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  1. #0 0x00000000009378c4 in void VisitorHelper<WorldObjectChangeAccumulator, Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >(WorldObjectChangeAccumulator&, ContainerMapList<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > > >&) ()
  2. No symbol table info available.
  3. #1 0x0000000000938076 in void Map::Visit<WorldObjectChangeAccumulator, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<WorldObjectChangeAccumulator, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > > > >&) ()
  4. No symbol table info available.
  5. #2 0x00000000009349eb in Visit<WorldObjectChangeAccumulator, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > > > > (this=<value optimized out>, data_map=<value optimized out>) at /home/trinity/source/current/src/server/game/Grids/Cells/CellImpl.h:214
  6. area = {right_offset = 1, left_offset = 2, upper_offset = 1, lower_offset = 2}
  7. #3 Visit<WorldObjectChangeAccumulator, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > > > > (this=<value optimized out>, data_map=<value optimized out>) at /home/trinity/source/current/src/server/game/Grids/Cells/CellImpl.h:239
  8. No locals.
  9. #4 WorldObject::BuildUpdate (this=<value optimized out>, data_map=<value optimized out>) at /home/trinity/source/current/src/server/game/Entities/Object/Object.cpp:2534
  10. cell = {data = {Part = {grid_x = 14, grid_y = 32, cell_x = 7, cell_y = 6, nocreate = 1, reserved = 31}, All = 1058568206}}
  11. notifier = {i_updateDatas = @0x7fffd66becc0, i_object = @0x7fff0c46fb30, plr_list = {_M_t = {_M_impl = {<std::allocator<std::_Rb_tree_node<unsigned long> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<unsigned long> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned long, unsigned long, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x7fff6d9a2d40, _M_left = 0x7fff6d9a2d40, _M_right = 0x7fff6d9a2d40}, _M_node_count = 1}}}}
  12. p = {x_coord = 119, y_coord = 262}
  13. player_notifier = {i_visitor = @0x7fffd66beb20}
  14. #5 0x0000000000959f14 in ObjectAccessor::Update (this=0x7ff3308) at /home/trinity/source/current/src/server/game/Globals/ObjectAccessor.cpp:375
  15. obj = 0x7fff0c46fb30
  16. g = {lock_ = 0x7ff3368, owner_ = 0}
  17. update_players = {<std::tr1::__unordered_map<Player*, UpdateData, std::tr1::hash<Player*>, std::equal_to<Player*>, std::allocator<std::pair<Player* const, UpdateData> >, false>> = {<std::tr1::_Hashtable<Player*, std::pair<Player* const, UpdateData>, std::allocator<std::pair<Player* const, UpdateData> >, std::_Select1st<std::pair<Player* const, UpdateData> >, std::equal_to<Player*>, std::tr1::hash<Player*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>> = {<std::tr1::__detail::_Rehash_base<std::tr1::__detail::_Prime_rehash_policy, std::tr1::_Hashtable<Player*, std::pair<Player* const, UpdateData>, std::allocator<std::pair<Player* const, UpdateData> >, std::_Select1st<std::pair<Player* const, UpdateData> >, std::equal_to<Player*>, std::tr1::hash<Player*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, <std::tr1::__detail::_Hash_code_base<Player*, std::pair<Player* const, UpdateData>, std::_Select1st<std::pair<Player* const, UpdateData> >, std::equal_to<Player*>, std::tr1::hash<Player*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, false>> = {_M_extract = {<std::unary_function<std::pair<Player* const, UpdateData>, Player* const>> = {<No data fields>}, <No data fields>}, _M_eq = {<std::binary_function<Player*, Player*, bool>> = {<No data fields>}, <No data fields>}, _M_h1 = {<std::unary_function<Player*, unsigned long>> = {<No data fields>}, <No data fields>}, _M_h2 = {<No data fields>}}, <std::tr1::__detail::_Map_base<Player*, std::pair<Player* const, UpdateData>, std::_Select1st<std::pair<Player* const, UpdateData> >, true, std::tr1::_Hashtable<Player*, std::pair<Player* const, UpdateData>, std::allocator<std::pair<Player* const, UpdateData> >, std::_Select1st<std::pair<Player* const, UpdateData> >, std::equal_to<Player*>, std::tr1::hash<Player*>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, _M_node_allocator = {<__gnu_cxx::new_allocator<std::tr1::__detail::_Hash_node<std::pair<Player* const, UpdateData>, false> >> = {<No data fields>}, <No data fields>}, _M_buckets = 0x7ffef8a8c710, _M_bucket_count = 199, _M_element_count = 116, _M_rehash_policy = {_M_max_load_factor = 1, _M_growth_factor = 2, _M_next_resize = 199}}, <No data fields>}, <No data fields>}
  18. __FUNCTION__ = "Update"
  19. packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140733105293552, _wpos = 644895456, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x65b0e78 "(E4\366\377\177", _M_finish = 0x220a3d50 "\320\323\n\001", _M_end_of_storage = 0x7fff8cd31dc8 ""}}, <No data fields>}}, m_opcode = 60748}
  20. #6 0x00000000009edada in MapManager::Update (this=0x65b0e78, diff=<value optimized out>) at /home/trinity/source/current/src/server/game/Maps/MapManager.cpp:277
  21. No locals.
  22. #7 0x0000000000b498b0 in World::Update (this=0x7fffec9aff88, diff=45) at /home/trinity/source/current/src/server/game/World/World.cpp:1976
  23. No locals.
  24. #8 0x000000000071790d in WorldRunnable::run (this=<value optimized out>) at /home/trinity/source/current/src/server/worldserver/WorldThread/WorldRunnable.cpp:59
  25. diff = 45
  26. realCurrTime = <value optimized out>
  27. realPrevTime = <value optimized out>
  28. prevSleepTime = 45
  29. #9 0x0000000000c702da in ACE_Based::Thread::ThreadTask (param=0x41dfb480) at /home/trinity/source/current/src/server/shared/Threading/Threading.cpp:183
  30. No locals.
  31. #10 0x00007ffff634e9ca in start_thread (arg=<value optimized out>) at pthread_create.c:300
  32. __res = <value optimized out>
  33. pd = 0x7fffd66bf710
  34. unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140736790787856, 2077624095212029380, 8388608, 140736790788560, 0, 0, -2077680273878170172, -2077610291645528636}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
  35. not_first_call = <value optimized out>
  36. robust = <value optimized out>
  37. freesize = <value optimized out>
  38. __PRETTY_FUNCTION__ = "start_thread"
  39. #11 0x00007ffff60ab70d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
  40. No locals.
  41. #12 0x0000000000000000 in ?? ()
  42. No symbol table info available.
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