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Dramon

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Aug 4th, 2020
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  1. Egg Defender
  2. Level 2 EARTH Dramon/Normal
  3. 0/2100
  4. A defender who can shield himself inside his own egg. The stamina of this creature during battlefight is a force to reckon with.
  5.  
  6. Babydra
  7. Level 2 WATER Dramon/Normal
  8. 1500/0
  9. A baby dragon who attacks with its swift fin-shaped wings.
  10.  
  11. Petitdra
  12. Level 2 WIND Dramon/Normal
  13. 700/2000
  14. A little dragon that is often mistaken with a fairy.
  15.  
  16. Wargrey Dragon
  17. Level 7 EARTH Dramon/Effect
  18. 2300/1500
  19. You can Special Summon this card (from your hand) by Tributing Dramon monsters you control whose combined Level equal 7 or higher. You can only Special Summon "Wargrey Dragon" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control would be destroyed by battle or card effect, you can discard 1 Dramon monster instead.
  20.  
  21. Char Kaizard
  22. Level 8 FIRE Dramon/Effect
  23. 2800/2000
  24. You can Special Summon this card (from your hand) by Tributing Dramon monsters you control whose combined Level equal 8 or higher. You can only Special Summon "Char Kaizard" once per turn this way. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can target 1 monster your opponent controls; destroy it.
  25.  
  26. Dramon Magician
  27. Level 4 FIRE Dramon/Effect
  28. 1800/600
  29. When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Dramon monster from your hand or Deck in Defense Position. When this card destroys an opponent's monster by battle: you can add 1 Level 5 or higher Dramon monster from your Deck to your hand.
  30.  
  31. Dramon Knight
  32. Level 3 LIGHT Dramon/Effect
  33. 1200/600
  34. If you control a Dramon monster, you can Special Summon this card (from your hand). You can only Special Summon "Dramon Knight" once per turn this way. When a Dramon monster you control is targeted for an attack: You can banish this card from your GY; negate that attack. You can only use this effect of "Dramon Knight" once per turn.
  35.  
  36. Violent Dragon
  37. Level 5 DARK Dramon/Effect
  38. 1400/700
  39. If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn.
  40.  
  41. Magna Dragon
  42. Level 4 FIRE Dramon/Effect
  43. 1400/1100
  44. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Dramon monster with 1500 or less ATK or DEF from your Deck.
  45.  
  46. Pterodraco
  47. Level 2 WIND Dramon/Effect
  48. 700/100
  49. This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can Special Summon 1 Level 4 or lower Dramon monster from your Deck in Defense Position, except "Pterodraco".
  50.  
  51. Dark Spear Dragon
  52. Level 4 DARK Dramon/Effect
  53. 1900/0
  54. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dark Spear Dragon" once per turn this way. If this card is Normal Summoned: You can target 1 Level 4 or lower Dramon monster in your GY, except "Dark Spear Dragon"; Special Summon it.
  55.  
  56. Dragon Newt
  57. Level 6 WIND Dramon/Effect
  58. 2100/1200
  59. If a Dramon monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card destroys an opponent's monster by battle: You can take 1 Level 4 or lower Dramon monster from your Deck, and either add it to your hand or Special Summon it.
  60.  
  61. Dramonic Master
  62. Level 6 DARK Dramon/Effect
  63. 2400/1000
  64. If all monsters you control are Dramon monsters (min. 1), you can Special Summon this card (from your hand). If this card is Summoned: You can add 1 Level 5 or higher Dramon monster from your Deck to your hand, except "Dramonic Master". You can only use this effect of "Dramonic Master" once per turn.
  65.  
  66. Dramonic Lord
  67. Level 6 LIGHT Dramon/Effect
  68. 1000/2400
  69. When an opponent's monster declares an attack on a Dramon monster you control: You can Special Summon this card from your hand, and if you do, negate the attack. If this card is Summoned: You can add 1 Level 4 or lower Dramon monster from your GY to your hand. You can only use this effect of "Dramonic Lord" once per turn.
  70.  
  71. Hydra Dragon
  72. Level 3 WATER Dramon/Effect
  73. 1300/600
  74. If this card is Normal or Special Summoned: You can add 1 "Dramon" Spell/Trap from your Deck to your hand. If this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower Dramon monster from your hand, except "Hydra Dragon". You can only use each effect of "Hydra Dragon" once per turn.
  75.  
  76. Dramon Magician Girl
  77. Level 3 FIRE Dramon/Effect
  78. 1500/300
  79. If you control "Dramon Magician": You can Special Summon this card from your hand. When this card is Special Summoned: You can Special Summon 1 Level 2 or lower Dramon monster from your hand or Deck in Defense Position, but you cannot Special Summon monsters for the rest of this turn, except Dramon monsters. You can only use each effect of "Dramon Magician Girl" once per turn.
  80.  
  81. Fist-Fighting Dragon
  82. Level 2 EARTH Dramon/Effect
  83. 200/100
  84. If you control "Fist-Fighting Dragon": You can Special Summon this card from your hand. If another "Fist-Fighting Dragon" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 "Fist-Fighting Dragon" from your Deck. You can only use each effect of "Fist-Fighting Dragon" once per turn.
  85.  
  86. Dramonic World
  87. Field Spell
  88. All Dramon monsters on the field gain 500 ATK. You can only use each of the following effects of "Dramonic World" once per turn. ● You can destroy 1 other card you control or in your hand, and if you do, add 1 Level 4 or lower Dramon monster from your Deck to your hand. ● You can target 5 Dramon monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
  89.  
  90. Battle Dramon
  91. Normal Spell
  92. Target 1 Dramon monster you control; inflict damage to your opponent equal to its ATK. Dramon monsters you control cannot attack the turn you activate this card. You can only activate 1 "Battle Dramon" per turn.
  93.  
  94. Swords of Dramonic Fire
  95. Continuous Spell
  96. Destroy this card during your 2nd Standby Phase after activation. When this card is activated: You can add 1 Level 4 or lower Dramon monster from your Deck to your hand. Dramon monsters you control cannot be destroyed by battle, also your opponent takes any damage from battles involving Dramon monsters you control. You can only activate 1 "Swords of Dramonic Fire" per turn.
  97.  
  98. Wingbeat of Dramons
  99. Normal Spell
  100. Tribute 1 Level 5 or higher Dramon monster, then target up to 2 cards your opponent controls; destroy them.
  101.  
  102. Swift Dramonic Strike
  103. Normal Spell
  104. Target 1 Dramon monster you control; this turn, it can attack directly, but when it does so by this effect, the battle damage inflicted to your opponent is halved.
  105.  
  106. Dramonic Roar
  107. Continuous Spell
  108. Once per turn: You can Special Summon 1 Level 4 or lower Dramon monster from your hand. You must control no monsters to activate and to resolve this effect.
  109.  
  110. Dramonic Magic
  111. Normal Spell
  112. Banish 1 card from your hand; add 1 Level 4 or lower Dramon monster from your Deck to your hand. You can only activate 1 "Dramonic Magic" per turn.
  113.  
  114. Prideful Wings
  115. Equip Spell
  116. Activate this card by targeting 1 Level 4 or lower Dramon monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.
  117.  
  118. Fighting Dramon Spirit
  119. Quick-Play Spell
  120. Target 1 Level 5 or higher Dramon monster you control; this turn, it can attack all monsters your opponent controls once each, also if that monster attacks an opponent's monster, halve that monster's ATK until the end of the Damage Step.
  121.  
  122. Dramonic Mirror Force
  123. Normal Trap
  124. When an opponent's monster declares an attack: Destroy all non-Dramon monsters on the field. If you control a Dramon monster, you can activate this card from your hand.
  125.  
  126. Courage Booster
  127. Counter Trap
  128. When your opponent would Special Summon a monster(s) while you control a Level 5 or higher Dramon monster: Negate the Summon, and if you do, shuffle that monster(s) into the Deck. You can only activate 1 "Courage Booster" per turn.
  129.  
  130. Kaizard's Tenacity
  131. Normal Trap
  132. Target 1 Level 5 or higher Dramon monster you control; equip it with this card. Once per turn, if it destroys an opponent's monster by battle, you can inflict damage to your opponent equal to the equipped monster's ATK. If you control "Char Kaizard", you can activate this card from your hand.
  133.  
  134. Wargrey Force
  135. Normal Trap
  136. Target 1 Level 5 or higher Dramon monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects, also it cannot be destroyed by battle. If you control "Wargrey Dragon", you can activate this card from your hand.
  137.  
  138. Final Dramonic Burst
  139. Normal Trap
  140. Tribute 1 Dramon monster, then target 1 monster your opponent controls with DEF less than or equal to the Tributed monster's ATK; banish it, and if you do, draw 1 card.
  141.  
  142. Brave Shield
  143. Normal Trap
  144. Target 1 Dramon monster you control; Special Summon it, and if it is "Wargrey Dragon" or "Char Kaizard", it is unaffected by your opponent's card effects this turn. You can only activate 1 "Brave Shield" per turn.
  145.  
  146. Great Tornado
  147. Normal Trap
  148. If you control "Wargrey Dragon" or "Char Kaizard": Destroy all Spells and Traps on the field, also if any of the destroyed monsters were Set, banish them. You can only activate 1 "Great Tornado" per turn.
  149.  
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