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Mar 13th, 2019
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  1. ACustomCamera_RGBD::ACustomCamera_RGBD()
  2. : resolution_X(1000)
  3. , resolution_Y(1000)
  4. , fps(30.0f)
  5. {
  6.     // Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
  7.     PrimaryActorTick.bCanEverTick = true;
  8.  
  9.     MyRenderTarget = CreateDefaultSubobject<UTextureRenderTarget2D>(TEXT("RenderTargetForCamera"));
  10.     USceneCaptureComponent2D* tempObject = GetCaptureComponent2D();
  11.     GetCaptureComponent2D()->TextureTarget = MyRenderTarget;
  12. }
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