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valentino2016

Hood Fe

Feb 19th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89. --[[
  90. /NOTE FROM KIROKI\
  91. Hey people, I was not keen on releasing this script, and its a really private one meant for close friends
  92. but a certain autistic cunt named Kermat161, real name Gary, decided to just leak it to everyone and say, QUOTING, that every script deserves to be leaked and developers efforts dont matter
  93. If you see kermat161 anywhere, he is NOT trustworthy and will spread your script specifically because someone trades him or he doesnt like you.
  94. Please do give kermat a piece of my mind for this, he's the reason im releasing it.
  95. Fuck you, kermat.
  96. And "Dreamer", also known as Epticallity, blobgi, Dreamy, and so on has manipulated many of my close friends, be careful around him. Figured i would put this here to draw attention to some of the curropt fucks in the void community.
  97. Fuck you, Dreamer.
  98. To all the other skids and wannabe's, please limit how much you use this script, it's a good one and overusing scripts makes them bad.
  99. --Please actually read that ^
  100. --It's important.
  101. // KirokiFreedom
  102. // KirokiFreedom#7043
  103.  
  104.  
  105. READ THE LINES AT THE TOP IF YOU HAVENT
  106. ~~------Script Name------~~
  107.  
  108. The Hood
  109.  
  110. ~~------Script Pack------~~
  111.  
  112. Chill
  113.  
  114. ~~--------Version--------~~
  115.  
  116. V1
  117.  
  118. ~~-----------------------~~
  119. Released intentionally by Kiroki because of skids.
  120. --]]
  121.  
  122.  
  123. --//Customizeable Variables
  124.  
  125. local music = true
  126.  
  127. local soundeffects = true
  128. --//
  129.  
  130.  
  131.  
  132.  
  133.  
  134. if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Armor") then
  135. print'The Hood is already running.'
  136. else
  137. math.randomseed(tick())
  138. local sn = 1
  139. local PT = {}
  140. local idletimer = 0
  141. local visrot = false
  142. local loopvis = false
  143. local volumevis = 5
  144. local bcch = BrickColor.new("Really red")
  145. local visrota = 1
  146. local drota = 0
  147. local hatfly = false
  148. local rainbow = false
  149. local vismode = false
  150. local vising = false
  151. local normanim = true
  152. local doingsomething = false
  153. local hoodup = false
  154. local pitchvis = 1
  155. local jumpd = false
  156. local cloud = false
  157. local fenkeded = true
  158. local BCC = false
  159. local moveloop = true
  160. local rapparip = 0
  161. local alrup = false
  162. local sunflower = true
  163. local meeka = "n"
  164. local fighting = false
  165. local sitting = false
  166. local ang = false
  167. local jacket = false
  168. function sandbox(var,func)
  169. local env = getfenv(func)
  170. local newenv = setmetatable({},{
  171. __index = function(self,k)
  172. if k=="script" then
  173. return var
  174. else
  175. return env[k]
  176. end
  177. end,
  178. })
  179. setfenv(func,newenv)
  180. return func
  181. end
  182. local player = owner
  183. local character = game:GetService("Players").LocalPlayer.Character
  184. local dgasdjh = coroutine.wrap(function()
  185. pe = Instance.new("ParticleEmitter", character.Torso)
  186. pe.Rate = 50
  187. pe.Size = NumberSequence.new(10)
  188. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  189. pe.EmissionDirection = "Front"
  190. pe.LockedToPart = true
  191. pe.Acceleration = Vector3.new(0,0,0)
  192. pe.Drag = NumberSequence.new(10)
  193. pe.Lifetime = NumberRange.new(1)
  194. pb = Instance.new("ParticleEmitter", character.Torso)
  195. pb.Rate = 50
  196. pb.Size = NumberSequence.new(10)
  197. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  198. pb.EmissionDirection = "Back"
  199. pb.LockedToPart = true
  200. pb.Acceleration = Vector3.new(0,0,0)
  201. pb.Drag = NumberSequence.new(10)
  202. pb.Lifetime = NumberRange.new(1)
  203. pc = Instance.new("ParticleEmitter", character.Torso)
  204. pc.Rate = 50
  205. pc.Size = NumberSequence.new(10)
  206. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  207. pc.EmissionDirection = "Left"
  208. pc.LockedToPart = true
  209. pc.Acceleration = Vector3.new(0,0,0)
  210. pc.Drag = NumberSequence.new(10)
  211. pc.Lifetime = NumberRange.new(1)
  212. pd = Instance.new("ParticleEmitter", character.Torso)
  213. pd.Rate = 50
  214. pd.Size = NumberSequence.new(10)
  215. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  216. pd.EmissionDirection = "Right"
  217. pd.LockedToPart = true
  218. pd.Acceleration = Vector3.new(0,0,0)
  219. pd.Drag = NumberSequence.new(10)
  220. pd.Lifetime = NumberRange.new(1)
  221. pa = Instance.new("ParticleEmitter", character.Torso)
  222. pa.Rate = 50
  223. pa.Size = NumberSequence.new(10)
  224. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  225. pa.EmissionDirection = "Top"
  226. pa.LockedToPart = true
  227. pa.Acceleration = Vector3.new(0,0,0)
  228. pa.Drag = NumberSequence.new(10)
  229. pa.Lifetime = NumberRange.new(1)
  230. --[[pe.Texture = "rbxassetid://522606102"
  231. pb.Texture = "rbxassetid://522606102"
  232. pc.Texture = "rbxassetid://522606102"
  233. pd.Texture = "rbxassetid://522606102"
  234. pa.Texture = "rbxassetid://522606102"--]]
  235. pe.Texture = "rbxassetid://136597777"
  236. pb.Texture = "rbxassetid://136597777"
  237. pc.Texture = "rbxassetid://136597777"
  238. pd.Texture = "rbxassetid://136597777"
  239. pa.Texture = "rbxassetid://136597777"
  240. pa.RotSpeed = NumberRange.new(360, 360)
  241. pe.RotSpeed = NumberRange.new(360, 360)
  242. pb.RotSpeed = NumberRange.new(360, 360)
  243. pc.RotSpeed = NumberRange.new(360, 360)
  244. pd.RotSpeed = NumberRange.new(360, 360)
  245. wait(2)
  246. pe.Enabled = false
  247. pe.Rate = 0
  248. pb.Enabled = false
  249. pb.Rate = 0
  250. pc.Enabled = false
  251. pc.Rate = 0
  252. pd.Enabled = false
  253. pd.Rate = 0
  254. pa.Enabled = false
  255. pa.Rate = 0
  256.  
  257. end)
  258. dgasdjh()
  259. cors = {}
  260. mas = Instance.new("Model",game:GetService("Lighting"))
  261. Model0 = Instance.new("Model")
  262. Model1 = Instance.new("Model")
  263. Part2 = Instance.new("Part")
  264. SpecialMesh3 = Instance.new("SpecialMesh")
  265. Model4 = Instance.new("Model")
  266. Part5 = Instance.new("Part")
  267. Part6 = Instance.new("Part")
  268. WedgePart7 = Instance.new("WedgePart")
  269. Part8 = Instance.new("Part")
  270. Part9 = Instance.new("Part")
  271. WedgePart10 = Instance.new("WedgePart")
  272. WedgePart11 = Instance.new("WedgePart")
  273. Model12 = Instance.new("Model")
  274. Part13 = Instance.new("Part")
  275. Part14 = Instance.new("Part")
  276. Part15 = Instance.new("Part")
  277. Part16 = Instance.new("Part")
  278. Part17 = Instance.new("Part")
  279. WedgePart18 = Instance.new("WedgePart")
  280. WedgePart19 = Instance.new("WedgePart")
  281. WedgePart20 = Instance.new("WedgePart")
  282. WedgePart21 = Instance.new("WedgePart")
  283. WedgePart22 = Instance.new("WedgePart")
  284. WedgePart23 = Instance.new("WedgePart")
  285. WedgePart24 = Instance.new("WedgePart")
  286. Part25 = Instance.new("Part")
  287. Part26 = Instance.new("Part")
  288. Part27 = Instance.new("Part")
  289. Part28 = Instance.new("Part")
  290. WedgePart29 = Instance.new("WedgePart")
  291. Part30 = Instance.new("Part")
  292. Part31 = Instance.new("Part")
  293. Part32 = Instance.new("Part")
  294. SpecialMesh33 = Instance.new("SpecialMesh")
  295. Part34 = Instance.new("Part")
  296. Part35 = Instance.new("Part")
  297. Part36 = Instance.new("Part")
  298. Model37 = Instance.new("Model")
  299. Part38 = Instance.new("Part")
  300. Part39 = Instance.new("Part")
  301. Model40 = Instance.new("Model")
  302. Part41 = Instance.new("Part")
  303. Part42 = Instance.new("Part")
  304. Model43 = Instance.new("Model")
  305. Part44 = Instance.new("Part")
  306. Part45 = Instance.new("Part")
  307. WedgePart46 = Instance.new("WedgePart")
  308. Part47 = Instance.new("Part")
  309. Part48 = Instance.new("Part")
  310. WedgePart49 = Instance.new("WedgePart")
  311. WedgePart50 = Instance.new("WedgePart")
  312. Script51 = Instance.new("Script")
  313. Model0.Name = "Armor"
  314. Model0.Parent = mas
  315. Model1.Name = "Head"
  316. Model1.Parent = Model0
  317. Part2.Name = "Head1"
  318. Part2.Parent = Model1
  319. Part2.Material = Enum.Material.SmoothPlastic
  320. Part2.BrickColor = BrickColor.new("Pastel brown")
  321. Part2.Transparency = 1
  322. Part2.Rotation = Vector3.new(-180, 0, 180)
  323. Part2.Anchored = true
  324. Part2.CanCollide = false
  325. Part2.FormFactor = Enum.FormFactor.Symmetric
  326. Part2.Size = Vector3.new(2, 1, 1)
  327. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  328. Part2.TopSurface = Enum.SurfaceType.Smooth
  329. Part2.Color = Color3.new(1, 0.8, 0.6)
  330. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  331. Part2.Orientation = Vector3.new(0, 180, 0)
  332. Part2.Color = Color3.new(1, 0.8, 0.6)
  333. SpecialMesh3.Parent = Part2
  334. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  335. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  336. Model4.Name = "RightLeg"
  337. Model4.Parent = Model0
  338. Part5.Name = "Right Leg1"
  339. Part5.Parent = Model4
  340. Part5.Material = Enum.Material.SmoothPlastic
  341. Part5.BrickColor = BrickColor.new("Pastel brown")
  342. Part5.Transparency = 1
  343. Part5.Rotation = Vector3.new(-180, 0, 180)
  344. Part5.Anchored = true
  345. Part5.CanCollide = false
  346. Part5.FormFactor = Enum.FormFactor.Plate
  347. Part5.Size = Vector3.new(1, 2, 1)
  348. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  349. Part5.Color = Color3.new(1, 0.8, 0.6)
  350. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  351. Part5.Orientation = Vector3.new(0, 180, 0)
  352. Part5.Color = Color3.new(1, 0.8, 0.6)
  353. Part6.Parent = Model4
  354. Part6.Material = Enum.Material.SmoothPlastic
  355. Part6.BrickColor = BrickColor.new("Really black")
  356. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  357. Part6.Anchored = true
  358. Part6.CanCollide = false
  359. Part6.FormFactor = Enum.FormFactor.Custom
  360. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  361. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  362. Part6.BottomSurface = Enum.SurfaceType.Smooth
  363. Part6.TopSurface = Enum.SurfaceType.Smooth
  364. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  365. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  366. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  367. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  368. WedgePart7.Parent = Model4
  369. WedgePart7.Material = Enum.Material.SmoothPlastic
  370. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  371. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  372. WedgePart7.Anchored = true
  373. WedgePart7.CanCollide = false
  374. WedgePart7.FormFactor = Enum.FormFactor.Custom
  375. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  376. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  377. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  378. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  379. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  380. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  381. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  382. Part8.Parent = Model4
  383. Part8.Material = Enum.Material.SmoothPlastic
  384. Part8.BrickColor = BrickColor.new("Dark blue")
  385. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  386. Part8.Anchored = true
  387. Part8.CanCollide = false
  388. Part8.FormFactor = Enum.FormFactor.Custom
  389. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  390. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  391. Part8.BottomSurface = Enum.SurfaceType.Smooth
  392. Part8.TopSurface = Enum.SurfaceType.Smooth
  393. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  394. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  395. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  396. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  397. Part9.Parent = Model4
  398. Part9.Material = Enum.Material.SmoothPlastic
  399. Part9.BrickColor = BrickColor.new("Dark blue")
  400. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  401. Part9.Anchored = true
  402. Part9.CanCollide = false
  403. Part9.FormFactor = Enum.FormFactor.Custom
  404. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  405. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  406. Part9.BottomSurface = Enum.SurfaceType.Smooth
  407. Part9.TopSurface = Enum.SurfaceType.Smooth
  408. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  409. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  410. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  411. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  412. WedgePart10.Parent = Model4
  413. WedgePart10.Material = Enum.Material.SmoothPlastic
  414. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  415. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  416. WedgePart10.Anchored = true
  417. WedgePart10.CanCollide = false
  418. WedgePart10.FormFactor = Enum.FormFactor.Custom
  419. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  420. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  421. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  422. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  423. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  424. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  425. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  426. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  427. WedgePart11.Parent = Model4
  428. WedgePart11.Material = Enum.Material.SmoothPlastic
  429. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  430. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  431. WedgePart11.Anchored = true
  432. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  433.  
  434. WedgePart11.CanCollide = false
  435. WedgePart11.FormFactor = Enum.FormFactor.Custom
  436. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  437. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  438. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  439. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  440. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  441. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  442. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  443. Model12.Name = "Torso"
  444. Model12.Parent = Model0
  445. Part13.Name = "Torso1"
  446. Part13.Parent = Model12
  447. Part13.Material = Enum.Material.SmoothPlastic
  448. Part13.BrickColor = BrickColor.new("Pastel brown")
  449. Part13.Transparency = 1
  450. Part13.Rotation = Vector3.new(-180, 0, 0)
  451. Part13.Anchored = true
  452. Part13.CanCollide = false
  453. Part13.FormFactor = Enum.FormFactor.Plate
  454. Part13.Size = Vector3.new(2, 2, 1)
  455. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  456. Part13.TopSurface = Enum.SurfaceType.Smooth
  457. Part13.Color = Color3.new(1, 0.8, 0.6)
  458. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  459. Part13.Orientation = Vector3.new(0, 180, 180)
  460. Part13.Color = Color3.new(1, 0.8, 0.6)
  461. Part14.Parent = Model12
  462. Part14.Material = Enum.Material.SmoothPlastic
  463. Part14.BrickColor = BrickColor.new("Pearl")
  464. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  465. Part14.Anchored = true
  466. Part14.CanCollide = false
  467. Part14.FormFactor = Enum.FormFactor.Custom
  468. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  469. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  470. Part14.BottomSurface = Enum.SurfaceType.Smooth
  471. Part14.TopSurface = Enum.SurfaceType.Smooth
  472. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  473. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  474. Part15.Parent = Model12
  475. Part15.Material = Enum.Material.SmoothPlastic
  476. Part15.BrickColor = BrickColor.new("Pearl")
  477. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  478. Part15.Anchored = true
  479. Part15.CanCollide = false
  480. Part15.FormFactor = Enum.FormFactor.Custom
  481. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  482. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  483. Part15.BottomSurface = Enum.SurfaceType.Smooth
  484. Part15.TopSurface = Enum.SurfaceType.Smooth
  485. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  486. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  487. Part16.Parent = Model12
  488. Part16.Material = Enum.Material.SmoothPlastic
  489. Part16.BrickColor = BrickColor.new("Really black")
  490. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  491. Part16.Anchored = true
  492. Part16.CanCollide = false
  493. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  494.  
  495. Part16.FormFactor = Enum.FormFactor.Custom
  496. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  497. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  498. Part16.BottomSurface = Enum.SurfaceType.Smooth
  499. Part16.TopSurface = Enum.SurfaceType.Smooth
  500. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  501. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  502. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  503. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  504. Part17.Parent = Model12
  505. Part17.Material = Enum.Material.SmoothPlastic
  506. Part17.BrickColor = BrickColor.new("Really black")
  507. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  508. Part17.Anchored = true
  509. Part17.CanCollide = false
  510. Part17.FormFactor = Enum.FormFactor.Custom
  511. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  512. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  513. Part17.BottomSurface = Enum.SurfaceType.Smooth
  514. Part17.TopSurface = Enum.SurfaceType.Smooth
  515. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  516. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  517. WedgePart18.Parent = Model12
  518. WedgePart18.Material = Enum.Material.SmoothPlastic
  519. WedgePart18.BrickColor = BrickColor.new("Really black")
  520. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  521. WedgePart18.Anchored = true
  522. WedgePart18.CanCollide = false
  523. WedgePart18.FormFactor = Enum.FormFactor.Custom
  524. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  525. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  526. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  527. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  528. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  529. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  530. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  531. WedgePart19.Parent = Model12
  532. WedgePart19.Material = Enum.Material.SmoothPlastic
  533. WedgePart19.BrickColor = BrickColor.new("Really black")
  534. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  535. WedgePart19.Anchored = true
  536. WedgePart19.CanCollide = false
  537. WedgePart19.FormFactor = Enum.FormFactor.Custom
  538. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  539. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  540. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  541. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  542. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  543. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  544. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  545. WedgePart20.Parent = Model12
  546. WedgePart20.Material = Enum.Material.SmoothPlastic
  547. WedgePart20.BrickColor = BrickColor.new("Really black")
  548. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  549. WedgePart20.Anchored = true
  550. WedgePart20.CanCollide = false
  551. WedgePart20.FormFactor = Enum.FormFactor.Custom
  552. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  553. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  554. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  555. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  556. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  557. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  558. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  559. WedgePart21.Parent = Model12
  560. WedgePart21.Material = Enum.Material.SmoothPlastic
  561. WedgePart21.BrickColor = BrickColor.new("Really black")
  562. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  563. WedgePart21.Anchored = true
  564. WedgePart21.CanCollide = false
  565. WedgePart21.FormFactor = Enum.FormFactor.Custom
  566. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  567. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  568. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  569. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  570. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  571. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  572. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  573. WedgePart22.Parent = Model12
  574. WedgePart22.Material = Enum.Material.SmoothPlastic
  575. WedgePart22.BrickColor = BrickColor.new("Really black")
  576. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  577. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  578.  
  579. WedgePart22.Anchored = true
  580. WedgePart22.CanCollide = false
  581. WedgePart22.FormFactor = Enum.FormFactor.Custom
  582. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  583. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  584. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  585. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  586. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  587. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  588. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. WedgePart23.Parent = Model12
  590. WedgePart23.Material = Enum.Material.SmoothPlastic
  591. WedgePart23.BrickColor = BrickColor.new("Really black")
  592. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  593. WedgePart23.Anchored = true
  594. WedgePart23.CanCollide = false
  595. WedgePart23.FormFactor = Enum.FormFactor.Custom
  596. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  597. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  598. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  599. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  600. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  601. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  602. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  603. WedgePart24.Parent = Model12
  604. WedgePart24.Material = Enum.Material.SmoothPlastic
  605. WedgePart24.BrickColor = BrickColor.new("Really black")
  606. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  607. WedgePart24.Anchored = true
  608. WedgePart24.CanCollide = false
  609. WedgePart24.FormFactor = Enum.FormFactor.Custom
  610. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  611. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  612. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  613. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  614. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  615. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  616. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  617. Part25.Parent = Model12
  618. Part25.Material = Enum.Material.SmoothPlastic
  619. Part25.BrickColor = BrickColor.new("Really black")
  620. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  621. Part25.Anchored = true
  622. Part25.CanCollide = false
  623. Part25.FormFactor = Enum.FormFactor.Custom
  624. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  625. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  626. Part25.BottomSurface = Enum.SurfaceType.Smooth
  627. Part25.TopSurface = Enum.SurfaceType.Smooth
  628. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  629. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  630. Part26.Parent = Model12
  631. Part26.Material = Enum.Material.SmoothPlastic
  632. Part26.BrickColor = BrickColor.new("Really black")
  633. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  634. Part26.Anchored = true
  635. Part26.CanCollide = false
  636. Part26.FormFactor = Enum.FormFactor.Custom
  637. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  638. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  639. Part26.BottomSurface = Enum.SurfaceType.Smooth
  640. Part26.TopSurface = Enum.SurfaceType.Smooth
  641. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  642. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  643. Part27.Parent = Model12
  644. Part27.Material = Enum.Material.SmoothPlastic
  645. Part27.BrickColor = BrickColor.new("Black")
  646. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  647. Part27.Anchored = true
  648. Part27.CanCollide = false
  649. Part27.FormFactor = Enum.FormFactor.Custom
  650. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  651. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  652. Part27.BottomSurface = Enum.SurfaceType.Smooth
  653. Part27.TopSurface = Enum.SurfaceType.Smooth
  654. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  655. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  656. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  657. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  658. Part28.Parent = Model12
  659. Part28.Material = Enum.Material.SmoothPlastic
  660. Part28.BrickColor = BrickColor.new("Really black")
  661. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  662. Part28.Anchored = true
  663. Part28.CanCollide = false
  664. Part28.FormFactor = Enum.FormFactor.Custom
  665. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  666. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  667. Part28.BottomSurface = Enum.SurfaceType.Smooth
  668. Part28.TopSurface = Enum.SurfaceType.Smooth
  669. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  670. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993);jacket = not jacket
  671. Part28.Orientation = Vector3.new(0, 179.979996, 0);jacket = "MMMM"
  672. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  673. WedgePart29.Parent = Model12
  674. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  675.  
  676. WedgePart29.Material = Enum.Material.SmoothPlastic
  677. WedgePart29.BrickColor = BrickColor.new("Really black")
  678. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  679. WedgePart29.Anchored = true
  680. WedgePart29.CanCollide = false
  681. WedgePart29.FormFactor = Enum.FormFactor.Custom
  682. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  683. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  684. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  685. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  686. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  687. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  688. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  689. Part30.Parent = Model12
  690. Part30.Material = Enum.Material.SmoothPlastic
  691. Part30.BrickColor = BrickColor.new("Really black")
  692. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  693. Part30.Anchored = true
  694. Part30.CanCollide = false
  695. Part30.FormFactor = Enum.FormFactor.Custom
  696. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  697. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  698. Part30.BottomSurface = Enum.SurfaceType.Smooth
  699. Part30.TopSurface = Enum.SurfaceType.Smooth
  700. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  701. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841); jacket = false
  702. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  703. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  704. Part31.Parent = Model12
  705. Part31.Material = Enum.Material.SmoothPlastic
  706. Part31.BrickColor = BrickColor.new("Really black")
  707. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  708. Part31.Anchored = true
  709. Part31.CanCollide = false
  710. Part31.FormFactor = Enum.FormFactor.Custom
  711. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  712. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  713. Part31.BottomSurface = Enum.SurfaceType.Smooth
  714. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  715.  
  716. Part31.TopSurface = Enum.SurfaceType.Smooth
  717. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  718. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  719. Part32.Parent = Model1
  720. Part32.Material = Enum.Material.SmoothPlastic
  721. Part32.BrickColor = BrickColor.new("Really black")
  722. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  723. Part32.Anchored = true
  724. Part32.CanCollide = false
  725. Part32.FormFactor = Enum.FormFactor.Custom
  726. Part32.Size = Vector3.new(4, 1, 2)
  727. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  728. Part32.BottomSurface = Enum.SurfaceType.Smooth
  729. Part32.TopSurface = Enum.SurfaceType.Smooth
  730. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  731. Part32.Orientation = Vector3.new(90, 180, 0)
  732. Part32.Name = "HATT"
  733. SpecialMesh33.Parent = Part32
  734. SpecialMesh33.MeshId = "rbxassetid://155495525"
  735. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  736. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  737. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  738. Part34.Parent = Model12
  739. Part34.Material = Enum.Material.SmoothPlastic
  740. Part34.BrickColor = BrickColor.new("Really black")
  741. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  742. Part34.Anchored = true
  743. Part34.CanCollide = false; jacket = false
  744. Part34.FormFactor = Enum.FormFactor.Custom
  745. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972); jacket = false
  746. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  747. Part34.BottomSurface = Enum.SurfaceType.Smooth
  748. Part34.TopSurface = Enum.SurfaceType.Smooth
  749. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  750. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  751. Part35.Parent = Model12
  752. Part35.Material = Enum.Material.SmoothPlastic
  753. Part35.BrickColor = BrickColor.new("Really black")
  754. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  755. Part35.Anchored = true
  756. Part35.CanCollide = false
  757. Part35.FormFactor = Enum.FormFactor.Custom
  758. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  759. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  760. Part35.BottomSurface = Enum.SurfaceType.Smooth; jacket = false
  761. jacket = false
  762. Part35.TopSurface = Enum.SurfaceType.Smooth
  763. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  764. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  765. Part36.Parent = Model12
  766. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  767.  
  768. Part36.Material = Enum.Material.SmoothPlastic
  769. Part36.BrickColor = BrickColor.new("Really black")
  770. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  771. Part36.Anchored = true
  772. Part36.CanCollide = false
  773. Part36.FormFactor = Enum.FormFactor.Custom
  774. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  775. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  776. Part36.BottomSurface = Enum.SurfaceType.Smooth
  777. Part36.TopSurface = Enum.SurfaceType.Smooth
  778. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  779. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  780. Model37.Name = "LeftArm"
  781. Model37.Parent = Model0
  782. Part38.Name = "Left Arm1"
  783. Part38.Parent = Model37
  784. Part38.Material = Enum.Material.SmoothPlastic
  785. Part38.BrickColor = BrickColor.new("Pastel brown")
  786. Part38.Transparency = 1
  787. Part38.Rotation = Vector3.new(-180, 0, 0)
  788. Part38.Anchored = true
  789. Part38.CanCollide = false
  790. Part38.FormFactor = Enum.FormFactor.Plate
  791. Part38.Size = Vector3.new(1, 2, 1)
  792. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  793. Part38.BottomSurface = Enum.SurfaceType.Smooth
  794. Part38.TopSurface = Enum.SurfaceType.Smooth
  795. Part38.Color = Color3.new(1, 0.8, 0.6)
  796. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  797. Part38.Orientation = Vector3.new(0, 180, 180)
  798. Part38.Color = Color3.new(1, 0.8, 0.6)
  799. Part39.Parent = Model37
  800. Part39.Material = Enum.Material.SmoothPlastic
  801. Part39.BrickColor = BrickColor.new("Really black")
  802. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  803. Part39.Anchored = true
  804. Part39.CanCollide = false
  805. Part39.FormFactor = Enum.FormFactor.Custom
  806. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  807. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  808. Part39.BottomSurface = Enum.SurfaceType.Smooth
  809. Part39.TopSurface = Enum.SurfaceType.Smooth
  810. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  811. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  812. Model40.Name = "RightArm"
  813. Model40.Parent = Model0
  814. Part41.Name = "Right Arm1"
  815. Part41.Parent = Model40
  816. Part41.Material = Enum.Material.SmoothPlastic
  817. Part41.BrickColor = BrickColor.new("Pastel brown")
  818. Part41.Transparency = 1
  819. Part41.Rotation = Vector3.new(180, 0, 180)
  820. Part41.Anchored = true
  821. Part41.CanCollide = false
  822. Part41.FormFactor = Enum.FormFactor.Plate
  823. Part41.Size = Vector3.new(1, 2, 1)
  824. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  825. Part41.BottomSurface = Enum.SurfaceType.Smooth
  826. Part41.TopSurface = Enum.SurfaceType.Smooth
  827. Part41.Color = Color3.new(1, 0.8, 0.6)
  828. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  829. Part41.Orientation = Vector3.new(0, 180, 0)
  830. Part41.Color = Color3.new(1, 0.8, 0.6)
  831. Part42.Parent = Model40
  832. Part42.Material = Enum.Material.SmoothPlastic
  833. Part42.BrickColor = BrickColor.new("Really black")
  834. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  835. Part42.Anchored = true
  836. Part42.CanCollide = false
  837. Part42.FormFactor = Enum.FormFactor.Custom
  838. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  839. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  840. Part42.BottomSurface = Enum.SurfaceType.Smooth
  841. Part42.TopSurface = Enum.SurfaceType.Smooth
  842. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  843. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  844. Model43.Name = "LeftLeg"
  845. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  846. Model43.Parent = Model0
  847. Part44.Name = "Left Leg1"
  848. Part44.Parent = Model43
  849. Part44.Material = Enum.Material.SmoothPlastic
  850. Part44.BrickColor = BrickColor.new("Pastel brown")
  851. Part44.Transparency = 1
  852. Part44.Rotation = Vector3.new(-180, 0, 180)
  853. Part44.Anchored = true
  854. Part44.CanCollide = false
  855. Part44.FormFactor = Enum.FormFactor.Plate
  856. Part44.Size = Vector3.new(1, 2, 1)
  857. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  858. Part44.Color = Color3.new(1, 0.8, 0.6)
  859. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  860. Part44.Orientation = Vector3.new(0, 180, 0)
  861. Part44.Color = Color3.new(1, 0.8, 0.6)
  862. Part45.Parent = Model43
  863. Part45.Material = Enum.Material.SmoothPlastic
  864. Part45.BrickColor = BrickColor.new("Really black")
  865. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  866. Part45.Anchored = true
  867. Part45.CanCollide = false
  868. Part45.FormFactor = Enum.FormFactor.Custom
  869. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  870. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  871. Part45.BottomSurface = Enum.SurfaceType.Smooth
  872. Part45.TopSurface = Enum.SurfaceType.Smooth
  873. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  874. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  875. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  876. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  877. WedgePart46.Parent = Model43
  878. WedgePart46.Material = Enum.Material.SmoothPlastic
  879. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  880. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  881. WedgePart46.Anchored = true
  882. WedgePart46.CanCollide = false
  883. WedgePart46.FormFactor = Enum.FormFactor.Custom
  884. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  885. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  886. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  887. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  888. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  889. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  890. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  891. Part47.Parent = Model43
  892. Part47.Material = Enum.Material.SmoothPlastic
  893. Part47.BrickColor = BrickColor.new("Dark blue")
  894. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  895. Part47.Anchored = true
  896. Part47.CanCollide = false
  897. Part47.FormFactor = Enum.FormFactor.Custom
  898. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  899. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  900. Part47.BottomSurface = Enum.SurfaceType.Smooth
  901. Part47.TopSurface = Enum.SurfaceType.Smooth
  902. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  903. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  904. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  905. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  906. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  907. Part48.Parent = Model43
  908. Part48.Material = Enum.Material.SmoothPlastic
  909. Part48.BrickColor = BrickColor.new("Dark blue")
  910. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  911. Part48.Anchored = true
  912. Part48.CanCollide = false
  913. Part48.FormFactor = Enum.FormFactor.Custom
  914. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  915. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  916. Part48.BottomSurface = Enum.SurfaceType.Smooth
  917. Part48.TopSurface = Enum.SurfaceType.Smooth
  918. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  919. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  920. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  921. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  922. WedgePart49.Parent = Model43
  923. WedgePart49.Material = Enum.Material.SmoothPlastic
  924. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  925. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  926. WedgePart49.Anchored = true
  927. WedgePart49.CanCollide = false
  928. WedgePart49.FormFactor = Enum.FormFactor.Custom
  929. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  930. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  931. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  932. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196); for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  933. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  934. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  935. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  936. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  937. WedgePart50.Parent = Model43
  938. WedgePart50.Material = Enum.Material.SmoothPlastic
  939. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  940. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  941. WedgePart50.Anchored = true
  942. WedgePart50.CanCollide = false
  943. WedgePart50.FormFactor = Enum.FormFactor.Custom
  944. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  945. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  946. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  947. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  948. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  949. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  950. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  951. Script51.Name = "Welds"
  952. Script51.Parent = Model0
  953. Script51.Disabled = true
  954. table.insert(cors,sandbox(Script51,function()
  955. --Saz
  956.  
  957. --A new system which is a combination of fast-welds and hard-welds.
  958. --Should be far, far better.
  959.  
  960. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  961. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  962.  
  963. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  964. --The fact that you're reading this means you should likely kill yourself. Immediately.
  965.  
  966. wait(.33)
  967.  
  968. Tool=script.Parent
  969. Nib=Tool.Parent
  970.  
  971. for i=1,#whtl do
  972. if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then
  973. jacket = false
  974. else
  975. jacket = true
  976. end end
  977. for _,v in pairs(Nib:children()) do
  978. if v.className=="Hat" then
  979. v:Remove()
  980. end
  981. end
  982.  
  983. wait(1)
  984. weldparts=function()
  985. print("Welding")
  986. lel={}
  987. function jarate(p)
  988. for i=1, #p do
  989. table.insert(lel,p[i])
  990. k=p[i]:children()
  991. if #k>0 then
  992. jarate(k)
  993. end
  994. end
  995. end
  996. for _,v in pairs(script.Parent:children()) do
  997. if v.Name~="Cloak" and v.className~="Script" then
  998. v:BreakJoints()
  999. jarate(v:children())
  1000. end
  1001. end
  1002. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  1003. for _,v in pairs(lel) do
  1004. if v.className=="Weld" or v.className=="Motor6D" then
  1005. v:Remove()
  1006. end
  1007. end
  1008. for _,v in pairs(script.Parent["RightArm"]:children()) do
  1009. if v.Name~="Right Arm1" then
  1010. w=Instance.new("Weld")
  1011. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  1012. w.Part1=v
  1013. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1014. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1015. w.Parent=w.Part1
  1016. end
  1017. end
  1018. w=Instance.new("Weld")
  1019. w.Part0=Nib["Right Arm"]
  1020. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  1021. w.Parent=w.Part0
  1022. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1023.  
  1024. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1025. if v.Name~="Left Arm1" then
  1026. w=Instance.new("Weld")
  1027. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  1028. w.Part1=v
  1029. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1030. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  1031. w.Parent=w.Part0
  1032. end
  1033. spawn(function()
  1034. while wait(1) do
  1035. pcall(function()
  1036. wait(1.5)
  1037. character.Armor.LeftArm:Remove()
  1038. character.Armor.RightArm:Remove()
  1039. character.Armor.Torso:Remove()
  1040. end)
  1041. end
  1042. end)
  1043. end
  1044. w=Instance.new("Weld")
  1045. w.Part0=Nib["Left Arm"]
  1046. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  1047. w.Parent=w.Part0
  1048.  
  1049. for _,v in pairs(script.Parent["Head"]:children()) do
  1050. if v.Name~="Head1" then
  1051. w=Instance.new("Weld")
  1052. w.Part0=script.Parent["Head"]["Head1"]
  1053. w.Part1=v
  1054. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1055. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  1056. w.Parent=w.Part0
  1057. if v.Name == "HATT" then
  1058. w.Name = "cwelda"
  1059. end
  1060. end
  1061. end
  1062. spawn(function()
  1063. while wait(1) do
  1064. pcall(function()
  1065. for i,v in pairs(character:GetDescendants()) do
  1066. if v.Name == "LeftArm" or v.Name == "RightArm" then v:Remove() end
  1067. end
  1068. end)
  1069. end
  1070. end)
  1071. w=Instance.new("Weld")
  1072. w.Part0=Nib["Head"]
  1073. w.Part1=script.Parent["Head"]["Head1"]
  1074. w.Parent=w.Part0
  1075.  
  1076. for _,v in pairs(script.Parent["Torso"]:children()) do
  1077. if v.Name~="Torso1" then
  1078. w=Instance.new("Weld")
  1079. w.Part0=script.Parent["Torso"]["Torso1"]
  1080. w.Part1=v
  1081. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1082. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1083. w.Parent=script.Parent["Torso"]["Torso1"]
  1084.  
  1085. end
  1086. end
  1087.  
  1088. w=Instance.new("Weld")
  1089. w.Part0=Nib["Torso"]
  1090. w.Part1=script.Parent["Torso"]["Torso1"]
  1091. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1092. w.Parent=w.Part0
  1093. w.Name = "cweld"
  1094.  
  1095. for _,v in pairs(lel) do
  1096. if v:IsA("BasePart") then v.Anchored=false end
  1097. end
  1098.  
  1099.  
  1100.  
  1101. wait(1)
  1102.  
  1103. w=Instance.new("Weld")
  1104. w.Part0=Nib.Torso
  1105. w.Part1=Tool.Torso.Torso1
  1106. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1107. w.C1=CFrame.new(0,0,0)
  1108. w.Parent=w.Part1
  1109. w.Name="ClothingWeld"
  1110.  
  1111. wait(.06)
  1112.  
  1113. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1114. wait(.03)
  1115. w=Instance.new("Weld")
  1116. w.Part0=Nib.Torso
  1117. w.Part1=Tool.Torso.Torso1
  1118. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1119. w.C1=CFrame.new(0,0,0)
  1120. w.Parent=w.Part1
  1121. w.Name="ClothingWeld"
  1122. end
  1123.  
  1124.  
  1125. w=Instance.new("Weld")
  1126. w.Part0=Nib["Right Arm"]
  1127. w.Part1=Tool.RightArm["Right Arm1"]
  1128. w.C0=CFrame.new(0,0,0)
  1129. w.C1=CFrame.new(0,0,0)
  1130. w.Parent=w.Part1
  1131. w.Name="ClothingWeld"
  1132.  
  1133. w=Instance.new("Weld")
  1134. w.Part0=Nib["Left Arm"]
  1135. w.Part1=Tool.LeftArm["Left Arm1"]
  1136. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1137. w.C1=CFrame.new(0,0,0)
  1138. w.Parent=w.Part1
  1139. w.Name="ClothingWeld"
  1140. spawn(function()
  1141. while wait(1) do
  1142. pcall(function()
  1143. wait(1.5)
  1144. character.Armor.LeftArm:Remove()
  1145. character.Armor.RightArm:Remove()
  1146. character.Armor.Torso:Remove()
  1147. end)
  1148. end
  1149. end)
  1150.  
  1151. wait()
  1152.  
  1153. end
  1154. weldparts()
  1155.  
  1156. end))
  1157. for i,v in pairs(mas:GetChildren()) do
  1158. v.Parent = game:GetService("Players").LocalPlayer.Character
  1159. pcall(function() v:MakeJoints() end)
  1160. end
  1161. mas:Destroy()
  1162. for i,v in pairs(cors) do
  1163. spawn(function()
  1164. pcall(v)
  1165. end)
  1166. end
  1167.  
  1168. local quotes = {
  1169. "Just kick back and relax..",
  1170. "Without music, life has no meaning",
  1171. "Just relaxing'~",
  1172. "Don't let anyone change who you are",
  1173. "I like this song..",
  1174. "You are unique",
  1175. } --Feel free to replace the quotes with stuff of your own.
  1176.  
  1177. --Everything is Meaningless.....
  1178.  
  1179. spawn(function()
  1180. while wait(1) do
  1181. pcall(function()
  1182. wait(1.5)
  1183. character.Armor.LeftArm:Remove()
  1184. character.Armor.RightArm:Remove()
  1185. character.Armor.Torso:Remove()
  1186. end)
  1187. end
  1188. end)
  1189. local plr = owner
  1190.  
  1191. local chara = plr.Character
  1192. local hum = chara:FindFirstChildOfClass'Humanoid'
  1193. local hed = chara.Head
  1194. local root = chara:FindFirstChild'HumanoidRootPart'
  1195. local rootj = root.RootJoint
  1196. local tors = chara.Torso
  1197. local ra = chara["Right Arm"]
  1198. local la = chara["Left Arm"]
  1199. local rl = chara["Right Leg"]
  1200. local ll = chara["Left Leg"]
  1201. local neck = tors["Neck"]
  1202. local anglespeed = 1
  1203. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1204. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1205. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1206. local maincolor = BrickColor.new("Institutional white")
  1207. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1208.  
  1209. for i,v in pairs(chara:GetChildren()) do
  1210. if v:IsA("Accessory") then
  1211. v:Remove()
  1212. end
  1213. end
  1214. function clearmus()
  1215. for i,aa in pairs(chara:GetDescendants()) do
  1216. if aa:IsA("Sound") then
  1217. aa:Remove()
  1218. end
  1219. end
  1220. end
  1221. function playmus(id,vol,pit,loop)
  1222. if music == true then
  1223. for i,aa in pairs(chara:GetDescendants()) do
  1224. if aa:IsA("Sound") and aa.Name == "Music" then
  1225. aa:Remove()
  1226. end
  1227. end
  1228. local S = Instance.new('Sound',chara.Head)
  1229. S.Name = "Music"
  1230. S.SoundId = "rbxassetid://"..id
  1231.  
  1232. S.Looped = loop
  1233. S.Pitch = pit
  1234. S.Volume = vol
  1235. S.MaxDistance = 300
  1236.  
  1237. S:Play()
  1238. end
  1239. end
  1240.  
  1241.  
  1242. function vismus(id,vol,pit,loop)
  1243. if music == true then
  1244. for i,aa in pairs(chara:GetDescendants()) do
  1245. if aa:IsA("Sound") and aa.Name == "Music" then
  1246. aa:Remove()
  1247. end
  1248. spawn(function()
  1249. while wait(1) do
  1250. pcall(function()
  1251. wait(1.5)
  1252. character.Armor.LeftArm:Remove()
  1253. character.Armor.RightArm:Remove()
  1254. character.Armor.Torso:Remove()
  1255. end)
  1256. end
  1257. end)
  1258. end
  1259. S = Instance.new('Sound',chara.Armor.Head.Head1)
  1260. S.Name = "Music"
  1261. S.SoundId = "rbxassetid://"..id
  1262.  
  1263. S.Looped = loop
  1264. S.Pitch = pit
  1265. S.Volume = vol
  1266. S.MaxDistance = 300
  1267.  
  1268. S:Play()
  1269. vising = true
  1270. end
  1271. end
  1272. local aafaf = coroutine.wrap(function()
  1273. while wait() do
  1274. if vising == true then
  1275. SpecialMesh33.Scale = Vector3.new((1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200))
  1276. Part32.Transparency = 0.8-S.PlaybackLoudness/600
  1277. if hatfly == true then
  1278. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1279. end
  1280. S.Volume = volumevis
  1281. S.Pitch = pitchvis
  1282. S.Looped = loopvis
  1283. if visrot == true then
  1284. spawn(function()
  1285. while wait(1) do
  1286. pcall(function()
  1287. wait(1.5)
  1288. character.Armor.LeftArm:Remove()
  1289. character.Armor.RightArm:Remove()
  1290. character.Armor.Torso:Remove()
  1291. end)
  1292. end
  1293. end)
  1294. visrota = visrota + 1+(S.PlaybackLoudness/500)
  1295. else
  1296. visrota = drota
  1297. end
  1298. -- ghost 392370456
  1299. else
  1300. end
  1301. end
  1302. end)
  1303. aafaf()
  1304. local aafaaf = coroutine.wrap(function()
  1305. wait(3)
  1306. while wait(0.01) do
  1307. if sunflower == true then
  1308. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1309. --pcall(function()
  1310. pcall(function()
  1311. v.Character.Head.HATT.Name = v.Character.Head.HATT.Name
  1312. if BCC == false and moveloop == true then
  1313. bcch = BrickColor.Random()
  1314. BEEM = Instance.new("Part", character.Head)
  1315. BEEM.BrickColor = bcch
  1316. BEEM.Material = Enum.Material.Neon
  1317. BEEM.CanCollide = false
  1318. BEEM.Anchored = true
  1319. table.insert(PT, BEEM)
  1320. CRC = Instance.new("Part", character.Head)
  1321. CRC.BrickColor = bcch--new("Institutional white")
  1322. CRC.Size = Vector3.new(1,1,1)
  1323. CRC.Transparency = 0
  1324. CRC.Anchored = true
  1325. spawn(function()
  1326. while wait(1) do
  1327. pcall(function()
  1328. wait(1.5)
  1329. character.Armor.LeftArm:Remove()
  1330. character.Armor.RightArm:Remove()
  1331. character.Armor.Torso:Remove()
  1332. end)
  1333. end
  1334. end)
  1335. CRC.Material = Enum.Material.Neon
  1336. CRC.CanCollide = false
  1337. table.insert(PT, CRC)
  1338. CRCM = Instance.new("SpecialMesh", CRC)
  1339. CRCM.MeshType = "Sphere"
  1340. --[[BCRCM = Instance.new("SpecialMesh", CRC)
  1341. BCRCM.MeshType = "Sphere"
  1342. BCRC = Instance.new("Part", character.Armor.Head)
  1343. BCRC.BrickColor = BrickColor.new("Institutional white")
  1344. BCRC.Size = Vector3.new(1,1,1)
  1345. BCRC.Transparency = 0
  1346. BCRC.CanCollide = false
  1347. BCRC.Anchored = true
  1348. BCRC.Material = Enum.Material.Neon
  1349. BCRCM = Instance.new("SpecialMesh", BCRC)
  1350. BCRCM.MeshType = "Sphere"--]]
  1351. --BEEMMESH = Instance.new("SpecialMesh", BEEM)
  1352. --BEEMMESH.MeshType = "Sphere"
  1353. BCC = true
  1354. elseif moveloop == true then
  1355. --BEEM.Size = Vector3.new((character.Head.Position - v.Character.Head.Position).magnitude, 1, (character.Head.Position - v.Character.Head.Position).magnitude)
  1356. --print(BEEM.Size)
  1357. if v.Character == nil then
  1358. moveloop = false
  1359. end
  1360. local DISTANCE = (character.Head.Position - v.Character.Head.Position).Magnitude
  1361. BEEM.CFrame = CFrame.new(character.Head.Position,v.Character.Head.Position) * CFrame.new(0,3,-DISTANCE/2)
  1362. BEEM.Size = Vector3.new(0,0,DISTANCE/2)
  1363. CRC.CFrame = character.Head.CFrame + Vector3.new(0, 3, 0)
  1364. CRC.BrickColor = bcch
  1365. BEEM.BrickColor = bcch
  1366. --BCRC.CFrame = v.Character.Head.CFrame + Vector3.new(0, 3, 0)
  1367.  
  1368. end
  1369. end)
  1370. end
  1371. end
  1372. end
  1373. end)
  1374. aafaaf()
  1375.  
  1376. function playSE(id,vol,pit,loop)
  1377. if music == true then
  1378. for i,aa in pairs(character:GetDescendants()) do
  1379. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1380. aa:Remove()
  1381. end
  1382. end
  1383. local S = Instance.new('Sound',character.Head)
  1384. S.Name = "SoundEffect"
  1385. S.SoundId = "rbxassetid://"..id
  1386.  
  1387. S.Looped = loop
  1388. S.Pitch = pit
  1389. S.Volume = vol
  1390. S.MaxDistance = 300
  1391.  
  1392. S:Play()
  1393. end
  1394. end
  1395. playmus("433861213", 2, 1, true)
  1396. shirt = Instance.new("Shirt", chara)
  1397. shirt.Name = "Shirt"
  1398. pants = Instance.new("Pants", chara)
  1399. pants.Name = "Pants"
  1400. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1401. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1402. local Hat = Instance.new("Part", chara)
  1403. Hat.Name = "Hat"
  1404. Hat.CanCollide = false
  1405. Hat.BrickColor = BrickColor.new("Really black")
  1406. Hat.Transparency = 0
  1407. spawn(function()
  1408. while wait(1) do
  1409. pcall(function()
  1410. wait(1.5)
  1411. character.Armor.LeftArm:Remove()
  1412. character.Armor.RightArm:Remove()
  1413. character.Armor.Torso:Remove()
  1414. end)
  1415. end
  1416. end)
  1417. Hat.Material = "Plastic"
  1418. Hat.Size = Vector3.new(1, 1, 2)
  1419. spawn(function()
  1420. while wait(1) do
  1421. pcall(function()
  1422. wait(1.5)
  1423. character.Armor.LeftArm:Remove()
  1424. character.Armor.RightArm:Remove()
  1425. character.Armor.Torso:Remove()
  1426. end)
  1427. end
  1428. end)
  1429. Hat.TopSurface = Enum.SurfaceType.Smooth
  1430. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1431.  
  1432. local Weld = Instance.new("Weld", Hat)
  1433. Weld.Part0 = hed
  1434. Weld.Part1 = Hat
  1435. Weld.C1 = CFrame.new(0, -0.4, 0)
  1436.  
  1437. local M2 = Instance.new("SpecialMesh")
  1438. M2.Parent = Hat
  1439. M2.MeshId = ""
  1440. M2.TextureId = ""
  1441. M2.Scale = Vector3.new(2, 2, 2)
  1442.  
  1443.  
  1444.  
  1445. local Hat2 = Instance.new("Part", chara)
  1446. HAI_R = Hat2
  1447. Hat2.Name = "Hat2"
  1448. Hat2.CanCollide = false
  1449. Hat2.BrickColor = BrickColor.new("Really black")
  1450. Hat2.Transparency = 0
  1451. Hat2.Material = "Fabric"
  1452. Hat2.Size = Vector3.new(1, 1, 2)
  1453. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1454. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1455.  
  1456. local Weld = Instance.new("Weld", Hat2)
  1457. Weld.Part0 = hed
  1458. Weld.Part1 = Hat2
  1459. Weld.C1 = CFrame.new(0,-0.2,0)
  1460.  
  1461. local M2 = Instance.new("SpecialMesh")
  1462. M2.Parent = Hat2
  1463. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1464. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1465.  
  1466. local Weld = Instance.new("Weld", Hat)
  1467. Weld.Part0 = hed
  1468. Weld.Part1 = Hat
  1469. Weld.C1 = CFrame.new(0, -0.4, 0)
  1470.  
  1471. local M2 = Instance.new("SpecialMesh")
  1472. M2.Parent = Hat
  1473. M2.MeshId = "http://www.roblox.com/asset/?id="
  1474. M2.TextureId = ""
  1475. M2.Scale = Vector3.new(2, 2, 2)
  1476.  
  1477.  
  1478.  
  1479. local Hat2 = Instance.new("Part", chara)
  1480. Hat2.Name = "Hat2"
  1481. Hat2.CanCollide = false
  1482. Hat2.BrickColor = BrickColor.new("Institutional white")
  1483. Hat2.Transparency = 0
  1484. Hat2.Material = "Plastic"
  1485. Hat2.Size = Vector3.new(1, 1, 2)
  1486. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1487. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1488.  
  1489. local Weld = Instance.new("Weld", Hat2)
  1490. Weld.Part0 = hed
  1491. Weld.Part1 = Hat2
  1492. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1493.  
  1494. local M2 = Instance.new("SpecialMesh")
  1495. M2.Parent = Hat2
  1496. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1497. M2.Scale = Vector3.new(2, 2, 2)
  1498.  
  1499. local asin = math.asin
  1500. local atan2 = math.atan2
  1501. local rad = math.rad
  1502. local sin = math.sin
  1503. local abs = math.abs
  1504. local ceil = math.ceil
  1505. local pi = math.pi
  1506. playingg = false
  1507. deddeb=false
  1508. deb=false
  1509. enGGaseT = 1
  1510. STT = false
  1511. AASD = false
  1512. AAAD = false
  1513. AAAC = false
  1514. local plr = owner
  1515. local character = plr.Character
  1516. local face = character.Head.face
  1517. local torso=character.Torso
  1518. angle = 0
  1519. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1520. p0.Position = p1.Position
  1521.  
  1522. local w = Instance.new('Motor',par or p0)
  1523. w.Part0 = p0
  1524. w.Part1 = p1
  1525. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1526. return w
  1527. end
  1528. BWeld = function(p0,p1)
  1529.  
  1530. local w = Instance.new('Weld',p0)
  1531. w.Part0 = p0
  1532. w.Part1 = p1
  1533. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1534. return w
  1535. end
  1536. Mesh = function(par,num,x,y,z)
  1537. local msh = nil
  1538. if num == 1 then
  1539. msh = Instance.new("CylinderMesh",par)
  1540. elseif num == 2 then
  1541. msh = Instance.new("SpecialMesh",par)
  1542. msh.MeshType = 3
  1543. elseif num == 3 then
  1544. msh = Instance.new("BlockMesh",par)
  1545. elseif type(num) == 'string' then
  1546. msh = Instance.new("SpecialMesh",par)
  1547. msh.MeshId = num
  1548. end
  1549. msh.Scale = Vector3.new(x,y,z)
  1550. return msh
  1551. end
  1552.  
  1553. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1554. for i = 1, 360, 360/t do wait()
  1555. local c = Instance.new("Part", pa)
  1556. c.FormFactor = 3
  1557. c.TopSurface = 0
  1558. c.BottomSurface = 0
  1559. c.Size = s
  1560. c.Anchored = true
  1561. c.CanCollide = wt
  1562. c.Transparency = trans
  1563. c.BrickColor = BrickColor.new(col)
  1564. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1565. end
  1566. end
  1567.  
  1568. local function getAngles(cf)
  1569. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1570. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1571. end
  1572. Lerp = {
  1573. Number = function(C1,C2,inc)
  1574. return C1 + (C2 - C1) * inc
  1575. end;
  1576. CFrame = function(a,b,m)
  1577. local c,d={a:components()},{b:components()}
  1578. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1579. return CFrame.new(unpack(c))
  1580. end;
  1581. }
  1582. local function genWeld(a,b)
  1583. local w = Instance.new("Weld",a)
  1584. w.Part0 = a
  1585. w.Part1 = b
  1586. w.Name = "W_LD"..b.Name
  1587. return w
  1588. end
  1589.  
  1590. local Neck = genWeld(character.Torso,character.Head)
  1591. Neck.C0 = CFrame.new(0,1,0)
  1592. Neck.C1 = CFrame.new(0,-0.5,0)
  1593. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1594. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1595. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1596. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1597. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1598. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1599. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1600. LeftHip.C0 = CFrame.new(-1,-1,0)
  1601. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1602. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1603. RightHip.C0 = CFrame.new(1,-1,0)
  1604. RightHip.C1 = CFrame.new(0.5,1,0)
  1605. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1606.  
  1607.  
  1608. function swait(t)
  1609. if t then
  1610. for i = 0, t do
  1611. game:GetService('RunService').Stepped:wait(0)
  1612. end
  1613. else
  1614. game:GetService('RunService').Stepped:wait(0)
  1615. end
  1616. return true
  1617. end
  1618.  
  1619. character:WaitForChild("Armor")
  1620. character.Armor:WaitForChild("Head")
  1621. character.Armor.Head:WaitForChild("Head1")
  1622. character.Armor.Head.Head1:WaitForChild("Weld")
  1623. ffafffa = coroutine.wrap(function()
  1624. if jacket == true then
  1625. character.Armor.LeftArm:Remove()
  1626. character.Armor.RightArm:Remove()
  1627. character.Armor.Torso:Remove()
  1628. else
  1629. wait(1.5)
  1630. character.Armor.LeftArm:Remove()
  1631. character.Armor.RightArm:Remove()
  1632. character.Armor.Torso:Remove()
  1633. end
  1634. end)
  1635. ffafffa()
  1636. wait(0.2)
  1637. LerpTo = {}
  1638. local function newLerpTo(weld)
  1639. if not LerpTo[weld] then
  1640. table.insert(LerpTo, weld)
  1641. end
  1642. return {
  1643. Weld = weld;
  1644. To = weld.C0;
  1645. Cache = weld.C0;
  1646. Speed = 0.1;
  1647. }
  1648. end
  1649. LerpTo = {
  1650. Neck = newLerpTo(Neck);
  1651. LeftArm = newLerpTo(LeftShoulder);
  1652. RightArm = newLerpTo(RightShoulder);
  1653. LeftLeg = newLerpTo(LeftHip);
  1654. RightLeg = newLerpTo(RightHip);
  1655. RootJoint = newLerpTo(RootJoint);
  1656. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1657. }
  1658.  
  1659. print('Hello, '..game:GetService("Players").LocalPlayer.Name..[[!
  1660. ~Moves:
  1661.  
  1662. Default:
  1663.  
  1664. H: Skid-Begone
  1665.  
  1666. Angry:
  1667. Click
  1668.  
  1669. Madness:
  1670. Click
  1671.  
  1672. Visualizer:
  1673. Play ID
  1674. Pitch #
  1675. Vol #
  1676. Spin
  1677.  
  1678. -Preset Songs
  1679. Play Nightmare
  1680. Play TheGirl
  1681. Play ThePit
  1682. Play SnapJazz
  1683. Play YeahRight
  1684. play SomePlace
  1685. play Alright
  1686. -Preset Songs
  1687.  
  1688. ~Chat Commands:
  1689. Load!Terrain
  1690. Get!ScriptSource
  1691.  
  1692. ~Taunts:
  1693.  
  1694. Default:
  1695. Z: Hello!
  1696. X: Sit
  1697.  
  1698. Gloomy:
  1699. Z: Nani?
  1700.  
  1701. Angry:
  1702. Z: You're Stupid.
  1703.  
  1704. Madness:
  1705. Z: Scream
  1706. X: Louder Scream
  1707.  
  1708. ~Modes:
  1709.  
  1710. Q - Gloomy
  1711. //Sub-Mode: E (Depression)
  1712.  
  1713.  
  1714. R - Angry
  1715. //Sub-Mode: E (Madness)
  1716.  
  1717. J: Visualizer
  1718.  
  1719.  
  1720. Made by Kir0ki/Kiroki#7043
  1721. ]])
  1722. function nani()
  1723. if doingsomething == false then
  1724. doingsomething = true
  1725. local storetexture = face.Texture
  1726. face.Texture = "rbxassetid://147144198"
  1727. playSE(948494432, 10, 1, false)
  1728. wait(1)
  1729. face.Texture = storetexture
  1730. doingsomething = false
  1731. end
  1732. end
  1733. hum.WalkSpeed = 20
  1734.  
  1735. function cry()
  1736. if cloud == false then
  1737. doingsomething = true
  1738. hum.WalkSpeed = 0
  1739. bcch = BrickColor.new("Really blue")
  1740. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1741. Cloud.Name = "Cloud"
  1742. Cloud.Size = Vector3.new(25,60,25)
  1743. Cloud.CanCollide = false
  1744. Cloud.Transparency = 1
  1745. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1746. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1747. CloudMesh.Scale = Vector3.new(25,10,25)
  1748. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1749. CloudMesh.Offset = Vector3.new(0,30,0)
  1750. cloud = true
  1751. hum.WalkSpeed = 7
  1752. for i=1,20 do
  1753. wait(0.025)
  1754. Cloud.Transparency = Cloud.Transparency - 0.05
  1755. end
  1756.  
  1757. face.Texture = 'rbxassetid://152628548' --2050158513
  1758. local Rain = Instance.new('ParticleEmitter',Cloud)
  1759. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1760. Rain.Size = NumberSequence.new(.5)
  1761. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1762. Rain.Transparency = NumberSequence.new(0,.6)
  1763. Rain.Acceleration = Vector3.new(0,-150,0)
  1764. Rain.Lifetime = NumberRange.new(5,10)
  1765. Rain.LockedToPart = true
  1766. Rain.Rate = 300
  1767. Rain.Enabled = true
  1768.  
  1769. playmus("911100428", 2, 1, true)
  1770. playSE("167048484", 0.5, 1, true)
  1771.  
  1772. doingsomething = false
  1773. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1774. doingsomething = true
  1775. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1776. for i=1,20 do
  1777. wait(0.025)
  1778. Cloud.Transparency = Cloud.Transparency + 0.05
  1779. end
  1780.  
  1781. Cloud:Remove()
  1782. face.Texture = 'rbxassetid://287976694'
  1783. cloud = false
  1784. clearmus()
  1785.  
  1786. playmus("1837230310", 2, 1, true)
  1787. doingsomething = false
  1788. hum.WalkSpeed = 16
  1789. end
  1790. end
  1791.  
  1792. function gloom()
  1793. if hoodup == false then
  1794. normanim = false
  1795. bcch = BrickColor.new("Crimson")
  1796. wait()
  1797. doingsomething = true
  1798. hum.WalkSpeed = 0
  1799. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1800. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1801. wait(0.5)
  1802. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1803. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1804. wait(0.1)
  1805. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1806. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1807. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1808. wait(0.3)
  1809. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1810. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1811. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1812. for i=1,20 do
  1813. wait(0.025)
  1814. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1815. end
  1816. clearmus()
  1817. playmus("1837230310", 2, 1, true)
  1818. wait(0.6)
  1819. face.Texture = 'rbxassetid://287976694'
  1820. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1821. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1822. hum.WalkSpeed = 16
  1823.  
  1824. wait(0.7)
  1825. normanim = true
  1826. doingsomething = false
  1827. hoodup = true
  1828. else
  1829.  
  1830. normanim = false
  1831. doingsomething = true
  1832. hum.WalkSpeed = 0
  1833. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1834. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1835. wait(0.2)
  1836. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1837.  
  1838. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1839. for i=1,20 do
  1840. wait(0.025)
  1841. Cloud.Transparency = Cloud.Transparency + 0.05
  1842. end
  1843. Cloud:Remove()
  1844. cloud = false
  1845.  
  1846. end
  1847. for i=1,20 do
  1848. wait(0.025)
  1849. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1850. end
  1851. clearmus()
  1852. playmus("433861213", 2, 1, true)
  1853. wait(0.2)
  1854. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1855. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1856. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1857. wait(0.6)
  1858. face.Texture = 'rbxassetid://248698606'
  1859. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1860. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1861. wait(0.7)
  1862. normanim = true
  1863. doingsomething = false
  1864. hoodup = false
  1865. hum.WalkSpeed = 20
  1866. end
  1867. end
  1868.  
  1869.  
  1870.  
  1871.  
  1872. local function angery()
  1873. if fighting == false then
  1874. else
  1875. if ang == false then
  1876. doingsomething = true
  1877. normanim = false
  1878. face.Texture = "rbxassetid://963142862"
  1879. ang = true
  1880. clearmus()
  1881. playmus("1429729391", 3, 1.2, true)
  1882. normanim = true
  1883. doingsomething = false
  1884.  
  1885. else
  1886.  
  1887. LerpTo.RootJoint.Speed = 0.1
  1888. LerpTo.Neck.Speed = 0.1
  1889. LerpTo.RightArm.Speed = 0.1
  1890. LerpTo.LeftArm.Speed = 0.1
  1891. LerpTo.RightLeg.Speed = 0.1
  1892. LerpTo.LeftLeg.Speed = 0.1
  1893.  
  1894. doingsomething = true
  1895. ang = false
  1896. local reta = coroutine.wrap(function()
  1897. pcall(function()
  1898. SREE:Remove()
  1899. end)
  1900. for i=1,20 do
  1901. Part32.Transparency = Part32.Transparency - 0.05
  1902. wait(0.1)
  1903. end
  1904. end)--coroutine
  1905. reta()
  1906. playmus("433861213", 2, 1, true)
  1907. face.Texture = 'rbxassetid://248698606'
  1908. hum.WalkSpeed = 20
  1909. normanim = true
  1910. doingsomething = false
  1911. fighting = false
  1912.  
  1913.  
  1914. end
  1915. end
  1916. end
  1917.  
  1918. function fight()
  1919. if fighting == false then
  1920. doingsomething = true
  1921. normanim = false
  1922. character.Head.face.Texture = 'rbxassetid://1001855720'
  1923. clearmus()
  1924. playmus("1843274186", 3, 1, true)
  1925. anglespeed = 1/2/2
  1926. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1927. wait(0.7)
  1928. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1929. LerpTo.LeftArm.CFrame = REEEEE
  1930. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1931. wait(0.1)
  1932. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1933. wait(0.35)
  1934. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1935. SREE = Instance.new("Part", game:GetService("Workspace"))
  1936. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1937. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1938. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1939. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1940. SREE.Size = Part32.Size
  1941. SREE.BrickColor = Part32.BrickColor
  1942. SREE.Orientation = Part32.Orientation
  1943. SREE.Anchored = false
  1944. SREE.CFrame = Part32.CFrame
  1945. --SREE.Velocity =
  1946. Part32.Transparency = 1
  1947. normanim = true
  1948. doingsomething = false
  1949. fighting = true
  1950. hum.WalkSpeed = 30
  1951. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1952. elseif fighting == true and doingsomething == false then
  1953. if ang == true then
  1954.  
  1955. angery()
  1956. else
  1957. LerpTo.RootJoint.Speed = 0.1
  1958. LerpTo.Neck.Speed = 0.1
  1959. LerpTo.RightArm.Speed = 0.1
  1960. LerpTo.LeftArm.Speed = 0.1
  1961. LerpTo.RightLeg.Speed = 0.1
  1962. LerpTo.LeftLeg.Speed = 0.1
  1963. doingsomething = true
  1964. local reta = coroutine.wrap(function()
  1965. pcall(function()
  1966. SREE:Remove()
  1967. end)
  1968. for i=1,20 do
  1969. Part32.Transparency = Part32.Transparency - 0.05
  1970. wait(0.1)
  1971. end
  1972. end)--coroutine
  1973. reta()
  1974. playmus("433861213", 2, 1, true)
  1975. LerpTo.RootJoint.Speed = 0.1
  1976. LerpTo.Neck.Speed = 0.1
  1977. LerpTo.RightArm.Speed = 0.1
  1978. LerpTo.LeftArm.Speed = 0.1
  1979. LerpTo.RightLeg.Speed = 0.1
  1980. LerpTo.LeftLeg.Speed = 0.1
  1981. face.Texture = 'rbxassetid://248698606'
  1982. hum.WalkSpeed = 20
  1983. normanim = true
  1984. doingsomething = false
  1985. fighting = false
  1986. end
  1987. end
  1988. end
  1989. local function loadhouse()
  1990. --Converted with ttyyuu12345's model to script plugin v4
  1991. function sandbox(var,func)
  1992. local env = getfenv(func)
  1993. local newenv = setmetatable({},{
  1994. __index = function(self,k)
  1995. if k=="script" then
  1996. return var
  1997. else
  1998. return env[k]
  1999. end
  2000. end,
  2001. })
  2002. setfenv(func,newenv)
  2003. return func
  2004. end
  2005. cors = {}
  2006. mas = Instance.new("Model",game:GetService("Lighting"))
  2007. WedgePart0 = Instance.new("WedgePart")
  2008. Part1 = Instance.new("Part")
  2009. Decal2 = Instance.new("Decal")
  2010. WedgePart3 = Instance.new("WedgePart")
  2011. Part4 = Instance.new("Part")
  2012. Part5 = Instance.new("Part")
  2013. Part6 = Instance.new("Part")
  2014. Part7 = Instance.new("Part")
  2015. Part8 = Instance.new("Part")
  2016. Part9 = Instance.new("Part")
  2017. Part10 = Instance.new("Part")
  2018. Part11 = Instance.new("Part")
  2019. Part12 = Instance.new("Part")
  2020. Model13 = Instance.new("Model")
  2021. Part14 = Instance.new("Part")
  2022. Part15 = Instance.new("Part")
  2023. Part16 = Instance.new("Part")
  2024. Part17 = Instance.new("Part")
  2025. Part18 = Instance.new("Part")
  2026. Part19 = Instance.new("Part")
  2027. Part20 = Instance.new("Part")
  2028. Part21 = Instance.new("Part")
  2029. Part22 = Instance.new("Part")
  2030. Part23 = Instance.new("Part")
  2031. Part24 = Instance.new("Part")
  2032. Part25 = Instance.new("Part")
  2033. Part26 = Instance.new("Part")
  2034. Part27 = Instance.new("Part")
  2035. Part28 = Instance.new("Part")
  2036. Part29 = Instance.new("Part")
  2037. Part30 = Instance.new("Part")
  2038. Part31 = Instance.new("Part")
  2039. Part32 = Instance.new("Part")
  2040. Part33 = Instance.new("Part")
  2041. Part34 = Instance.new("Part")
  2042. Part35 = Instance.new("Part")
  2043. Part36 = Instance.new("Part")
  2044. Part37 = Instance.new("Part")
  2045. Part38 = Instance.new("Part")
  2046. Part39 = Instance.new("Part")
  2047. Part40 = Instance.new("Part")
  2048. Part41 = Instance.new("Part")
  2049. Part42 = Instance.new("Part")
  2050. Part43 = Instance.new("Part")
  2051. Part44 = Instance.new("Part")
  2052. Part45 = Instance.new("Part")
  2053. Part46 = Instance.new("Part")
  2054. Part47 = Instance.new("Part")
  2055. Part48 = Instance.new("Part")
  2056. Part49 = Instance.new("Part")
  2057. Part50 = Instance.new("Part")
  2058. Part51 = Instance.new("Part")
  2059. Part52 = Instance.new("Part")
  2060. Part53 = Instance.new("Part")
  2061. Part54 = Instance.new("Part")
  2062. Part55 = Instance.new("Part")
  2063. Part56 = Instance.new("Part")
  2064. Part57 = Instance.new("Part")
  2065. Part58 = Instance.new("Part")
  2066. Part59 = Instance.new("Part")
  2067. Part60 = Instance.new("Part")
  2068. Part61 = Instance.new("Part")
  2069. Part62 = Instance.new("Part")
  2070. Part63 = Instance.new("Part")
  2071. Part64 = Instance.new("Part")
  2072. Part65 = Instance.new("Part")
  2073. Part66 = Instance.new("Part")
  2074. Part67 = Instance.new("Part")
  2075. Part68 = Instance.new("Part")
  2076. Part69 = Instance.new("Part")
  2077. Part70 = Instance.new("Part")
  2078. Part71 = Instance.new("Part")
  2079. Part72 = Instance.new("Part")
  2080. Part73 = Instance.new("Part")
  2081. Part74 = Instance.new("Part")
  2082. Part75 = Instance.new("Part")
  2083. Part76 = Instance.new("Part")
  2084. Part77 = Instance.new("Part")
  2085. Part78 = Instance.new("Part")
  2086. Part79 = Instance.new("Part")
  2087. Part80 = Instance.new("Part")
  2088. Part81 = Instance.new("Part")
  2089. Part82 = Instance.new("Part")
  2090. Part83 = Instance.new("Part")
  2091. Part84 = Instance.new("Part")
  2092. Part85 = Instance.new("Part")
  2093. Part86 = Instance.new("Part")
  2094. Part87 = Instance.new("Part")
  2095. Part88 = Instance.new("Part")
  2096. Part89 = Instance.new("Part")
  2097. Part90 = Instance.new("Part")
  2098. Part91 = Instance.new("Part")
  2099. Part92 = Instance.new("Part")
  2100. Part93 = Instance.new("Part")
  2101. Part94 = Instance.new("Part")
  2102. Part95 = Instance.new("Part")
  2103. Part96 = Instance.new("Part")
  2104. Part97 = Instance.new("Part")
  2105. Part98 = Instance.new("Part")
  2106. Part99 = Instance.new("Part")
  2107. Part100 = Instance.new("Part")
  2108. Part101 = Instance.new("Part")
  2109. Part102 = Instance.new("Part")
  2110. Part103 = Instance.new("Part")
  2111. Part104 = Instance.new("Part")
  2112. Part105 = Instance.new("Part")
  2113. Part106 = Instance.new("Part")
  2114. Part107 = Instance.new("Part")
  2115. Part108 = Instance.new("Part")
  2116. Part109 = Instance.new("Part")
  2117. Part110 = Instance.new("Part")
  2118. Part111 = Instance.new("Part")
  2119. Part112 = Instance.new("Part")
  2120. Part113 = Instance.new("Part")
  2121. Part114 = Instance.new("Part")
  2122. Part115 = Instance.new("Part")
  2123. Part116 = Instance.new("Part")
  2124. Part117 = Instance.new("Part")
  2125. Part118 = Instance.new("Part")
  2126. Part119 = Instance.new("Part")
  2127. Part120 = Instance.new("Part")
  2128. Part121 = Instance.new("Part")
  2129. Part122 = Instance.new("Part")
  2130. Part123 = Instance.new("Part")
  2131. Part124 = Instance.new("Part")
  2132. Part125 = Instance.new("Part")
  2133. Part126 = Instance.new("Part")
  2134. Part127 = Instance.new("Part")
  2135. Part128 = Instance.new("Part")
  2136. Part129 = Instance.new("Part")
  2137. Part130 = Instance.new("Part")
  2138. Part131 = Instance.new("Part")
  2139. Part132 = Instance.new("Part")
  2140. Part133 = Instance.new("Part")
  2141. Part134 = Instance.new("Part")
  2142. Part135 = Instance.new("Part")
  2143. Part136 = Instance.new("Part")
  2144. Part137 = Instance.new("Part")
  2145. Part138 = Instance.new("Part")
  2146. Part139 = Instance.new("Part")
  2147. Part140 = Instance.new("Part")
  2148. Part141 = Instance.new("Part")
  2149. Part142 = Instance.new("Part")
  2150. Part143 = Instance.new("Part")
  2151. Model144 = Instance.new("Model")
  2152. Part145 = Instance.new("Part")
  2153. SpecialMesh146 = Instance.new("SpecialMesh")
  2154. Part147 = Instance.new("Part")
  2155. SpecialMesh148 = Instance.new("SpecialMesh")
  2156. Part149 = Instance.new("Part")
  2157. SpecialMesh150 = Instance.new("SpecialMesh")
  2158. Part151 = Instance.new("Part")
  2159. SpecialMesh152 = Instance.new("SpecialMesh")
  2160. Part153 = Instance.new("Part")
  2161. SpecialMesh154 = Instance.new("SpecialMesh")
  2162. Part155 = Instance.new("Part")
  2163. SpecialMesh156 = Instance.new("SpecialMesh")
  2164. Part157 = Instance.new("Part")
  2165. SpecialMesh158 = Instance.new("SpecialMesh")
  2166. Part159 = Instance.new("Part")
  2167. SpecialMesh160 = Instance.new("SpecialMesh")
  2168. Part161 = Instance.new("Part")
  2169. SpecialMesh162 = Instance.new("SpecialMesh")
  2170. Part163 = Instance.new("Part")
  2171. SpecialMesh164 = Instance.new("SpecialMesh")
  2172. Part165 = Instance.new("Part")
  2173. SpecialMesh166 = Instance.new("SpecialMesh")
  2174. Part167 = Instance.new("Part")
  2175. SpecialMesh168 = Instance.new("SpecialMesh")
  2176. Part169 = Instance.new("Part")
  2177. SpecialMesh170 = Instance.new("SpecialMesh")
  2178. Part171 = Instance.new("Part")
  2179. SpecialMesh172 = Instance.new("SpecialMesh")
  2180. Part173 = Instance.new("Part")
  2181. SpecialMesh174 = Instance.new("SpecialMesh")
  2182. Part175 = Instance.new("Part")
  2183. SpecialMesh176 = Instance.new("SpecialMesh")
  2184. Part177 = Instance.new("Part")
  2185. SpecialMesh178 = Instance.new("SpecialMesh")
  2186. Part179 = Instance.new("Part")
  2187. SpecialMesh180 = Instance.new("SpecialMesh")
  2188. Part181 = Instance.new("Part")
  2189. SpecialMesh182 = Instance.new("SpecialMesh")
  2190. Part183 = Instance.new("Part")
  2191. SpecialMesh184 = Instance.new("SpecialMesh")
  2192. Part185 = Instance.new("Part")
  2193. SpecialMesh186 = Instance.new("SpecialMesh")
  2194. Part187 = Instance.new("Part")
  2195. SpecialMesh188 = Instance.new("SpecialMesh")
  2196. Part189 = Instance.new("Part")
  2197. SpecialMesh190 = Instance.new("SpecialMesh")
  2198. Part191 = Instance.new("Part")
  2199. Part192 = Instance.new("Part")
  2200. Part193 = Instance.new("Part")
  2201. Part194 = Instance.new("Part")
  2202. Decal195 = Instance.new("Decal")
  2203. Part196 = Instance.new("Part")
  2204. Decal197 = Instance.new("Decal")
  2205. Part198 = Instance.new("Part")
  2206. Part199 = Instance.new("Part")
  2207. Part200 = Instance.new("Part")
  2208. Part201 = Instance.new("Part")
  2209. Part202 = Instance.new("Part")
  2210. Part203 = Instance.new("Part")
  2211. Part204 = Instance.new("Part")
  2212. PointLight205 = Instance.new("PointLight")
  2213. Part206 = Instance.new("Part")
  2214. Part207 = Instance.new("Part")
  2215. Part208 = Instance.new("Part")
  2216. Part209 = Instance.new("Part")
  2217. Part210 = Instance.new("Part")
  2218. Part211 = Instance.new("Part")
  2219. Part212 = Instance.new("Part")
  2220. SpecialMesh213 = Instance.new("SpecialMesh")
  2221. Part214 = Instance.new("Part")
  2222. Part215 = Instance.new("Part")
  2223. Part216 = Instance.new("Part")
  2224. Part217 = Instance.new("Part")
  2225. PointLight218 = Instance.new("PointLight")
  2226. Part219 = Instance.new("Part")
  2227. Part220 = Instance.new("Part")
  2228. Part221 = Instance.new("Part")
  2229. Part222 = Instance.new("Part")
  2230. Part223 = Instance.new("Part")
  2231. Part224 = Instance.new("Part")
  2232. SurfaceGui225 = Instance.new("SurfaceGui")
  2233. TextLabel226 = Instance.new("TextLabel")
  2234. Part227 = Instance.new("Part")
  2235. Part228 = Instance.new("Part")
  2236. Part229 = Instance.new("Part")
  2237. Part230 = Instance.new("Part")
  2238. Part231 = Instance.new("Part")
  2239. Part232 = Instance.new("Part")
  2240. Part233 = Instance.new("Part")
  2241. Part234 = Instance.new("Part")
  2242. Part235 = Instance.new("Part")
  2243. WedgePart236 = Instance.new("WedgePart")
  2244. WedgePart237 = Instance.new("WedgePart")
  2245. SpecialMesh238 = Instance.new("SpecialMesh")
  2246. WedgePart239 = Instance.new("WedgePart")
  2247. WedgePart240 = Instance.new("WedgePart")
  2248. SpecialMesh241 = Instance.new("SpecialMesh")
  2249. WedgePart242 = Instance.new("WedgePart")
  2250. SpecialMesh243 = Instance.new("SpecialMesh")
  2251. WedgePart244 = Instance.new("WedgePart")
  2252. WedgePart245 = Instance.new("WedgePart")
  2253. SpecialMesh246 = Instance.new("SpecialMesh")
  2254. WedgePart247 = Instance.new("WedgePart")
  2255. SpecialMesh248 = Instance.new("SpecialMesh")
  2256. WedgePart249 = Instance.new("WedgePart")
  2257. SpecialMesh250 = Instance.new("SpecialMesh")
  2258. WedgePart251 = Instance.new("WedgePart")
  2259. SpecialMesh252 = Instance.new("SpecialMesh")
  2260. WedgePart253 = Instance.new("WedgePart")
  2261. WedgePart254 = Instance.new("WedgePart")
  2262. WedgePart255 = Instance.new("WedgePart")
  2263. WedgePart256 = Instance.new("WedgePart")
  2264. SpecialMesh257 = Instance.new("SpecialMesh")
  2265. WedgePart258 = Instance.new("WedgePart")
  2266. WedgePart259 = Instance.new("WedgePart")
  2267. WedgePart260 = Instance.new("WedgePart")
  2268. WedgePart261 = Instance.new("WedgePart")
  2269. SpecialMesh262 = Instance.new("SpecialMesh")
  2270. WedgePart263 = Instance.new("WedgePart")
  2271. WedgePart264 = Instance.new("WedgePart")
  2272. WedgePart265 = Instance.new("WedgePart")
  2273. WedgePart266 = Instance.new("WedgePart")
  2274. WedgePart267 = Instance.new("WedgePart")
  2275. Model268 = Instance.new("Model")
  2276. Part269 = Instance.new("Part")
  2277. Script270 = Instance.new("Script")
  2278. SurfaceGui271 = Instance.new("SurfaceGui")
  2279. TextLabel272 = Instance.new("TextLabel")
  2280. TextLabel273 = Instance.new("TextLabel")
  2281. Model274 = Instance.new("Model")
  2282. Part275 = Instance.new("Part")
  2283. Part276 = Instance.new("Part")
  2284. Part277 = Instance.new("Part")
  2285. Part278 = Instance.new("Part")
  2286. Model279 = Instance.new("Model")
  2287. Model280 = Instance.new("Model")
  2288. Part281 = Instance.new("Part")
  2289. Part282 = Instance.new("Part")
  2290. Part283 = Instance.new("Part")
  2291. Part284 = Instance.new("Part")
  2292. Part285 = Instance.new("Part")
  2293. Part286 = Instance.new("Part")
  2294. Part287 = Instance.new("Part")
  2295. Part288 = Instance.new("Part")
  2296. Part289 = Instance.new("Part")
  2297. Part290 = Instance.new("Part")
  2298. UnionOperation291 = Instance.new("UnionOperation")
  2299. Part292 = Instance.new("Part")
  2300. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2301. Sound294 = Instance.new("Sound")
  2302. Model295 = Instance.new("Model")
  2303. Part296 = Instance.new("Part")
  2304. Part297 = Instance.new("Part")
  2305. Part298 = Instance.new("Part")
  2306. Part299 = Instance.new("Part")
  2307. Part300 = Instance.new("Part")
  2308. Part301 = Instance.new("Part")
  2309. Part302 = Instance.new("Part")
  2310. Part303 = Instance.new("Part")
  2311. Part304 = Instance.new("Part")
  2312. Part305 = Instance.new("Part")
  2313. Part306 = Instance.new("Part")
  2314. Part307 = Instance.new("Part")
  2315. WedgePart0.Parent = mas
  2316. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2317. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2318. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2319. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2320. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2321. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2322. WedgePart0.Anchored = true
  2323. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2324. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2325. WedgePart0.Material = Enum.Material.Wood
  2326. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2327. Part1.Parent = mas
  2328. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2329. Part1.Orientation = Vector3.new(-90, 90, 0)
  2330. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2331. Part1.Rotation = Vector3.new(-90, 0, 90)
  2332. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2333. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2334. Part1.Anchored = true
  2335. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2336. Part1.BrickColor = BrickColor.new("Institutional white")
  2337. Part1.Material = Enum.Material.SmoothPlastic
  2338. Part1.TopSurface = Enum.SurfaceType.Smooth
  2339. Part1.brickColor = BrickColor.new("Institutional white")
  2340. Decal2.Parent = Part1
  2341. Decal2.Texture = "rbxassetid://156287541"
  2342. Decal2.Face = Enum.NormalId.Bottom
  2343. WedgePart3.Parent = mas
  2344. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2345. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2346. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2347. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2348. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2349. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2350. WedgePart3.Anchored = true
  2351. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2352. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2353. WedgePart3.Material = Enum.Material.Wood
  2354. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2355. Part4.Parent = mas
  2356. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2357. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2358. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2359. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2360. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2361. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2362. Part4.Anchored = true
  2363. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2364. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2365. Part4.Material = Enum.Material.Wood
  2366. Part4.TopSurface = Enum.SurfaceType.Smooth
  2367. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2368. Part5.Parent = mas
  2369. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2370. Part5.Orientation = Vector3.new(0, 0, -90)
  2371. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2372. Part5.Rotation = Vector3.new(0, 0, -90)
  2373. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2374. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2375. Part5.Anchored = true
  2376. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2377. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2378. Part5.Material = Enum.Material.Wood
  2379. Part5.TopSurface = Enum.SurfaceType.Smooth
  2380. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2381. Part6.Parent = mas
  2382. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2383. Part6.Orientation = Vector3.new(0, 0, -90)
  2384. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2385. Part6.Rotation = Vector3.new(0, 0, -90)
  2386. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2387. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2388. Part6.Anchored = true
  2389. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2390. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2391. Part6.Material = Enum.Material.Wood
  2392. Part6.TopSurface = Enum.SurfaceType.Smooth
  2393. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2394. Part7.Parent = mas
  2395. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2396. Part7.Orientation = Vector3.new(0, -90, 0)
  2397. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2398. Part7.Rotation = Vector3.new(0, -90, 0)
  2399. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2400. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2401. Part7.Anchored = true
  2402. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2403. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2404. Part7.Material = Enum.Material.Wood
  2405. Part7.TopSurface = Enum.SurfaceType.Smooth
  2406. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2407. Part8.Name = "Wall"
  2408. Part8.Parent = mas
  2409. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2410. Part8.Orientation = Vector3.new(0, 90, 0)
  2411. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2412. Part8.Rotation = Vector3.new(0, 90, 0)
  2413. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2414. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2415. Part8.Anchored = true
  2416. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2417. Part8.BrickColor = BrickColor.new("Dark orange")
  2418. Part8.Material = Enum.Material.Wood
  2419. Part8.TopSurface = Enum.SurfaceType.Smooth
  2420. Part8.brickColor = BrickColor.new("Dark orange")
  2421. Part9.Parent = mas
  2422. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2423. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2424. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2425. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2426. Part9.Anchored = true
  2427. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2428. Part9.BrickColor = BrickColor.new("Dark orange")
  2429. Part9.Material = Enum.Material.Wood
  2430. Part9.TopSurface = Enum.SurfaceType.Smooth
  2431. Part9.brickColor = BrickColor.new("Dark orange")
  2432. Part10.Parent = mas
  2433. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2434. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2435. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2436. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2437. Part10.Anchored = true
  2438. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2439. Part10.BrickColor = BrickColor.new("Dark orange")
  2440. Part10.Material = Enum.Material.Wood
  2441. Part10.TopSurface = Enum.SurfaceType.Smooth
  2442. Part10.brickColor = BrickColor.new("Dark orange")
  2443. Part11.Parent = mas
  2444. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2445. Part11.Orientation = Vector3.new(0, 90, -90)
  2446. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2447. Part11.Rotation = Vector3.new(-90, 90, 0)
  2448. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2449. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2450. Part11.Anchored = true
  2451. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2452. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2453. Part11.Material = Enum.Material.Wood
  2454. Part11.TopSurface = Enum.SurfaceType.Smooth
  2455. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2456. Part12.Name = "Floor"
  2457. Part12.Parent = mas
  2458. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2459. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2460. Part12.Color = Color3.new(1, 0.8, 0.6)
  2461. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2462. Part12.Anchored = true
  2463. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2464. Part12.BrickColor = BrickColor.new("Pastel brown")
  2465. Part12.Material = Enum.Material.WoodPlanks
  2466. Part12.TopSurface = Enum.SurfaceType.Smooth
  2467. Part12.brickColor = BrickColor.new("Pastel brown")
  2468. Model13.Name = "Ladder"
  2469. Model13.Parent = mas
  2470. Part14.Parent = Model13
  2471. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2472. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2473. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2474. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2475. Part14.Anchored = true
  2476. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2477. Part14.BrickColor = BrickColor.new("Dark orange")
  2478. Part14.Material = Enum.Material.WoodPlanks
  2479. Part14.TopSurface = Enum.SurfaceType.Smooth
  2480. Part14.brickColor = BrickColor.new("Dark orange")
  2481. Part14.Shape = Enum.PartType.Cylinder
  2482. Part15.Parent = Model13
  2483. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2484. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2485. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2486. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2487. Part15.Anchored = true
  2488. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2489. Part15.BrickColor = BrickColor.new("Dark orange")
  2490. Part15.Material = Enum.Material.WoodPlanks
  2491. Part15.TopSurface = Enum.SurfaceType.Smooth
  2492. Part15.brickColor = BrickColor.new("Dark orange")
  2493. Part15.Shape = Enum.PartType.Cylinder
  2494. Part16.Parent = Model13
  2495. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2496. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2497. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2498. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2499. Part16.Anchored = true
  2500. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2501. Part16.BrickColor = BrickColor.new("Dark orange")
  2502. Part16.Material = Enum.Material.WoodPlanks
  2503. Part16.TopSurface = Enum.SurfaceType.Smooth
  2504. Part16.brickColor = BrickColor.new("Dark orange")
  2505. Part16.Shape = Enum.PartType.Cylinder
  2506. Part17.Parent = Model13
  2507. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2508. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2509. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2510. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2511. Part17.Anchored = true
  2512. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2513. Part17.BrickColor = BrickColor.new("Dark orange")
  2514. Part17.Material = Enum.Material.WoodPlanks
  2515. Part17.TopSurface = Enum.SurfaceType.Smooth
  2516. Part17.brickColor = BrickColor.new("Dark orange")
  2517. Part17.Shape = Enum.PartType.Cylinder
  2518. Part18.Parent = Model13
  2519. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2520. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2521. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2522. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2523. Part18.Anchored = true
  2524. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2525. Part18.BrickColor = BrickColor.new("Dark orange")
  2526. Part18.Material = Enum.Material.WoodPlanks
  2527. Part18.TopSurface = Enum.SurfaceType.Smooth
  2528. Part18.brickColor = BrickColor.new("Dark orange")
  2529. Part18.Shape = Enum.PartType.Cylinder
  2530. Part19.Parent = Model13
  2531. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2532. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2533. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2534. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2535. Part19.Anchored = true
  2536. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2537. Part19.BrickColor = BrickColor.new("Dark orange")
  2538. Part19.Material = Enum.Material.WoodPlanks
  2539. Part19.TopSurface = Enum.SurfaceType.Smooth
  2540. Part19.brickColor = BrickColor.new("Dark orange")
  2541. Part19.Shape = Enum.PartType.Cylinder
  2542. Part20.Parent = Model13
  2543. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2544. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2545. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2546. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2547. Part20.Anchored = true
  2548. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2549. Part20.BrickColor = BrickColor.new("Dark orange")
  2550. Part20.Material = Enum.Material.WoodPlanks
  2551. Part20.TopSurface = Enum.SurfaceType.Smooth
  2552. Part20.brickColor = BrickColor.new("Dark orange")
  2553. Part20.Shape = Enum.PartType.Cylinder
  2554. Part21.Parent = Model13
  2555. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2556. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2557. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2558. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2559. Part21.Anchored = true
  2560. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2561. Part21.BrickColor = BrickColor.new("Dark orange")
  2562. Part21.Material = Enum.Material.WoodPlanks
  2563. Part21.TopSurface = Enum.SurfaceType.Smooth
  2564. Part21.brickColor = BrickColor.new("Dark orange")
  2565. Part21.Shape = Enum.PartType.Cylinder
  2566. Part22.Parent = Model13
  2567. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2568. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2569. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2570. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2571. Part22.Anchored = true
  2572. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2573. Part22.BrickColor = BrickColor.new("Dark orange")
  2574. Part22.Material = Enum.Material.WoodPlanks
  2575. Part22.TopSurface = Enum.SurfaceType.Smooth
  2576. Part22.brickColor = BrickColor.new("Dark orange")
  2577. Part22.Shape = Enum.PartType.Cylinder
  2578. Part23.Parent = Model13
  2579. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2580. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2581. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2582. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2583. Part23.Anchored = true
  2584. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2585. Part23.BrickColor = BrickColor.new("Dark orange")
  2586. Part23.Material = Enum.Material.WoodPlanks
  2587. Part23.TopSurface = Enum.SurfaceType.Smooth
  2588. Part23.brickColor = BrickColor.new("Dark orange")
  2589. Part23.Shape = Enum.PartType.Cylinder
  2590. Part24.Parent = Model13
  2591. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2592. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2593. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2594. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2595. Part24.Anchored = true
  2596. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2597. Part24.BrickColor = BrickColor.new("Dark orange")
  2598. Part24.Material = Enum.Material.WoodPlanks
  2599. Part24.TopSurface = Enum.SurfaceType.Smooth
  2600. Part24.brickColor = BrickColor.new("Dark orange")
  2601. Part24.Shape = Enum.PartType.Cylinder
  2602. Part25.Parent = Model13
  2603. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2604. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2605. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2606. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2607. Part25.Anchored = true
  2608. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2609. Part25.BrickColor = BrickColor.new("Dark orange")
  2610. Part25.Material = Enum.Material.WoodPlanks
  2611. Part25.TopSurface = Enum.SurfaceType.Smooth
  2612. Part25.brickColor = BrickColor.new("Dark orange")
  2613. Part25.Shape = Enum.PartType.Cylinder
  2614. Part26.Parent = Model13
  2615. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2616. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2617. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2618. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2619. Part26.Anchored = true
  2620. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2621. Part26.BrickColor = BrickColor.new("Dark orange")
  2622. Part26.Material = Enum.Material.WoodPlanks
  2623. Part26.TopSurface = Enum.SurfaceType.Smooth
  2624. Part26.brickColor = BrickColor.new("Dark orange")
  2625. Part26.Shape = Enum.PartType.Cylinder
  2626. Part27.Parent = Model13
  2627. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2628. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2629. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2630. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2631. Part27.Anchored = true
  2632. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2633. Part27.BrickColor = BrickColor.new("Dark orange")
  2634. Part27.Material = Enum.Material.WoodPlanks
  2635. Part27.TopSurface = Enum.SurfaceType.Smooth
  2636. Part27.brickColor = BrickColor.new("Dark orange")
  2637. Part27.Shape = Enum.PartType.Cylinder
  2638. Part28.Parent = Model13
  2639. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2640. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2641. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2642. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2643. Part28.Anchored = true
  2644. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2645. Part28.BrickColor = BrickColor.new("Dark orange")
  2646. Part28.Material = Enum.Material.WoodPlanks
  2647. Part28.TopSurface = Enum.SurfaceType.Smooth
  2648. Part28.brickColor = BrickColor.new("Dark orange")
  2649. Part28.Shape = Enum.PartType.Cylinder
  2650. Part29.Parent = Model13
  2651. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2652. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2653. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2654. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2655. Part29.Anchored = true
  2656. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2657. Part29.BrickColor = BrickColor.new("Dark orange")
  2658. Part29.Material = Enum.Material.WoodPlanks
  2659. Part29.TopSurface = Enum.SurfaceType.Smooth
  2660. Part29.brickColor = BrickColor.new("Dark orange")
  2661. Part29.Shape = Enum.PartType.Cylinder
  2662. Part30.Parent = Model13
  2663. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2664. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2665. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2666. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2667. Part30.Anchored = true
  2668. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2669. Part30.BrickColor = BrickColor.new("Dark orange")
  2670. Part30.Material = Enum.Material.WoodPlanks
  2671. Part30.TopSurface = Enum.SurfaceType.Smooth
  2672. Part30.brickColor = BrickColor.new("Dark orange")
  2673. Part30.Shape = Enum.PartType.Cylinder
  2674. Part31.Parent = Model13
  2675. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2676. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2677. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2678. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2679. Part31.Anchored = true
  2680. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2681. Part31.BrickColor = BrickColor.new("Dark orange")
  2682. Part31.Material = Enum.Material.WoodPlanks
  2683. Part31.TopSurface = Enum.SurfaceType.Smooth
  2684. Part31.brickColor = BrickColor.new("Dark orange")
  2685. Part31.Shape = Enum.PartType.Cylinder
  2686. Part32.Parent = Model13
  2687. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2688. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2689. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2690. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2691. Part32.Anchored = true
  2692. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part32.BrickColor = BrickColor.new("Dark orange")
  2694. Part32.Material = Enum.Material.WoodPlanks
  2695. Part32.TopSurface = Enum.SurfaceType.Smooth
  2696. Part32.brickColor = BrickColor.new("Dark orange")
  2697. Part32.Shape = Enum.PartType.Cylinder
  2698. Part33.Parent = Model13
  2699. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2700. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2701. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2702. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2703. Part33.Anchored = true
  2704. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2705. Part33.BrickColor = BrickColor.new("Dark orange")
  2706. Part33.Material = Enum.Material.WoodPlanks
  2707. Part33.TopSurface = Enum.SurfaceType.Smooth
  2708. Part33.brickColor = BrickColor.new("Dark orange")
  2709. Part33.Shape = Enum.PartType.Cylinder
  2710. Part34.Parent = Model13
  2711. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2712. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2713. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2714. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2715. Part34.Anchored = true
  2716. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2717. Part34.BrickColor = BrickColor.new("Dark orange")
  2718. Part34.Material = Enum.Material.WoodPlanks
  2719. Part34.TopSurface = Enum.SurfaceType.Smooth
  2720. Part34.brickColor = BrickColor.new("Dark orange")
  2721. Part34.Shape = Enum.PartType.Cylinder
  2722. Part35.Parent = Model13
  2723. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2724. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2725. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2726. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2727. Part35.Anchored = true
  2728. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2729. Part35.BrickColor = BrickColor.new("Dark orange")
  2730. Part35.Material = Enum.Material.WoodPlanks
  2731. Part35.TopSurface = Enum.SurfaceType.Smooth
  2732. Part35.brickColor = BrickColor.new("Dark orange")
  2733. Part35.Shape = Enum.PartType.Cylinder
  2734. Part36.Parent = Model13
  2735. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2736. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2737. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2738. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2739. Part36.Anchored = true
  2740. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2741. Part36.BrickColor = BrickColor.new("Dark orange")
  2742. Part36.Material = Enum.Material.WoodPlanks
  2743. Part36.TopSurface = Enum.SurfaceType.Smooth
  2744. Part36.brickColor = BrickColor.new("Dark orange")
  2745. Part36.Shape = Enum.PartType.Cylinder
  2746. Part37.Parent = Model13
  2747. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2748. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2749. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2750. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2751. Part37.Anchored = true
  2752. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2753. Part37.BrickColor = BrickColor.new("Dark orange")
  2754. Part37.Material = Enum.Material.WoodPlanks
  2755. Part37.TopSurface = Enum.SurfaceType.Smooth
  2756. Part37.brickColor = BrickColor.new("Dark orange")
  2757. Part37.Shape = Enum.PartType.Cylinder
  2758. Part38.Parent = Model13
  2759. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2760. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2761. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2762. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2763. Part38.Anchored = true
  2764. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2765. Part38.BrickColor = BrickColor.new("Dark orange")
  2766. Part38.Material = Enum.Material.WoodPlanks
  2767. Part38.TopSurface = Enum.SurfaceType.Smooth
  2768. Part38.brickColor = BrickColor.new("Dark orange")
  2769. Part38.Shape = Enum.PartType.Cylinder
  2770. Part39.Parent = Model13
  2771. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2772. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2773. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2774. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2775. Part39.Anchored = true
  2776. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2777. Part39.BrickColor = BrickColor.new("Dark orange")
  2778. Part39.Material = Enum.Material.WoodPlanks
  2779. Part39.TopSurface = Enum.SurfaceType.Smooth
  2780. Part39.brickColor = BrickColor.new("Dark orange")
  2781. Part39.Shape = Enum.PartType.Cylinder
  2782. Part40.Parent = Model13
  2783. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2784. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2785. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2786. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2787. Part40.Anchored = true
  2788. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2789. Part40.BrickColor = BrickColor.new("Dark orange")
  2790. Part40.Material = Enum.Material.WoodPlanks
  2791. Part40.TopSurface = Enum.SurfaceType.Smooth
  2792. Part40.brickColor = BrickColor.new("Dark orange")
  2793. Part40.Shape = Enum.PartType.Cylinder
  2794. Part41.Parent = Model13
  2795. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2796. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2797. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2798. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2799. Part41.Anchored = true
  2800. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2801. Part41.BrickColor = BrickColor.new("Dark orange")
  2802. Part41.Material = Enum.Material.WoodPlanks
  2803. Part41.TopSurface = Enum.SurfaceType.Smooth
  2804. Part41.brickColor = BrickColor.new("Dark orange")
  2805. Part41.Shape = Enum.PartType.Cylinder
  2806. Part42.Parent = Model13
  2807. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2808. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2809. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2810. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2811. Part42.Anchored = true
  2812. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2813. Part42.BrickColor = BrickColor.new("Dark orange")
  2814. Part42.Material = Enum.Material.WoodPlanks
  2815. Part42.TopSurface = Enum.SurfaceType.Smooth
  2816. Part42.brickColor = BrickColor.new("Dark orange")
  2817. Part42.Shape = Enum.PartType.Cylinder
  2818. Part43.Parent = Model13
  2819. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2820. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2821. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2822. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2823. Part43.Anchored = true
  2824. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2825. Part43.BrickColor = BrickColor.new("Dark orange")
  2826. Part43.Material = Enum.Material.WoodPlanks
  2827. Part43.TopSurface = Enum.SurfaceType.Smooth
  2828. Part43.brickColor = BrickColor.new("Dark orange")
  2829. Part43.Shape = Enum.PartType.Cylinder
  2830. Part44.Parent = Model13
  2831. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2832. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2833. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2834. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2835. Part44.Anchored = true
  2836. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2837. Part44.BrickColor = BrickColor.new("Dark orange")
  2838. Part44.Material = Enum.Material.WoodPlanks
  2839. Part44.TopSurface = Enum.SurfaceType.Smooth
  2840. Part44.brickColor = BrickColor.new("Dark orange")
  2841. Part44.Shape = Enum.PartType.Cylinder
  2842. Part45.Parent = Model13
  2843. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2844. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2845. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2846. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2847. Part45.Anchored = true
  2848. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2849. Part45.BrickColor = BrickColor.new("Dark orange")
  2850. Part45.Material = Enum.Material.WoodPlanks
  2851. Part45.TopSurface = Enum.SurfaceType.Smooth
  2852. Part45.brickColor = BrickColor.new("Dark orange")
  2853. Part45.Shape = Enum.PartType.Cylinder
  2854. Part46.Parent = Model13
  2855. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2856. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2857. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2858. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2859. Part46.Anchored = true
  2860. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2861. Part46.BrickColor = BrickColor.new("Dark orange")
  2862. Part46.Material = Enum.Material.WoodPlanks
  2863. Part46.TopSurface = Enum.SurfaceType.Smooth
  2864. Part46.brickColor = BrickColor.new("Dark orange")
  2865. Part46.Shape = Enum.PartType.Cylinder
  2866. Part47.Parent = Model13
  2867. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2868. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2869. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2870. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2871. Part47.Anchored = true
  2872. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2873. Part47.BrickColor = BrickColor.new("Dark orange")
  2874. Part47.Material = Enum.Material.WoodPlanks
  2875. Part47.TopSurface = Enum.SurfaceType.Smooth
  2876. Part47.brickColor = BrickColor.new("Dark orange")
  2877. Part47.Shape = Enum.PartType.Cylinder
  2878. Part48.Parent = Model13
  2879. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2880. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2881. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2882. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2883. Part48.Anchored = true
  2884. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2885. Part48.BrickColor = BrickColor.new("Dark orange")
  2886. Part48.Material = Enum.Material.WoodPlanks
  2887. Part48.TopSurface = Enum.SurfaceType.Smooth
  2888. Part48.brickColor = BrickColor.new("Dark orange")
  2889. Part48.Shape = Enum.PartType.Cylinder
  2890. Part49.Parent = Model13
  2891. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2892. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2893. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2894. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2895. Part49.Anchored = true
  2896. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2897. Part49.BrickColor = BrickColor.new("Dark orange")
  2898. Part49.Material = Enum.Material.WoodPlanks
  2899. Part49.TopSurface = Enum.SurfaceType.Smooth
  2900. Part49.brickColor = BrickColor.new("Dark orange")
  2901. Part49.Shape = Enum.PartType.Cylinder
  2902. Part50.Parent = Model13
  2903. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2904. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2905. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2906. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2907. Part50.Anchored = true
  2908. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2909. Part50.BrickColor = BrickColor.new("Dark orange")
  2910. Part50.Material = Enum.Material.WoodPlanks
  2911. Part50.TopSurface = Enum.SurfaceType.Smooth
  2912. Part50.brickColor = BrickColor.new("Dark orange")
  2913. Part50.Shape = Enum.PartType.Cylinder
  2914. Part51.Parent = Model13
  2915. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2916. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2917. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2918. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2919. Part51.Anchored = true
  2920. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2921. Part51.BrickColor = BrickColor.new("Dark orange")
  2922. Part51.Material = Enum.Material.WoodPlanks
  2923. Part51.TopSurface = Enum.SurfaceType.Smooth
  2924. Part51.brickColor = BrickColor.new("Dark orange")
  2925. Part51.Shape = Enum.PartType.Cylinder
  2926. Part52.Parent = Model13
  2927. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2928. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2929. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2930. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2931. Part52.Anchored = true
  2932. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part52.BrickColor = BrickColor.new("Dark orange")
  2934. Part52.Material = Enum.Material.WoodPlanks
  2935. Part52.TopSurface = Enum.SurfaceType.Smooth
  2936. Part52.brickColor = BrickColor.new("Dark orange")
  2937. Part52.Shape = Enum.PartType.Cylinder
  2938. Part53.Parent = Model13
  2939. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2940. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2941. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2942. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2943. Part53.Anchored = true
  2944. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2945. Part53.BrickColor = BrickColor.new("Dark orange")
  2946. Part53.Material = Enum.Material.WoodPlanks
  2947. Part53.TopSurface = Enum.SurfaceType.Smooth
  2948. Part53.brickColor = BrickColor.new("Dark orange")
  2949. Part53.Shape = Enum.PartType.Cylinder
  2950. Part54.Parent = Model13
  2951. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2952. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2953. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2954. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2955. Part54.Anchored = true
  2956. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2957. Part54.BrickColor = BrickColor.new("Dark orange")
  2958. Part54.Material = Enum.Material.WoodPlanks
  2959. Part54.TopSurface = Enum.SurfaceType.Smooth
  2960. Part54.brickColor = BrickColor.new("Dark orange")
  2961. Part54.Shape = Enum.PartType.Cylinder
  2962. Part55.Parent = Model13
  2963. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2964. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2965. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2966. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2967. Part55.Anchored = true
  2968. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2969. Part55.BrickColor = BrickColor.new("Dark orange")
  2970. Part55.Material = Enum.Material.WoodPlanks
  2971. Part55.TopSurface = Enum.SurfaceType.Smooth
  2972. Part55.brickColor = BrickColor.new("Dark orange")
  2973. Part55.Shape = Enum.PartType.Cylinder
  2974. Part56.Parent = Model13
  2975. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2976. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2977. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2978. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2979. Part56.Anchored = true
  2980. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2981. Part56.BrickColor = BrickColor.new("Dark orange")
  2982. Part56.Material = Enum.Material.WoodPlanks
  2983. Part56.TopSurface = Enum.SurfaceType.Smooth
  2984. Part56.brickColor = BrickColor.new("Dark orange")
  2985. Part56.Shape = Enum.PartType.Cylinder
  2986. Part57.Parent = Model13
  2987. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2988. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2989. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2990. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2991. Part57.Anchored = true
  2992. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part57.BrickColor = BrickColor.new("Dark orange")
  2994. Part57.Material = Enum.Material.WoodPlanks
  2995. Part57.TopSurface = Enum.SurfaceType.Smooth
  2996. Part57.brickColor = BrickColor.new("Dark orange")
  2997. Part57.Shape = Enum.PartType.Cylinder
  2998. Part58.Parent = Model13
  2999. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3000. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  3001. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3002. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3003. Part58.Anchored = true
  3004. Part58.BottomSurface = Enum.SurfaceType.Smooth
  3005. Part58.BrickColor = BrickColor.new("Dark orange")
  3006. Part58.Material = Enum.Material.WoodPlanks
  3007. Part58.TopSurface = Enum.SurfaceType.Smooth
  3008. Part58.brickColor = BrickColor.new("Dark orange")
  3009. Part58.Shape = Enum.PartType.Cylinder
  3010. Part59.Parent = Model13
  3011. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3012. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  3013. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3014. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3015. Part59.Anchored = true
  3016. Part59.BottomSurface = Enum.SurfaceType.Smooth
  3017. Part59.BrickColor = BrickColor.new("Dark orange")
  3018. Part59.Material = Enum.Material.WoodPlanks
  3019. Part59.TopSurface = Enum.SurfaceType.Smooth
  3020. Part59.brickColor = BrickColor.new("Dark orange")
  3021. Part59.Shape = Enum.PartType.Cylinder
  3022. Part60.Parent = Model13
  3023. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3024. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  3025. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3026. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3027. Part60.Anchored = true
  3028. Part60.BottomSurface = Enum.SurfaceType.Smooth
  3029. Part60.BrickColor = BrickColor.new("Dark orange")
  3030. Part60.Material = Enum.Material.WoodPlanks
  3031. Part60.TopSurface = Enum.SurfaceType.Smooth
  3032. Part60.brickColor = BrickColor.new("Dark orange")
  3033. Part60.Shape = Enum.PartType.Cylinder
  3034. Part61.Parent = Model13
  3035. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3036. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  3037. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3038. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3039. Part61.Anchored = true
  3040. Part61.BottomSurface = Enum.SurfaceType.Smooth
  3041. Part61.BrickColor = BrickColor.new("Dark orange")
  3042. Part61.Material = Enum.Material.WoodPlanks
  3043. Part61.TopSurface = Enum.SurfaceType.Smooth
  3044. Part61.brickColor = BrickColor.new("Dark orange")
  3045. Part61.Shape = Enum.PartType.Cylinder
  3046. Part62.Parent = Model13
  3047. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3048. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  3049. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3050. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3051. Part62.Anchored = true
  3052. Part62.BottomSurface = Enum.SurfaceType.Smooth
  3053. Part62.BrickColor = BrickColor.new("Dark orange")
  3054. Part62.Material = Enum.Material.WoodPlanks
  3055. Part62.TopSurface = Enum.SurfaceType.Smooth
  3056. Part62.brickColor = BrickColor.new("Dark orange")
  3057. Part62.Shape = Enum.PartType.Cylinder
  3058. Part63.Parent = Model13
  3059. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3060. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  3061. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3062. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3063. Part63.Anchored = true
  3064. Part63.BottomSurface = Enum.SurfaceType.Smooth
  3065. Part63.BrickColor = BrickColor.new("Dark orange")
  3066. Part63.Material = Enum.Material.WoodPlanks
  3067. Part63.TopSurface = Enum.SurfaceType.Smooth
  3068. Part63.brickColor = BrickColor.new("Dark orange")
  3069. Part63.Shape = Enum.PartType.Cylinder
  3070. Part64.Parent = Model13
  3071. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3072. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  3073. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3074. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3075. Part64.Anchored = true
  3076. Part64.BottomSurface = Enum.SurfaceType.Smooth
  3077. Part64.BrickColor = BrickColor.new("Dark orange")
  3078. Part64.Material = Enum.Material.WoodPlanks
  3079. Part64.TopSurface = Enum.SurfaceType.Smooth
  3080. Part64.brickColor = BrickColor.new("Dark orange")
  3081. Part64.Shape = Enum.PartType.Cylinder
  3082. Part65.Parent = Model13
  3083. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3084. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  3085. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3086. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3087. Part65.Anchored = true
  3088. Part65.BottomSurface = Enum.SurfaceType.Smooth
  3089. Part65.BrickColor = BrickColor.new("Dark orange")
  3090. Part65.Material = Enum.Material.WoodPlanks
  3091. Part65.TopSurface = Enum.SurfaceType.Smooth
  3092. Part65.brickColor = BrickColor.new("Dark orange")
  3093. Part65.Shape = Enum.PartType.Cylinder
  3094. Part66.Parent = Model13
  3095. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3096. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3097. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3098. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3099. Part66.Anchored = true
  3100. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3101. Part66.BrickColor = BrickColor.new("Dark orange")
  3102. Part66.Material = Enum.Material.WoodPlanks
  3103. Part66.TopSurface = Enum.SurfaceType.Smooth
  3104. Part66.brickColor = BrickColor.new("Dark orange")
  3105. Part66.Shape = Enum.PartType.Cylinder
  3106. Part67.Parent = Model13
  3107. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3108. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3109. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3110. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3111. Part67.Anchored = true
  3112. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part67.BrickColor = BrickColor.new("Dark orange")
  3114. Part67.Material = Enum.Material.WoodPlanks
  3115. Part67.TopSurface = Enum.SurfaceType.Smooth
  3116. Part67.brickColor = BrickColor.new("Dark orange")
  3117. Part67.Shape = Enum.PartType.Cylinder
  3118. Part68.Parent = Model13
  3119. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3120. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3121. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3122. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3123. Part68.Anchored = true
  3124. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3125. Part68.BrickColor = BrickColor.new("Dark orange")
  3126. Part68.Material = Enum.Material.WoodPlanks
  3127. Part68.TopSurface = Enum.SurfaceType.Smooth
  3128. Part68.brickColor = BrickColor.new("Dark orange")
  3129. Part68.Shape = Enum.PartType.Cylinder
  3130. Part69.Parent = Model13
  3131. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3132. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3133. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3134. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3135. Part69.Anchored = true
  3136. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3137. Part69.BrickColor = BrickColor.new("Dark orange")
  3138. Part69.Material = Enum.Material.WoodPlanks
  3139. Part69.TopSurface = Enum.SurfaceType.Smooth
  3140. Part69.brickColor = BrickColor.new("Dark orange")
  3141. Part69.Shape = Enum.PartType.Cylinder
  3142. Part70.Parent = Model13
  3143. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3144. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3145. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3146. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3147. Part70.Anchored = true
  3148. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3149. Part70.BrickColor = BrickColor.new("Dark orange")
  3150. Part70.Material = Enum.Material.WoodPlanks
  3151. Part70.TopSurface = Enum.SurfaceType.Smooth
  3152. Part70.brickColor = BrickColor.new("Dark orange")
  3153. Part70.Shape = Enum.PartType.Cylinder
  3154. Part71.Parent = Model13
  3155. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3156. Part71.Orientation = Vector3.new(0, 0, -90)
  3157. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3158. Part71.Rotation = Vector3.new(0, 0, -90)
  3159. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3160. Part71.Size = Vector3.new(90, 1, 1)
  3161. Part71.Anchored = true
  3162. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3163. Part71.BrickColor = BrickColor.new("Dark orange")
  3164. Part71.Material = Enum.Material.Wood
  3165. Part71.TopSurface = Enum.SurfaceType.Smooth
  3166. Part71.brickColor = BrickColor.new("Dark orange")
  3167. Part71.Shape = Enum.PartType.Cylinder
  3168. Part72.Parent = Model13
  3169. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3170. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3171. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3172. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3173. Part72.Anchored = true
  3174. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3175. Part72.BrickColor = BrickColor.new("Dark orange")
  3176. Part72.Material = Enum.Material.WoodPlanks
  3177. Part72.TopSurface = Enum.SurfaceType.Smooth
  3178. Part72.brickColor = BrickColor.new("Dark orange")
  3179. Part72.Shape = Enum.PartType.Cylinder
  3180. Part73.Parent = Model13
  3181. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3182. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3183. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3184. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3185. Part73.Anchored = true
  3186. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3187. Part73.BrickColor = BrickColor.new("Dark orange")
  3188. Part73.Material = Enum.Material.WoodPlanks
  3189. Part73.TopSurface = Enum.SurfaceType.Smooth
  3190. Part73.brickColor = BrickColor.new("Dark orange")
  3191. Part73.Shape = Enum.PartType.Cylinder
  3192. Part74.Parent = Model13
  3193. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3194. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3195. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3196. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3197. Part74.Anchored = true
  3198. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3199. Part74.BrickColor = BrickColor.new("Dark orange")
  3200. Part74.Material = Enum.Material.WoodPlanks
  3201. Part74.TopSurface = Enum.SurfaceType.Smooth
  3202. Part74.brickColor = BrickColor.new("Dark orange")
  3203. Part74.Shape = Enum.PartType.Cylinder
  3204. Part75.Parent = Model13
  3205. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3206. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3207. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3208. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3209. Part75.Anchored = true
  3210. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3211. Part75.BrickColor = BrickColor.new("Dark orange")
  3212. Part75.Material = Enum.Material.WoodPlanks
  3213. Part75.TopSurface = Enum.SurfaceType.Smooth
  3214. Part75.brickColor = BrickColor.new("Dark orange")
  3215. Part75.Shape = Enum.PartType.Cylinder
  3216. Part76.Parent = Model13
  3217. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3218. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3219. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3220. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3221. Part76.Anchored = true
  3222. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3223. Part76.BrickColor = BrickColor.new("Dark orange")
  3224. Part76.Material = Enum.Material.WoodPlanks
  3225. Part76.TopSurface = Enum.SurfaceType.Smooth
  3226. Part76.brickColor = BrickColor.new("Dark orange")
  3227. Part76.Shape = Enum.PartType.Cylinder
  3228. Part77.Parent = Model13
  3229. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3230. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3231. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3232. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3233. Part77.Anchored = true
  3234. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3235. Part77.BrickColor = BrickColor.new("Dark orange")
  3236. Part77.Material = Enum.Material.WoodPlanks
  3237. Part77.TopSurface = Enum.SurfaceType.Smooth
  3238. Part77.brickColor = BrickColor.new("Dark orange")
  3239. Part77.Shape = Enum.PartType.Cylinder
  3240. Part78.Parent = Model13
  3241. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3242. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3243. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3244. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3245. Part78.Anchored = true
  3246. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3247. Part78.BrickColor = BrickColor.new("Dark orange")
  3248. Part78.Material = Enum.Material.WoodPlanks
  3249. Part78.TopSurface = Enum.SurfaceType.Smooth
  3250. Part78.brickColor = BrickColor.new("Dark orange")
  3251. Part78.Shape = Enum.PartType.Cylinder
  3252. Part79.Parent = Model13
  3253. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3254. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3255. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3256. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3257. Part79.Anchored = true
  3258. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3259. Part79.BrickColor = BrickColor.new("Dark orange")
  3260. Part79.Material = Enum.Material.WoodPlanks
  3261. Part79.TopSurface = Enum.SurfaceType.Smooth
  3262. Part79.brickColor = BrickColor.new("Dark orange")
  3263. Part79.Shape = Enum.PartType.Cylinder
  3264. Part80.Parent = Model13
  3265. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3266. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3267. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3268. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3269. Part80.Anchored = true
  3270. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3271. Part80.BrickColor = BrickColor.new("Dark orange")
  3272. Part80.Material = Enum.Material.WoodPlanks
  3273. Part80.TopSurface = Enum.SurfaceType.Smooth
  3274. Part80.brickColor = BrickColor.new("Dark orange")
  3275. Part80.Shape = Enum.PartType.Cylinder
  3276. Part81.Parent = Model13
  3277. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3278. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3279. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3280. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3281. Part81.Anchored = true
  3282. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3283. Part81.BrickColor = BrickColor.new("Dark orange")
  3284. Part81.Material = Enum.Material.WoodPlanks
  3285. Part81.TopSurface = Enum.SurfaceType.Smooth
  3286. Part81.brickColor = BrickColor.new("Dark orange")
  3287. Part81.Shape = Enum.PartType.Cylinder
  3288. Part82.Parent = Model13
  3289. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3290. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3291. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3292. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3293. Part82.Anchored = true
  3294. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3295. Part82.BrickColor = BrickColor.new("Dark orange")
  3296. Part82.Material = Enum.Material.WoodPlanks
  3297. Part82.TopSurface = Enum.SurfaceType.Smooth
  3298. Part82.brickColor = BrickColor.new("Dark orange")
  3299. Part82.Shape = Enum.PartType.Cylinder
  3300. Part83.Parent = Model13
  3301. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3302. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3303. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3304. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3305. Part83.Anchored = true
  3306. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3307. Part83.BrickColor = BrickColor.new("Dark orange")
  3308. Part83.Material = Enum.Material.WoodPlanks
  3309. Part83.TopSurface = Enum.SurfaceType.Smooth
  3310. Part83.brickColor = BrickColor.new("Dark orange")
  3311. Part83.Shape = Enum.PartType.Cylinder
  3312. Part84.Parent = Model13
  3313. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3314. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3315. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3316. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3317. Part84.Anchored = true
  3318. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3319. Part84.BrickColor = BrickColor.new("Dark orange")
  3320. Part84.Material = Enum.Material.WoodPlanks
  3321. Part84.TopSurface = Enum.SurfaceType.Smooth
  3322. Part84.brickColor = BrickColor.new("Dark orange")
  3323. Part84.Shape = Enum.PartType.Cylinder
  3324. Part85.Parent = Model13
  3325. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3326. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3327. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3328. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3329. Part85.Anchored = true
  3330. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3331. Part85.BrickColor = BrickColor.new("Dark orange")
  3332. Part85.Material = Enum.Material.WoodPlanks
  3333. Part85.TopSurface = Enum.SurfaceType.Smooth
  3334. Part85.brickColor = BrickColor.new("Dark orange")
  3335. Part85.Shape = Enum.PartType.Cylinder
  3336. Part86.Parent = Model13
  3337. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3338. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3339. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3340. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3341. Part86.Anchored = true
  3342. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3343. Part86.BrickColor = BrickColor.new("Dark orange")
  3344. Part86.Material = Enum.Material.WoodPlanks
  3345. Part86.TopSurface = Enum.SurfaceType.Smooth
  3346. Part86.brickColor = BrickColor.new("Dark orange")
  3347. Part86.Shape = Enum.PartType.Cylinder
  3348. Part87.Parent = Model13
  3349. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3350. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3351. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3352. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3353. Part87.Anchored = true
  3354. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3355. Part87.BrickColor = BrickColor.new("Dark orange")
  3356. Part87.Material = Enum.Material.WoodPlanks
  3357. Part87.TopSurface = Enum.SurfaceType.Smooth
  3358. Part87.brickColor = BrickColor.new("Dark orange")
  3359. Part87.Shape = Enum.PartType.Cylinder
  3360. Part88.Parent = Model13
  3361. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3362. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3363. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3364. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3365. Part88.Anchored = true
  3366. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3367. Part88.BrickColor = BrickColor.new("Dark orange")
  3368. Part88.Material = Enum.Material.WoodPlanks
  3369. Part88.TopSurface = Enum.SurfaceType.Smooth
  3370. Part88.brickColor = BrickColor.new("Dark orange")
  3371. Part88.Shape = Enum.PartType.Cylinder
  3372. Part89.Parent = Model13
  3373. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3374. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3375. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3376. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3377. Part89.Anchored = true
  3378. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3379. Part89.BrickColor = BrickColor.new("Dark orange")
  3380. Part89.Material = Enum.Material.WoodPlanks
  3381. Part89.TopSurface = Enum.SurfaceType.Smooth
  3382. Part89.brickColor = BrickColor.new("Dark orange")
  3383. Part89.Shape = Enum.PartType.Cylinder
  3384. Part90.Parent = Model13
  3385. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3386. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3387. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3388. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3389. Part90.Anchored = true
  3390. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3391. Part90.BrickColor = BrickColor.new("Dark orange")
  3392. Part90.Material = Enum.Material.WoodPlanks
  3393. Part90.TopSurface = Enum.SurfaceType.Smooth
  3394. Part90.brickColor = BrickColor.new("Dark orange")
  3395. Part90.Shape = Enum.PartType.Cylinder
  3396. Part91.Parent = Model13
  3397. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3398. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3399. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3400. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3401. Part91.Anchored = true
  3402. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3403. Part91.BrickColor = BrickColor.new("Dark orange")
  3404. Part91.Material = Enum.Material.WoodPlanks
  3405. Part91.TopSurface = Enum.SurfaceType.Smooth
  3406. Part91.brickColor = BrickColor.new("Dark orange")
  3407. Part91.Shape = Enum.PartType.Cylinder
  3408. Part92.Parent = Model13
  3409. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3410. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3411. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3412. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3413. Part92.Anchored = true
  3414. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3415. Part92.BrickColor = BrickColor.new("Dark orange")
  3416. Part92.Material = Enum.Material.WoodPlanks
  3417. Part92.TopSurface = Enum.SurfaceType.Smooth
  3418. Part92.brickColor = BrickColor.new("Dark orange")
  3419. Part92.Shape = Enum.PartType.Cylinder
  3420. Part93.Parent = Model13
  3421. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3422. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3423. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3424. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3425. Part93.Anchored = true
  3426. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3427. Part93.BrickColor = BrickColor.new("Dark orange")
  3428. Part93.Material = Enum.Material.WoodPlanks
  3429. Part93.TopSurface = Enum.SurfaceType.Smooth
  3430. Part93.brickColor = BrickColor.new("Dark orange")
  3431. Part93.Shape = Enum.PartType.Cylinder
  3432. Part94.Parent = Model13
  3433. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3434. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3435. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3436. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3437. Part94.Anchored = true
  3438. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3439. Part94.BrickColor = BrickColor.new("Dark orange")
  3440. Part94.Material = Enum.Material.WoodPlanks
  3441. Part94.TopSurface = Enum.SurfaceType.Smooth
  3442. Part94.brickColor = BrickColor.new("Dark orange")
  3443. Part94.Shape = Enum.PartType.Cylinder
  3444. Part95.Parent = Model13
  3445. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3446. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3447. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3448. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3449. Part95.Anchored = true
  3450. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3451. Part95.BrickColor = BrickColor.new("Dark orange")
  3452. Part95.Material = Enum.Material.WoodPlanks
  3453. Part95.TopSurface = Enum.SurfaceType.Smooth
  3454. Part95.brickColor = BrickColor.new("Dark orange")
  3455. Part95.Shape = Enum.PartType.Cylinder
  3456. Part96.Parent = Model13
  3457. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3458. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3459. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3460. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3461. Part96.Anchored = true
  3462. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3463. Part96.BrickColor = BrickColor.new("Dark orange")
  3464. Part96.Material = Enum.Material.WoodPlanks
  3465. Part96.TopSurface = Enum.SurfaceType.Smooth
  3466. Part96.brickColor = BrickColor.new("Dark orange")
  3467. Part96.Shape = Enum.PartType.Cylinder
  3468. Part97.Parent = Model13
  3469. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3470. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3471. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3472. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3473. Part97.Anchored = true
  3474. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3475. Part97.BrickColor = BrickColor.new("Dark orange")
  3476. Part97.Material = Enum.Material.WoodPlanks
  3477. Part97.TopSurface = Enum.SurfaceType.Smooth
  3478. Part97.brickColor = BrickColor.new("Dark orange")
  3479. Part97.Shape = Enum.PartType.Cylinder
  3480. Part98.Parent = Model13
  3481. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3482. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3483. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3484. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3485. Part98.Anchored = true
  3486. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3487. Part98.BrickColor = BrickColor.new("Dark orange")
  3488. Part98.Material = Enum.Material.WoodPlanks
  3489. Part98.TopSurface = Enum.SurfaceType.Smooth
  3490. Part98.brickColor = BrickColor.new("Dark orange")
  3491. Part98.Shape = Enum.PartType.Cylinder
  3492. Part99.Parent = Model13
  3493. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3494. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3495. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3496. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3497. Part99.Anchored = true
  3498. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3499. Part99.BrickColor = BrickColor.new("Dark orange")
  3500. Part99.Material = Enum.Material.WoodPlanks
  3501. Part99.TopSurface = Enum.SurfaceType.Smooth
  3502. Part99.brickColor = BrickColor.new("Dark orange")
  3503. Part99.Shape = Enum.PartType.Cylinder
  3504. Part100.Parent = Model13
  3505. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3506. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3507. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3508. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3509. Part100.Anchored = true
  3510. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3511. Part100.BrickColor = BrickColor.new("Dark orange")
  3512. Part100.Material = Enum.Material.WoodPlanks
  3513. Part100.TopSurface = Enum.SurfaceType.Smooth
  3514. Part100.brickColor = BrickColor.new("Dark orange")
  3515. Part100.Shape = Enum.PartType.Cylinder
  3516. Part101.Parent = Model13
  3517. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3518. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3519. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3520. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3521. Part101.Anchored = true
  3522. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3523. Part101.BrickColor = BrickColor.new("Dark orange")
  3524. Part101.Material = Enum.Material.WoodPlanks
  3525. Part101.TopSurface = Enum.SurfaceType.Smooth
  3526. Part101.brickColor = BrickColor.new("Dark orange")
  3527. Part101.Shape = Enum.PartType.Cylinder
  3528. Part102.Parent = Model13
  3529. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3530. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3531. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3532. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3533. Part102.Anchored = true
  3534. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3535. Part102.BrickColor = BrickColor.new("Dark orange")
  3536. Part102.Material = Enum.Material.WoodPlanks
  3537. Part102.TopSurface = Enum.SurfaceType.Smooth
  3538. Part102.brickColor = BrickColor.new("Dark orange")
  3539. Part102.Shape = Enum.PartType.Cylinder
  3540. Part103.Parent = Model13
  3541. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3542. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3543. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3544. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3545. Part103.Anchored = true
  3546. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3547. Part103.BrickColor = BrickColor.new("Dark orange")
  3548. Part103.Material = Enum.Material.WoodPlanks
  3549. Part103.TopSurface = Enum.SurfaceType.Smooth
  3550. Part103.brickColor = BrickColor.new("Dark orange")
  3551. Part103.Shape = Enum.PartType.Cylinder
  3552. Part104.Parent = Model13
  3553. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3554. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3555. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3556. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3557. Part104.Anchored = true
  3558. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3559. Part104.BrickColor = BrickColor.new("Dark orange")
  3560. Part104.Material = Enum.Material.WoodPlanks
  3561. Part104.TopSurface = Enum.SurfaceType.Smooth
  3562. Part104.brickColor = BrickColor.new("Dark orange")
  3563. Part104.Shape = Enum.PartType.Cylinder
  3564. Part105.Parent = Model13
  3565. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3566. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3567. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3568. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3569. Part105.Anchored = true
  3570. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3571. Part105.BrickColor = BrickColor.new("Dark orange")
  3572. Part105.Material = Enum.Material.WoodPlanks
  3573. Part105.TopSurface = Enum.SurfaceType.Smooth
  3574. Part105.brickColor = BrickColor.new("Dark orange")
  3575. Part105.Shape = Enum.PartType.Cylinder
  3576. Part106.Parent = Model13
  3577. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3578. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3579. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3580. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3581. Part106.Anchored = true
  3582. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3583. Part106.BrickColor = BrickColor.new("Dark orange")
  3584. Part106.Material = Enum.Material.WoodPlanks
  3585. Part106.TopSurface = Enum.SurfaceType.Smooth
  3586. Part106.brickColor = BrickColor.new("Dark orange")
  3587. Part106.Shape = Enum.PartType.Cylinder
  3588. Part107.Parent = Model13
  3589. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3590. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3591. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3592. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3593. Part107.Anchored = true
  3594. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3595. Part107.BrickColor = BrickColor.new("Dark orange")
  3596. Part107.Material = Enum.Material.WoodPlanks
  3597. Part107.TopSurface = Enum.SurfaceType.Smooth
  3598. Part107.brickColor = BrickColor.new("Dark orange")
  3599. Part107.Shape = Enum.PartType.Cylinder
  3600. Part108.Parent = Model13
  3601. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3602. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3603. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3604. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3605. Part108.Anchored = true
  3606. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3607. Part108.BrickColor = BrickColor.new("Dark orange")
  3608. Part108.Material = Enum.Material.WoodPlanks
  3609. Part108.TopSurface = Enum.SurfaceType.Smooth
  3610. Part108.brickColor = BrickColor.new("Dark orange")
  3611. Part108.Shape = Enum.PartType.Cylinder
  3612. Part109.Parent = Model13
  3613. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3614. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3615. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3616. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3617. Part109.Anchored = true
  3618. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3619. Part109.BrickColor = BrickColor.new("Dark orange")
  3620. Part109.Material = Enum.Material.WoodPlanks
  3621. Part109.TopSurface = Enum.SurfaceType.Smooth
  3622. Part109.brickColor = BrickColor.new("Dark orange")
  3623. Part109.Shape = Enum.PartType.Cylinder
  3624. Part110.Parent = Model13
  3625. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3626. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3627. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3628. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3629. Part110.Anchored = true
  3630. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3631. Part110.BrickColor = BrickColor.new("Dark orange")
  3632. Part110.Material = Enum.Material.WoodPlanks
  3633. Part110.TopSurface = Enum.SurfaceType.Smooth
  3634. Part110.brickColor = BrickColor.new("Dark orange")
  3635. Part110.Shape = Enum.PartType.Cylinder
  3636. Part111.Parent = Model13
  3637. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3638. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3639. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3640. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3641. Part111.Anchored = true
  3642. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3643. Part111.BrickColor = BrickColor.new("Dark orange")
  3644. Part111.Material = Enum.Material.WoodPlanks
  3645. Part111.TopSurface = Enum.SurfaceType.Smooth
  3646. Part111.brickColor = BrickColor.new("Dark orange")
  3647. Part111.Shape = Enum.PartType.Cylinder
  3648. Part112.Parent = Model13
  3649. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3650. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3651. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3652. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3653. Part112.Anchored = true
  3654. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3655. Part112.BrickColor = BrickColor.new("Dark orange")
  3656. Part112.Material = Enum.Material.WoodPlanks
  3657. Part112.TopSurface = Enum.SurfaceType.Smooth
  3658. Part112.brickColor = BrickColor.new("Dark orange")
  3659. Part112.Shape = Enum.PartType.Cylinder
  3660. Part113.Parent = Model13
  3661. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3662. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3663. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3664. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3665. Part113.Anchored = true
  3666. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3667. Part113.BrickColor = BrickColor.new("Dark orange")
  3668. Part113.Material = Enum.Material.WoodPlanks
  3669. Part113.TopSurface = Enum.SurfaceType.Smooth
  3670. Part113.brickColor = BrickColor.new("Dark orange")
  3671. Part113.Shape = Enum.PartType.Cylinder
  3672. Part114.Parent = Model13
  3673. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3674. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3675. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3676. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3677. Part114.Anchored = true
  3678. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3679. Part114.BrickColor = BrickColor.new("Dark orange")
  3680. Part114.Material = Enum.Material.WoodPlanks
  3681. Part114.TopSurface = Enum.SurfaceType.Smooth
  3682. Part114.brickColor = BrickColor.new("Dark orange")
  3683. Part114.Shape = Enum.PartType.Cylinder
  3684. Part115.Parent = Model13
  3685. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3686. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3687. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3688. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3689. Part115.Anchored = true
  3690. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3691. Part115.BrickColor = BrickColor.new("Dark orange")
  3692. Part115.Material = Enum.Material.WoodPlanks
  3693. Part115.TopSurface = Enum.SurfaceType.Smooth
  3694. Part115.brickColor = BrickColor.new("Dark orange")
  3695. Part115.Shape = Enum.PartType.Cylinder
  3696. Part116.Parent = Model13
  3697. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3698. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3699. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3700. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3701. Part116.Anchored = true
  3702. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3703. Part116.BrickColor = BrickColor.new("Dark orange")
  3704. Part116.Material = Enum.Material.WoodPlanks
  3705. Part116.TopSurface = Enum.SurfaceType.Smooth
  3706. Part116.brickColor = BrickColor.new("Dark orange")
  3707. Part116.Shape = Enum.PartType.Cylinder
  3708. Part117.Parent = Model13
  3709. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3710. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3711. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3712. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3713. Part117.Anchored = true
  3714. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3715. Part117.BrickColor = BrickColor.new("Dark orange")
  3716. Part117.Material = Enum.Material.WoodPlanks
  3717. Part117.TopSurface = Enum.SurfaceType.Smooth
  3718. Part117.brickColor = BrickColor.new("Dark orange")
  3719. Part117.Shape = Enum.PartType.Cylinder
  3720. Part118.Parent = Model13
  3721. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3722. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3723. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3724. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3725. Part118.Anchored = true
  3726. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3727. Part118.BrickColor = BrickColor.new("Dark orange")
  3728. Part118.Material = Enum.Material.WoodPlanks
  3729. Part118.TopSurface = Enum.SurfaceType.Smooth
  3730. Part118.brickColor = BrickColor.new("Dark orange")
  3731. Part118.Shape = Enum.PartType.Cylinder
  3732. Part119.Parent = Model13
  3733. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3734. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3735. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3736. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3737. Part119.Anchored = true
  3738. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3739. Part119.BrickColor = BrickColor.new("Dark orange")
  3740. Part119.Material = Enum.Material.WoodPlanks
  3741. Part119.TopSurface = Enum.SurfaceType.Smooth
  3742. Part119.brickColor = BrickColor.new("Dark orange")
  3743. Part119.Shape = Enum.PartType.Cylinder
  3744. Part120.Parent = Model13
  3745. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3746. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3747. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3748. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3749. Part120.Anchored = true
  3750. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3751. Part120.BrickColor = BrickColor.new("Dark orange")
  3752. Part120.Material = Enum.Material.WoodPlanks
  3753. Part120.TopSurface = Enum.SurfaceType.Smooth
  3754. Part120.brickColor = BrickColor.new("Dark orange")
  3755. Part120.Shape = Enum.PartType.Cylinder
  3756. Part121.Parent = Model13
  3757. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3758. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3759. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3760. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3761. Part121.Anchored = true
  3762. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3763. Part121.BrickColor = BrickColor.new("Dark orange")
  3764. Part121.Material = Enum.Material.WoodPlanks
  3765. Part121.TopSurface = Enum.SurfaceType.Smooth
  3766. Part121.brickColor = BrickColor.new("Dark orange")
  3767. Part121.Shape = Enum.PartType.Cylinder
  3768. Part122.Parent = Model13
  3769. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3770. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3771. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3772. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3773. Part122.Anchored = true
  3774. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3775. Part122.BrickColor = BrickColor.new("Dark orange")
  3776. Part122.Material = Enum.Material.WoodPlanks
  3777. Part122.TopSurface = Enum.SurfaceType.Smooth
  3778. Part122.brickColor = BrickColor.new("Dark orange")
  3779. Part122.Shape = Enum.PartType.Cylinder
  3780. Part123.Parent = Model13
  3781. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3782. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3783. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3784. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3785. Part123.Anchored = true
  3786. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3787. Part123.BrickColor = BrickColor.new("Dark orange")
  3788. Part123.Material = Enum.Material.WoodPlanks
  3789. Part123.TopSurface = Enum.SurfaceType.Smooth
  3790. Part123.brickColor = BrickColor.new("Dark orange")
  3791. Part123.Shape = Enum.PartType.Cylinder
  3792. Part124.Parent = Model13
  3793. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3794. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3795. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3796. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3797. Part124.Anchored = true
  3798. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3799. Part124.BrickColor = BrickColor.new("Dark orange")
  3800. Part124.Material = Enum.Material.WoodPlanks
  3801. Part124.TopSurface = Enum.SurfaceType.Smooth
  3802. Part124.brickColor = BrickColor.new("Dark orange")
  3803. Part124.Shape = Enum.PartType.Cylinder
  3804. Part125.Parent = Model13
  3805. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3806. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3807. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3808. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3809. Part125.Anchored = true
  3810. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3811. Part125.BrickColor = BrickColor.new("Dark orange")
  3812. Part125.Material = Enum.Material.WoodPlanks
  3813. Part125.TopSurface = Enum.SurfaceType.Smooth
  3814. Part125.brickColor = BrickColor.new("Dark orange")
  3815. Part125.Shape = Enum.PartType.Cylinder
  3816. Part126.Parent = Model13
  3817. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3818. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3819. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3820. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3821. Part126.Anchored = true
  3822. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3823. Part126.BrickColor = BrickColor.new("Dark orange")
  3824. Part126.Material = Enum.Material.WoodPlanks
  3825. Part126.TopSurface = Enum.SurfaceType.Smooth
  3826. Part126.brickColor = BrickColor.new("Dark orange")
  3827. Part126.Shape = Enum.PartType.Cylinder
  3828. Part127.Parent = Model13
  3829. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3830. Part127.Orientation = Vector3.new(0, 0, -90)
  3831. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3832. Part127.Rotation = Vector3.new(0, 0, -90)
  3833. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3834. Part127.Size = Vector3.new(90, 1, 1)
  3835. Part127.Anchored = true
  3836. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3837. Part127.BrickColor = BrickColor.new("Dark orange")
  3838. Part127.Material = Enum.Material.Wood
  3839. Part127.TopSurface = Enum.SurfaceType.Smooth
  3840. Part127.brickColor = BrickColor.new("Dark orange")
  3841. Part127.Shape = Enum.PartType.Cylinder
  3842. Part128.Parent = Model13
  3843. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3844. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3845. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3846. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3847. Part128.Anchored = true
  3848. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3849. Part128.BrickColor = BrickColor.new("Dark orange")
  3850. Part128.Material = Enum.Material.WoodPlanks
  3851. Part128.TopSurface = Enum.SurfaceType.Smooth
  3852. Part128.brickColor = BrickColor.new("Dark orange")
  3853. Part128.Shape = Enum.PartType.Cylinder
  3854. Part129.Parent = Model13
  3855. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3856. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3857. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3858. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3859. Part129.Anchored = true
  3860. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3861. Part129.BrickColor = BrickColor.new("Dark orange")
  3862. Part129.Material = Enum.Material.WoodPlanks
  3863. Part129.TopSurface = Enum.SurfaceType.Smooth
  3864. Part129.brickColor = BrickColor.new("Dark orange")
  3865. Part129.Shape = Enum.PartType.Cylinder
  3866. Part130.Parent = Model13
  3867. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3868. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3869. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3870. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3871. Part130.Anchored = true
  3872. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3873. Part130.BrickColor = BrickColor.new("Dark orange")
  3874. Part130.Material = Enum.Material.WoodPlanks
  3875. Part130.TopSurface = Enum.SurfaceType.Smooth
  3876. Part130.brickColor = BrickColor.new("Dark orange")
  3877. Part130.Shape = Enum.PartType.Cylinder
  3878. Part131.Parent = Model13
  3879. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3880. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3881. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3882. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3883. Part131.Anchored = true
  3884. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3885. Part131.BrickColor = BrickColor.new("Dark orange")
  3886. Part131.Material = Enum.Material.WoodPlanks
  3887. Part131.TopSurface = Enum.SurfaceType.Smooth
  3888. Part131.brickColor = BrickColor.new("Dark orange")
  3889. Part131.Shape = Enum.PartType.Cylinder
  3890. Part132.Parent = Model13
  3891. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3892. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3893. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3894. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3895. Part132.Anchored = true
  3896. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3897. Part132.BrickColor = BrickColor.new("Dark orange")
  3898. Part132.Material = Enum.Material.WoodPlanks
  3899. Part132.TopSurface = Enum.SurfaceType.Smooth
  3900. Part132.brickColor = BrickColor.new("Dark orange")
  3901. Part132.Shape = Enum.PartType.Cylinder
  3902. Part133.Parent = Model13
  3903. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3904. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3905. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3906. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3907. Part133.Anchored = true
  3908. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3909. Part133.BrickColor = BrickColor.new("Dark orange")
  3910. Part133.Material = Enum.Material.WoodPlanks
  3911. Part133.TopSurface = Enum.SurfaceType.Smooth
  3912. Part133.brickColor = BrickColor.new("Dark orange")
  3913. Part133.Shape = Enum.PartType.Cylinder
  3914. Part134.Parent = Model13
  3915. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3916. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3917. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3918. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3919. Part134.Anchored = true
  3920. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3921. Part134.BrickColor = BrickColor.new("Dark orange")
  3922. Part134.Material = Enum.Material.WoodPlanks
  3923. Part134.TopSurface = Enum.SurfaceType.Smooth
  3924. Part134.brickColor = BrickColor.new("Dark orange")
  3925. Part134.Shape = Enum.PartType.Cylinder
  3926. Part135.Parent = Model13
  3927. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3928. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3929. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3930. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3931. Part135.Anchored = true
  3932. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3933. Part135.BrickColor = BrickColor.new("Dark orange")
  3934. Part135.Material = Enum.Material.WoodPlanks
  3935. Part135.TopSurface = Enum.SurfaceType.Smooth
  3936. Part135.brickColor = BrickColor.new("Dark orange")
  3937. Part135.Shape = Enum.PartType.Cylinder
  3938. Part136.Parent = Model13
  3939. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3940. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3941. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3942. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3943. Part136.Anchored = true
  3944. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3945. Part136.BrickColor = BrickColor.new("Dark orange")
  3946. Part136.Material = Enum.Material.WoodPlanks
  3947. Part136.TopSurface = Enum.SurfaceType.Smooth
  3948. Part136.brickColor = BrickColor.new("Dark orange")
  3949. Part136.Shape = Enum.PartType.Cylinder
  3950. Part137.Parent = Model13
  3951. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3952. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3953. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3954. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3955. Part137.Anchored = true
  3956. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3957. Part137.BrickColor = BrickColor.new("Dark orange")
  3958. Part137.Material = Enum.Material.WoodPlanks
  3959. Part137.TopSurface = Enum.SurfaceType.Smooth
  3960. Part137.brickColor = BrickColor.new("Dark orange")
  3961. Part137.Shape = Enum.PartType.Cylinder
  3962. Part138.Parent = Model13
  3963. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3964. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3965. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3966. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3967. Part138.Anchored = true
  3968. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3969. Part138.BrickColor = BrickColor.new("Dark orange")
  3970. Part138.Material = Enum.Material.WoodPlanks
  3971. Part138.TopSurface = Enum.SurfaceType.Smooth
  3972. Part138.brickColor = BrickColor.new("Dark orange")
  3973. Part138.Shape = Enum.PartType.Cylinder
  3974. Part139.Parent = Model13
  3975. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3976. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3977. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3978. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3979. Part139.Anchored = true
  3980. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3981. Part139.BrickColor = BrickColor.new("Dark orange")
  3982. Part139.Material = Enum.Material.WoodPlanks
  3983. Part139.TopSurface = Enum.SurfaceType.Smooth
  3984. Part139.brickColor = BrickColor.new("Dark orange")
  3985. Part139.Shape = Enum.PartType.Cylinder
  3986. Part140.Parent = Model13
  3987. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3988. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3989. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3990. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3991. Part140.Anchored = true
  3992. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3993. Part140.BrickColor = BrickColor.new("Dark orange")
  3994. Part140.Material = Enum.Material.WoodPlanks
  3995. Part140.TopSurface = Enum.SurfaceType.Smooth
  3996. Part140.brickColor = BrickColor.new("Dark orange")
  3997. Part140.Shape = Enum.PartType.Cylinder
  3998. Part141.Parent = Model13
  3999. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4000. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  4001. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4002. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  4003. Part141.Anchored = true
  4004. Part141.BottomSurface = Enum.SurfaceType.Smooth
  4005. Part141.BrickColor = BrickColor.new("Dark orange")
  4006. Part141.Material = Enum.Material.WoodPlanks
  4007. Part141.TopSurface = Enum.SurfaceType.Smooth
  4008. Part141.brickColor = BrickColor.new("Dark orange")
  4009. Part141.Shape = Enum.PartType.Cylinder
  4010. Part142.Parent = Model13
  4011. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4012. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  4013. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4014. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  4015. Part142.Anchored = true
  4016. Part142.BottomSurface = Enum.SurfaceType.Smooth
  4017. Part142.BrickColor = BrickColor.new("Dark orange")
  4018. Part142.Material = Enum.Material.WoodPlanks
  4019. Part142.TopSurface = Enum.SurfaceType.Smooth
  4020. Part142.brickColor = BrickColor.new("Dark orange")
  4021. Part142.Shape = Enum.PartType.Cylinder
  4022. Part143.Parent = Model13
  4023. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4024. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  4025. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4026. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  4027. Part143.Anchored = true
  4028. Part143.BottomSurface = Enum.SurfaceType.Smooth
  4029. Part143.BrickColor = BrickColor.new("Dark orange")
  4030. Part143.Material = Enum.Material.WoodPlanks
  4031. Part143.TopSurface = Enum.SurfaceType.Smooth
  4032. Part143.brickColor = BrickColor.new("Dark orange")
  4033. Part143.Shape = Enum.PartType.Cylinder
  4034. Model144.Name = "Armory room"
  4035. Model144.Parent = mas
  4036. Part145.Parent = Model144
  4037. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  4038. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  4039. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  4040. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  4041. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4042. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4043. Part145.Anchored = true
  4044. Part145.BottomSurface = Enum.SurfaceType.Smooth
  4045. Part145.BrickColor = BrickColor.new("Institutional white")
  4046. Part145.Material = Enum.Material.SmoothPlastic
  4047. Part145.TopSurface = Enum.SurfaceType.Smooth
  4048. Part145.brickColor = BrickColor.new("Institutional white")
  4049. SpecialMesh146.Parent = Part145
  4050. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  4051. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  4052. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  4053. Part147.Parent = Model144
  4054. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  4055. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  4056. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  4057. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  4058. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4059. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4060. Part147.Anchored = true
  4061. Part147.BottomSurface = Enum.SurfaceType.Smooth
  4062. Part147.BrickColor = BrickColor.new("Institutional white")
  4063. Part147.Material = Enum.Material.SmoothPlastic
  4064. Part147.TopSurface = Enum.SurfaceType.Smooth
  4065. Part147.brickColor = BrickColor.new("Institutional white")
  4066. SpecialMesh148.Parent = Part147
  4067. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  4068. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  4069. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  4070. Part149.Parent = Model144
  4071. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4072. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4073. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  4074. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4075. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4076. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4077. Part149.Anchored = true
  4078. Part149.BottomSurface = Enum.SurfaceType.Smooth
  4079. Part149.BrickColor = BrickColor.new("Institutional white")
  4080. Part149.Material = Enum.Material.SmoothPlastic
  4081. Part149.TopSurface = Enum.SurfaceType.Smooth
  4082. Part149.brickColor = BrickColor.new("Institutional white")
  4083. SpecialMesh150.Parent = Part149
  4084. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  4085. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  4086. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  4087. Part151.Parent = Model144
  4088. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4089. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4090. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  4091. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4092. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4093. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4094. Part151.Anchored = true
  4095. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4096. Part151.BrickColor = BrickColor.new("Institutional white")
  4097. Part151.Material = Enum.Material.SmoothPlastic
  4098. Part151.TopSurface = Enum.SurfaceType.Smooth
  4099. Part151.brickColor = BrickColor.new("Institutional white")
  4100. SpecialMesh152.Parent = Part151
  4101. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4102. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4103. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4104. Part153.Parent = Model144
  4105. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4106. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4107. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4108. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4109. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4110. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4111. Part153.Anchored = true
  4112. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4113. Part153.BrickColor = BrickColor.new("Institutional white")
  4114. Part153.Material = Enum.Material.SmoothPlastic
  4115. Part153.TopSurface = Enum.SurfaceType.Smooth
  4116. Part153.brickColor = BrickColor.new("Institutional white")
  4117. SpecialMesh154.Parent = Part153
  4118. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4119. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4120. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4121. Part155.Parent = Model144
  4122. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4123. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4124. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4125. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4126. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4127. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4128. Part155.Anchored = true
  4129. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4130. Part155.BrickColor = BrickColor.new("Institutional white")
  4131. Part155.Material = Enum.Material.SmoothPlastic
  4132. Part155.TopSurface = Enum.SurfaceType.Smooth
  4133. Part155.brickColor = BrickColor.new("Institutional white")
  4134. SpecialMesh156.Parent = Part155
  4135. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4136. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4137. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4138. Part157.Parent = Model144
  4139. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4140. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4141. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4142. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4143. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4144. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4145. Part157.Anchored = true
  4146. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4147. Part157.BrickColor = BrickColor.new("Institutional white")
  4148. Part157.Material = Enum.Material.SmoothPlastic
  4149. Part157.TopSurface = Enum.SurfaceType.Smooth
  4150. Part157.brickColor = BrickColor.new("Institutional white")
  4151. SpecialMesh158.Parent = Part157
  4152. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4153. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4154. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4155. Part159.Parent = Model144
  4156. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4157. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4158. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4159. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4160. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4161. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4162. Part159.Anchored = true
  4163. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4164. Part159.BrickColor = BrickColor.new("Institutional white")
  4165. Part159.Material = Enum.Material.SmoothPlastic
  4166. Part159.TopSurface = Enum.SurfaceType.Smooth
  4167. Part159.brickColor = BrickColor.new("Institutional white")
  4168. SpecialMesh160.Parent = Part159
  4169. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4170. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4171. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4172. Part161.Parent = Model144
  4173. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4174. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4175. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4176. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4177. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4178. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4179. Part161.Anchored = true
  4180. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4181. Part161.BrickColor = BrickColor.new("Institutional white")
  4182. Part161.Material = Enum.Material.SmoothPlastic
  4183. Part161.TopSurface = Enum.SurfaceType.Smooth
  4184. Part161.brickColor = BrickColor.new("Institutional white")
  4185. SpecialMesh162.Parent = Part161
  4186. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4187. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4188. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4189. Part163.Parent = Model144
  4190. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4191. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4192. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4193. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4194. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4195. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4196. Part163.Anchored = true
  4197. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4198. Part163.BrickColor = BrickColor.new("Institutional white")
  4199. Part163.Material = Enum.Material.SmoothPlastic
  4200. Part163.TopSurface = Enum.SurfaceType.Smooth
  4201. Part163.brickColor = BrickColor.new("Institutional white")
  4202. SpecialMesh164.Parent = Part163
  4203. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4204. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4205. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4206. Part165.Parent = Model144
  4207. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4208. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4209. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4210. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4211. Part165.Anchored = true
  4212. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4213. Part165.BrickColor = BrickColor.new("Institutional white")
  4214. Part165.Material = Enum.Material.SmoothPlastic
  4215. Part165.TopSurface = Enum.SurfaceType.Smooth
  4216. Part165.brickColor = BrickColor.new("Institutional white")
  4217. SpecialMesh166.Parent = Part165
  4218. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4219. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4220. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4221. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4222. Part167.Parent = Model144
  4223. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4224. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4225. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4226. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4227. Part167.Anchored = true
  4228. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4229. Part167.BrickColor = BrickColor.new("Institutional white")
  4230. Part167.Material = Enum.Material.SmoothPlastic
  4231. Part167.TopSurface = Enum.SurfaceType.Smooth
  4232. Part167.brickColor = BrickColor.new("Institutional white")
  4233. SpecialMesh168.Parent = Part167
  4234. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4235. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4236. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4237. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4238. Part169.Parent = Model144
  4239. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4240. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4241. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4242. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4243. Part169.Anchored = true
  4244. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4245. Part169.BrickColor = BrickColor.new("Institutional white")
  4246. Part169.Material = Enum.Material.SmoothPlastic
  4247. Part169.TopSurface = Enum.SurfaceType.Smooth
  4248. Part169.brickColor = BrickColor.new("Institutional white")
  4249. SpecialMesh170.Parent = Part169
  4250. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4251. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4252. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4253. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4254. Part171.Parent = Model144
  4255. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4256. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4257. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4258. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4259. Part171.Anchored = true
  4260. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4261. Part171.BrickColor = BrickColor.new("Institutional white")
  4262. Part171.Material = Enum.Material.SmoothPlastic
  4263. Part171.TopSurface = Enum.SurfaceType.Smooth
  4264. Part171.brickColor = BrickColor.new("Institutional white")
  4265. SpecialMesh172.Parent = Part171
  4266. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4267. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4268. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4269. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4270. Part173.Parent = Model144
  4271. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4272. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4273. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4274. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4275. Part173.Anchored = true
  4276. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4277. Part173.BrickColor = BrickColor.new("Institutional white")
  4278. Part173.Material = Enum.Material.SmoothPlastic
  4279. Part173.TopSurface = Enum.SurfaceType.Smooth
  4280. Part173.brickColor = BrickColor.new("Institutional white")
  4281. SpecialMesh174.Parent = Part173
  4282. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4283. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4284. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4285. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4286. Part175.Parent = Model144
  4287. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4288. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4289. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4290. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4291. Part175.Anchored = true
  4292. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4293. Part175.BrickColor = BrickColor.new("Institutional white")
  4294. Part175.Material = Enum.Material.SmoothPlastic
  4295. Part175.TopSurface = Enum.SurfaceType.Smooth
  4296. Part175.brickColor = BrickColor.new("Institutional white")
  4297. SpecialMesh176.Parent = Part175
  4298. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4299. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4300. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4301. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4302. Part177.Parent = Model144
  4303. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4304. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4305. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4306. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4307. Part177.Anchored = true
  4308. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4309. Part177.BrickColor = BrickColor.new("Institutional white")
  4310. Part177.Material = Enum.Material.SmoothPlastic
  4311. Part177.TopSurface = Enum.SurfaceType.Smooth
  4312. Part177.brickColor = BrickColor.new("Institutional white")
  4313. SpecialMesh178.Parent = Part177
  4314. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4315. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4316. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4317. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4318. Part179.Parent = Model144
  4319. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4320. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4321. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4322. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4323. Part179.Anchored = true
  4324. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4325. Part179.BrickColor = BrickColor.new("Institutional white")
  4326. Part179.Material = Enum.Material.SmoothPlastic
  4327. Part179.TopSurface = Enum.SurfaceType.Smooth
  4328. Part179.brickColor = BrickColor.new("Institutional white")
  4329. SpecialMesh180.Parent = Part179
  4330. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4331. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4332. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4333. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4334. Part181.Parent = Model144
  4335. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4336. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4337. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4338. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4339. Part181.Anchored = true
  4340. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4341. Part181.BrickColor = BrickColor.new("Institutional white")
  4342. Part181.Material = Enum.Material.SmoothPlastic
  4343. Part181.TopSurface = Enum.SurfaceType.Smooth
  4344. Part181.brickColor = BrickColor.new("Institutional white")
  4345. SpecialMesh182.Parent = Part181
  4346. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4347. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4348. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4349. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4350. Part183.Parent = Model144
  4351. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4352. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4353. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4354. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4355. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4356. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4357. Part183.Anchored = true
  4358. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4359. Part183.BrickColor = BrickColor.new("Institutional white")
  4360. Part183.Material = Enum.Material.SmoothPlastic
  4361. Part183.TopSurface = Enum.SurfaceType.Smooth
  4362. Part183.brickColor = BrickColor.new("Institutional white")
  4363. SpecialMesh184.Parent = Part183
  4364. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4365. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4366. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4367. Part185.Parent = Model144
  4368. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4369. Part185.Orientation = Vector3.new(0, -90, 90)
  4370. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4371. Part185.Rotation = Vector3.new(-90, -90, 0)
  4372. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4373. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4374. Part185.Anchored = true
  4375. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4376. Part185.BrickColor = BrickColor.new("Institutional white")
  4377. Part185.Material = Enum.Material.SmoothPlastic
  4378. Part185.TopSurface = Enum.SurfaceType.Smooth
  4379. Part185.brickColor = BrickColor.new("Institutional white")
  4380. SpecialMesh186.Parent = Part185
  4381. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4382. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4383. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4384. Part187.Parent = Model144
  4385. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4386. Part187.Orientation = Vector3.new(0, -90, 90)
  4387. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4388. Part187.Rotation = Vector3.new(-90, -90, 0)
  4389. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4390. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4391. Part187.Anchored = true
  4392. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4393. Part187.BrickColor = BrickColor.new("Institutional white")
  4394. Part187.Material = Enum.Material.SmoothPlastic
  4395. Part187.TopSurface = Enum.SurfaceType.Smooth
  4396. Part187.brickColor = BrickColor.new("Institutional white")
  4397. SpecialMesh188.Parent = Part187
  4398. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4399. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4400. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4401. Part189.Parent = Model144
  4402. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4403. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4404. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4405. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4406. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4407. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4408. Part189.Anchored = true
  4409. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4410. Part189.BrickColor = BrickColor.new("Institutional white")
  4411. Part189.Material = Enum.Material.SmoothPlastic
  4412. Part189.TopSurface = Enum.SurfaceType.Smooth
  4413. Part189.brickColor = BrickColor.new("Institutional white")
  4414. SpecialMesh190.Parent = Part189
  4415. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4416. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4417. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4418. Part191.Parent = mas
  4419. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4420. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4421. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4422. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4423. Part191.Anchored = true
  4424. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4425. Part191.BrickColor = BrickColor.new("Dark orange")
  4426. Part191.Material = Enum.Material.Wood
  4427. Part191.TopSurface = Enum.SurfaceType.Smooth
  4428. Part191.brickColor = BrickColor.new("Dark orange")
  4429. Part192.Name = "Wall"
  4430. Part192.Parent = mas
  4431. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4432. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4433. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4434. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4435. Part192.Anchored = true
  4436. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4437. Part192.BrickColor = BrickColor.new("Dark orange")
  4438. Part192.Material = Enum.Material.Wood
  4439. Part192.TopSurface = Enum.SurfaceType.Smooth
  4440. Part192.brickColor = BrickColor.new("Dark orange")
  4441. Part193.Parent = mas
  4442. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4443. Part193.Orientation = Vector3.new(0, 90, -90)
  4444. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4445. Part193.Rotation = Vector3.new(-90, 90, 0)
  4446. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4447. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4448. Part193.Anchored = true
  4449. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4450. Part193.BrickColor = BrickColor.new("Dark orange")
  4451. Part193.Material = Enum.Material.Wood
  4452. Part193.TopSurface = Enum.SurfaceType.Smooth
  4453. Part193.brickColor = BrickColor.new("Dark orange")
  4454. Part193.Shape = Enum.PartType.Cylinder
  4455. Part194.Parent = mas
  4456. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4457. Part194.Orientation = Vector3.new(-90, -180, 0)
  4458. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4459. Part194.Rotation = Vector3.new(-90, 0, -180)
  4460. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4461. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4462. Part194.Anchored = true
  4463. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4464. Part194.BrickColor = BrickColor.new("Institutional white")
  4465. Part194.Material = Enum.Material.SmoothPlastic
  4466. Part194.TopSurface = Enum.SurfaceType.Smooth
  4467. Part194.brickColor = BrickColor.new("Institutional white")
  4468. Decal195.Parent = Part194
  4469. Decal195.Texture = "rbxassetid://636768448"
  4470. Decal195.Face = Enum.NormalId.Bottom
  4471. Part196.Parent = mas
  4472. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4473. Part196.Orientation = Vector3.new(-90, -180, 0)
  4474. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4475. Part196.Rotation = Vector3.new(-90, 0, -180)
  4476. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4477. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4478. Part196.Anchored = true
  4479. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4480. Part196.BrickColor = BrickColor.new("Institutional white")
  4481. Part196.Material = Enum.Material.SmoothPlastic
  4482. Part196.TopSurface = Enum.SurfaceType.Smooth
  4483. Part196.brickColor = BrickColor.new("Institutional white")
  4484. Decal197.Parent = Part196
  4485. Decal197.Texture = "rbxassetid://1664931187"
  4486. Decal197.Face = Enum.NormalId.Bottom
  4487. Part198.Parent = mas
  4488. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4489. Part198.Orientation = Vector3.new(-90, 0, 0)
  4490. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4491. Part198.Rotation = Vector3.new(-90, 0, 0)
  4492. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4493. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4494. Part198.Anchored = true
  4495. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4496. Part198.BrickColor = BrickColor.new("Dark orange")
  4497. Part198.Material = Enum.Material.Wood
  4498. Part198.TopSurface = Enum.SurfaceType.Smooth
  4499. Part198.brickColor = BrickColor.new("Dark orange")
  4500. Part199.Name = "Wall"
  4501. Part199.Parent = mas
  4502. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4503. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4504. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4505. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4506. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4507. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4508. Part199.Anchored = true
  4509. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4510. Part199.BrickColor = BrickColor.new("Dark orange")
  4511. Part199.Material = Enum.Material.Wood
  4512. Part199.TopSurface = Enum.SurfaceType.Smooth
  4513. Part199.brickColor = BrickColor.new("Dark orange")
  4514. Part200.Parent = mas
  4515. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4516. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4517. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4518. Part200.Anchored = true
  4519. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4520. Part200.Material = Enum.Material.DiamondPlate
  4521. Part200.TopSurface = Enum.SurfaceType.Smooth
  4522. Part201.Name = "Wall"
  4523. Part201.Parent = mas
  4524. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4525. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4526. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4527. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4528. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4529. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4530. Part201.Anchored = true
  4531. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4532. Part201.BrickColor = BrickColor.new("Dark orange")
  4533. Part201.Material = Enum.Material.Wood
  4534. Part201.TopSurface = Enum.SurfaceType.Smooth
  4535. Part201.brickColor = BrickColor.new("Dark orange")
  4536. Part202.Parent = mas
  4537. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4538. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4539. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4540. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4541. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4542. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4543. Part202.Anchored = true
  4544. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4545. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4546. Part202.Material = Enum.Material.Wood
  4547. Part202.TopSurface = Enum.SurfaceType.Smooth
  4548. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4549. Part203.Name = "Tree"
  4550. Part203.Parent = mas
  4551. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4552. Part203.Orientation = Vector3.new(0, 0, 90)
  4553. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4554. Part203.Rotation = Vector3.new(0, 0, 90)
  4555. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4556. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4557. Part203.Anchored = true
  4558. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4559. Part203.BrickColor = BrickColor.new("Reddish brown")
  4560. Part203.Material = Enum.Material.Wood
  4561. Part203.TopSurface = Enum.SurfaceType.Smooth
  4562. Part203.brickColor = BrickColor.new("Reddish brown")
  4563. Part203.Shape = Enum.PartType.Cylinder
  4564. Part204.Parent = mas
  4565. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4566. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4567. Part204.Color = Color3.new(1, 0.690196, 0)
  4568. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4569. Part204.Anchored = true
  4570. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4571. Part204.BrickColor = BrickColor.new("Deep orange")
  4572. Part204.Material = Enum.Material.Neon
  4573. Part204.TopSurface = Enum.SurfaceType.Smooth
  4574. Part204.brickColor = BrickColor.new("Deep orange")
  4575. Part204.Shape = Enum.PartType.Ball
  4576. PointLight205.Parent = Part204
  4577. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4578. PointLight205.Range = 25
  4579. PointLight205.Brightness = 10
  4580. PointLight205.Shadows = true
  4581. Part206.Parent = mas
  4582. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4583. Part206.Orientation = Vector3.new(0, 0, 90)
  4584. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4585. Part206.Rotation = Vector3.new(0, 0, 90)
  4586. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4587. Part206.Anchored = true
  4588. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4589. Part206.TopSurface = Enum.SurfaceType.Smooth
  4590. Part207.Name = "Wall"
  4591. Part207.Parent = mas
  4592. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4593. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4594. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4595. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4596. Part207.Anchored = true
  4597. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4598. Part207.BrickColor = BrickColor.new("Dark orange")
  4599. Part207.Material = Enum.Material.Wood
  4600. Part207.TopSurface = Enum.SurfaceType.Smooth
  4601. Part207.brickColor = BrickColor.new("Dark orange")
  4602. Part208.Parent = mas
  4603. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4604. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4605. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4606. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4607. Part208.Anchored = true
  4608. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4609. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4610. Part208.Material = Enum.Material.Wood
  4611. Part208.TopSurface = Enum.SurfaceType.Smooth
  4612. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4613. Part209.Parent = mas
  4614. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4615. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4616. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4617. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4618. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4619. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4620. Part209.Anchored = true
  4621. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4622. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4623. Part209.Material = Enum.Material.Wood
  4624. Part209.TopSurface = Enum.SurfaceType.Smooth
  4625. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4626. Part210.Name = "Wall"
  4627. Part210.Parent = mas
  4628. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4629. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4630. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4631. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4632. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4633. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4634. Part210.Anchored = true
  4635. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4636. Part210.BrickColor = BrickColor.new("Dark orange")
  4637. Part210.Material = Enum.Material.Wood
  4638. Part210.TopSurface = Enum.SurfaceType.Smooth
  4639. Part210.brickColor = BrickColor.new("Dark orange")
  4640. Part211.Name = "Wall"
  4641. Part211.Parent = mas
  4642. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4643. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4644. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4645. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4646. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4647. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4648. Part211.Anchored = true
  4649. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4650. Part211.BrickColor = BrickColor.new("Dark orange")
  4651. Part211.Material = Enum.Material.Wood
  4652. Part211.TopSurface = Enum.SurfaceType.Smooth
  4653. Part211.brickColor = BrickColor.new("Dark orange")
  4654. Part212.Parent = mas
  4655. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4656. Part212.Orientation = Vector3.new(0, -90, 0)
  4657. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4658. Part212.Rotation = Vector3.new(0, -90, 0)
  4659. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4660. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4661. Part212.Anchored = true
  4662. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4663. Part212.BrickColor = BrickColor.new("Institutional white")
  4664. Part212.Material = Enum.Material.SmoothPlastic
  4665. Part212.TopSurface = Enum.SurfaceType.Smooth
  4666. Part212.brickColor = BrickColor.new("Institutional white")
  4667. SpecialMesh213.Parent = Part212
  4668. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4669. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4670. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4671. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4672. Part214.Name = "Wall"
  4673. Part214.Parent = mas
  4674. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4675. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4676. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4677. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4678. Part214.Anchored = true
  4679. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4680. Part214.BrickColor = BrickColor.new("Dark orange")
  4681. Part214.Material = Enum.Material.Wood
  4682. Part214.TopSurface = Enum.SurfaceType.Smooth
  4683. Part214.brickColor = BrickColor.new("Dark orange")
  4684. Part215.Parent = mas
  4685. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4686. Part215.Orientation = Vector3.new(0, 90, -90)
  4687. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4688. Part215.Rotation = Vector3.new(-90, 90, 0)
  4689. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4690. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4691. Part215.Anchored = true
  4692. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4693. Part215.BrickColor = BrickColor.new("Dark orange")
  4694. Part215.Material = Enum.Material.Wood
  4695. Part215.TopSurface = Enum.SurfaceType.Smooth
  4696. Part215.brickColor = BrickColor.new("Dark orange")
  4697. Part215.Shape = Enum.PartType.Cylinder
  4698. Part216.Parent = mas
  4699. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4700. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4701. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4702. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4703. Part216.Anchored = true
  4704. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4705. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4706. Part216.Material = Enum.Material.Wood
  4707. Part216.TopSurface = Enum.SurfaceType.Smooth
  4708. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4709. Part217.Parent = mas
  4710. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4711. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4712. Part217.Color = Color3.new(1, 0.690196, 0)
  4713. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4714. Part217.Anchored = true
  4715. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4716. Part217.BrickColor = BrickColor.new("Deep orange")
  4717. Part217.Material = Enum.Material.Neon
  4718. Part217.TopSurface = Enum.SurfaceType.Smooth
  4719. Part217.brickColor = BrickColor.new("Deep orange")
  4720. Part217.Shape = Enum.PartType.Ball
  4721. PointLight218.Parent = Part217
  4722. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4723. PointLight218.Range = 25
  4724. PointLight218.Brightness = 10
  4725. PointLight218.Shadows = true
  4726. Part219.Parent = mas
  4727. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4728. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4729. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4730. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4731. Part219.Anchored = true
  4732. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4733. Part219.BrickColor = BrickColor.new("Persimmon")
  4734. Part219.Material = Enum.Material.Fabric
  4735. Part219.TopSurface = Enum.SurfaceType.Smooth
  4736. Part219.brickColor = BrickColor.new("Persimmon")
  4737. Part220.Parent = mas
  4738. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4739. Part220.Orientation = Vector3.new(0, 90, -90)
  4740. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4741. Part220.Rotation = Vector3.new(-90, 90, 0)
  4742. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4743. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4744. Part220.Anchored = true
  4745. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4746. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4747. Part220.Material = Enum.Material.Wood
  4748. Part220.TopSurface = Enum.SurfaceType.Smooth
  4749. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4750. Part221.Parent = mas
  4751. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4752. Part221.Orientation = Vector3.new(0, 90, -90)
  4753. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4754. Part221.Rotation = Vector3.new(-90, 90, 0)
  4755. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4756. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4757. Part221.Anchored = true
  4758. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4759. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4760. Part221.Material = Enum.Material.Wood
  4761. Part221.TopSurface = Enum.SurfaceType.Smooth
  4762. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4763. Part222.Parent = mas
  4764. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4765. Part222.Orientation = Vector3.new(0, 90, -90)
  4766. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4767. Part222.Rotation = Vector3.new(-90, 90, 0)
  4768. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4769. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4770. Part222.Anchored = true
  4771. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4772. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4773. Part222.Material = Enum.Material.Wood
  4774. Part222.TopSurface = Enum.SurfaceType.Smooth
  4775. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4776. Part223.Parent = mas
  4777. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4778. Part223.Orientation = Vector3.new(0, 90, -90)
  4779. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4780. Part223.Rotation = Vector3.new(-90, 90, 0)
  4781. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4782. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4783. Part223.Anchored = true
  4784. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4785. Part223.BrickColor = BrickColor.new("Dark orange")
  4786. Part223.Material = Enum.Material.Wood
  4787. Part223.TopSurface = Enum.SurfaceType.Smooth
  4788. Part223.brickColor = BrickColor.new("Dark orange")
  4789. Part223.Shape = Enum.PartType.Cylinder
  4790. Part224.Parent = mas
  4791. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4792. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4793. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4794. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4795. Part224.Anchored = true
  4796. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4797. Part224.BrickColor = BrickColor.new("Institutional white")
  4798. Part224.Material = Enum.Material.DiamondPlate
  4799. Part224.TopSurface = Enum.SurfaceType.Smooth
  4800. Part224.brickColor = BrickColor.new("Institutional white")
  4801. SurfaceGui225.Parent = Part224
  4802. SurfaceGui225.LightInfluence = 1
  4803. SurfaceGui225.ClipsDescendants = true
  4804. TextLabel226.Parent = SurfaceGui225
  4805. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4806. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4807. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4808. TextLabel226.BackgroundTransparency = 1
  4809. TextLabel226.Font = Enum.Font.Arcade
  4810. TextLabel226.FontSize = Enum.FontSize.Size96
  4811. TextLabel226.Text = "ARMORY ROOM"
  4812. TextLabel226.TextColor = BrickColor.new("Really black")
  4813. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4814. TextLabel226.TextSize = 100
  4815. TextLabel226.TextWrap = true
  4816. TextLabel226.TextWrapped = true
  4817. Part227.Name = "Wall"
  4818. Part227.Parent = mas
  4819. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4820. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4821. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4822. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4823. Part227.Anchored = true
  4824. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4825. Part227.BrickColor = BrickColor.new("Dark orange")
  4826. Part227.Material = Enum.Material.Wood
  4827. Part227.TopSurface = Enum.SurfaceType.Smooth
  4828. Part227.brickColor = BrickColor.new("Dark orange")
  4829. Part228.Parent = mas
  4830. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4831. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4832. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4833. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4834. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4835. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4836. Part228.Anchored = true
  4837. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4838. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4839. Part228.Material = Enum.Material.Wood
  4840. Part228.TopSurface = Enum.SurfaceType.Smooth
  4841. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4842. Part229.Parent = mas
  4843. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4844. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4845. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4846. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4847. Part229.Anchored = true
  4848. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4849. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4850. Part229.Material = Enum.Material.Wood
  4851. Part229.TopSurface = Enum.SurfaceType.Smooth
  4852. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4853. Part230.Name = "Wall"
  4854. Part230.Parent = mas
  4855. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4856. Part230.Orientation = Vector3.new(0, 90, 0)
  4857. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4858. Part230.Rotation = Vector3.new(0, 90, 0)
  4859. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4860. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4861. Part230.Anchored = true
  4862. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4863. Part230.BrickColor = BrickColor.new("Dark orange")
  4864. Part230.Material = Enum.Material.Wood
  4865. Part230.TopSurface = Enum.SurfaceType.Smooth
  4866. Part230.brickColor = BrickColor.new("Dark orange")
  4867. Part231.Parent = mas
  4868. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4869. Part231.Orientation = Vector3.new(0, 0, 90)
  4870. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4871. Part231.Rotation = Vector3.new(0, 0, 90)
  4872. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4873. Part231.Anchored = true
  4874. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4875. Part231.TopSurface = Enum.SurfaceType.Smooth
  4876. Part232.Parent = mas
  4877. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4878. Part232.Orientation = Vector3.new(0, 0, 90)
  4879. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4880. Part232.Rotation = Vector3.new(0, 0, 90)
  4881. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4882. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4883. Part232.Anchored = true
  4884. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4885. Part232.BrickColor = BrickColor.new("Dark orange")
  4886. Part232.Material = Enum.Material.Wood
  4887. Part232.TopSurface = Enum.SurfaceType.Smooth
  4888. Part232.brickColor = BrickColor.new("Dark orange")
  4889. Part233.Parent = mas
  4890. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4891. Part233.Orientation = Vector3.new(0, 90, -90)
  4892. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4893. Part233.Rotation = Vector3.new(-90, 90, 0)
  4894. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4895. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4896. Part233.Anchored = true
  4897. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4898. Part233.BrickColor = BrickColor.new("Dark orange")
  4899. Part233.Material = Enum.Material.Wood
  4900. Part233.TopSurface = Enum.SurfaceType.Smooth
  4901. Part233.brickColor = BrickColor.new("Dark orange")
  4902. Part233.Shape = Enum.PartType.Cylinder
  4903. Part234.Parent = mas
  4904. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4905. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4906. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4907. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4908. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4909. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4910. Part234.Anchored = true
  4911. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4912. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4913. Part234.Material = Enum.Material.Wood
  4914. Part234.TopSurface = Enum.SurfaceType.Smooth
  4915. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4916. Part235.Name = "Wall"
  4917. Part235.Parent = mas
  4918. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4919. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4920. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4921. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4922. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4923. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4924. Part235.Anchored = true
  4925. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4926. Part235.BrickColor = BrickColor.new("Dark orange")
  4927. Part235.Material = Enum.Material.Wood
  4928. Part235.TopSurface = Enum.SurfaceType.Smooth
  4929. Part235.brickColor = BrickColor.new("Dark orange")
  4930. WedgePart236.Parent = mas
  4931. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4932. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4933. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4934. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4935. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4936. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4937. WedgePart236.Anchored = true
  4938. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4939. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4940. WedgePart236.Material = Enum.Material.Wood
  4941. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4942. WedgePart237.Parent = mas
  4943. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4944. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4945. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4946. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4947. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4948. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4949. WedgePart237.Anchored = true
  4950. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4951. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4952. WedgePart237.Material = Enum.Material.Wood
  4953. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4954. SpecialMesh238.Parent = WedgePart237
  4955. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4956. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4957. WedgePart239.Parent = mas
  4958. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4959. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4960. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4961. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4962. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4963. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4964. WedgePart239.Anchored = true
  4965. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4966. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4967. WedgePart239.Material = Enum.Material.Wood
  4968. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4969. WedgePart240.Parent = mas
  4970. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4971. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4972. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4973. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4974. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4975. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4976. WedgePart240.Anchored = true
  4977. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4978. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4979. WedgePart240.Material = Enum.Material.Wood
  4980. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4981. SpecialMesh241.Parent = WedgePart240
  4982. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4983. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4984. WedgePart242.Parent = mas
  4985. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4986. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4987. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4988. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4989. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4990. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4991. WedgePart242.Anchored = true
  4992. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4993. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4994. WedgePart242.Material = Enum.Material.Wood
  4995. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4996. SpecialMesh243.Parent = WedgePart242
  4997. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4998. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4999. WedgePart244.Parent = mas
  5000. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  5001. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  5002. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  5003. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  5004. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5005. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  5006. WedgePart244.Anchored = true
  5007. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  5008. WedgePart244.BrickColor = BrickColor.new("Bright red")
  5009. WedgePart244.brickColor = BrickColor.new("Bright red")
  5010. WedgePart245.Parent = mas
  5011. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5012. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  5013. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5014. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  5015. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5016. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5017. WedgePart245.Anchored = true
  5018. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  5019. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  5020. WedgePart245.Material = Enum.Material.Wood
  5021. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  5022. SpecialMesh246.Parent = WedgePart245
  5023. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5024. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  5025. WedgePart247.Parent = mas
  5026. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  5027. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  5028. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  5029. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  5030. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5031. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5032. WedgePart247.Anchored = true
  5033. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  5034. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  5035. WedgePart247.Material = Enum.Material.Wood
  5036. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  5037. SpecialMesh248.Parent = WedgePart247
  5038. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  5039. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  5040. WedgePart249.Parent = mas
  5041. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  5042. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  5043. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  5044. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  5045. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5046. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5047. WedgePart249.Anchored = true
  5048. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  5049. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  5050. WedgePart249.Material = Enum.Material.Wood
  5051. WedgePart249.brickColor = BrickColor.new("Dark orange")
  5052. SpecialMesh250.Parent = WedgePart249
  5053. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  5054. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  5055. WedgePart251.Parent = mas
  5056. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  5057. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  5058. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  5059. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  5060. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5061. WedgePart251.Anchored = true
  5062. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  5063. SpecialMesh252.Parent = WedgePart251
  5064. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  5065. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  5066. WedgePart253.Parent = mas
  5067. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5068. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5069. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  5070. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5071. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5072. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5073. WedgePart253.Anchored = true
  5074. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  5075. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  5076. WedgePart253.Material = Enum.Material.Wood
  5077. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  5078. WedgePart254.Parent = mas
  5079. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  5080. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  5081. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  5082. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  5083. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5084. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  5085. WedgePart254.Anchored = true
  5086. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  5087. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  5088. WedgePart254.Material = Enum.Material.Wood
  5089. WedgePart254.brickColor = BrickColor.new("Dark orange")
  5090. WedgePart255.Parent = mas
  5091. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5092. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  5093. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5094. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5095. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5096. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5097. WedgePart255.Anchored = true
  5098. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5099. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5100. WedgePart255.Material = Enum.Material.Wood
  5101. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5102. WedgePart256.Parent = mas
  5103. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5104. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5105. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5106. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5107. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5108. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5109. WedgePart256.Anchored = true
  5110. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5111. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5112. WedgePart256.Material = Enum.Material.Wood
  5113. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5114. SpecialMesh257.Parent = WedgePart256
  5115. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5116. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5117. WedgePart258.Parent = mas
  5118. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5119. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5120. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5121. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5122. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5123. WedgePart258.Anchored = true
  5124. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5125. WedgePart259.Name = "Wall"
  5126. WedgePart259.Parent = mas
  5127. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5128. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5129. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5130. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5131. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5132. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5133. WedgePart259.Anchored = true
  5134. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5135. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5136. WedgePart259.Material = Enum.Material.Wood
  5137. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5138. WedgePart260.Parent = mas
  5139. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5140. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5141. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5142. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5143. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5144. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5145. WedgePart260.Anchored = true
  5146. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5147. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5148. WedgePart260.Material = Enum.Material.Wood
  5149. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5150. WedgePart261.Parent = mas
  5151. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5152. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5153. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5154. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5155. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5156. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5157. WedgePart261.Anchored = true
  5158. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5159. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5160. WedgePart261.Material = Enum.Material.Wood
  5161. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5162. SpecialMesh262.Parent = WedgePart261
  5163. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5164. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5165. WedgePart263.Name = "Wall"
  5166. WedgePart263.Parent = mas
  5167. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5168. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5169. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5170. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5171. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5172. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5173. WedgePart263.Anchored = true
  5174. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5175. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5176. WedgePart263.Material = Enum.Material.Wood
  5177. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5178. WedgePart264.Parent = mas
  5179. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5180. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5181. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5182. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5183. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5184. WedgePart264.Anchored = true
  5185. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5186. WedgePart265.Parent = mas
  5187. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5188. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5189. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5190. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5191. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5192. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5193. WedgePart265.Anchored = true
  5194. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5195. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5196. WedgePart265.Material = Enum.Material.Wood
  5197. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5198. WedgePart266.Parent = mas
  5199. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5200. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5201. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5202. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5203. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5204. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5205. WedgePart266.Anchored = true
  5206. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5207. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5208. WedgePart266.brickColor = BrickColor.new("Bright red")
  5209. WedgePart267.Parent = mas
  5210. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5211. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5212. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5213. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5214. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5215. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5216. WedgePart267.Anchored = true
  5217. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5218. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5219. WedgePart267.Material = Enum.Material.Wood
  5220. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5221. Model268.Parent = mas
  5222. Part269.Name = "MusicPlayer"
  5223. Part269.Parent = Model268
  5224. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5225. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5226. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5227. Part269.Transparency = 1
  5228. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5229. Part269.Anchored = true
  5230. Part269.BrickColor = BrickColor.new("Institutional white")
  5231. Part269.CanCollide = false
  5232. Part269.Material = Enum.Material.SmoothPlastic
  5233. Part269.brickColor = BrickColor.new("Institutional white")
  5234. Part269.FormFactor = Enum.FormFactor.Custom
  5235. Part269.formFactor = Enum.FormFactor.Custom
  5236. Script270.Parent = Part269
  5237. SurfaceGui271.Parent = Part269
  5238. SurfaceGui271.Face = Enum.NormalId.Back
  5239. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5240. TextLabel272.Parent = SurfaceGui271
  5241. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5242. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5243. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5244. TextLabel272.BackgroundTransparency = 1
  5245. TextLabel272.BorderColor = BrickColor.new("Really black")
  5246. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5247. TextLabel272.Font = Enum.Font.SourceSans
  5248. TextLabel272.FontSize = Enum.FontSize.Size36
  5249. TextLabel272.Text = "Now Playing:"
  5250. TextLabel272.TextColor = BrickColor.new("Really black")
  5251. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5252. TextLabel272.TextSize = 36
  5253. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5254. TextLabel273.Name = "currentsong"
  5255. TextLabel273.Parent = SurfaceGui271
  5256. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5257. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5258. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5259. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5260. TextLabel273.BackgroundTransparency = 1
  5261. TextLabel273.BorderColor = BrickColor.new("Really black")
  5262. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5263. TextLabel273.Font = Enum.Font.SourceSans
  5264. TextLabel273.FontSize = Enum.FontSize.Size36
  5265. TextLabel273.Text = "Nothing"
  5266. TextLabel273.TextColor = BrickColor.new("Really black")
  5267. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5268. TextLabel273.TextScaled = true
  5269. TextLabel273.TextSize = 36
  5270. TextLabel273.TextWrap = true
  5271. TextLabel273.TextWrapped = true
  5272. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5273. Model274.Name = "Radio"
  5274. Model274.Parent = Model268
  5275. Part275.Parent = Model274
  5276. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5277. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5278. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5279. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5280. Part275.Anchored = true
  5281. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5282. Part275.BrickColor = BrickColor.new("Institutional white")
  5283. Part275.CanCollide = false
  5284. Part275.Material = Enum.Material.Metal
  5285. Part275.TopSurface = Enum.SurfaceType.Smooth
  5286. Part275.brickColor = BrickColor.new("Institutional white")
  5287. Part275.Shape = Enum.PartType.Cylinder
  5288. Part276.Parent = Model274
  5289. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5290. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5291. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5292. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5293. Part276.Anchored = true
  5294. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5295. Part276.BrickColor = BrickColor.new("Institutional white")
  5296. Part276.CanCollide = false
  5297. Part276.Material = Enum.Material.Metal
  5298. Part276.TopSurface = Enum.SurfaceType.Smooth
  5299. Part276.brickColor = BrickColor.new("Institutional white")
  5300. Part276.Shape = Enum.PartType.Cylinder
  5301. Part277.Parent = Model274
  5302. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5303. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5304. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5305. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5306. Part277.Anchored = true
  5307. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5308. Part277.BrickColor = BrickColor.new("Institutional white")
  5309. Part277.CanCollide = false
  5310. Part277.Material = Enum.Material.Metal
  5311. Part277.TopSurface = Enum.SurfaceType.Smooth
  5312. Part277.brickColor = BrickColor.new("Institutional white")
  5313. Part277.Shape = Enum.PartType.Cylinder
  5314. Part278.Parent = Model274
  5315. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5316. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5317. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5318. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5319. Part278.Anchored = true
  5320. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5321. Part278.BrickColor = BrickColor.new("Institutional white")
  5322. Part278.CanCollide = false
  5323. Part278.Material = Enum.Material.Metal
  5324. Part278.TopSurface = Enum.SurfaceType.Smooth
  5325. Part278.brickColor = BrickColor.new("Institutional white")
  5326. Part278.Shape = Enum.PartType.Cylinder
  5327. Model279.Parent = Model274
  5328. Model280.Parent = Model279
  5329. Part281.Parent = Model280
  5330. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5331. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5332. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5333. Part281.Anchored = true
  5334. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5335. Part281.CanCollide = false
  5336. Part281.Material = Enum.Material.Metal
  5337. Part281.TopSurface = Enum.SurfaceType.Smooth
  5338. Part281.Shape = Enum.PartType.Cylinder
  5339. Part282.Parent = Model280
  5340. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5341. Part282.Orientation = Vector3.new(0, -90, 0)
  5342. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5343. Part282.Rotation = Vector3.new(0, -90, 0)
  5344. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5345. Part282.Anchored = true
  5346. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5347. Part282.CanCollide = false
  5348. Part282.Material = Enum.Material.Metal
  5349. Part282.TopSurface = Enum.SurfaceType.Smooth
  5350. Part283.Parent = Model280
  5351. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5352. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5353. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5354. Part283.Anchored = true
  5355. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5356. Part283.CanCollide = false
  5357. Part283.Material = Enum.Material.Metal
  5358. Part283.TopSurface = Enum.SurfaceType.Smooth
  5359. Part283.Shape = Enum.PartType.Cylinder
  5360. Part284.Parent = Model280
  5361. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5362. Part284.Orientation = Vector3.new(0, -90, 0)
  5363. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5364. Part284.Rotation = Vector3.new(0, -90, 0)
  5365. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5366. Part284.Anchored = true
  5367. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5368. Part284.CanCollide = false
  5369. Part284.Material = Enum.Material.Metal
  5370. Part284.TopSurface = Enum.SurfaceType.Smooth
  5371. Part285.Parent = Model280
  5372. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5373. Part285.Orientation = Vector3.new(0, -90, 0)
  5374. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5375. Part285.Rotation = Vector3.new(0, -90, 0)
  5376. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5377. Part285.Anchored = true
  5378. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5379. Part285.CanCollide = false
  5380. Part285.Material = Enum.Material.Metal
  5381. Part285.TopSurface = Enum.SurfaceType.Smooth
  5382. Part286.Parent = Model280
  5383. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5384. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5385. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5386. Part286.Anchored = true
  5387. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5388. Part286.CanCollide = false
  5389. Part286.Material = Enum.Material.Metal
  5390. Part286.TopSurface = Enum.SurfaceType.Smooth
  5391. Part286.Shape = Enum.PartType.Cylinder
  5392. Part287.Parent = Model280
  5393. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5394. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5395. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5396. Part287.Anchored = true
  5397. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5398. Part287.CanCollide = false
  5399. Part287.Material = Enum.Material.Metal
  5400. Part287.TopSurface = Enum.SurfaceType.Smooth
  5401. Part287.Shape = Enum.PartType.Cylinder
  5402. Part288.Parent = Model279
  5403. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5404. Part288.Orientation = Vector3.new(0, -90, 0)
  5405. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5406. Part288.Rotation = Vector3.new(0, -90, 0)
  5407. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5408. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5409. Part288.Anchored = true
  5410. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5411. Part288.BrickColor = BrickColor.new("Lily white")
  5412. Part288.CanCollide = false
  5413. Part288.Material = Enum.Material.Neon
  5414. Part288.TopSurface = Enum.SurfaceType.Smooth
  5415. Part288.brickColor = BrickColor.new("Lily white")
  5416. Part289.Parent = Model274
  5417. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5418. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5419. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5420. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5421. Part289.Anchored = true
  5422. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5423. Part289.BrickColor = BrickColor.new("Institutional white")
  5424. Part289.CanCollide = false
  5425. Part289.Material = Enum.Material.Metal
  5426. Part289.TopSurface = Enum.SurfaceType.Smooth
  5427. Part289.brickColor = BrickColor.new("Institutional white")
  5428. Part289.Shape = Enum.PartType.Cylinder
  5429. Part290.Parent = Model274
  5430. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5431. Part290.Orientation = Vector3.new(0, 0, 90)
  5432. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5433. Part290.Rotation = Vector3.new(0, 0, 90)
  5434. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5435. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5436. Part290.Anchored = true
  5437. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5438. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5439. Part290.CanCollide = false
  5440. Part290.Material = Enum.Material.DiamondPlate
  5441. Part290.TopSurface = Enum.SurfaceType.Smooth
  5442. Part290.brickColor = BrickColor.new("Dark stone grey")
  5443. Part290.Shape = Enum.PartType.Cylinder
  5444. UnionOperation291.Parent = Model274
  5445. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5446. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5447. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5448. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5449. UnionOperation291.Anchored = true
  5450. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5451. UnionOperation291.CanCollide = false
  5452. UnionOperation291.Material = Enum.Material.Metal
  5453. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5454. Part292.Parent = Model274
  5455. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5456. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5457. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5458. Part292.Anchored = true
  5459. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5460. Part292.CanCollide = false
  5461. Part292.Material = Enum.Material.DiamondPlate
  5462. Part292.TopSurface = Enum.SurfaceType.Smooth
  5463. Part292.Shape = Enum.PartType.Cylinder
  5464. ParticleEmitter293.Parent = Part292
  5465. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5466. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5467. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5468. ParticleEmitter293.LightEmission = 0.5
  5469. ParticleEmitter293.LightInfluence = 1
  5470. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5471. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5472. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5473. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5474. ParticleEmitter293.Rate = 3
  5475. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5476. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5477. ParticleEmitter293.VelocityInheritance = 50
  5478. ParticleEmitter293.VelocitySpread = 35
  5479. Sound294.Parent = Part292
  5480. Sound294.Looped = true
  5481. Sound294.MaxDistance = 60
  5482. Sound294.Playing = true
  5483. Sound294.SoundId = "rbxassetid://167689675"
  5484. Sound294.Volume = 3
  5485. Model295.Parent = Model274
  5486. Part296.Parent = Model295
  5487. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5488. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5489. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5490. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5491. Part296.Anchored = true
  5492. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5493. Part296.BrickColor = BrickColor.new("Pine Cone")
  5494. Part296.CanCollide = false
  5495. Part296.Material = Enum.Material.Wood
  5496. Part296.TopSurface = Enum.SurfaceType.Smooth
  5497. Part296.brickColor = BrickColor.new("Pine Cone")
  5498. Part296.Shape = Enum.PartType.Cylinder
  5499. Part297.Parent = Model295
  5500. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5501. Part297.Orientation = Vector3.new(0, -90, 0)
  5502. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5503. Part297.Rotation = Vector3.new(0, -90, 0)
  5504. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5505. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5506. Part297.Anchored = true
  5507. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5508. Part297.BrickColor = BrickColor.new("Pine Cone")
  5509. Part297.CanCollide = false
  5510. Part297.Material = Enum.Material.Wood
  5511. Part297.TopSurface = Enum.SurfaceType.Smooth
  5512. Part297.brickColor = BrickColor.new("Pine Cone")
  5513. Part298.Parent = Model295
  5514. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5515. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5516. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5517. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5518. Part298.Anchored = true
  5519. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5520. Part298.BrickColor = BrickColor.new("Pine Cone")
  5521. Part298.CanCollide = false
  5522. Part298.Material = Enum.Material.Wood
  5523. Part298.TopSurface = Enum.SurfaceType.Smooth
  5524. Part298.brickColor = BrickColor.new("Pine Cone")
  5525. Part298.Shape = Enum.PartType.Cylinder
  5526. Part299.Parent = Model295
  5527. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5528. Part299.Orientation = Vector3.new(0, -90, 0)
  5529. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5530. Part299.Rotation = Vector3.new(0, -90, 0)
  5531. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5532. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5533. Part299.Anchored = true
  5534. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5535. Part299.BrickColor = BrickColor.new("Pine Cone")
  5536. Part299.CanCollide = false
  5537. Part299.Material = Enum.Material.Wood
  5538. Part299.TopSurface = Enum.SurfaceType.Smooth
  5539. Part299.brickColor = BrickColor.new("Pine Cone")
  5540. Part300.Parent = Model295
  5541. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5542. Part300.Orientation = Vector3.new(0, -90, 0)
  5543. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5544. Part300.Rotation = Vector3.new(0, -90, 0)
  5545. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5546. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5547. Part300.Anchored = true
  5548. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5549. Part300.BrickColor = BrickColor.new("Pine Cone")
  5550. Part300.CanCollide = false
  5551. Part300.Material = Enum.Material.Wood
  5552. Part300.TopSurface = Enum.SurfaceType.Smooth
  5553. Part300.brickColor = BrickColor.new("Pine Cone")
  5554. Part301.Parent = Model295
  5555. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5556. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5557. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5558. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5559. Part301.Anchored = true
  5560. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5561. Part301.BrickColor = BrickColor.new("Pine Cone")
  5562. Part301.CanCollide = false
  5563. Part301.Material = Enum.Material.Wood
  5564. Part301.TopSurface = Enum.SurfaceType.Smooth
  5565. Part301.brickColor = BrickColor.new("Pine Cone")
  5566. Part301.Shape = Enum.PartType.Cylinder
  5567. Part302.Parent = Model295
  5568. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5569. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5570. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5571. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5572. Part302.Anchored = true
  5573. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5574. Part302.BrickColor = BrickColor.new("Pine Cone")
  5575. Part302.CanCollide = false
  5576. Part302.Material = Enum.Material.Wood
  5577. Part302.TopSurface = Enum.SurfaceType.Smooth
  5578. Part302.brickColor = BrickColor.new("Pine Cone")
  5579. Part302.Shape = Enum.PartType.Cylinder
  5580. Part303.Parent = Model274
  5581. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5582. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5583. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5584. Part303.Anchored = true
  5585. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5586. Part303.CanCollide = false
  5587. Part303.Material = Enum.Material.Metal
  5588. Part303.TopSurface = Enum.SurfaceType.Smooth
  5589. Part303.Shape = Enum.PartType.Cylinder
  5590. Part304.Parent = Model274
  5591. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5592. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5593. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5594. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5595. Part304.Anchored = true
  5596. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5597. Part304.BrickColor = BrickColor.new("Really black")
  5598. Part304.CanCollide = false
  5599. Part304.Material = Enum.Material.Metal
  5600. Part304.TopSurface = Enum.SurfaceType.Smooth
  5601. Part304.brickColor = BrickColor.new("Really black")
  5602. Part304.Shape = Enum.PartType.Cylinder
  5603. Part305.Parent = Model274
  5604. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5605. Part305.Orientation = Vector3.new(0, 0, 90)
  5606. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5607. Part305.Rotation = Vector3.new(0, 0, 90)
  5608. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5609. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5610. Part305.Anchored = true
  5611. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5612. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5613. Part305.CanCollide = false
  5614. Part305.Material = Enum.Material.DiamondPlate
  5615. Part305.TopSurface = Enum.SurfaceType.Smooth
  5616. Part305.brickColor = BrickColor.new("Dark stone grey")
  5617. Part305.Shape = Enum.PartType.Cylinder
  5618. Part306.Parent = Model274
  5619. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5620. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5621. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5622. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5623. Part306.Anchored = true
  5624. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5625. Part306.BrickColor = BrickColor.new("Institutional white")
  5626. Part306.CanCollide = false
  5627. Part306.Material = Enum.Material.Metal
  5628. Part306.TopSurface = Enum.SurfaceType.Smooth
  5629. Part306.brickColor = BrickColor.new("Institutional white")
  5630. Part306.Shape = Enum.PartType.Cylinder
  5631. Part307.Parent = Model274
  5632. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5633. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5634. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5635. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5636. Part307.Anchored = true
  5637. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5638. Part307.BrickColor = BrickColor.new("Really black")
  5639. Part307.CanCollide = false
  5640. Part307.Material = Enum.Material.Metal
  5641. Part307.TopSurface = Enum.SurfaceType.Smooth
  5642. Part307.brickColor = BrickColor.new("Really black")
  5643. Part307.Shape = Enum.PartType.Cylinder
  5644. for i,v in pairs(mas:GetChildren()) do
  5645. v.Parent = workspace
  5646. pcall(function() v:MakeJoints() end)
  5647. end
  5648. mas:Destroy()
  5649. for i,v in pairs(cors) do
  5650. spawn(function()
  5651. pcall(v)
  5652. end)
  5653. end
  5654. end
  5655.  
  5656. local function wave()
  5657. if doingsomething == false then
  5658. doingsomething = true
  5659. normanim = false
  5660. local savws = hum.WalkSpeed
  5661. hum.WalkSpeed = 0
  5662. wait(0.2)
  5663. LerpTo.RightArm.Speed = 0.2
  5664. LerpTo.LeftArm.Speed = 0.2
  5665. LerpTo.RootJoint.Speed = 0.2
  5666. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5667. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5668. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5669. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5670. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5671.  
  5672. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5673. playSE("659669306", 7, 1, false)
  5674. wait(0.3)
  5675. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5676. wait(0.3)
  5677. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5678. wait(0.3)
  5679. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5680. wait()
  5681. normanim = true
  5682. doingsomething = false
  5683. --clearmus()
  5684. --playmus("433861213", 2, 1, true)
  5685. hum.WalkSpeed = savws
  5686. end
  5687. end
  5688.  
  5689.  
  5690.  
  5691. local function stoopid()
  5692. if doingsomething == false then
  5693.  
  5694. normanim = false
  5695. doingsomething = true
  5696. wait(0.2)
  5697. playSE("148869648", 10, 1, false)
  5698. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5699. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5700. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5701. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5702. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5703. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5704. wait(1.7)
  5705. normanim = true
  5706. doingsomething = false
  5707. --clearmus()
  5708. --playmus("1843274186", 3, 1, true)
  5709. end
  5710.  
  5711. end
  5712.  
  5713. local function cyka()
  5714. if doingsomething == false then
  5715. normanim = false
  5716. doingsomething = true
  5717. wait(0.2)
  5718. playSE("572840337", 10, 1, false)
  5719. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5720. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5721. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5722. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5723. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5724. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5725. wait(1.7)
  5726.  
  5727. normanim = true
  5728. doingsomething = false
  5729. --clearmus()
  5730. --playmus("1843274186", 3, 1, true)
  5731. end
  5732.  
  5733. end
  5734.  
  5735. local function yeetle() local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5736. local afaa = player.Chatted:connect(function(faggot)
  5737. if faggot:lower()=='load!terrain' then
  5738. yeetle()
  5739. elseif faggot:lower()=='load!house' then
  5740. loadhouse()
  5741. elseif faggot:lower()=='get!scriptsource' then
  5742.  
  5743. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5744. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5745. if visrot == false then
  5746. visrot = true
  5747. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5748. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5749. visrot = false
  5750. end
  5751. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5752. if tonumber(faggot:sub(4)) then
  5753. if tonumber(faggot:sub(4))>9 then
  5754. volumevis = 9
  5755. else
  5756. volumevis = faggot:sub(4)
  5757. end
  5758. end
  5759. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5760. if loopvis == false then
  5761. loopvis = true
  5762. else
  5763. loopvis = false
  5764. end
  5765. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5766. if tonumber(faggot:sub(6)) then
  5767. if tonumber(faggot:sub(6))>5 then
  5768. pitchvis = 5
  5769. else
  5770. pitchvis = faggot:sub(6)
  5771. end
  5772. end
  5773. if visrot == false then
  5774. visrot = true
  5775. else
  5776. visrot = false
  5777. end
  5778. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5779. normanim = false
  5780. doingsomething = true
  5781.  
  5782. if alrup == false then
  5783. alrup = true
  5784. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5785. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5786. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5787. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5788. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5789. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5790. wait(1)
  5791. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5792. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5793. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5794. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5795. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5796. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5797. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5798. hatfly = true
  5799. wait(1) -- ghost 392370456
  5800. end
  5801. clearmus()
  5802. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5803. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5804. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5805. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5806. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5807. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5808. wait(1)
  5809. playSE("670796769", 5, 1, false)
  5810. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5811. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5812. local rass = LerpTo.RightArm.Speed
  5813. LerpTo.RightArm.Speed = 0.2
  5814. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5815. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5816. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5817. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5818. wait(0.5)
  5819. normanim = true
  5820. doingsomething = false
  5821. if faggot:sub(6):lower()=='nightmare' then
  5822. vismus("392370456", volumevis, pitchvis, loopvis)
  5823. elseif faggot:sub(6):lower()=='snapjazz' then
  5824. vismus("1836901409", volumevis, pitchvis, loopvis)
  5825. elseif faggot:sub(6):lower()=='getdie' then
  5826. vismus("1161853563", volumevis, pitchvis, loopvis)
  5827. elseif faggot:sub(6):lower()=='thegirl' then
  5828. vismus("1633667634", volumevis, pitchvis, loopvis)
  5829. elseif faggot:sub(6):lower()=='yeahright' then
  5830. vismus("1750854877", volumevis, pitchvis, loopvis)
  5831. elseif faggot:sub(6):lower()=='thepit' then
  5832. vismus("1252866137", volumevis, pitchvis, loopvis)
  5833. elseif faggot:sub(6):lower()=='someplace' then
  5834. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5835. elseif faggot:sub(6):lower()=='alright' then
  5836. vismus("1393453021", volumevis, pitchvis, loopvis)
  5837. elseif faggot:sub(6):lower()=='ninja' then
  5838. vismus("772468305", volumevis, pitchvis, loopvis)
  5839. else
  5840. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5841. end
  5842.  
  5843. end
  5844. end)
  5845. local function screame()
  5846. if doingsomething == false then
  5847.  
  5848. normanim = false
  5849. doingsomething = true
  5850. wait(0.1)
  5851. playSE("1422881019", 5, 0.7, false)
  5852. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5853. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5854. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5855. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5856. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5857. for i=1,20 do
  5858. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5859. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5860. wait(0.06)
  5861. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5862. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5863. wait(0.06)
  5864. end
  5865.  
  5866. --clearmus()
  5867. --playmus("1843274186", 3, 1, true)
  5868. end
  5869.  
  5870. end
  5871.  
  5872.  
  5873. local function omegascreame()
  5874. if doingsomething == false then
  5875.  
  5876. normanim = false
  5877. doingsomething = true
  5878. wait(0.1)
  5879. playSE("1422881019", 10, 1, false)
  5880. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5881. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5882. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5883. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5884. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5885. for i=1,20 do
  5886. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5887. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5888. wait(0.05)
  5889. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5890. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5891. wait(0.05)
  5892. end
  5893. normanim = true
  5894. doingsomething = false
  5895. --clearmus()
  5896. --playmus("1843274186", 3, 1, true)
  5897. end
  5898.  
  5899. end
  5900. --392370456
  5901. local function skiddie()
  5902. if doingsomething == false then
  5903. normanim = false
  5904. doingsomething = true
  5905. swait(0.2)
  5906. local FTEX = face.Texture
  5907. face.Texture = "rbxassetid://15637705"
  5908. doingsomething = true
  5909. local ffafd = anglespeed
  5910. anglespeed = 1/2/2
  5911. local ras = LerpTo.RightArm.Speed
  5912. local las = LerpTo.LeftArm.Speed
  5913. local rjs = LerpTo.RootJoint.Speed
  5914. LerpTo.RightArm.Speed = 0.05
  5915. LerpTo.LeftArm.Speed = 0.05
  5916. LerpTo.RootJoint.Speed = 0.05
  5917. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5918. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5919. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5920. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5921. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5922. wait(0.3)
  5923.  
  5924. anglespeed = 9
  5925. LerpTo.RightArm.Speed = 0.5
  5926. LerpTo.LeftArm.Speed = 0.5
  5927. LerpTo.RootJoint.Speed = 0.5
  5928. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5929. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5930. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5931. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5932. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5933. local FA = mouse.Hit
  5934. for i=1,5 do
  5935. local yelsp = Instance.new("Part", game.Workspace)
  5936. yelsp.Anchored = true
  5937. yelsp.CanCollide = false
  5938. yelsp.Size = Vector3.new(20,20,20)
  5939. yelsp.CFrame = FA
  5940. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5941. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5942. local yelm = Instance.new("SpecialMesh", yelsp)
  5943. yelm.MeshType = "Sphere"
  5944. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5945. yelsp.BrickColor = BrickColor.new("New Yeller")
  5946. local afafa = yelsp.Touched:connect(function(obj)
  5947. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5948. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= game:GetService("Players").LocalPlayer.Name then
  5949. obj.Parent:BreakJoints()
  5950. wait(0.3)
  5951. obj.Parent:Remove()
  5952.  
  5953. end
  5954. end
  5955. end)
  5956. local growup = coroutine.wrap(function()
  5957. for a=1,50 do
  5958. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5959. yelsp.Transparency = yelsp.Transparency + 0.022
  5960. swait(a/100)
  5961. if a == 50 then
  5962. yelsp:Remove()
  5963. end
  5964. end
  5965. end)
  5966. growup()
  5967. end
  5968. wait(1)
  5969. face.Texture = FTEX
  5970. LerpTo.RightArm.Speed = ras
  5971. LerpTo.LeftArm.Speed = las
  5972. LerpTo.RootJoint.Speed = rjs
  5973. wait(0.5)
  5974. normanim = true
  5975. doingsomething = false
  5976. end
  5977. end
  5978.  
  5979. function visualizer()
  5980. if doingsomething == false then
  5981. if vismode == false then
  5982. alrup = false
  5983. face.Texture = "rbxassetid://1600005376"
  5984. vismode = true
  5985. clearmus()
  5986. else
  5987. vismode = false
  5988. playmus("433861213", 2, 1, true)
  5989. vising = false
  5990. face.Texture = 'rbxassetid://248698606'
  5991. for i=1,10 do
  5992. Part32.Transparency = Part32.Transparency + 0.1
  5993. wait()
  5994. end
  5995. hatfly = false
  5996. Part32.Transparency = 1
  5997. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5998. wait(1)
  5999. wait()
  6000. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  6001. for i=1,10 do
  6002. Part32.Transparency = Part32.Transparency - 0.1
  6003. wait()
  6004. end
  6005. Part32.Transparency = 0
  6006. end
  6007. end
  6008. end
  6009. function sit()
  6010. if doingsomething == false and sitting == false then
  6011. sitting = true
  6012. hum.JumpPower = 0
  6013. else
  6014. sitting = false
  6015. hum.JumpPower = 60
  6016. end
  6017. end
  6018. local adaaa = mouse.KeyDown:connect(function(key)
  6019. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  6020. gloom()
  6021. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  6022. skiddie()
  6023. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  6024. cry()
  6025. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  6026. angery()
  6027. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  6028. visualizer()
  6029. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  6030. sit()
  6031. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  6032. cyka()
  6033. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  6034. nani()
  6035. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  6036. fight()
  6037. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  6038. wave()
  6039. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  6040. stoopid()
  6041. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  6042. screame()
  6043. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  6044. omegascreame()
  6045. end
  6046. end)
  6047. local function ponch()
  6048. normanim = false
  6049. doingsomething = true
  6050. swait(0.2)
  6051. meeka = 'ra'
  6052. doingsomething = true
  6053. local ffafd = anglespeed
  6054. anglespeed = 1/2/2
  6055. local ras = LerpTo.RightArm.Speed
  6056. local las = LerpTo.LeftArm.Speed
  6057. local rjs = LerpTo.RootJoint.Speed
  6058. LerpTo.RightArm.Speed = 0.2
  6059. LerpTo.LeftArm.Speed = 0.2
  6060. LerpTo.RootJoint.Speed = 0.2
  6061. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  6062. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  6063. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  6064. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6065. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6066. wait(0.3)
  6067.  
  6068. anglespeed = 9
  6069. LerpTo.RightArm.Speed = 0.5
  6070. LerpTo.LeftArm.Speed = 0.5
  6071. LerpTo.RootJoint.Speed = 0.5
  6072. fenkedded = false
  6073. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  6074. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  6075. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  6076. wait(0.35)
  6077. LerpTo.RightArm.Speed = ras
  6078. LerpTo.LeftArm.Speed = las
  6079. LerpTo.RootJoint.Speed = rjs
  6080. normanim = true
  6081. doingsomething = false
  6082. fenkedded = true
  6083. rapparip = rapparip + 1
  6084. end
  6085.  
  6086.  
  6087. function kicc()
  6088. normanim = false
  6089. doingsomething = true
  6090. swait(0.2)
  6091. doingsomething = true
  6092. rapparip = 0
  6093. local ffafd = anglespeed
  6094. anglespeed = 1/2/2
  6095. local rls = LerpTo.RightLeg.Speed
  6096. local lls = LerpTo.LeftLeg.Speed
  6097. local rjs = LerpTo.RootJoint.Speed
  6098. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6099. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6100. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6101. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6102. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6103. wait(0.3)
  6104. asda = true
  6105. fenkedded = false
  6106. meeka = 'll'
  6107. LerpTo.RootJoint.Speed = 0.2
  6108. LerpTo.LeftLeg.Speed = 0.4
  6109. LerpTo.RightLeg.Speed = 0.2
  6110. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6111. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6112. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6113. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6114. wait(0.1)
  6115. LerpTo.RootJoint.Speed = rjs
  6116. LerpTo.LeftLeg.Speed = lls
  6117. LerpTo.RightLeg.Speed = rls
  6118. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6119. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6120. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6121. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6122. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6123. wait(0.2)
  6124. fenkedded = false
  6125. meeka = 'll'
  6126. LerpTo.RootJoint.Speed = 0.23
  6127. LerpTo.LeftLeg.Speed = 0.45
  6128. LerpTo.RightLeg.Speed = 0.2
  6129. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6130. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6131. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6132. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6133. wait(0.2)
  6134. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6135. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6136. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6137. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6138. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6139. wait(0.15)
  6140. LerpTo.RootJoint.Speed = rjs
  6141. LerpTo.LeftLeg.Speed = lls
  6142. LerpTo.RightLeg.Speed = rls
  6143. normanim = true
  6144. doingsomething = false
  6145. if fenkedded == false then
  6146. fenkedded = true
  6147. end
  6148. end
  6149.  
  6150.  
  6151.  
  6152. local bdaaa = mouse.Button1Down:connect(function()
  6153. if fighting == true and doingsomething == false then
  6154. if rapparip <= 1 then
  6155. ponch()
  6156. elseif fighting == true and doingsomething == false then
  6157. kicc()
  6158. end
  6159. end
  6160.  
  6161. end)
  6162.  
  6163. ree = character["Right Arm"].Touched:connect(function(sup)
  6164. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6165. if fighting == true then
  6166. if doingsomething == true then
  6167. if sup.Parent:FindFirstChild("Humanoid") then
  6168. if fenkedded == false then
  6169. fenkedded = true
  6170. meeka = 'n'
  6171. if ang == false then
  6172. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6173. else
  6174. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6175. end
  6176. local soundsp = coroutine.wrap(function()
  6177. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6178. screet.SoundId = "rbxassetid://743886825"
  6179. screet.Volume = 3
  6180. screet.Pitch = 1
  6181. screet.Looped = true
  6182. screet:Play()
  6183. wait(1)
  6184. screet:Remove()
  6185. end)
  6186. soundsp()
  6187. end
  6188. end
  6189. end
  6190. end
  6191. end
  6192. end)
  6193.  
  6194. reee = character["Left Leg"].Touched:connect(function(sup)
  6195. if sup.Parent:IsA("Model") and meeka == 'll' then
  6196. if fighting == true then
  6197. if doingsomething == true then
  6198. if sup.Parent:FindFirstChild("Humanoid") then
  6199. if fenkedded == false then
  6200. fenkedded = true
  6201. meeka = 'n'
  6202. if ang == false then
  6203. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6204. else
  6205. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6206. end
  6207. local frze = coroutine.wrap(function()
  6208. if asda == true then
  6209. local storews = sup.Parent.Humanoid.WalkSpeed
  6210. swait(1)
  6211. sup.Parent.Humanoid.WalkSpeed = 0
  6212. wait(1)
  6213. sup.Parent.Humanoid.WalkSpeed = 16
  6214. asda = false
  6215. end
  6216. end)
  6217. frze()
  6218. local soundsp = coroutine.wrap(function()
  6219. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6220. screet.SoundId = "rbxassetid://743886825"
  6221. screet.Volume = 3
  6222. screet.Pitch = 1
  6223. screet.Looped = true
  6224. screet:Play()
  6225. wait(1)
  6226. screet:Remove()
  6227. end)
  6228. soundsp()
  6229. end
  6230. end
  6231. end
  6232. end
  6233. end
  6234. end)
  6235.  
  6236.  
  6237.  
  6238.  
  6239.  
  6240.  
  6241.  
  6242.  
  6243.  
  6244.  
  6245.  
  6246.  
  6247.  
  6248.  
  6249. local function sitanim()
  6250. anglespeed = 1/2/2
  6251. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6252. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6253. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6254. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6255. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6256. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6257. end
  6258. local function visidle()
  6259. anglespeed = 1/2/2
  6260. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6261. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6262. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6263. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6264. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6265. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6266. end
  6267. local function idle()
  6268. anglespeed = 1/2/2
  6269. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6270. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6271. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6272. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6273. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6274. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6275.  
  6276. end
  6277. local function madidle()
  6278. anglespeed = 1/2/1
  6279. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6280. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6281. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6282. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6283. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6284. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6285. end
  6286. local function angidle()
  6287. anglespeed = 1/3/1
  6288. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6289. LerpTo.Neck.Speed = 1
  6290. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6291. LerpTo.RightArm.Speed = 1
  6292. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6293. LerpTo.LeftArm.Speed = 1
  6294. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6295. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6296. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6297. end
  6298. local function walk()
  6299. idletimer = 0
  6300. anglespeed = 4/2/1.3
  6301. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6302. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6303. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6304. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6305. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6306. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6307.  
  6308. end
  6309. local function madrun()
  6310. anglespeed = 4/2/0.7
  6311. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6312. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6313. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6314. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6315. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6316. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6317.  
  6318. end
  6319. local function angrun()
  6320. anglespeed = 4/2/0.7
  6321. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6322. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6323. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6324. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6325. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6326. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6327.  
  6328. end
  6329. local function gloomidle()
  6330.  
  6331. anglespeed = 1/2/2
  6332. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6333. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6334. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6335. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6336. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6337. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6338. end
  6339. local function gloomidle()
  6340.  
  6341. anglespeed = 1/2/2
  6342. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6343. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6344. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6345. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6346. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6347. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6348. end
  6349. local function cryidle()
  6350.  
  6351. anglespeed = 1/2/2
  6352. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6353. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6354. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6355. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6356. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6357. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6358. end
  6359. local function gloomwalk()
  6360. anglespeed = 4/2/1
  6361. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6362. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6363. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6364. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6365. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6366. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6367.  
  6368. end
  6369. local function crywalk()
  6370. anglespeed = 4/2/2
  6371. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6372. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6373. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6374. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6375. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6376. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6377.  
  6378. end
  6379.  
  6380.  
  6381. Part32.Parent = character.Head
  6382. makbag = 0
  6383. game:GetService("RunService"):BindToRenderStep("Player",Enum.RenderPriority.Character.Value,function()
  6384. angle = (angle % 100) + anglespeed/10
  6385. if normanim==true then
  6386. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6387. idle()
  6388. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6389. sitanim()
  6390. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6391. visidle()
  6392. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6393. walk()
  6394. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6395. gloomidle()
  6396. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6397. gloomwalk()
  6398. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6399. cryidle()
  6400. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6401. crywalk()
  6402. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6403. madrun()
  6404. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6405. madidle()
  6406. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6407. angidle()
  6408. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6409. angrun()
  6410. end
  6411.  
  6412.  
  6413. else
  6414.  
  6415. end
  6416.  
  6417. for _,v in pairs(LerpTo) do
  6418. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6419. end
  6420. hum.MaxHealth = math.huge
  6421. hum.Health = math.huge
  6422. for i,gbag in pairs(character:GetDescendants()) do
  6423. makbag = makbag + 0.1
  6424. if makbag > 2.5 then
  6425. pcall(function()
  6426. gbag.Locked = true
  6427. end)
  6428. makbag = 0
  6429. end
  6430. end
  6431.  
  6432. end)
  6433.  
  6434. local function jumpe()
  6435. if hoodup == false then
  6436. normanim = false
  6437. jumpd = true
  6438. anglespeed = 4/2/0.3
  6439. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6440. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6441. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6442. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6443. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6444. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6445. normanim = true
  6446. wait(0.5)
  6447. jumpd = false
  6448. else
  6449. normanim = false
  6450. jumpd = true
  6451. anglespeed = 4/2/0.3
  6452. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6453. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6454. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6455. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6456. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6457. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6458. normanim = true
  6459. wait(0.5)
  6460. jumpd = false
  6461.  
  6462. end
  6463. end
  6464. table.insert(PT, Part32)
  6465. colors = coroutine.wrap(function()
  6466. i = 1
  6467. while wait(0.01) do
  6468. if i >= 1 then
  6469. i = 0
  6470. else
  6471. i = i + 0.005
  6472. end
  6473. local color1 = Color3.fromHSV(i,1,1)
  6474. local color2 = Color3.fromHSV(i,1,1)
  6475. for i=1,#PT do
  6476. if vising == true then
  6477. PT[i].Color = color1
  6478. else
  6479. PT[i].BrickColor = BrickColor.new("Really black")
  6480. end
  6481. end
  6482. end
  6483. end)
  6484. colors()
  6485. colorss = coroutine.wrap(function()
  6486. i = 1
  6487. while wait(0.01) do
  6488. if i >= 1 then
  6489. i = 0
  6490. else
  6491. i = i + 0.005
  6492. end
  6493. local color1 = Color3.fromHSV(i,1,1)
  6494. local color2 = Color3.fromHSV(i,1,1)
  6495. if rainbow == true then
  6496. CRC.Color = color1
  6497. else
  6498. end
  6499. end
  6500. end)
  6501. aa = coroutine.wrap(function()
  6502. wait(4)
  6503. colorss()
  6504. end)
  6505. gui = Instance.new("BillboardGui", character.Head)
  6506. gui.Size = UDim2.new(0,200,0,50)
  6507. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6508.  
  6509. text = Instance.new("TextLabel", gui)
  6510. text.BackgroundTransparency = 1
  6511. text.Size = UDim2.new(10,0,1,0)
  6512. text.Position = UDim2.new(-4.5,0,0,0)
  6513. text.Font = "SciFi"
  6514. text.TextColor3 = Color3.new(1, 1, 1)
  6515. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6516. text.TextSize = 20
  6517. text.TextStrokeTransparency = 0.8
  6518. text.TextWrapped = true
  6519. text.Text = ' '
  6520.  
  6521. namejump = coroutine.wrap(function()
  6522. local FA = game:GetService("Players").LocalPlayer.Character.Name
  6523. local F = game:GetService("Players").LocalPlayer.Character.Name
  6524. while wait(0.1) do
  6525. if F == "Kir0ki" then
  6526. bcch = BrickColor.new("Institutional white")
  6527. text.Text = "Creator, "..F
  6528. elseif F == "kermat161" then
  6529. bcch = BrickColor.new("Lime green")
  6530. end
  6531. end
  6532. end)
  6533. namejump()
  6534. aaga = hum.Jumping:connect(function()
  6535. jumpe()
  6536. end)
  6537. nopersistance = coroutine.wrap(function() --darn persistance fix
  6538. while wait() do
  6539. if not game:GetService("Workspace"):FindFirstChild(game:GetService("Players").LocalPlayer.Name) then
  6540. print'removed persistance, you will see an error below this line its supposed to happen'
  6541. adaaa:Disconnect()
  6542. function fight()
  6543. end
  6544. function gloom()
  6545. end
  6546. function cry()
  6547. end
  6548. afaa:Disconnect()
  6549. bdaaa:Disconnect()
  6550. ree:Disconnect()
  6551. reee:Disconnect()
  6552. INTENTIONALERROR:Disconnect()
  6553. end
  6554. end
  6555. end)
  6556. nopersistance()
  6557. end
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