Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Binds
- bind "x" "radio2"
- bind "1" "slot1"
- bind "3" "slot3"
- bind "capslock" "+duck"
- bind "f" "+use"
- bind "mouse4" "+voicerecord"
- bind "mouse5" "lastinv"
- //bind "MWHEELUP" "use weapon_knife; use weapon_flashbang;"
- bind "MWHEELUP" "use weapon_flashbang"
- bind "MWHEELDOWN" "+jump"
- bind "SPACE" "+jump"
- alias "dropc4" "use weapon_c4;drop"
- bind "t" "dropc4"
- bind "2" "slot2"
- bind "l" "radio3"
- bind "F1" "toggleconsole"
- bind "F3" "autobuy"
- bindtoggle "f4" "snd_mute_losefocus"
- unbind "F2"
- unbind "F5"
- unbind "F6"
- unbind "F7"
- unbind "F10"
- unbind "o"
- //unbind "`"
- alias "voicechat" "voice1"
- alias "voice1" "+voicerecord;alias voicechat voice2"
- alias "voice2" "-voicerecord;alias voicechat voice1"
- bind "o" "voicechat"
- bind "\" "say !guns"
- bind "P" "r_cleardecals" //Press L to clear decals
- //'e' bind for finding bomb
- alias +bombfind "+use;gameinstructor_enable 1;cl_clearhinthistory"
- alias -bombfind "-use;gameinstructor_enable 0;cl_clearhinthistory"
- bind e "+bombfind"
- //Knife on hold then back
- //alias +knife slot3
- //alias -knife lastinv
- //bind "mouse5" "+knife"
- //Scroll through smoke-molotov
- alias switchsmoke "switch1"
- alias switch1 "use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade; alias switchsmoke switch2"
- alias switch2 "use weapon_smokegrenade; use weapon_molotov; use weapon_incgrenade; alias switchsmoke switch1"
- bind "4" "switchsmoke"
- //Scroll through nade-decoy
- alias switchflash "switchF1"
- alias switchF1 "use weapon_decoy; use weapon_hegrenade; alias switchflash switchF2"
- alias switchF2 "use weapon_hegrenade; use weapon_decoy; alias switchflash switchF1"
- bind "mouse3" "switchflash"
- // Jump Throw Script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "c" "+jumpthrow"
- //Increase Decrease Radar Size
- alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.50"
- alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
- bind "v" "+radar;+lookatweapon"
- //Show netgraph when checking scoreboard
- net_graph "1"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // Disable in-game voice + no rebinds needed
- BindToggle "F5" "voice_enable"
- alias "ToggleInfo" "info_on"
- alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
- alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
- bind "`" "ToggleInfo"
- //Buy Binds
- //bind "KP_DOWNARROW" "buy galilar;buy famas" // Slash key, buys Galil or Famas
- //bind "KP_END" "buy p250" // Multiply key, buys P250
- //bind "KP_HOME" "buy ak47;buy m4a1" // 7 key, buys AK, M4 or silenced M4
- //bind "KP_UPARROW" "buy p90" // 8 key, buys P90
- //bind "KP_PGUP" "buy bizon" // 9 key, buys PP-Bizon
- //bind "KP_LEFTARROW" "buy defuser" // 4 key, buys defuse kit and rescue kit
- //bind "KP_5" "buy vesthelm;buy vest" // 5 key, tries to buy kevlar and helmet, if not enough money only buys kevlar
- //bind "KP_RIGHTARROW" "buy molotov;buy incgrenade" // 6 key, buys molotov or incendiary grenade
- //bind "KP_MULTIPLY" "buy hegrenade" // 1 key, buys HE grenade
- //bind "-" "buy flashbang" // 2 key, buys ONE flashbang, press twice to buy 2 flashbangs
- //bind "/" "buy smokegrenade" // 3 key, buys Smokegrenade
- bind "KP_PLUS" "buy ak47;buy m4a1" // Enter key, buys Decoygrenade
- //bind "KP_INS" "buy negev" // 0 key, buys Negev
- //bind "KP_DEL" "buy decoy" // Dot or comma key, currently not used
- bind "KP_ENTER" "buy vest;buy defuser" //Plus key, buys important equipment
- //UNUSED: PGDN
- //BINDS OVER
- //Rates
- cl_interp "0"
- cl_interp_ratio "1"
- rate "786432"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp_ratio "1"
- cl_interp "0"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_predictweapons "1"
- //Audio
- volume "0.38"
- voice_enable "1"
- voice_scale "0.4"
- snd_menumusic_volume "0"
- //Video
- fps_max "0" //OR 300
- fps_max_menu "140"
- r_drawtracers_firstperson "1"
- //mat_postprocess_enable "0" // ESEA only
- //Mouse
- sensitivity "2.2"
- //zoom_sensitivity_ratio_mouse "0.818933027098955175"
- zoom_sensitivity_ratio_mouse "1"
- m_rawinput "1"
- m_mouseaccel2 "0"
- m_mouseaccel1 "0"
- m_customaccel "0"
- m_customaccel_exponent "0"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_mousespeed "0"
- //Crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0.000000"
- cl_crosshairalpha "400.000000"
- cl_crosshaircolor "1.000000"
- cl_crosshaircolor_b "80.000000"
- cl_crosshaircolor_g "50.000000"
- cl_crosshaircolor_r "200.000000"
- cl_crosshairdot "0.000000"
- cl_crosshairgap "-1"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3.000000"
- cl_crosshairstyle "4.000000"
- cl_crosshairthickness "1.500000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-11"
- //HUD & Viewmodel
- hud_scaling "0.85"
- hud_showtargetid "1"
- cl_show_clan_in_death_notice "1"
- cl_righthand "1"
- cl_showloadout "1"
- cl_showpos "0"
- cl_showfps "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- cl_hud_playercount_showcount "1"
- //cl_crosshair_recoil "0"
- //Bobbing and movement shifting
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.1"
- //Performance etc.
- r_dynamic "0"
- //r_drawtracers "0"
- r_drawtracers_firstperson "0"
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angel.
- r_eyeshift_y "0" // No Eye Movement Y-Angel.
- r_eyeshift_z "0" // No Eye Movement Z-Angel.
- r_eyesize "0" // Smaller Eyes.
- //Radar
- cl_hud_radar_scale "1.23"
- cl_radar_always_centered "0"
- cl_radar_rotate "1"
- cl_radar_scale "0.3"
- cl_radar_icon_scale_min ".8"
- safezonex "1" // Lower values will move HUD towards the middle of the screen. safezonex is horizontal, safezoney
- safezoney "1" // is vertical. 0.85 = lowest, moved towards center of screen; 1 = highest, at the edges of screen
- //Audio
- snd_mixahead "0.05"
- snd_mix_async "1"
- //Misc
- cl_autohelp "0"
- cl_disablehtmlmotd "1"
- cl_showhelp "0"
- cl_downloadfilter "nosounds"
- con_enable "1"
- con_filter_enable "2" //Print console
- con_filter_text "Damage " // highlight damage in console
- con_filter_text_out "Player:"
- ui_steam_overlay_notification_position "bottomright"
- player_nevershow_communityservermessage "1"
- mm_dedicated_search_maxping "80"
- gameinstructor_enable "0"
- option_duck_method "0"
- option_speed_method "0"
- cl_disablefreezecam "1"
- cl_freezecameffects_showholiday "0"
- cl_teammate_colors_show "2"
- cl_autowepswitch "0"
- cl_use_opens_buy_menu "0" // E opening buy menu
- closeonbuy "0"
- cl_freezecampanel_position_dynamic "0"
- //hud_takesshots "1" // scoreboard screenshot at end of match
- spec_replay_autostart "0" //Disable killcam
- cl_timeout "1337"
- cl_spec_mode "4" //First person default
- developer "0"
- cl_debugrumble "0"
- cl_rumblescale "0"
- cl_forcepreload "1"'
- //Net graph
- net_graph "1" //Shows my network usage data
- net_graphheight "990" //Changes height, used together with script
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- echo "DONT FORGET TO PUT IN CONSOLE: -novid -nojoy -language bananagaming -nod3d3d9ex -freq 144 -tickrate 128 +exec autoexec.cfg"
- echo ""
- echo "Autoexec Loaded, be sharp ma boi"
- echo ""
- echo "Writing autoexec to Config file"
- host_writeconfig
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement