeg
- charWelds.leftLegWeld.C0 = CFrame.new(-.5, -1.5, 0)
- charWelds.leftLegWeld.C1 = CFrame.new(0, .5, 0)
- local Equipment = Instance.new("Folder", Character)
- function Funcs.CFrameInterpolate(oc, c, v)
- local oc1, oc2, oc3, oc4, oc5, oc6, oc7, oc8, oc9, oc10, oc11, oc12 = oc:components()
- local c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12 = c:components()
- return CFrame.new(
- oc1 + (c1 - oc1) * v, oc2 + (c2 - oc2) * v, oc3 + (c3 - oc3) * v, oc4 + (c4 - oc4) * v, oc5 + (c5 - oc5) * v, oc6 + (c6 - oc6) * v
- , oc7 + (c7 - oc7) * v, oc8 + (c8 - oc8) * v, oc9 + (c9 - oc9) * v, oc10 + (c10 - oc10) * v, oc11 + (c11 - oc11) * v, oc12 + (c12 - oc12) * v
- )
- end
- function Funcs.Trail(p, c1, c2)
- local mag = (c2.p - c1.p).magnitude
- p.Size = Vector3.new(0, 0, mag)
- p.CFrame = CFrame.new(c1.p:Lerp(c2.p, 0.5))
- p.CFrame = CFrame.new(p.CFrame.p, c2.p)
- end
- function Funcs.AngleInterpolate(w,c,x,y,z,x1,y1,z1,l)
- w.C1 = c * CFrame.fromEulerAnglesXYZ(
- x + math.sin(math.pi / 2 * l) * (x1 - x)
- , y + math.sin(math.pi / 2 * l) * (y1 - y)
- , z + math.sin(math.pi / 2 * l) * (z1 - z)
- )
- end
- function Funcs.Part(Parent, t)
- local Part = Instance.new("Part", Parent)
- Part.BrickColor = t[2]
- Part.FormFactor = 3
- Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface
- , Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
- Part.CanCollide = t[1]
- Part.Transparency = t[3]
- Part.Material = t[4]
- Part.Reflectance = t[5]
- Part.Shape = t[6]
- Part.Size = t[7]
- return Part
- end
- function Funcs.BlockMesh(Part, Scale)
- local BlockMesh = Instance.new("BlockMesh", Part)
- BlockMesh.Scale = Scale
- return BlockMesh
- end
- function Funcs.CylinderMesh(Part, Scale)
- local CylinderMesh = Instance.new("CylinderMesh", Part)
- CylinderMesh.Scale = Scale
- return CylinderMesh
- end
- function Funcs.SpecialMesh(Part, Scale, MeshType)
- local SpecialMesh = Instance.new("SpecialMesh", Part)
- SpecialMesh.Scale = Scale
- SpecialMesh.MeshType = MeshType
- return SpecialMesh
- end
- function Funcs.Weld(Part0, Part1, C0)
- local Weld = Instance.new("Weld", Part0)
- Weld.Part0, Weld.Part1, Weld.C0 = Part0, Part1, C0
- return Weld
- end
- function Funcs.AddEquipment()
- Whip = Funcs.Part(Equipment, {true, BrickColor.new("Brown"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0.2, 0.2, 1.6)})
- local WhipWeld = Funcs.Weld(RightArm, Whip, CFrame.new(0, -1.1, -0.6))
- Rope = Funcs.Part(Equipment, {false, BrickColor.new("Really black"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 1)})
- local RopeMesh = Funcs.BlockMesh(Rope, Vector3.new(0.4, 0.4, 1))
- Rope.Anchored = true
- RopeE = Funcs.Part(Equipment, {false, BrickColor.new("Dark stone grey"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 0)})
- local RopeEMesh = Funcs.SpecialMesh(RopeE, Vector3.new(0.8, 0.8, 0.8), "Sphere")
- RopeE.Anchored = true
- end
- local ropeEnd = CFrame.new(0, 0, 0)
- function Funcs.Whip()
- if Animation ~= "Throwing" then
- Animation = "Throwing"
- for i = 0, 1, 0.1 do
- Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0, 0, 0)
- , 0, 0, 0, 0, math.pi / 8, 0, i)
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , 0, 0, -math.pi / 8, -math.pi * 5 / 4, 0, math.pi / 12, i)
- wait()
- end
- local targ = Mouse.Target
- local cf = Mouse.Hit
- for i = 0, 1, 0.2 do
- Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0, 0, 0)
- , 0, math.pi / 8, 0, 0, 0, 0, i)
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , -math.pi * 5 / 4, 0, math.pi / 8, 0, 0, -math.pi / 12, i)
- wait()
- end
- if (Torso.Position - cf.p).magnitude < 120 then
- ropeEnd = cf
- wait(1 / 2)
- if targ and targ.Parent and targ.Parent:FindFirstChild("Humanoid") then
- targ.Parent:BreakJoints()
- end
- ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
- end
- Animation = "Standing"
- end
- end
- local Snd = Instance.new("Sound", Torso)
- Snd.SoundId = "rbxassetid://163277488"
- Snd.Volume = 100
- Mouse.Button1Down:connect(function()
- Snd:Play()
- Funcs.Whip()
- end)
- Funcs.AddEquipment()
- local i = 0
- local camGoal = Head.CFrame
- local ropeCEnd = RightArm.CFrame
- ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
- RunService.Stepped:connect(function()
- local animSpeed = 0.02
- local offsetMultiplier = 1
- local ropeStart = Whip.CFrame * CFrame.new(0, 0, -0.7)
- ropeCEnd = CFrame.new(ropeCEnd.p:Lerp(ropeEnd.p, 0.2))
- RopeE.CFrame = ropeCEnd
- if Animation ~= "Throwing" then
- ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
- end
- Funcs.Trail(Rope, ropeStart, ropeCEnd)
- if Humanoid.Jump == true then
- if Animation ~= "Throwing" then
- Animation = "Jumping"
- end
- animSpeed = 0.001
- offsetMultiplier = 3
- elseif Torso.Velocity.magnitude > 0.4 then
- if Animation ~= "Throwing" then
- Animation = "Walking"
- end
- animSpeed = 0.1
- offsetMultiplier = 1
- else
- if Animation ~= "Throwing" then
- Animation = "Standing"
- end
- animSpeed = 0.02
- offsetMultiplier = 1
- end
- if i < 2 then
- i = i + animSpeed
- else
- i = 0
- end
- if Animation == "Standing" or Animation == "Throwing" then
- if i < 1 then
- if Animation ~= "Throwing" then
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, i)
- end
- Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
- , -Config.standingSway, 0, Config.standingOffset * offsetMultiplier, Config.standingSway, 0, Config.standingOffset * offsetMultiplier, i)
- Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
- , Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, -Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, i)
- Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
- , -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, i)
- elseif i >= 1 then
- if Animation ~= "Throwing" then
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, i - 1)
- end
- Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
- , Config.standingSway, 0, Config.standingOffset * offsetMultiplier, -Config.standingSway, 0, Config.standingOffset * offsetMultiplier, i - 1)
- Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
- , -Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, i - 1)
- Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
- , Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, i - 1)
- end
- end
- if Animation == "Walking" or Animation == "Jumping" or Animation == "Throwing" or Animation == "Shooting" then
- if i < 1 then
- if Animation ~= "Throwing" then
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, i)
- end
- Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
- , -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, i)
- Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
- , Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, i)
- Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
- , -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, i)
- elseif i >= 1 then
- if Animation ~= "Throwing" then
- Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
- , -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, i - 1)
- end
- Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
- , Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, i - 1)
- Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
- , -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, i - 1)
- Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
- , Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, i - 1)
- end
- end
- end)
- end)
- Guilotine.MouseButton1Down:connect(function()
- Killer = game.Players.LocalPlayer
- Victim = Usr3.Text
- game:GetObjects("rbxassetid://503217496")[1].Parent=game.Workspace
- wait(0.5)
- game.Workspace.Guillo:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- wait(2)
- function onTouched(hit)
- p = hit.Parent:findFirstChild("Humanoid")
- ra = hit.Parent:findFirstChild("Right Arm")
- rl = hit.Parent:findFirstChild("Right Leg")
- la = hit.Parent:findFirstChild("Left Arm")
- lr = hit.Parent:findFirstChild("Left Leg")
- t = hit.Parent:findFirstChild("Torso")
- if p ~= nil then
- p.Health = 0
- ra.CanCollide = false
- ra.Anchored = true
- rl.CanCollide = false
- rl.Anchored = true
- la.CanCollide = false
- la.Anchored = true
- lr.CanCollide = false
- lr.Anchored = true
- t.CanCollide = false
- t.Anchored = true
- local bp = Instance.new("BodyPosition")
- bp.Parent = hit.Parent.Head
- bp.position = game.Workspace.Guillo.sModel.pos.Position
- wait(.2)
- hit.Parent.Head.Size = Vector3.new(1,1,1)
- bp:Remove()
- end
- end
- game.Workspace.Guillo.sModel.Blade.Touched:connect(onTouched)
- function onClicked()
- if game.Workspace.Guillo.sModel.Rdy.Value == true then
- game.Workspace.Guillo.Safety:Destroy()
- game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,-50,0)
- game.Workspace.Guillo.sModel.lvr2.Transparency = 1
- game.Workspace.Guillo.sModel.lvr1.Transparency = 0
- game.Workspace.Guillo.sModel.lvr2.CanCollide = false
- game.Workspace.Guillo.sModel.lvr1.CanCollide = true
- wait(0.3)
- game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,0,0)
- game.Workspace.Guillo.sModel.Rdy.Value = false
- wait(5)
- game.Workspace.Guillo:Destroy()
- elseif game.Workspace.Guillo.sModel.Rdy.Value == false then
- game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,1,0)
- game.Workspace.Guillo.sModel.lvr2.Transparency = 0
- game.Workspace.Guillo.sModel.lvr1.Transparency = 1
- game.Workspace.Guillo.sModel.lvr2.CanCollide = true
- game.Workspace.Guillo.sModel.lvr1.CanCollide = false
- game.Workspace.Guillo.sModel.Rdy.Value = true
- end
- end
- game.Workspace.Guillo.sModel.lvr1.ClickDetector.MouseClick:connect(onClicked)
- game.Workspace.Guillo.sModel.lvr2.ClickDetector.MouseClick:connect(onClicked)
- Killer.Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.PartTPer.CFrame
- game.Workspace.Guillo.PartTPer:Destroy()
- wait(1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.Seat.CFrame
- game.Workspace.Guillo.PartTP2:Destroy()
- end)
- KKKMap.MouseButton1Down:connect(function()
- game:GetObjects("rbxassetid://510336989")[1].Parent=game.Workspace
- end)
- QAPG1.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.PG4Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = false
- end)
- QAPG2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG4Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = false
- end)
- QAPG3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG4Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = false
- end)
- QAPG4.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG4Frame.Visible = true
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = false
- end)
- QAPGC.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.UVG12.PG2Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG3Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.hoi.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.PG4Frame.Visible = false
- game.Players.LocalPlayer.PlayerGui.UVG12.CreditsF.Visible = true
- end)
- Hook.MouseButton1Down:connect(function()
- Victim = game.Players[Usr4.Text]
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Decal")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o1.Parent = workspace
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Maroon")
- o2.Position = Vector3.new(16.4000015, 6.98431778, 27.9250011)
- o2.Anchored = true
- o2.Size = Vector3.new(1.16000009, 4.64999819, 2.07000041)
- o2.CFrame = CFrame.new(16.4000015, 6.98431778, 27.9250011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.458824, 0, 0)
- o3.Parent = o1
- o3.BrickColor = BrickColor.new("Maroon")
- o3.Position = Vector3.new(16.4000015, 3.88431764, 28.4150009)
- o3.Anchored = true
- o3.Size = Vector3.new(1.16000009, 1.80999804, 1.09000039)
- o3.CFrame = CFrame.new(16.4000015, 3.88431764, 28.4150009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.458824, 0, 0)
- o4.Name = "Hook"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Dark stone grey")
- o4.Reflectance = 0.40000000596046
- o4.Transparency = 1
- o4.Position = Vector3.new(16.3896065, 6.62427807, 29.5287743)
- o4.Rotation = Vector3.new(90, 0, -90)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(16.3896065, 6.62427807, 29.5287743, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o6.Parent = o4
- o6.MeshId = "http://www.roblox.com/asset/?id=13160225"
- o6.Offset = Vector3.new(-.5, 0, -0.5)
- o6.TextureId = "rbxassetid://21424775"
- o6.MeshType = Enum.MeshType.FileMesh
- o7.Parent = o4
- o7.Texture = "http://www.roblox.com/asset/?id=21424775"
- o8.Parent = o1
- o8.Position = Vector3.new(16.4099998, 4.27501202, 27.8999996)
- o8.Anchored = true
- o8.Size = Vector3.new(0.980000019, 8.54999924, 2)
- o8.CFrame = CFrame.new(16.4099998, 4.27501202, 27.8999996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Maroon")
- o9.Position = Vector3.new(16.3999996, 9.01431751, 29.3850002)
- o9.Anchored = true
- o9.Size = Vector3.new(1.12, 0.929998398, 4.97000027)
- o9.CFrame = CFrame.new(16.3999996, 9.01431751, 29.3850002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.458824, 0, 0)
- o10.Name = "HumanoidRootPart"
- o10.Parent = o1
- o10.Transparency = 1
- o10.Position = Vector3.new(16.2296696, 4.7189579, 30.9502964)
- o10.Rotation = Vector3.new(-180, 0, -180)
- o10.Velocity = Vector3.new(0, 1.47054525e-005, 0)
- o10.Anchored = true
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(2, 2, 1)
- o10.CFrame = CFrame.new(16.2296696, 4.7189579, 30.9502964, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Vector3.new(16.3899956, 7.89175797, 30.5800018)
- o11.Anchored = true
- o11.Size = Vector3.new(0.200000003, 1.26999843, 0.200000003)
- o11.CFrame = CFrame.new(16.3899956, 7.89175797, 30.1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(5,0,5))
- Victim = Victim.Character
- o1 = Instance.new("Sound")
- o1.Parent = Victim.Head
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- o1 = Instance.new("Sound")
- o1.Name = "SoundofPain"
- o1.Parent = Victim.Head
- o1.Volume = 3
- o1.SoundId = "rbxassetid://598660363"
- o1:Play()
- Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=25686302"
- Victim.Head.BrickColor = BrickColor.New("Maroon")
- Victim.Torso.Neck.C0 = CFrame.new(.5,0,0) * CFrame.fromAxisAngle(Vector3.new(.5,0,0), .5)
- Victim.Torso.Neck.C1 = CFrame.new(.5,-1.2,.7)
- Victim.HumanoidRootPart.CFrame = o10.CFrame
- Victim.HumanoidRootPart.Anchored = true
- Victim.Head.Anchored = true
- Victim["Right Arm"].Anchored = true
- Victim["Left Arm"].Anchored = true
- for i=1, 100 do
- wait(.01)
- Victim.Humanoid.Health = Victim.Humanoid.Health - 1
- end
- Victim.HumanoidRootPart.Anchored = false
- Victim["Right Arm"].Anchored = false
- Victim["Left Arm"].Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- player = game.Players[Victim.Name]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- rg.Head.SoundofPain:Destroy()
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1, 500 do
- DEATH()
- print"BLOODY"
- wait()
- end
- end)
- SuicideGrenade.MouseButton1Down:connect(function()
- --Suicide grenade by DMS
- message = "Paw control xd" -- edit this only ok?
- ------------------------------------
- OOHNELLY = Instance.new("Tool")
- SAAPPAPA = Instance.new("Animation")
- ODDFJDSJ = Instance.new("Part")
- WHATTHEFUCKAREMYVARIABLENAMES = Instance.new("SpecialMesh")
- AHHH= Instance.new("Sound")
- GGGGGGGGGGGGGGGGGG = Instance.new("Sound")
- OOHNELLY.Name = "Suicide Grenade"
- OOHNELLY.Parent = game.Players.LocalPlayer.Backpack
- OOHNELLY.GripForward = Vector3.new(-1.74845553e-007, 4.37113812e-008, 1)
- OOHNELLY.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
- OOHNELLY.GripRight = Vector3.new(-7.64274186e-015, -1, 4.37113812e-008)
- OOHNELLY.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
- OOHNELLY.CanBeDropped = false
- SAAPPAPA.Name = "Whack"
- SAAPPAPA.Parent = OOHNELLY
- SAAPPAPA.AnimationId = "rbxassetid://607082791"
- ODDFJDSJ.Name = "Handle"
- ODDFJDSJ.Parent = OOHNELLY
- ODDFJDSJ.Material = Enum.Material.DiamondPlate
- ODDFJDSJ.BrickColor = BrickColor.new("Really black")
- ODDFJDSJ.Reflectance = 0.0099999997764826
- ODDFJDSJ.Position = Vector3.new(-6.28326368, 0.254999995, 10.8100071)
- ODDFJDSJ.Elasticity = 0
- ODDFJDSJ.FormFactor = Enum.FormFactor.Custom
- ODDFJDSJ.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988)
- ODDFJDSJ.CFrame = CFrame.new(-6.28326368, 0.254999995, 10.8100071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ODDFJDSJ.BottomSurface = Enum.SurfaceType.Smooth
- ODDFJDSJ.TopSurface = Enum.SurfaceType.Smooth
- ODDFJDSJ.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WHATTHEFUCKAREMYVARIABLENAMES.Parent = ODDFJDSJ
- WHATTHEFUCKAREMYVARIABLENAMES.MeshId = "rbxassetid://431532852"
- WHATTHEFUCKAREMYVARIABLENAMES.Scale = Vector3.new(0.00300000003, 0.00300000003, 0.00300000003)
- WHATTHEFUCKAREMYVARIABLENAMES.TextureId = "rbxassetid://431532899"
- WHATTHEFUCKAREMYVARIABLENAMES.MeshType = Enum.MeshType.FileMesh
- AHHH.Name = "Ting"
- AHHH.Parent = ODDFJDSJ
- AHHH.SoundId = "rbxassetid://165969964"
- AHHH.Volume = 1
- GGGGGGGGGGGGGGGGGG.Name = "Swoosh"
- GGGGGGGGGGGGGGGGGG.Parent = ODDFJDSJ
- GGGGGGGGGGGGGGGGGG.SoundId = "http://www.roblox.com/asset?id=168184001"
- GGGGGGGGGGGGGGGGGG.Volume = 1
- OHHNELLY = OOHNELLY
- Handle = OHHNELLY:WaitForChild("Handle")
- Players = game:GetService("Players")
- Debris = game:GetService("Debris")
- InsertService = game:GetService("InsertService")
- WhackAnim = OHHNELLY:WaitForChild("Whack")
- SlashSound = Handle:WaitForChild("Swoosh")
- HitSound = Handle:WaitForChild("Ting")
- Damage = 100 --the damage dealt
- Kills = 0 --start off with 0 killstreak
- function Activated() --when you swing
- if OHHNELLY.Enabled then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- g = Instance.new("Explosion")
- Whack = Humanoid:LoadAnimation(WhackAnim)
- Whack:Play()
- SlashSound:Play()
- local speak = {message}
- local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
- local chat = game:GetService("Chat")
- chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
- wait(1)
- OHHNELLY.Handle.Ting:Play()
- g = Instance.new("Explosion")
- g.Parent = OHHNELLY.Handle
- g.Position = OHHNELLY.Handle.Position
- g.BlastRadius = 10
- g.BlastPressure = 1000000
- end
- end
- function Equipped(mouse) --get everything settled up
- Character = OHHNELLY.Parent
- Player = Players:GetPlayerFromCharacter(Character)
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- if not Humanoid or not Torso then
- return
- end
- if not OHHNELLY.Enabled then
- wait(ReloadTime)
- OHHNELLY.Enabled = true
- end
- end
- function Unequipped()
- if Whack then
- Whack:Stop()
- end
- end
- --important stuff to register what is what. you need these if you want to do stuff with the OHHNELLY itself.
- OHHNELLY.Activated:connect(Activated)
- OHHNELLY.Equipped:connect(Equipped)
- OHHNELLY.Unequipped:connect(Unequipped)
- end)
- astafiruAllah.MouseButton1Down:connect(function()
- --School Shooter script by DMS ok bye
- o1 = Instance.new("Model")
- o1.Name = "Vest"
- o2 = Instance.new("Part")
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Brick yellow")
- o2.Transparency = 1
- o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
- o2.Anchored = true
- o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2, 2, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
- o3 = Instance.new("Part")
- o3.Name = "Pack"
- o3.Parent = o1
- o3.BrickColor = BrickColor.new("Dark stone grey")
- o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
- o3.Rotation = Vector3.new(-180, 0, -180)
- o3.Anchored = true
- o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o3.CanCollide = false
- o3.FormFactor = Enum.FormFactor.Custom
- o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o4 = Instance.new("Part")
- o4.Name = "Strap"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Black")
- o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
- o4.Anchored = true
- o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5 = Instance.new("Part")
- o5.Name = "Flap"
- o5.Parent = o1
- o5.BrickColor = BrickColor.new("Black")
- o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
- o5.Anchored = true
- o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6 = Instance.new("Part")
- o6.Name = "Pocket"
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
- o6.Rotation = Vector3.new(-0, 0, -90)
- o6.Anchored = true
- o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7 = Instance.new("Part")
- o7.Name = "Pocket"
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
- o7.Rotation = Vector3.new(-90, 90, 0)
- o7.Anchored = true
- o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o7.CanCollide = false
- o7.FormFactor = Enum.FormFactor.Custom
- o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8 = Instance.new("Part")
- o8.Name = "Strap"
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Black")
- o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
- o8.Anchored = true
- o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9 = Instance.new("Part")
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Really black")
- o9.Reflectance = 0.10000000149012
- o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
- o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
- o9.Anchored = true
- o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
- o9.FormFactor = Enum.FormFactor.Plate
- o9.Size = Vector3.new(2, 4.80000019, 2)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10 = Instance.new("SpecialMesh")
- o10.Parent = o9
- o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o10.MeshType = Enum.MeshType.Brick
- o11 = Instance.new("Part")
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Mid gray")
- o11.Reflectance = 0.20000000298023
- o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
- o11.Rotation = Vector3.new(-180, 89.8953247, -90)
- o11.Anchored = true
- o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(1, 0.400000006, 2)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
- o12 = Instance.new("CylinderMesh")
- o12.Parent = o11
- o12.Offset = Vector3.new(0, -0.600000024, 0)
- o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
- o13 = Instance.new("Part")
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("Mid gray")
- o13.Reflectance = 0.20000000298023
- o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
- o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
- o13.Anchored = true
- o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(2, 0.400000006, 2)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- o14 = Instance.new("CylinderMesh")
- o14.Parent = o13
- o14.Offset = Vector3.new(0, -0.600000024, 0)
- o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
- o15 = Instance.new("Part")
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Mid gray")
- o15.Reflectance = 0.20000000298023
- o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
- o15.Rotation = Vector3.new(-180, 89.8953247, -90)
- o15.Anchored = true
- o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(2, 0.400000006, 2)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
- o16 = Instance.new("CylinderMesh")
- o16.Parent = o15
- o16.Offset = Vector3.new(0, -0.600000024, 0)
- o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
- myears = Instance.new('Sound')
- myears.Parent = game.Players.LocalPlayer.Character.Head
- myears.Looped = true
- myears.Name = "Ruski"
- myears.Playing = true
- myears.SoundId = "rbxassetid://341851020"
- myears.Volume = .5
- myears.TimePosition = 0
- local g = o1:clone()
- g.Parent = game.Players.LocalPlayer.Character
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = game.Players.LocalPlayer.Character.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- local Columbine = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "asd_asdasd"
- o1 = Instance.new("Tool")
- o1.Name = "Tec-9"
- o1.Parent = mas
- o1.GripForward = Vector3.new(-0.296138406, -0, -0.955145061)
- o1.GripPos = Vector3.new(0, -0.200000003, 0)
- o1.GripRight = Vector3.new(0.955145061, 0, -0.296138406)
- o2 = Instance.new("NumberValue")
- o2.Name = "Left"
- o2.Parent = o1
- o2.Value = 30
- o3 = Instance.new("NumberValue")
- o3.Name = "Recoil"
- o3.Parent = o1
- o3.Value = 3
- o4 = Instance.new("Script")
- o4.Parent = o3
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- while true do
- wait(.2)
- if script.Parent.Value > 3 then
- script.Parent.Value = script.Parent.Value - 1
- end
- end
- end,o4)
- end))
- o5 = Instance.new("NumberValue")
- o5.Name = "MaxAmmo"
- o5.Parent = o1
- o5.Value = 30
- o6 = Instance.new("BoolValue")
- o6.Name = "ZoomedIn"
- o6.Parent = o1
- o7 = Instance.new("NumberValue")
- o7.Name = "Ammo"
- o7.Parent = o1
- o7.Value = 30
- o8 = Instance.new("LocalScript")
- o8.Name = "Zoom Script"
- o8.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- local Tool = script.Parent
- a=false
- cam=nil
- wut = Tool.Parent
- function onEquipped(mouse2)
- mouse2.KeyDown:connect(onkeyDown)
- mouse = mouse2
- end
- function onkeyDown(key)
- if key == "q" then
- if not a then
- cam=game.Workspace.CurrentCamera:clone()
- cam.Parent=game.Workspace
- game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
- game.Workspace.CurrentCamera.CameraType=1
- Tool.Recoil.Value = 5
- Tool.ZoomedIn.Value = true
- Tool.Parent.Humanoid.WalkSpeed = 10
- a=true
- else
- game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera:Remove()
- game.Workspace.CurrentCamera=cam
- Tool.ZoomedIn.Value = false
- Tool.Recoil.Value = 10
- Tool.Parent.Humanoid.WalkSpeed = 16
- a=false
- end
- end
- end
- script.Parent.Equipped:connect(onEquipped)
- end,o8)
- end))
- o9 = Instance.new("NumberValue")
- o9.Name = "StoredAmmo"
- o9.Parent = o1
- o9.Value = 600
- o10 = Instance.new("Part")
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new("Black")
- o10.Position = Vector3.new(-109.400009, 1.23002994, 59.8599739)
- o10.Rotation = Vector3.new(-90, 0, -180)
- o10.Anchored = true
- o10.CFrame = CFrame.new(-109.400009, 1.23002994, 59.8599739, -0.999999881, 1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(1, 1, 1)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11 = Instance.new("SpecialMesh")
- o11.Parent = o10
- o11.Scale = Vector3.new(0.119999997, 0.119999997, 0.0299999993)
- o11.MeshType = Enum.MeshType.Wedge
- o12 = Instance.new("LocalScript")
- o12.Name = "BackupWeld"
- o12.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o12)
- end))
- o13 = Instance.new("LocalScript")
- o13.Name = "GuiScript"
- o13.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o13)
- end))
- o14 = Instance.new("LocalScript")
- o14.Name = "GuiScript(backup)"
- o14.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o14)
- end))
- o15 = Instance.new("LocalScript")
- o15.Name = "Local Gui"
- o15.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = true
- mouse.Icon = "http://www.roblox.com/asset/?id=38140851" --- 7
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 8
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140914" --- 9
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140922" --- 10
- end
- function onButton1Up(mouse)
- enabled = false
- mouse.Icon = "http://www.roblox.com/asset/?id=38140914" --- 9
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 8
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140851" --- 7
- wait()
- mouse.Icon = "http://www.roblox.com/asset/?id=38140842" --- 6
- wait()
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 6
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse)end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- end,o15)
- end))
- o16 = Instance.new("Part")
- o16.Name = "A1"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Black")
- o16.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
- o16.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
- o16.Anchored = true
- o16.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Plate
- o16.Size = Vector3.new(1, 0.400000006, 1)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o17 = Instance.new("CylinderMesh")
- o17.Parent = o16
- o17.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
- o18 = Instance.new("Part")
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new("Black")
- o18.Position = Vector3.new(-109.400009, 1.29302704, 59.3349648)
- o18.Rotation = Vector3.new(90, 0, 90)
- o18.Anchored = true
- o18.CFrame = CFrame.new(-109.400009, 1.29302704, 59.3349648, 1.89462381e-015, -0.999999881, 0, 0, 0, -0.999999881, 1, -1.89462381e-015, 0)
- o18.CanCollide = false
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.930000007, 0.200000003, 0.200000003)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o19 = Instance.new("BlockMesh")
- o19.Parent = o18
- o19.Scale = Vector3.new(1, 0.599999964, 0.900000036)
- o20 = Instance.new("SpecialMesh")
- o20.Name = "Larm"
- o20.Parent = o1
- o20.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- o20.MeshType = Enum.MeshType.FileMesh
- o21 = Instance.new("LocalScript")
- o21.Name = "Shooter"
- o21.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Columbine(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local firing = false
- local canreload = true
- local canshoot = true
- local running = false
- local damage = 200
- local ceasefire = false
- function ReloadSequence()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
- wait(.05)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
- wait(.05)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
- wait(.08)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
- Tool.Handle.M2:play()
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- end
- function ReloadSequence2()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
- wait(.05)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
- wait(.05)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
- wait(.08)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
- Tool.Handle.M2:play()
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(265), 1.1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1.1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
- Tool.A4.Transparency = 1
- Tool.B1.Transparency = 1
- wait(.1)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
- Tool.Handle.M3:play()
- wait(.2)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-87), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-89), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(273), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A4.Transparency = 0
- Tool.B1.Transparency = 1
- end
- function Reload()
- Tool.Left.Value = Tool.Ammo.Value
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
- reloading = true
- script.Parent.Ammo.Value = 0
- ReloadChoose()
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
- if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
- script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
- script.Parent.Recoil.Value = 5
- elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
- script.Parent.StoredAmmo.Value = 0
- script.Parent.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function On()
- Tool.Light.Transparency = 0.25
- end
- function Off()
- Tool.Light.Transparency = 1
- end
- function ScopeOn()
- Tool.ScopeOn1.Transparency = 0.75
- Tool.ScopeOn2.Transparency = 0.75
- Tool.ScopeOn3.Transparency = 0
- Tool.ScopeOn4.Transparency = 0
- Tool.ScopeOn5.Transparency = 0
- Tool.ScopeOn6.Transparency = 0
- Tool.ScopeOn7.Transparency = 0
- Tool.ScopeOn8.Transparency = 0
- Tool.ScopeOn9.Transparency = 0
- Tool.ScopeOff1.Transparency = 1
- Tool.ScopeOff2.Transparency = 1
- Tool.ScopeOff3.Transparency = 1
- Tool.ScopeOff4.Transparency = 1
- Tool.ScopeOff5.Transparency = 1
- Tool.ScopeOff6.Transparency = 1
- Tool.ScopeOff7.Transparency = 1
- Tool.ScopeOff8.Transparency = 1
- Tool.ScopeOff9.Transparency = 1
- end
- function ScopeOff()
- Tool.ScopeOn1.Transparency = 1
- Tool.ScopeOn2.Transparency = 1
- Tool.ScopeOn3.Transparency = 1
- Tool.ScopeOn4.Transparency = 1
- Tool.ScopeOn5.Transparency = 1
- Tool.ScopeOn6.Transparency = 1
- Tool.ScopeOn7.Transparency = 1
- Tool.ScopeOn8.Transparency = 1
- Tool.ScopeOn9.Transparency = 1
- Tool.ScopeOff1.Transparency = 0.75
- Tool.ScopeOff2.Transparency = 0.75
- Tool.ScopeOff3.Transparency = 0
- Tool.ScopeOff4.Transparency = 0
- Tool.ScopeOff5.Transparency = 0
- Tool.ScopeOff6.Transparency = 0
- Tool.ScopeOff7.Transparency = 0
- Tool.ScopeOff8.Transparency = 0
- Tool.ScopeOff9.Transparency = 0
- end
- function ReloadChoose()
- if script.Parent.Left.Value == 0 then
- ReloadSequence2()
- elseif script.Parent.Left.Value >= 1 then
- ReloadSequence()
- end
- end
- function Choosy()
- if script.Parent.Ammo.Value == 0 then
- Thing1()
- elseif script.Parent.Ammo.Value >= 1 then
- Thing2()
- end
- end
- function Thing2()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
- Tool.Flash.Transparency = .8
- wait(0.02)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Flash.Transparency = 1
- end
- function Thing1()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
- Tool.Flash.Transparency = .8
- wait(0.02)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Flash.Transparency = 1
- Tool.Handle.Empty:play()
- end
- function takeout()
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Tool.Larm:clone()
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new("Light orange")
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Tool.Rarm:clone()
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new("Light orange")
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0) --95
- welds[2] = weld2
- takeout()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- Tool.Handle.Fire2:play()
- Tool.Handle.Fire3:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.06,.06,.06)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.1)
- h.Health = h.Health -100
- wait(.1)
- end
- end
- missile.Touched:connect(onTouched)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.7, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.8, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Flash.Mesh.Scale = Vector3.new(1.875, 1.7, 1.875)
- Tool.Flash.Transparency = .5
- wait(0.02)
- Choosy()
- end
- function ceasefireOn()
- if reloading == true then return
- end
- reloading = true
- Tool.Parent.Humanoid.WalkSpeed = 18
- weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
- wait()
- weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
- weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
- wait()
- weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
- weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
- wait()
- weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
- weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
- wait()
- weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
- weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
- wait()
- weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
- weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
- wait()
- weld55.C1 = CFrame.new(1.25, 0.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(295), math.rad(20), math.rad(-20))
- weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
- wait()
- weld33.C1 = CFrame.new(-0.7, -0.1, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
- wait()
- running = false
- ceasefire = true
- wait(999999999999)
- end
- function run()
- Tool.Parent.Humanoid.WalkSpeed = 16
- reloading = false
- weld33.C1 = CFrame.new(-0.65, -0.15, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
- wait()
- weld55.C1 = CFrame.new(-0.54, 0.92, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(250), 0, math.rad(-120))
- weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
- wait()
- weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
- weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
- wait()
- weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
- weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
- wait()
- weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
- weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
- wait()
- weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
- weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
- wait()
- weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
- weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
- wait()
- weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
- wait()
- weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), -0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- running = false
- ceasefire = false
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- if key == "z" then
- On()
- end
- if key == "x" then
- Off()
- end
- if key == "k" then
- ScopeOn()
- end
- if key == "l" then
- ScopeOff()
- end
- if key == "e" then
- if ceasefire == false then
- ceasefireOn()
- end
- if ceasefire == true then
- run()
- end
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- firing = true
- while firing == true do
- wait()
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if script.Parent.Recoil.Value < 10 then
- script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
- end
- fire(lookAt)
- else
- Reload()
- break
- end
- elseif reloading == false and humanoid.Health < 1 then
- Tool:remove()
- end
- end
- Tool.Enabled = true
- end
- function nofiar(mouse)
- firing = false
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() nofiar(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o21)
- end))
- o22 = Instance.new("SpecialMesh")
- o22.Name = "Rarm"
- o22.Parent = o1
- o22.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- o22.MeshType = Enum.MeshType.FileMesh
- o23 = Instance.new("Part")
- o23.Name = "Flash"
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Bright yellow")
- o23.Transparency = 1
- o23.Position = Vector3.new(-109.400162, 1.38212204, 58.2183266)
- o23.Rotation = Vector3.new(-90, 4.07111004e-013, 180)
- o23.Anchored = true
- o23.CFrame = CFrame.new(-109.400162, 1.38212204, 58.2183266, -0.999999881, -8.74227624e-008, 7.10542736e-015, 0, 4.37113883e-008, 0.999999881, -8.74227695e-008, 1, -4.37113918e-008)
- o23.CanCollide = false
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o24 = Instance.new("SpecialMesh")
- o24.Parent = o23
- o24.Scale = Vector3.new(1.5, 2, 1.80000007)
- o24.MeshType = Enum.MeshType.Sphere
- o25 = Instance.new("Part")
- o25.Parent = o1
- o25.Material = Enum.Material.SmoothPlastic
- o25.BrickColor = BrickColor.new("Black")
- o25.Position = Vector3.new(-109.400009, 0.839947999, 59.637394)
- o25.Rotation = Vector3.new(-11.9999723, -8.8509405e-006, -1.00283808e-006)
- o25.Anchored = true
- o25.CFrame = CFrame.new(-109.400009, 0.839947999, 59.637394, 1.00000012, 1.75028276e-008, -1.54478045e-007, -8.94069245e-008, 0.978146851, 0.207911253, 1.33770854e-007, -0.207911506, 0.978147864)
- o25.CanCollide = false
- o25.FormFactor = Enum.FormFactor.Plate
- o25.Size = Vector3.new(1, 0.400000006, 1)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26 = Instance.new("BlockMesh")
- o26.Parent = o25
- o26.Scale = Vector3.new(0.119999997, 1.2299999, 0.150000006)
- o27 = Instance.new("Part")
- o27.Name = "Block"
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Black")
- o27.Position = Vector3.new(-109.445198, 1.4604069, 59.7969475)
- o27.Anchored = true
- o27.CFrame = CFrame.new(-109.445198, 1.4604069, 59.7969475, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.CanCollide = false
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28 = Instance.new("BlockMesh")
- o28.Parent = o27
- o28.Scale = Vector3.new(0.218699977, 0.218699977, 0.218699977)
- o29 = Instance.new("Part")
- o29.Name = "Block"
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(-109.357719, 1.4604069, 59.7969437)
- o29.Anchored = true
- o29.CFrame = CFrame.new(-109.357719, 1.4604069, 59.7969437, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30 = Instance.new("BlockMesh")
- o30.Parent = o29
- o30.Scale = Vector3.new(0.218699977, 0.218699977, 0.218699977)
- o31 = Instance.new("Part")
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Black")
- o31.Position = Vector3.new(-109.400009, 1.14005005, 59.7909584)
- o31.Rotation = Vector3.new(-90, 3.41509872e-006, -6.61344575e-006)
- o31.Anchored = true
- o31.CFrame = CFrame.new(-109.400009, 1.14005005, 59.7909584, 1.00000012, 1.15426417e-007, 5.96047158e-008, -8.94069245e-008, 1.78813906e-007, 0.999999225, 9.91518547e-008, -1.00000024, 8.94069672e-008)
- o31.CanCollide = false
- o31.FormFactor = Enum.FormFactor.Plate
- o31.Size = Vector3.new(1, 0.400000006, 1)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32 = Instance.new("BlockMesh")
- o32.Parent = o31
- o32.Scale = Vector3.new(0.119999997, 0.0900000036, 0.150000006)
- o33 = Instance.new("Part")
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Black")
- o33.Position = Vector3.new(-109.400009, 1.18204796, 59.2299538)
- o33.Rotation = Vector3.new(90.0000076, -1.7075497e-006, -180)
- o33.Anchored = true
- o33.CFrame = CFrame.new(-109.400009, 1.18204796, 59.2299538, -1.00000012, 8.36159657e-008, -2.9802365e-008, 8.94069245e-008, 2.98023195e-007, -0.999999344, -6.73850238e-008, -1.00000012, -1.78813949e-007)
- o33.CanCollide = false
- o33.FormFactor = Enum.FormFactor.Plate
- o33.Size = Vector3.new(1, 0.400000006, 1)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34 = Instance.new("BlockMesh")
- o34.Parent = o33
- o34.Scale = Vector3.new(0.119999997, 0.0599999987, 0.209999993)
- o35 = Instance.new("Part")
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(-109.400009, 1.31103301, 59.8149605)
- o35.Rotation = Vector3.new(90, 0, -1.0855396e-013)
- o35.Anchored = true
- o35.CFrame = CFrame.new(-109.400009, 1.31103301, 59.8149605, 0.999999881, 1.89462381e-015, 0, 0, 0, -0.999999881, 1.89462381e-015, 1, 0)
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Symmetric
- o35.Size = Vector3.new(1, 1, 1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36 = Instance.new("SpecialMesh")
- o36.Parent = o35
- o36.Scale = Vector3.new(0.119999997, 0.0299999993, 0.0599999987)
- o36.MeshType = Enum.MeshType.Wedge
- o37 = Instance.new("Part")
- o37.Name = "Block"
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-109.401459, 1.45853484, 58.4684715)
- o37.Anchored = true
- o37.CFrame = CFrame.new(-109.401459, 1.45853484, 58.4684715, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38 = Instance.new("BlockMesh")
- o38.Parent = o37
- o38.Scale = Vector3.new(0.218699977, 0.437399954, 0.218699977)
- o39 = Instance.new("Part")
- o39.Name = "B1"
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Black")
- o39.Transparency = 1
- o39.Position = Vector3.new(-109.239014, 1.3905431, 59.4749756)
- o39.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
- o39.Anchored = true
- o39.CFrame = CFrame.new(-109.239014, 1.3905431, 59.4749756, 0.866025329, -0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
- o39.CanCollide = false
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 0.400000006, 1)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40 = Instance.new("CylinderMesh")
- o40.Parent = o39
- o40.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
- o41 = Instance.new("Part")
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Dark stone grey")
- o41.Position = Vector3.new(-109.400047, 1.18804395, 59.430912)
- o41.Rotation = Vector3.new(-7.00066812e-005, -0.166697398, -179.988083)
- o41.Anchored = true
- o41.CFrame = CFrame.new(-109.400047, 1.18804395, 59.430912, -0.999996006, 0.000208139405, -0.00290941424, -0.000207990262, -0.999999225, 1.22184201e-006, -0.00290939794, 1.90734863e-006, 0.999995887)
- o41.CanCollide = false
- o41.FormFactor = Enum.FormFactor.Symmetric
- o41.Size = Vector3.new(1, 1, 1)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o42 = Instance.new("SpecialMesh")
- o42.Parent = o41
- o42.Scale = Vector3.new(0.0900000036, 0.0900000036, 0.0599999987)
- o42.MeshType = Enum.MeshType.Wedge
- o43 = Instance.new("Part")
- o43.Name = "Handle"
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Dark stone grey")
- o43.Transparency = 1
- o43.Position = Vector3.new(-109.400009, 0.736046255, 59.9199333)
- o43.Rotation = Vector3.new(8.53773417e-006, -9.80009099e-006, -1.70755038e-006)
- o43.Anchored = true
- o43.CFrame = CFrame.new(-109.400009, 0.736046255, 59.9199333, 1.00000012, 2.98023792e-008, -1.71043851e-007, -8.94069245e-008, 0.999999344, -1.49011584e-007, 1.54812923e-007, 8.94069672e-008, 1.00000012)
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(1, 0.400000006, 1)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o44 = Instance.new("BlockMesh")
- o44.Parent = o43
- o44.Scale = Vector3.new(0.0900000036, 0.450000018, 0.150000006)
- o45 = Instance.new("Sound")
- o45.Name = "Fire"
- o45.Parent = o43
- o45.Pitch = 1.7000000476837
- o45.SoundId = "http://www.roblox.com/asset/?id=2760979"
- o46 = Instance.new("Sound")
- o46.Name = "Fire2"
- o46.Parent = o43
- o46.Pitch = 1.7000000476837
- o46.SoundId = "http://www.roblox.com/asset/?id=2760979"
- o47 = Instance.new("Sound")
- o47.Name = "Fire3"
- o47.Parent = o43
- o47.Pitch = 1.7000000476837
- o47.SoundId = "http://www.roblox.com/asset/?id=2760979"
- o49 = Instance.new("Sound")
- o49.Name = "M1"
- o49.Parent = o43
- o49.Pitch = 0.75
- o49.SoundId = "http://roblox.com/asset/?id=10209834"
- o49.Volume = 1
- o50 = Instance.new("Sound")
- o50.Name = "M2"
- o50.Parent = o43
- o50.SoundId = "http://roblox.com/asset/?id=10209636"
- o50.Volume = 1
- o51 = Instance.new("Sound")
- o51.Name = "M3"
- o51.Parent = o43
- o51.SoundId = "http://roblox.com/asset/?id=10209881"
- o51.Volume = 1
- o51.PlayOnRemove = true
- o52 = Instance.new("Sound")
- o52.Name = "Empty"
- o52.Parent = o43
- o52.SoundId = "rbxasset://sounds//clickfast.wav"
- o52.Volume = 1
- o53 = Instance.new("Part")
- o53.Name = "Mag"
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Black")
- o53.Position = Vector3.new(-109.400009, 0.600026011, 59.1099739)
- o53.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
- o53.Anchored = true
- o53.CFrame = CFrame.new(-109.400009, 0.600026011, 59.1099739, 0.999999881, 0, 1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(1, 1.20000005, 1)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54 = Instance.new("BlockMesh")
- o54.Parent = o53
- o54.Scale = Vector3.new(0.102000006, 1.00999999, 0.239999995)
- o55 = Instance.new("WedgePart")
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(-109.401459, 1.45853484, 58.5340958)
- o55.Rotation = Vector3.new(-180, 0, -180)
- o55.Anchored = true
- o55.CFrame = CFrame.new(-109.401459, 1.45853484, 58.5340958, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Symmetric
- o55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56 = Instance.new("SpecialMesh")
- o56.Parent = o55
- o56.Scale = Vector3.new(0.218699977, 0.437399954, 0.437399954)
- o56.MeshType = Enum.MeshType.Wedge
- o57 = Instance.new("Part")
- o57.Name = "Zoom"
- o57.Parent = o1
- o57.Material = Enum.Material.SmoothPlastic
- o57.Transparency = 1
- o57.Position = Vector3.new(-109.403183, 1.51640642, 59.9382744)
- o57.Rotation = Vector3.new(0.851532757, -0.000249927223, 0.457394034)
- o57.Anchored = true
- o57.CFrame = CFrame.new(-109.403183, 1.51640642, 59.9382744, 0.999968231, -0.00798294786, -4.36205301e-006, 0.00798200164, 0.999857783, -0.0148615036, 0.000123000034, 0.014860996, 0.999889612)
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58 = Instance.new("BlockMesh")
- o58.Parent = o57
- o58.Scale = Vector3.new(0.0293650795, 0.0352380946, 0.058730159)
- o59 = Instance.new("Part")
- o59.Parent = o1
- o59.Material = Enum.Material.SmoothPlastic
- o59.BrickColor = BrickColor.new("Black")
- o59.Position = Vector3.new(-109.400009, 1.26303494, 59.8449745)
- o59.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
- o59.Anchored = true
- o59.CFrame = CFrame.new(-109.400009, 1.26303494, 59.8449745, 0.999999881, 0, 1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
- o59.CanCollide = false
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.400000006, 1)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60 = Instance.new("BlockMesh")
- o60.Parent = o59
- o60.Scale = Vector3.new(0.119999997, 0.0900000036, 0.150000006)
- o61 = Instance.new("Part")
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Black")
- o61.Position = Vector3.new(-109.400009, 0.999318004, 59.6796761)
- o61.Rotation = Vector3.new(-10.9999771, -8.32152273e-006, -2.61640389e-006)
- o61.Anchored = true
- o61.CFrame = CFrame.new(-109.400009, 0.999318004, 59.6796761, 1.00000012, 4.56648692e-008, -1.45237976e-007, -8.94069245e-008, 0.981626391, 0.190808609, 1.34527554e-007, -0.190808877, 0.981627285)
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(1, 0.800000012, 1)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o62 = Instance.new("BlockMesh")
- o62.Parent = o61
- o62.Scale = Vector3.new(0.119999997, 0.914999962, 0.239999995)
- o63 = Instance.new("Part")
- o63.Parent = o1
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new("Black")
- o63.Position = Vector3.new(-109.400009, 1.17303205, 59.2149696)
- o63.Rotation = Vector3.new(-0, 1.08553947e-013, -180)
- o63.Anchored = true
- o63.CFrame = CFrame.new(-109.400009, 1.17303205, 59.2149696, -0.999999881, 0, 1.89462381e-015, 0, -0.999999881, 0, -1.89462381e-015, 0, 1)
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Symmetric
- o63.Size = Vector3.new(1, 1, 1)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o64 = Instance.new("SpecialMesh")
- o64.Parent = o63
- o64.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0299999993)
- o64.MeshType = Enum.MeshType.Wedge
- o65 = Instance.new("Part")
- o65.Parent = o1
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new("Dark stone grey")
- o65.Position = Vector3.new(-109.399994, 1.08304894, 59.4429207)
- o65.Rotation = Vector3.new(8.538972e-006, -0.0395739079, 1.3660374e-005)
- o65.Anchored = true
- o65.CFrame = CFrame.new(-109.399994, 1.08304894, 59.4429207, 1, -2.38418494e-007, -0.000690694898, 1.78783765e-007, 0.999999225, -1.49033156e-007, 0.0006906786, 5.96046448e-008, 0.99999994)
- o65.CanCollide = false
- o65.FormFactor = Enum.FormFactor.Symmetric
- o65.Size = Vector3.new(1, 1, 1)
- o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o66 = Instance.new("SpecialMesh")
- o66.Parent = o65
- o66.Scale = Vector3.new(0.0900000036, 0.0900000036, 0.0599999987)
- o66.MeshType = Enum.MeshType.Wedge
- o67 = Instance.new("Part")
- o67.Parent = o1
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Black")
- o67.Position = Vector3.new(-109.400009, 1.17303205, 59.2449684)
- o67.Rotation = Vector3.new(-180, -1.08553947e-013, -0)
- o67.Anchored = true
- o67.CFrame = CFrame.new(-109.400009, 1.17303205, 59.2449684, 0.999999881, 0, -1.89462381e-015, 0, -0.999999881, 0, 1.89462381e-015, 0, -1)
- o67.CanCollide = false
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(1, 1, 1)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o68 = Instance.new("SpecialMesh")
- o68.Parent = o67
- o68.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0299999993)
- o68.MeshType = Enum.MeshType.Wedge
- o69 = Instance.new("Part")
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Black")
- o69.Position = Vector3.new(-109.400009, 1.05722296, 59.5517921)
- o69.Rotation = Vector3.new(-11.0000172, -8.32152818e-006, 90)
- o69.Anchored = true
- o69.CFrame = CFrame.new(-109.400009, 1.05722296, 59.5517921, -1.39396974e-008, -1.00000024, -1.45238062e-007, 0.981626272, -8.94070098e-008, 0.190809309, -0.190809578, -1.14096693e-007, 0.981627226)
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 1)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o70 = Instance.new("CylinderMesh")
- o70.Parent = o69
- o70.Scale = Vector3.new(0.119999997, 0.299999982, 0.119999997)
- o71 = Instance.new("Part")
- o71.Parent = o1
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(-109.451065, 1.42412901, 59.3289833)
- o71.Rotation = Vector3.new(-90, 0, 179.980209)
- o71.Anchored = true
- o71.CFrame = CFrame.new(-109.451065, 1.42412901, 59.3289833, -0.999999881, -0.000345381064, 0, 1.50919277e-011, -7.54902771e-008, 0.999999881, -0.000345381093, 0.99999994, 7.54979013e-008)
- o71.CanCollide = false
- o71.FormFactor = Enum.FormFactor.Plate
- o71.Size = Vector3.new(1, 0.400000006, 1)
- o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72 = Instance.new("CylinderMesh")
- o72.Parent = o71
- o72.Scale = Vector3.new(0.0389999971, 0.810000002, 0.0599999987)
- o73 = Instance.new("Part")
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Dark stone grey")
- o73.Position = Vector3.new(-109.400009, 1.38212895, 58.4199715)
- o73.Rotation = Vector3.new(2.77019495e-007, 5.12263978e-006, -180)
- o73.Anchored = true
- o73.CFrame = CFrame.new(-109.400009, 1.38212895, 58.4199715, -0.999999881, 1.19209282e-007, 8.94069316e-008, -1.1920929e-007, -0.999999881, -4.83490226e-009, 8.94069458e-008, -4.83492002e-009, 1)
- o73.CanCollide = false
- o73.FormFactor = Enum.FormFactor.Plate
- o73.Size = Vector3.new(1, 0.400000006, 1)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o74 = Instance.new("CylinderMesh")
- o74.Parent = o73
- o74.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o75 = Instance.new("Part")
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Dark stone grey")
- o75.Position = Vector3.new(-109.400009, 1.38212895, 58.5699577)
- o75.Rotation = Vector3.new(2.65817647e-007, 1.40241876e-013, 90)
- o75.Anchored = true
- o75.CFrame = CFrame.new(-109.400009, 1.38212895, 58.5699577, -2.98023224e-008, -0.999999881, 2.44768254e-015, 0.999999881, -2.98023224e-008, -4.63939287e-009, 4.63939642e-009, 3.90810245e-015, 1)
- o75.CanCollide = false
- o75.FormFactor = Enum.FormFactor.Plate
- o75.Size = Vector3.new(1, 0.400000006, 1)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o76 = Instance.new("CylinderMesh")
- o76.Parent = o75
- o76.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o77 = Instance.new("Part")
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Black")
- o77.Position = Vector3.new(-109.400009, 1.26303494, 59.4249611)
- o77.Rotation = Vector3.new(-90, 0, -180)
- o77.Anchored = true
- o77.CFrame = CFrame.new(-109.400009, 1.26303494, 59.4249611, -0.999999881, 1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
- o77.CanCollide = false
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.200000003, 0.569999993, 0.200000003)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o78 = Instance.new("BlockMesh")
- o78.Parent = o77
- o78.Scale = Vector3.new(0.599999964, 1, 0.599999964)
- o79 = Instance.new("Part")
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Dark stone grey")
- o79.Position = Vector3.new(-109.400009, 1.38212895, 58.7199745)
- o79.Rotation = Vector3.new(-2.59222219e-007, 8.5377377e-007, 90)
- o79.Anchored = true
- o79.CFrame = CFrame.new(-109.400009, 1.38212895, 58.7199745, -2.98023224e-008, -0.999999881, 1.4901163e-008, 0.999999881, -2.98023295e-008, 4.52428139e-009, -4.52427784e-009, 1.49011647e-008, 1)
- o79.CanCollide = false
- o79.FormFactor = Enum.FormFactor.Plate
- o79.Size = Vector3.new(1, 0.400000006, 1)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o80 = Instance.new("CylinderMesh")
- o80.Parent = o79
- o80.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o81 = Instance.new("Part")
- o81.Parent = o1
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new("Dark stone grey")
- o81.Position = Vector3.new(-109.400009, 1.38212895, 58.4199715)
- o81.Rotation = Vector3.new(-0, 1.08553947e-013, 90)
- o81.Anchored = true
- o81.CFrame = CFrame.new(-109.400009, 1.38212895, 58.4199715, -2.98023224e-008, -0.999999881, 1.89462381e-015, 0.999999881, -2.98023224e-008, 0, 3.55271368e-015, 3.90810245e-015, 1)
- o81.CanCollide = false
- o81.FormFactor = Enum.FormFactor.Plate
- o81.Size = Vector3.new(1, 0.400000006, 1)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o82 = Instance.new("CylinderMesh")
- o82.Parent = o81
- o82.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o83 = Instance.new("Part")
- o83.Parent = o1
- o83.Material = Enum.Material.SmoothPlastic
- o83.BrickColor = BrickColor.new("Black")
- o83.Position = Vector3.new(-109.400009, 0.638234019, 59.7601433)
- o83.Rotation = Vector3.new(-10.99998, -1.00290717e-005, -2.61640298e-006)
- o83.Anchored = true
- o83.CFrame = CFrame.new(-109.400009, 0.638234019, 59.7601433, 1, 4.56648479e-008, -1.75040327e-007, -8.94069387e-008, 0.98162657, 0.190808669, 1.57286721e-007, -0.190808877, 0.981627345)
- o83.CanCollide = false
- o83.FormFactor = Enum.FormFactor.Plate
- o83.Size = Vector3.new(1, 0.400000006, 1)
- o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o84 = Instance.new("BlockMesh")
- o84.Parent = o83
- o84.Scale = Vector3.new(0.119999997, 0.119999997, 0.305999994)
- o85 = Instance.new("Part")
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Black")
- o85.Position = Vector3.new(-109.400009, 1.29603195, 59.8449745)
- o85.Rotation = Vector3.new(90, 0, -1.0855396e-013)
- o85.Anchored = true
- o85.CFrame = CFrame.new(-109.400009, 1.29603195, 59.8449745, 0.999999881, 1.89462381e-015, 0, 0, 0, -0.999999881, 1.89462381e-015, 1, 0)
- o85.CanCollide = false
- o85.FormFactor = Enum.FormFactor.Symmetric
- o85.Size = Vector3.new(1, 1, 1)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o86 = Instance.new("SpecialMesh")
- o86.Parent = o85
- o86.Scale = Vector3.new(0.119999997, 0.150000006, 0.0299999993)
- o86.MeshType = Enum.MeshType.Wedge
- o87 = Instance.new("Part")
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Dark stone grey")
- o87.Position = Vector3.new(-109.400009, 1.38212895, 58.7199745)
- o87.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
- o87.Anchored = true
- o87.CFrame = CFrame.new(-109.400009, 1.38212895, 58.7199745, 0.999999881, 0, 1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Plate
- o87.Size = Vector3.new(1, 0.400000006, 1)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o88 = Instance.new("CylinderMesh")
- o88.Parent = o87
- o88.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o89 = Instance.new("Part")
- o89.Parent = o1
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Black")
- o89.Position = Vector3.new(-109.400009, 1.11903095, 59.1099739)
- o89.Rotation = Vector3.new(90, 0, 90)
- o89.Anchored = true
- o89.CFrame = CFrame.new(-109.400009, 1.11903095, 59.1099739, 1.89462381e-015, -0.999999881, 0, 0, 0, -0.999999881, 1, -1.89462381e-015, 0)
- o89.CanCollide = false
- o89.FormFactor = Enum.FormFactor.Custom
- o89.Size = Vector3.new(0.300000012, 0.200000003, 0.209999993)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o90 = Instance.new("BlockMesh")
- o90.Parent = o89
- o90.Scale = Vector3.new(1, 0.599999964, 1)
- o91 = Instance.new("Part")
- o91.Parent = o1
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Black")
- o91.Position = Vector3.new(-109.400017, 1.33204997, 59.3949318)
- o91.Rotation = Vector3.new(90, 6.83018925e-006, 90)
- o91.Anchored = true
- o91.CFrame = CFrame.new(-109.400017, 1.33204997, 59.3949318, -4.37113812e-008, -0.99999994, 1.1920929e-007, -4.37113883e-008, -1.1920929e-007, -0.99999994, 1, -4.37113954e-008, -4.37113918e-008)
- o91.CanCollide = false
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(1.04999995, 0.200000003, 0.200000003)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o92 = Instance.new("BlockMesh")
- o92.Parent = o91
- o92.Scale = Vector3.new(1, 0.772499979, 0.450000018)
- o93 = Instance.new("Part")
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Dark stone grey")
- o93.Position = Vector3.new(-109.400009, 1.38212895, 58.8699684)
- o93.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
- o93.Anchored = true
- o93.CFrame = CFrame.new(-109.400009, 1.38212895, 58.8699684, 0.999999881, 0, 1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
- o93.CanCollide = false
- o93.FormFactor = Enum.FormFactor.Plate
- o93.Size = Vector3.new(1, 0.400000006, 1)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o94 = Instance.new("CylinderMesh")
- o94.Parent = o93
- o94.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o95 = Instance.new("Part")
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Dark stone grey")
- o95.Position = Vector3.new(-109.400009, 1.38212895, 58.5699577)
- o95.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
- o95.Anchored = true
- o95.CFrame = CFrame.new(-109.400009, 1.38212895, 58.5699577, 0.999999881, 0, 1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Plate
- o95.Size = Vector3.new(1, 0.400000006, 1)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o96 = Instance.new("CylinderMesh")
- o96.Parent = o95
- o96.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o97 = Instance.new("Part")
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Black")
- o97.Position = Vector3.new(-109.400017, 1.17905104, 59.5059395)
- o97.Rotation = Vector3.new(1.02452814e-005, -1.16210304e-005, -180)
- o97.Anchored = true
- o97.CFrame = CFrame.new(-109.400017, 1.17905104, 59.5059395, -1.00000024, 1.19209204e-007, -2.02825234e-007, -8.94070098e-008, -0.999999225, -1.78813906e-007, -1.86579783e-007, -5.96046448e-008, 1.00000012)
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 1, 1)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o98 = Instance.new("SpecialMesh")
- o98.Parent = o97
- o98.Scale = Vector3.new(0.119999997, 0.0900000036, 0.0599999987)
- o98.MeshType = Enum.MeshType.Wedge
- o99 = Instance.new("Part")
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Dark stone grey")
- o99.Position = Vector3.new(-109.400009, 1.38212895, 58.8699684)
- o99.Rotation = Vector3.new(-5.54952885e-006, 9.82360802e-007, 90)
- o99.Anchored = true
- o99.CFrame = CFrame.new(-109.400009, 1.38212895, 58.8699684, -2.98023153e-008, -0.999999881, 1.714543e-008, 0.999999881, -2.98023295e-008, 9.68575478e-008, -9.6857562e-008, 1.71454424e-008, 1)
- o99.CanCollide = false
- o99.FormFactor = Enum.FormFactor.Plate
- o99.Size = Vector3.new(1, 0.400000006, 1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o100 = Instance.new("CylinderMesh")
- o100.Parent = o99
- o100.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
- o101 = Instance.new("Part")
- o101.Parent = o1
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new("Black")
- o101.Position = Vector3.new(-109.400009, 1.38212895, 58.3419685)
- o101.Rotation = Vector3.new(166.55603, 89.9557648, 103.44397)
- o101.Anchored = true
- o101.CFrame = CFrame.new(-109.400009, 1.38212895, 58.3419685, -0.000160545096, -0.0006716114, 0.999999702, -0.999999821, 7.45104671e-008, -0.000160545067, 4.47034871e-008, -0.999999762, -0.000671611517)
- o101.CanCollide = false
- o101.FormFactor = Enum.FormFactor.Plate
- o101.Size = Vector3.new(1, 0.400000006, 1)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o102 = Instance.new("CylinderMesh")
- o102.Parent = o101
- o102.Scale = Vector3.new(0.0900000036, 0.390000015, 0.180000007)
- o103 = Instance.new("Part")
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Dark stone grey")
- o103.Position = Vector3.new(-109.400101, 1.38212204, 58.3413696)
- o103.Rotation = Vector3.new(-90, 0, 0.038477879)
- o103.Anchored = true
- o103.CFrame = CFrame.new(-109.400101, 1.38212204, 58.3413696, 0.999999702, -0.000671565533, 0, 2.93383096e-011, 7.55291154e-008, 0.999999881, -0.000671565591, -0.999999762, 7.54979013e-008)
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Plate
- o103.Size = Vector3.new(1, 0.400000006, 1)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o104 = Instance.new("CylinderMesh")
- o104.Parent = o103
- o104.Scale = Vector3.new(0.0720000044, 0.390000015, 0.180000007)
- o105 = Instance.new("Part")
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Black")
- o105.Position = Vector3.new(-109.40004, 1.026052, 59.4309578)
- o105.Rotation = Vector3.new(-180, -0.0395556688, -179.997528)
- o105.Anchored = true
- o105.CFrame = CFrame.new(-109.40004, 1.026052, 59.4309578, -1, 4.31239569e-005, -0.000690376619, 4.31835324e-005, 0.999999344, 1.7881635e-007, 0.000690392917, 5.96046448e-008, -0.99999994)
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Plate
- o105.Size = Vector3.new(1, 0.400000006, 1)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106 = Instance.new("BlockMesh")
- o106.Parent = o105
- o106.Scale = Vector3.new(0.119999997, 0.0599999987, 0.419999987)
- o107 = Instance.new("Part")
- o107.Parent = o1
- o107.Material = Enum.Material.SmoothPlastic
- o107.BrickColor = BrickColor.new("Black")
- o107.Position = Vector3.new(-109.400009, 1.20603001, 59.8299751)
- o107.Rotation = Vector3.new(-90, 0, -180)
- o107.Anchored = true
- o107.CFrame = CFrame.new(-109.400009, 1.20603001, 59.8299751, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o107.CanCollide = false
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(1, 1, 1)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o108 = Instance.new("SpecialMesh")
- o108.Parent = o107
- o108.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0599999987)
- o108.MeshType = Enum.MeshType.Wedge
- o109 = Instance.new("Part")
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new("Black")
- o109.Position = Vector3.new(-109.400009, 0.993321002, 59.7246742)
- o109.Rotation = Vector3.new(-14.9999685, -8.72158307e-006, -3.00285933e-006)
- o109.Anchored = true
- o109.CFrame = CFrame.new(-109.400009, 0.993321002, 59.7246742, 1.00000012, 5.24097885e-008, -1.52220338e-007, -8.94069245e-008, 0.965925276, 0.258818537, 1.31558963e-007, -0.258818775, 0.965926051)
- o109.CanCollide = false
- o109.FormFactor = Enum.FormFactor.Plate
- o109.Size = Vector3.new(1, 0.800000012, 1)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o110 = Instance.new("BlockMesh")
- o110.Parent = o109
- o110.Scale = Vector3.new(0.119999997, 0.914999962, 0.239999995)
- o111 = Instance.new("Part")
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new("Black")
- o111.Position = Vector3.new(-109.400009, 1.14902794, 59.6949577)
- o111.Rotation = Vector3.new(-90, 0, -180)
- o111.Anchored = true
- o111.CFrame = CFrame.new(-109.400009, 1.14902794, 59.6949577, -0.999999881, 1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
- o111.CanCollide = false
- o111.FormFactor = Enum.FormFactor.Custom
- o111.Size = Vector3.new(0.200000003, 0.209999993, 0.239999995)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112 = Instance.new("BlockMesh")
- o112.Parent = o111
- o112.Scale = Vector3.new(0.599999964, 1, 1)
- o113 = Instance.new("Part")
- o113.Parent = o1
- o113.Material = Enum.Material.SmoothPlastic
- o113.BrickColor = BrickColor.new("Black")
- o113.Position = Vector3.new(-109.400009, 1.38213694, 59.1399727)
- o113.Rotation = Vector3.new(90, 6.83018925e-006, 4.10548591e-006)
- o113.Anchored = true
- o113.CFrame = CFrame.new(-109.400009, 1.38213694, 59.1399727, 0.99999994, -7.16542417e-008, 1.1920929e-007, 1.1920929e-007, -4.37113918e-008, -0.99999994, 7.16542559e-008, 1, -4.37113883e-008)
- o113.CanCollide = false
- o113.FormFactor = Enum.FormFactor.Plate
- o113.Size = Vector3.new(1, 1.60000002, 1)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o114 = Instance.new("CylinderMesh")
- o114.Parent = o113
- o114.Scale = Vector3.new(0.155999988, 0.974999964, 0.239999995)
- o115 = Instance.new("Part")
- o115.Name = "A4"
- o115.Parent = o1
- o115.Material = Enum.Material.SmoothPlastic
- o115.BrickColor = BrickColor.new("Black")
- o115.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
- o115.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
- o115.Anchored = true
- o115.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
- o115.CanCollide = false
- o115.FormFactor = Enum.FormFactor.Plate
- o115.Size = Vector3.new(1, 0.400000006, 1)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o116 = Instance.new("CylinderMesh")
- o116.Parent = o115
- o116.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
- o117 = Instance.new("Part")
- o117.Name = "A3"
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new("Black")
- o117.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
- o117.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
- o117.Anchored = true
- o117.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Plate
- o117.Size = Vector3.new(1, 0.400000006, 1)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o118 = Instance.new("CylinderMesh")
- o118.Parent = o117
- o118.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
- o119 = Instance.new("Part")
- o119.Name = "A2"
- o119.Parent = o1
- o119.Material = Enum.Material.SmoothPlastic
- o119.BrickColor = BrickColor.new("Black")
- o119.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
- o119.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
- o119.Anchored = true
- o119.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
- o119.CanCollide = false
- o119.FormFactor = Enum.FormFactor.Plate
- o119.Size = Vector3.new(1, 0.400000006, 1)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o120 = Instance.new("CylinderMesh")
- o120.Parent = o119
- o120.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- o1.Parent = game.Players.LocalPlayer.Backpack
- end)
- -- i'm gonna break eiss ok --
- game.ReplicatedStorage.RobloxLocked = true
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