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- [20:19:01.306] [info] DirectionalMelee v0-1-0-0
- [20:19:01.306] [info] DirectionalMelee 0.1.0 loading under SKSE (runtime 1-7-104-0)
- [20:19:01.306] [info] settings: armour_share = 0.5
- [20:19:01.306] [info] settings: creature_damage_scale = 1.25
- [20:19:01.306] [info] settings: damage_dealt = 1
- [20:19:01.306] [info] settings: skyrim_swings = 100
- [20:19:01.306] [info] settings: damage_taken = 1
- [20:19:01.306] [info] settings: sound_style = 0
- [20:19:01.306] [info] settings: hits_to_kill = 5
- [20:19:01.306] [info] settings: level_gap = 1
- [20:19:01.306] [info] settings: super_kick = 0
- [20:19:01.306] [info] settings: kick_creature_damage = 0.25
- [20:19:01.306] [info] settings: level_skill = 1
- [20:19:01.306] [info] settings: super_kick_force = 10
- [20:19:01.306] [info] settings: enemy_skill = 2
- [20:19:01.306] [info] settings: standin_radius_m = 10
- [20:19:01.306] [info] settings: standin_limit = 12
- [20:19:01.306] [info] settings: kick_stagger = 1
- [20:19:01.306] [info] settings: own_voice_sounds = 1
- [20:19:01.306] [info] settings: standin_voices = 0
- [20:19:01.306] [info] settings: skyrim_hits = 100
- [20:19:01.306] [info] settings: hit_marker = 1
- [20:19:01.306] [info] settings: skyrim_blocks = 100
- [20:19:01.306] [info] settings: mordhau_background_audio = 1
- [20:19:01.306] [info] settings: mordhau_volume = 100
- [20:19:01.306] [info] settings: arrow_stays_seconds = 90
- [20:19:01.306] [info] settings: voice = 4
- [20:19:01.306] [info] settings: skyrim_draw = 100
- [20:19:01.306] [info] settings: voice_pitch = 1
- [20:19:01.306] [info] settings: crouch_mode = 0
- [20:19:01.306] [info] settings: fought_no_retreat = 1
- [20:19:01.306] [info] settings: hide_head_looking_down = 1
- [20:19:01.306] [info] settings: start_mordhau = 1
- [20:19:01.307] [info] session: managed by the plugin. MORDHAU in 'E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64', cache 'C:\Users\Milan\AppData\Local\MordhauSkyrim\cache'
- [20:19:01.471] [info] audio: MORDHAU's sound with its window behind Skyrim: UnfocusedVolumeMultiplier=absent -> 1 in 'C:\Users\Milan\AppData\Local\Mordhau\Saved\Config\WindowsClient\Engine.ini' (written; the old value is put back when MORDHAU closes)
- [20:19:01.500] [info] session: MORDHAU started (process 70392), offline, 1920x1080
- [20:19:01.706] [info] session: the script loader is out of MORDHAU's folder again (0 s after the start)
- [20:19:05.746] [info] boot: data loaded
- [20:19:05.746] [info] sound mix: Skyrim's weapon sounds - hits 100%, swings 100%, blocks 100%, draw 100% (0 records changed); MORDHAU 100%
- [20:19:05.746] [info] dev: cache '', autotest 0, 0 MORDHAU weapon values
- [20:19:05.752] [info] cache: 'C:\Users\Milan\AppData\Local\MordhauSkyrim\cache' is up to date (mercenary ALARM)
- [20:19:05.752] [info] hits: going through Skyrim's own hit processing
- [20:19:05.752] [info] combat: shield bash switched off in 162 of 197 combat styles
- [20:19:05.752] [info] movement: speeds set from MORDHAU: walk 0, run 210, back 168, sprint 378 units/s
- [20:19:05.752] [info] movement: changed: AIControlledNPCSprinting(500->378) NPCBowDrawnQuickShot(370->210) NPCBlockingShieldCharge(370->210) NPCAttacking2H(180->210) NPCPowerAttacking(370->210) NPCAttacking(288->210) NPCMagicCasting(370->210) NPCMagic(370->210) NPCBow(370->210) NPC2HM(370->210) NPC1HM(370->210) NPCBlocking(81->210) NPCDefault(370->210) NPCBowDrawn(135->210) NPCSprinting(500->378)
- [20:19:05.752] [info] movement: left alone: Falmer1HMRun Falmer1HMWalk HagravenMagic SabreCatRun WolfRun DogRun FalmerBowDrawn HorseSwim DeerDefaultRun Chicken_Default_MT GiantCombatRun HorseFall Hare_Default_MT BearSwimDefault SlaughterfishSwim NPCDrunk WerewolfBeastSprint WerewolfBeastDefault iState_CowSwimDefault HorkerSwimDefault SprigganCombat MCrab_Default_MT DraugrShieldBlocking SprigganDefault HagravenDefault GiantCombatWalk WispDefault Draugr2HMBlocking Draugr2GSBlocking AtronachFlameDefault DwarvenSpiderDefault WitchlightDefault SteamCombat SteamDefault SphereRanged SphereCombat SphereDefault IceWraithDefault DraugrH2H DraugrGreatSword DraugrBow DraugrBattleAxe Draugr1HM DraugrBowDrawn DraugrRanged AtronachStormDefault NPCHorse DraugrBlocking DragonPerching DefaultChaurus_MT FalmerDefault DragonPriestDefault TrollDefault DraugrDefault AtronachFrostDefault AtronachFrostBlocking MammothDefault HorkerDefault GoatDefault DeerDefault SabreCatDefault BearDefault CowDefault HorseSprint HorseDefault WolfDefault DogDefault SkeeverDefault SkeeverLunge GiantDefault DragonHovering DragonFlying DragonDefault DefaultSpider_MT NPCSwimming NPCBleedout NPCSneaking GargoyleDefault GargoyleCombatRun GargoyleCombatWalk ChaFlyerDefault VampireLordSprint VampireLordDefault BenthicLurkerCombatRun DwarvenBallistaDefault BenthicLurkerDefault NetchSprinting NetchDefault ScribDefault HMDaedraDefault RieklingDefault BoarDefault
- [20:19:05.752] [info] movement: jump height 76 -> 60 units
- [20:19:05.752] [info] character: render hook installed, cache 'C:\Users\Milan\AppData\Local\MordhauSkyrim\cache', side offset 0
- [20:19:05.752] [info] combat: incoming melee hits pass through the parry check
- [20:19:05.752] [info] combat: HUD calls run on the HUD's own thread
- [20:19:05.752] [info] combat: characters' movement step hooked (Actor::ModifyMovementData)
- [20:19:05.752] [info] combat: attack button hook in slot 6
- [20:19:05.752] [info] combat: hooks installed
- [20:19:05.775] [info] items: Zweihander (FE005800, MordhauWeapons.esp) like Steel Greatsword: damage 20, weight 20.0, value 260, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.775] [info] items: Longsword (FE005801, MordhauWeapons.esp) like Steel Greatsword: damage 17, weight 15.0, value 150, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.775] [info] items: Estoc (FE005802, MordhauWeapons.esp) like Steel Greatsword: damage 16, weight 13.0, value 180, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.775] [info] items: Messer (FE005803, MordhauWeapons.esp) like Steel Greatsword: damage 18, weight 16.0, value 170, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.775] [info] items: Executioner's Sword (FE005804, MordhauWeapons.esp) like Steel Greatsword: damage 21, weight 19.0, value 280, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.775] [info] items: Halberd (FE005805, MordhauWeapons.esp) like Steel Battleaxe: damage 20, weight 21.0, value 240, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: Bardiche (FE005806, MordhauWeapons.esp) like Steel Battleaxe: damage 21, weight 22.0, value 230, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: Billhook (FE005807, MordhauWeapons.esp) like Steel Battleaxe: damage 18, weight 17.0, value 140, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: Spear (FE005808, MordhauWeapons.esp) like Steel Battleaxe: damage 16, weight 12.0, value 110, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: Battle Axe (FE005809, MordhauWeapons.esp) like Steel Battleaxe: damage 19, weight 19.0, value 160, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: War Axe (FE00580A, MordhauWeapons.esp) like Steel Battleaxe: damage 20, weight 18.0, value 190, model Weapons\Steel\SteelBattleAxe.nif
- [20:19:05.775] [info] items: Polehammer (FE00580B, MordhauWeapons.esp) like Steel Warhammer: damage 22, weight 24.0, value 250, model Weapons\Steel\SteelWarhammer.nif
- [20:19:05.775] [info] items: Maul (FE00580C, MordhauWeapons.esp) like Steel Warhammer: damage 24, weight 28.0, value 220, model Weapons\Steel\SteelWarhammer.nif
- [20:19:05.775] [info] items: Eveningstar (FE00580D, MordhauWeapons.esp) like Steel Warhammer: damage 21, weight 22.0, value 230, model Weapons\Steel\SteelWarhammer.nif
- [20:19:05.775] [info] items: Arming Sword (FE00580E, MordhauWeapons.esp) like Steel Sword: damage 9, weight 10.0, value 90, model Weapons\Steel\SteelSword.nif
- [20:19:05.775] [info] items: Bastard Sword (FE00580F, MordhauWeapons.esp) like Steel Sword: damage 11, weight 13.0, value 160, model Weapons\Steel\SteelSword.nif
- [20:19:05.775] [info] items: Falchion (FE005810, MordhauWeapons.esp) like Steel Sword: damage 10, weight 11.0, value 110, model Weapons\Steel\SteelSword.nif
- [20:19:05.775] [info] items: Rapier (FE005811, MordhauWeapons.esp) like Steel Sword: damage 9, weight 8.0, value 170, model Weapons\Steel\SteelSword.nif
- [20:19:05.775] [info] items: Short Sword (FE005812, MordhauWeapons.esp) like Steel Sword: damage 8, weight 8.0, value 60, model Weapons\Steel\SteelSword.nif
- [20:19:05.775] [info] items: Axe (FE005813, MordhauWeapons.esp) like Steel War Axe: damage 10, weight 12.0, value 80, model Weapons\Steel\SteelWarAxe.nif
- [20:19:05.775] [info] items: Hand Axe (FE005814, MordhauWeapons.esp) like Steel War Axe: damage 8, weight 9.0, value 50, model Weapons\Steel\SteelWarAxe.nif
- [20:19:05.775] [info] items: Warhammer (FE005815, MordhauWeapons.esp) like Steel Mace: damage 12, weight 15.0, value 130, model Weapons\Steel\SteelMace.nif
- [20:19:05.775] [info] items: Flanged Mace (FE005816, MordhauWeapons.esp) like Steel Mace: damage 11, weight 14.0, value 100, model Weapons\Steel\SteelMace.nif
- [20:19:05.775] [info] items: Rondel Dagger (FE005817, MordhauWeapons.esp) like Steel Dagger: damage 5, weight 2.5, value 40, model Weapons\Steel\SteelDagger.nif
- [20:19:05.775] [info] items: Falx (FE005818, MordhauWeapons.esp) like Steel Greatsword: damage 19, weight 17.0, value 200, model Weapons\Steel\SteelGreatSword.nif
- [20:19:05.776] [info] items: 25 MORDHAU weapons are Skyrim items (25 from MordhauWeapons.esp); 1645 entries added to 126 levelled lists (loot, shops, what people carry)
- [20:19:17.535] [info] session: MORDHAU is live (16 s after its start)
- [20:19:17.536] [info] audio: the player's own UnfocusedVolumeMultiplier is back in MORDHAU's Engine.ini (the line taken out again)
- [20:19:55.898] [info] boot: game loaded (from main menu)
- [20:19:56.028] [info] character: map 'MaleHead01_d_fe65de.dds' loaded
- [20:19:56.028] [info] character: map 'T_MaleCaucasian01Hair01_Albedo_619653.dds' loaded
- [20:19:56.029] [info] character: map 'T_MaleCaucasian01Beard04_Albedo_117eac.dds' loaded
- [20:19:56.030] [info] character: map 'MaleBody01_d_139552.dds' loaded
- [20:19:56.032] [info] character: map 'T_BascinetModularSet_basecolor_f69324.dds' loaded
- [20:19:56.032] [info] character: map 'T_BascinetModularSet_colormask_474a63.dds' loaded
- [20:19:56.033] [info] character: map 'T_BascinetModularSet_normal_fa8e44.dds' loaded
- [20:19:56.034] [info] character: map 'T_BascinetModularSet_rma_c18846.dds' loaded
- [20:19:56.034] [info] character: map 'Strap_Albedo_a28c2a.dds' loaded
- [20:19:56.035] [info] character: map 'Strap_Normal_20e7f7.dds' loaded
- [20:19:56.035] [info] character: map 'Strap_RMA_4154bb.dds' loaded
- [20:19:56.036] [info] character: map 'T_cuirass_Maximilian_basecolor_372c4e.dds' loaded
- [20:19:56.037] [info] character: map 'T_cuirass_Maximilian_colormask01_54296a.dds' loaded
- [20:19:56.039] [info] character: map 'T_cuirass_Maximilian_normal_49ccea.dds' loaded
- [20:19:56.040] [info] character: map 'T_cuirass_Maximilian_rma_3afa99.dds' loaded
- [20:19:56.040] [info] character: map 'Cover_Albedo_26b446.dds' loaded
- [20:19:56.040] [info] character: map 'Cover_Id4_8c613a.dds' loaded
- [20:19:56.040] [info] character: map 'T_Emblem_Blank_8883c0.dds' loaded
- [20:19:56.041] [info] character: map 'Cover_Normal_a4df9b.dds' loaded
- [20:19:56.041] [info] character: map 'Cover_RMA_1647e6.dds' loaded
- [20:19:56.042] [info] character: map 'SegmentedShoulderpads_Albedo_06ed2c.dds' loaded
- [20:19:56.042] [info] character: map 'SegmentedShoulderpads_Id_bc505f.dds' loaded
- [20:19:56.043] [info] character: map 'SegmentedShoulderpads_Normal_8486f1.dds' loaded
- [20:19:56.043] [info] character: map 'SegmentedShoulderpads_RMA_e7bdc4.dds' loaded
- [20:19:56.044] [info] character: map 'T_Italian_Arms_basecolor_d0e227.dds' loaded
- [20:19:56.044] [info] character: map 'T_Italian_Arms_colormask_613b60.dds' loaded
- [20:19:56.045] [info] character: map 'T_Italian_Arms_normal_770afa.dds' loaded
- [20:19:56.045] [info] character: map 'T_Italian_Arms_rma_0060b0.dds' loaded
- [20:19:56.046] [info] character: map 'T_ItalianGaubtlet_basecolor_cb82b4.dds' loaded
- [20:19:56.046] [info] character: map 'T_ItalianGaubtlet_colormask_7a5bf3.dds' loaded
- [20:19:56.047] [info] character: map 'T_ItalianGaubtlet_normal_6a9592.dds' loaded
- [20:19:56.048] [info] character: map 'T_ItalianGaubtlet_rma_058a1e.dds' loaded
- [20:19:56.049] [info] character: map 'T_CrudeSetLegs_Basecolor_7594c9.dds' loaded
- [20:19:56.050] [info] character: map 'T_CrudeSetLegs_Colormask1_8f85dd.dds' loaded
- [20:19:56.051] [info] character: map 'T_CrudeSetLegs_N_356bf8.dds' loaded
- [20:19:56.052] [info] character: map 'T_CrudeSetLegs_RMAO_a05977.dds' loaded
- [20:19:56.053] [info] character: map 'ProtectorSceneFeet_Albedo_f75866.dds' loaded
- [20:19:56.053] [info] character: map 'ProtectorSceneFeet_Id_146242.dds' loaded
- [20:19:56.053] [info] character: map 'ProtectorSceneFeet_Normal_7533bb.dds' loaded
- [20:19:56.053] [info] character: map 'ProtectorSceneFeet_RMA_9d792f.dds' loaded
- [20:19:56.054] [info] character: map 'Lute_a_7a73bc.dds' loaded
- [20:19:56.054] [info] character: map 'blank_a_c6f1cf.dds' loaded
- [20:19:56.054] [info] character: map 'Lute_n_c56e2d.dds' loaded
- [20:19:56.055] [info] character: map 'Lute_r_c43262.dds' loaded
- [20:19:56.055] [info] character: 9 sections dyed through their pattern masks
- [20:19:56.055] [info] character: 158 bones, 37068 vertices, 54613 triangles, 13 of 13 sections with a colour map
- [20:19:56.399] [info] link: live_pose.bin is shared memory now (131072 bytes mapped)
- [20:19:56.399] [info] tdm: True Directional Movement not loaded
- [20:19:56.399] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:19:56.400] [info] link: live_input.mem is shared memory now (16384 bytes mapped)
- [20:19:56.400] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:19:56.403] [info] inventory: 25 of 25 MORDHAU weapons have their own model file for the inventory; the others are written now and show from Skyrim's next start
- [20:19:56.422] [info] link: MORDHAU is live: its character drives the player's body and combat
- [20:19:56.422] [info] link: asking MORDHAU for VoiceSet5159010
- [20:19:56.422] [info] link: asking MORDHAU for Volume100
- [20:19:56.422] [info] camera: eye view on (first person showing the player's own Skyrim body)
- [20:19:56.422] [info] combat distance: Skyrim's 141 -> 90 units while MORDHAU is linked
- [20:19:56.422] [info] sounds: Skyrim's own sounds of Iron War Axe are off while MORDHAU is linked
- [20:19:56.424] [info] camera: MORDHAU's camera: field of view 110 (Skyrim's was 98 / 80), third person at MORDHAU's boom
- [20:19:56.424] [info] rest pose: 'Actors\Character\Character Assets\skeleton.nif' -> 98 nodes
- [20:19:56.424] [info] everyone: 20 bones carry Skyrim's own animation onto MORDHAU's skeleton (hip height factor 1.05)
- [20:19:56.431] [info] character: MORDHAU is linked; its characters are drawn
- [20:19:56.431] [info] character: standing on the player; Skyrim's own character model is hidden
- [20:19:56.431] [info] character: movement: 0 leg samples, 0 upper-body samples, still no, fall no, walk 175 cm/s, run 280 cm/s
- [20:19:56.431] [info] character: lit by Skyrim's sun: to sun (0.77, 0.08, 0.63), sun (0.28, 0.36, 0.48), sky (0.28, 0.35, 0.36), ground (0.05, 0.07, 0.08) (linear)
- [20:19:56.432] [info] character: map 'T_GrungeScratchBlood_a0813f.dds' loaded
- [20:19:56.432] [info] character: 0 sections dyed through their pattern masks
- [20:19:56.432] [info] character: 1 bones, 1236 vertices, 582 triangles, 1 of 1 sections with a colour map
- [20:19:56.432] [info] blood: MORDHAU's blood pattern loaded
- [20:19:56.435] [info] everyone: 85 baked outfit(s) to dress Skyrim's people in
- [20:19:56.435] [info] character: drawing into Skyrim's scene 2560x1440 (format 26), depth standard, 13 sections
- [20:19:56.440] [info] eye view: Skyrim's own camera was 37.6 units from the eyes; its offset now (3, 0, -36); weapon away
- [20:19:56.440] [info] rest pose: 'Actors\Character\Character Assets\skeleton.nif' -> 98 nodes
- [20:19:56.440] [info] everyone: the skeleton of NordRace has its hips at 1.00 of a person's height
- [20:19:58.543] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:19:59.025] [info] live: release over with nothing hit (EquipmentSwitchMotion), MORDHAU stamina 100
- [20:19:59.500] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:00.009] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:01.326] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:20:01.326] [info] link: asking MORDHAU for Draw
- [20:20:01.327] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:20:01.343] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:20:01.837] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:02.281] [info] scene: over, MORDHAU has the body again
- [20:20:02.297] [info] character: MORDHAU is linked; its characters are drawn
- [20:20:02.297] [info] character: MORDHAU's HUD is drawn on the finished frame
- [20:20:02.311] [info] character: reading MORDHAU's own HUD (health / stamina, attack-direction indicator) from its window
- [20:20:02.346] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:03.734] [info] link: asking MORDHAU for Strike
- [20:20:03.832] [info] link: asking MORDHAU for Draw
- [20:20:04.441] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:04.920] [info] live: release over with nothing hit (EquipmentSwitchMotion), MORDHAU stamina 100
- [20:20:05.397] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:05.880] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:06.059] [info] link: asking MORDHAU for Strike
- [20:20:06.337] [info] link: asking MORDHAU for Draw
- [20:20:06.454] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (-2, 0, 55); weapon away
- [20:20:06.872] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:06.907] [info] link: asking MORDHAU for Strike
- [20:20:07.351] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:08.142] [info] camera: eye view off
- [20:20:08.821] [info] link: asking MORDHAU for Strike
- [20:20:08.853] [info] link: asking MORDHAU for Draw
- [20:20:09.085] [info] movement: Skyrim delivers 255 cm/s at SpeedMult 100 when running; corrected to MORDHAU's 225
- [20:20:10.290] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:10.636] [info] link: asking MORDHAU for Strike
- [20:20:10.735] [info] live: release over with nothing hit (EquipmentSwitchMotion), MORDHAU stamina 100
- [20:20:11.033] [info] link: asking MORDHAU for Strike
- [20:20:11.229] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:11.359] [info] link: asking MORDHAU for Draw
- [20:20:11.410] [info] live: release over with nothing hit (EquipmentSwitchMotion), MORDHAU stamina 100
- [20:20:11.890] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:12.417] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:13.877] [info] link: asking MORDHAU for Draw
- [20:20:14.949] [info] sounds: Skyrim's own sounds of Iron Sword are off while MORDHAU is linked
- [20:20:15.361] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:20:15.361] [info] link: asking MORDHAU for Draw
- [20:20:15.361] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:20:15.374] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:20:16.414] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:20:16.429] [info] scene: over, MORDHAU has the body again
- [20:20:16.446] [info] character: MORDHAU is linked; its characters are drawn
- [20:20:17.076] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:17.555] [info] live: release over with nothing hit (EquipmentSwitchMotion), MORDHAU stamina 100
- [20:20:17.869] [info] link: asking MORDHAU for Draw
- [20:20:18.148] [info] link: asking MORDHAU for WeaponMode
- [20:20:18.397] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:18.875] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:19.371] [info] link: asking MORDHAU for WeaponMode
- [20:20:19.551] [warning] character: no usable character.dmchar in 'C:\Users\Milan\AppData\Local\MordhauSkyrim\cache\props\w_Lute'
- [20:20:19.551] [info] props: w_Lute not in the cache (the mercenary's own weapon model is shown)
- [20:20:19.563] [info] weapon: MORDHAU's other grip, the weapon not turned round in the hand (usual grip not seen yet): the grip point stays in the fist
- [20:20:19.563] [info] weapon: third person - the player's weapon is held as MORDHAU holds it (9.6 units from the Skyrim hand's own place)
- [20:20:19.668] [info] live: release of EquipmentModeSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:19.833] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:20.570] [info] weapon: MORDHAU's other grip on for a second: MORDHAU's weapon is -41.0 units along its line from the hand, 0.0 in the usual grip; sheet slide 0.0 cm
- [20:20:21.104] [info] link: asking MORDHAU for WeaponMode
- [20:20:21.748] [info] link: asking MORDHAU for WeaponMode
- [20:20:21.847] [info] link: asking MORDHAU for Draw
- [20:20:21.964] [info] character: map 'armingSword_basecolor_b68bc2.dds' loaded
- [20:20:21.964] [info] character: map 'armingSword_colormask_075285.dds' loaded
- [20:20:21.966] [info] character: map 'armingSword_normal_d79575.dds' loaded
- [20:20:21.967] [info] character: map 'armingSword_rma_045374.dds' loaded
- [20:20:21.967] [info] character: 3 sections dyed through their pattern masks
- [20:20:21.967] [info] character: 2 bones, 2361 vertices, 4224 triangles, 3 of 3 sections with a colour map
- [20:20:21.967] [info] props: w_ArmingSword loaded (the player's weapon)
- [20:20:21.973] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 5.7 units (arm set out by 1.00), right hand 4.3 (1.00); now 22.4 units apart, MORDHAU's 31.3 cm
- [20:20:21.979] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:20:22.260] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:20:22.673] [info] link: asking MORDHAU for Strike
- [20:20:22.981] [info] weapon: MORDHAU's other grip off for a second: MORDHAU's weapon is 5.0 units along its line from the hand, 5.0 in the usual grip; sheet slide 0.0 cm
- [20:20:23.201] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:20:23.679] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 94
- [20:20:23.988] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 3.6 units (arm set out by 1.00), right hand 2.9 (1.00); now 69.5 units apart, MORDHAU's 97.0 cm
- [20:20:24.670] [info] camera: eye view on
- [20:20:24.681] [info] eye view: Skyrim's own camera was 13.1 units from the eyes; its offset now (5, 0, 8); weapon away
- [20:20:26.001] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.8 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.5 cm
- [20:20:28.015] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 6.0 (1.00); now 41.1 units apart, MORDHAU's 57.3 cm
- [20:20:29.472] [info] link: asking MORDHAU for Strike
- [20:20:30.030] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 4.0 units (arm set out by 1.00), right hand 5.7 (1.00); now 69.8 units apart, MORDHAU's 97.4 cm
- [20:20:30.036] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:20:30.464] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 94
- [20:20:32.043] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.7 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.4 cm
- [20:20:34.045] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.8 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.7 units apart, MORDHAU's 59.6 cm
- [20:20:34.691] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:20:36.056] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 43.8 units apart, MORDHAU's 61.1 cm
- [20:20:36.429] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:20:38.059] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.2 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.7 cm
- [20:20:40.063] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.7 cm
- [20:20:42.067] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.7 cm
- [20:20:44.070] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.2 units apart, MORDHAU's 58.9 cm
- [20:20:44.699] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:20:46.073] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.5 cm
- [20:20:48.077] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.4 cm
- [20:20:50.079] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.6 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.1 units apart, MORDHAU's 58.8 cm
- [20:20:52.080] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.2 units (arm set out by 1.00), right hand 5.5 (1.00); now 44.0 units apart, MORDHAU's 61.4 cm
- [20:20:54.081] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 43.3 units apart, MORDHAU's 60.4 cm
- [20:20:54.709] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 6); weapon away
- [20:20:56.098] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.7 units apart, MORDHAU's 59.5 cm
- [20:20:56.434] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:20:58.105] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.9 units apart, MORDHAU's 59.9 cm
- [20:21:00.105] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.7 units apart, MORDHAU's 59.6 cm
- [20:21:02.106] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.0 units apart, MORDHAU's 58.5 cm
- [20:21:04.110] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.8 units apart, MORDHAU's 58.3 cm
- [20:21:04.722] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 6); weapon away
- [20:21:06.112] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.7 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.0 units apart, MORDHAU's 58.5 cm
- [20:21:08.115] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.8 cm
- [20:21:10.120] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 43.8 units apart, MORDHAU's 61.0 cm
- [20:21:12.126] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.2 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.7 cm
- [20:21:14.128] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.7 cm
- [20:21:14.724] [info] eye view: Skyrim's own camera was 0.1 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:21:16.133] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.8 units apart, MORDHAU's 59.6 cm
- [20:21:16.437] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:21:18.134] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.2 units apart, MORDHAU's 58.9 cm
- [20:21:20.136] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.4 cm
- [20:21:22.136] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.9 units apart, MORDHAU's 58.4 cm
- [20:21:24.138] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.6 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.2 units apart, MORDHAU's 58.8 cm
- [20:21:24.733] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:21:26.140] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.2 units (arm set out by 1.00), right hand 5.5 (1.00); now 44.0 units apart, MORDHAU's 61.4 cm
- [20:21:28.141] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 43.3 units apart, MORDHAU's 60.3 cm
- [20:21:30.142] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.7 units apart, MORDHAU's 59.5 cm
- [20:21:32.143] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.0 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.9 units apart, MORDHAU's 59.9 cm
- [20:21:34.145] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.7 units apart, MORDHAU's 59.5 cm
- [20:21:34.740] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:21:36.147] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 10.1 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.0 units apart, MORDHAU's 58.5 cm
- [20:21:36.453] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:21:38.150] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.9 units (arm set out by 1.00), right hand 5.5 (1.00); now 41.8 units apart, MORDHAU's 58.3 cm
- [20:21:40.151] [info] arms: hands put where MORDHAU's are - Skyrim arms 0.99 of MORDHAU's; left hand moved 9.7 units (arm set out by 1.00), right hand 5.5 (1.00); now 42.0 units apart, MORDHAU's 58.5 cm
- [20:21:44.751] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 6); weapon away
- [20:21:54.763] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 6); weapon away
- [20:21:56.453] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:22:04.769] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (1, 0, 5); weapon away
- [20:22:14.773] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:22:16.465] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:22:24.781] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 6); weapon away
- [20:22:36.465] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:22:38.896] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 5); weapon away
- [20:22:42.509] [info] link: asking MORDHAU for Strike
- [20:22:43.032] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:22:43.516] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 94
- [20:22:51.087] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (6, 0, 3); weapon away
- [20:22:56.467] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:23:01.088] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 7); weapon away
- [20:23:11.101] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (2, 0, 7); weapon away
- [20:23:16.467] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:23:20.979] [info] link: asking MORDHAU for Strike
- [20:23:21.105] [info] eye view: Skyrim's own camera was 0.1 units from the eyes; its offset now (-0, 0, 6); weapon away
- [20:23:21.507] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:23:21.987] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 94
- [20:23:24.610] [info] camera: eye view off
- [20:23:25.321] [info] camera: eye view on
- [20:23:25.569] [info] camera: eye view off
- [20:23:26.377] [info] camera: eye view on
- [20:23:26.608] [info] camera: eye view off
- [20:23:27.303] [info] camera: eye view on
- [20:23:27.484] [info] camera: eye view off
- [20:23:36.473] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:23:38.141] [info] sounds: Skyrim's own sounds of Iron Dagger are off while MORDHAU is linked
- [20:23:38.420] [info] character: map 'Knife_Albedo_1ca4f6.dds' loaded
- [20:23:38.421] [info] character: map 'Longswords_c_f22e04.dds' loaded
- [20:23:38.422] [info] character: map 'Knife_Normal_9ecf2b.dds' loaded
- [20:23:38.422] [info] character: map 'Knife_RMA_47bac2.dds' loaded
- [20:23:38.422] [info] character: 1 sections dyed through their pattern masks
- [20:23:38.422] [info] character: 2 bones, 1390 vertices, 868 triangles, 1 of 1 sections with a colour map
- [20:23:38.422] [info] props: w_Knife loaded (the player's weapon)
- [20:23:38.540] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:23:38.550] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:23:39.639] [info] scene: over, MORDHAU has the body again
- [20:23:39.655] [info] character: MORDHAU is linked; its characters are drawn
- [20:23:40.400] [info] link: asking MORDHAU for Strike
- [20:23:40.747] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 14 units, MORDHAU stamina 100
- [20:23:41.093] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 97
- [20:23:41.127] [info] link: asking MORDHAU for Strike
- [20:23:41.325] [info] link: asking MORDHAU for Strike
- [20:23:41.491] [info] link: asking MORDHAU for Strike
- [20:23:41.675] [info] link: asking MORDHAU for Strike
- [20:23:41.872] [info] link: asking MORDHAU for Strike
- [20:23:42.053] [info] link: asking MORDHAU for Strike
- [20:23:42.218] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 14 units, MORDHAU stamina 97
- [20:23:42.237] [info] link: asking MORDHAU for Strike
- [20:23:42.435] [info] link: asking MORDHAU for Strike
- [20:23:42.566] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 94
- [20:23:42.632] [info] link: asking MORDHAU for Strike
- [20:23:42.813] [info] link: asking MORDHAU for Strike
- [20:23:42.883] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 14 units, MORDHAU stamina 94
- [20:23:43.012] [info] link: asking MORDHAU for Strike
- [20:23:43.192] [info] link: asking MORDHAU for Strike
- [20:23:43.226] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 88
- [20:23:43.376] [info] link: asking MORDHAU for Strike
- [20:23:43.523] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 14 units, MORDHAU stamina 88
- [20:23:43.557] [info] link: asking MORDHAU for Strike
- [20:23:43.739] [info] link: asking MORDHAU for Strike
- [20:23:43.887] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 82
- [20:23:43.920] [info] link: asking MORDHAU for Strike
- [20:23:44.102] [info] link: asking MORDHAU for Strike
- [20:23:44.183] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 14 units, MORDHAU stamina 82
- [20:23:44.563] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 76
- [20:23:47.581] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:23:47.581] [info] link: asking MORDHAU for Draw
- [20:23:47.581] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:23:47.582] [info] character: map 'HeavyHandaxe_Albedo_54d733.dds' loaded
- [20:23:47.583] [info] character: map 'HeavyHandaxe_ColorId_c31e69.dds' loaded
- [20:23:47.585] [info] character: map 'HeavyHandaxe_Normal_d6bcee.dds' loaded
- [20:23:47.586] [info] character: map 'HeavyHandaxe_RMA_dc0ded.dds' loaded
- [20:23:47.586] [info] character: 3 sections dyed through their pattern masks
- [20:23:47.586] [info] character: 2 bones, 2046 vertices, 3298 triangles, 3 of 3 sections with a colour map
- [20:23:47.586] [info] props: w_HandAxe loaded (the player's weapon)
- [20:23:47.594] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:23:48.549] [info] scene: over, MORDHAU has the body again
- [20:23:48.566] [info] character: MORDHAU is linked; its characters are drawn
- [20:23:50.556] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:23:50.569] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:23:51.148] [info] link: asking MORDHAU for Strike
- [20:23:51.396] [info] scene: over, MORDHAU has the body again
- [20:23:51.412] [info] character: MORDHAU is linked; its characters are drawn
- [20:23:51.710] [info] link: asking MORDHAU for Strike
- [20:23:51.792] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:23:52.270] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 91
- [20:23:52.585] [info] link: asking MORDHAU for Parry
- [20:23:53.280] [info] link: asking MORDHAU for Parry
- [20:23:53.641] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 81
- [20:23:53.757] [info] link: asking MORDHAU for Parry
- [20:23:54.814] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 81
- [20:23:55.227] [info] link: asking MORDHAU for Strike
- [20:23:55.870] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 81
- [20:23:56.349] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 72
- [20:23:56.480] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:23:56.513] [info] camera: eye view on
- [20:23:56.525] [info] eye view: Skyrim's own camera was 27.7 units from the eyes; its offset now (-14, 0, -4); weapon away
- [20:24:02.975] [info] camera: eye view off
- [20:24:05.899] [info] camera: eye view on
- [20:24:06.539] [info] eye view: Skyrim's own camera was 4.8 units from the eyes; its offset now (-1, 0, 34); weapon away
- [20:24:16.483] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:24:16.545] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:24:26.560] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-4, 0, 18); weapon away
- [20:24:36.493] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:24:36.571] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:24:46.573] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:24:56.501] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:24:56.579] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:25:06.582] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:25:16.509] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:25:16.585] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 18); weapon away
- [20:25:20.488] [info] link: asking MORDHAU for Stab
- [20:25:21.148] [info] live: release of BP_1H_LeftStabMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:25:21.531] [info] live: release over with nothing hit (BP_1H_LeftStabMotion_C), MORDHAU stamina 91
- [20:25:21.665] [info] link: asking MORDHAU for RightUpperStrike
- [20:25:22.011] [info] link: asking MORDHAU for RightUpperStrike
- [20:25:22.673] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 91
- [20:25:23.137] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 82
- [20:25:23.551] [info] link: asking MORDHAU for Parry
- [20:25:24.605] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 72
- [20:25:26.590] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 8); weapon away
- [20:25:36.518] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:25:36.597] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 8); weapon away
- [20:25:46.611] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 8); weapon away
- [20:25:56.535] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:25:56.613] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 8); weapon away
- [20:26:06.621] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 8); weapon away
- [20:26:16.545] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:26:16.624] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 8); weapon away
- [20:26:26.635] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 7); weapon away
- [20:26:30.312] [info] link: asking MORDHAU for Parry
- [20:26:31.359] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:26:31.753] [info] link: asking MORDHAU for Battlecry
- [20:26:32.181] [info] link: asking MORDHAU for EmoteMenu
- [20:26:33.089] [info] link: asking MORDHAU for Choose3
- [20:26:34.361] [info] link: asking MORDHAU for EmoteMenu
- [20:26:34.709] [info] link: asking MORDHAU for Choose3
- [20:26:36.046] [info] link: asking MORDHAU for VoiceMenu
- [20:26:36.556] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:26:36.639] [info] link: asking MORDHAU for Choose2
- [20:26:36.650] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (-1, 0, 9); weapon away
- [20:26:37.827] [info] link: asking MORDHAU for VoiceMenu
- [20:26:38.028] [info] link: asking MORDHAU for Choose2
- [20:26:38.869] [info] link: asking MORDHAU for VoiceMenu
- [20:26:39.018] [info] link: asking MORDHAU for Choose2
- [20:26:39.430] [info] link: asking MORDHAU for VoiceMenu
- [20:26:39.547] [info] link: asking MORDHAU for Choose2
- [20:26:39.943] [info] link: asking MORDHAU for VoiceMenu
- [20:26:40.074] [info] link: asking MORDHAU for Choose2
- [20:26:41.145] [info] link: asking MORDHAU for VoiceMenu
- [20:26:41.392] [info] link: asking MORDHAU for Choose2
- [20:26:44.349] [info] camera: eye view off
- [20:26:45.768] [info] camera: eye view on
- [20:26:46.082] [info] link: asking MORDHAU for Kick
- [20:26:46.477] [info] live: release of BP_KickMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:26:46.653] [info] eye view: Skyrim's own camera was 0.9 units from the eyes; its offset now (-6, 0, 5); weapon away
- [20:26:46.756] [info] live: release over with nothing hit (BP_KickMotion_C), MORDHAU stamina 90
- [20:26:47.535] [info] link: asking MORDHAU for Kick
- [20:26:47.929] [info] live: release of BP_KickMotion_C began, blade 44 units, MORDHAU stamina 90
- [20:26:48.210] [info] live: release over with nothing hit (BP_KickMotion_C), MORDHAU stamina 80
- [20:26:56.564] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:26:56.658] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (0, 0, 6); weapon away
- [20:27:01.204] [info] link: asking MORDHAU for Drop
- [20:27:03.050] [info] drop: Prisoner's Iron War Axe lies on the ground as Skyrim's own object
- [20:27:03.249] [info] link: asking MORDHAU for Strike
- [20:27:03.745] [info] link: asking MORDHAU for Parry
- [20:27:03.777] [info] live: release of BP_Fists_RightStrikeMotion_C began, blade 37 units, MORDHAU stamina 100
- [20:27:04.222] [info] live: release over with nothing hit (BP_Fists_RightStrikeMotion_C), MORDHAU stamina 91
- [20:27:04.454] [info] link: asking MORDHAU for Parry
- [20:27:04.853] [info] link: asking MORDHAU for Parry
- [20:27:04.902] [info] live: release over with nothing hit (BP_FistsParryMotion_C), MORDHAU stamina 81
- [20:27:05.791] [info] link: asking MORDHAU for PickUp
- [20:27:05.906] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 81
- [20:27:06.662] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (-2, 0, 29); weapon away
- [20:27:06.931] [info] link: asking MORDHAU for WeaponMode
- [20:27:07.030] [info] live: release of EquipmentModeSwitchMotion began, blade 44 units, MORDHAU stamina 81
- [20:27:07.107] [info] weapon: MORDHAU's other grip, the weapon not turned round in the hand (measured): the grip point stays in the fist
- [20:27:07.113] [info] live: release over with nothing hit (EquipmentModeSwitchMotion), MORDHAU stamina 81
- [20:27:07.789] [info] link: asking MORDHAU for Strike
- [20:27:08.115] [info] weapon: MORDHAU's other grip on for a second: MORDHAU's weapon is 1.9 units along its line from the hand, -3.8 in the usual grip; sheet slide 0.0 cm
- [20:27:08.449] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 99
- [20:27:08.911] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:27:09.954] [info] link: asking MORDHAU for WeaponMode
- [20:27:10.004] [info] live: release of EquipmentModeSwitchMotion began, blade 44 units, MORDHAU stamina 90
- [20:27:10.151] [info] live: release over with nothing hit (EquipmentModeSwitchMotion), MORDHAU stamina 90
- [20:27:11.153] [info] weapon: MORDHAU's other grip off for a second: MORDHAU's weapon is -5.2 units along its line from the hand, -5.2 in the usual grip; sheet slide 0.0 cm
- [20:27:12.512] [info] unarmed: Iron War Axe put away, the fists are up
- [20:27:14.410] [info] unarmed: Iron War Axe is back in the hand
- [20:27:14.444] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:27:14.461] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:27:15.415] [info] scene: over, MORDHAU has the body again
- [20:27:15.432] [info] character: MORDHAU is linked; its characters are drawn
- [20:27:16.572] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:27:16.666] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 10); weapon away
- [20:27:19.495] [info] link: asking MORDHAU for Strike
- [20:27:19.843] [info] link: asking MORDHAU for Feint
- [20:27:20.404] [info] link: asking MORDHAU for Strike
- [20:27:20.852] [info] link: asking MORDHAU for Feint
- [20:27:21.380] [info] link: asking MORDHAU for Strike
- [20:27:21.791] [info] link: asking MORDHAU for Feint
- [20:27:22.600] [info] link: asking MORDHAU for Strike
- [20:27:23.028] [info] link: asking MORDHAU for Feint
- [20:27:26.681] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 6); weapon away
- [20:27:29.435] [info] link: asking MORDHAU for Parry
- [20:27:30.146] [info] link: asking MORDHAU for Strike
- [20:27:30.491] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:27:36.582] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:27:36.692] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 6); weapon away
- [20:27:46.696] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 6); weapon away
- [20:27:56.585] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:27:56.712] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-4, 0, 7); weapon away
- [20:28:06.728] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-2, 0, 7); weapon away
- [20:28:16.587] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:28:16.731] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 7); weapon away
- [20:28:26.737] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (-3, 0, 7); weapon away
- [20:28:36.587] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:28:36.748] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (-2, 0, 15); weapon away
- [20:28:38.916] [info] link: asking MORDHAU for Parry
- [20:28:39.859] [info] link: asking MORDHAU for Strike
- [20:28:39.971] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:28:40.220] [info] link: asking MORDHAU for Strike
- [20:28:40.879] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:28:41.341] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 91
- [20:28:42.481] [info] camera: eye view off
- [20:28:42.880] [info] camera: eye view on
- [20:28:45.860] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:28:45.860] [info] link: asking MORDHAU for Draw
- [20:28:45.860] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:28:45.874] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:28:46.961] [info] scene: over, MORDHAU has the body again
- [20:28:46.972] [info] eye view: Skyrim's own camera was 16.0 units from the eyes; its offset now (6, 0, 5); weapon away
- [20:28:46.977] [info] character: MORDHAU is linked; its characters are drawn
- [20:28:56.588] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:28:56.980] [info] eye view: Skyrim's own camera was 0.6 units from the eyes; its offset now (-1, 0, 14); weapon away
- [20:29:01.663] [info] session: use after 10 min - Skyrim 4566 MB private, 1286 handles; MORDHAU 4056 MB private, 5459 handles
- [20:29:06.548] [info] inventory: MORDHAU's model of w_HandAxe is shown in the inventory
- [20:29:06.612] [info] inventory: MORDHAU's model of w_Bardiche is shown in the inventory
- [20:29:10.117] [info] inventory: MORDHAU's model of w_Maul is shown in the inventory
- [20:29:12.129] [info] inventory: MORDHAU's model of w_Warhammer is shown in the inventory
- [20:29:13.585] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 23); weapon away
- [20:29:16.602] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:29:16.953] [info] sounds: Skyrim's own sounds of Warhammer are off while MORDHAU is linked
- [20:29:17.230] [info] character: map 'T_warhammer_basecolor_8a3ed4.dds' loaded
- [20:29:17.231] [info] character: map 'T_warhammer_ColorMask_f8ca0e.dds' loaded
- [20:29:17.234] [info] character: map 'T_warhammer_normal_b9ea8e.dds' loaded
- [20:29:17.236] [info] character: map 'T_warhammer_rma_9273c9.dds' loaded
- [20:29:17.236] [info] character: 2 sections dyed through their pattern masks
- [20:29:17.236] [info] character: 2 bones, 2318 vertices, 3720 triangles, 2 of 2 sections with a colour map
- [20:29:17.236] [info] props: w_Warhammer loaded (the player's weapon)
- [20:29:17.398] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:29:17.411] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:29:18.268] [info] scene: over, MORDHAU has the body again
- [20:29:18.284] [info] character: MORDHAU is linked; its characters are drawn
- [20:29:20.541] [info] sounds: Skyrim's own sounds of Bardiche are off while MORDHAU is linked
- [20:29:20.850] [info] character: map 'T_voulge_01_basecolor_b0ac6b.dds' loaded
- [20:29:20.850] [info] character: map 'T_voulge_01_colormask_01752c.dds' loaded
- [20:29:20.852] [info] character: map 'T_voulge_01_normal_9c624b.dds' loaded
- [20:29:20.853] [info] character: map 'T_voulge_01_rma_81d0d3.dds' loaded
- [20:29:20.853] [info] character: 2 sections dyed through their pattern masks
- [20:29:20.853] [info] character: 2 bones, 1255 vertices, 2162 triangles, 2 of 2 sections with a colour map
- [20:29:20.853] [info] props: w_Bardiche loaded (the player's weapon)
- [20:29:20.872] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:29:20.884] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:29:21.970] [info] scene: over, MORDHAU has the body again
- [20:29:21.986] [info] character: MORDHAU is linked; its characters are drawn
- [20:29:23.538] [info] link: asking MORDHAU for Strike
- [20:29:23.601] [info] eye view: Skyrim's own camera was 0.3 units from the eyes; its offset now (6, 0, 18); weapon away
- [20:29:24.215] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:29:24.711] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:29:25.720] [info] camera: eye view off
- [20:29:26.148] [info] link: asking MORDHAU for Strike
- [20:29:26.825] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:29:27.321] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 80
- [20:29:28.348] [info] link: asking MORDHAU for Strike
- [20:29:29.024] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:29:29.526] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:29:30.136] [info] link: asking MORDHAU for Strike
- [20:29:30.349] [info] link: asking MORDHAU for Strike
- [20:29:30.813] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:29:31.324] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 60
- [20:29:33.442] [info] link: asking MORDHAU for Strike
- [20:29:34.118] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 60
- [20:29:34.614] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 50
- [20:29:36.611] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:29:37.288] [info] link: asking MORDHAU for Strike
- [20:29:37.968] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 62
- [20:29:38.462] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 52
- [20:29:39.107] [info] link: asking MORDHAU for Strike
- [20:29:39.273] [info] link: asking MORDHAU for Strike
- [20:29:39.784] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 52
- [20:29:40.280] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 42
- [20:29:41.652] [info] link: asking MORDHAU for Stab
- [20:29:42.329] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 76 units, MORDHAU stamina 42
- [20:29:42.725] [info] live: release over with nothing hit (BP_Polearm_RightStabMotion_C), MORDHAU stamina 33
- [20:29:45.051] [info] link: asking MORDHAU for Stab
- [20:29:45.118] [info] link: asking MORDHAU for Stab
- [20:29:45.761] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 76 units, MORDHAU stamina 45
- [20:29:46.143] [info] live: release over with nothing hit (BP_Polearm_LeftStabMotion_C), MORDHAU stamina 36
- [20:29:47.135] [info] link: asking MORDHAU for Stab
- [20:29:47.847] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 76 units, MORDHAU stamina 36
- [20:29:48.191] [info] live: release over with nothing hit (BP_Polearm_LeftStabMotion_C), MORDHAU stamina 27
- [20:29:49.054] [info] link: asking MORDHAU for Stab
- [20:29:49.761] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 76 units, MORDHAU stamina 27
- [20:29:50.142] [info] live: release over with nothing hit (BP_Polearm_LeftStabMotion_C), MORDHAU stamina 18
- [20:29:54.658] [info] link: asking MORDHAU for Strike
- [20:29:55.369] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 84
- [20:29:55.849] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 74
- [20:29:56.625] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:29:56.889] [info] link: asking MORDHAU for Strike
- [20:29:57.552] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 74
- [20:29:58.048] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 64
- [20:30:16.637] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:30:36.658] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:30:56.665] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:31:16.680] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:31:36.690] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:31:56.704] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:32:16.714] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:32:36.728] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:32:56.735] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:33:16.738] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:33:36.751] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:33:56.764] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:34:16.780] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:34:23.837] [info] link: asking MORDHAU for Strike
- [20:34:24.547] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:34:25.028] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:34:25.342] [info] link: asking MORDHAU for Strike
- [20:34:25.511] [info] link: asking MORDHAU for Strike
- [20:34:25.758] [info] link: asking MORDHAU for Strike
- [20:34:25.939] [info] link: asking MORDHAU for Strike
- [20:34:26.432] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:34:26.928] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 80
- [20:34:27.705] [info] link: asking MORDHAU for Strike
- [20:34:28.382] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:34:28.878] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 70
- [20:34:29.656] [info] link: asking MORDHAU for Strike
- [20:34:30.332] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:34:30.826] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 60
- [20:34:32.167] [info] link: asking MORDHAU for Strike
- [20:34:32.844] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 60
- [20:34:33.337] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 50
- [20:34:36.788] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:34:56.800] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode false, ghost false, essential false
- [20:35:05.262] [info] link: asking MORDHAU for Strike
- [20:35:05.936] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:35:06.350] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.367] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.384] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.403] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.421] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.435] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:35:06.764] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.780] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.797] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.812] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:06.830] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.095] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.111] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.128] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.143] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.160] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.179] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.193] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.210] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.226] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.243] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.440] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:35:07.623] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.639] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.656] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.671] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.687] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.708] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.722] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.738] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.756] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.772] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.805] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.953] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.970] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:07.986] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:35:07.987] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.004] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.021] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.036] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.053] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.069] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.087] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.102] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.119] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.135] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.154] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.169] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.185] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.252] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.267] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.286] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.304] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.319] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.336] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.352] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.369] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.385] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.402] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.420] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.435] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.452] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.470] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.585] [info] link: asking MORDHAU for Stab
- [20:35:08.650] [info] link: asking MORDHAU for Stab
- [20:35:08.733] [info] link: asking MORDHAU for Stab
- [20:35:08.815] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.833] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.849] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.865] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.881] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.899] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.914] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.930] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.947] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:35:08.948] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.965] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.981] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:08.998] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.017] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.031] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.047] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.064] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.081] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.097] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.113] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.130] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.146] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.162] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.182] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.195] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.213] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.229] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.246] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.262] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.279] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.297] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.312] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.327] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.344] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.361] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.378] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.396] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.411] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.427] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.443] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 50
- [20:35:09.444] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.460] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.476] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.494] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.510] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.525] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.542] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.558] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.575] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.592] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.608] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.625] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.641] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.659] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.674] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.690] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.709] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.724] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.740] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.756] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.772] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.789] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.805] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.822] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.839] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.856] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.874] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.889] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.905] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.921] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.937] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.954] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.972] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:09.989] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.005] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.023] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.040] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.054] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.070] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.088] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.103] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.119] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.137] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.153] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.169] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.185] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.203] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.218] [info] link: asking MORDHAU for RightUpperStrike
- [20:35:10.450] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 50
- [20:35:10.947] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 30
- [20:35:16.816] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:35:18.591] [info] link: asking MORDHAU for Strike
- [20:35:19.262] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 72
- [20:35:19.508] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Faendal at 0.883s into the motion
- [20:35:19.508] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 1.00 (MORDHAU 40) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 14% of full health = 13, about 7.4 such hits to kill
- [20:35:19.510] [info] link: asking MORDHAU for HitSound
- [20:35:19.510] [info] hit: Faendal with strike_right for 12.5 damage, health 92 -> 79, Skyrim hit processing, fighting false -> true, hostile to attacker true
- [20:35:19.526] [info] stand-ins: Faendal gets a stand-in (1 of 12 places)
- [20:35:19.526] [info] fought: Faendal's kind never flees now (confidence in its own data set to 4)
- [20:35:19.527] [info] fought: Faendal's way of fighting set to press the attack (no falling back)
- [20:35:19.527] [info] fought: Faendal's confidence 3 -> 4 (no cowering or fleeing while it is fought)
- [20:35:19.792] [info] link: asking MORDHAU for Strike
- [20:35:19.990] [info] link: asking MORDHAU for Strike
- [20:35:20.156] [info] link: asking MORDHAU for Strike
- [20:35:20.182] [info] rest pose: 'Actors\Character\Character Assets\skeleton.nif' -> 98 nodes
- [20:35:20.182] [info] everyone: the skeleton of WoodElfRace has its hips at 1.00 of a person's height
- [20:35:20.205] [info] hybrid: Faendal is moved by MORDHAU's AI now
- [20:35:20.801] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 82
- [20:35:20.999] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Faendal's stand-in for 73 of 100 (scale 1.47)
- [20:35:20.999] [info] heights (cm): Skyrim's camera 256 above the player's feet (third person), MORDHAU's camera 213 above its feet; Faendal: feet -2 against the player's, head 148 and chest 114 above its own feet, scale 0.98; player scale 1.03
- [20:35:20.999] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 1.83 (MORDHAU 73) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 25% of full health = 23, about 4.0 such hits to kill
- [20:35:21.000] [info] link: asking MORDHAU for HitSound
- [20:35:21.000] [info] hit: Faendal with strike_right for 22.9 damage, health 79 -> 57, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:35:21.297] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 92
- [20:35:21.547] [info] link: asking MORDHAU for Strike
- [20:35:22.319] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 92
- [20:35:22.419] [info] live: Faendal starts an attack: its MORDHAU stand-in attacks
- [20:35:22.616] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 92
- [20:35:23.132] [info] link: asking MORDHAU for Parry
- [20:35:23.248] [info] link: asking MORDHAU for Strike
- [20:35:23.922] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 88
- [20:35:24.368] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Faendal's stand-in for 73 of 100 (scale 1.47)
- [20:35:24.368] [info] heights (cm): Skyrim's camera 283 above the player's feet (third person), MORDHAU's camera 222 above its feet; Faendal: feet 7 against the player's, head 152 and chest 116 above its own feet, scale 0.98; player scale 1.03
- [20:35:24.369] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 1.83 (MORDHAU 73) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 25% of full health = 23, about 4.0 such hits to kill
- [20:35:24.369] [info] link: asking MORDHAU for HitSound
- [20:35:24.369] [info] hit: Faendal with strike_right for 22.9 damage, health 57 -> 34, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:35:24.435] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 98
- [20:35:24.820] [info] link: asking MORDHAU for Strike
- [20:35:25.493] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 98
- [20:35:25.790] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 98
- [20:35:26.719] [info] hybrid: Faendal is moved by Skyrim again
- [20:35:28.584] [info] link: asking MORDHAU for Stab
- [20:35:29.264] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:35:29.642] [info] live: release over with nothing hit (BP_Polearm_RightStabMotion_C), MORDHAU stamina 91
- [20:35:30.231] [info] hit on player while MORDHAU is live: an arrow or bolt from Faendal for 0.0, not parried (motion BP_Polearm_RightStabMotion_C kind 1 at 1.615s, angle 17)
- [20:35:30.354] [info] link: asking MORDHAU for Stab
- [20:35:30.700] [info] link: asking MORDHAU for Stab
- [20:35:31.029] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 76 units, MORDHAU stamina 91
- [20:35:31.278] [info] live: MORDHAU says the player's BP_Polearm_RightStabMotion_C hit Faendal's stand-in for 33 of 100 (scale 0.67)
- [20:35:31.278] [info] heights (cm): Skyrim's camera 254 above the player's feet (third person), MORDHAU's camera 214 above its feet; Faendal: feet -11 against the player's, head 164 and chest 123 above its own feet, scale 0.98; player scale 1.03
- [20:35:31.278] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 0.83 (MORDHAU 33) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 11% of full health = 10, about 8.8 such hits to kill
- [20:35:31.278] [info] link: asking MORDHAU for HitSound
- [20:35:31.278] [info] hit: Faendal with strike_left for 10.4 damage, health 34 -> 23, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:35:31.408] [info] live: release over with nothing hit (BP_Polearm_RightStabMotion_C), MORDHAU stamina 100
- [20:35:31.804] [info] link: asking MORDHAU for Strike
- [20:35:31.957] [info] link: asking MORDHAU for Strike
- [20:35:32.481] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:35:32.708] [info] hit on player while MORDHAU is live: an arrow or bolt from Faendal for 0.0, not parried (motion BP_Polearm_RightStrikeMotion_C kind 1 at 0.873s, angle 6)
- [20:35:32.747] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Faendal's stand-in for 73 of 100 (scale 1.47)
- [20:35:32.747] [info] heights (cm): Skyrim's camera 258 above the player's feet (third person), MORDHAU's camera 217 above its feet; Faendal: feet -8 against the player's, head 157 and chest 122 above its own feet, scale 0.98; player scale 1.03
- [20:35:32.747] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 1.83 (MORDHAU 73) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 25% of full health = 23, about 4.0 such hits to kill
- [20:35:32.747] [info] link: asking MORDHAU for HitSound
- [20:35:32.747] [info] hit: Faendal with strike_right for 22.9 damage, health 23 -> 0, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:35:32.765] [info] fought: Faendal's body is Skyrim's alone now (kneeling)
- [20:35:32.765] [info] fought: Faendal is kneeling in Skyrim (health 0 of 92): its stand-in holds its attacks
- [20:35:32.978] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:35:33.028] [info] link: asking MORDHAU for Strike
- [20:35:33.193] [info] link: asking MORDHAU for Strike
- [20:35:33.379] [info] link: asking MORDHAU for Strike
- [20:35:34.021] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:35:34.333] [info] stand-ins: Hod gets a stand-in (2 of 12 places)
- [20:35:34.333] [info] fought: Hod's kind never flees now (confidence in its own data set to 4)
- [20:35:34.333] [info] fought: Hod's way of fighting set to press the attack (no falling back)
- [20:35:34.333] [info] fought: Hod's confidence 3 -> 4 (no cowering or fleeing while it is fought)
- [20:35:34.349] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Faendal's stand-in for 73 of 100 (scale 1.47)
- [20:35:34.349] [info] heights (cm): Skyrim's camera 281 above the player's feet (third person), MORDHAU's camera 228 above its feet; Faendal: feet -6 against the player's, head 107 and chest 82 above its own feet, scale 0.98; player scale 1.03
- [20:35:34.349] [info] progress: Prisoner (level 1) on Faendal (level 6, full health 92): quality 1.83 (MORDHAU 73) x level 0.64 x offence 0.97 (Skyrim damage 24) / defence 0.92 (armour 0%) -> 25% of full health = 23, about 4.0 such hits to kill
- [20:35:34.349] [info] link: asking MORDHAU for HitSound
- [20:35:34.349] [info] hit: Faendal with strike_left for 22.9 damage, health 1 -> -22, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:35:34.365] [info] death: Faendal's body was about to fly (4 parts over 220 units/s): held back
- [20:35:34.365] [info] stand-ins: Faendal lost its stand-in (dead or gone; 1 changes so far)
- [20:35:34.514] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:35:36.827] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:35:40.280] [info] stand-ins: Alvor gets a stand-in (2 of 12 places)
- [20:35:40.280] [info] fought: Alvor's kind never flees now (confidence in its own data set to 4)
- [20:35:40.280] [info] fought: Alvor's confidence 3 -> 4 (no cowering or fleeing while it is fought)
- [20:35:40.280] [info] sounds: Skyrim's own sounds of Maul are off while MORDHAU is linked
- [20:35:40.314] [info] character: map 'T_maul_basecolor_a97973.dds' loaded
- [20:35:40.315] [info] character: map 'T_maul_colormask_18a034.dds' loaded
- [20:35:40.316] [info] character: map 'T_maul_normal_9dcaf5.dds' loaded
- [20:35:40.317] [info] character: map 'T_maul_rma_39554c.dds' loaded
- [20:35:40.317] [info] character: 2 sections dyed through their pattern masks
- [20:35:40.317] [info] character: 2 bones, 1070 vertices, 1856 triangles, 2 of 2 sections with a colour map
- [20:35:40.317] [info] props: w_Maul loaded
- [20:35:43.815] [info] hybrid: Alvor is moved by MORDHAU's AI now
- [20:35:44.327] [info] live: Alvor starts an attack: its MORDHAU stand-in attacks
- [20:35:44.375] [info] hybrid: Hod is moved by MORDHAU's AI now
- [20:35:44.591] [info] link: asking MORDHAU for Strike
- [20:35:45.040] [info] link: asking MORDHAU for Parry
- [20:35:45.204] [info] link: asking MORDHAU for Parry
- [20:35:45.221] [info] link: asking MORDHAU for Strike
- [20:35:45.251] [info] progress: Hod (level 8) on Prisoner (level 1, full health 100): quality 2.50 (MORDHAU 100) x level 1.78 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 100% of full health = 100, about 1.0 such hits to kill
- [20:35:45.252] [info] live: Hod hit the player in MORDHAU (its damage 100 of 100): Skyrim hit for 100.0, health 100 -> 100
- [20:35:45.287] [info] live: Hod starts an attack: its MORDHAU stand-in attacks
- [20:35:46.144] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:35:46.308] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:35:47.037] [info] link: asking MORDHAU for Parry
- [20:35:47.086] [info] link: asking MORDHAU for Strike
- [20:35:47.762] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 94
- [20:35:48.061] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 94
- [20:35:48.574] [info] link: asking MORDHAU for Parry
- [20:35:48.688] [info] link: asking MORDHAU for Strike
- [20:35:48.943] [info] link: asking MORDHAU for Strike
- [20:35:49.205] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 94
- [20:35:49.433] [info] link: asking MORDHAU for Strike
- [20:35:50.110] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 94
- [20:35:50.244] [info] progress: Hod (level 8) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 1.78 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 46% of full health = 46, about 2.2 such hits to kill
- [20:35:50.245] [info] live: Hod hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 45.6, health 100 -> 100
- [20:35:50.245] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 94
- [20:35:51.350] [info] link: asking MORDHAU for Stab
- [20:35:51.370] [info] link: asking MORDHAU for Stab
- [20:35:51.387] [info] link: asking MORDHAU for Stab
- [20:35:51.417] [info] link: asking MORDHAU for Stab
- [20:35:51.814] [info] link: asking MORDHAU for Strike
- [20:35:52.044] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 76 units, MORDHAU stamina 79
- [20:35:52.243] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 79
- [20:35:52.872] [info] link: asking MORDHAU for Parry
- [20:35:52.937] [info] link: asking MORDHAU for Strike
- [20:35:53.151] [info] link: asking MORDHAU for Strike
- [20:35:53.796] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 73
- [20:35:54.080] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 73
- [20:35:54.689] [info] link: asking MORDHAU for Parry
- [20:35:54.837] [info] link: asking MORDHAU for Strike
- [20:35:55.036] [info] link: asking MORDHAU for Strike
- [20:35:55.514] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 68
- [20:35:55.661] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 68
- [20:35:56.308] [info] link: asking MORDHAU for Parry
- [20:35:56.360] [info] link: asking MORDHAU for Strike
- [20:35:56.834] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:35:57.182] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 63
- [20:35:57.677] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 53
- [20:35:58.375] [info] link: asking MORDHAU for Parry
- [20:35:58.447] [info] link: asking MORDHAU for Strike
- [20:35:59.186] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 48
- [20:35:59.354] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 48
- [20:36:00.074] [info] link: asking MORDHAU for Parry
- [20:36:00.208] [info] link: asking MORDHAU for Strike
- [20:36:00.984] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 42
- [20:36:01.480] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:01.480] [info] heights (cm): Skyrim's camera 270 above the player's feet (third person), MORDHAU's camera 219 above its feet; Alvor: feet -4 against the player's, head 153 and chest 117 above its own feet, scale 1.00; player scale 1.03
- [20:36:01.480] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.97 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:01.481] [info] link: asking MORDHAU for HitSound
- [20:36:01.481] [info] hit: Alvor with strike_left for 25.0 damage, health 131 -> 106, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:01.481] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 52
- [20:36:01.875] [info] link: asking MORDHAU for Strike
- [20:36:02.552] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 52
- [20:36:02.966] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:02.966] [info] heights (cm): Skyrim's camera 263 above the player's feet (third person), MORDHAU's camera 218 above its feet; Alvor: feet 1 against the player's, head 129 and chest 98 above its own feet, scale 1.00; player scale 1.03
- [20:36:02.966] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.97 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:02.967] [info] link: asking MORDHAU for HitSound
- [20:36:02.967] [info] hit: Alvor with strike_right for 25.0 damage, health 106 -> 81, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:03.050] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 62
- [20:36:03.383] [info] link: asking MORDHAU for Strike
- [20:36:03.744] [info] link: asking MORDHAU for Parry
- [20:36:03.910] [info] link: asking MORDHAU for Parry
- [20:36:03.926] [info] link: asking MORDHAU for Strike
- [20:36:04.125] [info] link: asking MORDHAU for Strike
- [20:36:04.355] [info] link: asking MORDHAU for Strike
- [20:36:04.720] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 47
- [20:36:05.216] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 37
- [20:36:05.597] [info] link: asking MORDHAU for Strike
- [20:36:05.793] [info] link: asking MORDHAU for Strike
- [20:36:06.469] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 37
- [20:36:06.968] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 37
- [20:36:07.678] [info] link: asking MORDHAU for Strike
- [20:36:08.353] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 37
- [20:36:08.734] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:08.734] [info] heights (cm): Skyrim's camera 245 above the player's feet (third person), MORDHAU's camera 209 above its feet; Alvor: feet -4 against the player's, head 146 and chest 113 above its own feet, scale 1.00; player scale 1.03
- [20:36:08.734] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.97 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:08.734] [info] link: asking MORDHAU for HitSound
- [20:36:08.734] [info] hit: Alvor with strike_right_upper for 25.0 damage, health 81 -> 56, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:08.820] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 77
- [20:36:09.198] [info] link: asking MORDHAU for Strike
- [20:36:09.892] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 77
- [20:36:10.142] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:10.142] [info] heights (cm): Skyrim's camera 250 above the player's feet (third person), MORDHAU's camera 213 above its feet; Hod: feet 6 against the player's, head 142 and chest 116 above its own feet, scale 1.03; player scale 1.03
- [20:36:10.142] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:10.142] [info] link: asking MORDHAU for HitSound
- [20:36:10.142] [info] hit: Hod with strike_left for 15.4 damage, health 108 -> 93, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:10.206] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 87
- [20:36:10.341] [info] drop: Hod's Iron War Axe lies on the ground as Skyrim's own object
- [20:36:10.536] [info] link: asking MORDHAU for Strike
- [20:36:10.701] [info] link: asking MORDHAU for Strike
- [20:36:10.887] [info] link: asking MORDHAU for Strike
- [20:36:11.387] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 87
- [20:36:11.646] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:11.646] [info] heights (cm): Skyrim's camera 255 above the player's feet (third person), MORDHAU's camera 216 above its feet; Hod: feet 2 against the player's, head 154 and chest 121 above its own feet, scale 1.03; player scale 1.03
- [20:36:11.646] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:11.646] [info] link: asking MORDHAU for HitSound
- [20:36:11.646] [info] hit: Hod with strike_left for 15.4 damage, health 93 -> 77, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:11.758] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:11.758] [info] heights (cm): Skyrim's camera 260 above the player's feet (third person), MORDHAU's camera 219 above its feet; Alvor: feet -4 against the player's, head 145 and chest 120 above its own feet, scale 1.00; player scale 1.03
- [20:36:11.758] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.98 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:11.759] [info] link: asking MORDHAU for HitSound
- [20:36:11.759] [info] hit: Alvor with strike_left for 25.1 damage, health 56 -> 31, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:11.892] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:36:12.123] [info] link: asking MORDHAU for Strike
- [20:36:12.914] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:13.179] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:13.179] [info] heights (cm): Skyrim's camera 262 above the player's feet (third person), MORDHAU's camera 221 above its feet; Hod: feet -4 against the player's, head 155 and chest 121 above its own feet, scale 1.03; player scale 1.03
- [20:36:13.179] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:13.179] [info] link: asking MORDHAU for HitSound
- [20:36:13.179] [info] hit: Hod with strike_left for 15.4 damage, health 77 -> 62, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:13.296] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:13.296] [info] heights (cm): Skyrim's camera 266 above the player's feet (third person), MORDHAU's camera 223 above its feet; Alvor: feet -7 against the player's, head 156 and chest 122 above its own feet, scale 1.00; player scale 1.03
- [20:36:13.296] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.98 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:13.296] [info] link: asking MORDHAU for HitSound
- [20:36:13.296] [info] hit: Alvor with strike_left for 25.1 damage, health 31 -> 6, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:13.312] [info] hybrid: Alvor is moved by Skyrim again
- [20:36:13.312] [info] fought: Alvor's body is Skyrim's alone now (kneeling)
- [20:36:13.313] [info] fought: Alvor is kneeling in Skyrim (health 6 of 131): its stand-in holds its attacks
- [20:36:13.411] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:36:13.460] [info] fought: Alvor's body is in MORDHAU's movement again (fighting)
- [20:36:13.493] [info] hybrid: Alvor is moved by MORDHAU's AI now
- [20:36:13.709] [info] link: asking MORDHAU for Strike
- [20:36:14.438] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:14.736] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:36:15.248] [info] link: asking MORDHAU for Strike
- [20:36:15.545] [info] progress: Hod (level 8) on Prisoner (level 1, full health 100): quality 0.67 (MORDHAU 27) x level 1.78 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 23% of full health = 23, about 4.4 such hits to kill
- [20:36:15.546] [info] live: Hod hit the player in MORDHAU (its damage 27 of 100): Skyrim hit for 22.8, health 100 -> 100
- [20:36:15.661] [info] link: asking MORDHAU for Strike
- [20:36:16.191] [info] link: asking MORDHAU for Strike
- [20:36:16.388] [info] link: asking MORDHAU for Strike
- [20:36:16.585] [info] link: asking MORDHAU for Strike
- [20:36:16.849] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:36:16.850] [info] link: asking MORDHAU for Strike
- [20:36:17.262] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:17.575] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:17.575] [info] heights (cm): Skyrim's camera 267 above the player's feet (third person), MORDHAU's camera 222 above its feet; Hod: feet 3 against the player's, head 155 and chest 119 above its own feet, scale 1.03; player scale 1.03
- [20:36:17.575] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:17.576] [info] link: asking MORDHAU for HitSound
- [20:36:17.576] [info] hit: Hod with strike_right for 15.4 damage, health 62 -> 46, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:17.758] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:36:18.319] [info] link: asking MORDHAU for Strike
- [20:36:18.486] [info] hybrid: Hod is moved by Skyrim again
- [20:36:18.782] [info] hybrid: Hod is moved by MORDHAU's AI now
- [20:36:18.997] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 85
- [20:36:19.229] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 85
- [20:36:19.940] [info] progress: Alvor (level 10) on Prisoner (level 1, full health 100): quality 0.50 (MORDHAU 20) x level 2.00 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 19% of full health = 19, about 5.2 such hits to kill
- [20:36:19.941] [info] live: Alvor hit the player in MORDHAU (its damage 20 of 100): Skyrim hit for 19.2, health 100 -> 100
- [20:36:19.992] [info] link: asking MORDHAU for Parry
- [20:36:20.092] [info] link: asking MORDHAU for Strike
- [20:36:20.288] [info] link: asking MORDHAU for Strike
- [20:36:20.617] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 85
- [20:36:20.783] [info] link: asking MORDHAU for Strike
- [20:36:21.427] [info] link: asking MORDHAU for Kick
- [20:36:21.840] [info] live: release of BP_KickMotion_C began, blade 76 units, MORDHAU stamina 85
- [20:36:22.037] [info] progress: Hod (level 8) on Prisoner (level 1, full health 100): quality 1.50 (MORDHAU 60) x level 1.78 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 51% of full health = 51, about 2.0 such hits to kill
- [20:36:22.038] [info] live: Hod hit the player in MORDHAU (its damage 60 of 100): Skyrim hit for 51.3, health 100 -> 100
- [20:36:22.038] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 85
- [20:36:22.070] [info] link: asking MORDHAU for Strike
- [20:36:22.253] [info] link: asking MORDHAU for Strike
- [20:36:22.417] [info] link: asking MORDHAU for Strike
- [20:36:22.814] [info] link: asking MORDHAU for Parry
- [20:36:22.963] [info] link: asking MORDHAU for Strike
- [20:36:23.260] [info] link: asking MORDHAU for Strike
- [20:36:23.441] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 85
- [20:36:23.608] [info] link: asking MORDHAU for Strike
- [20:36:24.285] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 85
- [20:36:24.449] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 85
- [20:36:24.466] [info] progress: Hod (level 8) on Prisoner (level 1, full health 100): quality 2.00 (MORDHAU 80) x level 1.78 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 68% of full health = 68, about 1.5 such hits to kill
- [20:36:24.467] [info] live: Hod hit the player in MORDHAU (its damage 80 of 100): Skyrim hit for 68.3, health 100 -> 100
- [20:36:25.526] [info] link: asking MORDHAU for Strike
- [20:36:26.202] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 85
- [20:36:26.449] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 85
- [20:36:27.127] [info] link: asking MORDHAU for Parry
- [20:36:27.193] [info] link: asking MORDHAU for Strike
- [20:36:27.441] [info] link: asking MORDHAU for Strike
- [20:36:27.870] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 79
- [20:36:28.002] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 79
- [20:36:28.747] [info] link: asking MORDHAU for Parry
- [20:36:28.796] [info] link: asking MORDHAU for Strike
- [20:36:29.474] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 73
- [20:36:29.968] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 63
- [20:36:30.933] [info] link: asking MORDHAU for Parry
- [20:36:31.094] [info] link: asking MORDHAU for Strike
- [20:36:31.555] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 63
- [20:36:32.066] [info] link: asking MORDHAU for Strike
- [20:36:32.743] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 63
- [20:36:32.941] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Alvor's stand-in for 73 of 100 (scale 1.47)
- [20:36:32.941] [info] heights (cm): Skyrim's camera 247 above the player's feet (third person), MORDHAU's camera 211 above its feet; Alvor: feet 1 against the player's, head 123 and chest 110 above its own feet, scale 1.00; player scale 1.03
- [20:36:32.941] [info] progress: Prisoner (level 1) on Alvor (level 10, full health 131): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.98 (Skyrim damage 24) / defence 0.94 (armour 0%) -> 19% of full health = 25, about 5.2 such hits to kill
- [20:36:32.942] [info] link: asking MORDHAU for HitSound
- [20:36:32.942] [info] hit: Alvor with strike_left for 25.1 damage, health 16 -> -9, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:32.958] [info] death: Alvor's body was about to fly (19 parts over 220 units/s): held back
- [20:36:32.958] [info] stand-ins: Alvor lost its stand-in (dead or gone; 2 changes so far)
- [20:36:33.090] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:36:33.603] [info] link: asking MORDHAU for Strike
- [20:36:34.279] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:34.614] [info] drop: Hod's Iron War Axe lies on the ground as Skyrim's own object
- [20:36:34.660] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:34.660] [info] heights (cm): Skyrim's camera 267 above the player's feet (third person), MORDHAU's camera 223 above its feet; Hod: feet -5 against the player's, head 152 and chest 119 above its own feet, scale 1.03; player scale 1.03
- [20:36:34.660] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:34.661] [info] link: asking MORDHAU for HitSound
- [20:36:34.661] [info] hit: Hod with strike_left for 15.4 damage, health 46 -> 31, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:34.775] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:36:35.008] [info] link: asking MORDHAU for Strike
- [20:36:35.173] [info] link: asking MORDHAU for Strike
- [20:36:35.800] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:36.064] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Hod's stand-in for 60 of 100, on the head (scale 1.20)
- [20:36:36.064] [info] heights (cm): Skyrim's camera 226 above the player's feet (third person), MORDHAU's camera 198 above its feet; Hod: feet -7 against the player's, head 145 and chest 114 above its own feet, scale 1.03; player scale 1.03
- [20:36:36.064] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.50 (MORDHAU 60) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 18% of full health = 20, about 5.5 such hits to kill
- [20:36:36.064] [info] link: asking MORDHAU for HitSound
- [20:36:36.064] [info] hit: Hod with strike_right for 19.8 damage, health 31 -> 11, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:36.297] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:36:36.645] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.662] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.679] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.694] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.711] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.729] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:36.860] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:36:37.339] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:37.655] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Hod's stand-in for 47 of 100 (scale 0.93)
- [20:36:37.655] [info] heights (cm): Skyrim's camera 264 above the player's feet (third person), MORDHAU's camera 221 above its feet; Hod: feet -24 against the player's, head 160 and chest 119 above its own feet, scale 1.03; player scale 1.03
- [20:36:37.655] [info] progress: Prisoner (level 1) on Hod (level 8, full health 108): quality 1.17 (MORDHAU 47) x level 0.56 x offence 0.98 (Skyrim damage 24) / defence 0.90 (armour 0%) -> 14% of full health = 15, about 7.0 such hits to kill
- [20:36:37.656] [info] link: asking MORDHAU for HitSound
- [20:36:37.656] [info] hit: Hod with strike_right for 15.5 damage, health 11 -> -4, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:36:37.673] [info] death: Hod's body was about to fly (17 parts over 220 units/s): held back
- [20:36:37.673] [info] stand-ins: Hod lost its stand-in (dead or gone; 3 changes so far)
- [20:36:37.835] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:36:38.149] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.165] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.184] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.200] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.215] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.231] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.251] [info] link: asking MORDHAU for RightUpperStrike
- [20:36:38.859] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:36:39.356] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:36:56.870] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:37:08.123] [info] link: asking MORDHAU for Strike
- [20:37:08.831] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:37:09.101] [info] link: asking MORDHAU for Strike
- [20:37:09.284] [info] link: asking MORDHAU for Strike
- [20:37:09.334] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:37:09.450] [info] link: asking MORDHAU for Strike
- [20:37:09.631] [info] link: asking MORDHAU for Strike
- [20:37:09.796] [info] link: asking MORDHAU for Strike
- [20:37:09.977] [info] link: asking MORDHAU for Strike
- [20:37:10.193] [info] link: asking MORDHAU for Strike
- [20:37:10.341] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:37:10.389] [info] link: asking MORDHAU for Strike
- [20:37:10.588] [info] link: asking MORDHAU for Strike
- [20:37:10.771] [info] link: asking MORDHAU for Strike
- [20:37:10.835] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 70
- [20:37:10.967] [info] link: asking MORDHAU for Strike
- [20:37:11.150] [info] link: asking MORDHAU for Strike
- [20:37:11.332] [info] link: asking MORDHAU for Strike
- [20:37:11.515] [info] link: asking MORDHAU for Strike
- [20:37:11.847] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:37:12.343] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 50
- [20:37:16.883] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:37:36.888] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:37:45.751] [info] stand-ins: Whiterun Guard gets a stand-in (1 of 12 places)
- [20:37:45.751] [info] fought: Whiterun Guard's way of fighting set to press the attack (no falling back)
- [20:37:45.751] [info] sounds: Skyrim's own sounds of Imperial Sword are off while MORDHAU is linked
- [20:37:46.320] [info] hybrid: Whiterun Guard is moved by MORDHAU's AI now
- [20:37:47.217] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:37:47.218] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:37:47.363] [info] live: Whiterun Guard starts an attack: its MORDHAU stand-in attacks
- [20:37:48.223] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:37:48.224] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:37:49.445] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:37:49.446] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:37:49.743] [info] link: asking MORDHAU for Strike
- [20:37:50.435] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:37:50.436] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:37:50.453] [info] link: asking MORDHAU for Parry
- [20:37:50.502] [info] link: asking MORDHAU for Strike
- [20:37:51.080] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:37:51.512] [info] link: asking MORDHAU for Strike
- [20:37:51.561] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:37:51.562] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:37:52.738] [info] link: asking MORDHAU for Strike
- [20:37:53.409] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:37:53.766] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:37:53.766] [info] heights (cm): Skyrim's camera 278 above the player's feet (third person), MORDHAU's camera 225 above its feet; Whiterun Guard: feet 40 against the player's, head 129 and chest 117 above its own feet, scale 1.03; player scale 1.03
- [20:37:53.766] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:37:53.766] [info] link: asking MORDHAU for HitSound
- [20:37:53.766] [info] hit: Whiterun Guard with strike_right for 26.8 damage, health 252 -> 225, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:37:53.914] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:37:54.231] [info] link: asking MORDHAU for RightUpperStrike
- [20:37:54.262] [info] link: asking MORDHAU for RightUpperStrike
- [20:37:54.279] [info] link: asking MORDHAU for RightUpperStrike
- [20:37:54.297] [info] link: asking MORDHAU for RightUpperStrike
- [20:37:54.313] [info] link: asking MORDHAU for RightUpperStrike
- [20:37:54.943] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:37:55.288] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:37:55.288] [info] heights (cm): Skyrim's camera 152 above the player's feet (third person), MORDHAU's camera 151 above its feet; Whiterun Guard: feet 24 against the player's, head 148 and chest 114 above its own feet, scale 1.03; player scale 1.03
- [20:37:55.288] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:37:55.288] [info] link: asking MORDHAU for HitSound
- [20:37:55.288] [info] hit: Whiterun Guard with strike_right for 26.8 damage, health 225 -> 198, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:37:55.439] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:37:55.706] [info] link: asking MORDHAU for Strike
- [20:37:55.888] [info] link: asking MORDHAU for Strike
- [20:37:56.465] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:37:56.832] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:37:56.832] [info] heights (cm): Skyrim's camera 249 above the player's feet (third person), MORDHAU's camera 213 above its feet; Whiterun Guard: feet -4 against the player's, head 160 and chest 123 above its own feet, scale 1.03; player scale 1.03
- [20:37:56.832] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:37:56.832] [info] link: asking MORDHAU for HitSound
- [20:37:56.832] [info] hit: Whiterun Guard with strike_left for 26.8 damage, health 198 -> 171, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:37:56.899] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:37:56.969] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:37:57.316] [info] link: asking MORDHAU for Strike
- [20:37:57.995] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:37:58.209] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:37:58.738] [info] link: asking MORDHAU for Parry
- [20:37:58.838] [info] link: asking MORDHAU for Strike
- [20:37:59.512] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 96
- [20:37:59.611] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 96
- [20:38:00.196] [info] link: asking MORDHAU for Parry
- [20:38:00.277] [info] link: asking MORDHAU for Strike
- [20:38:00.344] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.17 (MORDHAU 47) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 56% of full health = 56, about 1.8 such hits to kill
- [20:38:00.345] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 47 of 100): Skyrim hit for 56.1, health 100 -> 100
- [20:38:00.920] [info] link: asking MORDHAU for Strike
- [20:38:01.314] [info] link: asking MORDHAU for Parry
- [20:38:01.380] [info] link: asking MORDHAU for Strike
- [20:38:01.645] [info] link: asking MORDHAU for Strike
- [20:38:02.124] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 92
- [20:38:02.621] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 82
- [20:38:03.797] [info] link: asking MORDHAU for Stab
- [20:38:03.813] [info] link: asking MORDHAU for Stab
- [20:38:03.865] [info] link: asking MORDHAU for Stab
- [20:38:04.476] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 76 units, MORDHAU stamina 82
- [20:38:04.573] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 82
- [20:38:04.590] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:38:04.590] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:38:05.566] [info] link: asking MORDHAU for Parry
- [20:38:06.146] [info] link: asking MORDHAU for Strike
- [20:38:06.198] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 78
- [20:38:06.823] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 78
- [20:38:07.188] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:07.188] [info] heights (cm): Skyrim's camera 250 above the player's feet (third person), MORDHAU's camera 213 above its feet; Whiterun Guard: feet -3 against the player's, head 157 and chest 121 above its own feet, scale 1.03; player scale 1.03
- [20:38:07.188] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:07.189] [info] link: asking MORDHAU for HitSound
- [20:38:07.189] [info] hit: Whiterun Guard with strike_left for 26.8 damage, health 171 -> 145, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:07.319] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 88
- [20:38:07.551] [info] link: asking MORDHAU for Strike
- [20:38:07.699] [info] link: asking MORDHAU for Strike
- [20:38:08.362] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 88
- [20:38:08.643] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 88
- [20:38:09.207] [info] link: asking MORDHAU for Parry
- [20:38:09.288] [info] link: asking MORDHAU for Strike
- [20:38:09.951] [info] link: asking MORDHAU for Strike
- [20:38:10.117] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 84
- [20:38:10.268] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 84
- [20:38:10.848] [info] link: asking MORDHAU for Parry
- [20:38:10.913] [info] link: asking MORDHAU for Strike
- [20:38:11.656] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:38:11.753] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 80
- [20:38:12.335] [info] link: asking MORDHAU for Parry
- [20:38:12.419] [info] link: asking MORDHAU for Strike
- [20:38:13.132] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 76
- [20:38:13.264] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 76
- [20:38:13.890] [info] link: asking MORDHAU for Parry
- [20:38:13.939] [info] link: asking MORDHAU for Strike
- [20:38:14.605] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 72
- [20:38:15.084] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:15.084] [info] heights (cm): Skyrim's camera 282 above the player's feet (third person), MORDHAU's camera 224 above its feet; Whiterun Guard: feet -5 against the player's, head 159 and chest 126 above its own feet, scale 1.03; player scale 1.03
- [20:38:15.084] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:15.084] [info] link: asking MORDHAU for HitSound
- [20:38:15.084] [info] hit: Whiterun Guard with strike_right for 26.8 damage, health 145 -> 118, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:15.117] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 82
- [20:38:15.582] [info] link: asking MORDHAU for Strike
- [20:38:16.263] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 82
- [20:38:16.673] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 82
- [20:38:16.906] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:38:17.190] [info] link: asking MORDHAU for Parry
- [20:38:17.288] [info] link: asking MORDHAU for Strike
- [20:38:17.493] [info] link: asking MORDHAU for Strike
- [20:38:17.982] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 78
- [20:38:18.482] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 68
- [20:38:18.993] [info] link: asking MORDHAU for Strike
- [20:38:19.224] [info] link: asking MORDHAU for Strike
- [20:38:19.572] [info] link: asking MORDHAU for Strike
- [20:38:19.753] [info] link: asking MORDHAU for Parry
- [20:38:19.783] [info] hit on player while MORDHAU is live: an arrow or bolt from Whiterun Guard for 0.0, not parried (motion BP_Polearm_LeftStrikeMotion_C kind 1 at 0.523s, angle 168)
- [20:38:19.818] [info] progress: Whiterun Guard (level 20) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.50 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 64% of full health = 64, about 1.6 such hits to kill
- [20:38:19.819] [info] live: Whiterun Guard hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 64.1, health 100 -> 100
- [20:38:19.918] [info] link: asking MORDHAU for Strike
- [20:38:20.945] [info] link: asking MORDHAU for Parry
- [20:38:21.029] [info] link: asking MORDHAU for Strike
- [20:38:21.705] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 54
- [20:38:22.184] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:22.184] [info] heights (cm): Skyrim's camera 246 above the player's feet (third person), MORDHAU's camera 205 above its feet; Whiterun Guard: feet 4 against the player's, head 154 and chest 120 above its own feet, scale 1.03; player scale 1.03
- [20:38:22.184] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:22.185] [info] link: asking MORDHAU for HitSound
- [20:38:22.185] [info] hit: Whiterun Guard with strike_left for 26.8 damage, health 118 -> 91, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:22.201] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 64
- [20:38:22.581] [info] link: asking MORDHAU for Strike
- [20:38:23.261] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 64
- [20:38:23.706] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 64
- [20:38:24.369] [info] link: asking MORDHAU for Parry
- [20:38:24.453] [info] link: asking MORDHAU for Strike
- [20:38:25.131] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 60
- [20:38:25.600] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:25.600] [info] heights (cm): Skyrim's camera 269 above the player's feet (third person), MORDHAU's camera 218 above its feet; Whiterun Guard: feet -3 against the player's, head 148 and chest 122 above its own feet, scale 1.03; player scale 1.03
- [20:38:25.600] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:25.600] [info] link: asking MORDHAU for HitSound
- [20:38:25.600] [info] hit: Whiterun Guard with strike_left for 26.8 damage, health 91 -> 64, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:25.632] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:38:26.061] [info] link: asking MORDHAU for Strike
- [20:38:26.768] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:38:27.215] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:27.215] [info] heights (cm): Skyrim's camera 278 above the player's feet (third person), MORDHAU's camera 226 above its feet; Whiterun Guard: feet 3 against the player's, head 154 and chest 123 above its own feet, scale 1.03; player scale 1.03
- [20:38:27.215] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:27.215] [info] link: asking MORDHAU for HitSound
- [20:38:27.215] [info] hit: Whiterun Guard with strike_right for 26.8 damage, health 64 -> 37, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:27.265] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 80
- [20:38:27.630] [info] link: asking MORDHAU for Strike
- [20:38:28.310] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:38:28.776] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:28.776] [info] heights (cm): Skyrim's camera 264 above the player's feet (third person), MORDHAU's camera 219 above its feet; Whiterun Guard: feet 1 against the player's, head 155 and chest 127 above its own feet, scale 1.03; player scale 1.03
- [20:38:28.776] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.76 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.4 such hits to kill
- [20:38:28.777] [info] link: asking MORDHAU for HitSound
- [20:38:28.777] [info] hit: Whiterun Guard with strike_left for 26.8 damage, health 37 -> 10, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:28.791] [info] hybrid: Whiterun Guard is moved by Skyrim again
- [20:38:28.791] [info] fought: Whiterun Guard's body is Skyrim's alone now (kneeling)
- [20:38:28.791] [info] fought: Whiterun Guard is kneeling in Skyrim (health 10 of 252): its stand-in holds its attacks
- [20:38:28.807] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:38:29.051] [info] hit on player while MORDHAU is live: an arrow or bolt from Whiterun Guard for 0.0, not parried (motion BP_Polearm_LeftStrikeMotion_C kind 1 at 1.386s, angle 133)
- [20:38:29.137] [info] link: asking MORDHAU for Strike
- [20:38:29.831] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:38:30.161] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Whiterun Guard's stand-in for 73 of 100 (scale 1.47)
- [20:38:30.161] [info] heights (cm): Skyrim's camera 276 above the player's feet (third person), MORDHAU's camera 226 above its feet; Whiterun Guard: feet 1 against the player's, head 124 and chest 107 above its own feet, scale 1.03; player scale 1.03
- [20:38:30.161] [info] progress: Prisoner (level 1) on Whiterun Guard (level 20, full health 252): quality 1.83 (MORDHAU 73) x level 0.40 x offence 0.77 (Skyrim damage 19) / defence 1.05 (armour 0%) -> 11% of full health = 27, about 9.3 such hits to kill
- [20:38:30.162] [info] link: asking MORDHAU for HitSound
- [20:38:30.162] [info] hit: Whiterun Guard with strike_right for 27.0 damage, health 12 -> -15, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:30.179] [info] death: Whiterun Guard's body was about to fly (10 parts over 220 units/s): held back
- [20:38:30.179] [info] stand-ins: Whiterun Guard lost its stand-in (dead or gone; 4 changes so far)
- [20:38:30.360] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:38:32.748] [info] stand-ins: Commander Caius gets a stand-in (1 of 12 places)
- [20:38:32.748] [info] sounds: Skyrim's own sounds of Steel Sword are off while MORDHAU is linked
- [20:38:32.775] [info] rest pose: 'Actors\Character\Character Assets\skeleton.nif' -> 98 nodes
- [20:38:32.775] [info] everyone: the skeleton of ImperialRace has its hips at 1.00 of a person's height
- [20:38:33.162] [info] link: asking MORDHAU for Strike
- [20:38:33.426] [info] hybrid: Commander Caius is moved by MORDHAU's AI now
- [20:38:33.838] [info] live: Commander Caius starts an attack: its MORDHAU stand-in attacks
- [20:38:33.838] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:38:34.086] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:38:34.450] [info] link: asking MORDHAU for Jump
- [20:38:34.648] [info] link: asking MORDHAU for Parry
- [20:38:34.699] [info] link: asking MORDHAU for Strike
- [20:38:34.915] [info] link: asking MORDHAU for Strike
- [20:38:35.379] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 86
- [20:38:35.629] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 86
- [20:38:36.223] [info] link: asking MORDHAU for Parry
- [20:38:36.322] [info] link: asking MORDHAU for Strike
- [20:38:36.922] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:38:37.002] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 82
- [20:38:37.401] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:38:37.401] [info] heights (cm): Skyrim's camera 275 above the player's feet (third person), MORDHAU's camera 222 above its feet; Commander Caius: feet -24 against the player's, head 158 and chest 121 above its own feet, scale 1.00; player scale 1.03
- [20:38:37.402] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:38:37.402] [info] link: asking MORDHAU for HitSound
- [20:38:37.402] [info] hit: Commander Caius with strike_left for 22.5 damage, health 122 -> 99, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:37.500] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 92
- [20:38:37.544] [info] hit on player while MORDHAU is live: an arrow or bolt from Whiterun Guard for 0.0, not parried (motion BP_Polearm_LeftStrikeMotion_C kind 1 at 1.188s, angle 7)
- [20:38:37.947] [info] link: asking MORDHAU for Strike
- [20:38:38.625] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 92
- [20:38:39.070] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:38:39.070] [info] heights (cm): Skyrim's camera 278 above the player's feet (third person), MORDHAU's camera 225 above its feet; Commander Caius: feet -22 against the player's, head 146 and chest 117 above its own feet, scale 1.00; player scale 1.03
- [20:38:39.070] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:38:39.071] [info] link: asking MORDHAU for HitSound
- [20:38:39.071] [info] hit: Commander Caius with strike_right_upper for 22.5 damage, health 99 -> 77, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:39.118] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:38:39.584] [info] link: asking MORDHAU for Strike
- [20:38:40.263] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:38:40.714] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:38:40.714] [info] heights (cm): Skyrim's camera 264 above the player's feet (third person), MORDHAU's camera 219 above its feet; Commander Caius: feet -11 against the player's, head 150 and chest 117 above its own feet, scale 1.00; player scale 1.03
- [20:38:40.714] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:38:40.715] [info] link: asking MORDHAU for HitSound
- [20:38:40.715] [info] hit: Commander Caius with strike_left_upper for 22.5 damage, health 77 -> 54, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:40.762] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:38:41.141] [info] link: asking MORDHAU for Strike
- [20:38:41.818] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:38:41.968] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:38:42.547] [info] link: asking MORDHAU for Parry
- [20:38:42.629] [info] link: asking MORDHAU for Strike
- [20:38:42.827] [info] link: asking MORDHAU for Strike
- [20:38:43.305] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 96
- [20:38:43.701] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 96
- [20:38:44.250] [info] link: asking MORDHAU for Strike
- [20:38:44.935] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 81
- [20:38:45.406] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:38:45.407] [info] heights (cm): Skyrim's camera 259 above the player's feet (third person), MORDHAU's camera 213 above its feet; Commander Caius: feet -28 against the player's, head 157 and chest 121 above its own feet, scale 1.00; player scale 1.03
- [20:38:45.407] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:38:45.407] [info] link: asking MORDHAU for HitSound
- [20:38:45.407] [info] hit: Commander Caius with strike_left for 22.5 damage, health 54 -> 32, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:45.434] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 91
- [20:38:45.831] [info] link: asking MORDHAU for Strike
- [20:38:46.507] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 91
- [20:38:46.921] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 91
- [20:38:47.286] [info] link: asking MORDHAU for Strike
- [20:38:47.468] [info] link: asking MORDHAU for Strike
- [20:38:47.667] [info] link: asking MORDHAU for Strike
- [20:38:47.817] [info] progress: Commander Caius (level 10) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.00 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 51% of full health = 51, about 2.0 such hits to kill
- [20:38:47.817] [info] live: Commander Caius hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 51.3, health 100 -> 100
- [20:38:48.643] [info] link: asking MORDHAU for Parry
- [20:38:48.726] [info] link: asking MORDHAU for Strike
- [20:38:48.924] [info] link: asking MORDHAU for Strike
- [20:38:49.419] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 87
- [20:38:49.615] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 87
- [20:38:50.335] [info] link: asking MORDHAU for RightUpperStrike
- [20:38:50.346] [info] link: asking MORDHAU for RightUpperStrike
- [20:38:50.511] [info] progress: Commander Caius (level 10) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.00 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 51% of full health = 51, about 2.0 such hits to kill
- [20:38:50.511] [info] live: Commander Caius hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 51.3, health 100 -> 100
- [20:38:50.742] [info] link: asking MORDHAU for Stab
- [20:38:50.791] [info] link: asking MORDHAU for Stab
- [20:38:51.302] [info] link: asking MORDHAU for Parry
- [20:38:51.369] [info] link: asking MORDHAU for Strike
- [20:38:52.062] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 83
- [20:38:52.515] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:38:52.515] [info] heights (cm): Skyrim's camera 212 above the player's feet (third person), MORDHAU's camera 185 above its feet; Commander Caius: feet 21 against the player's, head 149 and chest 121 above its own feet, scale 1.00; player scale 1.03
- [20:38:52.515] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:38:52.515] [info] link: asking MORDHAU for HitSound
- [20:38:52.515] [info] hit: Commander Caius with strike_left for 22.5 damage, health 32 -> 9, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:38:52.549] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 93
- [20:38:53.043] [info] link: asking MORDHAU for Strike
- [20:38:53.720] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 93
- [20:38:54.182] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 93
- [20:38:55.277] [info] link: asking MORDHAU for EmoteMenu
- [20:38:55.525] [info] link: asking MORDHAU for Choose2
- [20:38:56.466] [info] progress: Commander Caius (level 10) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.00 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 51% of full health = 51, about 2.0 such hits to kill
- [20:38:56.467] [info] live: Commander Caius hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 51.3, health 100 -> 100
- [20:38:56.731] [info] link: asking MORDHAU for EmoteMenu
- [20:38:56.863] [info] link: asking MORDHAU for Choose1
- [20:38:56.929] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:38:57.412] [info] link: asking MORDHAU for EmoteMenu
- [20:38:57.610] [info] link: asking MORDHAU for Choose1
- [20:38:57.626] [info] progress: Commander Caius (level 10) on Prisoner (level 1, full health 100): quality 1.33 (MORDHAU 53) x level 2.00 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 51% of full health = 51, about 2.0 such hits to kill
- [20:38:57.627] [info] live: Commander Caius hit the player in MORDHAU (its damage 53 of 100): Skyrim hit for 51.3, health 100 -> 100
- [20:38:58.105] [info] link: asking MORDHAU for EmoteMenu
- [20:38:58.337] [info] link: asking MORDHAU for Choose1
- [20:38:58.649] [info] link: asking MORDHAU for EmoteMenu
- [20:38:59.510] [info] link: asking MORDHAU for Choose1
- [20:38:59.938] [info] link: asking MORDHAU for EmoteMenu
- [20:39:00.087] [info] link: asking MORDHAU for Choose1
- [20:39:00.533] [info] link: asking MORDHAU for EmoteMenu
- [20:39:00.665] [info] link: asking MORDHAU for Choose1
- [20:39:01.013] [info] link: asking MORDHAU for EmoteMenu
- [20:39:01.547] [info] session: use after 20 min - Skyrim 6236 MB private, 1287 handles; MORDHAU 4379 MB private, 5471 handles
- [20:39:02.187] [info] link: asking MORDHAU for Choose4
- [20:39:03.511] [info] link: asking MORDHAU for Strike
- [20:39:03.754] [info] hit on player while MORDHAU is live: an arrow or bolt from Whiterun Guard for 0.0, not parried (motion BP_EmoteCancelMotion_C kind 0 at 0.181s, angle 32)
- [20:39:04.171] [info] link: asking MORDHAU for Strike
- [20:39:04.369] [info] link: asking MORDHAU for Strike
- [20:39:04.848] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:39:05.096] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:39:05.580] [info] link: asking MORDHAU for Parry
- [20:39:05.680] [info] link: asking MORDHAU for Strike
- [20:39:06.426] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 96
- [20:39:06.772] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 96
- [20:39:07.337] [info] link: asking MORDHAU for Parry
- [20:39:07.390] [info] link: asking MORDHAU for Strike
- [20:39:07.588] [info] link: asking MORDHAU for Strike
- [20:39:08.183] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 92
- [20:39:08.681] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 82
- [20:39:09.146] [info] link: asking MORDHAU for Strike
- [20:39:09.790] [info] link: asking MORDHAU for Parry
- [20:39:09.923] [info] link: asking MORDHAU for Strike
- [20:39:10.136] [info] link: asking MORDHAU for Strike
- [20:39:10.665] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 78
- [20:39:11.161] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 68
- [20:39:12.157] [info] link: asking MORDHAU for Parry
- [20:39:12.288] [info] link: asking MORDHAU for Strike
- [20:39:12.522] [info] link: asking MORDHAU for Strike
- [20:39:12.787] [info] link: asking MORDHAU for Strike
- [20:39:13.132] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 64
- [20:39:13.248] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 64
- [20:39:13.880] [info] link: asking MORDHAU for Parry
- [20:39:14.011] [info] link: asking MORDHAU for Strike
- [20:39:14.242] [info] link: asking MORDHAU for Strike
- [20:39:14.688] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 60
- [20:39:14.819] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100, a headshot (scale 1.47)
- [20:39:14.819] [info] heights (cm): Skyrim's camera 277 above the player's feet (third person), MORDHAU's camera 224 above its feet; Commander Caius: feet -0 against the player's, head 155 and chest 125 above its own feet, scale 1.00; player scale 1.03
- [20:39:14.819] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:39:14.819] [info] link: asking MORDHAU for HitSound
- [20:39:14.819] [info] hit: Commander Caius with strike_right for 22.5 damage, health 14 -> -8, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:14.836] [info] hybrid: Commander Caius is moved by Skyrim again
- [20:39:14.836] [info] fought: Commander Caius's body is Skyrim's alone now (kneeling)
- [20:39:14.836] [info] fought: Commander Caius is kneeling in Skyrim (health -8 of 122): its stand-in holds its attacks
- [20:39:15.183] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 70
- [20:39:15.531] [info] link: asking MORDHAU for Strike
- [20:39:16.208] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 70
- [20:39:16.510] [info] live: MORDHAU says the player's BP_Polearm_LeftStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:39:16.510] [info] heights (cm): Skyrim's camera 281 above the player's feet (third person), MORDHAU's camera 229 above its feet; Commander Caius: feet 2 against the player's, head 101 and chest 77 above its own feet, scale 1.00; player scale 1.03
- [20:39:16.510] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:39:16.510] [info] link: asking MORDHAU for HitSound
- [20:39:16.510] [info] hit: Commander Caius with strike_left for 22.5 damage, health -8 -> -30, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:16.708] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 80
- [20:39:16.946] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:39:17.061] [info] link: asking MORDHAU for Strike
- [20:39:17.733] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:39:17.848] [info] fought: Commander Caius is kneeling in Skyrim (health -29 of 122): its stand-in holds its attacks
- [20:39:18.048] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:39:18.048] [info] heights (cm): Skyrim's camera 278 above the player's feet (third person), MORDHAU's camera 227 above its feet; Commander Caius: feet 4 against the player's, head 68 and chest 65 above its own feet, scale 1.00; player scale 1.03
- [20:39:18.048] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:39:18.049] [info] link: asking MORDHAU for HitSound
- [20:39:18.049] [info] hit: Commander Caius with strike_left for 22.5 damage, health -29 -> -30, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:18.264] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:39:18.483] [info] link: asking MORDHAU for Strike
- [20:39:18.681] [info] link: asking MORDHAU for Strike
- [20:39:19.260] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:39:19.573] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:39:19.573] [info] heights (cm): Skyrim's camera 281 above the player's feet (third person), MORDHAU's camera 227 above its feet; Commander Caius: feet 2 against the player's, head 80 and chest 66 above its own feet, scale 1.00; player scale 1.03
- [20:39:19.573] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:39:19.573] [info] link: asking MORDHAU for HitSound
- [20:39:19.573] [info] hit: Commander Caius with strike_right for 22.5 damage, health -29 -> -30, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:19.770] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:39:20.120] [info] link: asking MORDHAU for Strike
- [20:39:20.284] [info] link: asking MORDHAU for Strike
- [20:39:20.797] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:39:20.865] [info] fought: Commander Caius is kneeling in Skyrim (health -30 of 122): its stand-in holds its attacks
- [20:39:21.046] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100, on the head (scale 1.47)
- [20:39:21.046] [info] heights (cm): Skyrim's camera 283 above the player's feet (third person), MORDHAU's camera 224 above its feet; Commander Caius: feet 1 against the player's, head 76 and chest 67 above its own feet, scale 1.00; player scale 1.03
- [20:39:21.046] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 18% of full health = 23, about 5.4 such hits to kill
- [20:39:21.046] [info] link: asking MORDHAU for HitSound
- [20:39:21.046] [info] hit: Commander Caius with strike_right_upper for 22.5 damage, health -29 -> -30, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:21.293] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:39:21.508] [info] link: asking MORDHAU for Strike
- [20:39:21.707] [info] link: asking MORDHAU for Strike
- [20:39:22.318] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:39:22.532] [info] live: MORDHAU says the player's BP_Polearm_RightStrikeMotion_C hit Commander Caius's stand-in for 73 of 100 (scale 1.47)
- [20:39:22.532] [info] heights (cm): Skyrim's camera 278 above the player's feet (third person), MORDHAU's camera 227 above its feet; Commander Caius: feet 4 against the player's, head 75 and chest 66 above its own feet, scale 1.00; player scale 1.03
- [20:39:22.532] [info] progress: Prisoner (level 1) on Commander Caius (level 10, full health 122): quality 1.83 (MORDHAU 73) x level 0.50 x offence 0.88 (Skyrim damage 21) / defence 0.87 (armour 0%) -> 19% of full health = 23, about 5.4 such hits to kill
- [20:39:22.532] [info] link: asking MORDHAU for HitSound
- [20:39:22.532] [info] hit: Commander Caius with strike_left_upper for 22.6 damage, health -29 -> -30, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:39:22.830] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 100
- [20:39:23.877] [info] fought: Commander Caius is kneeling in Skyrim (health -29 of 122): its stand-in holds its attacks
- [20:39:28.892] [info] stand-ins: Commander Caius lost its stand-in (not loaded; 5 changes so far)
- [20:39:32.036] [info] link: asking MORDHAU for Strike
- [20:39:32.578] [info] pick up: Hand Axe is the player's now (weight 9, value 50)
- [20:39:32.578] [info] link: asking MORDHAU for TakeHandAxe
- [20:39:32.594] [info] sounds: Skyrim's own sounds of Hand Axe are off while MORDHAU is linked
- [20:39:32.641] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:39:32.658] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:39:32.922] [info] link: asking MORDHAU for Draw
- [20:39:32.922] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:39:33.614] [info] scene: over, MORDHAU has the body again
- [20:39:33.630] [info] character: MORDHAU is linked; its characters are drawn
- [20:39:36.655] [info] link: asking MORDHAU for Strike
- [20:39:36.953] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:39:37.300] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:39:37.774] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 91
- [20:39:56.963] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:40:03.270] [info] stand-ins: Gerdur gets a stand-in (1 of 12 places)
- [20:40:03.270] [info] fought: Gerdur's kind never flees now (confidence in its own data set to 4)
- [20:40:03.270] [info] fought: Gerdur's confidence 3 -> 4 (no cowering or fleeing while it is fought)
- [20:40:03.298] [info] rest pose: 'actors\Character\Character Assets Female\skeleton_female.nif' -> 98 nodes
- [20:40:03.298] [info] everyone: the skeleton of NordRace has its hips at 1.00 of a person's height
- [20:40:04.883] [info] live: Gerdur starts an attack: its MORDHAU stand-in attacks
- [20:40:05.112] [info] hybrid: Gerdur is moved by MORDHAU's AI now
- [20:40:06.335] [info] link: asking MORDHAU for Strike
- [20:40:06.996] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:07.095] [info] hybrid: Gerdur is moved by Skyrim again
- [20:40:07.477] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 91
- [20:40:07.956] [info] hybrid: Gerdur is moved by MORDHAU's AI now
- [20:40:08.237] [info] link: asking MORDHAU for Strike
- [20:40:08.881] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 91
- [20:40:09.163] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 91
- [20:40:09.758] [info] link: asking MORDHAU for Parry
- [20:40:10.416] [info] link: asking MORDHAU for Strike
- [20:40:10.466] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 87
- [20:40:11.078] [info] progress: Gerdur (level 9) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.89 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 12% of full health = 12, about 8.3 such hits to kill
- [20:40:11.079] [info] live: Gerdur hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 12.1, health 100 -> 100
- [20:40:11.079] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 87
- [20:40:11.345] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:11.346] [info] heights (cm): Skyrim's camera 243 above the player's feet (third person), MORDHAU's camera 209 above its feet; Gerdur: feet -29 against the player's, head 158 and chest 121 above its own feet, scale 1.00; player scale 1.03
- [20:40:11.346] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:11.346] [info] link: asking MORDHAU for HitSound
- [20:40:11.346] [info] hit: Gerdur with strike_right for 14.1 damage, health 116 -> 102, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:11.543] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 97
- [20:40:11.956] [info] camera: eye view on
- [20:40:11.964] [info] eye view: Skyrim's own camera was 11.8 units from the eyes; its offset now (-1, 0, 8); weapon away
- [20:40:12.599] [info] link: asking MORDHAU for Strike
- [20:40:13.259] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 97
- [20:40:13.572] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 97
- [20:40:14.267] [info] link: asking MORDHAU for Parry
- [20:40:15.341] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 97
- [20:40:16.977] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:40:17.422] [info] link: asking MORDHAU for Strike
- [20:40:17.887] [info] link: asking MORDHAU for Parry
- [20:40:18.035] [info] link: asking MORDHAU for Parry
- [20:40:18.069] [info] link: asking MORDHAU for Strike
- [20:40:18.282] [info] link: asking MORDHAU for Strike
- [20:40:18.582] [info] link: asking MORDHAU for Strike
- [20:40:18.794] [info] link: asking MORDHAU for Strike
- [20:40:18.825] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 90
- [20:40:18.843] [info] progress: Gerdur (level 9) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.89 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 12% of full health = 12, about 8.3 such hits to kill
- [20:40:18.844] [info] live: Gerdur hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 12.1, health 100 -> 100
- [20:40:18.992] [info] link: asking MORDHAU for Strike
- [20:40:19.520] [info] link: asking MORDHAU for Parry
- [20:40:19.570] [info] link: asking MORDHAU for Strike
- [20:40:20.230] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 86
- [20:40:20.612] [info] live: MORDHAU says the player's BP_1H_LeftStrikeMotion_C hit Gerdur's stand-in for 47 of 100 (scale 0.93)
- [20:40:20.612] [info] heights (cm): Skyrim's camera 166 above the player's feet (third person), MORDHAU's camera 157 above its feet; Gerdur: feet 15 against the player's, head 159 and chest 125 above its own feet, scale 1.00; player scale 1.03
- [20:40:20.612] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.17 (MORDHAU 47) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 11% of full health = 12, about 9.4 such hits to kill
- [20:40:20.612] [info] link: asking MORDHAU for HitSound
- [20:40:20.612] [info] hit: Gerdur with strike_left for 12.4 damage, health 102 -> 90, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:20.696] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 96
- [20:40:21.504] [info] link: asking MORDHAU for Strike
- [20:40:21.978] [info] eye view: Skyrim's own camera was 0.7 units from the eyes; its offset now (5, 0, 10); weapon away
- [20:40:22.150] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 96
- [20:40:22.517] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:22.517] [info] heights (cm): Skyrim's camera 164 above the player's feet (third person), MORDHAU's camera 158 above its feet; Gerdur: feet -4 against the player's, head 156 and chest 122 above its own feet, scale 1.00; player scale 1.03
- [20:40:22.517] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:22.517] [info] link: asking MORDHAU for HitSound
- [20:40:22.517] [info] hit: Gerdur with strike_right for 14.1 damage, health 90 -> 75, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:22.631] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 100
- [20:40:23.094] [info] link: asking MORDHAU for Strike
- [20:40:23.754] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:24.018] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:40:25.522] [info] link: asking MORDHAU for Strike
- [20:40:26.182] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:26.447] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:40:27.274] [info] link: asking MORDHAU for Strike
- [20:40:27.854] [info] progress: Gerdur (level 9) on Prisoner (level 1, full health 100): quality 0.67 (MORDHAU 27) x level 1.89 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 24% of full health = 24, about 4.1 such hits to kill
- [20:40:27.855] [info] live: Gerdur hit the player in MORDHAU (its damage 27 of 100): Skyrim hit for 24.2, health 100 -> 100
- [20:40:27.971] [info] drop: Gerdur's Iron Dagger lies on the ground as Skyrim's own object
- [20:40:28.927] [info] link: asking MORDHAU for Strike
- [20:40:28.944] [info] progress: Gerdur (level 9) on Prisoner (level 1, full health 100): quality 0.50 (MORDHAU 20) x level 1.89 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 18% of full health = 18, about 5.5 such hits to kill
- [20:40:28.945] [info] live: Gerdur hit the player in MORDHAU (its damage 20 of 100): Skyrim hit for 18.2, health 100 -> 100
- [20:40:29.721] [info] link: asking MORDHAU for Parry
- [20:40:29.788] [info] link: asking MORDHAU for Strike
- [20:40:30.001] [info] link: asking MORDHAU for Strike
- [20:40:30.613] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 96
- [20:40:30.711] [info] link: asking MORDHAU for Strike
- [20:40:30.827] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:30.827] [info] heights (cm): Skyrim's camera 169 above the player's feet (third person), MORDHAU's camera 160 above its feet; Gerdur: feet 16 against the player's, head 139 and chest 116 above its own feet, scale 1.00; player scale 1.03
- [20:40:30.827] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:30.827] [info] link: asking MORDHAU for HitSound
- [20:40:30.827] [info] hit: Gerdur with strike_left for 14.1 damage, health 75 -> 61, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:30.929] [info] link: asking MORDHAU for Strike
- [20:40:31.057] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:40:31.108] [info] link: asking MORDHAU for Strike
- [20:40:31.272] [info] link: asking MORDHAU for Strike
- [20:40:31.437] [info] link: asking MORDHAU for Strike
- [20:40:31.603] [info] link: asking MORDHAU for Strike
- [20:40:31.752] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:31.802] [info] link: asking MORDHAU for Strike
- [20:40:31.978] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (4, 0, 7); weapon away
- [20:40:32.002] [info] link: asking MORDHAU for Strike
- [20:40:32.020] [info] live: MORDHAU says the player's BP_1H_LeftStrikeMotion_C hit Gerdur's stand-in for 47 of 100 (scale 0.93)
- [20:40:32.021] [info] heights (cm): Skyrim's camera 171 above the player's feet (third person), MORDHAU's camera 159 above its feet; Gerdur: feet 13 against the player's, head 154 and chest 121 above its own feet, scale 1.00; player scale 1.03
- [20:40:32.021] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.17 (MORDHAU 47) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 11% of full health = 12, about 9.4 such hits to kill
- [20:40:32.021] [info] link: asking MORDHAU for HitSound
- [20:40:32.021] [info] hit: Gerdur with strike_left for 12.4 damage, health 61 -> 49, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:32.184] [info] link: asking MORDHAU for Strike
- [20:40:32.233] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 100
- [20:40:32.350] [info] link: asking MORDHAU for Strike
- [20:40:32.530] [info] link: asking MORDHAU for Strike
- [20:40:32.694] [info] link: asking MORDHAU for Strike
- [20:40:32.878] [info] link: asking MORDHAU for Strike
- [20:40:32.926] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:33.074] [info] link: asking MORDHAU for Strike
- [20:40:33.206] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:33.206] [info] heights (cm): Skyrim's camera 168 above the player's feet (third person), MORDHAU's camera 161 above its feet; Gerdur: feet 12 against the player's, head 157 and chest 126 above its own feet, scale 1.00; player scale 1.03
- [20:40:33.206] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:33.207] [info] link: asking MORDHAU for HitSound
- [20:40:33.207] [info] hit: Gerdur with strike_left for 14.1 damage, health 49 -> 35, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:33.257] [info] link: asking MORDHAU for Strike
- [20:40:33.404] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:40:33.471] [info] link: asking MORDHAU for Strike
- [20:40:33.669] [info] link: asking MORDHAU for Strike
- [20:40:33.851] [info] link: asking MORDHAU for Strike
- [20:40:34.049] [info] link: asking MORDHAU for Strike
- [20:40:34.115] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:34.264] [info] link: asking MORDHAU for Strike
- [20:40:34.380] [info] live: MORDHAU says the player's BP_1H_LeftStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:34.380] [info] heights (cm): Skyrim's camera 173 above the player's feet (third person), MORDHAU's camera 161 above its feet; Gerdur: feet 8 against the player's, head 139 and chest 116 above its own feet, scale 1.00; player scale 1.03
- [20:40:34.380] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:34.380] [info] link: asking MORDHAU for HitSound
- [20:40:34.380] [info] hit: Gerdur with strike_right for 14.1 damage, health 35 -> 21, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:34.449] [info] link: asking MORDHAU for Strike
- [20:40:34.628] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 100
- [20:40:34.662] [info] link: asking MORDHAU for Strike
- [20:40:34.860] [info] link: asking MORDHAU for Strike
- [20:40:35.043] [info] link: asking MORDHAU for Strike
- [20:40:35.240] [info] link: asking MORDHAU for Strike
- [20:40:35.289] [info] hybrid: Gerdur is moved by Skyrim again
- [20:40:35.322] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:35.442] [info] link: asking MORDHAU for Strike
- [20:40:35.572] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 53 of 100 (scale 1.07)
- [20:40:35.572] [info] heights (cm): Skyrim's camera 168 above the player's feet (third person), MORDHAU's camera 160 above its feet; Gerdur: feet 10 against the player's, head 168 and chest 125 above its own feet, scale 1.00; player scale 1.03
- [20:40:35.572] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.33 (MORDHAU 53) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 12% of full health = 14, about 8.2 such hits to kill
- [20:40:35.573] [info] link: asking MORDHAU for HitSound
- [20:40:35.573] [info] hit: Gerdur with strike_left for 14.1 damage, health 21 -> 6, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:35.590] [info] fought: Gerdur's body is Skyrim's alone now (kneeling)
- [20:40:35.590] [info] fought: Gerdur is kneeling in Skyrim (health 6 of 116): its stand-in holds its attacks
- [20:40:35.656] [info] link: asking MORDHAU for Strike
- [20:40:35.738] [info] fought: Gerdur's body is in MORDHAU's movement again (fighting)
- [20:40:35.770] [info] hybrid: Gerdur is moved by MORDHAU's AI now
- [20:40:35.808] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 100
- [20:40:35.871] [info] link: asking MORDHAU for Strike
- [20:40:36.068] [info] link: asking MORDHAU for Strike
- [20:40:36.251] [info] link: asking MORDHAU for Strike
- [20:40:36.432] [info] link: asking MORDHAU for Strike
- [20:40:36.498] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 100
- [20:40:36.662] [info] link: asking MORDHAU for Strike
- [20:40:36.778] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:40:36.880] [info] link: asking MORDHAU for Strike
- [20:40:36.992] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:40:37.093] [info] link: asking MORDHAU for Strike
- [20:40:37.308] [info] link: asking MORDHAU for Parry
- [20:40:37.390] [info] link: asking MORDHAU for Strike
- [20:40:37.590] [info] link: asking MORDHAU for Strike
- [20:40:38.121] [info] link: asking MORDHAU for Parry
- [20:40:38.138] [info] progress: Gerdur (level 9) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.89 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 12% of full health = 12, about 8.3 such hits to kill
- [20:40:38.138] [info] live: Gerdur hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 12.1, health 100 -> 100
- [20:40:38.187] [info] link: asking MORDHAU for Strike
- [20:40:39.031] [info] link: asking MORDHAU for Parry
- [20:40:39.094] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 44 units, MORDHAU stamina 80
- [20:40:39.095] [info] link: asking MORDHAU for Strike
- [20:40:39.309] [info] live: MORDHAU says the player's BP_1H_RightStrikeMotion_C hit Gerdur's stand-in for 73 of 100, a headshot (scale 1.47)
- [20:40:39.309] [info] heights (cm): Skyrim's camera 167 above the player's feet (third person), MORDHAU's camera 161 above its feet; Gerdur: feet -11 against the player's, head 155 and chest 125 above its own feet, scale 1.00; player scale 1.03
- [20:40:39.309] [info] progress: Prisoner (level 1) on Gerdur (level 9, full health 116): quality 1.83 (MORDHAU 73) x level 0.53 x offence 0.77 (Skyrim damage 9) / defence 0.89 (armour 0%) -> 17% of full health = 19, about 6.0 such hits to kill
- [20:40:39.309] [info] link: asking MORDHAU for HitSound
- [20:40:39.309] [info] hit: Gerdur with strike_right for 19.4 damage, health 16 -> -3, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:40:39.325] [info] death: Gerdur's body was about to fly (20 parts over 220 units/s): held back
- [20:40:39.325] [info] stand-ins: Gerdur lost its stand-in (dead or gone; 6 changes so far)
- [20:40:39.555] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:40:40.268] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 44 units, MORDHAU stamina 90
- [20:40:40.732] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 81
- [20:40:41.979] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (5, 0, 28); weapon away
- [20:40:43.933] [info] camera: Skyrim has the camera (state 7): the head is shown again until the eye view is back
- [20:40:47.036] [info] sounds: Skyrim's own sounds of Steel Greatsword are off while MORDHAU is linked
- [20:40:47.313] [info] character: map 'T_greatsword_01_basecolor_95e7dd.dds' loaded
- [20:40:47.314] [info] character: map 'Greatsword_Atlas_colormask_211bb4.dds' loaded
- [20:40:47.317] [info] character: map 'T_greatsword_01_normal_23ee27.dds' loaded
- [20:40:47.318] [info] character: map 'T_greatsword_01_rma_0f76ab.dds' loaded
- [20:40:47.318] [info] character: 3 sections dyed through their pattern masks
- [20:40:47.318] [info] character: 2 bones, 1443 vertices, 2460 triangles, 3 of 3 sections with a colour map
- [20:40:47.318] [info] props: w_Greatsword loaded (the player's weapon)
- [20:40:47.350] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:40:47.368] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:40:48.455] [info] scene: over, MORDHAU has the body again
- [20:40:48.472] [info] character: MORDHAU is linked; its characters are drawn
- [20:40:49.002] [info] link: asking MORDHAU for WeaponMode
- [20:40:49.192] [info] weapon: MORDHAU's other grip, the weapon not turned round in the hand (measured): the grip point stays in the fist
- [20:40:49.297] [info] live: release of EquipmentModeSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:40:49.447] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:40:50.200] [info] weapon: MORDHAU's other grip on for a second: MORDHAU's weapon is -26.2 units along its line from the hand, -3.9 in the usual grip; sheet slide 4.0 cm
- [20:40:50.390] [info] link: asking MORDHAU for Strike
- [20:40:51.016] [info] live: release of BP_PolearmLong_RightStrikeMotion_C began, blade 57 units, MORDHAU stamina 100
- [20:40:51.510] [info] live: release over with nothing hit (BP_PolearmLong_RightStrikeMotion_C), MORDHAU stamina 91
- [20:40:51.984] [info] eye view: Skyrim's own camera was 0.8 units from the eyes; its offset now (6, 0, 3); weapon away
- [20:40:52.288] [info] link: asking MORDHAU for WeaponMode
- [20:40:52.583] [info] live: release of EquipmentModeSwitchMotion began, blade 57 units, MORDHAU stamina 91
- [20:40:52.732] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 91
- [20:40:57.000] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:40:57.682] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:40:57.693] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:40:58.772] [info] scene: over, MORDHAU has the body again
- [20:40:58.788] [info] character: MORDHAU is linked; its characters are drawn
- [20:41:00.365] [info] link: asking MORDHAU for Strike
- [20:41:01.151] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:41:01.632] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 87
- [20:41:01.987] [info] eye view: Skyrim's own camera was 0.4 units from the eyes; its offset now (-1, 0, 2); weapon away
- [20:41:02.328] [info] link: asking MORDHAU for Strike
- [20:41:02.522] [info] link: asking MORDHAU for Strike
- [20:41:03.116] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 87
- [20:41:03.581] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 74
- [20:41:12.001] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 25); weapon away
- [20:41:17.013] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:41:17.955] [info] link: asking MORDHAU for Strike
- [20:41:18.732] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:41:19.211] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 87
- [20:41:22.013] [info] eye view: Skyrim's own camera was 0.1 units from the eyes; its offset now (-2, 0, 5); weapon away
- [20:41:32.023] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 10); weapon away
- [20:41:37.014] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:41:39.242] [info] link: asking MORDHAU for Strike
- [20:41:40.017] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:41:40.251] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Hilde at 0.967s into the motion
- [20:41:40.251] [info] progress: Prisoner (level 1) on Hilde (level 5, full health 83): quality 1.00 (MORDHAU 40) x level 0.69 x offence 1.13 (Skyrim damage 27) / defence 0.92 (armour 0%) -> 17% of full health = 14, about 5.9 such hits to kill
- [20:41:40.253] [info] link: asking MORDHAU for HitSound
- [20:41:40.253] [info] hit: Hilde with strike_right for 14.1 damage, health 83 -> 69, Skyrim hit processing, fighting false -> true, hostile to attacker true
- [20:41:40.253] [info] link: asking MORDHAU for WorldHit
- [20:41:40.928] [info] link: asking MORDHAU for Strike
- [20:41:41.094] [info] link: asking MORDHAU for Strike
- [20:41:41.702] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:41:41.902] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Hilde at 0.941s into the motion
- [20:41:41.902] [info] progress: Prisoner (level 1) on Hilde (level 5, full health 83): quality 1.00 (MORDHAU 40) x level 0.69 x offence 1.13 (Skyrim damage 27) / defence 0.92 (armour 0%) -> 17% of full health = 14, about 5.9 such hits to kill
- [20:41:41.903] [info] link: asking MORDHAU for HitSound
- [20:41:41.903] [info] hit: Hilde with strike_right for 14.1 damage, health 69 -> 55, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:41:41.903] [info] link: asking MORDHAU for WorldHit
- [20:41:41.967] [info] stand-ins: Hilde gets a stand-in (1 of 12 places)
- [20:41:41.967] [info] fought: Hilde's kind never flees now (confidence in its own data set to 4)
- [20:41:41.967] [info] fought: Hilde's confidence 0 -> 4 (no cowering or fleeing while it is fought)
- [20:41:42.029] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (4, 0, 4); weapon away
- [20:41:42.478] [info] link: asking MORDHAU for Strike
- [20:41:42.607] [info] rest pose: 'actors\Character\Character Assets Female\skeleton_female.nif' -> 98 nodes
- [20:41:42.607] [info] everyone: the skeleton of ElderRace has its hips at 1.00 of a person's height
- [20:41:42.627] [info] hybrid: Hilde is moved by MORDHAU's AI now
- [20:41:42.645] [info] link: asking MORDHAU for Strike
- [20:41:42.826] [info] link: asking MORDHAU for Strike
- [20:41:43.156] [info] live: Hilde starts an attack: its MORDHAU stand-in attacks
- [20:41:43.256] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:41:43.521] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:41:44.032] [info] link: asking MORDHAU for Parry
- [20:41:44.098] [info] link: asking MORDHAU for Strike
- [20:41:44.660] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:41:44.809] [info] progress: Hilde (level 5) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.44 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 9% of full health = 9, about 10.8 such hits to kill
- [20:41:44.810] [info] live: Hilde hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 9.3, health 100 -> 100
- [20:41:45.356] [info] link: asking MORDHAU for Parry
- [20:41:45.422] [info] link: asking MORDHAU for Strike
- [20:41:46.361] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 38 units, MORDHAU stamina 96
- [20:41:46.508] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 96
- [20:41:46.939] [info] link: asking MORDHAU for Parry
- [20:41:47.022] [info] link: asking MORDHAU for Strike
- [20:41:47.981] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 38 units, MORDHAU stamina 92
- [20:41:48.195] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 92
- [20:41:48.659] [info] link: asking MORDHAU for Parry
- [20:41:48.725] [info] link: asking MORDHAU for Strike
- [20:41:49.499] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 88
- [20:41:49.846] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:41:49.913] [info] hybrid: Hilde is moved by Skyrim again
- [20:41:50.078] [info] hybrid: Hilde is moved by MORDHAU's AI now
- [20:41:51.134] [info] link: asking MORDHAU for Parry
- [20:41:51.234] [info] link: asking MORDHAU for Stab
- [20:41:51.250] [info] link: asking MORDHAU for Stab
- [20:41:51.267] [info] link: asking MORDHAU for Stab
- [20:41:51.284] [info] link: asking MORDHAU for Stab
- [20:41:51.302] [info] link: asking MORDHAU for Stab
- [20:41:51.928] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 38 units, MORDHAU stamina 96
- [20:41:52.038] [info] eye view: Skyrim's own camera was 0.6 units from the eyes; its offset now (-2, 0, 5); weapon away
- [20:41:52.293] [info] live: release over with nothing hit (BP_Polearm_RightStabMotion_C), MORDHAU stamina 85
- [20:41:53.203] [info] link: asking MORDHAU for Parry
- [20:41:53.992] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 85
- [20:41:54.011] [info] progress: Hilde (level 5) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.44 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 9% of full health = 9, about 10.8 such hits to kill
- [20:41:54.011] [info] live: Hilde hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 9.3, health 100 -> 100
- [20:41:55.910] [info] link: asking MORDHAU for Parry
- [20:41:56.042] [info] link: asking MORDHAU for Stab
- [20:41:56.058] [info] link: asking MORDHAU for Stab
- [20:41:56.074] [info] link: asking MORDHAU for Stab
- [20:41:56.108] [info] link: asking MORDHAU for Stab
- [20:41:56.734] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 38 units, MORDHAU stamina 81
- [20:41:57.019] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:41:57.087] [info] live: release over with nothing hit (BP_Polearm_LeftStabMotion_C), MORDHAU stamina 70
- [20:41:57.911] [info] link: asking MORDHAU for Parry
- [20:41:58.042] [info] link: asking MORDHAU for Stab
- [20:41:58.059] [info] link: asking MORDHAU for Stab
- [20:41:58.076] [info] link: asking MORDHAU for Stab
- [20:41:58.093] [info] link: asking MORDHAU for Stab
- [20:41:58.538] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 70
- [20:41:58.654] [info] progress: Hilde (level 5) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.44 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 9% of full health = 9, about 10.8 such hits to kill
- [20:41:58.655] [info] live: Hilde hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 9.3, health 100 -> 100
- [20:41:59.183] [info] link: asking MORDHAU for Parry
- [20:41:59.298] [info] link: asking MORDHAU for Stab
- [20:41:59.316] [info] link: asking MORDHAU for Stab
- [20:41:59.347] [info] link: asking MORDHAU for Stab
- [20:41:59.366] [info] link: asking MORDHAU for Stab
- [20:41:59.415] [info] link: asking MORDHAU for Stab
- [20:42:00.008] [info] live: release of BP_Polearm_LeftStabMotion_C began, blade 38 units, MORDHAU stamina 66
- [20:42:00.174] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 96
- [20:42:00.884] [info] link: asking MORDHAU for Strike
- [20:42:01.230] [info] link: asking MORDHAU for Parry
- [20:42:01.395] [info] link: asking MORDHAU for Strike
- [20:42:01.395] [info] link: asking MORDHAU for Parry
- [20:42:01.576] [info] link: asking MORDHAU for Strike
- [20:42:01.691] [info] drop: Hilde's Iron Dagger lies on the ground as Skyrim's own object
- [20:42:01.758] [info] link: asking MORDHAU for Strike
- [20:42:01.790] [info] progress: Hilde (level 5) on Prisoner (level 1, full health 100): quality 0.67 (MORDHAU 27) x level 1.44 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 19% of full health = 19, about 5.4 such hits to kill
- [20:42:01.791] [info] live: Hilde hit the player in MORDHAU (its damage 27 of 100): Skyrim hit for 18.5, health 100 -> 100
- [20:42:01.791] [info] live: release over with nothing hit (BP_FlinchMotion_C), MORDHAU stamina 86
- [20:42:01.973] [info] link: asking MORDHAU for Strike
- [20:42:02.051] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (5, 0, 17); weapon away
- [20:42:02.535] [info] link: asking MORDHAU for Parry
- [20:42:02.601] [info] link: asking MORDHAU for Strike
- [20:42:02.815] [info] link: asking MORDHAU for Strike
- [20:42:03.095] [info] link: asking MORDHAU for Strike
- [20:42:03.509] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 82
- [20:42:03.756] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Hilde's stand-in for 53 of 100 (scale 1.07)
- [20:42:03.756] [info] heights (cm): Skyrim's camera 162 above the player's feet (third person), MORDHAU's camera 153 above its feet; Hilde: feet 4 against the player's, head 150 and chest 115 above its own feet, scale 1.00; player scale 1.03
- [20:42:03.756] [info] progress: Prisoner (level 1) on Hilde (level 5, full health 83): quality 1.33 (MORDHAU 53) x level 0.69 x offence 1.13 (Skyrim damage 27) / defence 0.92 (armour 0%) -> 23% of full health = 19, about 4.4 such hits to kill
- [20:42:03.757] [info] link: asking MORDHAU for HitSound
- [20:42:03.757] [info] hit: Hilde with strike_right for 18.8 damage, health 55 -> 36, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:42:03.757] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 92
- [20:42:04.203] [info] link: asking MORDHAU for Strike
- [20:42:04.978] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 38 units, MORDHAU stamina 92
- [20:42:05.209] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Hilde's stand-in for 67 of 100 (scale 1.33)
- [20:42:05.209] [info] heights (cm): Skyrim's camera 171 above the player's feet (third person), MORDHAU's camera 157 above its feet; Hilde: feet 4 against the player's, head 142 and chest 115 above its own feet, scale 1.00; player scale 1.03
- [20:42:05.209] [info] progress: Prisoner (level 1) on Hilde (level 5, full health 83): quality 1.67 (MORDHAU 67) x level 0.69 x offence 1.13 (Skyrim damage 27) / defence 0.92 (armour 0%) -> 28% of full health = 24, about 3.5 such hits to kill
- [20:42:05.210] [info] link: asking MORDHAU for HitSound
- [20:42:05.210] [info] hit: Hilde with strike_left_upper for 23.5 damage, health 36 -> 12, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:42:05.210] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:42:05.227] [info] hybrid: Hilde is moved by Skyrim again
- [20:42:05.227] [info] fought: Hilde's body is Skyrim's alone now (kneeling)
- [20:42:05.227] [info] fought: Hilde is kneeling in Skyrim (health 12 of 83): its stand-in holds its attacks
- [20:42:05.276] [info] fought: Hilde's body is in MORDHAU's movement again (fighting)
- [20:42:05.308] [info] hybrid: Hilde is moved by MORDHAU's AI now
- [20:42:05.674] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:05.722] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:06.450] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:42:06.649] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:42:06.666] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Hilde's stand-in for 67 of 100, on the head (scale 1.33)
- [20:42:06.666] [info] heights (cm): Skyrim's camera 163 above the player's feet (third person), MORDHAU's camera 155 above its feet; Hilde: feet 6 against the player's, head 146 and chest 120 above its own feet, scale 1.00; player scale 1.03
- [20:42:06.666] [info] progress: Prisoner (level 1) on Hilde (level 5, full health 83): quality 1.67 (MORDHAU 67) x level 0.69 x offence 1.13 (Skyrim damage 27) / defence 0.92 (armour 0%) -> 28% of full health = 24, about 3.5 such hits to kill
- [20:42:06.667] [info] link: asking MORDHAU for HitSound
- [20:42:06.667] [info] hit: Hilde with strike_left_upper for 23.5 damage, health 22 -> -1, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:42:06.667] [info] link: asking MORDHAU for GoreSound
- [20:42:06.667] [info] gore: Hilde's head is crushed by the Maul (6 blood effects played)
- [20:42:06.670] [info] character: map 'Gore_Albedo_063de8.dds' loaded
- [20:42:06.673] [info] character: map 'Gore_Normal_845635.dds' loaded
- [20:42:06.674] [info] character: map 'Gore_RMA_1c7b17.dds' loaded
- [20:42:06.674] [info] character: 0 sections dyed through their pattern masks
- [20:42:06.674] [info] character: 1 bones, 1301 vertices, 652 triangles, 1 of 1 sections with a colour map
- [20:42:06.674] [info] props: gore_stump loaded
- [20:42:06.681] [info] stand-ins: Hilde lost its stand-in (dead or gone; 7 changes so far)
- [20:42:06.731] [info] death: Hilde's body was about to fly (3 parts over 220 units/s): held back
- [20:42:07.112] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:07.161] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:07.888] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:42:08.368] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 87
- [20:42:08.388] [info] link: asking MORDHAU for Jump
- [20:42:12.062] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (4, 0, 10); weapon away
- [20:42:17.037] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:42:22.067] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 5); weapon away
- [20:42:24.359] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:25.127] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:42:25.379] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Chicken at 0.984s into the motion
- [20:42:25.379] [info] progress: Prisoner (level 1) on Chicken (level 1, full health 5): quality 1.25 (MORDHAU 50) x level 1.00 x offence 1.13 (Skyrim damage 27) / defence 0.60 (armour 0%) -> 47% of full health = 2, about 2.1 such hits to kill
- [20:42:25.381] [info] link: asking MORDHAU for HitSound
- [20:42:25.381] [info] hit: Chicken with strike_left_upper for 2.4 damage, health 5 -> 3, Skyrim hit processing, fighting false -> false, hostile to attacker true
- [20:42:25.381] [info] link: asking MORDHAU for WorldHit
- [20:42:25.988] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:26.037] [info] link: asking MORDHAU for RightUpperStrike
- [20:42:26.795] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:42:26.994] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Chicken at 0.968s into the motion
- [20:42:26.994] [info] progress: Prisoner (level 1) on Chicken (level 1, full health 5): quality 1.25 (MORDHAU 50) x level 1.00 x offence 1.13 (Skyrim damage 27) / defence 0.60 (armour 0%) -> 47% of full health = 2, about 2.1 such hits to kill
- [20:42:26.995] [info] link: asking MORDHAU for HitSound
- [20:42:26.995] [info] hit: Chicken with strike_left_upper for 2.4 damage, health 3 -> 0, Skyrim hit processing, fighting false -> false, hostile to attacker true
- [20:42:26.996] [info] link: asking MORDHAU for WorldHit
- [20:43:33.887] [info] settings: damage_dealt = 2
- [20:43:33.887] [info] sound mix: Skyrim's weapon sounds - hits 100%, swings 100%, blocks 100%, draw 100% (0 records changed); MORDHAU 100%
- [20:43:33.897] [info] link: asking MORDHAU for VoiceSet5159010
- [20:43:33.897] [info] link: asking MORDHAU for Volume100
- [20:43:33.897] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:43:33.907] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 5); weapon away
- [20:43:43.920] [info] eye view: Skyrim's own camera was 0.8 units from the eyes; its offset now (2, 0, 9); weapon away
- [20:43:48.119] [info] link: asking MORDHAU for Strike
- [20:43:48.896] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:43:48.995] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Stump at 0.839s into the motion
- [20:43:48.996] [info] progress: Prisoner (level 1) on Stump (level 2, full health 21): quality 1.25 (MORDHAU 50) x level 0.90 x offence 1.13 (Skyrim damage 27) / defence 0.60 (armour 0%) -> 85% of full health = 18, about 1.2 such hits to kill
- [20:43:48.997] [info] link: asking MORDHAU for HitSound
- [20:43:48.997] [info] hit: Stump with strike_right for 17.8 damage, health 21 -> 3, Skyrim hit processing, fighting false -> true, hostile to attacker true
- [20:43:48.997] [info] link: asking MORDHAU for WorldHit
- [20:43:49.012] [info] fought: Stump (a creature, 79 units tall) gets a stand-in that only stands to be hit
- [20:43:49.012] [info] stand-ins: Stump gets a stand-in (1 of 12 places)
- [20:43:50.334] [info] link: asking MORDHAU for Strike
- [20:43:51.112] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:43:51.411] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Embry at 1.037s into the motion
- [20:43:51.411] [info] progress: Prisoner (level 1) on Embry (level 4, full health 75): quality 1.00 (MORDHAU 40) x level 0.75 x offence 1.04 (Skyrim damage 25) / defence 0.94 (armour 0%) -> 33% of full health = 25, about 3.0 such hits to kill
- [20:43:51.413] [info] link: asking MORDHAU for HitSound
- [20:43:51.413] [info] hit: Embry with strike_left for 25.1 damage, health 75 -> 50, Skyrim hit processing, fighting false -> true, hostile to attacker true
- [20:43:51.413] [info] link: asking MORDHAU for WorldHit
- [20:43:51.426] [info] stand-ins: Embry gets a stand-in (2 of 12 places)
- [20:43:51.426] [info] fought: Embry's kind never flees now (confidence in its own data set to 4)
- [20:43:51.426] [info] fought: Embry's confidence 0 -> 4 (no cowering or fleeing while it is fought)
- [20:43:52.088] [info] link: asking MORDHAU for RightUpperStrike
- [20:43:52.270] [info] hybrid: Embry is moved by MORDHAU's AI now
- [20:43:52.402] [info] link: asking MORDHAU for RightUpperStrike
- [20:43:52.865] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:43:52.899] [info] live: Embry starts an attack: its MORDHAU stand-in attacks
- [20:43:52.980] [info] stand-ins: Stump lost its stand-in (13.6 m away (kept to 12 m); 8 changes so far)
- [20:43:52.980] [info] stand-ins: Frodnar gets a stand-in (2 of 12 places)
- [20:43:52.980] [info] fought: Frodnar's kind never flees now (confidence in its own data set to 4)
- [20:43:52.980] [info] fought: Frodnar's confidence 0 -> 4 (no cowering or fleeing while it is fought)
- [20:43:52.998] [info] fought: Frodnar's body is Skyrim's alone now (running away)
- [20:43:52.998] [info] fought: Frodnar is running away in Skyrim (health 50 of 50): its stand-in holds its attacks
- [20:43:53.013] [info] fought: Frodnar's body is in MORDHAU's movement again (fighting)
- [20:43:53.164] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:43:53.654] [info] rest pose: 'Actors\Character\Character Assets\skeleton.nif' -> 98 nodes
- [20:43:53.654] [info] everyone: the skeleton of NordRaceChild has its hips at 1.00 of a person's height
- [20:43:53.694] [info] link: asking MORDHAU for RightUpperStrike
- [20:43:53.727] [info] link: asking MORDHAU for RightUpperStrike
- [20:43:53.760] [info] link: asking MORDHAU for RightUpperStrike
- [20:43:53.826] [info] hybrid: Frodnar is moved by MORDHAU's AI now
- [20:43:53.841] [info] progress: Embry (level 4) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.33 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 9% of full health = 9, about 11.7 such hits to kill
- [20:43:53.842] [info] live: Embry hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 8.5, health 100 -> 100
- [20:43:53.909] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:43:53.935] [info] eye view: Skyrim's own camera was 0.5 units from the eyes; its offset now (-1, 0, 4); weapon away
- [20:43:54.453] [info] link: asking MORDHAU for Parry
- [20:43:54.468] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:43:54.536] [info] link: asking MORDHAU for Strike
- [20:43:54.602] [info] progress: Embry (level 4) on Prisoner (level 1, full health 100): quality 0.33 (MORDHAU 13) x level 1.33 x offence 1.00 (Skyrim damage 0) / defence 1.04 (armour 8%) -> 9% of full health = 9, about 11.7 such hits to kill
- [20:43:54.602] [info] live: Embry hit the player in MORDHAU (its damage 13 of 100): Skyrim hit for 8.5, health 100 -> 100
- [20:43:54.948] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 87
- [20:43:55.865] [info] live: Frodnar starts an attack: its MORDHAU stand-in attacks
- [20:43:56.314] [info] link: asking MORDHAU for Stab
- [20:43:56.330] [info] link: asking MORDHAU for Stab
- [20:43:56.403] [info] link: asking MORDHAU for Stab
- [20:43:57.016] [info] live: release of BP_Polearm_RightStabMotion_C began, blade 38 units, MORDHAU stamina 87
- [20:43:57.312] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 87
- [20:43:57.725] [info] link: asking MORDHAU for Parry
- [20:43:57.773] [info] link: asking MORDHAU for Strike
- [20:43:58.551] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 83
- [20:43:58.781] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Frodnar's stand-in for 67 of 100 (scale 1.33)
- [20:43:58.781] [info] heights (cm): Skyrim's camera 174 above the player's feet (third person), MORDHAU's camera 164 above its feet; Frodnar: feet 55 against the player's, head 105 and chest 97 above its own feet, scale 0.80; player scale 1.03
- [20:43:58.781] [info] progress: Prisoner (level 1) on Frodnar (level 1, full health 50): quality 1.67 (MORDHAU 67) x level 1.00 x offence 1.00 (Skyrim damage 0) / defence 1.00 (armour 0%) -> 67% of full health = 33, about 1.5 such hits to kill
- [20:43:58.781] [info] link: asking MORDHAU for HitSound
- [20:43:58.781] [info] hit: Frodnar with strike_right_upper for 33.3 damage, health 50 -> 50, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:43:58.781] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 93
- [20:43:59.496] [info] link: asking MORDHAU for Strike
- [20:44:00.270] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 38 units, MORDHAU stamina 93
- [20:44:00.605] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:44:00.622] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Embry's stand-in for 67 of 100 (scale 1.33)
- [20:44:00.622] [info] heights (cm): Skyrim's camera 173 above the player's feet (third person), MORDHAU's camera 162 above its feet; Embry: feet 25 against the player's, head 145 and chest 118 above its own feet, scale 1.00; player scale 1.03
- [20:44:00.622] [info] progress: Prisoner (level 1) on Embry (level 4, full health 75): quality 1.67 (MORDHAU 67) x level 0.75 x offence 1.05 (Skyrim damage 25) / defence 0.94 (armour 0%) -> 56% of full health = 42, about 1.8 such hits to kill
- [20:44:00.622] [info] link: asking MORDHAU for HitSound
- [20:44:00.622] [info] hit: Embry with strike_left for 42.0 damage, health 50 -> 8, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:44:01.018] [info] link: asking MORDHAU for Parry
- [20:44:01.101] [info] link: asking MORDHAU for Strike
- [20:44:02.076] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:44:02.290] [info] link: asking MORDHAU for Strike
- [20:44:03.071] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:44:03.418] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:44:03.432] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Embry's stand-in for 67 of 100 (scale 1.33)
- [20:44:03.432] [info] heights (cm): Skyrim's camera 173 above the player's feet (third person), MORDHAU's camera 162 above its feet; Embry: feet -5 against the player's, head 150 and chest 120 above its own feet, scale 1.00; player scale 1.03
- [20:44:03.432] [info] progress: Prisoner (level 1) on Embry (level 4, full health 75): quality 1.67 (MORDHAU 67) x level 0.75 x offence 1.05 (Skyrim damage 25) / defence 0.94 (armour 0%) -> 56% of full health = 42, about 1.8 such hits to kill
- [20:44:03.432] [info] link: asking MORDHAU for HitSound
- [20:44:03.432] [info] hit: Embry with strike_right for 42.0 damage, health 8 -> -34, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:44:03.449] [info] stand-ins: Embry lost its stand-in (dead or gone; 9 changes so far)
- [20:44:03.465] [info] death: Embry's body was about to fly (1 parts over 220 units/s): held back
- [20:44:03.940] [info] eye view: Skyrim's own camera was 0.3 units from the eyes; its offset now (4, 0, 4); weapon away
- [20:44:04.013] [info] link: asking MORDHAU for Strike
- [20:44:04.795] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:44:05.125] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:44:05.620] [info] link: asking MORDHAU for Strike
- [20:44:06.402] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:44:06.652] [info] drop: Frodnar's Iron Dagger lies on the ground as Skyrim's own object
- [20:44:06.717] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Frodnar's stand-in for 53 of 100 (scale 1.07)
- [20:44:06.717] [info] heights (cm): Skyrim's camera 158 above the player's feet (third person), MORDHAU's camera 149 above its feet; Frodnar: feet -4 against the player's, head 129 and chest 98 above its own feet, scale 0.80; player scale 1.03
- [20:44:06.717] [info] progress: Prisoner (level 1) on Frodnar (level 1, full health 50): quality 1.33 (MORDHAU 53) x level 1.00 x offence 1.00 (Skyrim damage 0) / defence 1.00 (armour 0%) -> 53% of full health = 27, about 1.9 such hits to kill
- [20:44:06.717] [info] link: asking MORDHAU for HitSound
- [20:44:06.717] [info] hit: Frodnar with strike_left_upper for 26.7 damage, health 50 -> 50, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:44:06.718] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:44:07.139] [info] link: asking MORDHAU for Strike
- [20:44:07.912] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:44:08.241] [info] live: MORDHAU says the player's BP_BlockedMotion_C hit Frodnar's stand-in for 53 of 100 (scale 1.07)
- [20:44:08.241] [info] heights (cm): Skyrim's camera 158 above the player's feet (third person), MORDHAU's camera 150 above its feet; Frodnar: feet -1 against the player's, head 129 and chest 98 above its own feet, scale 0.80; player scale 1.03
- [20:44:08.241] [info] progress: Prisoner (level 1) on Frodnar (level 1, full health 50): quality 1.33 (MORDHAU 53) x level 1.00 x offence 1.00 (Skyrim damage 0) / defence 1.00 (armour 0%) -> 53% of full health = 27, about 1.9 such hits to kill
- [20:44:08.241] [info] link: asking MORDHAU for HitSound
- [20:44:08.241] [info] hit: Frodnar with strike_right_upper for 26.7 damage, health 50 -> 50, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:44:08.241] [info] live: release over with nothing hit (BP_BlockedMotion_C), MORDHAU stamina 100
- [20:44:08.506] [info] hybrid: Frodnar is moved by Skyrim again
- [20:44:11.061] [info] hybrid: Frodnar is moved by MORDHAU's AI now
- [20:44:11.456] [info] hybrid: Frodnar is moved by Skyrim again
- [20:44:13.912] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:44:14.473] [info] stand-ins: Frodnar lost its stand-in (not loaded; 10 changes so far)
- [20:44:14.911] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 18); weapon away
- [20:44:17.515] [info] link: asking MORDHAU for PickUp78987
- [20:44:24.911] [info] eye view: Skyrim's own camera was 0.2 units from the eyes; its offset now (-1, 0, 7); weapon away
- [20:44:27.298] [info] fought: Stump (a creature, 79 units tall) gets a stand-in that only stands to be hit
- [20:44:27.298] [info] stand-ins: Stump gets a stand-in (1 of 12 places)
- [20:44:29.329] [info] link: asking MORDHAU for Strike
- [20:44:29.511] [info] hit on player while MORDHAU is live: Stump for 0.0, not parried (motion BP_Polearm_RightStrikeMotion_C kind 1 at 0.158s, angle 7)
- [20:44:30.106] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 38 units, MORDHAU stamina 100
- [20:44:30.254] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Stump at 0.889s into the motion
- [20:44:30.255] [info] progress: Prisoner (level 1) on Stump (level 2, full health 21): quality 1.25 (MORDHAU 50) x level 0.90 x offence 1.14 (Skyrim damage 28) / defence 0.60 (armour 0%) -> 85% of full health = 18, about 1.2 such hits to kill
- [20:44:30.255] [info] link: asking MORDHAU for HitSound
- [20:44:30.255] [info] hit: Stump with strike_right for 17.9 damage, health 3 -> -15, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:44:30.255] [info] link: asking MORDHAU for WorldHit
- [20:44:30.271] [info] death: Stump's body was about to fly (1 parts over 220 units/s): held back
- [20:44:30.271] [info] stand-ins: Stump lost its stand-in (dead or gone; 11 changes so far)
- [20:44:33.924] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:44:34.925] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 4); weapon away
- [20:44:44.940] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (4, 0, 4); weapon away
- [20:44:52.747] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:44:52.759] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:44:53.930] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:44:53.962] [info] link: asking MORDHAU for Sheathe
- [20:44:53.995] [info] link: asking MORDHAU for Draw
- [20:44:53.995] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:44:54.307] [info] live: release of EquipmentSwitchMotion began, blade 0 units, MORDHAU stamina 100
- [20:44:54.619] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:44:55.312] [info] scene: over, MORDHAU has the body again
- [20:44:55.324] [info] eye view: Skyrim's own camera was 16.4 units from the eyes; its offset now (15, 0, 14); weapon away
- [20:44:55.324] [info] weapon: MORDHAU's other grip off for a second: MORDHAU's weapon is 5.6 units along its line from the hand, 5.6 in the usual grip; sheet slide 0.0 cm
- [20:44:55.329] [info] character: MORDHAU is linked; its characters are drawn
- [20:44:55.681] [info] link: asking MORDHAU for Parry
- [20:44:56.093] [info] input: cast key - Skyrim casts Flames
- [20:44:56.107] [info] cast: the left arm is in Skyrim's own casting animation while it casts
- [20:44:56.471] [info] input: cast key - Skyrim casts Flames
- [20:44:56.719] [info] input: cast key - Skyrim casts Flames
- [20:44:56.735] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:44:57.067] [info] link: asking MORDHAU for Parry
- [20:44:57.862] [info] link: asking MORDHAU for Parry
- [20:44:58.124] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:44:58.207] [info] input: cast key - Skyrim casts Flames
- [20:44:58.454] [info] input: cast key - Skyrim casts Flames
- [20:44:58.967] [info] input: cast key - Skyrim casts Flames
- [20:44:59.698] [info] input: cast key - Skyrim casts Flames
- [20:45:00.592] [info] input: cast key - Skyrim casts Flames
- [20:45:02.460] [info] input: cast key - Skyrim casts Flames
- [20:45:05.339] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 13); weapon away
- [20:45:13.943] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:45:15.344] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (6, 0, 13); weapon away
- [20:45:25.353] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 13); weapon away
- [20:45:29.952] [info] link: asking MORDHAU for Strike
- [20:45:30.479] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:45:30.959] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 94
- [20:45:31.437] [info] link: asking MORDHAU for Parry
- [20:45:32.496] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 94
- [20:45:32.662] [info] input: cast key - Skyrim casts Flames
- [20:45:33.952] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:45:34.048] [info] input: cast key - Skyrim casts Flames
- [20:45:35.365] [info] eye view: Skyrim's own camera was 0.3 units from the eyes; its offset now (1, 0, 8); weapon away
- [20:45:35.651] [info] link: asking MORDHAU for Parry
- [20:45:36.301] [info] input: cast key - Skyrim casts Flames
- [20:45:36.710] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:45:36.994] [info] link: asking MORDHAU for Parry
- [20:45:38.084] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:45:45.367] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 5); weapon away
- [20:45:53.963] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:45:55.379] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 5); weapon away
- [20:46:05.395] [info] eye view: Skyrim's own camera was 0.0 units from the eyes; its offset now (7, 0, 5); weapon away
- [20:46:09.115] [info] link: asking MORDHAU for EmoteMenu
- [20:46:09.312] [info] link: asking MORDHAU for Choose2
- [20:46:10.501] [info] link: asking MORDHAU for EmoteMenu
- [20:46:10.747] [info] link: asking MORDHAU for Choose2
- [20:46:12.400] [info] camera: eye view off
- [20:46:13.061] [info] link: asking MORDHAU for EmoteMenu
- [20:46:13.242] [info] link: asking MORDHAU for Choose2
- [20:46:13.967] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:46:14.465] [info] link: asking MORDHAU for EmoteMenu
- [20:46:14.650] [info] link: asking MORDHAU for Choose1
- [20:46:15.653] [info] link: asking MORDHAU for EmoteMenu
- [20:46:15.835] [info] link: asking MORDHAU for Choose1
- [20:46:16.148] [info] link: asking MORDHAU for EmoteMenu
- [20:46:16.314] [info] link: asking MORDHAU for Choose1
- [20:46:16.565] [info] link: asking MORDHAU for EmoteMenu
- [20:46:16.695] [info] link: asking MORDHAU for Choose1
- [20:46:17.255] [info] link: asking MORDHAU for Strike
- [20:46:17.420] [info] link: asking MORDHAU for Strike
- [20:46:17.784] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:46:18.150] [info] link: asking MORDHAU for Strike
- [20:46:18.263] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 94
- [20:46:18.347] [info] link: asking MORDHAU for Strike
- [20:46:18.510] [info] link: asking MORDHAU for Strike
- [20:46:18.677] [info] link: asking MORDHAU for Strike
- [20:46:18.891] [info] link: asking MORDHAU for Strike
- [20:46:19.057] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 94
- [20:46:19.107] [info] link: asking MORDHAU for Strike
- [20:46:19.322] [info] link: asking MORDHAU for Strike
- [20:46:19.523] [info] link: asking MORDHAU for Strike
- [20:46:19.539] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 82
- [20:46:19.703] [info] link: asking MORDHAU for Strike
- [20:46:19.884] [info] link: asking MORDHAU for Strike
- [20:46:20.081] [info] link: asking MORDHAU for Strike
- [20:46:20.296] [info] link: asking MORDHAU for Strike
- [20:46:20.346] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 82
- [20:46:20.495] [info] link: asking MORDHAU for Strike
- [20:46:20.692] [info] link: asking MORDHAU for Strike
- [20:46:20.825] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 70
- [20:46:20.907] [info] link: asking MORDHAU for Strike
- [20:46:21.139] [info] link: asking MORDHAU for Strike
- [20:46:21.304] [info] link: asking MORDHAU for Strike
- [20:46:21.618] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 70
- [20:46:21.782] [info] link: asking MORDHAU for Strike
- [20:46:21.969] [info] link: asking MORDHAU for Strike
- [20:46:22.101] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 58
- [20:46:22.166] [info] link: asking MORDHAU for Strike
- [20:46:22.363] [info] link: asking MORDHAU for Strike
- [20:46:22.545] [info] link: asking MORDHAU for Strike
- [20:46:22.907] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 58
- [20:46:23.386] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 46
- [20:46:24.477] [info] link: asking MORDHAU for EmoteMenu
- [20:46:24.609] [info] link: asking MORDHAU for Choose1
- [20:46:30.713] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:46:30.724] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:46:31.813] [info] scene: over, MORDHAU has the body again
- [20:46:31.829] [info] character: MORDHAU is linked; its characters are drawn
- [20:46:32.905] [info] link: asking MORDHAU for Strike
- [20:46:33.581] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:46:33.979] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:46:34.077] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 90
- [20:46:41.211] [info] link: asking MORDHAU for Strike
- [20:46:41.884] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:46:42.334] [info] link: asking MORDHAU for Strike
- [20:46:42.382] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:46:42.512] [info] link: asking MORDHAU for Strike
- [20:46:42.694] [info] link: asking MORDHAU for Strike
- [20:46:42.894] [info] link: asking MORDHAU for Strike
- [20:46:43.389] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:46:43.885] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:46:53.992] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:47:14.003] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:47:14.483] [info] link: asking MORDHAU for Strike
- [20:47:15.163] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 100
- [20:47:15.656] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 90
- [20:47:16.120] [info] link: asking MORDHAU for Strike
- [20:47:16.715] [info] link: asking MORDHAU for Strike
- [20:47:17.390] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 90
- [20:47:17.655] [info] link: asking MORDHAU for Strike
- [20:47:17.854] [info] link: asking MORDHAU for Strike
- [20:47:17.889] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 80
- [20:47:18.037] [info] link: asking MORDHAU for Strike
- [20:47:18.203] [info] link: asking MORDHAU for Strike
- [20:47:18.433] [info] link: asking MORDHAU for Strike
- [20:47:18.632] [info] link: asking MORDHAU for Strike
- [20:47:18.828] [info] link: asking MORDHAU for Strike
- [20:47:18.895] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 76 units, MORDHAU stamina 80
- [20:47:19.027] [info] link: asking MORDHAU for Strike
- [20:47:19.228] [info] link: asking MORDHAU for Strike
- [20:47:19.395] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 60
- [20:47:19.430] [info] link: asking MORDHAU for Strike
- [20:47:19.640] [info] link: asking MORDHAU for Strike
- [20:47:20.069] [info] link: asking MORDHAU for Strike
- [20:47:20.399] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 76 units, MORDHAU stamina 60
- [20:47:20.895] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 40
- [20:47:26.430] [info] link: asking MORDHAU for WeaponMode
- [20:47:26.728] [info] live: release of EquipmentModeSwitchMotion began, blade 76 units, MORDHAU stamina 100
- [20:47:26.876] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:47:27.735] [info] link: asking MORDHAU for WeaponMode
- [20:47:28.034] [info] live: release of EquipmentModeSwitchMotion began, blade 76 units, MORDHAU stamina 100
- [20:47:28.181] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:47:28.645] [info] link: asking MORDHAU for WeaponMode
- [20:47:28.939] [info] live: release of EquipmentModeSwitchMotion began, blade 76 units, MORDHAU stamina 100
- [20:47:29.090] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:47:30.793] [info] link: asking MORDHAU for Strike
- [20:47:31.520] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:47:31.998] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 85
- [20:47:33.076] [info] link: asking MORDHAU for WeaponMode
- [20:47:33.403] [info] live: release of EquipmentModeSwitchMotion began, blade 88 units, MORDHAU stamina 85
- [20:47:33.520] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 85
- [20:47:34.014] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:47:34.562] [info] link: asking MORDHAU for WeaponMode
- [20:47:34.860] [info] live: release of EquipmentModeSwitchMotion began, blade 88 units, MORDHAU stamina 100
- [20:47:35.007] [info] live: release over with nothing hit (IdleMotion), MORDHAU stamina 100
- [20:47:43.891] [info] movement: Skyrim delivers 698 cm/s at SpeedMult 100 when sprinting; corrected to MORDHAU's 406
- [20:47:51.156] [info] fought: Wolf (a creature, 95 units tall) gets a stand-in that only stands to be hit
- [20:47:51.156] [info] stand-ins: Wolf gets a stand-in (1 of 12 places)
- [20:47:51.309] [info] link: asking MORDHAU for RightUpperStrike
- [20:47:52.035] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:47:52.152] [info] hit on player while MORDHAU is live: Wolf for 0.0, not parried (motion BP_Polearm_RightStrikeMotion_C kind 1 at 0.823s, angle 2)
- [20:47:52.269] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Wolf at 0.926s into the motion
- [20:47:52.269] [info] progress: Prisoner (level 1) on Wolf (level 2, full health 22): quality 1.25 (MORDHAU 50) x level 0.90 x offence 0.99 (Skyrim damage 24) / defence 0.60 (armour 0%) -> 75% of full health = 16, about 1.3 such hits to kill
- [20:47:52.269] [info] link: asking MORDHAU for HitSound
- [20:47:52.269] [info] hit: Wolf with strike_right_upper for 16.4 damage, health 22 -> 6, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:47:52.950] [info] link: asking MORDHAU for RightUpperStrike
- [20:47:53.031] [info] link: asking MORDHAU for RightUpperStrike
- [20:47:53.674] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:47:53.973] [info] live: MORDHAU's blade (BP_Polearm_RightStrikeMotion_C) reached Wolf at 0.982s into the motion
- [20:47:53.973] [info] progress: Prisoner (level 1) on Wolf (level 2, full health 22): quality 1.25 (MORDHAU 50) x level 0.90 x offence 0.99 (Skyrim damage 24) / defence 0.60 (armour 0%) -> 75% of full health = 16, about 1.3 such hits to kill
- [20:47:53.973] [info] link: asking MORDHAU for HitSound
- [20:47:53.973] [info] hit: Wolf with strike_right_upper for 16.4 damage, health 6 -> -11, Skyrim hit processing, fighting true -> true, hostile to attacker true
- [20:47:53.990] [info] death: Wolf's body was about to fly (2 parts over 220 units/s): held back
- [20:47:53.990] [info] stand-ins: Wolf lost its stand-in (dead or gone; 12 changes so far)
- [20:47:54.022] [info] health: 100.0 now, base 100, permanent 100; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:47:57.382] [info] link: asking MORDHAU for Strike
- [20:47:58.127] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 88 units, MORDHAU stamina 85
- [20:47:58.391] [info] link: asking MORDHAU for Strike
- [20:47:58.589] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:47:58.606] [info] link: asking MORDHAU for Strike
- [20:48:14.029] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:48:18.949] [info] link: asking MORDHAU for Strike
- [20:48:19.679] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:48:20.156] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 85
- [20:48:20.205] [info] link: asking MORDHAU for Jump
- [20:48:22.273] [info] link: asking MORDHAU for Strike
- [20:48:23.004] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 81
- [20:48:23.483] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 66
- [20:48:34.031] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:48:54.047] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:49:01.601] [info] session: use after 30 min - Skyrim 7280 MB private, 1294 handles; MORDHAU 4297 MB private, 5471 handles
- [20:49:14.051] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:49:31.372] [info] unarmed: Bardiche put away, the fists are up
- [20:49:31.394] [info] weapon: MORDHAU's other grip, the weapon not turned round in the hand (measured): the grip point stays in the fist
- [20:49:31.423] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:49:31.439] [info] link: asking MORDHAU for Draw
- [20:49:31.439] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:49:31.439] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:49:32.494] [info] scene: over, MORDHAU has the body again
- [20:49:32.511] [info] character: MORDHAU is linked; its characters are drawn
- [20:49:33.514] [info] weapon: MORDHAU's other grip off for a second: MORDHAU's weapon is 6.2 units along its line from the hand, 6.2 in the usual grip; sheet slide 0.0 cm
- [20:49:34.064] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:49:34.458] [info] unarmed: Iron Sword put away, the fists are up
- [20:49:35.534] [info] unarmed: Iron Sword is back in the hand
- [20:49:35.567] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:49:35.567] [info] link: asking MORDHAU for Draw
- [20:49:35.567] [info] link: asking MORDHAU for Draw as Skyrim begins its own
- [20:49:35.584] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:49:36.638] [info] scene: over, MORDHAU has the body again
- [20:49:36.654] [info] character: MORDHAU is linked; its characters are drawn
- [20:49:46.502] [info] link: asking MORDHAU for Strike
- [20:49:47.030] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 100
- [20:49:47.345] [info] link: asking MORDHAU for Strike
- [20:49:47.509] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 94
- [20:49:47.526] [info] link: asking MORDHAU for Strike
- [20:49:47.692] [info] link: asking MORDHAU for Strike
- [20:49:47.890] [info] link: asking MORDHAU for Strike
- [20:49:48.091] [info] link: asking MORDHAU for Strike
- [20:49:48.289] [info] link: asking MORDHAU for Strike
- [20:49:48.306] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 94
- [20:49:48.471] [info] link: asking MORDHAU for Strike
- [20:49:48.668] [info] link: asking MORDHAU for Strike
- [20:49:48.784] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 82
- [20:49:48.868] [info] link: asking MORDHAU for Strike
- [20:49:49.084] [info] link: asking MORDHAU for Strike
- [20:49:49.313] [info] link: asking MORDHAU for Strike
- [20:49:49.609] [info] link: asking MORDHAU for Strike
- [20:49:49.659] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 82
- [20:49:49.791] [info] link: asking MORDHAU for Strike
- [20:49:50.008] [info] link: asking MORDHAU for Strike
- [20:49:50.055] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:49:50.189] [info] link: asking MORDHAU for Strike
- [20:49:50.370] [info] link: asking MORDHAU for Strike
- [20:49:50.586] [info] link: asking MORDHAU for Strike
- [20:49:50.767] [info] link: asking MORDHAU for Strike
- [20:49:50.866] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 70
- [20:49:51.345] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 58
- [20:49:51.642] [info] link: asking MORDHAU for Strike
- [20:49:52.208] [info] link: asking MORDHAU for Strike
- [20:49:52.732] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 58
- [20:49:53.211] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 52
- [20:49:54.070] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:49:54.631] [info] link: asking MORDHAU for Strike
- [20:49:55.160] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 52
- [20:49:55.638] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 46
- [20:49:56.051] [info] link: asking MORDHAU for Strike
- [20:49:56.579] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 46
- [20:49:57.061] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 40
- [20:49:57.491] [info] link: asking MORDHAU for Strike
- [20:49:58.017] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 40
- [20:49:58.481] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 34
- [20:49:58.514] [info] link: asking MORDHAU for Strike
- [20:49:58.678] [info] link: asking MORDHAU for Strike
- [20:49:58.878] [info] link: asking MORDHAU for Strike
- [20:49:59.421] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 47 units, MORDHAU stamina 34
- [20:49:59.885] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 28
- [20:50:00.629] [info] link: asking MORDHAU for Strike
- [20:50:01.161] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 47 units, MORDHAU stamina 28
- [20:50:01.637] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 22
- [20:50:03.801] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:50:03.813] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:50:04.901] [info] scene: over, MORDHAU has the body again
- [20:50:04.919] [info] character: MORDHAU is linked; its characters are drawn
- [20:50:05.283] [info] input: cast key - Skyrim casts Flames
- [20:50:06.554] [info] input: cast key - Skyrim casts Flames
- [20:50:08.440] [info] input: cast key - Skyrim casts Flames
- [20:50:09.494] [info] link: asking MORDHAU for Strike
- [20:50:09.791] [info] link: asking MORDHAU for Strike
- [20:50:09.843] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 14 units, MORDHAU stamina 100
- [20:50:09.959] [info] link: asking MORDHAU for Strike
- [20:50:10.157] [info] link: asking MORDHAU for Strike
- [20:50:10.205] [info] live: release over with nothing hit (BP_1H_LeftStrikeMotion_C), MORDHAU stamina 97
- [20:50:10.337] [info] link: asking MORDHAU for Strike
- [20:50:10.502] [info] live: release of BP_1H_LeftStrikeMotion_C began, blade 14 units, MORDHAU stamina 97
- [20:50:10.502] [info] link: asking MORDHAU for Strike
- [20:50:10.701] [info] link: asking MORDHAU for Strike
- [20:50:10.849] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 91
- [20:50:11.081] [info] link: asking MORDHAU for Strike
- [20:50:11.148] [info] live: release of BP_1H_RightStrikeMotion_C began, blade 14 units, MORDHAU stamina 91
- [20:50:11.511] [info] live: release over with nothing hit (BP_1H_RightStrikeMotion_C), MORDHAU stamina 85
- [20:50:11.643] [info] link: asking MORDHAU for Strike
- [20:50:12.420] [info] input: cast key - Skyrim casts Flames
- [20:50:14.087] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat true, god mode true, ghost false, essential false
- [20:50:15.163] [info] scene: Skyrim has the player's body (drawing or putting away a weapon)
- [20:50:15.176] [info] character: MORDHAU is not linked; Skyrim's own characters are shown
- [20:50:16.263] [info] scene: over, MORDHAU has the body again
- [20:50:16.280] [info] character: MORDHAU is linked; its characters are drawn
- [20:50:16.759] [info] link: asking MORDHAU for Strike
- [20:50:17.486] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:50:17.971] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 85
- [20:50:18.514] [info] link: asking MORDHAU for Strike
- [20:50:18.993] [info] link: asking MORDHAU for Strike
- [20:50:19.735] [info] live: release of BP_Polearm_LeftStrikeMotion_C began, blade 88 units, MORDHAU stamina 85
- [20:50:19.982] [info] link: asking MORDHAU for VoiceMenu
- [20:50:20.199] [info] live: release over with nothing hit (BP_Polearm_LeftStrikeMotion_C), MORDHAU stamina 70
- [20:50:20.627] [info] link: asking MORDHAU for VoiceMenu
- [20:50:21.189] [info] link: asking MORDHAU for Choose2
- [20:50:21.883] [info] link: asking MORDHAU for VoiceMenu
- [20:50:22.066] [info] link: asking MORDHAU for VoiceMenu
- [20:50:25.088] [info] link: asking MORDHAU for Choose4
- [20:50:25.583] [info] link: asking MORDHAU for VoiceMenu
- [20:50:25.799] [info] link: asking MORDHAU for VoiceMenu
- [20:50:27.038] [info] link: asking MORDHAU for Choose3
- [20:50:27.466] [info] link: asking MORDHAU for VoiceMenu
- [20:50:27.812] [info] link: asking MORDHAU for VoiceMenu
- [20:50:28.160] [info] link: asking MORDHAU for VoiceMenu
- [20:50:28.656] [info] link: asking MORDHAU for Choose4
- [20:50:29.118] [info] link: asking MORDHAU for VoiceMenu
- [20:50:29.449] [info] link: asking MORDHAU for VoiceMenu
- [20:50:29.679] [info] link: asking MORDHAU for VoiceMenu
- [20:50:30.453] [info] link: asking MORDHAU for Choose3
- [20:50:34.096] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
- [20:50:34.628] [info] link: asking MORDHAU for VoiceMenu
- [20:50:35.204] [info] link: asking MORDHAU for Choose3
- [20:50:36.012] [info] link: asking MORDHAU for VoiceMenu
- [20:50:36.607] [info] link: asking MORDHAU for Choose1
- [20:50:37.036] [info] link: asking MORDHAU for EmoteMenu
- [20:50:37.548] [info] link: asking MORDHAU for VoiceMenu
- [20:50:38.242] [info] link: asking MORDHAU for Choose4
- [20:50:38.837] [info] link: asking MORDHAU for VoiceMenu
- [20:50:39.088] [info] link: asking MORDHAU for VoiceMenu
- [20:50:39.266] [info] link: asking MORDHAU for VoiceMenu
- [20:50:40.208] [info] link: asking MORDHAU for Choose1
- [20:50:40.456] [info] link: asking MORDHAU for VoiceMenu
- [20:50:40.654] [info] link: asking MORDHAU for VoiceMenu
- [20:50:41.085] [info] link: asking MORDHAU for VoiceMenu
- [20:50:42.222] [info] link: asking MORDHAU for Choose2
- [20:50:42.604] [info] link: asking MORDHAU for VoiceMenu
- [20:50:42.833] [info] link: asking MORDHAU for VoiceMenu
- [20:50:42.998] [info] link: asking MORDHAU for VoiceMenu
- [20:50:43.990] [info] link: asking MORDHAU for Choose2
- [20:50:44.503] [info] link: asking MORDHAU for Strike
- [20:50:44.817] [info] link: asking MORDHAU for VoiceMenu
- [20:50:45.047] [info] link: asking MORDHAU for VoiceMenu
- [20:50:45.213] [info] link: asking MORDHAU for VoiceMenu
- [20:50:45.228] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 100
- [20:50:45.626] [info] link: asking MORDHAU for Choose2
- [20:50:45.691] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 85
- [20:50:46.256] [info] link: asking MORDHAU for VoiceMenu
- [20:50:46.453] [info] link: asking MORDHAU for VoiceMenu
- [20:50:46.635] [info] link: asking MORDHAU for VoiceMenu
- [20:50:46.734] [info] link: asking MORDHAU for Choose2
- [20:50:47.007] [info] link: asking MORDHAU for Strike
- [20:50:47.182] [info] link: asking MORDHAU for Strike
- [20:50:47.730] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 85
- [20:50:48.189] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 70
- [20:50:48.873] [info] link: asking MORDHAU for VoiceMenu
- [20:50:49.083] [info] link: asking MORDHAU for VoiceMenu
- [20:50:49.265] [info] link: asking MORDHAU for VoiceMenu
- [20:50:49.330] [info] link: asking MORDHAU for Choose2
- [20:50:50.008] [info] link: asking MORDHAU for Strike
- [20:50:50.504] [info] link: asking MORDHAU for VoiceMenu
- [20:50:50.732] [info] live: release of BP_Polearm_RightStrikeMotion_C began, blade 88 units, MORDHAU stamina 70
- [20:50:50.733] [info] link: asking MORDHAU for VoiceMenu
- [20:50:50.898] [info] link: asking MORDHAU for VoiceMenu
- [20:50:50.930] [info] link: asking MORDHAU for Choose2
- [20:50:51.214] [info] live: release over with nothing hit (BP_Polearm_RightStrikeMotion_C), MORDHAU stamina 55
- [20:50:51.775] [info] link: asking MORDHAU for VoiceMenu
- [20:50:51.975] [info] link: asking MORDHAU for VoiceMenu
- [20:50:52.156] [info] link: asking MORDHAU for VoiceMenu
- [20:50:52.239] [info] link: asking MORDHAU for Choose2
- [20:50:54.103] [info] health: 110.0 now, base 110, permanent 110; modifiers permanent 0.0 temporary 0.0 damage 0.0; heal rate 0.70 x mult 100%, in combat x0.70; magic resistance 0%; in combat false, god mode true, ghost false, essential false
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