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- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>8.0.30703</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{12039363-CD29-4B7F-8761-A849DDBF0B9E}</ProjectGuid>
- <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>MonoControls.AndroidTest</RootNamespace>
- <AssemblyName>MonoControls.AndroidTest</AssemblyName>
- <FileAlignment>512</FileAlignment>
- <AndroidApplication>true</AndroidApplication>
- <AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
- <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
- <AndroidSupportedAbis>armeabi-v7a%3bx86</AndroidSupportedAbis>
- <AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions>
- <MandroidI18n />
- <TargetFrameworkVersion>v6.0</TargetFrameworkVersion>
- <MonoGamePlatform>Android</MonoGamePlatform>
- <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
- <AndroidUseLatestPlatformSdk>False</AndroidUseLatestPlatformSdk>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
- <DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
- <AndroidLinkMode>None</AndroidLinkMode>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
- <DefineConstants>TRACE;ANDROID</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
- <AndroidLinkMode>SdkOnly</AndroidLinkMode>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Mono.Android">
- <HintPath>/usr/lib/mono/xbuild-frameworks/MonoAndroid/v6.0/Mono.Android.dll</HintPath>
- </Reference>
- <Reference Include="mscorlib" />
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Xml" />
- <Reference Include="MonoGame.Framework">
- <HintPath>/usr/lib/mono/xbuild/MonoGame/3.0/Assemblies/Android/MonoGame.Framework.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Activity1.cs" />
- <Compile Include="Resources\Resource.Designer.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- </ItemGroup>
- <ItemGroup>
- <MonoGameContentReference Include="Content\Content.mgcb" />
- <None Include="Resources\AboutResources.txt" />
- <None Include="Assets\AboutAssets.txt" />
- </ItemGroup>
- <ItemGroup>
- <AndroidResource Include="Resources\Values\Strings.xml" />
- </ItemGroup>
- <ItemGroup>
- <AndroidResource Include="Resources\Drawable\Icon.png" />
- </ItemGroup>
- <ItemGroup>
- <Folder Include="Resources\Layout\" />
- </ItemGroup>
- <ItemGroup>
- <AndroidResource Include="Resources\Drawable\Splash.png" />
- </ItemGroup>
- <ItemGroup>
- <AndroidResource Include="Resources\Values\Styles.xml" />
- </ItemGroup>
- <ItemGroup>
- <None Include="Properties\AndroidManifest.xml" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\MonoControls.SharedTest\MonoControls.SharedTest.csproj">
- <Project>{107208b2-8d57-4e64-aadc-36c1a923fa1c}</Project>
- <Name>MonoControls.SharedTest</Name>
- </ProjectReference>
- <ProjectReference Include="..\MonoControls\MonoControls.csproj">
- <Project>{f896cc39-f22e-4b22-bbfe-8cf5bb59cd9a}</Project>
- <Name>MonoControls</Name>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
- <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
- <PropertyGroup>
- <PostBuildEvent>
- </PostBuildEvent>
- </PropertyGroup>
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
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