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Feb 4th, 2021
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  1. argv.h | 80 ++++
  2. centauri/alive/alive.cpp | 169 ++++---
  3. centauri/alive/alive.h | 14 +
  4. centauri/alive/tangible.cpp | 2 +
  5. centauri/alive/tangible.h | 2 +
  6. centauri/app/app.cpp | 2 +
  7. centauri/app/client/process_messages.cpp | 146 +++++-
  8. centauri/app/game.h | 5 +-
  9. centauri/app/game_scripting.cpp | 96 +++-
  10. centauri/app/game_scripting.h | 11 +-
  11. centauri/app/game_settings.h | 5 +
  12. centauri/app/game_state.cpp | 16 +-
  13. centauri/app/game_state_biome_transition.cpp | 86 ++--
  14. centauri/app/game_state_chunk_management.cpp | 9 +-
  15. centauri/app/netplay_base.cpp | 1 +
  16. centauri/app/netplay_client.cpp | 95 ++--
  17. centauri/app/netplay_client.h | 2 +-
  18. centauri/app/netplay_server.cpp | 126 ++++-
  19. centauri/app/netplay_server.h | 5 +-
  20. centauri/app/server/process_critical_message.cpp | 428 ++++++++++++-----
  21. centauri/app/server/send_player_to_peer.cpp | 1 -
  22. centauri/app/server/send_update_data.cpp | 221 +++------
  23. centauri/app/server/send_world.cpp | 2 +-
  24. centauri/app/state_game.cpp | 46 +-
  25. centauri/app/state_interpolation_netplay_testing.cpp | 217 +++++++++
  26. centauri/app/state_interpolation_netplay_testing.h | 25 +
  27. centauri/app/state_titlescreen.cpp | 2 +-
  28. centauri/assets_api/assets_loader.cpp | 7 +-
  29. centauri/assets_api/monster.cpp | 100 ++--
  30. centauri/assets_api/monster.h | 22 +-
  31. centauri/assets_api/object.cpp | 183 +++-----
  32. centauri/assets_api/object.h | 24 +-
  33. centauri/assets_api/static_container.cpp | 3 +
  34. centauri/assets_api/static_container.h | 23 +-
  35. centauri/attributes/attribute.h | 3 -
  36. centauri/attributes/attribute_netplay.cpp | 1 +
  37. centauri/attributes/boulder_trap.cpp | 16 -
  38. centauri/attributes/boulder_trap.h | 4 -
  39. centauri/attributes/bullet_burst.cpp | 21 -
  40. centauri/attributes/bullet_burst.h | 3 -
  41. centauri/attributes/closable.cpp | 56 ---
  42. centauri/attributes/closable.h | 1 -
  43. centauri/attributes/container.cpp | 21 -
  44. centauri/attributes/container.h | 2 -
  45. centauri/attributes/cyclic.cpp | 8 -
  46. centauri/attributes/cyclic.h | 2 -
  47. centauri/attributes/gear.cpp | 39 --
  48. centauri/attributes/gear.h | 3 -
  49. centauri/attributes/gear_craft_station.cpp | 83 ----
  50. centauri/attributes/gear_craft_station.h | 4 -
  51. centauri/attributes/gear_one_way.cpp | 55 ---
  52. centauri/attributes/gear_one_way.h | 5 -
  53. centauri/attributes/gear_pressure_plate.cpp | 16 -
  54. centauri/attributes/gear_pressure_plate.h | 4 -
  55. centauri/attributes/gear_switch.cpp | 21 -
  56. centauri/attributes/gear_switch.h | 3 -
  57. centauri/attributes/hamster_wheel.cpp | 92 ++--
  58. centauri/attributes/hamster_wheel.h | 19 +-
  59. centauri/attributes/incubator.cpp | 11 -
  60. centauri/attributes/incubator.h | 2 -
  61. centauri/attributes/lockable.cpp | 20 -
  62. centauri/attributes/lockable.h | 2 -
  63. centauri/attributes/pet_house.cpp | 20 +-
  64. centauri/attributes/pet_house.h | 3 +-
  65. centauri/attributes/pipe_conveyor.cpp | 115 -----
  66. centauri/attributes/pipe_conveyor.h | 2 -
  67. centauri/attributes/pipenet_spiritual.cpp | 27 --
  68. centauri/attributes/pipenet_spiritual.h | 1 -
  69. centauri/attributes/receptacle.cpp | 32 +-
  70. centauri/attributes/receptacle.h | 4 +-
  71. centauri/attributes/retractable.cpp | 187 +-------
  72. centauri/attributes/retractable.h | 2 -
  73. centauri/attributes/soul_gate.cpp | 27 +-
  74. centauri/attributes/soul_gate.h | 3 -
  75. centauri/attributes/switch.cpp | 51 +-
  76. centauri/attributes/switch.h | 1 -
  77. centauri/attributes/teleport.cpp | 5 -
  78. centauri/attributes/teleport.h | 1 -
  79. centauri/attributes/track_saw.cpp | 66 ---
  80. centauri/attributes/track_saw.h | 4 -
  81. centauri/attributes/turret.cpp | 92 +---
  82. centauri/attributes/turret.h | 3 -
  83. centauri/attributes/wind_wheel.cpp | 29 +-
  84. centauri/attributes/wind_wheel.h | 4 -
  85. centauri/audio/sound_pack.cpp | 6 +-
  86. centauri/bullet/attribute.cpp | 30 +-
  87. centauri/bullet/attribute.h | 7 +-
  88. centauri/bullet/bullet.cpp | 10 +-
  89. centauri/bullet/bullet.h | 2 +
  90. centauri/bullet/motion/follow_target.cpp | 3 +
  91. centauri/bullet/motion/rotate.cpp | 3 +
  92. centauri/bullet/renderer/render_base.cpp | 5 +
  93. centauri/bullet/renderer/render_base.h | 7 +-
  94. centauri/bullet/renderer/render_laser.cpp | 4 +-
  95. centauri/bullet/renderer/render_rotated.cpp | 5 +
  96. centauri/bullet/renderer/render_rotated.h | 1 +
  97. centauri/bullet/spear.cpp | 37 +-
  98. centauri/bullet/spear.h | 17 +-
  99. centauri/character/armor.h | 17 +
  100. centauri/character/character.cpp | 190 +++++++-
  101. centauri/character/character.h | 48 +-
  102. centauri/character/character_base.cpp | 9 +-
  103. centauri/character/character_base.h | 13 +
  104. centauri/character/gun.cpp | 1 +
  105. centauri/character/npc.cpp | 12 +-
  106. centauri/core/color.cpp | 3 +-
  107. centauri/core/color.h | 8 +-
  108. centauri/core/damage.cpp | 21 +
  109. centauri/core/damage.h | 1 +
  110. centauri/core/decoration_flags.h | 1 +
  111. centauri/core/modifier.cpp | 36 +-
  112. centauri/core/monster_attributes.cpp | 7 +-
  113. centauri/core/monster_attributes.h | 5 +-
  114. centauri/core/monster_rarity.cpp | 33 +-
  115. centauri/core/monster_rarity.h | 9 +-
  116. centauri/core/rarity.cpp | 25 +-
  117. centauri/core/rarity.h | 48 +-
  118. centauri/damages/damage_zone_base.cpp | 3 +-
  119. centauri/damages/damage_zone_base.h | 10 +
  120. centauri/damages/damage_zone_base_lua.cpp | 8 +
  121. centauri/deco/breeder.cpp | 49 +-
  122. centauri/deco/breeder.h | 52 ++-
  123. centauri/deco/chest.cpp | 9 +-
  124. centauri/deco/chest.h | 1 -
  125. centauri/deco/create.cpp | 4 +-
  126. centauri/deco/crystal.cpp | 9 +-
  127. centauri/deco/crystal.h | 1 -
  128. centauri/deco/decoration.cpp | 502 +++++++-------------
  129. centauri/deco/decoration.h | 22 +-
  130. centauri/deco/door.cpp | 9 +-
  131. centauri/deco/door.h | 1 -
  132. centauri/deco/portal.cpp | 37 +-
  133. centauri/deco/portal.h | 1 -
  134. centauri/deco/regen_table.cpp | 5 -
  135. centauri/deco/regen_table.h | 1 -
  136. centauri/deco/snake_door.cpp | 12 +-
  137. centauri/deco/snake_door.h | 1 -
  138. centauri/deco/special_craft.cpp | 5 -
  139. centauri/deco/special_craft.h | 1 -
  140. centauri/deco/trap.cpp | 5 -
  141. centauri/deco/trap.h | 2 -
  142. centauri/event/event_spawn.cpp | 13 +-
  143. centauri/event/event_spawn_lava.cpp | 5 +-
  144. centauri/event/event_spawn_rope.cpp | 5 +-
  145. centauri/event/event_spawn_tree.cpp | 5 +-
  146. centauri/event/trigger_block_pattern.cpp | 1 +
  147. centauri/game/chat.cpp | 85 +++-
  148. centauri/game/chat.h | 21 +-
  149. centauri/game/cmd.cpp | 64 ++-
  150. centauri/game/interact.cpp | 6 +-
  151. centauri/game/netmsg.cpp | 14 +-
  152. centauri/game/netmsg.h | 6 +
  153. centauri/game/peer.cpp | 26 +-
  154. centauri/game/peer.h | 14 +-
  155. centauri/game/serialize_dimension.cpp | 22 +-
  156. centauri/gfx/particle_collider.cpp | 1 +
  157. centauri/gfx/particle_system.cpp | 47 ++
  158. centauri/gfx/particle_system.h | 6 +
  159. centauri/gui/builder_hotbar.cpp | 1 +
  160. centauri/gui/chat_window.cpp | 6 +-
  161. centauri/gui/debug_infos.cpp | 1 +
  162. centauri/gui/old_gui/monster_gauges.cpp | 36 +-
  163. centauri/gui/ring_ui.cpp | 30 +-
  164. centauri/inventory/itemSlot.cpp | 9 +-
  165. centauri/inventory/itemSlot.h | 3 +-
  166. centauri/inventory/item_attribute.cpp | 6 +-
  167. centauri/inventory/item_monster_attribute.cpp | 11 +
  168. centauri/lighting/emitter.cpp | 9 +-
  169. centauri/lighting/emitter.h | 24 +-
  170. centauri/lua/lua_api_bind_bullets.cpp | 23 +-
  171. centauri/lua/lua_api_bind_character.cpp | 22 +
  172. centauri/lua/lua_api_bind_core.cpp | 96 +++-
  173. centauri/lua/lua_api_bind_enums.cpp | 8 +
  174. centauri/lua/lua_api_bind_game.cpp | 44 +-
  175. centauri/lua/lua_api_bind_monsters_classes.cpp | 54 ++-
  176. centauri/lua/lua_api_bind_monsters_helpers.cpp | 53 +++
  177. centauri/lua/lua_api_bind_primitives.cpp | 71 ++-
  178. centauri/lua/lua_api_bind_rendering.cpp | 34 +-
  179. centauri/lua/lua_api_bind_sounds.cpp | 34 ++
  180. centauri/lua/lua_api_bindings.cpp | 3 +
  181. centauri/lua/lua_api_bindings.h | 3 +
  182. centauri/lua/lua_snapshots_buffer.cpp | 34 ++
  183. centauri/lua/lua_snapshots_buffer.h | 34 ++
  184. centauri/lua/lua_sol_containers.h | 13 +
  185. centauri/lua/overload.h | 50 ++
  186. centauri/minimap/chunk.cpp | 4 +-
  187. centauri/minimap/minimap.cpp | 2 +
  188. centauri/monsters/aliens/alien.cpp | 736 -----------------------------
  189. centauri/monsters/aliens/alien.h | 110 -----
  190. centauri/monsters/aliens/alien_brutal.cpp | 688 ---------------------------
  191. centauri/monsters/aliens/alien_brutal.h | 107 -----
  192. centauri/monsters/aliens_surface/bird.cpp | 551 ----------------------
  193. centauri/monsters/aliens_surface/bird.h | 100 ----
  194. centauri/monsters/aliens_surface/lizard.cpp | 598 ------------------------
  195. centauri/monsters/aliens_surface/lizard.h | 110 -----
  196. centauri/monsters/aliens_surface/mosquito.cpp | 646 --------------------------
  197. centauri/monsters/aliens_surface/mosquito.h | 102 ----
  198. centauri/monsters/aliens_surface/rex.cpp | 604 ------------------------
  199. centauri/monsters/aliens_surface/rex.h | 127 -----
  200. centauri/monsters/aliens_surface/tripod.cpp | 671 ---------------------------
  201. centauri/monsters/aliens_surface/tripod.h | 110 -----
  202. centauri/monsters/boss/dragon.cpp | 20 +-
  203. centauri/monsters/boss/lich.cpp | 1 +
  204. centauri/monsters/boss/shadow_armor.cpp | 902 ------------------------------------
  205. centauri/monsters/boss/shadow_armor.h | 125 -----
  206. centauri/monsters/brain.h | 1 +
  207. centauri/monsters/cave/crawler.cpp | 410 ----------------
  208. centauri/monsters/cave/crawler.h | 96 ----
  209. centauri/monsters/cave/creep.cpp | 421 -----------------
  210. centauri/monsters/cave/creep.h | 95 ----
  211. centauri/monsters/cave/mimic.cpp | 340 --------------
  212. centauri/monsters/cave/mimic.h | 72 ---
  213. centauri/monsters/create.cpp | 487 ++++---------------
  214. centauri/monsters/create.h | 28 +-
  215. centauri/monsters/desert/scorpion.cpp | 1012 ----------------------------------------
  216. centauri/monsters/desert/scorpion.h | 150 ------
  217. centauri/monsters/forest/boar.cpp | 545 ----------------------
  218. centauri/monsters/forest/boar.h | 104 -----
  219. centauri/monsters/forest/chenille.cpp | 534 ---------------------
  220. centauri/monsters/forest/chenille.h | 95 ----
  221. centauri/monsters/forest/guardian.cpp | 573 -----------------------
  222. centauri/monsters/forest/guardian.h | 96 ----
  223. centauri/monsters/forest/leaf_lion.cpp | 521 ---------------------
  224. centauri/monsters/forest/leaf_lion.h | 112 -----
  225. centauri/monsters/forest/naga.cpp | 545 ----------------------
  226. centauri/monsters/forest/naga.h | 95 ----
  227. centauri/monsters/forest/raptor.cpp | 579 -----------------------
  228. centauri/monsters/forest/raptor.h | 115 -----
  229. centauri/monsters/hell/butcher.cpp | 426 -----------------
  230. centauri/monsters/hell/butcher.h | 96 ----
  231. centauri/monsters/hell/devourer.cpp | 789 -------------------------------
  232. centauri/monsters/hell/devourer.h | 101 ----
  233. centauri/monsters/hell/golem.cpp | 652 --------------------------
  234. centauri/monsters/hell/golem.h | 105 -----
  235. centauri/monsters/hell/helldog.cpp | 543 ----------------------
  236. centauri/monsters/hell/helldog.h | 100 ----
  237. centauri/monsters/hell/lava_hand.cpp | 241 ----------
  238. centauri/monsters/hell/lava_hand.h | 63 ---
  239. centauri/monsters/land_monster.cpp | 1 +
  240. centauri/monsters/lua/lua_land_monster.cpp | 605 +++++++++++++++++++++---
  241. centauri/monsters/lua/lua_land_monster.h | 101 +++-
  242. centauri/monsters/monks/monk_boss.cpp | 2 +-
  243. centauri/monsters/monks/monk_claw.cpp | 533 ---------------------
  244. centauri/monsters/monks/monk_claw.h | 108 -----
  245. centauri/monsters/monks/monk_hand.cpp | 638 -------------------------
  246. centauri/monsters/monks/monk_hand.h | 108 -----
  247. centauri/monsters/monks/monk_rapier.cpp | 566 ----------------------
  248. centauri/monsters/monks/monk_rapier.h | 100 ----
  249. centauri/monsters/monks/monk_spear.cpp | 608 ------------------------
  250. centauri/monsters/monks/monk_spear.h | 99 ----
  251. centauri/monsters/monster.cpp | 73 ++-
  252. centauri/monsters/monster.h | 60 ++-
  253. centauri/monsters/monster_wheel_association.cpp | 19 +-
  254. centauri/monsters/monster_wheel_association.h | 20 +-
  255. centauri/monsters/mountain/yeti.cpp | 419 -----------------
  256. centauri/monsters/mountain/yeti.h | 92 ----
  257. centauri/monsters/plain/chicken.cpp | 204 +++++++-
  258. centauri/monsters/plain/chicken.h | 38 +-
  259. centauri/monsters/plain/cow.cpp | 802 --------------------------------
  260. centauri/monsters/plain/cow.h | 141 ------
  261. centauri/monsters/plain/repty.cpp | 1035 -----------------------------------------
  262. centauri/monsters/plain/repty.h | 96 ----
  263. centauri/monsters/plain/slime.cpp | 583 -----------------------
  264. centauri/monsters/plain/slime.h | 86 ----
  265. centauri/monsters/plain/wisp.cpp | 474 -------------------
  266. centauri/monsters/plain/wisp.h | 62 ---
  267. centauri/monsters/plain/zombi.cpp | 736 -----------------------------
  268. centauri/monsters/plain/zombi.h | 134 ------
  269. centauri/monsters/texture_manager.cpp | 63 ---
  270. centauri/object/catch_gem.cpp | 4 +-
  271. centauri/object/dropped.cpp | 8 +-
  272. centauri/object/dynamic_rope.cpp | 5 +-
  273. centauri/physics/dynamicForSlopes.h | 3 +
  274. centauri/render/context_renderer.cpp | 161 +++++--
  275. centauri/render/context_renderer.h | 6 +
  276. centauri/render/generic_renderer.cpp | 88 +++-
  277. centauri/render/renderer.cpp | 479 -------------------
  278. centauri/render/renderer.h | 58 ---
  279. centauri/render/renderer_grid.cpp | 54 ---
  280. centauri/render/tiles_renderer.cpp | 2 +-
  281. centauri/render/tiles_renderer_grounds.cpp | 1 +
  282. centauri/render/uniform_list.cpp | 5 +
  283. centauri/render/uniform_list.h | 3 +
  284. centauri/sfx/global.h | 14 +
  285. centauri/sfx/sound_source.cpp | 33 ++
  286. centauri/sfx/sound_source.h | 19 +
  287. centauri/spawn/manager.cpp | 4 +-
  288. centauri/spawn/queue.cpp | 141 ------
  289. centauri/spawn/queue.h | 44 --
  290. centauri/spawn/spawn.cpp | 314 -------------
  291. centauri/spawn/spawn.h | 89 ----
  292. centauri/spawn/spawner.cpp | 381 ---------------
  293. centauri/spawn/spawner.h | 59 ---
  294. centauri/spell/particle_surface.cpp | 4 +-
  295. centauri/spell/particle_surface_bottom.cpp | 1 +
  296. centauri/spell/spell_object.cpp | 6 +-
  297. centauri/ui_custom/hatch.cpp | 1 +
  298. centauri/ui_custom/monster_preview.cpp | 5 +-
  299. centauri/utils/chunk_relative_pos.cpp | 6 +-
  300. centauri/utils/chunk_relative_pos.h | 6 +-
  301. centauri/utils/delta_compression.cpp | 42 +-
  302. centauri/utils/delta_compression.h | 15 +
  303. centauri/utils/half_float.h | 180 +++++++
  304. centauri/utils/half_vec2.h | 17 +
  305. centauri/weather/particles/rain.cpp | 4 +-
  306. centauri/world/async_save_manager.cpp | 2 +-
  307. centauri/world/context.cpp | 58 +--
  308. centauri/world/context.h | 25 +-
  309. centauri/world/context/ctx_chunk_loading.cpp | 1 +
  310. centauri/world/context/ctx_chunks.cpp | 1 +
  311. centauri/world/context/ctx_events.cpp | 1 +
  312. centauri/world/context/ctx_export_donjon_room.cpp | 1 +
  313. centauri/world/context/ctx_export_room.cpp | 1 +
  314. centauri/world/context/ctx_fire.cpp | 1 +
  315. centauri/world/context/ctx_import_room.cpp | 1 +
  316. centauri/world/context/ctx_particles.cpp | 18 +
  317. centauri/world/context/ctx_plants.cpp | 1 +
  318. centauri/world/context/ctx_save.cpp | 1 +
  319. centauri/world/context/ctx_serialize_chunks.cpp | 2 +-
  320. config.cpp | 2 +-
  321. config.h | 19 +-
  322. config_headless.h | 27 ++
  323. cxxopts.h | 2214 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  324. gd/codebase/gd_refactor.h | 5 +
  325. gd/factories/gd_chemistry.h | 104 +++++
  326. gd/game_design_roadmap.h | 168 +++++++
  327. gd/gd_bugs.h | 1 +
  328. gd/gd_progression_tree.h | 101 ++++
  329. gd/gd_random_ideas.h | 85 ++++
  330. gd/gd_rendering.h | 98 ++++
  331. gd/gd_todo_list.h | 125 +++++
  332. ge/ge_empty.h | 51 ++
  333. ge/ge_lua.h | 115 +++++
  334. ge/ge_rework.h | 74 +++
  335. main.cpp | 107 +++++
  336. object.cpp | 71 ---
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