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JuiceboxAbel

Laura notes

Nov 6th, 2015
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  1. frame data on block approximations
  2.  
  3. normals
  4. ---
  5. positive
  6. stMP
  7. stLK
  8. crLP
  9. crMP
  10.  
  11. even
  12. none
  13.  
  14. negative
  15. everything else (including command normals)
  16.  
  17. Crush Counters
  18. HP and HK
  19. ---
  20. specials
  21. ---
  22. Bolt Charge (qcf+P, EX OK)
  23. - single hit elbow attack
  24. - HP version angles upwards and does not connect on
  25.  
  26. grounded opponents
  27. - On hit, the HP version has a guaranteed followup (no
  28.  
  29. input is required)
  30. - EX version acts similarly to the MP version and has
  31.  
  32. full body armor but NOT on the first frame
  33. - On a grounded hit of the MP or EX versions, you can
  34.  
  35. press any punch or kick button for one of two
  36.  
  37. followups. The damage is the same and the followup is
  38.  
  39. guaranteed to combo. The difference is which side you
  40.  
  41. end up on.
  42. - On hit, the LP and MP versions grant advantage but
  43.  
  44. not enough to combo anything. The EX version is even
  45.  
  46. on hit.
  47.  
  48. Thunder Clap (qcb+P, chargeable EX OK)
  49. - projectile
  50. - LP version travels the least amount of distance. MP
  51.  
  52. travels further than LP then dissipates, and HP
  53.  
  54. travels further than HP then dissipates.
  55. - The button can be held for 3 different levels of
  56.  
  57. charge (indicated with her voice)
  58. - the level 2 projectile does 2 hits, travels further
  59.  
  60. then the level 1 version, and has faster recovery than
  61.  
  62. a level 1 version. The level 3 fireball recovers
  63.  
  64. almost instantly and also travels further, and adds
  65.  
  66. another hit.
  67.  
  68. V-trigger change:
  69. -
  70.  
  71. Sunset Wheel (hcb+K, EX OK)
  72. - command grab
  73. - LK version reaches farthest, followed my MK,
  74.  
  75. followed by HK. HK does the most damage, MK does 10
  76.  
  77. less than HK, LK does 10 less than MK
  78. - EX version has a command dash followed by a command
  79.  
  80. grab. It does 10 more damage than HK version. You can
  81.  
  82. be counterhit during the dash.
  83.  
  84. V-trigger change:
  85. -
  86.  
  87. V-Skill
  88.  
  89. ---
  90. V-Trigger
  91. ---
  92.  
  93. ---
  94. Properties (on wakeup)
  95. ---
  96. bolt charge - none
  97. sunset wheel - none
  98. Thunder clap - none
  99. V-skill - none
  100. V-trigger - none
  101. ---
  102. simple combos
  103. ---
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