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- using System;
- namespace _11.GeometryCalculator
- {
- class Program
- {
- static void Main(string[] args)
- {
- string figureType = Console.ReadLine();
- if (figureType == "triangle")
- {
- var a = double.Parse(Console.ReadLine());
- var h = double.Parse(Console.ReadLine());
- Console.WriteLine("{0:f2}", CalculatingTriange(a, h));
- }
- else if (figureType == "square")
- {
- var a = double.Parse(Console.ReadLine());
- Console.WriteLine("{0:f2}", CalculatingSquare(a));
- }
- else if (figureType == "rectangle")
- {
- var a = double.Parse(Console.ReadLine());
- var b = double.Parse(Console.ReadLine());
- Console.WriteLine("{0:f2}", CalculatingRectangle(a, b));
- }
- else
- {
- var r = double.Parse(Console.ReadLine());
- Console.WriteLine("{0:f2}", CalculatingCircle(r));
- }
- }
- static double CalculatingTriange(double a, double h)
- {
- double triangleArea = (a * h) / 2;
- return triangleArea;
- }
- static double CalculatingSquare(double a)
- {
- double squareArea = a * a;
- return squareArea;
- }
- static double CalculatingRectangle(double a, double b)
- {
- double rectangleArea = a * b;
- return rectangleArea;
- }
- static double CalculatingCircle(double r)
- {
- double circleArea = Math.PI * r * r;
- return circleArea;
- }
- }
- }
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