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- --[[
- GUI Created by fantasygamery
- Script coded by fantasygamery
- Version: 3
- Some of the scripts on "Scripts" tab are not my.
- but if its it will say something like 'Made by me'
- ]]--
- local O_C_ = {
- ['false']='Open';
- ['true']='Close';
- }
- local Players = game:GetService('Players')
- if Players.LocalPlayer.PlayerGui:FindFirstChild'syGUI' then
- if Players.LocalPlayer.PlayerGui:FindFirstChild'syGUI'.ClassName == 'ScreenGui' then
- Players.LocalPlayer.PlayerGui.syGUI:Destroy()
- end
- end
- --Gui UPDATE--
- -- Objects
- local syGUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Buttons = Instance.new("Frame")
- local Cmds = Instance.new("TextButton")
- local Scripts = Instance.new("TextButton")
- local Info = Instance.new("TextButton")
- local Themes = Instance.new("TextButton")
- local cmdsFrame = Instance.new("Frame")
- local PLR_N = Instance.new("TextBox")
- local Kill = Instance.new("TextButton")
- local HPSpam = Instance.new("TextButton")
- local RemoveChar = Instance.new("TextButton")
- local FF = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local GoTo = Instance.new("TextButton")
- local VALUE = Instance.new("TextBox")
- local SetPW = Instance.new("TextButton")
- local SetSpeed = Instance.new("TextButton")
- local UnFF = Instance.new("TextButton")
- local UnGod = Instance.new("TextButton")
- local infoFrame = Instance.new("Frame")
- local Creator_ = Instance.new("TextLabel")
- local V3rName_ = Instance.new("TextLabel")
- local FE = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local Back = Instance.new("ImageLabel")
- local scriptsFrame = Instance.new("ScrollingFrame")
- local themesFrame = Instance.new("Frame")
- local PTheme = Instance.new("TextButton")
- local BTheme = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local O_C = Instance.new("TextButton")
- -- Properties
- syGUI.Name = "syGUI"
- syGUI.Parent = game.StarterGui
- syGUI.ResetOnSpawn = false
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = syGUI
- MainFrame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- MainFrame.BorderSizePixel = 0
- MainFrame.ClipsDescendants = true
- MainFrame.Position = UDim2.new(0.193000004, 0, 0.0500000007, 0)
- MainFrame.Size = UDim2.new(0, 435, 0, 366)
- Buttons.Name = "Buttons"
- Buttons.Parent = MainFrame
- Buttons.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Buttons.BorderSizePixel = 0
- Buttons.Size = UDim2.new(0, 435, 0, 34)
- Cmds.Name = "Cmds"
- Cmds.Parent = Buttons
- Cmds.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Cmds.BorderSizePixel = 0
- Cmds.Position = UDim2.new(0.0206896551, 0, 0.191176474, 0)
- Cmds.Size = UDim2.new(0, 95, 0, 21)
- Cmds.Font = Enum.Font.SourceSansBold
- Cmds.FontSize = Enum.FontSize.Size14
- Cmds.Text = "CMDS"
- Cmds.TextColor3 = Color3.new(1, 1, 1)
- Cmds.TextSize = 14
- Scripts.Name = "Scripts"
- Scripts.Parent = Buttons
- Scripts.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Scripts.BorderSizePixel = 0
- Scripts.Position = UDim2.new(0.260919571, 0, 0.191176474, 0)
- Scripts.Size = UDim2.new(0, 95, 0, 21)
- Scripts.Font = Enum.Font.SourceSansBold
- Scripts.FontSize = Enum.FontSize.Size14
- Scripts.Text = "SCRIPTS"
- Scripts.TextColor3 = Color3.new(1, 1, 1)
- Scripts.TextSize = 14
- Info.Name = "Info"
- Info.Parent = Buttons
- Info.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Info.BorderSizePixel = 0
- Info.Position = UDim2.new(0.514942527, 0, 0.205882356, 0)
- Info.Size = UDim2.new(0, 95, 0, 21)
- Info.Font = Enum.Font.SourceSansBold
- Info.FontSize = Enum.FontSize.Size14
- Info.Text = "Info"
- Info.TextColor3 = Color3.new(1, 1, 1)
- Info.TextSize = 14
- Themes.Name = "Themes"
- Themes.Parent = Buttons
- Themes.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Themes.BorderSizePixel = 0
- Themes.Position = UDim2.new(0.75999999, 0, 0.206, 0)
- Themes.Size = UDim2.new(0, 95, 0, 21)
- Themes.Font = Enum.Font.SourceSansBold
- Themes.FontSize = Enum.FontSize.Size14
- Themes.Text = "Themes"
- Themes.TextColor3 = Color3.new(1, 1, 1)
- Themes.TextSize = 14
- cmdsFrame.Name = "cmdsFrame"
- cmdsFrame.Parent = MainFrame
- cmdsFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- cmdsFrame.BorderSizePixel = 0
- cmdsFrame.Position = UDim2.new(0.0206896551, 0, 0.117486335, 0)
- cmdsFrame.Size = UDim2.new(0, 420, 0, 317)
- cmdsFrame.Visible = false
- PLR_N.Name = "PLR_N"
- PLR_N.Parent = cmdsFrame
- PLR_N.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- PLR_N.BorderColor3 = Color3.new(0.113725, 0.113725, 0.113725)
- PLR_N.BorderSizePixel = 3
- PLR_N.Position = UDim2.new(0.0142857144, 0, 0.0347003154, 0)
- PLR_N.Size = UDim2.new(0, 194, 0, 31)
- PLR_N.Font = Enum.Font.SourceSansBold
- PLR_N.FontSize = Enum.FontSize.Size14
- PLR_N.Text = "Player Name"
- PLR_N.TextColor3 = Color3.new(1, 1, 1)
- PLR_N.TextSize = 14
- Kill.Name = "Kill"
- Kill.Parent = cmdsFrame
- Kill.BackgroundColor3 = Color3.new(0.188235, 0, 0)
- Kill.BorderColor3 = Color3.new(0.337255, 0, 0)
- Kill.BorderSizePixel = 2
- Kill.Position = UDim2.new(0.0285714287, 0, 0.167192429, 0)
- Kill.Size = UDim2.new(0, 120, 0, 31)
- Kill.Font = Enum.Font.SourceSansBold
- Kill.FontSize = Enum.FontSize.Size14
- Kill.Text = "Kill"
- Kill.TextColor3 = Color3.new(1, 1, 1)
- Kill.TextSize = 14
- HPSpam.Name = "HPSpam"
- HPSpam.Parent = cmdsFrame
- HPSpam.BackgroundColor3 = Color3.new(0.188235, 0, 0)
- HPSpam.BorderColor3 = Color3.new(0.337255, 0, 0)
- HPSpam.BorderSizePixel = 2
- HPSpam.Position = UDim2.new(0.0285714287, 0, 0.321766555, 0)
- HPSpam.Size = UDim2.new(0, 120, 0, 31)
- HPSpam.Font = Enum.Font.SourceSansBold
- HPSpam.FontSize = Enum.FontSize.Size14
- HPSpam.Text = "HopperBin Spam"
- HPSpam.TextColor3 = Color3.new(1, 1, 1)
- HPSpam.TextSize = 14
- RemoveChar.Name = "RemoveChar"
- RemoveChar.Parent = cmdsFrame
- RemoveChar.BackgroundColor3 = Color3.new(0.188235, 0, 0)
- RemoveChar.BorderColor3 = Color3.new(0.337255, 0, 0)
- RemoveChar.BorderSizePixel = 2
- RemoveChar.Position = UDim2.new(0.0285714287, 0, 0.473186135, 0)
- RemoveChar.Size = UDim2.new(0, 120, 0, 31)
- RemoveChar.Font = Enum.Font.SourceSansBold
- RemoveChar.FontSize = Enum.FontSize.Size14
- RemoveChar.Text = "Remove Character"
- RemoveChar.TextColor3 = Color3.new(1, 1, 1)
- RemoveChar.TextSize = 14
- FF.Name = "FF"
- FF.Parent = cmdsFrame
- FF.BackgroundColor3 = Color3.new(0, 0.188235, 0.172549)
- FF.BorderColor3 = Color3.new(0, 0.337255, 0.298039)
- FF.BorderSizePixel = 2
- FF.Position = UDim2.new(0.371428579, 0, 0.167192429, 0)
- FF.Size = UDim2.new(0, 120, 0, 31)
- FF.Font = Enum.Font.SourceSansBold
- FF.FontSize = Enum.FontSize.Size14
- FF.Text = "FF"
- FF.TextColor3 = Color3.new(1, 1, 1)
- FF.TextSize = 14
- God.Name = "God"
- God.Parent = cmdsFrame
- God.BackgroundColor3 = Color3.new(0, 0.188235, 0.172549)
- God.BorderColor3 = Color3.new(0, 0.337255, 0.298039)
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0.371428579, 0, 0.321766555, 0)
- God.Size = UDim2.new(0, 120, 0, 31)
- God.Font = Enum.Font.SourceSansBold
- God.FontSize = Enum.FontSize.Size14
- God.Text = "God"
- God.TextColor3 = Color3.new(1, 1, 1)
- God.TextSize = 14
- GoTo.Name = "GoTo"
- GoTo.Parent = cmdsFrame
- GoTo.BackgroundColor3 = Color3.new(0, 0.188235, 0.172549)
- GoTo.BorderColor3 = Color3.new(0, 0.337255, 0.298039)
- GoTo.BorderSizePixel = 2
- GoTo.Position = UDim2.new(0.371428579, 0, 0.473186135, 0)
- GoTo.Size = UDim2.new(0, 120, 0, 31)
- GoTo.Font = Enum.Font.SourceSansBold
- GoTo.FontSize = Enum.FontSize.Size14
- GoTo.Text = "Go to"
- GoTo.TextColor3 = Color3.new(1, 1, 1)
- GoTo.TextSize = 14
- VALUE.Name = "VALUE"
- VALUE.Parent = cmdsFrame
- VALUE.BackgroundColor3 = Color3.new(0.0823529, 0.333333, 0.027451)
- VALUE.BorderColor3 = Color3.new(0.0235294, 0.113725, 0)
- VALUE.BorderSizePixel = 3
- VALUE.Position = UDim2.new(0.509523809, 0, 0.0347003154, 0)
- VALUE.Size = UDim2.new(0, 197, 0, 31)
- VALUE.Font = Enum.Font.SourceSansBold
- VALUE.FontSize = Enum.FontSize.Size14
- VALUE.Text = "Value"
- VALUE.TextColor3 = Color3.new(1, 1, 1)
- VALUE.TextSize = 14
- SetPW.Name = "SetPW"
- SetPW.Parent = cmdsFrame
- SetPW.BackgroundColor3 = Color3.new(0.52549, 0.498039, 0)
- SetPW.BorderColor3 = Color3.new(0.219608, 0.2, 0)
- SetPW.BorderSizePixel = 3
- SetPW.Position = UDim2.new(0.692857146, 0, 0.167192429, 0)
- SetPW.Size = UDim2.new(0, 120, 0, 31)
- SetPW.Font = Enum.Font.SourceSansBold
- SetPW.FontSize = Enum.FontSize.Size14
- SetPW.Text = "Set JumpPower"
- SetPW.TextColor3 = Color3.new(1, 1, 1)
- SetPW.TextSize = 14
- SetSpeed.Name = "SetSpeed"
- SetSpeed.Parent = cmdsFrame
- SetSpeed.BackgroundColor3 = Color3.new(0.52549, 0.498039, 0)
- SetSpeed.BorderColor3 = Color3.new(0.219608, 0.2, 0)
- SetSpeed.BorderSizePixel = 3
- SetSpeed.Position = UDim2.new(0.692857146, 0, 0.321766555, 0)
- SetSpeed.Size = UDim2.new(0, 120, 0, 31)
- SetSpeed.Font = Enum.Font.SourceSansBold
- SetSpeed.FontSize = Enum.FontSize.Size14
- SetSpeed.Text = "Set Speed"
- SetSpeed.TextColor3 = Color3.new(1, 1, 1)
- SetSpeed.TextSize = 14
- UnFF.Name = "UnFF"
- UnFF.Parent = cmdsFrame
- UnFF.BackgroundColor3 = Color3.new(0.52549, 0.498039, 0)
- UnFF.BorderColor3 = Color3.new(0.219608, 0.2, 0)
- UnFF.BorderSizePixel = 3
- UnFF.Position = UDim2.new(0.692857146, 0, 0.473186135, 0)
- UnFF.Size = UDim2.new(0, 120, 0, 31)
- UnFF.Font = Enum.Font.SourceSansBold
- UnFF.FontSize = Enum.FontSize.Size14
- UnFF.Text = "UnFF"
- UnFF.TextColor3 = Color3.new(1, 1, 1)
- UnFF.TextSize = 14
- UnGod.Name = "UnGod"
- UnGod.Parent = cmdsFrame
- UnGod.BackgroundColor3 = Color3.new(0.52549, 0.498039, 0)
- UnGod.BorderColor3 = Color3.new(0.219608, 0.2, 0)
- UnGod.BorderSizePixel = 3
- UnGod.Position = UDim2.new(0.692857146, 0, 0.611987412, 0)
- UnGod.Size = UDim2.new(0, 120, 0, 31)
- UnGod.Font = Enum.Font.SourceSansBold
- UnGod.FontSize = Enum.FontSize.Size14
- UnGod.Text = "UnGod"
- UnGod.TextColor3 = Color3.new(1, 1, 1)
- UnGod.TextSize = 14
- infoFrame.Name = "infoFrame"
- infoFrame.Parent = MainFrame
- infoFrame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- infoFrame.BorderSizePixel = 0
- infoFrame.Position = UDim2.new(0.0206896551, 0, 0.117486335, 0)
- infoFrame.Size = UDim2.new(0, 420, 0, 317)
- Creator_.Name = "Creator_"
- Creator_.Parent = infoFrame
- Creator_.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- Creator_.BorderColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Creator_.BorderSizePixel = 2
- Creator_.Position = UDim2.new(0.261904776, 0, 0.056782335, 0)
- Creator_.Size = UDim2.new(0, 200, 0, 26)
- Creator_.Font = Enum.Font.SourceSansBold
- Creator_.FontSize = Enum.FontSize.Size14
- Creator_.Text = "Created by fantasygamery"
- Creator_.TextColor3 = Color3.new(1, 1, 1)
- Creator_.TextSize = 14
- V3rName_.Name = "V3rName_"
- V3rName_.Parent = infoFrame
- V3rName_.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- V3rName_.BorderColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- V3rName_.BorderSizePixel = 2
- V3rName_.Position = UDim2.new(0.261904776, 0, 0.173501581, 0)
- V3rName_.Size = UDim2.new(0, 200, 0, 26)
- V3rName_.Font = Enum.Font.SourceSansBold
- V3rName_.FontSize = Enum.FontSize.Size14
- V3rName_.Text = "V3RName: anonymous5044"
- V3rName_.TextColor3 = Color3.new(1, 1, 1)
- V3rName_.TextSize = 14
- FE.Name = "FE"
- FE.Parent = infoFrame
- FE.BackgroundColor3 = Color3.new(0.807843, 0.239216, 0.780392)
- FE.BackgroundTransparency = 0.5
- FE.BorderColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- FE.BorderSizePixel = 3
- FE.Position = UDim2.new(0.371428579, 0, 0.482649833, 0)
- FE.Size = UDim2.new(0, 109, 0, 35)
- FE.Font = Enum.Font.SourceSansBold
- FE.FontSize = Enum.FontSize.Size28
- FE.Text = "FE?"
- FE.TextColor3 = Color3.new(1, 0.85098, 0)
- FE.TextSize = 25
- ImageLabel.Parent = infoFrame
- ImageLabel.BackgroundColor3 = Color3.new(0, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = Color3.new(0.34902, 1, 0)
- ImageLabel.BorderSizePixel = 3
- ImageLabel.Position = UDim2.new(0.880952358, 0, 0.842271268, 0)
- ImageLabel.Size = UDim2.new(0, 40, 0, 39)
- ImageLabel.ZIndex = 2
- ImageLabel.Image = "rbxassetid://150165476"
- ImageLabel.ImageColor3 = Color3.new(0.0470588, 0.0470588, 0.0470588)
- Back.Name = "Back"
- Back.Parent = infoFrame
- Back.BackgroundColor3 = Color3.new(0.737255, 0.733333, 0.733333)
- Back.BackgroundTransparency = 0.5
- Back.BorderColor3 = Color3.new(0.733333, 0.729412, 0.729412)
- Back.BorderSizePixel = 3
- Back.Position = UDim2.new(0.880952358, 0, 0.842271268, 0)
- Back.Size = UDim2.new(0, 40, 0, 39)
- Back.ImageColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- scriptsFrame.Name = "scriptsFrame"
- scriptsFrame.Parent = MainFrame
- scriptsFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- scriptsFrame.BorderSizePixel = 0
- scriptsFrame.Position = UDim2.new(0.0209999997, 0, 0.116999999, 0)
- scriptsFrame.Size = UDim2.new(0, 420, 0, 317)
- scriptsFrame.Visible = false
- scriptsFrame.BottomImage = "rbxassetid://0"
- scriptsFrame.ScrollBarThickness = 5
- scriptsFrame.TopImage = "rbxassetid://0"
- themesFrame.Name = "themesFrame"
- themesFrame.Parent = MainFrame
- themesFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- themesFrame.BorderSizePixel = 0
- themesFrame.Position = UDim2.new(0.0206896551, 0, 0.117486335, 0)
- themesFrame.Size = UDim2.new(0, 420, 0, 317)
- themesFrame.Visible = false
- PTheme.Name = "PTheme"
- PTheme.Parent = themesFrame
- PTheme.BackgroundColor3 = Color3.new(0.129412, 0.121569, 0.384314)
- PTheme.BorderColor3 = Color3.new(0.0588235, 0.0666667, 0.196078)
- PTheme.BorderSizePixel = 2
- PTheme.Position = UDim2.new(0.353571445, 0, 0.037854895, 0)
- PTheme.Size = UDim2.new(0, 120, 0, 31)
- PTheme.Font = Enum.Font.SourceSansBold
- PTheme.FontSize = Enum.FontSize.Size14
- PTheme.Text = "Purple Theme"
- PTheme.TextColor3 = Color3.new(1, 1, 1)
- PTheme.TextSize = 14
- BTheme.Name = "BTheme"
- BTheme.Parent = themesFrame
- BTheme.BackgroundColor3 = Color3.new(0.133333, 0.384314, 0.384314)
- BTheme.BorderColor3 = Color3.new(0.113725, 0.329412, 0.329412)
- BTheme.BorderSizePixel = 2
- BTheme.Position = UDim2.new(0.353571445, 0, 0.173501581, 0)
- BTheme.Size = UDim2.new(0, 120, 0, 31)
- BTheme.Font = Enum.Font.SourceSansBold
- BTheme.FontSize = Enum.FontSize.Size14
- BTheme.Text = "Blue Theme"
- BTheme.TextColor3 = Color3.new(1, 1, 1)
- BTheme.TextSize = 14
- Frame.Parent = syGUI
- Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.011146497, 0, 0.852070987, 0)
- Frame.Size = UDim2.new(0, 143, 0, 38)
- O_C.Name = "O_C"
- O_C.Parent = Frame
- O_C.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- O_C.BorderSizePixel = 0
- O_C.Position = UDim2.new(0.0744205564, 0, 0.171052471, 0)
- O_C.Size = UDim2.new(0, 120, 0, 23)
- O_C.Font = Enum.Font.ArialBold
- O_C.FontSize = Enum.FontSize.Size14
- O_C.Text = "Open"
- O_C.TextColor3 = Color3.new(1, 1, 1)
- O_C.TextSize = 14
- --End of GUI Update
- local Sound = Instance.new('Sound',MainFrame)
- --Theme--
- local themesT = {
- ['Purple']={
- ['Sound']='rbxassetid://181096576'
- };
- }
- ---------
- syGUI.Parent = game:service'Players'.LocalPlayer.PlayerGui
- function c(cs,l,s)
- local cs=tonumber(cs)/255
- local l=tonumber(l)/255
- local s=tonumber(s)/255
- return Color3.new(cs,l,s)
- end
- if workspace.FilteringEnabled then
- FE.TextColor3 = BrickColor.new('Lime green').Color
- else
- FE.TextColor3 = BrickColor.new('Really red').Color
- end
- PTheme.MouseButton1Down:Connect(function()
- for _,v in pairs(Buttons:GetChildren()) do
- v.BackgroundColor3=c(40, 45, 89)
- end
- Buttons.BackgroundColor3=c(21, 21, 47)
- infoFrame.BackgroundColor3=c(45, 44, 89)
- scriptsFrame.BackgroundColor3=c(45, 44, 89)
- themesFrame.BackgroundColor3=c(45, 44, 89)
- cmdsFrame.BackgroundColor3=c(45, 44, 89)
- MainFrame.BackgroundColor3=c(102, 93, 221)
- O_C.BackgroundColor3=Buttons:GetChildren()[1].BackgroundColor3
- Frame.BackgroundColor3=c(21, 21, 47)
- if Sound.SoundId==themesT.Purple.Sound ~= true then
- Sound.SoundId=themesT.Purple.Sound
- Sound:Play()
- end
- end)
- BTheme.Visible=not true
- O_C.MouseButton1Down:Connect(function()
- MainFrame.Visible = not MainFrame.Visible
- O_C.Text=O_C_[tostring( MainFrame.Visible)]
- end)
- for _,v in pairs(Buttons:GetChildren()) do
- v.MouseButton1Down:Connect(function()
- v.Transparency=.3
- v.TextStrokeTransparency=.5
- v.TextColor3=c(0,255,29)
- v.TextTransparency=-1
- v.AutoButtonColor = false
- MainFrame[v.Name:lower()..'Frame'].Visible = true
- for i,s in pairs(MainFrame:GetChildren()) do
- if s.Name:find('Frame') and not s.Name:find(v.Name:lower()) then
- s.Visible = false
- end
- end
- for _,t in pairs(Buttons:GetChildren()) do
- if t ~=v then
- t.AutoButtonColor=true
- t.Transparency=0
- t.TextColor3=c(255,255,255)
- t.TextTransparency=0
- t.TextStrokeTransparency=1
- end
- end
- end)
- end
- VALUE.FocusLost:Connect(function()
- VALUE.Text = tonumber(VALUE.Text)
- end)
- PLR_N.FocusLost:Connect(function()
- for _,v in pairs(Players:GetPlayers()) do
- if v.Name:lower():sub(1,PLR_N.Text:len())==(PLR_N.Text:lower()) then
- PLR_N.Text = v.Name
- end
- end
- end)
- God.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- plr.Character.Humanoid.MaxHealth = math.huge
- wait(.13)
- plr.Character.Humanoid.Health = math.huge
- end
- end)
- FF.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- if not plr.Character:FindFirstChildOfClass'ForceField' then
- Instance.new('ForceField',plr.Character)
- end
- end
- end)
- UnFF.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- if plr.Character:FindFirstChildOfClass'ForceField' then
- plr.Character:FindFirstChildOfClass'ForceField':Destroy()
- end
- end
- end)
- Kill.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- plr.Character:BreakJoints()
- end
- end)
- RemoveChar.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- plr.Character = nil
- end
- end)
- SetPW.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- if plr.Character:FindFirstChildOfClass'Humanoid' then
- plr.Character:FindFirstChildOfClass'Humanoid'.JumpPower = tonumber((VALUE.Text)) or 50
- end
- end
- end)
- SetSpeed.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- if plr.Character:FindFirstChildOfClass'Humanoid' then
- plr.Character:FindFirstChildOfClass'Humanoid'.WalkSpeed = tonumber((VALUE.Text)) or 16
- end
- end
- end)
- UnGod.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- plr.Character.Humanoid.MaxHealth = 100
- end
- end)
- HPSpam.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- local name = plr.Name
- repeat wait()
- Instance.new('HopperBin',plr.Backpack)
- Instance.new('HopperBin',plr.Backpack)
- until not Players[name]
- end)
- GoTo.MouseButton1Down:Connect(function()
- if not Players:FindFirstChild(PLR_N.Text) then return end
- local plr = Players:FindFirstChild(PLR_N.Text)
- if plr.Character then
- Players.LocalPlayer.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame * CFrame.new(-3,0,0)
- end
- end)
- function createScript(Name,Source)
- local Script_FRAME = Instance.new("Frame")
- local Cmds = Instance.new("TextButton")
- local _name = Instance.new("TextLabel")
- Script_FRAME.Name = "Script_FRAME_"..Name
- Script_FRAME.Parent = scriptsFrame
- Script_FRAME.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Script_FRAME.BorderSizePixel = 0
- Script_FRAME.Position = UDim2.new(0, 5, 0, (52+5)*(#scriptsFrame:GetChildren()-1)+1)
- Script_FRAME.Size = UDim2.new(0, 381, 0, 52)
- Cmds.Name = "Exe"
- Cmds.Parent = Script_FRAME
- Cmds.BackgroundColor3 = Color3.new(0.309804, 0, 0)
- Cmds.BorderSizePixel = 0
- Cmds.Position = UDim2.new(0.713910758, 0, 0.298076928, 0)
- Cmds.Size = UDim2.new(0, 92, 0, 21)
- Cmds.Font = Enum.Font.SourceSansBold
- Cmds.FontSize = Enum.FontSize.Size14
- Cmds.Text = "Execute"
- Cmds.TextColor3 = Color3.new(1, 1, 1)
- Cmds.TextSize = 14
- Cmds.MouseButton1Down:Connect(function()
- local _,err=pcall(Source)
- if err ~= nil then
- print(tostring(err))
- end
- end)
- _name.Name = "_name"
- _name.Parent = Script_FRAME
- _name.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- _name.BorderColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- _name.BorderSizePixel = 2
- _name.Position = UDim2.new(0.05511811, 0, 0.25, 0)
- _name.Size = UDim2.new(0, 215, 0, 26)
- _name.Font = Enum.Font.SourceSansBold
- _name.FontSize = Enum.FontSize.Size14
- _name.Text = (" %s"):format(Name)
- _name.TextColor3 = Color3.new(1, 1, 1)
- _name.TextSize = 14
- _name.TextXAlignment = Enum.TextXAlignment.Left
- end
- createScript('Respawn [Made by me]',function()
- game:GetService('Players').LocalPlayer.Character:BreakJoints()
- end)
- createScript('FE Gui',
- function()
- warn("FilteringEnabled GUI is now loading... Please wait! - Made By Sleep")
- local FEGui = Instance.new("ScreenGui")
- local Open = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local FEKill = Instance.new("TextButton")
- local FEKillAll = Instance.new("TextButton")
- local FEPunish = Instance.new("TextButton")
- local Destroy = Instance.new("TextButton")
- local PlayerName = Instance.new("TextBox")
- local Players = game:GetService("Players")
- local FE = workspace.FilteringEnabled
- FEGui.Name = "FEGui"
- FEGui.Parent = Players.LocalPlayer.PlayerGui
- Open.Name = "Open"
- Open.Parent = FEGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0, 0, 0, 350)
- Open.Size = UDim2.new(0, 100, 0, 25)
- Open.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Open.Font = Enum.Font.Cartoon
- Open.FontSize = Enum.FontSize.Size18
- Open.Text = "Open/Close"
- Open.TextSize = 14
- Destroy.Name = "Destroy"
- Destroy.Parent = FEGui
- Destroy.BackgroundColor3 = Color3.new(1, 1, 1)
- Destroy.Position = UDim2.new(0, 0, 0, 400)
- Destroy.Size = UDim2.new(0, 100, 0, 25)
- Destroy.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Destroy.Font = Enum.Font.Cartoon
- Destroy.FontSize = Enum.FontSize.Size18
- Destroy.Text = "Destroy"
- Destroy.TextSize = 14
- Frame.Parent = FEGui
- Frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Frame.Position = UDim2.new(0, 400, 0, 200)
- Frame.Size = UDim2.new(0, 300, 0, 200)
- Frame.Visible = false
- Frame.Draggable = true
- Frame.Active = true
- Title.Name = "Title"
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- Title.Size = UDim2.new(0, 300, 0, 30)
- Title.Font = Enum.Font.Cartoon
- Title.FontSize = Enum.FontSize.Size18
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.Text = "FilteringEnabled GUI"
- Title.TextSize = 14
- FEKill.Name = "FEKill"
- FEKill.Parent = Frame
- FEKill.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- FEKill.Position = UDim2.new(0, 25, 0, 100)
- FEKill.Size = UDim2.new(0, 100, 0, 30)
- FEKill.Font = Enum.Font.SciFi
- FEKill.FontSize = Enum.FontSize.Size18
- FEKill.Text = "FE Kill"
- FEKill.TextColor3 = Color3.new(1, 1, 1)
- FEKill.TextSize = 18
- FEKillAll.Name = "FEKillAll"
- FEKillAll.Parent = Frame
- FEKillAll.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- FEKillAll.Position = UDim2.new(0, 175, 0, 100)
- FEKillAll.Size = UDim2.new(0, 100, 0, 30)
- FEKillAll.Font = Enum.Font.SciFi
- FEKillAll.FontSize = Enum.FontSize.Size18
- FEKillAll.Text = "FE Kill All"
- FEKillAll.TextColor3 = Color3.new(1, 1, 1)
- FEKillAll.TextSize = 16
- FEPunish.Name = "FEPunish"
- FEPunish.Parent = Frame
- FEPunish.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- FEPunish.Position = UDim2.new(0, 100, 0, 150)
- FEPunish.Size = UDim2.new(0, 100, 0, 30)
- FEPunish.Font = Enum.Font.SciFi
- FEPunish.FontSize = Enum.FontSize.Size18
- FEPunish.Text = "FE Punish"
- FEPunish.TextColor3 = Color3.new(1, 1, 1)
- FEPunish.TextSize = 18
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = Frame
- PlayerName.BackgroundColor3 = Color3.new(0.25, 0.25, 0.80)
- PlayerName.Position = UDim2.new(0, 75, 0, 50)
- PlayerName.Size = UDim2.new(0, 150, 0, 30)
- PlayerName.Font = Enum.Font.SciFi
- PlayerName.FontSize = Enum.FontSize.Size18
- PlayerName.Text = ""
- PlayerName.TextColor3 = Color3.new(1, 1, 1)
- PlayerName.TextSize = 18
- PlayerName.ClearTextOnFocus = false
- FEKill.MouseButton1Down:connect(function()
- local target = Players[PlayerName.Text]
- repeat
- wait()
- target:Move(Vector3.new(math.huge*0))
- until not target:FindFirstChild("Head")
- end)
- FEKillAll.MouseButton1Down:connect(function()
- for i, v in next, Players:GetPlayers() do
- v:Move(Vector3.new(math.huge*0))
- end
- end)
- FEPunish.MouseButton1Down:connect(function()
- FEPunish.Text = "N/A"
- wait(10)
- FEPunish.Text = "FE Punish"
- end)
- Open.MouseButton1Click:connect(function()
- if Frame.Visible == false then
- Frame.Visible = true
- else
- Frame.Visible = false
- end
- end)
- Destroy.MouseButton1Click:connect(function()
- FEGui:Destroy()
- warn("Thank you for using Sleep's FE Gui!")
- end)
- if FE == true then
- Title.Text = "FilteringEnabled GUI - FE Is Enabled"
- elseif FE == false then
- Title.Text = "FilteringEnabled GUI - FE Is Disabled"
- end
- -- End Of Script ( Made By StayBlue )
- end
- )
- createScript('Singing me',function()
- local plr = game.Players.LocalPlayer
- repeat wait() until plr.Character
- plr = game.Players.LocalPlayer
- local char = plr.Character
- local torso = char.Torso
- local head = char.Head
- neck = torso.Neck
- head.face:Destroy()
- sound = Instance.new("Sound", head)
- sound.SoundId = "rbxassetid://904624112"
- sound.Volume = 100
- sound:Play()
- sound.Looped = true
- plr.Chatted:connect(function(message)
- if message:sub(1,4) == "Play" then
- sound:Stop()
- sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
- sound:Play()
- end
- end)
- ---- [[ Left Eye]] ----
- local eye1 = Instance.new("Part", workspace)
- eye1.Anchored = false
- eye1.Parent = head
- eye1.TopSurface = 0
- eye1.BrickColor = BrickColor.new("Black")
- eye1.BottomSurface = 0
- local eye1m = Instance.new("SpecialMesh", eye1)
- eye1m.MeshType = Enum.MeshType.Sphere
- eye1m.Scale = Vector3.new(0.02,0.12,0.03)
- ogsize = eye1m.Scale
- local weld = Instance.new("Weld", head)
- weld.Part0 = eye1
- weld.Part1 = head
- weld.C1 = CFrame.new(-.17,.14,-.57)
- ---- [[ Right Eye ]] ----
- local eye2 = Instance.new("Part", workspace)
- eye2.Anchored = false
- eye2.Parent = head
- eye2.TopSurface = 0
- eye2.BrickColor = BrickColor.new("Black")
- eye2.BottomSurface = 0
- local eye2m = Instance.new("SpecialMesh", eye2)
- eye2m.MeshType = Enum.MeshType.Sphere
- eye2m.Scale = Vector3.new(0.02,0.12,0.03)
- ogsize = eye2m.Scale
- weld = Instance.new("Weld", head)
- weld.Part0 = eye2
- weld.Part1 = head
- weld.C1 = CFrame.new(.17,.14,-.57)
- ---- [[ Mouth ]] ----
- local mouth = Instance.new("Part", workspace)
- mouth.Anchored = false
- mouth.Parent = head
- mouth.TopSurface = 0
- mouth.BrickColor = BrickColor.new("Black")
- mouth.BottomSurface = 0
- mouth.Material = "SmoothPlastic"
- mouthm = Instance.new("SpecialMesh", mouth)
- mouthm.MeshType = Enum.MeshType.Sphere
- mouthm.Scale = Vector3.new(.13,0.1,0.05)
- ogsize = mouthm.Scale
- weld = Instance.new("Weld", head)
- weld.Part0 = mouth
- weld.Part1 = head
- weld.C1 = CFrame.new(0,-.25,-.6)
- game:service'RunService'.RenderStepped:connect(function()
- mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8)
- neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1)
- end)
- end)
- createScript('The dreamer [ASync][LoadString]',function()
- local HTTP = game.HttpService
- loadstring(HTTP:GetAsync('https://pastebin.com/raw/wJzTANYL'))()
- end)
- createScript('DJ Table',function()
- function clerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- local plr = game:service'Players'.LocalPlayer
- plrgui = plr.PlayerGui
- char = plr.Character
- mouse = plr:GetMouse()
- humanoid = char:findFirstChild("Humanoid")
- torso = char:findFirstChild("Torso")
- head = char.Head
- ra = char:findFirstChild("Right Arm")
- la = char:findFirstChild("Left Arm")
- rl = char:findFirstChild("Right Leg")
- ll = char:findFirstChild("Left Leg")
- rs = torso:findFirstChild("Right Shoulder")
- ls = torso:findFirstChild("Left Shoulder")
- rh = torso:findFirstChild("Right Hip")
- lh = torso:findFirstChild("Left Hip")
- neck = torso:findFirstChild("Neck")
- rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
- rootpart = char:findFirstChild("HumanoidRootPart")
- camera = workspace.CurrentCamera
- anim = char:findFirstChild("Animate")
- local sound = Instance.new("Sound", char)
- sound.Volume = 1
- sound.Looped = true
- sound.Name = "Sound"
- SoundsList = {}
- function newSound(name, id, pitch, puush)
- if not puush == true then puush = false end
- if puush then
- table.insert(SoundsList, {["Name"]=name, ["ID"]="puush("..id..")", ["Pitch"]=pitch or 1})
- else
- table.insert(SoundsList, {["Name"]=name, ["ID"]=id, ["Pitch"]=pitch or 1})
- end
- end
- newSound("Saints Row IV Theme (puush asset)", "9jVEX", 1, true)
- newSound("Lemon Tree - Fool's Garden (puush asset)", "9jVD9", 1, true)
- newSound("What is Love", "142544487")
- newSound("Martin Garrix - Animals", "142370129")
- newSound("The Proclaimers - 500 Miles", "151371405")
- newSound("Avicii - Wake me up", "142603004")
- newSound("Hip Hop - Jeff Syndicate", "27697735", 3)
- newSound("Alice Deejay - Better Off Alone", "142397452")
- newSound("BBBFF - My Little Pony", "142605535")
- newSound("Intro - My Little Pony", "142626518")
- newSound("Bangarang - Skrillex", "142319852")
- newSound("Surfin' Bird ", "145567707")
- newSound("You've been trolled", "142633540")
- newSound('Disco Star - Spongebob video game', '144906669')
- newSound("Europe - The Final Countdown", "142859512")
- newSound("LMFAO - Party Rock Anthem", "145262991")
- newSound("Darude - Sandstorm", "142401311", .53)
- newSound('Skrillex - Fire', '150137157')
- newSound('Spongebob - Goofy Goober Rock', '142396943')
- newSound('The Slenderman song (Comedy)', '142776228')
- newSound('Avicii - Levels', "148424799")
- newSound('Erectin\' a river', '145849454')
- newSound('TTC - Fat cat Adventures [Glitch Hop]', '142808748')
- newSound('Thrift Shop - Macklemore', '155119191')
- newSound('Five Nights At Freddys 2 Song', '192043328')
- local function HSV(H,S,V)
- H = H % 360
- local C = V * S
- local H2 = H/60
- local X = C * (1 - math.abs((H2 %2) -1))
- local color = Color3.new(0,0,0)
- if H2 <= 0 then
- color = Color3.new(C,0,0)
- elseif 0 <= H2 and H2 <= 1 then
- color = Color3.new(C,X,0)
- elseif 1 <= H2 and H2 <= 2 then
- color = Color3.new(X,C,0)
- elseif 2 <= H2 and H2 <= 3 then
- color = Color3.new(0,C,X)
- elseif 3 <= H2 and H2 <= 4 then
- color = Color3.new(0,X,C)
- elseif 4 <= H2 and H2 <= 5 then
- color = Color3.new(X,0,C)
- elseif 5 <= H2 and H2 <= 6 then
- color = Color3.new(C,0,X)
- end
- local m = V - C
- return Color3.new(color.r + m, color.g + m, color.b + m)
- end
- function RemoveDisco()
- char:findFirstChild'DiscoBox':remove()
- gui:remove()
- sound:stop()
- end
- function BeginPlacingDisco()
- -- 1 - DiscoBox
- local obj1 = Instance.new("Model")
- obj1.Name = "DiscoBox"
- obj1.Parent = char
- -- 2 - DiscTop
- obj2 = Instance.new("Part")
- obj2.CFrame = CFrame.new(Vector3.new(-34.5000038, 3.09000182, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj2.FormFactor = Enum.FormFactor.Custom
- obj2.TopSurface = Enum.SurfaceType.Smooth
- obj2.BottomSurface = Enum.SurfaceType.Smooth
- obj2.Material = Enum.Material.SmoothPlastic
- obj2.Size = Vector3.new(3, 0.200000003, 3)
- obj2.BrickColor = BrickColor.new("Dark stone grey")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Block
- obj2.Name = "DiscTop"
- obj2.Parent = obj1
- -- 3 - Mesh
- obj3 = Instance.new("CylinderMesh")
- obj3.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
- obj3.Parent = obj2
- -- 4 - Part-to-Part Strong Joint
- obj4 = Instance.new("ManualWeld")
- obj4.Part0 = DiscTop
- obj4.Part1 = Part
- obj4.Name = "Part-to-Part Strong Joint"
- obj4.Parent = obj2
- -- 5 - Disc
- obj5 = Instance.new("Part")
- obj5.CFrame = CFrame.new(Vector3.new(-34.5, 3.08999991, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj5.FormFactor = Enum.FormFactor.Custom
- obj5.TopSurface = Enum.SurfaceType.Smooth
- obj5.BottomSurface = Enum.SurfaceType.Smooth
- obj5.Material = Enum.Material.Sand
- obj5.Size = Vector3.new(3, 0.200000003, 3)
- obj5.BrickColor = BrickColor.new("Black")
- obj5.Friction = 0.30000001192093
- obj5.Shape = Enum.PartType.Block
- obj5.Name = "Disc"
- obj5.Parent = obj1
- -- 6 - Mesh
- obj6 = Instance.new("CylinderMesh")
- obj6.Scale = Vector3.new(0.899999976, 1, 0.899999976)
- obj6.Parent = obj5
- -- 7 - Part-to-Part Strong Joint
- obj7 = Instance.new("ManualWeld")
- obj7.Part0 = Disc
- obj7.Part1 = Part
- obj7.Name = "Part-to-Part Strong Joint"
- obj7.Parent = obj5
- -- 8 - Part
- obj8 = Instance.new("Part")
- obj8.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999987, -49.5)) * CFrame.Angles(-0, 0, -0)
- obj8.FormFactor = Enum.FormFactor.Custom
- obj8.TopSurface = Enum.SurfaceType.Smooth
- obj8.BottomSurface = Enum.SurfaceType.Smooth
- obj8.Material = Enum.Material.SmoothPlastic
- obj8.Size = Vector3.new(1, 0.200000003, 1)
- obj8.BrickColor = BrickColor.new("Mid gray")
- obj8.Friction = 0.30000001192093
- obj8.Shape = Enum.PartType.Block
- obj8.Parent = obj1
- -- 9 - Mesh
- obj9 = Instance.new("CylinderMesh")
- obj9.Scale = Vector3.new(0.5, 1.04999995, 0.5)
- obj9.Parent = obj8
- -- 10 - Part-to-Part Strong Joint
- obj10 = Instance.new("ManualWeld")
- obj10.Part0 = Part
- obj10.Part1 = Part
- obj10.Name = "Part-to-Part Strong Joint"
- obj10.Parent = obj8
- -- 11 - Part
- obj11 = Instance.new("Part")
- obj11.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999987, -49.5)) * CFrame.Angles(-0, 0, -0)
- obj11.FormFactor = Enum.FormFactor.Custom
- obj11.TopSurface = Enum.SurfaceType.Smooth
- obj11.BottomSurface = Enum.SurfaceType.Smooth
- obj11.Material = Enum.Material.SmoothPlastic
- obj11.Size = Vector3.new(1, 0.200000003, 1)
- obj11.BrickColor = BrickColor.new("Mid gray")
- obj11.Friction = 0.30000001192093
- obj11.Shape = Enum.PartType.Block
- obj11.Parent = obj1
- -- 12 - Mesh
- obj12 = Instance.new("CylinderMesh")
- obj12.Scale = Vector3.new(0.400000006, 1.04999995, 0.400000006)
- obj12.Parent = obj11
- -- 13 - Bar
- obj13 = Instance.new("Part")
- obj13.CFrame = CFrame.new(Vector3.new(-37.0000114, 3.09000063, -50.5)) * CFrame.Angles(-0, 0, -0)
- obj13.FormFactor = Enum.FormFactor.Custom
- obj13.TopSurface = Enum.SurfaceType.Smooth
- obj13.BottomSurface = Enum.SurfaceType.Smooth
- obj13.Material = Enum.Material.SmoothPlastic
- obj13.Size = Vector3.new(7.99999905, 0.200000003, 1)
- obj13.BrickColor = BrickColor.new("Really black")
- obj13.Friction = 0.30000001192093
- obj13.Shape = Enum.PartType.Block
- obj13.Parent = obj1
- -- 14 - Part-to-Part Strong Joint
- obj14 = Instance.new("ManualWeld")
- obj14.Part0 = Part
- obj14.Part1 = nil
- obj14.Name = "Part-to-Part Strong Joint"
- obj14.Parent = obj13
- -- 15 - Part-to-Part Strong Joint
- obj15 = Instance.new("ManualWeld")
- obj15.Part0 = Part
- obj15.Part1 = nil
- obj15.Name = "Part-to-Part Strong Joint"
- obj15.Parent = obj13
- -- 16 - Mesh
- obj16 = Instance.new("BlockMesh")
- obj16.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
- obj16.Parent = obj13
- -- 17 - Box
- obj17 = Instance.new("Part")
- obj17.CFrame = CFrame.new(Vector3.new(-37, 1.49000001, -49)) * CFrame.Angles(-0, 0, -0)
- obj17.FormFactor = Enum.FormFactor.Symmetric
- obj17.TopSurface = Enum.SurfaceType.Smooth
- obj17.BottomSurface = Enum.SurfaceType.Smooth
- obj17.Material = Enum.Material.SmoothPlastic
- obj17.Size = Vector3.new(8, 3, 4)
- obj17.BrickColor = BrickColor.new("Dark stone grey")
- obj17.Friction = 0.30000001192093
- obj17.Shape = Enum.PartType.Block
- obj17.Name = "Box"
- obj17.Parent = obj1
- -- 18 - Part-to-Part Strong Joint
- obj18 = Instance.new("ManualWeld")
- obj18.Part0 = Box
- obj18.Part1 = Part
- obj18.Name = "Part-to-Part Strong Joint"
- obj18.Parent = obj17
- -- 19 - Part-to-Part Strong Joint
- obj19 = Instance.new("ManualWeld")
- obj19.Part0 = Box
- obj19.Part1 = Disc
- obj19.Name = "Part-to-Part Strong Joint"
- obj19.Parent = obj17
- -- 20 - Part-to-Part Strong Joint
- obj20 = Instance.new("ManualWeld")
- obj20.Part0 = Box
- obj20.Part1 = Disc2
- obj20.Name = "Part-to-Part Strong Joint"
- obj20.Parent = obj17
- -- 21 - Part-to-Part Strong Joint
- obj21 = Instance.new("ManualWeld")
- obj21.Part0 = Box
- obj21.Part1 = DiscTop2
- obj21.Name = "Part-to-Part Strong Joint"
- obj21.Parent = obj17
- -- 22 - Part-to-Part Strong Joint
- obj22 = Instance.new("ManualWeld")
- obj22.Part0 = Box
- obj22.Part1 = DiscTop
- obj22.Name = "Part-to-Part Strong Joint"
- obj22.Parent = obj17
- -- 23 - Part-to-Part Strong Joint
- obj23 = Instance.new("ManualWeld")
- obj23.Part0 = Box
- obj23.Part1 = Part
- obj23.Name = "Part-to-Part Strong Joint"
- obj23.Parent = obj17
- -- 24 - Part-to-Part Strong Joint
- obj24 = Instance.new("ManualWeld")
- obj24.Part0 = Box
- obj24.Part1 = Part
- obj24.Name = "Part-to-Part Strong Joint"
- obj24.Parent = obj17
- -- 25 - Part-to-Part Strong Joint
- obj25 = Instance.new("ManualWeld")
- obj25.Part0 = Box
- obj25.Part1 = Part
- obj25.Name = "Part-to-Part Strong Joint"
- obj25.Parent = obj17
- -- 26 - Box-to-Part Strong Joint
- obj26 = Instance.new("ManualWeld")
- obj26.Part0 = Box
- obj26.Part1 = Slider
- obj26.Name = "Box-to-Part Strong Joint"
- obj26.Parent = obj17
- -- 27 - Box-to-Part Strong Joint
- obj27 = Instance.new("ManualWeld")
- obj27.Part0 = Box
- obj27.Part1 = Slider2
- obj27.Name = "Box-to-Part Strong Joint"
- obj27.Parent = obj17
- -- 28 - Part
- obj28 = Instance.new("Part")
- obj28.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999987, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj28.FormFactor = Enum.FormFactor.Custom
- obj28.TopSurface = Enum.SurfaceType.Smooth
- obj28.BottomSurface = Enum.SurfaceType.Smooth
- obj28.Material = Enum.Material.SmoothPlastic
- obj28.Size = Vector3.new(1, 0.200000003, 1)
- obj28.BrickColor = BrickColor.new("Bright red")
- obj28.Friction = 0.30000001192093
- obj28.Shape = Enum.PartType.Block
- obj28.Parent = obj1
- -- 29 - Mesh
- obj29 = Instance.new("CylinderMesh")
- obj29.Scale = Vector3.new(0.5, 1.04999995, 0.5)
- obj29.Parent = obj28
- -- 30 - Part-to-Part Strong Joint
- obj30 = Instance.new("ManualWeld")
- obj30.Part0 = Part
- obj30.Part1 = Part
- obj30.Name = "Part-to-Part Strong Joint"
- obj30.Parent = obj28
- -- 31 - Part-to-Part Strong Joint
- obj31 = Instance.new("ManualWeld")
- obj31.Part0 = Part
- obj31.Part1 = Part
- obj31.Name = "Part-to-Part Strong Joint"
- obj31.Parent = obj28
- -- 32 - Part
- obj32 = Instance.new("Part")
- obj32.CFrame = CFrame.new(Vector3.new(-37, 3.09000087, -50.5)) * CFrame.Angles(-0, 0, -0)
- obj32.FormFactor = Enum.FormFactor.Custom
- obj32.TopSurface = Enum.SurfaceType.Smooth
- obj32.BottomSurface = Enum.SurfaceType.Smooth
- obj32.Material = Enum.Material.SmoothPlastic
- obj32.Size = Vector3.new(8, 0.200000003, 1)
- obj32.BrickColor = BrickColor.new("Dark stone grey")
- obj32.Friction = 0.30000001192093
- obj32.Shape = Enum.PartType.Block
- obj32.Parent = obj1
- -- 33 - Part-to-Part Strong Joint
- obj33 = Instance.new("ManualWeld")
- obj33.Part0 = Part
- obj33.Part1 = Disc
- obj33.Name = "Part-to-Part Strong Joint"
- obj33.Parent = obj32
- -- 34 - Part-to-Part Strong Joint
- obj34 = Instance.new("ManualWeld")
- obj34.Part0 = Part
- obj34.Part1 = Disc2
- obj34.Name = "Part-to-Part Strong Joint"
- obj34.Parent = obj32
- -- 35 - Part-to-Part Strong Joint
- obj35 = Instance.new("ManualWeld")
- obj35.Part0 = Part
- obj35.Part1 = DiscTop2
- obj35.Name = "Part-to-Part Strong Joint"
- obj35.Parent = obj32
- -- 36 - Part-to-Part Strong Joint
- obj36 = Instance.new("ManualWeld")
- obj36.Part0 = Part
- obj36.Part1 = DiscTop
- obj36.Name = "Part-to-Part Strong Joint"
- obj36.Parent = obj32
- -- 37 - Part
- obj37 = Instance.new("Part")
- obj37.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999987, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj37.FormFactor = Enum.FormFactor.Custom
- obj37.TopSurface = Enum.SurfaceType.Smooth
- obj37.BottomSurface = Enum.SurfaceType.Smooth
- obj37.Material = Enum.Material.SmoothPlastic
- obj37.Size = Vector3.new(1, 0.200000003, 1)
- obj37.BrickColor = BrickColor.new("Bright red")
- obj37.Friction = 0.30000001192093
- obj37.Shape = Enum.PartType.Block
- obj37.Parent = obj1
- -- 38 - Mesh
- obj38 = Instance.new("CylinderMesh")
- obj38.Scale = Vector3.new(0.699999988, 1.04999995, 0.699999988)
- obj38.Parent = obj37
- -- 39 - Part-to-Part Strong Joint
- obj39 = Instance.new("ManualWeld")
- obj39.Part0 = Part
- obj39.Part1 = Part
- obj39.Name = "Part-to-Part Strong Joint"
- obj39.Parent = obj37
- -- 40 - Part-to-Part Strong Joint
- obj40 = Instance.new("ManualWeld")
- obj40.Part0 = Part
- obj40.Part1 = Part
- obj40.Name = "Part-to-Part Strong Joint"
- obj40.Parent = obj37
- -- 41 - Part
- obj41 = Instance.new("Part")
- obj41.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999963, -47.5)) * CFrame.Angles(-0, 0, -0)
- obj41.FormFactor = Enum.FormFactor.Custom
- obj41.TopSurface = Enum.SurfaceType.Smooth
- obj41.BottomSurface = Enum.SurfaceType.Smooth
- obj41.Material = Enum.Material.SmoothPlastic
- obj41.Size = Vector3.new(1, 0.200000003, 1)
- obj41.BrickColor = BrickColor.new("Bright blue")
- obj41.Friction = 0.30000001192093
- obj41.Shape = Enum.PartType.Block
- obj41.Parent = obj1
- -- 42 - Mesh
- obj42 = Instance.new("CylinderMesh")
- obj42.Scale = Vector3.new(0.5, 1.04999995, 0.5)
- obj42.Parent = obj41
- -- 43 - Part-to-Part Strong Joint
- obj43 = Instance.new("ManualWeld")
- obj43.Part0 = Part
- obj43.Part1 = Part
- obj43.Name = "Part-to-Part Strong Joint"
- obj43.Parent = obj41
- -- 44 - Part
- obj44 = Instance.new("Part")
- obj44.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999963, -47.5)) * CFrame.Angles(-0, 0, -0)
- obj44.FormFactor = Enum.FormFactor.Custom
- obj44.TopSurface = Enum.SurfaceType.Smooth
- obj44.BottomSurface = Enum.SurfaceType.Smooth
- obj44.Material = Enum.Material.SmoothPlastic
- obj44.Size = Vector3.new(1, 0.200000003, 1)
- obj44.BrickColor = BrickColor.new("Bright blue")
- obj44.Friction = 0.30000001192093
- obj44.Shape = Enum.PartType.Block
- obj44.Parent = obj1
- -- 45 - Mesh
- obj45 = Instance.new("CylinderMesh")
- obj45.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
- obj45.Parent = obj44
- -- 46 - Part-to-Part Strong Joint
- obj46 = Instance.new("ManualWeld")
- obj46.Part0 = Part
- obj46.Part1 = Part
- obj46.Name = "Part-to-Part Strong Joint"
- obj46.Parent = obj44
- -- 47 - Part
- obj47 = Instance.new("Part")
- obj47.CFrame = CFrame.new(Vector3.new(-39.5000038, 2.88999963, -46.5)) * CFrame.Angles(-0, 0, -0)
- obj47.FormFactor = Enum.FormFactor.Custom
- obj47.TopSurface = Enum.SurfaceType.Smooth
- obj47.BottomSurface = Enum.SurfaceType.Smooth
- obj47.Material = Enum.Material.SmoothPlastic
- obj47.Size = Vector3.new(3.00000048, 0.200000003, 1)
- obj47.BrickColor = BrickColor.new("Really black")
- obj47.Friction = 0.30000001192093
- obj47.Shape = Enum.PartType.Block
- obj47.Parent = obj1
- -- 48 - Part-to-Part Strong Joint
- obj48 = Instance.new("ManualWeld")
- obj48.Part0 = Part
- obj48.Part1 = nil
- obj48.Name = "Part-to-Part Strong Joint"
- obj48.Parent = obj47
- -- 49 - Part-to-Part Strong Joint
- obj49 = Instance.new("ManualWeld")
- obj49.Part0 = Part
- obj49.Part1 = nil
- obj49.Name = "Part-to-Part Strong Joint"
- obj49.Parent = obj47
- -- 50 - Mesh
- obj50 = Instance.new("BlockMesh")
- obj50.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
- obj50.Parent = obj47
- -- 51 - Part
- obj51 = Instance.new("Part")
- obj51.CFrame = CFrame.new(Vector3.new(-34.5, 2.88999963, -46.5)) * CFrame.Angles(-0, 0, -0)
- obj51.FormFactor = Enum.FormFactor.Custom
- obj51.TopSurface = Enum.SurfaceType.Smooth
- obj51.BottomSurface = Enum.SurfaceType.Smooth
- obj51.Material = Enum.Material.SmoothPlastic
- obj51.Size = Vector3.new(3.00000048, 0.200000003, 1)
- obj51.BrickColor = BrickColor.new("Really black")
- obj51.Friction = 0.30000001192093
- obj51.Shape = Enum.PartType.Block
- obj51.Parent = obj1
- -- 52 - Part-to-Part Strong Joint
- obj52 = Instance.new("ManualWeld")
- obj52.Part0 = Part
- obj52.Part1 = nil
- obj52.Name = "Part-to-Part Strong Joint"
- obj52.Parent = obj51
- -- 53 - Part-to-Part Strong Joint
- obj53 = Instance.new("ManualWeld")
- obj53.Part0 = Part
- obj53.Part1 = nil
- obj53.Name = "Part-to-Part Strong Joint"
- obj53.Parent = obj51
- -- 54 - Mesh
- obj54 = Instance.new("BlockMesh")
- obj54.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
- obj54.Parent = obj51
- -- 55 - DiscTop2
- obj55 = Instance.new("Part")
- obj55.CFrame = CFrame.new(Vector3.new(-39.5, 3.09000063, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj55.FormFactor = Enum.FormFactor.Custom
- obj55.TopSurface = Enum.SurfaceType.Smooth
- obj55.BottomSurface = Enum.SurfaceType.Smooth
- obj55.Material = Enum.Material.SmoothPlastic
- obj55.Size = Vector3.new(3, 0.200000003, 3)
- obj55.BrickColor = BrickColor.new("Dark stone grey")
- obj55.Friction = 0.30000001192093
- obj55.Shape = Enum.PartType.Block
- obj55.Name = "DiscTop2"
- obj55.Parent = obj1
- -- 56 - Mesh
- obj56 = Instance.new("CylinderMesh")
- obj56.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
- obj56.Parent = obj55
- -- 57 - Part-to-Part Strong Joint
- obj57 = Instance.new("ManualWeld")
- obj57.Part0 = DiscTop2
- obj57.Part1 = Part
- obj57.Name = "Part-to-Part Strong Joint"
- obj57.Parent = obj55
- -- 58 - Disc2
- obj58 = Instance.new("Part")
- obj58.CFrame = CFrame.new(Vector3.new(-39.5, 3.08999991, -48.5)) * CFrame.Angles(-0, 0, -0)
- obj58.FormFactor = Enum.FormFactor.Custom
- obj58.TopSurface = Enum.SurfaceType.Smooth
- obj58.BottomSurface = Enum.SurfaceType.Smooth
- obj58.Material = Enum.Material.Sand
- obj58.Size = Vector3.new(3, 0.200000003, 3)
- obj58.BrickColor = BrickColor.new("Black")
- obj58.Friction = 0.30000001192093
- obj58.Shape = Enum.PartType.Block
- obj58.Name = "Disc2"
- obj58.Parent = obj1
- -- 59 - Mesh
- obj59 = Instance.new("CylinderMesh")
- obj59.Scale = Vector3.new(0.899999976, 1, 0.899999976)
- obj59.Parent = obj58
- -- 60 - Part-to-Part Strong Joint
- obj60 = Instance.new("ManualWeld")
- obj60.Part0 = Disc2
- obj60.Part1 = Part
- obj60.Name = "Part-to-Part Strong Joint"
- obj60.Parent = obj58
- -- 61 - Part
- obj61 = Instance.new("Part")
- obj61.CFrame = CFrame.new(Vector3.new(-37, 2.69000006, -46.5)) * CFrame.Angles(-0, 0, -0)
- obj61.FormFactor = Enum.FormFactor.Custom
- obj61.TopSurface = Enum.SurfaceType.Smooth
- obj61.BottomSurface = Enum.SurfaceType.Smooth
- obj61.Material = Enum.Material.SmoothPlastic
- obj61.Size = Vector3.new(8, 0.600000024, 1)
- obj61.BrickColor = BrickColor.new("Dark stone grey")
- obj61.Friction = 0.30000001192093
- obj61.Shape = Enum.PartType.Block
- obj61.Parent = obj1
- -- 62 - Slider2
- obj62 = Instance.new("Part")
- obj62.CFrame = CFrame.new(Vector3.new(-38.7000237, 2.89000058, -46.5)) * CFrame.Angles(-0, 0, -0)
- obj62.FormFactor = Enum.FormFactor.Custom
- obj62.TopSurface = Enum.SurfaceType.Smooth
- obj62.BottomSurface = Enum.SurfaceType.Smooth
- obj62.Material = Enum.Material.SmoothPlastic
- obj62.Size = Vector3.new(0.200000152, 0.200000003, 1)
- obj62.BrickColor = BrickColor.new("Dark stone grey")
- obj62.Friction = 0.30000001192093
- obj62.Shape = Enum.PartType.Block
- obj62.Name = "Slider2"
- obj62.Parent = obj1
- -- 63 - Part-to-Part Strong Joint
- obj63 = Instance.new("ManualWeld")
- obj63.Part0 = Slider2
- obj63.Part1 = nil
- obj63.Name = "Part-to-Part Strong Joint"
- obj63.Parent = obj62
- -- 64 - Part-to-Part Strong Joint
- obj64 = Instance.new("ManualWeld")
- obj64.Part0 = Slider2
- obj64.Part1 = nil
- obj64.Name = "Part-to-Part Strong Joint"
- obj64.Parent = obj62
- -- 65 - Mesh
- obj65 = Instance.new("BlockMesh")
- obj65.Scale = Vector3.new(0.899999976, 1.45000005, 0.5)
- obj65.Parent = obj62
- -- 66 - Slider
- obj66 = Instance.new("Part")
- obj66.CFrame = CFrame.new(Vector3.new(-34.6999969, 2.88999987, -46.5)) * CFrame.Angles(-0, 0, -0)
- obj66.FormFactor = Enum.FormFactor.Custom
- obj66.TopSurface = Enum.SurfaceType.Smooth
- obj66.BottomSurface = Enum.SurfaceType.Smooth
- obj66.Material = Enum.Material.SmoothPlastic
- obj66.Size = Vector3.new(0.200000152, 0.200000003, 1)
- obj66.BrickColor = BrickColor.new("Dark stone grey")
- obj66.Friction = 0.30000001192093
- obj66.Shape = Enum.PartType.Block
- obj66.Name = "Slider"
- obj66.Parent = obj1
- -- 67 - Part-to-Part Strong Joint
- obj67 = Instance.new("ManualWeld")
- obj67.Part0 = Slider
- obj67.Part1 = nil
- obj67.Name = "Part-to-Part Strong Joint"
- obj67.Parent = obj66
- -- 68 - Part-to-Part Strong Joint
- obj68 = Instance.new("ManualWeld")
- obj68.Part0 = Slider
- obj68.Part1 = nil
- obj68.Name = "Part-to-Part Strong Joint"
- obj68.Parent = obj66
- -- 69 - Mesh
- obj69 = Instance.new("BlockMesh")
- obj69.Scale = Vector3.new(0.899999976, 1.45000005, 0.5)
- obj69.Parent = obj66
- for i,v in pairs(obj1:children()) do
- v.Anchored = true
- v.Locked = true
- end
- function Recursive(Model)
- local Stuff = {}
- local function Recur(Targ)
- for i,v in pairs(Targ:getChildren()) do
- table.insert(Stuff,v)
- Recur(v)
- end
- end
- Recur(Model)
- return Stuff
- end
- function MoveModel(Model,CF)
- local Center = Model:getModelCFrame()
- local Offsets = {}
- for i,v in pairs (Recursive(Model)) do
- if v:IsA("BasePart") then
- Offsets[v] = CF*Center:toObjectSpace(v.CFrame)
- end
- end
- for i,v in pairs(Offsets) do
- i.CFrame = v
- end
- end
- MoveModel(obj1, torso.CFrame*CFrame.new(0,-1.5,-3))
- local value = 0
- local Slider2CFrame = obj62.CFrame
- local SliderCFrame = obj66.CFrame
- local colur = 0
- local hue = 0
- local DiscoLight = Instance.new('PointLight', obj2)
- DiscoLight.Range = 0
- game:service'RunService'.RenderStepped:connect(function()
- if obj1.Parent ~= char then return end
- if sound.IsPlaying then
- hue = ((hue+5)%360)
- colur = HSV(hue,.8,.8)
- DiscoLight.Color = Color3.new(colur.r, colur.g, colur.b)
- DiscoLight.Range = 60
- value = (value % 360) + math.random()
- obj13.Color = Color3.new(colur.r, colur.g, colur.b)
- obj58.CFrame = obj58.CFrame * CFrame.Angles(0, .05, 0)
- obj5.CFrame = obj5.CFrame * CFrame.Angles(0, .05, 0)
- obj62.CFrame = Slider2CFrame * CFrame.new(math.sin(value)*.25, 0, 0)
- obj66.CFrame = SliderCFrame * CFrame.new(-math.sin(value)*.25, 0, 0)
- else
- DiscoLight.Range = 0
- obj13.Color = Color3.new()
- end
- end)
- local function createText(parent, msg, line, size, func)
- local textLabel
- if func then
- textLabel = Instance.new("TextButton", parent)
- else
- textLabel = Instance.new("TextLabel", parent)
- end
- textLabel.Text = msg
- textLabel.Name = "List"
- if size ~= true then
- textLabel.TextScaled = false
- textLabel.FontSize = 'Size14'
- elseif size == true then
- textLabel.TextScaled = true
- end
- textLabel.BackgroundColor = BrickColor.new'Olive'
- textLabel.BackgroundTransparency = .9
- textLabel.TextColor = BrickColor.White()
- textLabel.TextStrokeTransparency = 0.65
- textLabel.Size = UDim2.new(1, 0, 0, 25)
- textLabel.TextXAlignment = 'Left'
- textLabel.Position = UDim2.new(0, 0, 0, (line-1)*25)
- if func then
- textLabel.MouseButton1Down:connect(function()
- local r,e = ypcall(function()
- func(plr)
- end)
- if e then print(e) end
- end)
- end
- end
- gui = Instance.new('ScreenGui', plrgui)
- gui.Name = 'äMixer'
- wait()
- local dragframe = Instance.new('Frame', gui)
- dragframe.Size = UDim2.new(0, 598, 0, 18)
- dragframe.BackgroundColor = BrickColor.new'Dark stone grey'
- dragframe.Position = UDim2.new(0, gui.AbsoluteSize.X - gui.AbsoluteSize.X/2 - 300, 0, 10)
- dragframe.Active = true
- dragframe.Draggable = true
- dragframe.ZIndex = 3
- dragframe.BorderSizePixel = 0
- local mainframe = Instance.new('Frame', dragframe)
- mainframe.Size = UDim2.new(0, 600, 0, 415)
- mainframe.Position = UDim2.new(0, -1, 0, -1)
- mainframe.BackgroundColor = BrickColor.new'Olive'
- local CPframe = Instance.new('ScrollingFrame', mainframe)
- CPframe.Size = UDim2.new(0, 470, 0, 22)
- CPframe.Position = UDim2.new(0, 130, 0, 50)
- CPframe.BackgroundColor = BrickColor.new'Dark stone grey'
- CPframe.ScrollBarThickness = 0
- local CP = Instance.new('TextLabel', CPframe)
- CP.Size = UDim2.new(1,0,0,22)
- CP.BackgroundTransparency = 1
- CP.ZIndex = 7
- CP.FontSize = 'Size18'
- CP.TextColor3 = Color3.new(1,1,1)
- CP.TextStrokeTransparency = 0
- CP.TextXAlignment = 'Left'
- CP.Text = 'Playing /-/ None'
- local oldCPframePos
- local scrollframe = Instance.new('ScrollingFrame', mainframe)
- scrollframe.Size = UDim2.new(0, 590, 0, 330)
- scrollframe.Position = UDim2.new(0, 5, 0, 80)
- scrollframe.BackgroundColor = BrickColor.new'Olive'
- scrollframe.CanvasSize = UDim2.new(0, 590, 0, 25*#SoundsList)
- local playbutton = Instance.new('TextButton', mainframe)
- playbutton.Size = UDim2.new(0, 50, 0, 50)
- playbutton.Position = UDim2.new(0, 10, 0, 25)
- playbutton.BackgroundColor3 = Color3.new(0,1,0)
- playbutton.Text = ">"
- playbutton.TextScaled = true
- playbutton.TextColor3 = Color3.new(1,1,1)
- playbutton.TextStrokeTransparency = 0
- playbutton.MouseButton1Down:connect(function()
- game:service'ContentProvider':Preload(sound.SoundId)
- sound:play()
- local r,e = ypcall(function()
- CP.Text = 'Playing /-/ '..game:service'MarketplaceService':GetProductInfo(sound.SoundId:match("%d+")).Name
- end)
- if e then CP.Text = 'Playing /-/ Unknown asset' end
- wait()
- CPframe.CanvasSize = UDim2.new(0, CP.TextBounds.X, 0, 0)
- end)
- local stopbutton = Instance.new('TextButton', mainframe)
- stopbutton.Size = UDim2.new(0, 50, 0, 50)
- stopbutton.Position = UDim2.new(0, 70, 0, 25)
- stopbutton.BackgroundColor3 = Color3.new(1,0,0)
- stopbutton.Text = "="
- stopbutton.TextScaled = true
- stopbutton.TextColor3 = Color3.new(1,1,1)
- stopbutton.TextStrokeTransparency = 0
- stopbutton.MouseButton1Down:connect(function()
- sound:stop()
- CP.Text = 'Playing /-/ None'
- CPframe.CanvasPosition = Vector2.new()
- end)
- local idbox = Instance.new('TextBox', mainframe)
- idbox.Size = UDim2.new(0, 100, 0, 22)
- idbox.Position = UDim2.new(0, 130, 0, 25)
- idbox.Text = 'Insert ID here'
- idbox.BackgroundTransparency = .5
- idbox.TextScaled = true
- idbox.TextXAlignment = 'Left'
- idbox.BackgroundColor3 = BrickColor.new'Olive'.Color
- idbox.TextColor3 = Color3.new()
- idbox.TextStrokeTransparency = 0
- local submit = Instance.new('TextButton', mainframe)
- submit.Size = UDim2.new(0, 50, 0, 22)
- submit.Position = UDim2.new(0, 240, 0, 25)
- submit.BackgroundColor3 = Color3.new(.2,.5,.4)
- submit.Text = "Submit ID"
- submit.TextScaled = false
- submit.TextColor3 = Color3.new(1,1,1)
- submit.TextStrokeTransparency = 0
- submit.MouseButton1Down:connect(function()
- if idbox.Text == 'Insert ID here' then return end
- sound:stop()
- sound.SoundId = "rbxassetid://"..tonumber(idbox.Text:match("%d+"))
- newSound(game:service'MarketplaceService':GetProductInfo(idbox.Text:match("%d+")).Name..' /-ID-/ '..idbox.Text:match("%d+"), idbox.Text:match("%d+"))
- createText(scrollframe, game:service'MarketplaceService':GetProductInfo(idbox.Text:match("%d+")).Name.." /-ID-/ "..idbox.Text:match("%d+"), #scrollframe:children()+1, false, function() sound.SoundId = "rbxassetid://"..idbox.Text:match("%d+") end)
- scrollframe.CanvasSize = UDim2.new(0, 590, 0, 25*#SoundsList)
- idbox.Text = 'Insert ID here'
- end)
- local minimize = Instance.new('TextButton', dragframe)
- minimize.Size = UDim2.new(0, 16, 0, 16)
- minimize.Position = UDim2.new(0, 582, 0, 1)
- minimize.BackgroundColor = BrickColor.new'Dark stone grey'
- minimize.Text = '-'
- minimize.TextYAlignment = 'Bottom'
- minimize.ZIndex = 3
- minimize.TextColor3 = Color3.new(1,1,1)
- local maximize = Instance.new('TextButton', gui)
- maximize.Size = UDim2.new(0, 30, 0, 30)
- maximize.Position = UDim2.new(0, gui.AbsoluteSize.X-30, 0, gui.AbsoluteSize.Y-30)
- maximize.BackgroundColor = BrickColor.new'Dark stone grey'
- maximize.Text = '='
- maximize.Visible = false
- maximize.TextColor3 = Color3.new(1,1,1)
- minimize.MouseButton1Down:connect(function()
- dragframe.Visible = false
- maximize.Visible = true
- end)
- maximize.MouseButton1Down:connect(function()
- dragframe.Visible = true
- maximize.Visible = false
- end)
- for i,v in pairs(SoundsList) do
- createText(scrollframe, v.Name.." /-ID-/ "..v["ID"], i, false, function() sound:stop() sound.SoundId = "rbxassetid://"..v["ID"] sound.Pitch = v["Pitch"] end)
- end
- while wait(0) do
- if CP.TextBounds.X > 470 then
- if CPframe.CanvasPosition == oldCPframePos and not (CPframe.CanvasPosition.X >= CP.TextBounds.X-471) then
- CPframe.CanvasPosition = CPframe.CanvasPosition + Vector2.new(1, 0)
- elseif (CPframe.CanvasPosition.X >= CP.TextBounds.X-471)then
- wait(3)
- CPframe.CanvasPosition = Vector2.new()
- wait(1)
- end
- oldCPframePos = CPframe.CanvasPosition
- end
- end
- end
- mouse.KeyDown:connect(function(k)
- if k == 'q' then
- activated = not activated
- if activated then
- BeginPlacingDisco()
- else
- RemoveDisco()
- end
- end
- end)
- end)
- createScript('MiniMeep',function()
- --[[dont u even dare take credit
- cus dis mai law ok and if u break my law i keel u in sb
- btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself.
- + i did a small update so you still have your clothes on when small ok?
- ]]--
- local ran,err = ypcall(function()
- plr = game:service'Players'.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- humanoid = char:findFirstChild("Humanoid")
- torso = char:findFirstChild("Torso")
- head = char.Head
- ra = char:findFirstChild("Right Arm")
- la = char:findFirstChild("Left Arm")
- rl = char:findFirstChild("Right Leg")
- ll = char:findFirstChild("Left Leg")
- rs = torso:findFirstChild("Right Shoulder")
- ls = torso:findFirstChild("Left Shoulder")
- rh = torso:findFirstChild("Right Hip")
- lh = torso:findFirstChild("Left Hip")
- neck = torso:findFirstChild("Neck")
- rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
- anim = char:findFirstChild("Animate")
- rootpart = char:findFirstChild("HumanoidRootPart")
- camera = workspace.CurrentCamera
- do --Removing ROBLOX's new Looped bug >_>
- local function rec(x)
- for i,v in pairs(x:children()) do
- if v:IsA'Animation' then
- v.AnimationId = 'rbxassetid://28159255'
- end
- rec(v)
- end
- end
- rec(anim) --the Animate script
- end
- humanoid.Jump = true
- wait(.4)
- if anim then
- anim:Destroy()
- end
- rj.C0 = CFrame.new()
- rj.C1 = CFrame.new()
- super_annoying = Instance.new("Sound", head)
- super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003"
- super_annoying.Volume = 0.6
- super_annoying.Looped = true
- barrel_roll = Instance.new("Sound", head)
- barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919"
- barrel_roll.Volume = 1
- barrel_roll.Looped = true
- dubstep_gun = Instance.new("Sound", head)
- dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491"
- dubstep_gun.Volume = 0.6
- dubstep_gun.Looped = true
- you_are_pirate = Instance.new("Sound", head)
- you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577"
- you_are_pirate.Volume = 0.6
- you_are_pirate.Looped = true
- cant_touch = Instance.new("Sound", head)
- cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929"
- cant_touch.Volume = 1
- cant_touch.Looped = true
- gangy_style = Instance.new("Sound", head)
- gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430"
- gangy_style.Volume = 0.6
- gangy_style.Looped = true
- fox_say = Instance.new("Sound", head)
- fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915"
- fox_say.Volume = 0.5
- fox_say.Looped = true
- durk = Instance.new("Sound", head)
- durk.SoundId = "http://www.roblox.com/asset/?id=130776787"
- durk.Volume = 0.8
- durk.Looped = true
- sax_guy = Instance.new("Sound", head)
- sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684"
- sax_guy.Volume = 0.6
- sax_guy.Looped = true
- heman = Instance.new("Sound", head)
- heman.SoundId = "http://www.roblox.com/asset/?id=131102548"
- heman.Volume = 1
- heman.Looped = true
- justin = Instance.new("Sound", head)
- justin.SoundId = "http://www.roblox.com/asset/?id=130841252"
- justin.Volume = 0.8
- justin.Looped = true
- brony_music = Instance.new("Sound", head)
- brony_music.SoundId = "http://www.roblox.com/asset/?id=130769808"
- brony_music.Volume = 1
- brony_music.Looped = true
- spitfire = Instance.new("Sound", head)
- spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596"
- spitfire.Volume = 0.8
- spitfire.Looped = true
- burn_dem = Instance.new("Sound", head)
- burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469"
- burn_dem.Volume = 1
- burn_dem.Looped = true
- aj = Instance.new("Sound", head)
- aj.SoundId = "rbxassetid://177732780"
- aj.Volume = 1
- aj.Looped = true
- Instance.new("HumanoidController", game:service'ControllerService')
- Instance.new("SkateboardController", game:service'ControllerService')
- Instance.new("VehicleController", game:service'ControllerService')
- --minimize
- rh.Parent = nil
- lh.Parent = nil
- rs.Parent = nil
- ls.Parent = nil
- neck.Parent = nil
- rj.Parent = nil
- rl.FormFactor = "Custom"
- ll.FormFactor = "Custom"
- ra.FormFactor = "Custom"
- la.FormFactor = "Custom"
- torso.FormFactor = "Custom"
- head.FormFactor = "Custom"
- rootpart.FormFactor = "Custom"
- rootpart.Size = Vector3.new(.4, .4, .2)
- rl.Size = Vector3.new(.2, .4, .2)
- ll.Size = Vector3.new(.2, .4, .2)
- ra.Size = Vector3.new(.2, .4, .2)
- la.Size = Vector3.new(.2, .4, .2)
- torso.Size = Vector3.new(.4, .4, .2)
- head.Size = Vector3.new(.4, .2, .2)
- rh.Parent = torso
- lh.Parent = torso
- rs.Parent = torso
- ls.Parent = torso
- neck.Parent = torso
- rj.Parent = rootpart
- if torso:findFirstChild("roblox") then
- local p = Instance.new("Part", char)
- p.FormFactor = "Custom"
- p.Size = torso.Size
- p.Transparency = 1
- p:BreakJoints()
- local w = Instance.new("Weld", char)
- w.Part0 = p
- w.Part1 = torso
- torso:findFirstChild("roblox").Parent = p
- end
- --[[mesh1 = Instance.new("SpecialMesh", torso)
- mesh1.Name = "Mesh"
- mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
- mesh1.MeshId = "rbxasset://fonts/torso.mesh"
- mesh2 = Instance.new("SpecialMesh", la)
- mesh2.Name = "Mesh"
- mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
- mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
- mesh3 = Instance.new("SpecialMesh", ra)
- mesh3.Name = "Mesh"
- mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
- mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
- mesh4 = Instance.new("SpecialMesh", ll)
- mesh4.Name = "Mesh"
- mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
- mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
- mesh5 = Instance.new("SpecialMesh", rl)
- mesh5.Name = "Mesh"
- mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
- mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]]
- --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
- ls.C0 = CFrame.new(-.3,.1,0)
- ls.C1 = CFrame.new(0,.1,0)
- rs.C0 = CFrame.new(.3,.1,0)
- rs.C1 = CFrame.new(0,.1,0)
- rh.C0 = CFrame.new(.1,-.2,0)
- rh.C1 = CFrame.new(0, .2, 0)
- lh.C0 = CFrame.new(-.1,-.2,0)
- lh.C1 = CFrame.new(0, .2, 0)
- neck.C0 = CFrame.new(0,.2,0)
- neck.C1 = CFrame.new(0,-.1,0)
- bodyc = char:findFirstChild("Body Colors")
- if bodyc then
- bodyc:Destroy()
- end
- wait(1)
- local body = {}
- for i,v in pairs(char:children()) do
- if v:IsA'BasePart' then
- body[v] = {Color = v.BrickColor}
- end
- end
- function restorecolors()
- for _,bp in pairs(char:children()) do
- if bp:IsA("BasePart") then
- bp.BrickColor = body[bp].Color
- end
- end
- end
- local LightForTorso = Instance.new("PointLight", head)
- LightForTorso.Color = torso.BrickColor.Color
- LightForTorso.Range = 7
- LightForTorso.Brightness = 1.5
- local slidecount = 0
- local slidecountmax = 0
- local anim = ""
- local lastanim = anim
- local speed = 0
- local looking = false
- local dancing = false
- local superannoying = false
- local barrelroll = false
- local dubstepgun = false
- local foxie = false
- local durka = false
- local saxguy = false
- local heya = false
- local jb = false
- local bronymusic = false
- local sheddy = false
- local burndem = false
- local global_wait = 0
- count = 0
- countspeed = 1
- sine = 0
- sinespeed = 1
- humanoid.WalkSpeed = 11
- local controllerService = game:GetService("ControllerService")
- local controller = controllerService:GetChildren()[1]
- local colors = {"White", "Really black"}
- humanoid.Died:connect(function()
- for cframe_parts = 0, 100 do
- local p = Instance.new("Part")
- p.FormFactor = "Custom"
- p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- p.Size = Vector3.new(1, 1, 1)
- Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
- p.Locked = true
- p.CanCollide = false
- p.Anchored = true
- p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
- p.Parent = workspace
- game:service'Debris':AddItem(p, 5)
- coroutine.wrap(function()
- while wait() do
- if p ~= nil then
- p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
- p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
- p.Transparency = p.Transparency + 0.015
- else
- break
- end
- end
- end)()
- end
- for _,v in pairs(char:children()) do
- if v:IsA("Part") then
- v:Destroy()
- end
- end
- end)
- mouse.KeyDown:connect(function(k)
- if string.byte(k) == 50 then
- if dancing then return end
- sitting = not sitting
- if sitting then
- local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
- local hitz,enz = workspace:FindPartOnRay(ray, char)
- if hitz then
- controller.Parent = nil
- humanoid.WalkSpeed = 0
- coroutine.wrap(function()
- while wait() do
- humanoid.PlatformStand = true
- if sitting == false then humanoid.PlatformStand = false break end
- end
- end)()
- rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
- miniweld = Instance.new("Weld", char)
- miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
- miniweld.Part0 = hitz
- miniweld.Part1 = rootpart
- else
- sitting = false
- return
- end
- else
- if miniweld then
- miniweld:Destroy()
- end
- controller.Parent = controllerService
- humanoid.PlatformStand = false
- humanoid.WalkSpeed = 11
- end
- end
- if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
- superannoying = false
- barrelroll = false
- heya = false
- dubstepgun = false
- youpirate = false
- canttouch = false
- gangnam = false
- sheddy = false
- durka = false
- saxguy = false
- foxie = false
- burndem = false
- bronymusic = false
- brony_music:stop()
- fox_say:stop()
- spitfire:stop()
- heman:stop()
- justin:stop()
- jb = false
- durk:stop()
- restorecolors()
- burn_dem:stop()
- if hat then
- hat:Destroy()
- end
- sax_guy:stop()
- gangy_style:stop()
- cant_touch:stop()
- you_are_pirate:stop()
- dubstep_gun:stop()
- super_annoying:stop()
- barrel_roll:stop()
- dancing = false
- global_wait = 0
- LightForTorso.Color = torso.BrickColor.Color
- end
- if k == "z" then
- if dancing then return end
- if not sitting then
- dancing = true
- superannoying = true
- super_annoying:play()
- end
- end
- if k == "k" then
- if dancing then return end
- if not sitting then
- dancing = true
- sheddy = true
- spitfire:play()
- end
- end
- if k == "n" then
- if dancing then return end
- if not sitting then
- dancing = true
- gangnam = true
- gangy_style:play()
- end
- end
- if k == "r" then
- if dancing then return end
- if not sitting then
- dancing = true
- burndem = true
- burn_dem:play()
- end
- end
- if k == "x" then
- if dancing then return end
- if not sitting then
- dancing = true
- barrelroll = true
- barrel_roll:play()
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = torso.Size
- hat.Locked = true
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
- hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
- hatmesh.Scale = Vector3.new(.22, .2, .22)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = torso
- end
- end
- if k == "h" then
- if dancing then return end
- if not sitting then
- dancing = true
- heman:play()
- heya = true
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01)
- hat.Locked = true
- hat.BrickColor = BrickColor.new("Hot pink")
- hat:breakJoints()
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = torso
- end
- end
- if k == "j" then
- if dancing then return end
- if not sitting then
- dancing = true
- justin:play()
- jb = true
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = head.Size
- hat.Locked = true
- hat.BrickColor = BrickColor.new("Hot pink")
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
- hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982"
- hatmesh.Scale = Vector3.new(.23, .23, .23)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = head
- hatweld.C0 = CFrame.new(0.025, -0.05, 0)
- end
- end
- if k == "c" then
- if dancing then return end
- if not sitting then
- dancing = true
- dubstepgun = true
- dubstep_gun:play()
- end
- end
- if k == "v" then
- if dancing then return end
- if not sitting then
- dancing = true
- youpirate = true
- you_are_pirate:play()
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = head.Size
- hat.Locked = true
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
- hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
- hatmesh.Scale = Vector3.new(.2, .2, .2)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = head
- hatweld.C0 = CFrame.new(0, -0.15, 0)
- end
- end
- if k == "m" then
- if dancing then return end
- if not sitting then
- dancing = true
- canttouch = true
- cant_touch:play()
- end
- end
- if k == "b" then
- if dancing then return end
- if not sitting then
- dancing = true
- bronymusic = true
- brony_music:play()
- for _,bp in pairs(char:children()) do
- if bp:IsA("BasePart") then
- bp.BrickColor = BrickColor.new("Lavender")
- end
- end
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = head.Size
- hat.Locked = true
- hat.BrickColor = BrickColor.new("Lavender")
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
- hatmesh.Scale = Vector3.new(.1, .2, .1)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = head
- hatweld.C0 = CFrame.new(0, -0.1, 0.05)
- end
- end
- if k == "l" then
- if dancing then return end
- if not sitting then
- dancing = true
- foxie = true
- fox_say:play()
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = head.Size
- hat.Locked = true
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
- hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
- hatmesh.Scale = Vector3.new(.2, .2, .2)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = head
- hatweld.C0 = CFrame.new(0, -0.1, 0)
- end
- end
- if k == "f" then
- if dancing then return end
- if not sitting then
- dancing = true
- durka = true
- durk:play()
- end
- end
- if k == "g" then
- if dancing then return end
- if not sitting then
- dancing = true
- saxguy = true
- sax_guy:play()
- hat = Instance.new("Part", char)
- hat.FormFactor = "Custom"
- hat.CanCollide = false
- hat.Size = head.Size
- hat.Locked = true
- hat:breakJoints()
- local hatmesh = Instance.new("SpecialMesh", hat)
- hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
- hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
- hatmesh.Scale = Vector3.new(.25, .25, .25)
- local hatweld = Instance.new("Weld", hat)
- hatweld.Part0 = hat
- hatweld.Part1 = la
- hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
- end
- end
- if k == "q" then
- if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
- if sitting then return end
- looking = true
- rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4)
- end
- if k == "e" then
- if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
- if sitting then return end
- looking = true
- rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
- end
- if k == "t" then
- if dancing then return end
- if sitting then return end
- dancing = true
- aj:play()
- end
- if string.byte(k) == 48 or string.byte(k) == 47 then
- if sitting then return end
- humanoid.WalkSpeed = 18
- end
- if string.byte(k) == 52 then
- if sitting then return end
- humanoid.WalkSpeed = 6
- end
- end)
- mouse.KeyUp:connect(function(k)
- if string.byte(k) == 48 or string.byte(k) == 47 then
- if sitting then return end
- humanoid.WalkSpeed = 11
- end
- if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then
- superannoying = false
- barrelroll = false
- heya = false
- dubstepgun = false
- youpirate = false
- canttouch = false
- gangnam = false
- sheddy = false
- durka = false
- saxguy = false
- foxie = false
- burndem = false
- bronymusic = false
- aj:stop()
- brony_music:stop()
- fox_say:stop()
- spitfire:stop()
- heman:stop()
- justin:stop()
- jb = false
- durk:stop()
- restorecolors()
- burn_dem:stop()
- if hat then
- hat:Destroy()
- end
- sax_guy:stop()
- gangy_style:stop()
- cant_touch:stop()
- you_are_pirate:stop()
- dubstep_gun:stop()
- super_annoying:stop()
- barrel_roll:stop()
- dancing = false
- global_wait = 0
- LightForTorso.Color = torso.BrickColor.Color
- end
- if k == "q" then
- if looking then
- if sitting then return end
- rj.C0 = CFrame.new()
- looking = false
- end
- end
- if k == "e" then
- if looking then
- if sitting then return end
- rj.C0 = CFrame.new()
- looking = false
- end
- end
- end)
- game:service'RunService'.Stepped:connect(function()
- count = (count % 100) + countspeed
- angle = math.pi * math.sin(math.pi*2/100*count)
- if slidecount < slidecountmax then
- slidecount = slidecount + speed
- end
- if slidecount > slidecountmax then
- slidecount = slidecount - speed
- end
- if global_wait == 380 then global_wait = 0 end
- sine = sine + sinespeed
- if not dancing then
- if not sitting then
- local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
- local hitz, enz = workspace:FindPartOnRay(ray, char)
- if not hitz then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0)
- if not looking then
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
- end
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
- -- idle anim
- anim = "Idle"
- if anim ~= lastanim then
- if lastanim == "Walking" then
- speed = 0.5
- slidecount = 1
- slidecountmax = 0
- elseif lastanim == "Running" then
- speed = 2.5
- slidecount = 5
- slidecountmax = 0
- else
- slidecount = 0
- slidecountmax = 0
- end
- end
- countspeed = 1
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0)
- if not looking then
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
- end
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then
- looking = false
- -- walk anim
- anim = "Walking"
- if anim ~= lastanim then
- speed = 0.2
- slidecount = 0
- slidecountmax = 1
- if lastanim == "Running" then
- slidecount = 5
- end
- end
- countspeed = 6
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
- rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then
- --run anim
- anim = "Running"
- if anim ~= lastanim then
- speed = 1
- slidecount = 0
- slidecountmax = 5
- if lastanim == "Walking" then
- slidecount = 1
- end
- end
- looking = false
- countspeed = 9
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
- end
- lastanim = anim
- else
- countspeed = 1
- local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
- local hitz, enz = workspace:FindPartOnRay(ray, char)
- if not hitz then
- rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
- else
- rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
- end
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0)
- end
- else
- if superannoying then
- countspeed = 5
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
- elseif barrelroll then
- countspeed = 5
- sinespeed = 0.1
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
- elseif dubstepgun then
- global_wait = (global_wait % 380) + 1
- countspeed = 5
- if global_wait < 249 - 40 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
- elseif global_wait > 249 - 40 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
- end
- elseif youpirate then
- global_wait = (global_wait % 380) + 1
- countspeed = 5
- if global_wait < 79 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
- elseif global_wait < 299 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
- elseif global_wait > 299 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
- end
- elseif canttouch then
- countspeed = 5
- global_wait = (global_wait % 160) + 1
- if global_wait == 160 then global_wait = 0 end
- if global_wait < 39 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
- elseif global_wait < 79 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
- elseif global_wait < 119 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
- torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
- elseif global_wait > 119 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
- torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
- end
- elseif gangnam then
- countspeed = 5
- if global_wait == 180 then global_wait = 0 end
- global_wait = (global_wait % 180) + 1
- if global_wait < 89 then
- ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
- rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
- elseif global_wait > 89 then
- ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
- end
- elseif foxie then
- countspeed = 5
- global_wait = (global_wait % 380) + 2
- if global_wait < 89 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
- elseif global_wait > 89 then
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
- end
- elseif durka then
- countspeed = 2
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
- elseif saxguy then
- countspeed = 5
- ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
- rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0)
- rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
- elseif heya then
- countspeed = 5
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
- elseif jb then
- countspeed = 5
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
- elseif bronymusic then
- countspeed = 5
- ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
- rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
- rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
- neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
- rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
- elseif sheddy then
- countspeed = 7
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
- elseif burndem then
- countspeed = 4
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
- rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
- rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
- elseif aj.IsPlaying then
- countspeed = 5
- ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0)
- rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0)
- lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06)
- rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06)
- neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
- rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0)
- end
- end
- end)
- plr.Chatted:connect(function(msg)
- game:service'Chat':Chat(head, msg, 1)
- if msg == "die/" then
- char:breakJoints()
- end
- end)
- end)
- if not ran and err then
- print(err)
- end
- end)
- Sound.SoundId = 'rbxassetid://596837391'
- Sound.Name = 'sySound'
- Sound.Volume = .3
- Sound:Play()
- local Run = game:GetService('RunService')
- local img = ImageLabel
- Run.Heartbeat:Connect(function()
- local PL = Sound.PlaybackLoudness
- img.Rotation = PL/25+img.Rotation
- end)
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