Namoo546

Minecraft

Jun 25th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85.  
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  153. local RealPlayer = Player
  154. local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer warn'youngmacka123s minecraft script.'
  155.  
  156. plr = owner
  157. char = plr.Character
  158. ra = char["Right Arm"]
  159. la = char["Left Arm"]
  160. hed = char.Head
  161. root = char.HumanoidRootPart
  162. hum = char.Humanoid
  163. mouse = plr:GetMouse()
  164.  
  165. NLS([[
  166.  
  167. plr = owner
  168. char = plr.Character
  169. ra = char["Right Arm"]
  170. la = char["Left Arm"]
  171. hed = char.Head
  172. root = char.HumanoidRootPart
  173. hum = char.Humanoid
  174. cam = workspace.CurrentCamera
  175. mouse = plr:GetMouse()
  176.  
  177. ezweld = function(p, a, b, cf)
  178. local weld = Instance.new("Weld",p)
  179. weld.Part0 = a
  180. weld.Part1 = b
  181. weld.C0 = cf
  182. return weld
  183. end
  184.  
  185. function wtom(m)
  186. local w = ezweld(char, m.Part0, m.Part1, m.C0)
  187. w.C1 = m.C1
  188. return w
  189. end
  190.  
  191. local fake = Instance.new("Model", char)
  192. fake.Name = "FakeArm"
  193. local hum = Instance.new("Humanoid", fake)
  194. local arm = la:Clone()
  195. arm.Parent = fake
  196. local rs = char.Torso["Left Shoulder"]
  197. rsnor = rs.C0
  198. local tors2 = char.Torso:Clone()
  199. tors2.Transparency = 1
  200. tors2.Name = "aim"
  201. tors2:ClearAllChildren()
  202. tors2.Parent = fake
  203. local raw = ezweld(fake, tors2, arm, rsnor)
  204. raw.C1 = rs.C1
  205. raw.Part0 = tors2
  206. raw.Part1 = arm
  207. raw.C0 = rsnor * CFrame.Angles(math.rad(-6), math.rad(-15), math.rad(100))
  208. sine = 0
  209.  
  210. for i,v in pairs (char:children()) do
  211. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("CharacterMesh") then
  212. v:Clone().Parent = fake
  213. end
  214. end
  215.  
  216. local selected = Instance.new("SelectionBox", char)
  217. selected.Adornee = nil
  218. selected.LineThickness = 0.005
  219. selected.Color3 = Color3.new(0, 0, 0)
  220.  
  221. hold = false
  222. attack = false
  223. function slap()
  224. attack = true
  225. hold = true
  226. repeat
  227. game:GetService("RunService").RenderStepped:Wait()
  228. tors2.CFrame = cam.CFrame * CFrame.new(0, -1.65, -1.25) * CFrame.Angles(math.rad(32.5 + 45 * math.sin(sine / 2)), math.rad(180) + math.rad(25), math.rad(15 - 15 * math.sin(sine / 2)))
  229. raw.C0 = rsnor * CFrame.Angles(math.rad(-6), math.rad(-15), math.rad(100))
  230. until hold == false
  231. hold = false
  232. attack = false
  233. end
  234.  
  235. mouse.Button1Down:connect(function()
  236. if attack == false then
  237. slap()
  238. end
  239. end)
  240.  
  241. mouse.Button1Up:connect(function()
  242. hold = false
  243. end)
  244.  
  245. game:GetService("RunService").RenderStepped:Connect(function()
  246. for i,v in pairs (fake:children()) do
  247. if v:IsA("Part") and v ~= tors2 then
  248. v.LocalTransparencyModifier = v.Transparency
  249. end
  250. end
  251. if mouse.Target then
  252. selected.Adornee = mouse.Target
  253. else
  254. selected.Adornee = nil
  255. end
  256. sine = sine + 1
  257. arm.CanCollide = false
  258. tors2.CanCollide = false
  259. local TORSOVELOCITY = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  260. if TORSOVELOCITY < 1 then
  261. if attack == false then
  262. raw.C0 = rsnor * CFrame.Angles(math.rad(-6), math.rad(-15), math.rad(100))
  263. tors2.CFrame = cam.CFrame * CFrame.new(0, -1.65, -1.25) * CFrame.Angles(0, math.rad(180), 0)
  264. end
  265. elseif TORSOVELOCITY > 1 then
  266. if attack == false then
  267. raw.C0 = rsnor * CFrame.Angles(math.rad(-6), math.rad(-15), math.rad(100))
  268. tors2.CFrame = cam.CFrame * CFrame.new(0 - 0.1 * math.sin(sine / 8), -1.65 - 0.1 * math.sin(sine / 4), -1.25) * CFrame.Angles(0, math.rad(180), 0)
  269. end
  270. end
  271. end)
  272.  
  273. ]], char)
  274.  
  275. function crack(part, face)
  276.  
  277. --Converted with ttyyuu12345's model to script plugin v4
  278. function sandbox(var,func)
  279. local env = getfenv(func)
  280. local newenv = setmetatable({},{
  281. __index = function(self,k)
  282. if k=="script" then
  283. return var
  284. else
  285. return env[k]
  286. end
  287. end,
  288. })
  289. setfenv(func,newenv)
  290. return func
  291. end
  292. cors = {}
  293. mas = Instance.new("Model",game:GetService("Lighting"))
  294. SurfaceGui0 = Instance.new("SurfaceGui")
  295. Frame1 = Instance.new("Frame")
  296. Frame2 = Instance.new("Frame")
  297. Frame3 = Instance.new("Frame")
  298. Frame4 = Instance.new("Frame")
  299. Frame5 = Instance.new("Frame")
  300. Frame6 = Instance.new("Frame")
  301. Frame7 = Instance.new("Frame")
  302. Frame8 = Instance.new("Frame")
  303. Frame9 = Instance.new("Frame")
  304. Frame10 = Instance.new("Frame")
  305. Frame11 = Instance.new("Frame")
  306. Frame12 = Instance.new("Frame")
  307. Frame13 = Instance.new("Frame")
  308. Frame14 = Instance.new("Frame")
  309. Frame15 = Instance.new("Frame")
  310. Frame16 = Instance.new("Frame")
  311. Frame17 = Instance.new("Frame")
  312. Frame18 = Instance.new("Frame")
  313. Frame19 = Instance.new("Frame")
  314. Frame20 = Instance.new("Frame")
  315. Frame21 = Instance.new("Frame")
  316. Frame22 = Instance.new("Frame")
  317. Frame23 = Instance.new("Frame")
  318. Frame24 = Instance.new("Frame")
  319. Frame25 = Instance.new("Frame")
  320. Frame26 = Instance.new("Frame")
  321. Frame27 = Instance.new("Frame")
  322. Frame28 = Instance.new("Frame")
  323. Frame29 = Instance.new("Frame")
  324. Frame30 = Instance.new("Frame")
  325. Frame31 = Instance.new("Frame")
  326. Frame32 = Instance.new("Frame")
  327. Frame33 = Instance.new("Frame")
  328. Frame34 = Instance.new("Frame")
  329. Frame35 = Instance.new("Frame")
  330. Frame36 = Instance.new("Frame")
  331. Frame37 = Instance.new("Frame")
  332. Frame38 = Instance.new("Frame")
  333. Frame39 = Instance.new("Frame")
  334. Frame40 = Instance.new("Frame")
  335. Frame41 = Instance.new("Frame")
  336. Frame42 = Instance.new("Frame")
  337. Frame43 = Instance.new("Frame")
  338. Frame44 = Instance.new("Frame")
  339. Frame45 = Instance.new("Frame")
  340. Frame46 = Instance.new("Frame")
  341. Frame47 = Instance.new("Frame")
  342. Frame48 = Instance.new("Frame")
  343. Frame49 = Instance.new("Frame")
  344. Frame50 = Instance.new("Frame")
  345. Frame51 = Instance.new("Frame")
  346. Frame52 = Instance.new("Frame")
  347. Frame53 = Instance.new("Frame")
  348. Frame54 = Instance.new("Frame")
  349. Frame55 = Instance.new("Frame")
  350. Frame56 = Instance.new("Frame")
  351. Frame57 = Instance.new("Frame")
  352. Frame58 = Instance.new("Frame")
  353. Frame59 = Instance.new("Frame")
  354. Frame60 = Instance.new("Frame")
  355. Frame61 = Instance.new("Frame")
  356. Frame62 = Instance.new("Frame")
  357. Frame63 = Instance.new("Frame")
  358. SurfaceGui0.Name = "BreakSG"
  359. SurfaceGui0.Parent = mas
  360. SurfaceGui0.LightInfluence = 1
  361. SurfaceGui0.Face = face
  362. SurfaceGui0.ClipsDescendants = true
  363. SurfaceGui0.CanvasSize = Vector2.new(16, 16)
  364. SurfaceGui0.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  365. SurfaceGui0.Adornee = nil
  366. SurfaceGui0.AlwaysOnTop = false
  367. Frame1.Name = "Stage1"
  368. Frame1.Parent = SurfaceGui0
  369. Frame1.Size = UDim2.new(1, 0, 1, 0)
  370. Frame1.BackgroundColor = BrickColor.new("Institutional white")
  371. Frame1.BackgroundColor3 = Color3.new(1, 1, 1)
  372. Frame1.BackgroundTransparency = 1
  373. Frame1.BorderSizePixel = 0
  374. Frame1.ZIndex = 2
  375. Frame2.Name = "DarkP"
  376. Frame2.Parent = Frame1
  377. Frame2.Position = UDim2.new(0, 8, 0, 8)
  378. Frame2.Size = UDim2.new(0, 1, 0, 2)
  379. Frame2.BackgroundColor = BrickColor.new("Really black")
  380. Frame2.BackgroundColor3 = Color3.new(0, 0, 0)
  381. Frame2.BackgroundTransparency = 0.2392156869173
  382. Frame2.BorderSizePixel = 0
  383. Frame3.Name = "LightP"
  384. Frame3.Parent = Frame1
  385. Frame3.Position = UDim2.new(0, 8, 0, 10)
  386. Frame3.Size = UDim2.new(0, 1, 0, 1)
  387. Frame3.BackgroundColor = BrickColor.new("Really black")
  388. Frame3.BackgroundColor3 = Color3.new(0, 0, 0)
  389. Frame3.BackgroundTransparency = 0.60784316062927
  390. Frame3.BorderSizePixel = 0
  391. Frame4.Name = "DarkP"
  392. Frame4.Parent = Frame1
  393. Frame4.Position = UDim2.new(0, 6, 0, 5)
  394. Frame4.Size = UDim2.new(0, 1, 0, 2)
  395. Frame4.BackgroundColor = BrickColor.new("Really black")
  396. Frame4.BackgroundColor3 = Color3.new(0, 0, 0)
  397. Frame4.BackgroundTransparency = 0.2392156869173
  398. Frame4.BorderSizePixel = 0
  399. Frame5.Name = "LightP"
  400. Frame5.Parent = Frame1
  401. Frame5.Position = UDim2.new(0, 6, 0, 7)
  402. Frame5.Size = UDim2.new(0, 1, 0, 1)
  403. Frame5.BackgroundColor = BrickColor.new("Really black")
  404. Frame5.BackgroundColor3 = Color3.new(0, 0, 0)
  405. Frame5.BackgroundTransparency = 0.60784316062927
  406. Frame5.BorderSizePixel = 0
  407. Frame6.Name = "LightP"
  408. Frame6.Parent = Frame1
  409. Frame6.Position = UDim2.new(0, 9, 0, 8)
  410. Frame6.Size = UDim2.new(0, 1, 0, 1)
  411. Frame6.BackgroundColor = BrickColor.new("Really black")
  412. Frame6.BackgroundColor3 = Color3.new(0, 0, 0)
  413. Frame6.BackgroundTransparency = 0.60784316062927
  414. Frame6.BorderSizePixel = 0
  415. Frame7.Name = "DarkP"
  416. Frame7.Parent = Frame1
  417. Frame7.Position = UDim2.new(0, 9, 0, 7)
  418. Frame7.Size = UDim2.new(0, 1, 0, 1)
  419. Frame7.BackgroundColor = BrickColor.new("Really black")
  420. Frame7.BackgroundColor3 = Color3.new(0, 0, 0)
  421. Frame7.BackgroundTransparency = 0.2392156869173
  422. Frame7.BorderSizePixel = 0
  423. Frame8.Name = "Stage2"
  424. Frame8.Parent = SurfaceGui0
  425. Frame8.Size = UDim2.new(1, 0, 1, 0)
  426. Frame8.BackgroundColor = BrickColor.new("Institutional white")
  427. Frame8.BackgroundColor3 = Color3.new(1, 1, 1)
  428. Frame8.BackgroundTransparency = 1
  429. Frame8.BorderSizePixel = 0
  430. Frame8.ZIndex = 3
  431. Frame9.Name = "DarkP"
  432. Frame9.Parent = Frame8
  433. Frame9.Position = UDim2.new(0, 8, 0, 8)
  434. Frame9.Size = UDim2.new(0, 1, 0, 3)
  435. Frame9.BackgroundColor = BrickColor.new("Really black")
  436. Frame9.BackgroundColor3 = Color3.new(0, 0, 0)
  437. Frame9.BackgroundTransparency = 0.2392156869173
  438. Frame9.BorderSizePixel = 0
  439. Frame10.Name = "LightP"
  440. Frame10.Parent = Frame8
  441. Frame10.Position = UDim2.new(0, 8, 0, 11)
  442. Frame10.Size = UDim2.new(0, 1, 0, 1)
  443. Frame10.BackgroundColor = BrickColor.new("Really black")
  444. Frame10.BackgroundColor3 = Color3.new(0, 0, 0)
  445. Frame10.BackgroundTransparency = 0.60784316062927
  446. Frame10.BorderSizePixel = 0
  447. Frame11.Name = "LightP"
  448. Frame11.Parent = Frame8
  449. Frame11.Position = UDim2.new(0, 7, 0, 12)
  450. Frame11.Size = UDim2.new(0, 1, 0, 1)
  451. Frame11.BackgroundColor = BrickColor.new("Really black")
  452. Frame11.BackgroundColor3 = Color3.new(0, 0, 0)
  453. Frame11.BackgroundTransparency = 0.60784316062927
  454. Frame11.BorderSizePixel = 0
  455. Frame12.Name = "DarkP"
  456. Frame12.Parent = Frame8
  457. Frame12.Position = UDim2.new(0, 7, 0, 11)
  458. Frame12.Size = UDim2.new(0, 1, 0, 1)
  459. Frame12.BackgroundColor = BrickColor.new("Really black")
  460. Frame12.BackgroundColor3 = Color3.new(0, 0, 0)
  461. Frame12.BackgroundTransparency = 0.2392156869173
  462. Frame12.BorderSizePixel = 0
  463. Frame13.Name = "DarkP"
  464. Frame13.Parent = Frame8
  465. Frame13.Position = UDim2.new(0, 6, 0, 4)
  466. Frame13.Size = UDim2.new(0, 1, 0, 3)
  467. Frame13.BackgroundColor = BrickColor.new("Really black")
  468. Frame13.BackgroundColor3 = Color3.new(0, 0, 0)
  469. Frame13.BackgroundTransparency = 0.2392156869173
  470. Frame13.BorderSizePixel = 0
  471. Frame14.Name = "DarkP"
  472. Frame14.Parent = Frame8
  473. Frame14.Position = UDim2.new(0, 10, 0, 6)
  474. Frame14.Size = UDim2.new(0, 2, 0, 1)
  475. Frame14.BackgroundColor = BrickColor.new("Really black")
  476. Frame14.BackgroundColor3 = Color3.new(0, 0, 0)
  477. Frame14.BackgroundTransparency = 0.2392156869173
  478. Frame14.BorderSizePixel = 0
  479. Frame15.Name = "LightP"
  480. Frame15.Parent = Frame8
  481. Frame15.Position = UDim2.new(0, 10, 0, 7)
  482. Frame15.Size = UDim2.new(0, 2, 0, 1)
  483. Frame15.BackgroundColor = BrickColor.new("Really black")
  484. Frame15.BackgroundColor3 = Color3.new(0, 0, 0)
  485. Frame15.BackgroundTransparency = 0.60784316062927
  486. Frame15.BorderSizePixel = 0
  487. Frame16.Name = "Stage3"
  488. Frame16.Parent = SurfaceGui0
  489. Frame16.Size = UDim2.new(1, 0, 1, 0)
  490. Frame16.BackgroundColor = BrickColor.new("Institutional white")
  491. Frame16.BackgroundColor3 = Color3.new(1, 1, 1)
  492. Frame16.BackgroundTransparency = 1
  493. Frame16.BorderSizePixel = 0
  494. Frame16.ZIndex = 4
  495. Frame17.Name = "LightP"
  496. Frame17.Parent = Frame16
  497. Frame17.Position = UDim2.new(0, 5, 0, 7)
  498. Frame17.Size = UDim2.new(0, 1, 0, 1)
  499. Frame17.BackgroundColor = BrickColor.new("Really black")
  500. Frame17.BackgroundColor3 = Color3.new(0, 0, 0)
  501. Frame17.BackgroundTransparency = 0.60784316062927
  502. Frame17.BorderSizePixel = 0
  503. Frame18.Name = "DarkP"
  504. Frame18.Parent = Frame16
  505. Frame18.Position = UDim2.new(0, 5, 0, 6)
  506. Frame18.Size = UDim2.new(0, 1, 0, 1)
  507. Frame18.BackgroundColor = BrickColor.new("Really black")
  508. Frame18.BackgroundColor3 = Color3.new(0, 0, 0)
  509. Frame18.BackgroundTransparency = 0.2392156869173
  510. Frame18.BorderSizePixel = 0
  511. Frame19.Name = "LightP"
  512. Frame19.Parent = Frame16
  513. Frame19.Position = UDim2.new(0, 7, 0, 4)
  514. Frame19.Size = UDim2.new(0, 1, 0, 1)
  515. Frame19.BackgroundColor = BrickColor.new("Really black")
  516. Frame19.BackgroundColor3 = Color3.new(0, 0, 0)
  517. Frame19.BackgroundTransparency = 0.60784316062927
  518. Frame19.BorderSizePixel = 0
  519. Frame20.Name = "DarkP"
  520. Frame20.Parent = Frame16
  521. Frame20.Position = UDim2.new(0, 7, 0, 3)
  522. Frame20.Size = UDim2.new(0, 1, 0, 1)
  523. Frame20.BackgroundColor = BrickColor.new("Really black")
  524. Frame20.BackgroundColor3 = Color3.new(0, 0, 0)
  525. Frame20.BackgroundTransparency = 0.2392156869173
  526. Frame20.BorderSizePixel = 0
  527. Frame21.Name = "DarkP"
  528. Frame21.Parent = Frame16
  529. Frame21.Position = UDim2.new(0, 9, 0, 5)
  530. Frame21.Size = UDim2.new(0, 1, 0, 1)
  531. Frame21.BackgroundColor = BrickColor.new("Really black")
  532. Frame21.BackgroundColor3 = Color3.new(0, 0, 0)
  533. Frame21.BackgroundTransparency = 0.2392156869173
  534. Frame21.BorderSizePixel = 0
  535. Frame22.Name = "LightP"
  536. Frame22.Parent = Frame16
  537. Frame22.Position = UDim2.new(0, 9, 0, 6)
  538. Frame22.Size = UDim2.new(0, 1, 0, 1)
  539. Frame22.BackgroundColor = BrickColor.new("Really black")
  540. Frame22.BackgroundColor3 = Color3.new(0, 0, 0)
  541. Frame22.BackgroundTransparency = 0.60784316062927
  542. Frame22.BorderSizePixel = 0
  543. Frame23.Name = "LightP"
  544. Frame23.Parent = Frame16
  545. Frame23.Position = UDim2.new(0, 12, 0, 6)
  546. Frame23.Size = UDim2.new(0, 1, 0, 1)
  547. Frame23.BackgroundColor = BrickColor.new("Really black")
  548. Frame23.BackgroundColor3 = Color3.new(0, 0, 0)
  549. Frame23.BackgroundTransparency = 0.60784316062927
  550. Frame23.BorderSizePixel = 0
  551. Frame24.Name = "DarkP"
  552. Frame24.Parent = Frame16
  553. Frame24.Position = UDim2.new(0, 12, 0, 5)
  554. Frame24.Size = UDim2.new(0, 1, 0, 1)
  555. Frame24.BackgroundColor = BrickColor.new("Really black")
  556. Frame24.BackgroundColor3 = Color3.new(0, 0, 0)
  557. Frame24.BackgroundTransparency = 0.2392156869173
  558. Frame24.BorderSizePixel = 0
  559. Frame25.Name = "LightP"
  560. Frame25.Parent = Frame16
  561. Frame25.Position = UDim2.new(0, 6, 0, 12)
  562. Frame25.Size = UDim2.new(0, 1, 0, 1)
  563. Frame25.BackgroundColor = BrickColor.new("Really black")
  564. Frame25.BackgroundColor3 = Color3.new(0, 0, 0)
  565. Frame25.BackgroundTransparency = 0.60784316062927
  566. Frame25.BorderSizePixel = 0
  567. Frame26.Name = "DarkP"
  568. Frame26.Parent = Frame16
  569. Frame26.Position = UDim2.new(0, 6, 0, 11)
  570. Frame26.Size = UDim2.new(0, 1, 0, 1)
  571. Frame26.BackgroundColor = BrickColor.new("Really black")
  572. Frame26.BackgroundColor3 = Color3.new(0, 0, 0)
  573. Frame26.BackgroundTransparency = 0.2392156869173
  574. Frame26.BorderSizePixel = 0
  575. Frame27.Name = "Stage4"
  576. Frame27.Parent = SurfaceGui0
  577. Frame27.Size = UDim2.new(1, 0, 1, 0)
  578. Frame27.BackgroundColor = BrickColor.new("Institutional white")
  579. Frame27.BackgroundColor3 = Color3.new(1, 1, 1)
  580. Frame27.BackgroundTransparency = 1
  581. Frame27.BorderSizePixel = 0
  582. Frame27.ZIndex = 5
  583. Frame28.Name = "LightP"
  584. Frame28.Parent = Frame27
  585. Frame28.Position = UDim2.new(0, 4, 0, 7)
  586. Frame28.Size = UDim2.new(0, 1, 0, 1)
  587. Frame28.BackgroundColor = BrickColor.new("Really black")
  588. Frame28.BackgroundColor3 = Color3.new(0, 0, 0)
  589. Frame28.BackgroundTransparency = 0.60784316062927
  590. Frame28.BorderSizePixel = 0
  591. Frame29.Name = "DarkP"
  592. Frame29.Parent = Frame27
  593. Frame29.Position = UDim2.new(0, 4, 0, 6)
  594. Frame29.Size = UDim2.new(0, 1, 0, 1)
  595. Frame29.BackgroundColor = BrickColor.new("Really black")
  596. Frame29.BackgroundColor3 = Color3.new(0, 0, 0)
  597. Frame29.BackgroundTransparency = 0.2392156869173
  598. Frame29.BorderSizePixel = 0
  599. Frame30.Name = "LightP"
  600. Frame30.Parent = Frame27
  601. Frame30.Position = UDim2.new(0, 8, 0, 3)
  602. Frame30.Size = UDim2.new(0, 1, 0, 1)
  603. Frame30.BackgroundColor = BrickColor.new("Really black")
  604. Frame30.BackgroundColor3 = Color3.new(0, 0, 0)
  605. Frame30.BackgroundTransparency = 0.60784316062927
  606. Frame30.BorderSizePixel = 0
  607. Frame31.Name = "DarkP"
  608. Frame31.Parent = Frame27
  609. Frame31.Position = UDim2.new(0, 8, 0, 2)
  610. Frame31.Size = UDim2.new(0, 1, 0, 1)
  611. Frame31.BackgroundColor = BrickColor.new("Really black")
  612. Frame31.BackgroundColor3 = Color3.new(0, 0, 0)
  613. Frame31.BackgroundTransparency = 0.2392156869173
  614. Frame31.BorderSizePixel = 0
  615. Frame32.Name = "DarkP"
  616. Frame32.Parent = Frame27
  617. Frame32.Position = UDim2.new(0, 9, 0, 4)
  618. Frame32.Size = UDim2.new(0, 1, 0, 1)
  619. Frame32.BackgroundColor = BrickColor.new("Really black")
  620. Frame32.BackgroundColor3 = Color3.new(0, 0, 0)
  621. Frame32.BackgroundTransparency = 0.2392156869173
  622. Frame32.BorderSizePixel = 0
  623. Frame33.Name = "LightP"
  624. Frame33.Parent = Frame27
  625. Frame33.Position = UDim2.new(0, 12, 0, 6)
  626. Frame33.Size = UDim2.new(0, 1, 0, 1)
  627. Frame33.BackgroundColor = BrickColor.new("Really black")
  628. Frame33.BackgroundColor3 = Color3.new(0, 0, 0)
  629. Frame33.BackgroundTransparency = 0.60784316062927
  630. Frame33.BorderSizePixel = 0
  631. Frame34.Name = "DarkP"
  632. Frame34.Parent = Frame27
  633. Frame34.Position = UDim2.new(0, 12, 0, 5)
  634. Frame34.Size = UDim2.new(0, 1, 0, 1)
  635. Frame34.BackgroundColor = BrickColor.new("Really black")
  636. Frame34.BackgroundColor3 = Color3.new(0, 0, 0)
  637. Frame34.BackgroundTransparency = 0.2392156869173
  638. Frame34.BorderSizePixel = 0
  639. Frame35.Name = "LightP"
  640. Frame35.Parent = Frame27
  641. Frame35.Position = UDim2.new(0, 5, 0, 12)
  642. Frame35.Size = UDim2.new(0, 1, 0, 1)
  643. Frame35.BackgroundColor = BrickColor.new("Really black")
  644. Frame35.BackgroundColor3 = Color3.new(0, 0, 0)
  645. Frame35.BackgroundTransparency = 0.60784316062927
  646. Frame35.BorderSizePixel = 0
  647. Frame36.Name = "DarkP"
  648. Frame36.Parent = Frame27
  649. Frame36.Position = UDim2.new(0, 5, 0, 11)
  650. Frame36.Size = UDim2.new(0, 1, 0, 1)
  651. Frame36.BackgroundColor = BrickColor.new("Really black")
  652. Frame36.BackgroundColor3 = Color3.new(0, 0, 0)
  653. Frame36.BackgroundTransparency = 0.2392156869173
  654. Frame36.BorderSizePixel = 0
  655. Frame37.Name = "DarkP"
  656. Frame37.Parent = Frame27
  657. Frame37.Position = UDim2.new(0, 8, 0, 12)
  658. Frame37.Size = UDim2.new(0, 1, 0, 1)
  659. Frame37.BackgroundColor = BrickColor.new("Really black")
  660. Frame37.BackgroundColor3 = Color3.new(0, 0, 0)
  661. Frame37.BackgroundTransparency = 0.2392156869173
  662. Frame37.BorderSizePixel = 0
  663. Frame38.Name = "LightP"
  664. Frame38.Parent = Frame27
  665. Frame38.Position = UDim2.new(0, 8, 0, 13)
  666. Frame38.Size = UDim2.new(0, 1, 0, 1)
  667. Frame38.BackgroundColor = BrickColor.new("Really black")
  668. Frame38.BackgroundColor3 = Color3.new(0, 0, 0)
  669. Frame38.BackgroundTransparency = 0.60784316062927
  670. Frame38.BorderSizePixel = 0
  671. Frame39.Name = "LightP"
  672. Frame39.Parent = Frame27
  673. Frame39.Position = UDim2.new(0, 13, 0, 5)
  674. Frame39.Size = UDim2.new(0, 1, 0, 1)
  675. Frame39.BackgroundColor = BrickColor.new("Really black")
  676. Frame39.BackgroundColor3 = Color3.new(0, 0, 0)
  677. Frame39.BackgroundTransparency = 0.60784316062927
  678. Frame39.BorderSizePixel = 0
  679. Frame40.Name = "DarkP"
  680. Frame40.Parent = Frame27
  681. Frame40.Position = UDim2.new(0, 13, 0, 4)
  682. Frame40.Size = UDim2.new(0, 1, 0, 1)
  683. Frame40.BackgroundColor = BrickColor.new("Really black")
  684. Frame40.BackgroundColor3 = Color3.new(0, 0, 0)
  685. Frame40.BackgroundTransparency = 0.2392156869173
  686. Frame40.BorderSizePixel = 0
  687. Frame41.Name = "DarkP"
  688. Frame41.Parent = Frame27
  689. Frame41.Position = UDim2.new(0, 3, 0, 7)
  690. Frame41.Size = UDim2.new(0, 1, 0, 1)
  691. Frame41.BackgroundColor = BrickColor.new("Really black")
  692. Frame41.BackgroundColor3 = Color3.new(0, 0, 0)
  693. Frame41.BackgroundTransparency = 0.2392156869173
  694. Frame41.BorderSizePixel = 0
  695. Frame42.Name = "LightP"
  696. Frame42.Parent = Frame27
  697. Frame42.Position = UDim2.new(0, 3, 0, 8)
  698. Frame42.Size = UDim2.new(0, 1, 0, 1)
  699. Frame42.BackgroundColor = BrickColor.new("Really black")
  700. Frame42.BackgroundColor3 = Color3.new(0, 0, 0)
  701. Frame42.BackgroundTransparency = 0.60784316062927
  702. Frame42.BorderSizePixel = 0
  703. Frame43.Name = "Stage5"
  704. Frame43.Parent = SurfaceGui0
  705. Frame43.Visible = false
  706. Frame43.Size = UDim2.new(1, 0, 1, 0)
  707. Frame43.BackgroundColor = BrickColor.new("Institutional white")
  708. Frame43.BackgroundColor3 = Color3.new(1, 1, 1)
  709. Frame43.BackgroundTransparency = 1
  710. Frame43.BorderSizePixel = 0
  711. Frame43.ZIndex = 6
  712. Frame44.Name = "DarkP"
  713. Frame44.Parent = Frame43
  714. Frame44.Position = UDim2.new(0, 4, 0, 5)
  715. Frame44.Size = UDim2.new(0, 1, 0, 1)
  716. Frame44.BackgroundColor = BrickColor.new("Really black")
  717. Frame44.BackgroundColor3 = Color3.new(0, 0, 0)
  718. Frame44.BackgroundTransparency = 0.2392156869173
  719. Frame44.BorderSizePixel = 0
  720. Frame45.Name = "LightP"
  721. Frame45.Parent = Frame43
  722. Frame45.Position = UDim2.new(0, 9, 0, 3)
  723. Frame45.Size = UDim2.new(0, 1, 0, 1)
  724. Frame45.BackgroundColor = BrickColor.new("Really black")
  725. Frame45.BackgroundColor3 = Color3.new(0, 0, 0)
  726. Frame45.BackgroundTransparency = 0.60784316062927
  727. Frame45.BorderSizePixel = 0
  728. Frame46.Name = "DarkP"
  729. Frame46.Parent = Frame43
  730. Frame46.Position = UDim2.new(0, 9, 0, 2)
  731. Frame46.Size = UDim2.new(0, 1, 0, 1)
  732. Frame46.BackgroundColor = BrickColor.new("Really black")
  733. Frame46.BackgroundColor3 = Color3.new(0, 0, 0)
  734. Frame46.BackgroundTransparency = 0.2392156869173
  735. Frame46.BorderSizePixel = 0
  736. Frame47.Name = "LightP"
  737. Frame47.Parent = Frame43
  738. Frame47.Position = UDim2.new(0, 5, 0, 12)
  739. Frame47.Size = UDim2.new(0, 1, 0, 1)
  740. Frame47.BackgroundColor = BrickColor.new("Really black")
  741. Frame47.BackgroundColor3 = Color3.new(0, 0, 0)
  742. Frame47.BackgroundTransparency = 0.60784316062927
  743. Frame47.BorderSizePixel = 0
  744. Frame48.Name = "DarkP"
  745. Frame48.Parent = Frame43
  746. Frame48.Position = UDim2.new(0, 4, 0, 12)
  747. Frame48.Size = UDim2.new(0, 1, 0, 1)
  748. Frame48.BackgroundColor = BrickColor.new("Really black")
  749. Frame48.BackgroundColor3 = Color3.new(0, 0, 0)
  750. Frame48.BackgroundTransparency = 0.2392156869173
  751. Frame48.BorderSizePixel = 0
  752. Frame49.Name = "DarkP"
  753. Frame49.Parent = Frame43
  754. Frame49.Position = UDim2.new(0, 9, 0, 13)
  755. Frame49.Size = UDim2.new(0, 1, 0, 1)
  756. Frame49.BackgroundColor = BrickColor.new("Really black")
  757. Frame49.BackgroundColor3 = Color3.new(0, 0, 0)
  758. Frame49.BackgroundTransparency = 0.2392156869173
  759. Frame49.BorderSizePixel = 0
  760. Frame50.Name = "LightP"
  761. Frame50.Parent = Frame43
  762. Frame50.Position = UDim2.new(0, 9, 0, 14)
  763. Frame50.Size = UDim2.new(0, 1, 0, 1)
  764. Frame50.BackgroundColor = BrickColor.new("Really black")
  765. Frame50.BackgroundColor3 = Color3.new(0, 0, 0)
  766. Frame50.BackgroundTransparency = 0.60784316062927
  767. Frame50.BorderSizePixel = 0
  768. Frame51.Name = "LightP"
  769. Frame51.Parent = Frame43
  770. Frame51.Position = UDim2.new(0, 14, 0, 5)
  771. Frame51.Size = UDim2.new(0, 1, 0, 1)
  772. Frame51.BackgroundColor = BrickColor.new("Really black")
  773. Frame51.BackgroundColor3 = Color3.new(0, 0, 0)
  774. Frame51.BackgroundTransparency = 0.60784316062927
  775. Frame51.BorderSizePixel = 0
  776. Frame52.Name = "DarkP"
  777. Frame52.Parent = Frame43
  778. Frame52.Position = UDim2.new(0, 14, 0, 4)
  779. Frame52.Size = UDim2.new(0, 1, 0, 1)
  780. Frame52.BackgroundColor = BrickColor.new("Really black")
  781. Frame52.BackgroundColor3 = Color3.new(0, 0, 0)
  782. Frame52.BackgroundTransparency = 0.2392156869173
  783. Frame52.BorderSizePixel = 0
  784. Frame53.Name = "LightP"
  785. Frame53.Parent = Frame43
  786. Frame53.Position = UDim2.new(0, 4, 0, 13)
  787. Frame53.Size = UDim2.new(0, 1, 0, 1)
  788. Frame53.BackgroundColor = BrickColor.new("Really black")
  789. Frame53.BackgroundColor3 = Color3.new(0, 0, 0)
  790. Frame53.BackgroundTransparency = 0.60784316062927
  791. Frame53.BorderSizePixel = 0
  792. Frame54.Name = "DarkP"
  793. Frame54.Parent = Frame43
  794. Frame54.Position = UDim2.new(0, 5, 0, 10)
  795. Frame54.Size = UDim2.new(0, 1, 0, 1)
  796. Frame54.BackgroundColor = BrickColor.new("Really black")
  797. Frame54.BackgroundColor3 = Color3.new(0, 0, 0)
  798. Frame54.BackgroundTransparency = 0.2392156869173
  799. Frame54.BorderSizePixel = 0
  800. Frame55.Name = "DarkP"
  801. Frame55.Parent = Frame43
  802. Frame55.Position = UDim2.new(0, 2, 0, 8)
  803. Frame55.Size = UDim2.new(0, 1, 0, 1)
  804. Frame55.BackgroundColor = BrickColor.new("Really black")
  805. Frame55.BackgroundColor3 = Color3.new(0, 0, 0)
  806. Frame55.BackgroundTransparency = 0.2392156869173
  807. Frame55.BorderSizePixel = 0
  808. Frame56.Name = "LightP"
  809. Frame56.Parent = Frame43
  810. Frame56.Position = UDim2.new(0, 2, 0, 9)
  811. Frame56.Size = UDim2.new(0, 1, 0, 1)
  812. Frame56.BackgroundColor = BrickColor.new("Really black")
  813. Frame56.BackgroundColor3 = Color3.new(0, 0, 0)
  814. Frame56.BackgroundTransparency = 0.60784316062927
  815. Frame56.BorderSizePixel = 0
  816. Frame57.Name = "DarkP"
  817. Frame57.Parent = Frame43
  818. Frame57.Position = UDim2.new(0, 6, 0, 2)
  819. Frame57.Size = UDim2.new(0, 1, 0, 1)
  820. Frame57.BackgroundColor = BrickColor.new("Really black")
  821. Frame57.BackgroundColor3 = Color3.new(0, 0, 0)
  822. Frame57.BackgroundTransparency = 0.2392156869173
  823. Frame57.BorderSizePixel = 0
  824. Frame58.Name = "LightP"
  825. Frame58.Parent = Frame43
  826. Frame58.Position = UDim2.new(0, 6, 0, 3)
  827. Frame58.Size = UDim2.new(0, 1, 0, 1)
  828. Frame58.BackgroundColor = BrickColor.new("Really black")
  829. Frame58.BackgroundColor3 = Color3.new(0, 0, 0)
  830. Frame58.BackgroundTransparency = 0.60784316062927
  831. Frame58.BorderSizePixel = 0
  832. Frame59.Name = "Stage0"
  833. Frame59.Parent = SurfaceGui0
  834. Frame59.Size = UDim2.new(1, 0, 1, 0)
  835. Frame59.BackgroundColor = BrickColor.new("Institutional white")
  836. Frame59.BackgroundColor3 = Color3.new(1, 1, 1)
  837. Frame59.BackgroundTransparency = 1
  838. Frame59.BorderSizePixel = 0
  839. Frame60.Name = "DarkP"
  840. Frame60.Parent = Frame59
  841. Frame60.Position = UDim2.new(0, 7, 0, 7)
  842. Frame60.Size = UDim2.new(0, 1, 0, 1)
  843. Frame60.BackgroundColor = BrickColor.new("Really black")
  844. Frame60.BackgroundColor3 = Color3.new(0, 0, 0)
  845. Frame60.BackgroundTransparency = 0.2392156869173
  846. Frame60.BorderSizePixel = 0
  847. Frame61.Name = "DarkP"
  848. Frame61.Parent = Frame59
  849. Frame61.Position = UDim2.new(0, 8, 0, 8)
  850. Frame61.Size = UDim2.new(0, 1, 0, 1)
  851. Frame61.BackgroundColor = BrickColor.new("Really black")
  852. Frame61.BackgroundColor3 = Color3.new(0, 0, 0)
  853. Frame61.BackgroundTransparency = 0.2392156869173
  854. Frame61.BorderSizePixel = 0
  855. Frame62.Name = "LightP"
  856. Frame62.Parent = Frame59
  857. Frame62.Position = UDim2.new(0, 8, 0, 9)
  858. Frame62.Size = UDim2.new(0, 1, 0, 1)
  859. Frame62.BackgroundColor = BrickColor.new("Really black")
  860. Frame62.BackgroundColor3 = Color3.new(0, 0, 0)
  861. Frame62.BackgroundTransparency = 0.60784316062927
  862. Frame62.BorderSizePixel = 0
  863. Frame63.Name = "LightP"
  864. Frame63.Parent = Frame59
  865. Frame63.Position = UDim2.new(0, 7, 0, 8)
  866. Frame63.Size = UDim2.new(0, 1, 0, 1)
  867. Frame63.BackgroundColor = BrickColor.new("Really black")
  868. Frame63.BackgroundColor3 = Color3.new(0, 0, 0)
  869. Frame63.BackgroundTransparency = 0.60784316062927
  870. Frame63.BorderSizePixel = 0
  871. for i,v in pairs(mas:GetChildren()) do
  872. v.Parent = part
  873. pcall(function() v:MakeJoints() end)
  874. end
  875. mas:Destroy()
  876. for i,v in pairs(cors) do
  877. spawn(function()
  878. pcall(v)
  879. end)
  880. end
  881.  
  882. end
  883.  
  884. hold = false
  885. attack = false
  886. function slap()
  887. attack = true
  888. hold = true
  889. repeat
  890. game:service("RunService").RenderStepped:Wait()
  891. local part = mouse.Target
  892. if part and part.Name ~= "Base" and part.Name ~= "Baseplate" then
  893. if not part:FindFirstChild("mineeh") then
  894. local mineeh = Instance.new("NumberValue", part)
  895. mineeh.Name = "mineeh"
  896. mineeh.Value = 1
  897. crack(part, "Front")
  898. crack(part, "Top")
  899. crack(part, "Bottom")
  900. crack(part, "Right")
  901. crack(part, "Left")
  902. crack(part, "Back")
  903. for i,v in pairs (part:GetChildren()) do
  904. if v:IsA("SurfaceGui") then
  905. for i,v in pairs (v:children()) do
  906. if v:IsA("Frame") and v.Name ~= "Stage1" then
  907. v.Visible = false
  908. end
  909. end
  910. end
  911. end
  912. elseif part:FindFirstChild("mineeh") then
  913. local mineeh = part:FindFirstChild("mineeh")
  914. mineeh.Value = mineeh.Value + 1
  915.  
  916. if mineeh.Value == 1 then
  917. for i,v in pairs (part:GetChildren()) do
  918. if v:IsA("SurfaceGui") then
  919. for i,v in pairs (v:children()) do
  920. if v:IsA("Frame") and v.Name ~= "Stage1" then
  921. v.Visible = false
  922. end
  923. end
  924. end
  925. end
  926. end
  927.  
  928. if mineeh.Value == 5 then
  929. for i,v in pairs (part:GetChildren()) do
  930. if v:IsA("SurfaceGui") then
  931. for i,v in pairs (v:children()) do
  932. if v:IsA("Frame") and v.Name ~= "Stage1" and v.Name ~= "Stage2" then
  933. v.Visible = false
  934. elseif v.Name == "Stage2" then
  935. v.Visible = true
  936. end
  937. end
  938. end
  939. end
  940. end
  941.  
  942. if mineeh.Value == 13 then
  943. for i,v in pairs (part:GetChildren()) do
  944. if v:IsA("SurfaceGui") then
  945. for i,v in pairs (v:children()) do
  946. if v:IsA("Frame") and v.Name ~= "Stage1" and v.Name ~= "Stage2" and v.Name ~= "Stage3" then
  947. v.Visible = false
  948. elseif v.Name == "Stage3" then
  949. v.Visible = true
  950. end
  951. end
  952. end
  953. end
  954. end
  955.  
  956. if mineeh.Value == 22 then
  957. for i,v in pairs (part:GetChildren()) do
  958. if v:IsA("SurfaceGui") then
  959. for i,v in pairs (v:children()) do
  960. if v:IsA("Frame") and v.Name ~= "Stage1" and v.Name ~= "Stage2" and v.Name ~= "Stage3" and v.Name ~= "Stage4" then
  961. v.Visible = false
  962. elseif v.Name == "Stage4" then
  963. v.Visible = true
  964. end
  965. end
  966. end
  967. end
  968. end
  969.  
  970. if mineeh.Value == 31 then
  971. for i,v in pairs (part:GetChildren()) do
  972. if v:IsA("SurfaceGui") then
  973. for i,v in pairs (v:children()) do
  974. if v:IsA("Frame") and v.Name ~= "Stage1" and v.Name ~= "Stage2" and v.Name ~= "Stage3" and v.Name ~= "Stage4" and v.Name ~= "Stage5" then
  975. v.Visible = false
  976. elseif v.Name == "Stage5" then
  977. v.Visible = true
  978. end
  979. end
  980. end
  981. end
  982. end
  983.  
  984. if mineeh.Value == 37 then
  985. for i,v in pairs (part:GetChildren()) do
  986. if v:IsA("SurfaceGui") then
  987. for i,v in pairs (v:children()) do
  988. if v:IsA("Frame") and v.Name ~= "Stage1" and v.Name ~= "Stage2" and v.Name ~= "Stage3" and v.Name ~= "Stage4" and v.Name ~= "Stage6" and v.Name ~= "Stage5" then
  989. v.Visible = false
  990. elseif v.Name == "Stage6" then
  991. v.Visible = true
  992. end
  993. end
  994. end
  995. end
  996. end
  997.  
  998. if mineeh.Value == 45 then
  999. part.CanCollide = false
  1000. for i = 1,8 do
  1001. local a = 35
  1002. local p = Instance.new("Part", workspace)
  1003. p.Size = Vector3.new(part.Size.x*0.3, part.Size.x*0.3, part.Size.x*0.3)
  1004. p.Material = part.Material
  1005. p.Color = part.Color
  1006. p.TopSurface = part.TopSurface
  1007. p.BottomSurface = part.BottomSurface
  1008. p.FrontSurface = part.FrontSurface
  1009. p.BackSurface = part.BackSurface
  1010. p.LeftSurface = part.LeftSurface
  1011. p.RightSurface = part.RightSurface
  1012. p.Reflectance = part.Reflectance
  1013. p.Transparency = part.Transparency
  1014. p.CFrame = part.CFrame
  1015. p.Velocity = Vector3.new(math.random(-a, a), math.random(-a, a), math.random(-a, a))
  1016. game.Debris:AddItem(p, 0.5)
  1017. for i,v in pairs (part:children()) do
  1018. if v:IsA("Decal") or v:IsA("Texture") then
  1019. v:Clone().Parent = p
  1020. end
  1021. end
  1022. end
  1023. part:remove()
  1024. end
  1025.  
  1026. end
  1027. end
  1028. until hold == false
  1029. hold = false
  1030. attack = false
  1031. end
  1032.  
  1033. mouse.Button1Down:connect(function()
  1034. if attack == false then
  1035. slap()
  1036. end
  1037. end)
  1038.  
  1039. mouse.Button1Up:connect(function()
  1040. hold = false
  1041. end)
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