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- > Fixed Delorean & Bessie crash (Was calling a client side method to set passengers rotations)
- > Chameleon panel now tells you what cartridge you just installed
- > NBT tag "tardisID" used on the TARDIS block is now "tardis_id"
- > Stopped all blocks sounding like dirt
- Fixed Roudels crashing the game (They thought they were holograms...)
- > Removed DM Options button (Use the forge mod screen)
- > Re-wrote ODM Gear, no longer displays in tab and is now a render layer instead of normal clothing
- > Skaro and Trenzalore crash fixed (Too many mobs were spawning causing a out of bounds crash)
- > I have, in theory got interiors to load again
- > Fixed Angels spawning with keys in hand
- > TARDIS now plays cloister bell when Angels are within 10 blocks of it (exterior only atm)
- > Removed Rain in TARDIS dim
- > Removed lightning striking interiors(?)
- > Removed loot_tables from files, were never used and easier to do via code
- > Server never downloads classic names, causing them to be un-useable on servers, now fixed
- > Added Latest Crash Report Checkbox on Report DM Bug GUI
- > In theory, fixed the floor Grate crash with particles (If below -1, it'll just default to -1)
- > Disabled Elytra flight, Cosemetic only until Forge merges this pull request
- > Fixed the Entity overlay
- > In theory, fixed weeping angels moving when you look at them
- > Posed on behalf of @Kaneras, Silence model doesn't look messed up but does still need animated
- > Angels now check if the player is blinded ;)
- > Fixed Xray issues with this block.
- > Fixed Toyota Pillar
- > All weapons / tools now render correctly.
- > Toyota Door / Sign fixed
- > Fixed Sonic overlay crash
- > Commented out more Elytra code
- > Handles can now remat/demat TARDIS
- > Altered multidrop on some ores
- > Added a null check to classic players
- > Fixed more Dirt noises
- > Fixed leaves transparency
- > Weeping angels now depends on the data-manager more for no reason, just looked cleaner
- > Fixed game crashing when teleported by a angel
- > Fixed Classic TNT sounding like Wool
- > Repaired Toyota pillar [Model is placeholder]
- > Fixed a lot of rendering issues
- > Removed concept of weather from TARDIS/Moon dimensions
- > Fixed broken chair
- > Removed more old Elytra code, should be the last of that bad reflection stuff
- > Fixed explosion feature on 12th Sonic screwdriver no longer working
- > Added Uncharted Waters (Music)
- > Added Transition (Music)
- > Fixed elytras not going on stands
- > Patched spammy angel noise
- > All interiors now generate correctly
- > Various HireSWDS added
- > Finally fixed Roundels
- > Fixed bobbing up and down while riding vechiles
- > Added a few door models
- > Fixed flight panel
- > Ice warriors no longer fire lasers
- > Fixed missing ODM sword texture
- > New Aces jacket Icon
- > Fixed being able to use commands in flight
- > Fixed being able to walk while the TARDIS is on the ground
- > Readded all smelting
- > Renamed exteriors
- > Cybermen now draw steel
- > Cybermen now drop steel
- > Fixed mouse disspearing in TARDIS interface GUI
- > Daleks no longer have footsteps
- > Fixed broken particles on ODM gear
- > Fixed sonic overlay crash
- > Fixed Sound not playing Bobs sonic
- > Fixed Special weapons crashing players, no longer a need for a inventory reset
- > Autons now drop ammo and plastic
- > CHAIRS WORK
- > LOTS OF CHRISTMAS STUFF
- > John has fixed Font renderer
- > Fixed missing texture spam on some TARDIS models
- > Smelting
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