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- 03/05/2018 19:45:57.099: dxgi.log created (Special K 0.9.6.1, Mar 5 2018)
- -------------------------------------------------------------------------------------------
- 03/05/2018 19:45:57.104: >> (ffxv_s.exe) [dxgi.dll] <<
- 03/05/2018 19:45:57.104: Loading user preferences from dxgi.ini... done! ( 3.25 ms)
- -------------------------------------------------------------------------------------------
- 03/05/2018 19:45:58.112: Working Directory: C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO
- 03/05/2018 19:45:58.112: System Directory: C:\WINDOWS\system32
- 03/05/2018 19:45:58.112: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 03/05/2018 19:45:58.114: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- 03/05/2018 19:45:58.143: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 03/05/2018 19:45:58.144: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 03/05/2018 19:45:58.144: [ DXGI ] ================================
- 03/05/2018 19:45:58.144: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
- 03/05/2018 19:45:58.144: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
- 03/05/2018 19:45:58.144: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
- 03/05/2018 19:45:58.144: [DX11TexMgr] Enumerating injectable... 3 files (1.0 MiB)
- 03/05/2018 19:45:58.342: [DLL Loader] ( ffxv_s.exe ) loaded ' C:\Games\Steam\gameoverlayrenderer64.dll' < LoadLibraryW> { ' ' }
- 03/05/2018 19:45:58.343: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' ext-ms-win-mininput-inputhost-l1-1-1.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.364: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.423: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.428: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 2f401908530h) -- [ ffxv_s.exe , tid=0x2360 ]
- 03/05/2018 19:45:58.430: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:58.460: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.467: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.469: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 03/05/2018 19:45:58.474: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.475: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, ff430fad58h) -- [ NvCamera64.dll , tid=0x2360 ]
- 03/05/2018 19:45:58.475: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:58.495: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, ff430fafb0h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x2360 ]
- 03/05/2018 19:45:58.496: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:58.502: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.692: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\dwmapi.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.723: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.723: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 03/05/2018 19:45:58.723: [ D3D 11 ] =========================================
- 03/05/2018 19:45:58.723: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 54030h { Hooked }
- 03/05/2018 19:45:58.723: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53ec0h { Hooked }
- 03/05/2018 19:45:58.724: [ DXGI ] Installing DXGI Hooks
- 03/05/2018 19:45:58.725: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 03/05/2018 19:45:58.725: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 03/05/2018 19:45:58.725: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- -------------------------------------------------------------------------------------------
- 03/05/2018 19:45:58.726: [ SpecialK ] === Initialization Finished! === (1626.45 ms)
- -------------------------------------------------------------------------------------------
- 03/05/2018 19:45:58.726: [ Input ] Game uses DirectInput 8, installing input hooks...
- 03/05/2018 19:45:58.728: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.729: [ SpecialK ] * Loading Special K Plug-In C:\Users\*****\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll... 03/05/2018 19:45:58.731: [ Input ] Game uses HID, installing input hooks...
- 03/05/2018 19:45:58.731: [ Input ] Game uses XInput, installing input hooks...
- 03/05/2018 19:45:58.731: [ Input ] >> Hooking XInput9_1_0
- 03/05/2018 19:45:58.732: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 03/05/2018 19:45:58.734: [ NvAPI ] NvAPI Init { Success }
- 03/05/2018 19:45:58.736: [ NvAPI ] >> NVIDIA Driver Version: 391.1
- 03/05/2018 19:45:58.736: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
- 03/05/2018 19:45:58.736: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 03/05/2018 19:45:58.736: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- success!
- 03/05/2018 19:45:58.925: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 03/05/2018 19:45:58.925: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 03/05/2018 19:45:58.925: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 03/05/2018 19:45:58.939: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, ff449ff5e8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x0910 ]
- 03/05/2018 19:45:58.940: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 03/05/2018 19:45:58.947: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:58.957: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, ff449fbea8h) -- [ NvCamera64.dll < OnInstall>, tid=0x0910 ]
- 03/05/2018 19:45:58.958: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:58.959: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0910 ]
- 03/05/2018 19:45:58.959: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
- 03/05/2018 19:45:58.973: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 03/05/2018 19:45:58.974: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, ff449fc100h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0910 ]
- 03/05/2018 19:45:58.975: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:58.984: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.002: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 03/05/2018 19:45:59.005: [ D3D 11 ] Hooking D3D11
- 03/05/2018 19:45:59.018: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 03/05/2018 19:45:59.022: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.022: [ Input ] >> Hooking XInput 1.4
- 03/05/2018 19:45:59.027: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 03/05/2018 19:45:59.027: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
- 03/05/2018 19:45:59.027: [Hook Cache] Hook for 'IDXGIFactory_CreateSwapChain' resides in 'C:\Users\*****\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll', will not cache!
- 03/05/2018 19:45:59.027: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForHwnd' resides in 'C:\Users\*****\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll', will not cache!
- 03/05/2018 19:45:59.027: [Hook Cache] Hook for 'IDXGIFactory2_CreateSwapChainForCoreWindow' resides in 'C:\Users\*****\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll', will not cache!
- 03/05/2018 19:45:59.057: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, ff44cffa80h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x1720 ]
- 03/05/2018 19:45:59.059: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 19:45:59.059: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x162c
- 03/05/2018 19:45:59.063: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000d50, cookie=1
- 03/05/2018 19:45:59.063: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
- 03/05/2018 19:45:59.063: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 30 / 5144 MiB)
- 03/05/2018 19:45:59.063: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 34 / 7345 MiB)
- 03/05/2018 19:45:59.064: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
- 03/05/2018 19:45:59.067: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIBase-0.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.070: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.073: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION -PLAYABLE DEMO-" * 2e0fc8)
- 03/05/2018 19:45:59.073: [Window Mgr] $ ClassProc: ( C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\ffxv_s.exe ) + 2c17260h
- 03/05/2018 19:45:59.073: [Window Mgr] $ WndProc: Same
- 03/05/2018 19:45:59.073: [Window Mgr] >> Hooked ClassProc.
- 03/05/2018 19:45:59.078: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 03/05/2018 19:45:59.078: [Window Mgr] Treating focus HWND as device HWND because device HWND was invalid.
- 03/05/2018 19:45:59.078: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 03/05/2018 19:45:59.078: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 03/05/2018 19:45:59.110: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.112: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.136: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:45:59.583: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 03/05/2018 19:46:00.255: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 03/05/2018 19:46:00.500: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:00.526: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.267: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=7ff6d38b0558h, 00000000h) -- [ ffxv_s.exe , tid=0x2360 ]
- 03/05/2018 19:46:01.274: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 03/05/2018 19:46:01.316: [ Input ] [!] IDirectInput8A::CreateDevice [ Other Device ]
- 03/05/2018 19:46:01.316: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 19:46:01.321: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
- 03/05/2018 19:46:01.322: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=ff430fef08h, 00000000h) -- [ ffxv_s.exe , tid=0x2360 ]
- 03/05/2018 19:46:01.322: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Mouse ]
- 03/05/2018 19:46:01.322: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 19:46:01.322: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=ff430fef00h, 00000000h) -- [ ffxv_s.exe , tid=0x2360 ]
- 03/05/2018 19:46:01.322: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Keyboard ]
- 03/05/2018 19:46:01.322: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 19:46:01.324: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTIntrfu.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.329: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 03/05/2018 19:46:01.332: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTLEDMgr.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.334: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTHIDRpA.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.336: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTHID.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.344: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTDrvLedMgr.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.346: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\ClplLEDController.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.375: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' RzChromaSDK64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:01.472: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 03/05/2018 19:46:01.497: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' LightFX.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 19:46:03.198: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
- 03/05/2018 19:46:03.259: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
- 03/05/2018 19:46:03.266: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
- 03/05/2018 19:46:03.269: [Input Mgr.] [!] > First Call: XInputSetState9_1_0_Detour
- 03/05/2018 19:46:03.273: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 03/05/2018 19:46:03.273: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 03/05/2018 19:46:03.309: [ D3D 11 ] [!] > First Call: D3D11_DrawInstanced_Override
- 03/05/2018 19:46:03.650: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 03/05/2018 19:46:11.410: [Input Mgr.] [!] > First Call: SetCursor_Detour
- 03/05/2018 19:46:11.410: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- ================================================================== (List Unloads) ==================================================================
- 03/05/2018 19:46:28.507: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FF9A5220000) : (0x00007FF9A5242000) ]
- 03/05/2018 19:46:28.507: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FF9865C0000) : (0x00007FF986646000) ]
- 03/05/2018 19:46:28.507: [02] Unloaded ' dwmapi.dll' [ (0x00007FF9A5410000) : (0x00007FF9A543A000) ]
- 03/05/2018 19:46:28.507: [03] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FF9865C0000) : (0x00007FF986646000) ]
- 03/05/2018 19:46:28.507: [04] Unloaded ' CTDrvLedMgr.dll' [ (0x00007FF9709E0000) : (0x00007FF970C61000) ]
- 03/05/2018 19:46:28.507: [05] Unloaded ' CTLEDMgr.dll' [ (0x00007FF970DF0000) : (0x00007FF97113C000) ]
- 03/05/2018 19:46:28.507: [06] Unloaded ' MSIMG32.dll' [ (0x00007FF99F2C0000) : (0x00007FF99F2C7000) ]
- 03/05/2018 19:46:28.507: [07] Unloaded ' WINSPOOL.DRV' [ (0x00007FF99F230000) : (0x00007FF99F2B6000) ]
- 03/05/2018 19:46:28.507: [08] Unloaded ' OLEACC.dll' [ (0x00007FF99EFB0000) : (0x00007FF99F01E000) ]
- 03/05/2018 19:46:28.507: [09] Unloaded ' gdiplus.dll' [ (0x00007FF99F380000) : (0x00007FF99F51C000) ]
- 03/05/2018 19:46:28.507: [10] Unloaded ' CTIntrfu.dll' [ (0x000002F46FD30000) : (0x000002F46FD51000) ]
- 03/05/2018 19:46:28.507: [11] Unloaded ' LightFX.dll' [ (0x000002F46F0B0000) : (0x000002F46F0B9000) ]
- 03/05/2018 19:46:28.507: [12] Unloaded ' MSVCR100.dll' [ (0x000000006C0D0000) : (0x000000006C1A2000) ]
- ================================================================== (End Unloads) ==================================================================
- 03/05/2018 19:46:28.510: [ SpecialK ] *** Initiating DLL Shutdown ***
- 03/05/2018 19:46:28.510: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
- 03/05/2018 19:46:28.579: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 0 ms)
- 03/05/2018 19:46:28.579: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 2 ms)
- 03/05/2018 19:46:28.581: [ SpecialK ] Unloading Custom Import C:\Users\markm\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll...
- -------------------------[ Free Lib ] success! ( 21 ms)
- 03/05/2018 19:46:28.610: [ SpecialK ] Shutting down MinHook... done! ( 3 ms)
- 03/05/2018 19:46:28.613: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
- 03/05/2018 19:46:28.613: [ SpecialK ] Custom dxgi.dll Detached (pid=0x0a44)
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