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- The commando comes across a gap nearly four times the length of his own body. At
- the bottom lies an empty, black void of death. He hesitates, knowing full well that an army of
- armed men are on his tail. He takes a leap of faith across the chasm, realizing far too late that
- he had underestimated how far the gap really was. He falls, with no chance of survival.
- "Dammit." I mumble to myself, averting my eyes from the game over screen.
- It was the first day of spring break, a lengthy span of free time that I had fully intended
- to spend ironing out my Super Alien Commando skills. However, I'm currently at a road block. In
- level 2, there's a gap that I just can't seem to get across, no matter how I approach it.
- My Dad swings open the door to my room. "Are ya winnin', son?" He asks
- nonchalantly, completely ignoring the massive "GAME OVER" text boldly plastered on the
- screen.
- "Not really, it looks like I'm stuck again." I groan dejectedly.
- "Well, I've got to go to work."
- "But you're off today, aren't you?"
- Dad awkwardly rubs the back of his neck. "I got called in. Sounds pretty rough, but
- they'll only keep me in for a half-shift. I'll be back around dinner time."
- "What about lunch?"
- "You'll have to fend for yourself. I left a twenty on the counter, if you want to grab
- something from the gas station. Anyway, I've got to go."
- "Alright, see you later, Dad." I smile, waving him goodbye.
- "See ya!" He salutes, before leaving.
- I tried another run of Super Alien Commando, only to die at the relatively easy miniboss
- that shows up moments before the leap of faith. Humiliated, I tossed the plastic controller onto
- my bed, and shut the console down.
- Frustrated with my lack of skill, and hungry for lunch, I decided to head over to the gas
- station convenience store a few blocks away from my house. I grabbed the twenty off of the
- counter, stuffed it inside my pocket, and opened the front door.
- "Oh hey, lil' guy." A woman cheerfully called out to me. It was Miss Kafele, the landlord
- of the apartment I lived in. She was a monstergirl, but she wasn't a bad person at all. She used
- to buy ice cream for me all the time when I was little. Right now, she was pacing back and forth
- alongside the edge of the community pool. She seemed distressed about something.
- "Hi, Miss Kafele." I replied with a smile.
- "Oh! Hi. Where's your dad?” She quizzed. “Also, you really shouldn't be wandering
- around without an adult, y'know. It's dangerous."
- "I'm old enough to handle myself. Besides, I'm only going to the gas station. And my
- Dad's at work."
- “Oh, he's just working. Phew.” Kafele sighed. “Don't talk to strangers, okay?”
- “Mm-hmm.” I hummed. “Why do you seem so upset?”
- “It's just... work-related things. My boss has been acting weird. It's kind of stressing me
- out.”
- I paused for a moment to wonder just how weird Kafele's boss must be, if she could
- stress someone like Kafele out. “'Kay.” I mumbled, walking off toward the convenience store.
- I walked for about twenty-minutes down the busy street in front of the apartments,
- before arriving at my destination. Out of the corner of my eye, I spotted a flier that had been
- taped to the window. It was a simple, black-and-white ad, with clip-art of a wizard's hat at the
- bottom right corner. It read:
- ARE YOU A GAMER IN DISTRESS? CALL 1-800-HEY-WZRD FOR TIPS, TRICKS,
- STRATEGIES AND MORE! $1 PER TIP, DEBIT OR CREDIT. ALL CARDS ACCEPTED. CALL
- NOW! NOW OFFERING PERSONAL COACHING, $5 PER HOUR. CASH OK!!!
- -THE WIZARD
- I took a picture of the ad, and went inside the convenience store.
- The elderly cashier recognized me, and waved. “'Ey, sonny. Long time no see.” He
- whistled through his teeth.
- “Hi, Mister Brahn.”
- “Glad ta see yer out an' about. My daughter's been real cooped up these days.” He
- smiles, before helping the next customer.
- I pick up a chicken sandwich, a small bag of chips, and a can of soda. After waiting in
- line for roughly five minutes, Mr. Brahn quickly rings up my order. It was only six dollars, leaving
- me with fourteen dollars to spend however I wanted.
- I quickly head back to the apartment to enjoy my food. I watched Super Alien
- Commando's Demo Mode as I scarfed down the chicken sandwich. Surprisingly, there is a
- demo that starts in level 2, but quickly gets swarmed by infantry, as if the game suddenly forgot
- how to shoot.
- Obsessed with finding the solution, I did the one thing most kids my age would never
- do in a thousand years: I read the manual. There were no special commands, secret power-ups,
- or even passwords that could help me cross the dreaded Level 2 Chasm. It was starting to feel
- like I was never meant to finish this game.
- Then, I remembered. Reluctantly pulling out my phone, I called the number of the one
- person who could possibly have the answer to this horrible riddle. The Wizard. I dialed the
- number, expecting to hear a grizzled old man tell me about a magic sword I would need to draw
- from the highest mountain in order to slay the dark lord. That, or a fat dude.
- “Hello~! This is the Wizard. Need some help with a game?” A deep, yet soft female
- voice answered.
- “Umm, h-hi.” I muttered, unsure of what to make of my situation. A girl? The Wizard?
- Do girls even play video games? It seemed so obvious, but I had never thought of it before.
- “Yes?” The Wizard solicited expectantly.
- “Umm, I need some help with Super Alien Commando.”
- “Well, you might need to hand the phone over to a parent, so I can accept the
- payment.”
- “I have fourteen dollars.”
- “Umm... ok?”
- “For the coaching.”
- “Oh, right! I forgot I put that on there. Can you give me the address?”
- I told her the address to my apartment.
- “Alright, so it's...” She repeated my address back to me.
- “Yes.” I muttered nervously. It had just dawned on me that I was inviting a stranger
- over to my house.
- I heard a gust of wind rattle the windows. “Alright, I'm here.”
- “What?”
- “I'm a wizard. We can move pretty fast, y'know?” She giggled awkwardly into the
- phone. “Go ahead and open the door.”
- “Right.” I cautiously made my way over to the front door, and gently pulled it open,
- keeping the chain lock shut.
- On the other side of the door was a pastel-tan woman, older than I was, but definitely
- younger than my dad. Bright, green eyes glowed through the crack in the door, beaming down
- on me like an angry god of the forest. Her waist-length, frazzled and curly orange hair gently
- swayed in the afternoon breeze. She carried a gnarled, cherry wood staff, and wore a loose
- emerald-green dress that covered much of her figure, and her similarly green, pointed hat made
- her stand around twice my height. She wore dark-green slippers, and at her feet was a charred
- circle with a pattern of shapes inside of it.
- “Wow, you're young.” She remarked. “Are you sure you don't need to be supervised?
- I'm technically a monster, y'know.”
- “A monster?” I repeated, hiding myself behind the door.
- “Not in that way! I just practice magic as a hobby, so I have to call myself one.”
- “Really?”
- “Really.”
- I slid the chain lock off of the door, and let her inside.
- “So, you need help with Super Alien Commando, right? That's an old one.” She
- smirked.
- “It's my dad's old console. We don't really have enough money to afford a new one.” I
- explained nervously.
- “No, I like older games. Super Alien Commando is actually one of my faves. So, where
- is it?”
- “Over here.” I said, leading her to my bedroom. I took a seat on the bed, and picked up
- the controller. “So, there's this jump that I can't make on the second level, and-”
- “Are you talking about the one near the waterfall?” She quickly interjects.
- “Y-yeah. I guess it's supposed to be a tough spot?”
- “Actually, it's impossible if you're on easy mode.”
- “Why's that?”
- “'Cause the developers wanted you to play it on normal or higher.”
- “That doesn't make any sense! Why make an easy mode, if it's impossible?”
- “They wanted players to get good.” She smiles smugly. “Of course, this is a coaching
- session, so I can show you the ropes.”
- “Alright, then-”
- “Uh-uh-uh! I don't do this for free.”
- “Right.” I muttered, reaching into my pocket for one of the five dollar bills. I awkwardly
- pull it out, and hand it over. She quickly snatches it from my hand, and tucks it under her hat.
- “Okay! You've got one hour.” She announces, taking a seat close to me on the bed. For
- some reason, she smells like cake.
- Reluctantly, I make the switch to the “normal” difficulty, and start the game. I get
- completely crushed before I'm even halfway through the first level. I unconsciously let out a
- defeated sigh.
- “Wanna see how a pro does it?” The Wizard offers, cracking her knuckles.
- I agree, and hand her the controller. She starts the game, and immediately loses a life.
- “Ugh, I'm too used to playing on my PVM.” She groans.
- “What's a PVM?”
- “Just a super-cool tv. You'll understand how cool they are when you start to get good.”
- On her second life, she manages to clear the first stage without taking a single hit. This
- was especially impressive, considering the first boss's bullets have this wavy pattern to them,
- making them incredibly difficult to dodge. At least, it was difficult for me.
- The Wizard resets the console, and hands me the controller again.
- “Huh?” I stammer, looking at her, bewildered. “That was a perfectly good run.”
- “Yeah, but you're not here to watch me play games. I'm gonna teach you how to do
- that.”
- I nod, start a new game, and brace myself for impact. Immediately, three soldiers rush me from the right side of the screen. I blast through them, and continue forward.
- “On that cliff, right below you, there's a 1-up. Just blast the rock at the edge.”
- I dive toward the cliff, firing several bullets into the ground. A 1-up flies out from the
- earth, and I collect it. I manage to get through half of the stage, when the midboss shows up.
- “Duck in the right-hand corner. He can't hit you there.”
- I do as I'm told, and while the midboss tries to fire at me from every angle he can, he
- just can't reach me. With a bit of patience, he runs into my line of fire enough times to perish.
- “Here comes the tough part. Just run through the baddies, until you reach the boss.”
- “Ignore them?”
- “Yeah. They're easier to dodge than they are to shoot.”
- I somehow weave my way around an army of footsoldiers, who run past the other edge
- of the screen without even trying to take aim at me. It never occurred to me just how much
- shooting could slow me down. Within thirty seconds, I'm at the first boss.
- “Alright, so there's a pattern here. First you duck, then you jump, then you duck again,
- so on and so forth. When he's on the other side of the screen, you need to do the opposite. If he
- stops while he's running toward the other side of the screen, he's probably going to jump, so just
- wait it out.”
- “Okay.”
- I get hit a couple of times, but I manage to beat the first boss, as well as the first stage,
- without losing a life. I raise my hands in celebration.
- Suddenly, The Wizard pulls me toward her in an awkward hug. “I'm so proud of you!”
- She beamed, smothering me with her chest. Her faintly sweet scent became a suffocating,
- saccharine odor up-close. It was like diving nose-first into freshly-baked pound cake.
- “Can't.... breathe.” I mumble into her dress.
- “Oops, sorry!” She releases me from her clutch. “You're actually my first coaching
- client, so...”
- “It's fine.”
- It was now time to tackle level 2 on normal difficulty. It was far harder than the first
- level, and I was struggling in several places, but I eventually managed to beat it. However, my
- many, many failed attempts had emptied out my first hour of coaching. Excited, I handed her
- another five-dollar bill, and we continued.
- After learning the ins and outs of the first two levels, I had a good grasp on the game's
- mechanics. Dodging odd bullets, and learning when and where to take out enemies became
- second nature to me. I could definitely tell that I was making The Wizard proud, which filled me
- with a profound joy that I could hardly describe.
- I managed to tough it out through the third and fourth levels easily enough, but the fifth
- and final level was an absolute nightmare. It consisted of three parts: A long trek up an icy
- mountain, completely devoid of friction, followed by a mazelike underground tunnel filled with
- mines and turrets, and ended with a final showdown with the game's villain, the Hivewitch.
- The mountain was tricky, due to the narrow platforms and ice physics. There were
- hardly any enemies, but the ones that were there could easily land a pot-shot on you, and send
- you plummeting to your doom. At the second half of the level, a harsh wind would occasionally
- shove your character in the opposite direction in which he was running. The Wizard showed me
- that, if timed correctly, you could use this to get a burst of speed, allowing you to skip chunks of
- the level at a time. The slippery handling made it difficult to control, so I only managed to pull it
- off once in the three attempts made at the level.
- The underground tunnel was by far the worst the game had to offer. First, you had the
- mines. They were completely invisible, and would explode if shot or stepped on. The explosion
- would linger for a little bit, and would still hurt you if you walked inside of it. So, you had to take it
- slow. Meanwhile, the game would randomly spawn turrets from the ceiling and walls to fire at
- you, about once every five seconds. It was slow, and frustrating, but manageable if you had a
- rhythm. What got really annoying however, was the lengthy maze of tunnels you would have to
- navigate in order to reach the Hivequeen. There were six doors, three of which would be
- randomly selected to have keys, while the others had minibosses from the past levels. If you
- happened upon a miniboss, you had to defeat it before you could run back outside. The keys
- could also only be carried one at a time to the Hivequeen's lair. I lost my second attempt at this
- level by jumping into a mine that had not finished exploding.
- My third, and final attempt at this level died moments before reaching the Hivequeen,
- due to a sneaky turret that fired off-screen as I was running to the door.
- “There goes your second hour.” The Wizard sighed.
- “And my money. Thanks for your the advice anyway, Miss Wizard.”
- The wizard tilted her hat forward, obscuring all of her face except a slightly crooked
- smile. “Aww, that's a shame. But, there's a way you can pay without money.”
- “I don't have a credit card, either.”
- “Have you heard of a microtransaction?”
- “A what?”
- “It's when you exchange something little in real life, for something big in-game.
- Normally, Game Genies are the type to do this, but I guess I can give it a try, just for you.” She
- winks.
- “How does it work?”
- “First, you have to let me cast a spell on you.”
- “A spell?! Am I gonna turn into a frog?”
- “Nope! I'm just going to borrow some of your spirit energy.”
- “That sounds worse...”
- “It's nothing too bad. In fact, you might like it.”
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