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copra50

goku no music

Mar 19th, 2017 (edited)
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. wait(1)
  8. --[[
  9. User: TheDarkRevenant
  10. Script: DSSJ3
  11. Pass: CENSORED
  12.  
  13. ]]
  14.  
  15. local p = game.Players.LocalPlayer
  16. local char = p.Character
  17. local mouse = p:GetMouse()
  18. local larm = char["Left Arm"]
  19. local rarm = char["Right Arm"]
  20. local lleg = char["Left Leg"]
  21. local rleg = char["Right Leg"]
  22. local hed = char.Head
  23. local torso = char.Torso
  24. local hum = char.Humanoid
  25. local cam = game.Workspace.CurrentCamera
  26. local root = char.HumanoidRootPart
  27. local deb = false
  28. local shot = 0
  29. local debris=game:service"Debris"
  30. local l = game:GetService("Lighting")
  31. local rs = game:GetService("RunService").RenderStepped
  32. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  33. math.randomseed(os.time())
  34. for i,v in pairs(char:children()) do
  35. if v:IsA("Hat") then
  36. v:Destroy()
  37. end
  38. end
  39. for i,v in pairs (hed:GetChildren()) do
  40. if v:IsA("682640121") then
  41. v:Destroy()
  42. end
  43. end
  44. ----------------------------------------------------
  45. Debounces = {
  46. CanAttack = true;
  47. NoIdl = false;
  48. Slashing = false;
  49. Slashed = false;
  50. RPunch = false;
  51. RPunched = false;
  52. LPunch = false;
  53. LPunched = false;
  54. }
  55. local Touche = {char.Name, }
  56. ----------------------------------------------------
  57. hed.face.Texture = "rbxassetid://34668268"
  58. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  59. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  60. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  61. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  62. ----------------------------------------------------
  63. ypcall(function()
  64. char.Shirt:Destroy()
  65. char.Pants:Destroy()
  66. shirt = Instance.new("Shirt", char)
  67. shirt.Name = "Shirt"
  68. pants = Instance.new("Pants", char)
  69. pants.Name = "Pants"
  70. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  71. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  72. end)
  73. ----------------------------------------------------
  74. function lerp(a, b, t) -- Linear interpolation
  75. return a + (b - a)*t
  76. end
  77.  
  78. function slerp(a, b, t) --Spherical interpolation
  79. dot = a:Dot(b)
  80. if dot > 0.99999 or dot < -0.99999 then
  81. return t <= 0.5 and a or b
  82. else
  83. r = math.acos(dot)
  84. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  85. end
  86. end
  87.  
  88. function matrixInterpolate(a, b, t)
  89. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  90. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  91. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  92. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  93. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  94. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  95. local t = v1:Dot(v2)
  96. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  97. return CFrame.new()
  98. end
  99. return CFrame.new(
  100. v0.x, v0.y, v0.z,
  101. v1.x, v1.y, v1.z,
  102. v2.x, v2.y, v2.z,
  103. v3.x, v3.y, v3.z)
  104. end
  105. ----------------------------------------------------
  106. function genWeld(a,b)
  107. local w = Instance.new("Weld",a)
  108. w.Part0 = a
  109. w.Part1 = b
  110. return w
  111. end
  112. function weld(a, b)
  113. local weld = Instance.new("Weld")
  114. weld.Name = "W"
  115. weld.Part0 = a
  116. weld.Part1 = b
  117. weld.C0 = a.CFrame:inverse() * b.CFrame
  118. weld.Parent = a
  119. return weld;
  120. end
  121. ----------------------------------------------------
  122. function Lerp(c1,c2,al)
  123. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  124. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  125. for i,v in pairs(com1) do
  126. com1[i] = v+(com2[i]-v)*al
  127. end
  128. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  129. end
  130. ----------------------------------------------------
  131. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  132. local wld = Instance.new("Weld", wp1)
  133. wld.Part0 = wp0
  134. wld.Part1 = wp1
  135. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  136. end
  137. ----------------------------------------------------
  138. function weld5(part0, part1, c0, c1)
  139. weeld=Instance.new("Weld", part0)
  140. weeld.Part0=part0
  141. weeld.Part1=part1
  142. weeld.C0=c0
  143. weeld.C1=c1
  144. return weeld
  145. end
  146. ----------------------------------------------------
  147. function HasntTouched(plrname)
  148. local ret = true
  149. for _, v in pairs(Touche) do
  150. if v == plrname then
  151. ret = false
  152. end
  153. end
  154. return ret
  155. end
  156. ----------------------------------------------------
  157. newWeld(torso, larm, -1.5, 0.5, 0)
  158. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  159. newWeld(torso, rarm, 1.5, 0.5, 0)
  160. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  161. newWeld(torso, hed, 0, 1.5, 0)
  162. newWeld(torso, lleg, -0.5, -1, 0)
  163. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  164. newWeld(torso, rleg, 0.5, -1, 0)
  165. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  166. newWeld(root, torso, 0, -1, 0)
  167. torso.Weld.C1 = CFrame.new(0, -1, 0)
  168. ----------------------------------------------------
  169. z = Instance.new("Sound", char)
  170. z.SoundId = "rbxassetid://"--
  171. z.Looped = true
  172. z.Pitch = 1
  173. z.Volume = 1
  174. wait(.1)
  175. z:Play()
  176. ----------------------------------------------------
  177. local Transforming = true
  178. hum.WalkSpeed = 0
  179. local fx = Instance.new("Part",torso)
  180. fx.Anchored = true
  181. fx.Material = "Neon"
  182. fx.CanCollide = false
  183. fx.Locked = true
  184. fx.Transparency = 1
  185. fx.Material = "SmoothPlastic"
  186. fx.Size = Vector3.new(1,1,1)
  187. fx.TopSurface = "SmoothNoOutlines"
  188. fx.BottomSurface = "SmoothNoOutlines"
  189. fx.BrickColor = BrickColor.new("New Yeller")
  190. fxm = Instance.new("SpecialMesh",fx)
  191. fxm.MeshType = "Sphere"
  192. fxm.Scale = Vector3.new(1,1,1)
  193. for i = 1, 20 do rs:wait()
  194. fx.Transparency = fx.Transparency - (1/20)
  195. fx.CFrame = torso.CFrame
  196. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  197. rs:wait()
  198. end
  199. ----------------------------------------------------
  200. local m = Instance.new("Model")
  201. m.Name = "Hair"
  202. p1 = Instance.new("Part", m)
  203. p1.BrickColor = BrickColor.new("New Yeller")
  204. p1.FormFactor = Enum.FormFactor.Symmetric
  205. p1.Size = Vector3.new(1, 1, 1)
  206. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  207. p1.CanCollide = false
  208. p1.Locked = true
  209. p1.BottomSurface = Enum.SurfaceType.Smooth
  210. p1.TopSurface = Enum.SurfaceType.Smooth
  211. b1 = Instance.new("SpecialMesh", p1)
  212. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  213. b1.TextureId = ""
  214. b1.MeshType = Enum.MeshType.FileMesh
  215. b1.Name = "Mesh"
  216. b1.VertexColor = Vector3.new(0, 0, 0)
  217. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  218. p2 = Instance.new("Part", m)
  219. p2.BrickColor = BrickColor.new("Pastel brown")
  220. p2.Transparency = 1
  221. p2.Name = "Head"
  222. p2.FormFactor = Enum.FormFactor.Symmetric
  223. p2.Size = Vector3.new(2, 1, 1)
  224. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  225. p2.CanCollide = false
  226. p2.Locked = true
  227. p2.TopSurface = Enum.SurfaceType.Smooth
  228. b2 = Instance.new("SpecialMesh", p2)
  229. b2.MeshType = Enum.MeshType.Head
  230. b2.Name = "Mesh"
  231. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  232. p3 = Instance.new("Part", m)
  233. p3.BrickColor = BrickColor.new("New Yeller")
  234. p3.FormFactor = Enum.FormFactor.Symmetric
  235. p3.Size = Vector3.new(2, 2, 2)
  236. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  237. p3.CanCollide = false
  238. p3.Locked = true
  239. p3.BottomSurface = Enum.SurfaceType.Smooth
  240. p3.TopSurface = Enum.SurfaceType.Smooth
  241. b3 = Instance.new("SpecialMesh", p3)
  242. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  243. b3.TextureId = ""
  244. b3.MeshType = Enum.MeshType.FileMesh
  245. b3.Name = "Mesh"
  246. b3.VertexColor = Vector3.new(0, 0, 0)
  247. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  248. p4 = Instance.new("Part", m)
  249. p4.BrickColor = BrickColor.new("New Yeller")
  250. p4.FormFactor = Enum.FormFactor.Symmetric
  251. p4.Size = Vector3.new(1, 1, 1)
  252. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  253. p4.CanCollide = false
  254. p4.Locked = true
  255. p4.BottomSurface = Enum.SurfaceType.Smooth
  256. p4.TopSurface = Enum.SurfaceType.Smooth
  257. b4 = Instance.new("SpecialMesh", p4)
  258. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  259. b4.TextureId = ""
  260. b4.MeshType = Enum.MeshType.FileMesh
  261. b4.Name = "Mesh"
  262. b4.VertexColor = Vector3.new(0, 0, 0)
  263. p5 = Instance.new("Part", m)
  264. p5.BrickColor = BrickColor.new("New Yeller")
  265. p5.FormFactor = Enum.FormFactor.Symmetric
  266. p5.Size = Vector3.new(1, 1, 1)
  267. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  268. p5.CanCollide = false
  269. p5.Locked = true
  270. p5.BottomSurface = Enum.SurfaceType.Smooth
  271. p5.TopSurface = Enum.SurfaceType.Smooth
  272. b5 = Instance.new("SpecialMesh", p5)
  273. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  274. b5.TextureId = ""
  275. b5.MeshType = Enum.MeshType.FileMesh
  276. b5.Name = "Mesh"
  277. b5.VertexColor = Vector3.new(0, 0, 0)
  278. b5.Scale = Vector3.new(1, 0.899999976, 1)
  279. p6 = Instance.new("Part", m)
  280. p6.BrickColor = BrickColor.new("New Yeller")
  281. p6.FormFactor = Enum.FormFactor.Symmetric
  282. p6.Size = Vector3.new(1, 1, 1)
  283. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  284. p6.CanCollide = false
  285. p6.Locked = true
  286. p6.BottomSurface = Enum.SurfaceType.Smooth
  287. p6.TopSurface = Enum.SurfaceType.Smooth
  288. b6 = Instance.new("SpecialMesh", p6)
  289. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  290. b6.TextureId = ""
  291. b6.MeshType = Enum.MeshType.FileMesh
  292. b6.Name = "Mesh"
  293. b6.VertexColor = Vector3.new(0, 0, 0)
  294. p7 = Instance.new("Part", m)
  295. p7.BrickColor = BrickColor.new("New Yeller")
  296. p7.FormFactor = Enum.FormFactor.Symmetric
  297. p7.Size = Vector3.new(1, 1, 1)
  298. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  299. p7.CanCollide = false
  300. p7.Locked = true
  301. p7.BottomSurface = Enum.SurfaceType.Smooth
  302. p7.TopSurface = Enum.SurfaceType.Smooth
  303. b7 = Instance.new("SpecialMesh", p7)
  304. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  305. b7.TextureId = ""
  306. b7.MeshType = Enum.MeshType.FileMesh
  307. b7.Name = "Mesh"
  308. b7.VertexColor = Vector3.new(0, 0, 0)
  309. p8 = Instance.new("Part", m)
  310. p8.BrickColor = BrickColor.new("New Yeller")
  311. p8.FormFactor = Enum.FormFactor.Symmetric
  312. p8.Size = Vector3.new(1, 1, 1)
  313. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  314. p8.CanCollide = false
  315. p8.Locked = true
  316. p8.BottomSurface = Enum.SurfaceType.Smooth
  317. p8.TopSurface = Enum.SurfaceType.Smooth
  318. b8 = Instance.new("SpecialMesh", p8)
  319. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  320. b8.TextureId = ""
  321. b8.MeshType = Enum.MeshType.FileMesh
  322. b8.Name = "Mesh"
  323. b8.VertexColor = Vector3.new(0, 0, 0)
  324. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  325. p9 = Instance.new("Part", m)
  326. p9.BrickColor = BrickColor.new("New Yeller")
  327. p9.FormFactor = Enum.FormFactor.Symmetric
  328. p9.Size = Vector3.new(2, 1, 2)
  329. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  330. p9.CanCollide = false
  331. p9.Locked = true
  332. p9.BottomSurface = Enum.SurfaceType.Smooth
  333. p9.TopSurface = Enum.SurfaceType.Smooth
  334. b9 = Instance.new("SpecialMesh", p9)
  335. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  336. b9.TextureId = ""
  337. b9.MeshType = Enum.MeshType.FileMesh
  338. b9.Name = "Mesh"
  339. b9.VertexColor = Vector3.new(0, 0, 0)
  340. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  341. p10 = Instance.new("Part", m)
  342. p10.BrickColor = BrickColor.new("New Yeller")
  343. p10.FormFactor = Enum.FormFactor.Symmetric
  344. p10.Size = Vector3.new(1, 1, 1)
  345. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  346. p10.CanCollide = false
  347. p10.Locked = true
  348. p10.BottomSurface = Enum.SurfaceType.Smooth
  349. p10.TopSurface = Enum.SurfaceType.Smooth
  350. b10 = Instance.new("SpecialMesh", p10)
  351. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  352. b10.TextureId = ""
  353. b10.MeshType = Enum.MeshType.FileMesh
  354. b10.Name = "Mesh"
  355. b10.VertexColor = Vector3.new(0, 0, 0)
  356. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  357. p11 = Instance.new("Part", m)
  358. p11.BrickColor = BrickColor.new("New Yeller")
  359. p11.FormFactor = Enum.FormFactor.Symmetric
  360. p11.Size = Vector3.new(1, 1, 1)
  361. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  362. p11.CanCollide = false
  363. p11.Locked = true
  364. p11.BottomSurface = Enum.SurfaceType.Smooth
  365. p11.TopSurface = Enum.SurfaceType.Smooth
  366. b11 = Instance.new("SpecialMesh", p11)
  367. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  368. b11.TextureId = ""
  369. b11.MeshType = Enum.MeshType.FileMesh
  370. b11.Name = "Mesh"
  371. b11.VertexColor = Vector3.new(0, 0, 0)
  372. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  373. p12 = Instance.new("Part", m)
  374. p12.BrickColor = BrickColor.new("New Yeller")
  375. p12.FormFactor = Enum.FormFactor.Custom
  376. p12.Size = Vector3.new(1, 3.5, 1)
  377. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  378. p12.CanCollide = false
  379. p12.Locked = true
  380. p12.BottomSurface = Enum.SurfaceType.Smooth
  381. p12.TopSurface = Enum.SurfaceType.Smooth
  382. b12 = Instance.new("SpecialMesh", p12)
  383. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  384. b12.TextureId = ""
  385. b12.MeshType = Enum.MeshType.FileMesh
  386. b12.Name = "Mesh"
  387. b12.VertexColor = Vector3.new(0, 0, 0)
  388. b12.Scale = Vector3.new(1, 3, 1.29999995)
  389. p13 = Instance.new("Part", m)
  390. p13.BrickColor = BrickColor.new("New Yeller")
  391. p13.FormFactor = Enum.FormFactor.Custom
  392. p13.Size = Vector3.new(1, 2, 1)
  393. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  394. p13.CanCollide = false
  395. p13.Locked = true
  396. p13.BottomSurface = Enum.SurfaceType.Smooth
  397. p13.TopSurface = Enum.SurfaceType.Smooth
  398. b13 = Instance.new("SpecialMesh", p13)
  399. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  400. b13.TextureId = ""
  401. b13.MeshType = Enum.MeshType.FileMesh
  402. b13.Name = "Mesh"
  403. b13.VertexColor = Vector3.new(0, 0, 0)
  404. b13.Scale = Vector3.new(1, 3, 1.29999995)
  405. p14 = Instance.new("Part", m)
  406. p14.BrickColor = BrickColor.new("New Yeller")
  407. p14.FormFactor = Enum.FormFactor.Custom
  408. p14.Size = Vector3.new(1, 2, 1)
  409. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  410. p14.CanCollide = false
  411. p14.Locked = true
  412. p14.BottomSurface = Enum.SurfaceType.Smooth
  413. p14.TopSurface = Enum.SurfaceType.Smooth
  414. b14 = Instance.new("SpecialMesh", p14)
  415. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  416. b14.TextureId = ""
  417. b14.MeshType = Enum.MeshType.FileMesh
  418. b14.Name = "Mesh"
  419. b14.VertexColor = Vector3.new(0, 0, 0)
  420. b14.Scale = Vector3.new(1, 3, 1.29999995)
  421. p15 = Instance.new("Part", m)
  422. p15.BrickColor = BrickColor.new("New Yeller")
  423. p15.FormFactor = Enum.FormFactor.Custom
  424. p15.Size = Vector3.new(1, 2.5, 1)
  425. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  426. p15.CanCollide = false
  427. p15.Locked = true
  428. p15.BottomSurface = Enum.SurfaceType.Smooth
  429. p15.TopSurface = Enum.SurfaceType.Smooth
  430. b15 = Instance.new("SpecialMesh", p15)
  431. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  432. b15.TextureId = ""
  433. b15.MeshType = Enum.MeshType.FileMesh
  434. b15.Name = "Mesh"
  435. b15.VertexColor = Vector3.new(0, 0, 0)
  436. b15.Scale = Vector3.new(1, 3, 1.29999995)
  437. p16 = Instance.new("Part", m)
  438. p16.BrickColor = BrickColor.new("New Yeller")
  439. p16.FormFactor = Enum.FormFactor.Custom
  440. p16.Size = Vector3.new(1, 2.5, 1)
  441. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  442. p16.CanCollide = false
  443. p16.Locked = true
  444. p16.BottomSurface = Enum.SurfaceType.Smooth
  445. p16.TopSurface = Enum.SurfaceType.Smooth
  446. b16 = Instance.new("SpecialMesh", p16)
  447. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  448. b16.TextureId = ""
  449. b16.MeshType = Enum.MeshType.FileMesh
  450. b16.Name = "Mesh"
  451. b16.VertexColor = Vector3.new(0, 0, 0)
  452. b16.Scale = Vector3.new(1, 3, 1.29999995)
  453. p17 = Instance.new("Part", m)
  454. p17.BrickColor = BrickColor.new("New Yeller")
  455. p17.FormFactor = Enum.FormFactor.Custom
  456. p17.Size = Vector3.new(1, 2.4000001, 1)
  457. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  458. p17.CanCollide = false
  459. p17.Locked = true
  460. p17.BottomSurface = Enum.SurfaceType.Smooth
  461. p17.TopSurface = Enum.SurfaceType.Smooth
  462. b17 = Instance.new("SpecialMesh", p17)
  463. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  464. b17.TextureId = ""
  465. b17.MeshType = Enum.MeshType.FileMesh
  466. b17.Name = "Mesh"
  467. b17.VertexColor = Vector3.new(0, 0, 0)
  468. b17.Scale = Vector3.new(1, 3, 1.29999995)
  469. p18 = Instance.new("Part", m)
  470. p18.BrickColor = BrickColor.new("New Yeller")
  471. p18.FormFactor = Enum.FormFactor.Custom
  472. p18.Size = Vector3.new(2, 2, 2)
  473. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  474. p18.CanCollide = false
  475. p18.Locked = true
  476. p18.BottomSurface = Enum.SurfaceType.Smooth
  477. p18.TopSurface = Enum.SurfaceType.Smooth
  478. b18 = Instance.new("SpecialMesh", p18)
  479. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  480. b18.TextureId = ""
  481. b18.MeshType = Enum.MeshType.FileMesh
  482. b18.Name = "Mesh"
  483. b18.VertexColor = Vector3.new(0, 0, 0)
  484. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  485. w1 = Instance.new("Weld", p1)
  486. w1.Name = "Head_Weld"
  487. w1.Part0 = p1
  488. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  489. w1.Part1 = p2
  490. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  491. w2 = Instance.new("Weld", p2)
  492. w2.Name = "Part_Weld"
  493. w2.Part0 = p2
  494. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  495. w2.Part1 = p3
  496. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  497. w3 = Instance.new("Weld", p3)
  498. w3.Name = "Part_Weld"
  499. w3.Part0 = p3
  500. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  501. w3.Part1 = p4
  502. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  503. w4 = Instance.new("Weld", p4)
  504. w4.Name = "Part_Weld"
  505. w4.Part0 = p4
  506. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  507. w4.Part1 = p5
  508. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  509. w5 = Instance.new("Weld", p5)
  510. w5.Name = "Part_Weld"
  511. w5.Part0 = p5
  512. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  513. w5.Part1 = p6
  514. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  515. w6 = Instance.new("Weld", p6)
  516. w6.Name = "Part_Weld"
  517. w6.Part0 = p6
  518. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  519. w6.Part1 = p7
  520. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  521. w7 = Instance.new("Weld", p7)
  522. w7.Name = "Part_Weld"
  523. w7.Part0 = p7
  524. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  525. w7.Part1 = p8
  526. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  527. w8 = Instance.new("Weld", p8)
  528. w8.Name = "Part_Weld"
  529. w8.Part0 = p8
  530. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  531. w8.Part1 = p9
  532. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  533. w9 = Instance.new("Weld", p9)
  534. w9.Name = "Part_Weld"
  535. w9.Part0 = p9
  536. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  537. w9.Part1 = p10
  538. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  539. w10 = Instance.new("Weld", p10)
  540. w10.Name = "Part_Weld"
  541. w10.Part0 = p10
  542. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  543. w10.Part1 = p11
  544. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  545. w11 = Instance.new("Weld", p11)
  546. w11.Name = "Part_Weld"
  547. w11.Part0 = p11
  548. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  549. w11.Part1 = p12
  550. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  551. w12 = Instance.new("Weld", p12)
  552. w12.Name = "Part_Weld"
  553. w12.Part0 = p12
  554. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  555. w12.Part1 = p13
  556. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  557. w13 = Instance.new("Weld", p13)
  558. w13.Name = "Part_Weld"
  559. w13.Part0 = p13
  560. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  561. w13.Part1 = p14
  562. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  563. w14 = Instance.new("Weld", p14)
  564. w14.Name = "Part_Weld"
  565. w14.Part0 = p14
  566. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  567. w14.Part1 = p15
  568. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  569. w15 = Instance.new("Weld", p15)
  570. w15.Name = "Part_Weld"
  571. w15.Part0 = p15
  572. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  573. w15.Part1 = p16
  574. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  575. w16 = Instance.new("Weld", p16)
  576. w16.Name = "Part_Weld"
  577. w16.Part0 = p16
  578. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  579. w16.Part1 = p17
  580. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  581. w17 = Instance.new("Weld", p17)
  582. w17.Name = "Part_Weld"
  583. w17.Part0 = p17
  584. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  585. w17.Part1 = p18
  586. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  587. m.Parent = char
  588. m:MakeJoints()
  589. ----------------------------------------------------
  590. local cor = Instance.new("Part", char.Hair)
  591. cor.Name = "Link"
  592. cor.Locked = true
  593. cor.BottomSurface = 0
  594. cor.CanCollide = false
  595. cor.Size = Vector3.new(1, 9, 1)
  596. cor.Transparency = 1
  597. cor.TopSurface = 0
  598. corw = Instance.new("Weld", cor)
  599. corw.Part0 = hed
  600. corw.Part1 = cor
  601. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  602. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  603. weld1 = Instance.new("Weld", char.Hair)
  604. weld1.Part0 = cor
  605. weld1.Part1 = char.Hair.Head
  606. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  607. ----------------------------------------------------
  608. GroundWave1 = function()
  609. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  610. local Colors = {"New Yeller", "New Yeller"}
  611. local wave = Instance.new("Part", torso)
  612. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  613. wave.Anchored = true
  614. wave.CanCollide = false
  615. wave.Locked = true
  616. wave.Size = Vector3.new(1, 1, 1)
  617. wave.TopSurface = "Smooth"
  618. wave.BottomSurface = "Smooth"
  619. wave.Transparency = 0.35
  620. wave.CFrame = HandCF
  621. wm = Instance.new("SpecialMesh", wave)
  622. wm.MeshId = "rbxassetid://3270017"
  623. coroutine.wrap(function()
  624. for i = 1, 30, 1 do
  625. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  626. wave.Size = wm.Scale
  627. wave.CFrame = HandCF
  628. wave.Transparency = i/30
  629. wait()
  630. end
  631. wait()
  632. wave:Destroy()
  633. end)()
  634. end
  635. ----------------------------------------------------
  636. GroundWave = function()
  637. if Transforming == true then
  638. local wave = Instance.new("Part", torso)
  639. wave.BrickColor = BrickColor.new("New Yeller")
  640. wave.Anchored = true
  641. wave.CanCollide = false
  642. wave.Locked = true
  643. wave.Size = Vector3.new(1, 1, 1)
  644. wave.TopSurface = "Smooth"
  645. wave.BottomSurface = "Smooth"
  646. wave.Transparency = 0.35
  647. wave.CFrame = fx.CFrame
  648. wm = Instance.new("SpecialMesh", wave)
  649. wm.MeshType = "Sphere"
  650. wm.Scale = Vector3.new(1,1,1)
  651. coroutine.wrap(function()
  652. for i = 1, 18, 1 do
  653. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  654. --wave.Size = wm.Scale
  655. wave.CFrame = fx.CFrame
  656. wave.Transparency = i/14
  657. wait()
  658. end
  659. wait()
  660. wave:Destroy()
  661. end)()
  662. elseif Transforming == false then
  663. wait()
  664. end
  665. end
  666.  
  667. for i = 1, 100 do rs:wait()
  668. fx.CFrame = torso.CFrame
  669. end
  670.  
  671. Spawn(function()
  672. while wait(1) do
  673. GroundWave()
  674. end
  675. end)
  676.  
  677. wait(4)
  678.  
  679. Transforming = false
  680.  
  681. for i = 1, 20 do rs:wait()
  682. fx.Transparency = fx.Transparency + (1/20)
  683. fx.CFrame = torso.CFrame
  684. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  685. rs:wait()
  686. end
  687.  
  688. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  689. local wave = Instance.new("Part", torso)
  690. wave.BrickColor = BrickColor.new("Institutional white")
  691. wave.Anchored = true
  692. wave.CanCollide = false
  693. wave.Locked = true
  694. wave.Size = Vector3.new(1, 1, 1)
  695. wave.TopSurface = "Smooth"
  696. wave.BottomSurface = "Smooth"
  697. wave.Transparency = 0.35
  698. wave.CFrame = HandCF
  699. wm = Instance.new("SpecialMesh", wave)
  700. wm.MeshId = "rbxassetid://3270017"
  701. coroutine.wrap(function()
  702. for i = 1, 14, 1 do
  703. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  704. wave.Size = wm.Scale
  705. wave.CFrame = HandCF
  706. wave.Transparency = i/14
  707. wait()
  708. end
  709. wait()
  710. wave:Destroy()
  711. end)()
  712. hum.WalkSpeed =38
  713. ----------------------------------------------------
  714. Blast = function()
  715. local Colors = {"New Yeller", "New Yeller"}
  716. local wave = Instance.new("Part", torso)
  717. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  718. wave.Anchored = true
  719. wave.CanCollide = false
  720. wave.Locked = true
  721. wave.Size = Vector3.new(1, 1, 1)
  722. wave.TopSurface = "Smooth"
  723. wave.BottomSurface = "Smooth"
  724. wave.Transparency = 0.35
  725. wave.CFrame = rarm.CFrame
  726. wm = Instance.new("SpecialMesh", wave)
  727. wm.MeshType = "Sphere"
  728. wm.Scale = Vector3.new(1,1,1)
  729. z = Instance.new("Sound",wave)
  730. z.SoundId = "rbxassetid://237035051"
  731. z.Volume = 1
  732. z.Pitch = .9
  733. z:Play()
  734. coroutine.wrap(function()
  735. for i = 1, 30, 1 do
  736. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  737. --wave.Size = wm.Scale
  738. wave.CFrame = rarm.CFrame
  739. wave.Transparency = (1/14)
  740. rs:wait()
  741. end
  742. rs:wait()
  743. wave:Destroy()
  744. z:Destroy()
  745. end)()
  746. end
  747. ----------------------------------------------------
  748. rarm.Touched:connect(function(ht)
  749. hit = ht.Parent
  750. if ht and hit:IsA("Model") then
  751. if hit:FindFirstChild("Humanoid") then
  752. if hit.Name ~= p.Name then
  753. if Debounces.RPunch == true and Debounces.RPunched == false then
  754. Debounces.RPunched = true
  755. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  756. if Debounces.ks==true then
  757. z = Instance.new("Sound",hed)
  758. z.SoundId = "rbxassetid://169380525"
  759. z.Pitch = ptz[math.random(1,#ptz)]
  760. z.Volume = 1
  761. z:Play()
  762. end
  763. wait(.2)
  764. Debounces.RPunched = false
  765. end
  766. end
  767. end
  768. elseif ht and hit:IsA("Hat") then
  769. if hit.Parent.Name ~= p.Name then
  770. if hit.Parent:FindFirstChild("Humanoid") then
  771. if Debounces.RPunch == true and Debounces.RPunched == false then
  772. Debounces.RPunched = true
  773. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  774. if Debounces.ks==true then
  775. z = Instance.new("Sound",hed)
  776. z.SoundId = "rbxassetid://169380525"
  777. z.Pitch = ptz[math.random(1,#ptz)]
  778. z.Volume = 1
  779. z:Play()
  780. end
  781. wait(.2)
  782. Debounces.RPunched = false
  783. end
  784. end
  785. end
  786. end
  787. end)
  788. larm.Touched:connect(function(ht)
  789. hit = ht.Parent
  790. if ht and hit:IsA("Model") then
  791. if hit:FindFirstChild("Humanoid") then
  792. if hit.Name ~= p.Name then
  793. if Debounces.LPunch == true and Debounces.LPunched == false then
  794. Debounces.LPunched = true
  795. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  796. if Debounces.ks2==true then
  797. z = Instance.new("Sound",hed)
  798. z.SoundId = "rbxassetid://169380525"
  799. z.Pitch = ptz[math.random(1,#ptz)]
  800. z.Volume = 1
  801. z:Play()
  802. end
  803. wait(.2)
  804. Debounces.LPunched = false
  805. end
  806. end
  807. end
  808. elseif ht and hit:IsA("Hat") then
  809. if hit.Parent.Name ~= p.Name then
  810. if hit.Parent:FindFirstChild("Humanoid") then
  811. if Debounces.LPunch == true and Debounces.LPunched == false then
  812. Debounces.LPunched = true
  813. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  814. if Debounces.ks2==true then
  815. z = Instance.new("Sound",hed)
  816. z.SoundId = "rbxassetid://169380525"
  817. z.Pitch = ptz[math.random(1,#ptz)]
  818. z.Volume = 1
  819. z:Play()
  820. end
  821. wait(.2)
  822. Debounces.LPunched = false
  823. end
  824. end
  825. end
  826. end
  827. end)
  828. ----------------------------------------------------
  829. mod4 = Instance.new("Model",char)
  830.  
  831. ptez = {0.7, 0.8, 0.9, 1}
  832.  
  833. function FindNearestTorso(Position,Distance,SinglePlayer)
  834. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  835. local List = {}
  836. for i,v in pairs(workspace:GetChildren())do
  837. if v:IsA("Model")then
  838. if v:findFirstChild("Torso")then
  839. if v ~= char then
  840. if(v.Torso.Position -Position).magnitude <= Distance then
  841. table.insert(List,v)
  842. end
  843. end
  844. end
  845. end
  846. end
  847. return List
  848. end
  849.  
  850. function Punch()
  851. part=Instance.new('Part',mod4)
  852. part.Anchored=true
  853. part.CanCollide=false
  854. part.FormFactor='Custom'
  855. part.Size=Vector3.new(.2,.2,.2)
  856. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  857. part.Transparency=.7
  858. part.BrickColor=BrickColor.new('New Yeller')
  859. mesh=Instance.new('SpecialMesh',part)
  860. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  861. mesh.Scale=Vector3.new(3,3,3)
  862. part2=Instance.new('Part',mod4)
  863. part2.Anchored=true
  864. part2.CanCollide=false
  865. part2.FormFactor='Custom'
  866. part2.Size=Vector3.new(.2,.2,.2)
  867. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  868. part2.Transparency=.7
  869. part2.BrickColor=BrickColor.new('New Yeller')
  870. mesh2=Instance.new('SpecialMesh',part2)
  871. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  872. mesh2.Scale=Vector3.new(3,1.5,3)
  873. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  874. if v:FindFirstChild('Humanoid') then
  875. v.Humanoid:TakeDamage(math.random(2,6))
  876. end
  877. end
  878. coroutine.resume(coroutine.create(function()
  879. for i=0,0.62,0.4 do
  880. wait()
  881. part.CFrame=part.CFrame
  882. part.Transparency=i
  883. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  884. part2.CFrame=part2.CFrame
  885. part2.Transparency=i
  886. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  887. end
  888. part.Parent=nil
  889. part2.Parent=nil
  890. end))
  891. end
  892. ----------------------------------------------------
  893. rarm.Touched:connect(function(ht)
  894. hit = ht.Parent
  895. if ht and hit:IsA("Model") then
  896. if hit:FindFirstChild("Humanoid") then
  897. if hit.Name ~= p.Name then
  898. if Debounces.RPunch == true and Debounces.RPunched == false then
  899. Debounces.RPunched = true
  900. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  901. if Debounces.ks==true then
  902. z = Instance.new("Sound",hed)
  903. z.SoundId = "rbxassetid://169380525"
  904. z.Pitch = ptz[math.random(1,#ptz)]
  905. z.Volume = 1
  906. z:Play()
  907. end
  908. wait(.2)
  909. Debounces.RPunched = false
  910. end
  911. end
  912. end
  913. elseif ht and hit:IsA("Hat") then
  914. if hit.Parent.Name ~= p.Name then
  915. if hit.Parent:FindFirstChild("Humanoid") then
  916. if Debounces.RPunch == true and Debounces.RPunched == false then
  917. Debounces.RPunched = true
  918. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  919. if Debounces.ks==true then
  920. z = Instance.new("Sound",hed)
  921. z.SoundId = "rbxassetid://169380525"
  922. z.Pitch = ptz[math.random(1,#ptz)]
  923. z.Volume = 1
  924. z:Play()
  925. end
  926. wait(.2)
  927. Debounces.RPunched = false
  928. end
  929. end
  930. end
  931. end
  932. end)
  933. larm.Touched:connect(function(ht)
  934. hit = ht.Parent
  935. if ht and hit:IsA("Model") then
  936. if hit:FindFirstChild("Humanoid") then
  937. if hit.Name ~= p.Name then
  938. if Debounces.LPunch == true and Debounces.LPunched == false then
  939. Debounces.LPunched = true
  940. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  941. if Debounces.ks2==true then
  942. z = Instance.new("Sound",hed)
  943. z.SoundId = "rbxassetid://169380525"
  944. z.Pitch = ptz[math.random(1,#ptz)]
  945. z.Volume = 1
  946. z:Play()
  947. end
  948. wait(.2)
  949. Debounces.LPunched = false
  950. end
  951. end
  952. end
  953. elseif ht and hit:IsA("Hat") then
  954. if hit.Parent.Name ~= p.Name then
  955. if hit.Parent:FindFirstChild("Humanoid") then
  956. if Debounces.LPunch == true and Debounces.LPunched == false then
  957. Debounces.LPunched = true
  958. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  959. if Debounces.ks2==true then
  960. z = Instance.new("Sound",hed)
  961. z.SoundId = "rbxassetid://169380525"
  962. z.Pitch = ptz[math.random(1,#ptz)]
  963. z.Volume = 1
  964. z:Play()
  965. end
  966. wait(.2)
  967. Debounces.LPunched = false
  968. end
  969. end
  970. end
  971. end
  972. end)
  973. ----------------------------------------------------
  974. local player = game.Players.LocalPlayer
  975. local pchar = player.Character
  976. local mouse = player:GetMouse()
  977. local cam = workspace.CurrentCamera
  978.  
  979. local rad = math.rad
  980.  
  981. local keysDown = {}
  982. local flySpeed = 0
  983. local MAX_FLY_SPEED = 150
  984.  
  985. local canFly = false
  986. local flyToggled = false
  987.  
  988. local forward, side = 0, 0
  989. local lastForward, lastSide = 0, 0
  990.  
  991. local floatBP = Instance.new("BodyPosition")
  992. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  993. local flyBV = Instance.new("BodyVelocity")
  994. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  995. local turnBG = Instance.new("BodyGyro")
  996. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  997.  
  998. mouse.KeyDown:connect(function(key)
  999. keysDown[key] = true
  1000.  
  1001. if key == "f" then
  1002. flyToggled = not flyToggled
  1003.  
  1004. if not flyToggled then
  1005. stanceToggle = "Normal"
  1006. floatBP.Parent = nil
  1007. flyBV.Parent = nil
  1008. turnBG.Parent = nil
  1009. root.Velocity = Vector3.new()
  1010. pchar.Humanoid.PlatformStand = false
  1011. end
  1012. end
  1013.  
  1014. end)
  1015. mouse.KeyUp:connect(function(key)
  1016. keysDown[key] = nil
  1017. end)
  1018.  
  1019. local function updateFly()
  1020.  
  1021. if not flyToggled then return end
  1022.  
  1023. lastForward = forward
  1024. lastSide = side
  1025.  
  1026. forward = 0
  1027. side = 0
  1028.  
  1029. if keysDown.w then
  1030. forward = forward + 1
  1031. end
  1032. if keysDown.s then
  1033. forward = forward - 1
  1034. end
  1035. if keysDown.a then
  1036. side = side - 1
  1037. end
  1038. if keysDown.d then
  1039. side = side + 1
  1040. end
  1041.  
  1042. canFly = (forward ~= 0 or side ~= 0)
  1043.  
  1044. if canFly then
  1045. stanceToggle = "Floating"
  1046. turnBG.Parent = root
  1047. floatBP.Parent = nil
  1048. flyBV.Parent = root
  1049.  
  1050. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1051. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1052. else
  1053. floatBP.position = root.Position
  1054. floatBP.Parent = root
  1055.  
  1056. flySpeed = flySpeed - 1
  1057. if flySpeed < 0 then flySpeed = 0 end
  1058. end
  1059.  
  1060. local camCF = cam.CoordinateFrame
  1061. local in_forward = canFly and forward or lastForward
  1062. local in_side = canFly and side or lastSide
  1063.  
  1064. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1065. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1066.  
  1067. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1068. 0)
  1069. end
  1070.  
  1071. game:service'RunService'.RenderStepped:connect(function()
  1072. if flyToggled then
  1073. pchar.Humanoid.PlatformStand = true
  1074. end
  1075. updateFly()
  1076. end)
  1077. -------------------------------
  1078. mouse.KeyDown:connect(function(key)
  1079. if key == "q" then
  1080. if Debounces.CanAttack == true then
  1081. Debounces.CanAttack = false
  1082. Debounces.NoIdl = true
  1083. Debounces.on = true
  1084. function FindNearestTorso(Position,Distance,SinglePlayer)
  1085. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1086. local List = {}
  1087. for i,v in pairs(workspace:GetChildren())do
  1088. if v:IsA("Model")then
  1089. if v:findFirstChild("Torso")then
  1090. if v ~= char then
  1091. if(v.Torso.Position -Position).magnitude <= Distance then
  1092. table.insert(List,v)
  1093. end
  1094. end
  1095. end
  1096. end
  1097. end
  1098. return List
  1099. end
  1100. z = Instance.new("Sound",hed)
  1101. z.SoundId = "rbxassetid://232213955"
  1102. z.Pitch = 1
  1103. z.Volume = 1
  1104. wait(0.2)
  1105. z:Play()
  1106. sp = Instance.new("Part",rarm)
  1107. sp.Anchored = true
  1108. sp.CanCollide = false
  1109. sp.Locked = true
  1110. sp.Transparency = 0
  1111. sp.Material = "Neon"
  1112. sp.Size = Vector3.new(1,1,1)
  1113. sp.TopSurface = "SmoothNoOutlines"
  1114. sp.BottomSurface = "SmoothNoOutlines"
  1115. sp.BrickColor = BrickColor.new("New Yeller")
  1116. spm = Instance.new("SpecialMesh",sp)
  1117. spm.MeshType = "Sphere"
  1118. spm.Scale = Vector3.new(21,21,21)
  1119. sp2 = Instance.new("Part", rarm)
  1120. sp2.Name = "Energy"
  1121. sp2.BrickColor = BrickColor.new("New Yeller")
  1122. sp2.Size = Vector3.new(1, 1, 1)
  1123. sp2.Shape = "Ball"
  1124. sp2.CanCollide = false
  1125. sp2.Anchored = true
  1126. sp2.Locked = true
  1127. sp2.TopSurface = 0
  1128. sp2.BottomSurface = 0
  1129. sp2.Transparency = 1
  1130. spm2 = Instance.new("SpecialMesh",sp2)
  1131. spm2.MeshId = "rbxassetid://9982590"
  1132. spm2.Scale = Vector3.new(2,2,2)
  1133. for i = 1, 20 do
  1134. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1135. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1142. if Debounces.on == false then break end
  1143. rs:wait()
  1144. end
  1145. for i = 1, 100, 20 do rs:wait()
  1146. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1147. end
  1148. for i = 1, 20 do
  1149. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1156. if Debounces.on == false then break end
  1157. rs:wait()
  1158. end
  1159. sp.Transparency = 1
  1160. for i = 1, 20 do
  1161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1167. if Debounces.on == false then break end
  1168. rs:wait()
  1169. end
  1170. wait(1)
  1171. sp.Transparency = 0
  1172. sp2.Transparency = 0.84
  1173. for i = 1, 20 do
  1174. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1175. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1176. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1183. if Debounces.on == false then break end
  1184. rs:wait()
  1185. end
  1186. for i = 1, 2880, 50 do
  1187. rs:wait()
  1188. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1189. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1190. rs:wait()
  1191. end
  1192. sp:Destroy()
  1193. sp2:Destroy()
  1194. local X = Instance.new("Part",char)
  1195. local O = Instance.new("ObjectValue",X)
  1196. O.Name = "creator"
  1197. X.Locked = true
  1198. X.Name = "Shell"
  1199. X.Anchored = false
  1200. X.CanCollide = false
  1201. X.Transparency = 0
  1202. X.Reflectance = 0
  1203. X.BottomSurface = 0
  1204. X.TopSurface = 0
  1205. X.Shape = 0
  1206. local V = Instance.new("ObjectValue",X)
  1207. V.Value = char
  1208. V.Name = "creator"
  1209. X.BrickColor = BrickColor.new("New Yeller")
  1210. X.Size = Vector3.new(2,2,2)
  1211. X.Material = "Neon"
  1212. local Z = Instance.new("SpecialMesh",X)
  1213. Z.MeshType = "Sphere"
  1214. Z.Scale = Vector3.new(0.5,0.5,1)
  1215. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1216. local bv = Instance.new("BodyVelocity",X)
  1217. bv.maxForce = Vector3.new(99999,99999,99999)
  1218. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1219. bv.velocity = X.CFrame.lookVector*65
  1220.  
  1221. Explode = X.Touched:connect(function(hit)
  1222. if hit ~= char and hit.Name ~= "Shell" then
  1223. local cf = X.CFrame
  1224. bv:Destroy()
  1225. X.Anchored = true
  1226. Z:Remove()
  1227. Explode:disconnect()
  1228. X.Size = Vector3.new(3,3,3)
  1229. X.Touched:connect(function(hit) end)
  1230. X.CanCollide = false
  1231. local part3 = Instance.new("Part", rarm)
  1232. part3.Anchored=true
  1233. part3.CanCollide=false
  1234. part3.Locked = true
  1235. part3.TopSurface = "SmoothNoOutlines"
  1236. part3.BottomSurface = "SmoothNoOutlines"
  1237. part3.FormFactor='Custom'
  1238. part3.Size=Vector3.new(1,1, 1)
  1239. part3.CFrame=X.CFrame
  1240. part3.Transparency=0
  1241. part3.BrickColor=BrickColor.new("New Yeller")
  1242. local mesh3 = Instance.new("SpecialMesh",part3)
  1243. mesh3.MeshType = "Sphere"
  1244. mesh3.Scale = Vector3.new(1,1,1)
  1245. --debris:AddItem(X,8)
  1246. local part4 = Instance.new("Part", rarm)
  1247. part4.Material = "Neon"
  1248. part4.Anchored=true
  1249. part4.CanCollide=false
  1250. part4.Locked = true
  1251. part4.TopSurface = "SmoothNoOutlines"
  1252. part4.BottomSurface = "SmoothNoOutlines"
  1253. part4.FormFactor='Custom'
  1254. part4.Size=Vector3.new(1,1, 1)
  1255. part4.CFrame=X.CFrame
  1256. part4.Transparency=0
  1257. part4.BrickColor=BrickColor.new("Hot pink")
  1258. local mesh4 = Instance.new("SpecialMesh",part4)
  1259. mesh4.MeshType = "Sphere"
  1260. mesh4.Scale = Vector3.new(.5,.5,.5)
  1261. local part7 = Instance.new("Part", rarm)
  1262. part7.Material = "Neon"
  1263. part7.Anchored=true
  1264. part7.CanCollide=false
  1265. part7.Locked = true
  1266. part7.TopSurface = "SmoothNoOutlines"
  1267. part7.BottomSurface = "SmoothNoOutlines"
  1268. part7.FormFactor='Custom'
  1269. part7.Size=Vector3.new(1,1, 1)
  1270. part7.CFrame=X.CFrame
  1271. part7.Transparency=0
  1272. part7.BrickColor=BrickColor.new("New Yeller")
  1273. local mesh7 = Instance.new("SpecialMesh",part7)
  1274. mesh7.MeshType = "Sphere"
  1275. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1276. --[[X.Touched:connect(function(ht)
  1277. hit = ht.Parent
  1278. if ht and hit:IsA("Model") then
  1279. if hit:FindFirstChild("Humanoid") then
  1280. if hit.Name ~= p.Name then
  1281. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1282. wait(.3)
  1283. end
  1284. end
  1285. elseif ht and hit:IsA("Hat") then
  1286. if hit.Parent.Name ~= p.Name then
  1287. if hit.Parent:FindFirstChild("Humanoid") then
  1288. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1289. wait(.3)
  1290. end
  1291. end
  1292. end
  1293. end)
  1294. part3.Touched:connect(function(ht)
  1295. hit = ht.Parent
  1296. if ht and hit:IsA("Model") then
  1297. if hit:FindFirstChild("Humanoid") then
  1298. if hit.Name ~= p.Name then
  1299. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1300. wait(.3)
  1301. end
  1302. end
  1303. elseif ht and hit:IsA("Hat") then
  1304. if hit.Parent.Name ~= p.Name then
  1305. if hit.Parent:FindFirstChild("Humanoid") then
  1306. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1307. wait(.3)
  1308. end
  1309. end
  1310. end
  1311. end)]]--
  1312. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1313. if v:FindFirstChild('Humanoid') then
  1314. v.Humanoid:TakeDamage(math.random(60,90))
  1315. v.Humanoid.PlatformStand = true
  1316. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1317. end
  1318. end
  1319.  
  1320. local acos = math.acos
  1321. local sqrt = math.sqrt
  1322. local Vec3 = Vector3.new
  1323. local fromAxisAngle = CFrame.fromAxisAngle
  1324.  
  1325. local function toAxisAngle(CFr)
  1326. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1327. local Angle = math.acos((R00+R11+R22-1)/2)
  1328. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1329. A = A == 0 and 0.00001 or A
  1330. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1331. B = B == 0 and 0.00001 or B
  1332. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1333. C = C == 0 and 0.00001 or C
  1334. local x = (R21-R12)/sqrt(A)
  1335. local y = (R02-R20)/sqrt(B)
  1336. local z = (R10-R01)/sqrt(C)
  1337. return Vec3(x,y,z),Angle
  1338. end
  1339.  
  1340. function ApplyTrig(Num,Func)
  1341. local Min,Max = Func(0),Func(1)
  1342. local i = Func(Num)
  1343. return (i-Min)/(Max-Min)
  1344. end
  1345.  
  1346. function LerpCFrame(CFrame1,CFrame2,Num)
  1347. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1348. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1349. end
  1350.  
  1351. function Crater(Torso,Radius)
  1352. Spawn(function()
  1353. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1354. local Ignore = {}
  1355. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1356. if v.Character ~= nil then
  1357. Ignore[#Ignore+1] = v.Character
  1358. end
  1359. end
  1360. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1361. if Hit == nil then return end
  1362. local Parts = {}
  1363. for i = 1,360,10 do
  1364. local P = Instance.new("Part",Torso.Parent)
  1365. P.Anchored = true
  1366. P.FormFactor = "Custom"
  1367. P.BrickColor = Hit.BrickColor
  1368. P.Material = Hit.Material
  1369. P.TopSurface = "Smooth"
  1370. P.BottomSurface = "Smooth"
  1371. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1372. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1373. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1374. if math.random(0,5) == 0 then -- rubble
  1375. local P = Instance.new("Part",Torso.Parent)
  1376. P.Anchored = true
  1377. P.FormFactor = "Custom"
  1378. P.BrickColor = Hit.BrickColor
  1379. P.Material = Hit.Material
  1380. P.TopSurface = "Smooth"
  1381. P.BottomSurface = "Smooth"
  1382. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1383. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1384. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1385. end
  1386. end
  1387. for i = 0,1,0.05 do
  1388. for i2,v in pairs(Parts) do
  1389. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1390. end
  1391. wait(0.02)
  1392. end
  1393. for i,v in pairs(Parts) do
  1394. if v[1].Size.X > 2.1 then
  1395. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1396. end
  1397. v[1].Anchored = false
  1398. end
  1399. for i = 0,1,0.05 do
  1400. for i2,v in pairs(Parts) do
  1401. v[1].Transparency = i
  1402. if i == 1 then
  1403. v[1]:Destroy()
  1404. elseif i >= 0.25 then
  1405. v[1].CanCollide = false
  1406. end
  1407. end
  1408. wait(0.02)
  1409. end
  1410. Parts = nil
  1411. end)
  1412. end
  1413.  
  1414. ROW = function(out, trans, s, wt, t, ang, plus)
  1415. for i = 1, 360, 360/t do
  1416. local c = Instance.new("Part", game.Workspace)
  1417. c.FormFactor = 3
  1418. c.TopSurface = 0
  1419. c.BottomSurface = 0
  1420. c.Size = s
  1421. c.Anchored = true
  1422. c.CanCollide = wt
  1423. c.Material=workspace.Base.Material
  1424. c.Transparency = trans
  1425. c.BrickColor = workspace.Base.BrickColor
  1426. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1427. c.Locked=true
  1428. game.Debris:AddItem(c,15)
  1429. end
  1430. end
  1431.  
  1432. Part = function(x,y,z,color,tr,cc,an,parent)
  1433. local p = Instance.new('Part',parent or Weapon)
  1434. p.formFactor = 'Custom'
  1435. p.Size = Vector3.new(x,y,z)
  1436. p.BrickColor = BrickColor.new(color)
  1437. p.CanCollide = cc
  1438. p.Transparency = tr
  1439. p.Anchored = an
  1440. p.TopSurface,p.BottomSurface = 0,0
  1441. p.Locked=true
  1442. p:BreakJoints()
  1443. return p end
  1444.  
  1445. Mesh = function(par,num,x,y,z)
  1446. local msh = _
  1447. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1448. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1449. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1450. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1451. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1452. end msh.Scale = Vector3.new(x,y,z)
  1453. return msh end
  1454.  
  1455. function explosion(col1,col2,cfr,sz,rng,dmg)
  1456. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1457. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1458. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1459. v1,v2,v3=sz.x,sz.y,sz.z
  1460. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1461. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1462. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1463. a.CFrame=cfr
  1464. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1465. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1466.  
  1467. Spawn(function()
  1468. while wait() do
  1469. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1470. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1471. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1472. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1473. a.Transparency=a.Transparency+0.05
  1474. a2.Transparency=a2.Transparency+0.05
  1475. a3.Transparency=a3.Transparency+0.05
  1476. end
  1477. end)
  1478. end
  1479.  
  1480. Crater(X,20)
  1481. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1482. z = Instance.new("Sound",X)
  1483. z.SoundId = "rbxassetid://231917744"
  1484. z.Pitch = .5
  1485. z.Volume = 10
  1486. z1 = Instance.new("Sound",X)
  1487. z1.SoundId = "rbxassetid://231917744"
  1488. z1.Pitch = .5
  1489. z1.Volume = 10
  1490. z2 = Instance.new("Sound",X)
  1491. z2.SoundId = "rbxassetid://231917744"
  1492. z2.Pitch = .5
  1493. z2.Volume = 10
  1494. z3 = Instance.new("Sound",X)
  1495. z3.SoundId = "rbxassetid://245537790"
  1496. z3.Pitch = .7
  1497. z3.Volume = 1
  1498. z4 = Instance.new("Sound",X)
  1499. z4.SoundId = "rbxassetid://245537790"
  1500. z4.Pitch = .7
  1501. z4.Volume = 1
  1502. wait(0.1)
  1503. z:Play()
  1504. z1:Play()
  1505. z2:Play()
  1506. z3:Play()
  1507. z4:Play()
  1508.  
  1509. local part=Instance.new('Part',rarm)
  1510. part.Anchored=true
  1511. part.CanCollide=false
  1512. part.Locked = true
  1513. part.FormFactor='Custom'
  1514. part.Size=Vector3.new(1,1,1)
  1515. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1516. part.Transparency=0
  1517. part.BrickColor=BrickColor.new('New Yeller')
  1518. local mesh=Instance.new('SpecialMesh',part)
  1519. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1520. mesh.Scale=Vector3.new(2,2,2)
  1521. local part2=part:clone()
  1522. part2.Parent = rarm
  1523. part2.BrickColor=BrickColor.new("New Yeller")
  1524. local part5=part:clone()
  1525. part5.Parent = rarm
  1526. part5.BrickColor=BrickColor.new("Magenta")
  1527. local part6=part:clone()
  1528. part6.Parent = rarm
  1529. part6.BrickColor=BrickColor.new("Black")
  1530. local mesh2=mesh:clone()
  1531. mesh2.Parent=part2
  1532. mesh2.Scale=Vector3.new(3, 3, 3)
  1533. local mesh5=mesh:clone()
  1534. mesh5.Parent=part5
  1535. mesh5.Scale=Vector3.new(3, 3, 3)
  1536. local mesh6=mesh:clone()
  1537. mesh6.Parent=part6
  1538. mesh6.Scale=Vector3.new(3, 3, 3)
  1539. local blast = Instance.new("Part", rarm)
  1540. blast.BrickColor = BrickColor.new("New Yeller")
  1541. blast.Anchored = true
  1542. blast.CanCollide = false
  1543. blast.Locked = true
  1544. blast.Size = Vector3.new(1, 1, 1)
  1545. blast.TopSurface = "Smooth"
  1546. blast.BottomSurface = "Smooth"
  1547. blast.Transparency = 0
  1548. blast.CFrame = HandCF
  1549. local bm = Instance.new("SpecialMesh", blast)
  1550. bm.Scale = Vector3.new(5,1,5)
  1551. bm.MeshId = "rbxassetid://3270017"
  1552. local blast2 = Instance.new("Part", rarm)
  1553. blast2.BrickColor = BrickColor.new("New Yeller")
  1554. blast2.Anchored = true
  1555. blast2.CanCollide = false
  1556. blast2.Locked = true
  1557. blast2.Size = Vector3.new(1, 1, 1)
  1558. blast2.TopSurface = "Smooth"
  1559. blast2.BottomSurface = "Smooth"
  1560. blast2.Transparency = 0
  1561. blast2.CFrame = HandCF
  1562. local bm2 = Instance.new("SpecialMesh", blast2)
  1563. bm2.Scale = Vector3.new(3,1,3)
  1564. bm2.MeshId = "rbxassetid://3270017"
  1565. local blast3 = Instance.new("Part", rarm)
  1566. blast3.BrickColor = BrickColor.new("New Yeller")
  1567. blast3.Anchored = true
  1568. blast3.CanCollide = false
  1569. blast3.Locked = true
  1570. blast3.Size = Vector3.new(1, 1, 1)
  1571. blast3.TopSurface = "Smooth"
  1572. blast3.BottomSurface = "Smooth"
  1573. blast3.Transparency = 0
  1574. blast3.CFrame = HandCF
  1575. local bm3 = Instance.new("SpecialMesh", blast3)
  1576. bm3.Scale = Vector3.new(3,1,3)
  1577. bm3.MeshId = "rbxassetid://3270017"
  1578. for i = 1,120 do rs:wait()
  1579. X.Transparency = X.Transparency + (1/120)
  1580. part.Transparency = part.Transparency + (1/120)
  1581. part2.Transparency = part2.Transparency + (1/120)
  1582. part3.Transparency = part3.Transparency + (1/120)
  1583. part4.Transparency = part4.Transparency + (1/120)
  1584. part5.Transparency = part5.Transparency + (1/120)
  1585. part6.Transparency = part6.Transparency + (1/120)
  1586. part7.Transparency = part7.Transparency + (1/120)
  1587. blast.Transparency = blast.Transparency + (1/120)
  1588. blast2.Transparency = blast2.Transparency + (1/120)
  1589. blast3.Transparency = blast3.Transparency + (1/120)
  1590. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1591. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1592. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1593. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1594. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1595. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1596. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1597. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1598. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1599. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1600. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1601. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1602. X.CFrame = cf
  1603. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1604. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1605. part3.CFrame=X.CFrame
  1606. part4.CFrame=X.CFrame
  1607. part7.CFrame=X.CFrame
  1608. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1609. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1610. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1611. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1612. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1613. rs:wait()
  1614. end
  1615. X:Destroy()
  1616. part:Destroy()
  1617. part2:Destroy()
  1618. part3:Destroy()
  1619. part4:Destroy()
  1620. part5:Destroy()
  1621. part6:Destroy()
  1622. blast:Destroy()
  1623. blast2:Destroy()
  1624. blast3:Destroy()
  1625. z:Destroy()
  1626. z1:Destroy()
  1627. z2:Destroy()
  1628. z3:Destroy()
  1629. z4:Destroy()
  1630. end
  1631. end)
  1632. for i = 1, 20 do
  1633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1639. if Debounces.on == false then break end
  1640. rs:wait()
  1641. end
  1642. if Debounces.CanAttack == false then
  1643. Debounces.CanAttack = true
  1644. Debounces.NoIdl = false
  1645. Debounces.on = false
  1646. end
  1647. end
  1648. end
  1649. end)
  1650. ----------------------------------------------------
  1651. mouse.KeyDown:connect(function(key)
  1652. if key == "e" then
  1653. if Debounces.CanAttack == true then
  1654. Debounces.CanAttack = false
  1655. Debounces.on = true
  1656. Debounces.NoIdl = true
  1657. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1658. z = Instance.new("Sound", rarm)
  1659. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1660. z.Volume = .6
  1661. z.Pitch = pt[math.random(1,#pt)]
  1662. z.Looped = false
  1663. z:Play()
  1664. Debounces.RPunch = true
  1665. Debounces.LPunch = true
  1666. Debounces.ks = true
  1667. Debounces.ks2 = true
  1668. for i = 1, 3 do
  1669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1675. if Debounces.on == false then break end
  1676. wait()
  1677. end
  1678. z2 = Instance.new("Sound", larm)
  1679. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1680. z2.Volume = .6
  1681. z2.Pitch = pt[math.random(1,#pt)]
  1682. z2.Looped = false
  1683. z2:Play()
  1684. for i = 1, 3 do
  1685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1691. if Debounces.on == false then break end
  1692. wait()
  1693. end
  1694. z3 = Instance.new("Sound", rarm)
  1695. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1696. z3.Volume = 0.6
  1697. z3.Pitch = pt[math.random(1,#pt)]
  1698. z3.Looped = false
  1699. z3:Play()
  1700. for i = 1, 3 do
  1701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1707. if Debounces.on == false then break end
  1708. wait()
  1709. end
  1710. z4 = Instance.new("Sound", larm)
  1711. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1712. z4.Volume = .6
  1713. z4.Pitch = pt[math.random(1,#pt)]
  1714. z4.Looped = false
  1715. z4:Play()
  1716. for i = 1, 3 do
  1717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1723. if Debounces.on == false then break end
  1724. wait()
  1725. end
  1726. z5 = Instance.new("Sound", rarm)
  1727. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1728. z5.Volume = .6
  1729. z5.Pitch = pt[math.random(1,#pt)]
  1730. z5.Looped = false
  1731. z5:Play()
  1732. for i = 1, 3 do
  1733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1739. if Debounces.on == false then break end
  1740. wait()
  1741. end
  1742. z6 = Instance.new("Sound", larm)
  1743. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1744. z6.Volume = .6
  1745. z6.Pitch = pt[math.random(1,#pt)]
  1746. z6.Looped = false
  1747. z6:Play()
  1748. for i = 1, 3 do
  1749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1755. if Debounces.on == false then break end
  1756. wait()
  1757. end
  1758. z7 = Instance.new("Sound", rarm)
  1759. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1760. z7.Volume = .6
  1761. z7.Pitch = pt[math.random(1,#pt)]
  1762. z7.Looped = false
  1763. z7:Play()
  1764. for i = 1, 3 do
  1765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1771. if Debounces.on == false then break end
  1772. wait()
  1773. end
  1774. z8 = Instance.new("Sound", larm)
  1775. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1776. z8.Volume = .6
  1777. z8.Pitch = pt[math.random(1,#pt)]
  1778. z8.Looped = false
  1779. z8:Play()
  1780. for i = 1, 3 do
  1781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1787. if Debounces.on == false then break end
  1788. wait()
  1789. end
  1790. z9 = Instance.new("Sound", rarm)
  1791. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1792. z9.Volume = 0.6
  1793. z9.Pitch = pt[math.random(1,#pt)]
  1794. z9.Looped = false
  1795. z9:Play()
  1796. for i = 1, 3 do
  1797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1803. if Debounces.on == false then break end
  1804. wait()
  1805. end
  1806. z10 = Instance.new("Sound", larm)
  1807. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1808. z10.Volume = .6
  1809. z10.Pitch = pt[math.random(1,#pt)]
  1810. z10.Looped = false
  1811. z10:Play()
  1812. for i = 1, 3 do
  1813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1819. if Debounces.on == false then break end
  1820. wait()
  1821. end
  1822. z11 = Instance.new("Sound", rarm)
  1823. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1824. z11.Volume = .6
  1825. z11.Pitch = pt[math.random(1,#pt)]
  1826. z11.Looped = false
  1827. z11:Play()
  1828. for i = 1, 3 do
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1835. if Debounces.on == false then break end
  1836. wait()
  1837. end
  1838. z12 = Instance.new("Sound", larm)
  1839. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1840. z12.Volume = .6
  1841. z12.Pitch = pt[math.random(1,#pt)]
  1842. z12.Looped = false
  1843. z12:Play()
  1844. for i = 1, 3 do
  1845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1851. if Debounces.on == false then break end
  1852. wait()
  1853. end
  1854. z13 = Instance.new("Sound", rarm)
  1855. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1856. z13.Volume = 0.6
  1857. z13.Pitch = pt[math.random(1,#pt)]
  1858. z13.Looped = false
  1859. z13:Play()
  1860. for i = 1, 3 do
  1861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1867. if Debounces.on == false then break end
  1868. wait()
  1869. end
  1870. z14 = Instance.new("Sound", larm)
  1871. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1872. z14.Volume = .6
  1873. z14.Pitch = pt[math.random(1,#pt)]
  1874. z14.Looped = false
  1875. z14:Play()
  1876. for i = 1, 3 do
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1883. if Debounces.on == false then break end
  1884. wait()
  1885. end
  1886. z15 = Instance.new("Sound", rarm)
  1887. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1888. z15.Volume = .6
  1889. z15.Pitch = pt[math.random(1,#pt)]
  1890. z15.Looped = false
  1891. z15:Play()
  1892. for i = 1, 3 do
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1899. if Debounces.on == false then break end
  1900. wait()
  1901. end
  1902. z16 = Instance.new("Sound", larm)
  1903. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1904. z16.Volume = .6
  1905. z16.Pitch = pt[math.random(1,#pt)]
  1906. z16.Looped = false
  1907. z16:Play()
  1908. for i = 1, 3 do
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1915. if Debounces.on == false then break end
  1916. wait()
  1917. end
  1918. z17 = Instance.new("Sound", rarm)
  1919. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1920. z17.Volume = .6
  1921. z17.Pitch = pt[math.random(1,#pt)]
  1922. z17.Looped = false
  1923. z17:Play()
  1924. for i = 1, 3 do
  1925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1931. if Debounces.on == false then break end
  1932. wait()
  1933. end
  1934. z18 = Instance.new("Sound", larm)
  1935. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1936. z18.Volume = .6
  1937. z18.Pitch = pt[math.random(1,#pt)]
  1938. z18.Looped = false
  1939. z18:Play()
  1940. for i = 1, 3 do
  1941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1947. if Debounces.on == false then break end
  1948. wait()
  1949. end
  1950. z19 = Instance.new("Sound", rarm)
  1951. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1952. z19.Volume = 0.6
  1953. z19.Pitch = pt[math.random(1,#pt)]
  1954. z19.Looped = false
  1955. z19:Play()
  1956. for i = 1, 3 do
  1957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1963. if Debounces.on == false then break end
  1964. wait()
  1965. end
  1966. z20 = Instance.new("Sound", larm)
  1967. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1968. z20.Volume = .6
  1969. z20.Pitch = pt[math.random(1,#pt)]
  1970. z20.Looped = false
  1971. z20:Play()
  1972. for i = 1, 3 do
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1979. if Debounces.on == false then break end
  1980. wait()
  1981. end
  1982. z:Destroy()
  1983. z2:Destroy()
  1984. z3:Destroy()
  1985. z4:Destroy()
  1986. z5:Destroy()
  1987. z6:Destroy()
  1988. z7:Destroy()
  1989. z8:Destroy()
  1990. z9:Destroy()
  1991. z10:Destroy()
  1992. z11:Destroy()
  1993. z12:Destroy()
  1994. z13:Destroy()
  1995. z14:Destroy()
  1996. z15:Destroy()
  1997. z16:Destroy()
  1998. z17:Destroy()
  1999. z18:Destroy()
  2000. z19:Destroy()
  2001. z20:Destroy()
  2002. Debounces.LPunch = false
  2003. Debounces.RPunch = false
  2004. Debounces.ks = false
  2005. Debounces.ks2 = false
  2006. if Debounces.CanAttack == false then
  2007. Debounces.CanAttack = true
  2008. Debounces.on = false
  2009. Debounces.NoIdl = false
  2010. end
  2011. end
  2012. end
  2013. end)
  2014. -------------------------------
  2015. mouse.KeyDown:connect(function(key)
  2016. if key == "t" then
  2017. if Debounces.CanAttack == true then
  2018. Debounces.CanAttack = false
  2019. Debounces.NoIdl = true
  2020. Debounces.on = true
  2021. Debounces.ks = true
  2022. kik = rleg.Touched:connect(function(ht)
  2023. hit = ht.Parent
  2024. if ht and hit:IsA("Model") then
  2025. if hit:FindFirstChild("Humanoid") then
  2026. if hit.Name ~= p.Name then
  2027. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2028. Debounces.Slashed = true]]--
  2029. if Debounces.ks==true then
  2030. z = Instance.new("Sound",hed)
  2031. z.SoundId = "rbxassetid://169380525"
  2032. z.Volume = 1
  2033. z:Play()
  2034. Debounces.ks=false
  2035. end
  2036. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2037. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2038. --Debounces.Slashed = false
  2039. --end
  2040. end
  2041. end
  2042. elseif ht and hit:IsA("Hat") then
  2043. if hit.Parent.Name ~= p.Name then
  2044. if hit.Parent:FindFirstChild("Humanoid") then
  2045. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2046. Debounces.Slashed = true]]--
  2047. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2048. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2049. --Debounces.Slashed = false
  2050. --end
  2051. end
  2052. end
  2053. end
  2054. end)
  2055. for i = 1,20 do
  2056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2062. if Debounces.on == false then break end
  2063. rs:wait()
  2064. end
  2065. kik:disconnect()
  2066. if Debounces.CanAttack == false then
  2067. Debounces.CanAttack = true
  2068. Debounces.NoIdl = false
  2069. Debounces.on = false
  2070. end
  2071. end
  2072. end
  2073. end)
  2074. ----------------------------------------------------
  2075. mouse.KeyDown:connect(function(key)
  2076. if key == "y" then
  2077. if Debounces.CanAttack == true then
  2078. Debounces.CanAttack = false
  2079. Debounces.on = true
  2080. Debounces.NoIdl = true
  2081. for i = 1, 15 do
  2082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2088. if Debounces.on == false then break end
  2089. rs:wait(2.7)
  2090. end
  2091. x = Instance.new("Sound",char)
  2092. x.SoundId = "rbxassetid://228343271"
  2093. x.Pitch = 1
  2094. x.Volume = .8
  2095. wait(.1)
  2096. x:Play()
  2097. Debounces.on = false
  2098. Debounces.Here = false
  2099. shot = shot + 1
  2100. local rng = Instance.new("Part", larm)
  2101. rng.Anchored = true
  2102. rng.BrickColor = BrickColor.new("New Yeller")
  2103. rng.CanCollide = false
  2104. rng.FormFactor = 3
  2105. rng.Name = "Ring"
  2106. rng.Size = Vector3.new(1, 1, 1)
  2107. rng.Transparency = 0.35
  2108. rng.TopSurface = 0
  2109. rng.BottomSurface = 0
  2110. rng2 = rng:clone()
  2111. rng3 = rng2:clone()
  2112. rng4 = rng2:clone()
  2113. local rngm = Instance.new("SpecialMesh", rng)
  2114. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2115. rngm.Scale = Vector3.new(10, 10, 1)
  2116. rngm2 = rngm:clone()
  2117. rngm2.Scale = Vector3.new(5, 5, 3)
  2118. rngm3=rngm2:clone()
  2119. rngm3.Parent = rng3
  2120. rngm3.Scale = Vector3.new(8, 8, 1)
  2121. rngm4 = rngm2:clone()
  2122. rngm4.Parent = rng4
  2123. rngm4.Scale = Vector3.new(6, 6, 1)
  2124. local bem = Instance.new("Part", larm)
  2125. bem.Anchored = true
  2126. bem.BrickColor = BrickColor.new("New Yeller")
  2127. bem.CanCollide = false
  2128. bem.FormFactor = 3
  2129. bem.Name = "Beam" .. shot
  2130. bem.Size = Vector3.new(1, 1, 1)
  2131. bem.Transparency = 0.35
  2132. bem.TopSurface = 0
  2133. bem.BottomSurface = 0
  2134. local bemm = Instance.new("SpecialMesh", bem)
  2135. bemm.MeshType = 4
  2136. bemm.Scale = Vector3.new(1, 4, 4)
  2137. local out = Instance.new("Part", larm)
  2138. out.Anchored = true
  2139. out.BrickColor = BrickColor.new("New Yeller")
  2140. out.CanCollide = false
  2141. out.FormFactor = 3
  2142. out.Name = "Out"
  2143. out.Size = Vector3.new(4, 4, 4)
  2144. out.Transparency = 0.35
  2145. out.TopSurface = 0
  2146. out.BottomSurface = 0
  2147. local outm = Instance.new("SpecialMesh", out)
  2148. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2149. outm.Scale = Vector3.new(6, 4, 6)
  2150. local bnd = Instance.new("Part", larm)
  2151. bnd.Anchored = true
  2152. bnd.BrickColor = BrickColor.new("New Yeller")
  2153. bnd.CanCollide = false
  2154. bnd.FormFactor = 3
  2155. bnd.Name = "Bend"
  2156. bnd.Size = Vector3.new(1, 1, 1)
  2157. bnd.Transparency = 1
  2158. bnd.TopSurface = 0
  2159. bnd.BottomSurface = 0
  2160. local bndm = Instance.new("SpecialMesh", bnd)
  2161. bndm.MeshType = 3
  2162. bndm.Scale = Vector3.new(8, 8, 8)
  2163. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2164. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2165. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2166. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2167. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2168. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2169. Debounces.Shewt = true
  2170. coroutine.wrap(function()
  2171. for i = 1, 20, 0.2 do
  2172. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2173. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2174. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2175. rng.Transparency = i/20
  2176. rng3.Transparency = 1/24
  2177. rng4.Transparency = i/26
  2178. wait()
  2179. end
  2180. wait()
  2181. rng:Destroy()
  2182. end)()
  2183. if Debounces.Shewt == true then
  2184. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2185. hit = ht.Parent
  2186. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2187. if HasntTouched(hit.Name) == true and deb == false then
  2188. deb = true
  2189. coroutine.wrap(function()
  2190. hit:FindFirstChild("Humanoid").PlatformStand = true
  2191. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2192. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2193. end)()
  2194. table.insert(Touche, hit.Name)
  2195. deb = false
  2196. end
  2197. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2198. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2199. deb = true
  2200. coroutine.wrap(function()
  2201. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2202. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2203. wait(1)
  2204. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2205. end)()
  2206. table.insert(Touche, hit.Parent.Name)
  2207. deb = false
  2208. for i, v in pairs(Touche) do
  2209. print(v)
  2210. end
  2211. end
  2212. end
  2213. end)
  2214. end
  2215. for i = 0, 260, 8 do
  2216. bem.Size = Vector3.new(i, 3, 3)
  2217. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2218. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2219. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2220. bnd.Size = Vector3.new(1,1,1)
  2221. bndm.Scale = Vector3.new(8,8,8)
  2222. if i % 10 == 0 then
  2223. local newRng = rng2:Clone()
  2224. newRng.Parent = larm
  2225. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2226. local newRngm = rngm2:clone()
  2227. newRngm.Parent=newRng
  2228. coroutine.wrap(function()
  2229. for i = 1, 10, 0.2 do
  2230. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2231. newRng.Transparency = i/10
  2232. wait()
  2233. end
  2234. wait()
  2235. newRng:Destroy()
  2236. end)()
  2237. end
  2238. wait()
  2239. end
  2240. wait()
  2241. Debounces.Shewt = false
  2242. bem:Destroy()
  2243. out:Destroy()
  2244. bnd:Destroy()
  2245. Debounces.Ready = false
  2246. for i, v in pairs(Touche) do
  2247. table.remove(Touche, i)
  2248. end
  2249. wait()
  2250. table.insert(Touche, char.Name)
  2251. Debounces.NoIdl = false
  2252. if Debounces.CanAttack == false then
  2253. Debounces.CanAttack = true
  2254. end
  2255. end
  2256. end
  2257. end)
  2258. ----------------------------------------------------
  2259. --[[mouse.KeyDown:connect(function(key)
  2260. if key == "y" then
  2261. if Debounces.CanAttack == true then
  2262. Debounces.CanAttack = false
  2263. Debounces.NoIdl = true
  2264. Debounces.on = true
  2265. local shell = Instance.new("Part",torso)
  2266. shell.BrickColor = BrickColor.new("New Yeller")
  2267. shell.Anchored = false
  2268. shell.CanCollide = false
  2269. shell.Locked = true
  2270. shell.TopSurface = "SmoothNoOutlines"
  2271. shell.BottomSurface = "SmoothNoOutlines"
  2272. shell.Size = Vector3.new(1.2,1.2,1.2)
  2273. shell.FormFactor = 3
  2274. local shellm = Instance.new("SpecialMesh",shell)
  2275. shellm.MeshType = "Sphere"
  2276. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2277. Omega = function()
  2278. local X = Instance.new("Part",char)
  2279. local O = Instance.new("ObjectValue",X)
  2280. O.Name = "creator"
  2281. X.Locked = true
  2282. X.Name = "Shell"
  2283. X.Anchored = false
  2284. X.CanCollide = false
  2285. X.Transparency = 0.5
  2286. X.Reflectance = 0
  2287. X.BottomSurface = 0
  2288. X.TopSurface = 0
  2289. X.Shape = 0
  2290. local V = Instance.new("ObjectValue",X)
  2291. V.Value = char
  2292. V.Name = "creator"
  2293. X.BrickColor = BrickColor.new("New Yeller")
  2294. X.Size = Vector3.new(40,40,40)
  2295. --X.Material = "Neon"
  2296. local Z = Instance.new("SpecialMesh",X)
  2297. Z.MeshType = "Sphere"
  2298. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2299. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2300. local bv = Instance.new("BodyVelocity",X)
  2301. bv.maxForce = Vector3.new(99999,99999,99999)
  2302. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2303. bv.velocity = root.CFrame.lookVector*10
  2304. Explode = X.Touched:connect(function(hit)
  2305. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2306. local cf = X.CFrame
  2307. bv:Destroy()
  2308. X.Anchored = true
  2309. Z:Remove()
  2310. Explode:disconnect()
  2311. X.Size = Vector3.new(3,3,3)
  2312. X.Touched:connect(function(hit) end)
  2313. X.CanCollide = false
  2314. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2315. if v:FindFirstChild('Humanoid') then
  2316. v.Humanoid:TakeDamage(math.random(80,120))
  2317. end
  2318. end
  2319. for i = 1, (40) do rs:wait()
  2320. X.Transparency = X.Transparency + (1/40)
  2321. X.Size = X.Size + Vector3.new(1,1,1)
  2322. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2323. end
  2324. X:Destroy()
  2325. end
  2326. end)
  2327. end
  2328. for i = 1,200 do
  2329. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2336. if Debounces.on == false then break end
  2337. rs:wait()
  2338. end
  2339. for i = 1,30 do
  2340. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2347. if Debounces.on == false then break end
  2348. rs:wait()
  2349. end
  2350. for i = 1,40 do
  2351. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2352. shell.Size = shell.Size + Vector3.new(1,1,1)
  2353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2359. if Debounces.on == false then break end
  2360. rs:wait()
  2361. end
  2362. for i = 1,40 do
  2363. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2370. if Debounces.on == false then break end
  2371. rs:wait()
  2372. end
  2373. for i = 1,60 do
  2374. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2381. if Debounces.on == false then break end
  2382. rs:wait()
  2383. end
  2384. for i = 1,60 do
  2385. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2386. shell.Size = shell.Size + Vector3.new(1,1,1)
  2387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2393. if Debounces.on == false then break end
  2394. rs:wait()
  2395. end
  2396. if Debounces.CanAttack == false then
  2397. Debounces.CanAttack = true
  2398. Debounces.NoIdl = false
  2399. Debounces.on = false
  2400. end
  2401. end
  2402. end
  2403. end)]]--
  2404. ----------------------------------------------------
  2405. Charging = false
  2406. mouse.KeyDown:connect(function(key)
  2407. if key == "r" then
  2408. if Charging == false then
  2409. Charging = true
  2410. if Debounces.CanAttack == true then
  2411. Debounces.CanAttack = false
  2412. Debounces.NoIdl = true
  2413. Debounces.on = true
  2414. for i = 1,20 do
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2421. if Debounces.on == false then break end
  2422. rs:wait()
  2423. end
  2424. --[[for i = 1,20 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2431. if Debounces.on == false then break end
  2432. rs:wait()
  2433. end]]--
  2434. pt=Instance.new('Part',torso)
  2435. pt.Anchored=true
  2436. pt.CanCollide=false
  2437. pt.Locked = true
  2438. pt.FormFactor='Custom'
  2439. pt.Size=Vector3.new(1,1,1)
  2440. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2441. pt.Transparency=.6
  2442. pt.BrickColor=BrickColor.new('New Yeller')
  2443. msh=Instance.new('SpecialMesh',pt)
  2444. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2445. msh.Scale=Vector3.new(8,4,8)
  2446. pt2=pt:clone()
  2447. pt2.Parent = torso
  2448. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2449. pt2.BrickColor=BrickColor.new("New Yeller")
  2450. msh2=msh:clone()
  2451. msh2.Parent=pt2
  2452. msh2.Scale=Vector3.new(10,5,10)
  2453.  
  2454. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2455.  
  2456. bl = Instance.new("Part", char)
  2457. bl.Locked = true
  2458. bl.Name = "Shell"
  2459. bl.BrickColor = BrickColor.new("New Yeller")
  2460. bl.Anchored = true
  2461. bl.CanCollide = false
  2462. bl.Transparency = 0
  2463. bl.Reflectance = 0
  2464. bl.BottomSurface = 0
  2465. bl.TopSurface = 0
  2466. bl.Shape = 0
  2467. blm = Instance.new("SpecialMesh",bl)
  2468. blm.MeshType = "Sphere"
  2469. blm.Scale = Vector3.new(1,1,1)
  2470. blm.MeshId = "rbxassetid://9982590"
  2471.  
  2472. coroutine.resume(coroutine.create(function()
  2473. for i=1, math.huge, 4 do
  2474. if Charging == true then
  2475. rs:wait()
  2476. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2477. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2478. bl.Transparency = bl.Transparency + 0.005
  2479. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2480. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2481. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2482. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2483. elseif Charging == false then break
  2484. end
  2485. end
  2486. end))
  2487.  
  2488. repeat
  2489. local p = Instance.new('Part',torso)
  2490. p.formFactor = 'Custom'
  2491. p.Size = Vector3.new(1,1,1)
  2492. p.BrickColor = workspace.Base.BrickColor
  2493. p.CanCollide = false
  2494. p.Transparency = 0
  2495. p.Anchored = true
  2496. p.Locked=true
  2497. p.Material = workspace.Base.Material
  2498. s = math.random(1,40)/10
  2499. local m = Instance.new("BlockMesh",p)
  2500. m.Scale = Vector3.new(s,s,s)
  2501. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2502. --[[coroutine.wrap(function()
  2503. wait(2)
  2504. while Charging == true do
  2505. wait(2)
  2506. GroundWave1()
  2507. wait(2)
  2508. end
  2509. end)()]]--
  2510. Spawn(function()
  2511. while rs:wait() do
  2512. if Charging == true then
  2513. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2514. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2515. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2516. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2517. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2518. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2519. elseif Charging == false then break
  2520. end
  2521. end
  2522. end)
  2523. Spawn(function()
  2524. while rs:wait() do
  2525. if p.Transparency >= 1 then p:Destroy() break end
  2526. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2527. p.Transparency = p.Transparency+0.01
  2528. end
  2529. end)
  2530. wait(.3)
  2531. until Charging == false
  2532. end
  2533. end
  2534. end
  2535. end)
  2536. ----------------------------------------------------
  2537. mouse.KeyUp:connect(function(key)
  2538. if key == "r" then
  2539. if Charging == true then
  2540. Charging = false
  2541. pt:Destroy()
  2542. pt2:Destroy()
  2543. bl:Destroy()
  2544. if Debounces.CanAttack == false then
  2545. Debounces.CanAttack = true
  2546. Debounces.NoIdl = false
  2547. Debounces.on = false
  2548. end
  2549. end
  2550. end
  2551. end)
  2552. ----------------------------------------------------
  2553. mouse.KeyDown:connect(function(key)
  2554. if key == "g" then
  2555. if Debounces.CanAttack == true then
  2556. Debounces.CanAttack = false
  2557. Debounces.NoIdl = true
  2558. Debounces.on = true
  2559. local shell = Instance.new("Part",torso)
  2560. shell.BrickColor = BrickColor.new("New Yeller")
  2561. shell.Anchored = true
  2562. shell.CanCollide = false
  2563. shell.Locked = true
  2564. shell.TopSurface = "SmoothNoOutlines"
  2565. shell.BottomSurface = "SmoothNoOutlines"
  2566. shell.Size = Vector3.new(1,1,1)
  2567. shellm = Instance.new("SpecialMesh",shell)
  2568. shellm.MeshType = "Sphere"
  2569. shellm.Scale = Vector3.new(1,1,1)
  2570. local shell2 = Instance.new("Part",torso)
  2571. shell2.BrickColor = BrickColor.new("New Yeller")
  2572. shell2.Anchored = true
  2573. shell2.CanCollide = false
  2574. shell2.Locked = true
  2575. shell2.TopSurface = "SmoothNoOutlines"
  2576. shell2.BottomSurface = "SmoothNoOutlines"
  2577. shell2.Size = Vector3.new(1,1,1)
  2578. shellm2 = Instance.new("SpecialMesh",shell2)
  2579. shellm2.MeshType = "Sphere"
  2580. shellm2.Scale = Vector3.new(1,1,1)
  2581.  
  2582. function FindNearestTorso(Position,Distance,SinglePlayer)
  2583. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2584. local List = {}
  2585. for i,v in pairs(workspace:GetChildren())do
  2586. if v:IsA("Model")then
  2587. if v:findFirstChild("Torso")then
  2588. if v ~= char then
  2589. if(v.Torso.Position -Position).magnitude <= Distance then
  2590. table.insert(List,v)
  2591. end
  2592. end
  2593. end
  2594. end
  2595. end
  2596. return List
  2597. end
  2598.  
  2599. Shell = function()
  2600. local X = Instance.new("Part",char)
  2601. local O = Instance.new("ObjectValue",X)
  2602. O.Name = "creator"
  2603. X.Locked = true
  2604. X.Name = "Shell"
  2605. X.Anchored = false
  2606. X.CanCollide = false
  2607. X.Transparency = 0
  2608. X.Reflectance = 0
  2609. X.BottomSurface = 0
  2610. X.TopSurface = 0
  2611. X.Shape = 0
  2612. local V = Instance.new("ObjectValue",X)
  2613. V.Value = char
  2614. V.Name = "creator"
  2615. X.BrickColor = BrickColor.new("New Yeller")
  2616. X.Size = Vector3.new(1,1,1)
  2617. --X.Material = "Neon"
  2618. local Z = Instance.new("SpecialMesh",X)
  2619. Z.MeshType = "Sphere"
  2620. Z.Scale = Vector3.new(1,1,1)
  2621. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2622. local bv = Instance.new("BodyVelocity",X)
  2623. bv.maxForce = Vector3.new(99999,99999,99999)
  2624. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2625. bv.velocity = root.CFrame.lookVector*65
  2626. Explode = X.Touched:connect(function(hit)
  2627. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2628. local cf = X.CFrame
  2629. bv:Destroy()
  2630. X.Anchored = true
  2631. Z:Remove()
  2632. Explode:disconnect()
  2633. X.Size = Vector3.new(3,3,3)
  2634. X.Touched:connect(function(hit) end)
  2635. X.CanCollide = false
  2636. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2637. if v:FindFirstChild('Humanoid') then
  2638. v.Humanoid:TakeDamage(math.random(6,12))
  2639. end
  2640. end
  2641. for i = 1, (40) do rs:wait()
  2642. X.Transparency = X.Transparency + (1/40)
  2643. X.Size = X.Size + Vector3.new(1,1,1)
  2644. X.CFrame = cf
  2645. end
  2646. X:Destroy()
  2647. end
  2648. end)
  2649. end
  2650. Shell()
  2651. for i = 1, 10 do
  2652. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2653. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2660. if Debounces.on == false then break end
  2661. rs:wait()
  2662. end
  2663. Shell()
  2664. shell.Transparency = 1
  2665. for i = 1, 10 do
  2666. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2667. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2674. if Debounces.on == false then break end
  2675. rs:wait()
  2676. end
  2677. Shell()
  2678. shell.Transparency = 0
  2679. shell2.Transparency = 1
  2680. for i = 1, 10 do
  2681. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2682. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2689. if Debounces.on == false then break end
  2690. rs:wait()
  2691. end
  2692. Shell()
  2693. shell2.Transparency = 0
  2694. shell.Transparency = 1
  2695. for i = 1, 10 do
  2696. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2697. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2704. if Debounces.on == false then break end
  2705. rs:wait()
  2706. end
  2707. Shell()
  2708. shell.Transparency = 0
  2709. shell2.Transparency = 1
  2710. for i = 1, 10 do
  2711. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2712. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2719. if Debounces.on == false then break end
  2720. rs:wait()
  2721. end
  2722. Shell()
  2723. shell2.Transparency = 0
  2724. shell.Transparency = 1
  2725. for i = 1, 10 do
  2726. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2727. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2734. if Debounces.on == false then break end
  2735. rs:wait()
  2736. end
  2737. Shell()
  2738. shell.Transparency = 0
  2739. shell2.Transparency = 1
  2740. for i = 1, 10 do
  2741. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2742. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2749. if Debounces.on == false then break end
  2750. rs:wait()
  2751. end
  2752. Shell()
  2753. shell2.Transparency = 0
  2754. shell.Transparency = 1
  2755. for i = 1, 10 do
  2756. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2757. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2764. if Debounces.on == false then break end
  2765. rs:wait()
  2766. end
  2767. Shell()
  2768. shell.Transparency = 0
  2769. shell2.Transparency = 1
  2770. for i = 1, 10 do
  2771. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2772. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2779. if Debounces.on == false then break end
  2780. rs:wait()
  2781. end
  2782. Shell()
  2783. shell2.Transparency = 0
  2784. shell.Transparency = 1
  2785. for i = 1, 10 do
  2786. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2787. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2794. if Debounces.on == false then break end
  2795. rs:wait()
  2796. end
  2797. Shell()
  2798. shell.Transparency = 0
  2799. shell2.Transparency = 1
  2800. for i = 1, 10 do
  2801. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2802. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2809. if Debounces.on == false then break end
  2810. rs:wait()
  2811. end
  2812. Shell()
  2813. shell2.Transparency = 0
  2814. shell.Transparency = 1
  2815. for i = 1, 10 do
  2816. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2817. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2824. if Debounces.on == false then break end
  2825. rs:wait()
  2826. end
  2827. Shell()
  2828. shell.Transparency = 0
  2829. shell2.Transparency = 1
  2830. for i = 1, 10 do
  2831. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2832. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2839. if Debounces.on == false then break end
  2840. rs:wait()
  2841. end
  2842. shell.Transparency = 1
  2843. if Debounces.CanAttack == false then
  2844. Debounces.CanAttack = true
  2845. Debounces.NoIdl = false
  2846. Debounces.on = false
  2847. end
  2848. end
  2849. end
  2850. end)
  2851. ----------------------------------------------------
  2852. Search = false
  2853. mouse.KeyDown:connect(function(key)
  2854. if key == "n" then
  2855. if Search == false then
  2856. Search = true
  2857. for i,v in pairs(game.Players:getPlayers()) do
  2858. if v.Name~=char.Name then
  2859. for j,k in pairs(v.Character:GetChildren()) do
  2860. if k:IsA("BasePart") and k.Transparency >= 1 then
  2861. bawx=Instance.new("SelectionBox",cam)
  2862. bawx.Color = BrickColor.new("Bright red")
  2863. bawx.Transparency = .5
  2864. bawx.Adornee = k
  2865. end
  2866. end
  2867. end
  2868. end
  2869. elseif Search == true then
  2870. Search = false
  2871. for i, v in pairs(cam:GetChildren()) do
  2872. if v:IsA("SelectionBox") then
  2873. v:Destroy()
  2874. end
  2875. end
  2876. end
  2877. end
  2878. end)
  2879. ----------------------------------------------------
  2880. Grab = false
  2881. mouse.KeyDown:connect(function(key)
  2882. if key == "z" then
  2883. Debounces.on = true
  2884. Debounces.NoIdl = true
  2885. Debounces.ks = true
  2886. if Grab == false then
  2887. gp = nil
  2888. for i = 1, 20 do
  2889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2895. if Debounces.on == false then break end
  2896. rs:wait()
  2897. end
  2898. con1=larm.Touched:connect(function(hit) -- this is grab
  2899. ht = hit.Parent
  2900. hum1=ht:FindFirstChild('Humanoid')
  2901. if hum1 ~= nil then
  2902. if Debounces.ks==true then
  2903. z = Instance.new("Sound",hed)
  2904. z.SoundId = "rbxassetid://169380525"
  2905. z.Volume = 1
  2906. z:Play()
  2907. Debounces.ks=false
  2908. end
  2909. hum1.PlatformStand=true
  2910. gp = ht
  2911. Grab = true
  2912. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2913. asd.Parent = larm
  2914. asd.Name = "asd"
  2915. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2916. --[[elseif hum1 == nil then
  2917. con1:disconnect()
  2918. wait() return]]--
  2919. end
  2920. end)
  2921. for i = 1, 20 do
  2922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2928. if Debounces.on == false then break end
  2929. rs:wait()
  2930. end
  2931. if hum1 == nil then
  2932. Debounces.on = false
  2933. Debounces.NoIdl = false
  2934. end
  2935. con1:disconnect()
  2936. elseif Grab == true then
  2937. Grab = false
  2938. Punch()
  2939. z = Instance.new("Sound",hed)
  2940. z.SoundId = "rbxassetid://169380525"
  2941. z.Pitch = ptz[math.random(1,#ptz)]
  2942. z.Volume = 1
  2943. z:Play()
  2944. for i = 1, 10 do
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2951. if Debounces.on == false then break end
  2952. rs:wait()
  2953. end
  2954. Punch()
  2955. z = Instance.new("Sound",hed)
  2956. z.SoundId = "rbxassetid://169380525"
  2957. z.Pitch = ptz[math.random(1,#ptz)]
  2958. z.Volume = 1
  2959. z:Play()
  2960. for i = 1, 10 do
  2961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2967. if Debounces.on == false then break end
  2968. rs:wait()
  2969. end
  2970. Punch()
  2971. z = Instance.new("Sound",hed)
  2972. z.SoundId = "rbxassetid://169380525"
  2973. z.Pitch = ptz[math.random(1,#ptz)]
  2974. z.Volume = 1
  2975. z:Play()
  2976. for i = 1, 10 do
  2977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2983. if Debounces.on == false then break end
  2984. rs:wait()
  2985. end
  2986. Punch()
  2987. z = Instance.new("Sound",hed)
  2988. z.SoundId = "rbxassetid://169380525"
  2989. z.Pitch = ptz[math.random(1,#ptz)]
  2990. z.Volume = 1
  2991. z:Play()
  2992. for i = 1, 10 do
  2993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2999. if Debounces.on == false then break end
  3000. rs:wait()
  3001. end
  3002. Punch()
  3003. z = Instance.new("Sound",hed)
  3004. z.SoundId = "rbxassetid://169380525"
  3005. z.Pitch = ptz[math.random(1,#ptz)]
  3006. z.Volume = 1
  3007. z:Play()
  3008. for i = 1, 10 do
  3009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3015. if Debounces.on == false then break end
  3016. rs:wait()
  3017. end
  3018. Punch()
  3019. z = Instance.new("Sound",hed)
  3020. z.SoundId = "rbxassetid://169380525"
  3021. z.Pitch = ptz[math.random(1,#ptz)]
  3022. z.Volume = 1
  3023. z:Play()
  3024. for i = 1, 10 do
  3025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3031. if Debounces.on == false then break end
  3032. rs:wait()
  3033. end
  3034. Punch()
  3035. z = Instance.new("Sound",hed)
  3036. z.SoundId = "rbxassetid://169380525"
  3037. z.Pitch = ptz[math.random(1,#ptz)]
  3038. z.Volume = 1
  3039. z:Play()
  3040. for i = 1, 10 do
  3041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3047. if Debounces.on == false then break end
  3048. rs:wait()
  3049. end
  3050. Punch()
  3051. z = Instance.new("Sound",hed)
  3052. z.SoundId = "rbxassetid://169380525"
  3053. z.Pitch = ptz[math.random(1,#ptz)]
  3054. z.Volume = 1
  3055. z:Play()
  3056. for i = 1, 10 do
  3057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3063. if Debounces.on == false then break end
  3064. rs:wait()
  3065. end
  3066. Punch()
  3067. z = Instance.new("Sound",hed)
  3068. z.SoundId = "rbxassetid://169380525"
  3069. z.Pitch = ptz[math.random(1,#ptz)]
  3070. z.Volume = 1
  3071. z:Play()
  3072. for i = 1, 10 do
  3073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3079. if Debounces.on == false then break end
  3080. rs:wait()
  3081. end
  3082. Punch()
  3083. z = Instance.new("Sound",hed)
  3084. z.SoundId = "rbxassetid://169380525"
  3085. z.Pitch = ptz[math.random(1,#ptz)]
  3086. z.Volume = 1
  3087. z:Play()
  3088. for i = 1, 10 do
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. Punch()
  3099. z = Instance.new("Sound",hed)
  3100. z.SoundId = "rbxassetid://169380525"
  3101. z.Pitch = ptz[math.random(1,#ptz)]
  3102. z.Volume = 1
  3103. z:Play()
  3104. for i = 1, 10 do
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3111. if Debounces.on == false then break end
  3112. rs:wait()
  3113. end
  3114. Punch()
  3115. z = Instance.new("Sound",hed)
  3116. z.SoundId = "rbxassetid://169380525"
  3117. z.Pitch = ptz[math.random(1,#ptz)]
  3118. z.Volume = 1
  3119. z:Play()
  3120. for i = 1, 10 do
  3121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3127. if Debounces.on == false then break end
  3128. rs:wait()
  3129. end
  3130. con1:disconnect()
  3131. Debounces.on = false
  3132. Debounces.NoIdl = false
  3133. if gp ~= nil then
  3134. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3135. for i,v in pairs(larm:GetChildren()) do
  3136. if v.Name == "asd" and v:IsA("Weld") then
  3137. v:Remove()
  3138. end
  3139. end
  3140. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3141. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3142. bv.P = 125000
  3143. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3144. hum1=nil
  3145. ht=nil
  3146. Debounces.on = false
  3147. Debounces.NoIdl = false
  3148. elseif ht == nil then wait()
  3149. Grab = false
  3150. Debounces.on = false
  3151. Debounces.NoIdl = false
  3152. end
  3153. end
  3154. end
  3155. end)
  3156. ----------------------------------------------------
  3157. mouse.KeyDown:connect(function(key)
  3158. if string.byte(key) == 52 then
  3159. char.Humanoid.WalkSpeed = 60
  3160. end
  3161. end)
  3162. mouse.KeyUp:connect(function(key)
  3163. if string.byte(key) == 52 then
  3164. char.Humanoid.WalkSpeed = 8
  3165. end
  3166. end)
  3167. -------------------------------
  3168. local animpose = "Idle"
  3169. local lastanimpose = "Idle"
  3170. local sine = 0
  3171. local change = 1
  3172. local val = 0
  3173. local ffing = false
  3174. -------------------------------
  3175. game:GetService("RunService").RenderStepped:connect(function()
  3176. --[[if char.Humanoid.Jump == true then
  3177. jump = true
  3178. else
  3179. jump = false
  3180. end]]
  3181. char.Humanoid.FreeFalling:connect(function(f)
  3182. if f then
  3183. ffing = true
  3184. else
  3185. ffing = false
  3186. end
  3187. end)
  3188. sine = sine + change
  3189. if jumpn == true then
  3190. animpose = "Jumping"
  3191. elseif ffing == true then
  3192. animpose = "Freefalling"
  3193. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3194. animpose = "Idle"
  3195. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3196. animpose = "Walking"
  3197. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3198. animpose = "Running"
  3199. end
  3200. if animpose ~= lastanimpose then
  3201. sine = 0
  3202. if Debounces.NoIdl == false then
  3203. if animpose == "Idle" then
  3204. for i = 1, 2 do
  3205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3211. end
  3212. elseif animpose == "Walking" then
  3213. for i = 1, 2 do
  3214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3220. end
  3221. elseif animpose == "Running" then
  3222. for i = 1, 2 do
  3223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3229. wait()
  3230. end
  3231. end
  3232. else
  3233. end
  3234. end
  3235. lastanimpose = animpose
  3236. if Debounces.NoIdl == false then
  3237. if animpose == "Idle" then
  3238. change = 0.5
  3239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3245. elseif animpose == "Walking" then
  3246. change = 1
  3247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3253. elseif animpose == "Running" then
  3254. change = 1
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3261. end
  3262. end
  3263. end)
  3264.  
  3265. hum.MaxHealth = 9001
  3266. wait(3)
  3267. hum.Health = 9001
  3268.  
  3269. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3270. --[[Part0 = Vector3 (Start pos)
  3271. Part1 = Vector3 (End pos)
  3272. Times = number (Amount of lightning parts)
  3273. Offset = number (Offset)
  3274. Color = color (brickcolor value)
  3275. Thickness = number (thickness)
  3276. Trans = number (transparency)
  3277. ]]--
  3278. local magz = (Part0 - Part1).magnitude
  3279. local curpos = Part0
  3280. local trz = {-Offset,Offset}
  3281. for i=1,Times do
  3282. local li = Instance.new("Part", torso)
  3283. li.Name = "Lightning"
  3284. li.TopSurface =0
  3285. li.Material = "Neon"
  3286. li.BottomSurface = 0
  3287. li.Anchored = true
  3288. li.Locked = true
  3289. li.Transparency = Trans or 0.4
  3290. li.BrickColor = BrickColor.new(Color)
  3291. li.formFactor = "Custom"
  3292. li.CanCollide = false
  3293. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3294. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3295. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3296. if Times == i then
  3297. local magz2 = (curpos - Part1).magnitude
  3298. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3299. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3300. else
  3301. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3302. end
  3303. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3304. game.Debris:AddItem(li,.1)
  3305. end
  3306. end
  3307.  
  3308. BodyParts = {} -- Parts to emit lightning effects from
  3309. for _, v in pairs(char:GetChildren()) do
  3310. if v:IsA("Part") then
  3311. table.insert(BodyParts, v)
  3312. end
  3313. end
  3314.  
  3315. Bounding = {} -- Calculate the bounding boxes
  3316. for _, v in pairs(BodyParts) do
  3317. local temp = {X=nil, Y=nil, Z=nil}
  3318. temp.X = v.Size.X/2 * 10
  3319. temp.Y = v.Size.Y/2 * 10
  3320. temp.Z = v.Size.Z/2 * 10
  3321. Bounding[v.Name] = temp
  3322. --table.insert(Bounding, v.Name, temp)
  3323. end
  3324.  
  3325. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3326. local Body1 = BodyParts[math.random(#BodyParts)]
  3327. local Body2 = BodyParts[math.random(#BodyParts)]
  3328. local Pos1 = Vector3.new(
  3329. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3330. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3331. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3332. )
  3333. local Pos2 = Vector3.new(
  3334. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3335. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3336. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3337. )
  3338. local SPos1 = Body1.Position + Pos1
  3339. local SPos2 = Body2.Position + Pos2
  3340. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3341. end
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