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Changelog U47 PRB

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Dec 5th, 2017
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  1. > Fixed Delorean & Bessie crash (Was calling a client side method to set passengers rotations)
  2. > Chameleon panel now tells you what cartridge you just installed
  3. > NBT tag "tardisID" used on the TARDIS block is now "tardis_id"
  4. > Stopped all blocks sounding like dirt
  5. Fixed Roudels crashing the game (They thought they were holograms...)
  6. > Removed DM Options button (Use the forge mod screen)
  7. > Re-wrote ODM Gear, no longer displays in tab and is now a render layer instead of normal clothing
  8. > Skaro and Trenzalore crash fixed (Too many mobs were spawning causing a out of bounds crash)
  9. > I have, in theory got interiors to load again
  10. > Fixed Angels spawning with keys in hand
  11. > TARDIS now plays cloister bell when Angels are within 10 blocks of it (exterior only atm)
  12. > Removed Rain in TARDIS dim
  13. > Removed lightning striking interiors(?)
  14. > Removed loot_tables from files, were never used and easier to do via code
  15. > Server never downloads classic names, causing them to be un-useable on servers, now fixed
  16. > Added Latest Crash Report Checkbox on Report DM Bug GUI
  17. > In theory, fixed the floor Grate crash with particles (If below -1, it'll just default to -1)
  18. > Disabled Elytra flight, Cosemetic only until Forge merges this pull request
  19. > Fixed the Entity overlay
  20. > In theory, fixed weeping angels moving when you look at them
  21. > Posed on behalf of @Kaneras, Silence model doesn't look messed up but does still need animated
  22. > Angels now check if the player is blinded ;)
  23. > Fixed Xray issues with this block.
  24. > Fixed Toyota Pillar
  25. > All weapons / tools now render correctly.
  26. > Toyota Door / Sign fixed
  27. > Fixed Sonic overlay crash
  28. > Commented out more Elytra code
  29. > Handles can now remat/demat TARDIS
  30. > Altered multidrop on some ores
  31. > Added a null check to classic players
  32. > Fixed more Dirt noises
  33. > Fixed leaves transparency
  34. > Weeping angels now depends on the data-manager more for no reason, just looked cleaner
  35. > Fixed game crashing when teleported by a angel
  36. > Fixed Classic TNT sounding like Wool
  37. > Repaired Toyota pillar [Model is placeholder]
  38. > Fixed a lot of rendering issues
  39. > Removed concept of weather from TARDIS/Moon dimensions
  40. > Fixed broken chair
  41. > Removed more old Elytra code, should be the last of that bad reflection stuff
  42. > Fixed explosion feature on 12th Sonic screwdriver no longer working
  43. > Added Uncharted Waters (Music)
  44. > Added Transition (Music)
  45. > Fixed elytras not going on stands
  46. > Patched spammy angel noise
  47. > All interiors now generate correctly
  48. > Various HireSWDS added
  49. > Finally fixed Roundels
  50. > Fixed bobbing up and down while riding vechiles
  51. > Added a few door models
  52. > Fixed flight panel
  53. > Ice warriors no longer fire lasers
  54. > Fixed missing ODM sword texture
  55. > New Aces jacket Icon
  56. > Fixed being able to use commands in flight
  57. > Fixed being able to walk while the TARDIS is on the ground
  58. > Readded all smelting
  59. > Renamed exteriors
  60. > Cybermen now draw steel
  61. > Cybermen now drop steel
  62. > Fixed mouse disspearing in TARDIS interface GUI
  63. > Daleks no longer have footsteps
  64. > Fixed broken particles on ODM gear
  65. > Fixed sonic overlay crash
  66. > Fixed Sound not playing Bobs sonic
  67. > Fixed Special weapons crashing players, no longer a need for a inventory reset
  68. > Autons now drop ammo and plastic
  69. > CHAIRS WORK
  70. > LOTS OF CHRISTMAS STUFF
  71. > John has fixed Font renderer
  72. > Fixed missing texture spam on some TARDIS models
  73. > Smelting
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