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- 2013-07-20 04:04:01,454 INFO faf.main >>> --------------------------- Application Launch
- 2013-07-20 04:04:02,073 DEBUG faf.fa.relayserver initializing...
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 0 on port 12001
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 1 on port 12002
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 2 on port 12003
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 3 on port 12004
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 4 on port 12005
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 5 on port 12006
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 6 on port 12007
- 2013-07-20 04:04:02,075 INFO faf.fa.proxies binding socket 7 on port 12008
- 2013-07-20 04:04:02,076 INFO faf.fa.proxies binding socket 8 on port 12009
- 2013-07-20 04:04:02,076 INFO faf.fa.proxies binding socket 9 on port 12010
- 2013-07-20 04:04:02,076 INFO faf.fa.proxies binding socket 10 on port 12011
- 2013-07-20 04:04:02,089 INFO faf.util Read common stylesheet: client/client.css
- 2013-07-20 04:04:02,217 INFO faf.util Read common stylesheet: stats/formatters/style.css
- 2013-07-20 04:04:02,230 INFO faf.util Read common stylesheet: tournaments/formatters/style.css
- 2013-07-20 04:04:02,230 DEBUG faf.vault Map Vault tab instantiating
- 2013-07-20 04:04:02,243 INFO faf.replays Replays Widget instantiated.
- 2013-07-20 04:04:02,246 INFO faf.tutorials Tutorials instantiated.
- 2013-07-20 04:04:02,246 DEBUG faf.galacticWar Lobby instantiating.
- 2013-07-20 04:04:02,249 DEBUG faf.galacticWar GW options instantiating.
- 2013-07-20 04:04:02,266 INFO faf.fa.replayserver listening on address 127.0.0.1:15000
- 2013-07-20 04:04:02,266 INFO faf.fa.relayserver relay listening on address 127.0.0.1:53456
- 2013-07-20 04:04:02,436 INFO faf.client Outgoing JSON Message: {"command": "ask_session"}
- 2013-07-20 04:04:05,996 INFO faf.client Attempting to login as: AceXMachine
- 2013-07-20 04:04:05,996 INFO faf.client Outgoing JSON Message: login.
- 2013-07-20 04:04:06,371 INFO faf.client Login accepted.
- 2013-07-20 04:04:06,384 INFO faf.fa.upnp Creating UPnP port mappings...
- 2013-07-20 04:04:08,290 ERROR faf.fa.upnp Exception in UPnP createPortMapping.
- Traceback (most recent call last):
- File "fa\upnp.pyc", line 59, in createPortMapping
- File "win32com\client\util.pyc", line 84, in next
- com_error: (-2147220970, 'OLE error 0x80040216', None, None)
- 2013-07-20 04:04:08,292 INFO faf.client The game port is now set to 7001
- 2013-07-20 04:04:08,292 INFO faf.client sending packet to direct.faforever.com
- 2013-07-20 04:04:14,421 INFO faf.fa Checking FA for: faf and map None
- 2013-07-20 04:04:14,421 INFO faf.fa Updating FA for mod: faf, version None
- 2013-07-20 04:04:14,423 DEBUG faf.updater Update started at 2013-07-20 04:04:14
- 2013-07-20 04:04:14,423 DEBUG faf.updater Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
- 2013-07-20 04:04:14,423 DEBUG faf.updater Using appdata: C:\ProgramData\FAForever
- 2013-07-20 04:04:14,802 DEBUG faf.updater Connected to update server at 2013-07-20 04:04:14
- 2013-07-20 04:04:14,813 DEBUG faf.updater writeToServer(GET_FILES_TO_UPDATE, [FAF])
- 2013-07-20 04:04:14,930 DEBUG faf.updater handleAction(LIST_FILES_TO_UP) - 238 bytes
- 2013-07-20 04:04:14,930 DEBUG faf.updater Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua]
- 2013-07-20 04:04:14,931 DEBUG faf.updater writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
- 2013-07-20 04:04:14,931 DEBUG faf.updater writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
- 2013-07-20 04:04:14,933 DEBUG faf.updater writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
- 2013-07-20 04:04:14,963 DEBUG faf.updater writeToServer(UPDATE, [bin, ForgedAlliance.exe, 4e2133674c8b5b99b0cd7e022d814d81])
- 2013-07-20 04:04:14,963 DEBUG faf.updater writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
- 2013-07-20 04:04:15,081 DEBUG faf.updater handleAction(UP_TO_DATE) - 52 bytes
- 2013-07-20 04:04:15,081 DEBUG faf.updater file : init_faf.lua
- 2013-07-20 04:04:15,081 DEBUG faf.updater init_faf.lua is up to date.
- 2013-07-20 04:04:15,391 DEBUG faf.updater handleAction(UP_TO_DATE) - 64 bytes
- 2013-07-20 04:04:15,391 DEBUG faf.updater file : SupComDataPath.lua
- 2013-07-20 04:04:15,391 DEBUG faf.updater SupComDataPath.lua is up to date.
- 2013-07-20 04:04:15,392 DEBUG faf.updater handleAction(UP_TO_DATE) - 64 bytes
- 2013-07-20 04:04:15,392 DEBUG faf.updater file : init_ladder1v1.lua
- 2013-07-20 04:04:15,392 DEBUG faf.updater init_ladder1v1.lua is up to date.
- 2013-07-20 04:04:15,394 DEBUG faf.updater handleAction(UP_TO_DATE) - 64 bytes
- 2013-07-20 04:04:15,394 DEBUG faf.updater file : ForgedAlliance.exe
- 2013-07-20 04:04:15,394 DEBUG faf.updater ForgedAlliance.exe is up to date.
- 2013-07-20 04:04:15,394 DEBUG faf.updater handleAction(UP_TO_DATE) - 54 bytes
- 2013-07-20 04:04:15,394 DEBUG faf.updater file : GDFBinary.dll
- 2013-07-20 04:04:15,394 DEBUG faf.updater GDFBinary.dll is up to date.
- 2013-07-20 04:04:15,394 DEBUG faf.updater Updates applied successfully.
- 2013-07-20 04:04:15,394 DEBUG faf.updater writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
- 2013-07-20 04:04:15,512 DEBUG faf.updater handleAction(LIST_FILES_TO_UP) - 74 bytes
- 2013-07-20 04:04:15,512 DEBUG faf.updater Files to update: [faforever.faf]
- 2013-07-20 04:04:15,519 DEBUG faf.updater writeToServer(UPDATE, [gamedata, faforever.faf, 8b38b33e55772235413552158c1603e0])
- 2013-07-20 04:04:15,638 DEBUG faf.updater handleAction(UP_TO_DATE) - 54 bytes
- 2013-07-20 04:04:15,638 DEBUG faf.updater file : faforever.faf
- 2013-07-20 04:04:15,638 DEBUG faf.updater faforever.faf is up to date.
- 2013-07-20 04:04:15,638 DEBUG faf.updater Updates applied successfully.
- 2013-07-20 04:04:15,638 DEBUG faf.updater Disconnected from server at 2013-07-20 04:04:15
- 2013-07-20 04:04:15,664 DEBUG faf.updater Update finished at 2013-07-20 04:04:15
- 2013-07-20 04:04:15,664 INFO faf.fa Writing fa_path.lua config file.
- 2013-07-20 04:04:19,673 INFO faf.client Outgoing JSON Message: {"mapname": "Battle Isles TeamPlay.0004", "title": "nobody's game2", "access": "password", "command": "game_host", "gameport": 7001, "password": "tsmuwwae", "options": [], "mod": "faf"}
- 2013-07-20 04:04:19,907 INFO faf.client Handling game_launch via JSON {u'args': [u'/ratingcolor 00000000', u'/numgames 0'], u'command': u'game_launch', u'uid': 1119049, u'mod': u'faf'}
- 2013-07-20 04:04:19,907 INFO faf.fa.upnp Creating UPnP port mappings...
- 2013-07-20 04:04:21,111 ERROR faf.fa.upnp Exception in UPnP createPortMapping.
- Traceback (most recent call last):
- File "fa\upnp.pyc", line 59, in createPortMapping
- File "win32com\client\util.pyc", line 84, in next
- com_error: (-2147220970, 'OLE error 0x80040216', None, None)
- 2013-07-20 04:04:21,112 INFO faf.fa Running FA with info: {'recorder': u'AceXMachine', 'game_time': 1374307461.113, 'uid': 1119049, 'version_info': {'lobby': '0.8.57'}, 'featured_mod': u'faf'}
- 2013-07-20 04:04:21,112 INFO faf.fa Running FA via command: "C:\ProgramData\FAForever\bin\ForgedAlliance.exe" /ratingcolor 00000000 /numgames 0 /mean 1500.0 /deviation 500.0 /country US /init init_faf.lua /log "C:\ProgramData\FAForever\logs\game.log" /savereplay gpgnet://localhost/1119049/AceXMachine.SCFAreplay /nobugreport /gpgnet 127.0.0.1:53456
- 2013-07-20 04:04:21,137 INFO faf.client FA has launched in an attached process.
- 2013-07-20 04:04:21,137 INFO faf.client Outgoing JSON Message: {"state": "on", "command": "fa_state"}
- 2013-07-20 04:04:27,299 DEBUG faf.fa.relayserver incoming connection to relay server...
- 2013-07-20 04:04:27,299 INFO faf.fa.relayer FA connected locally.
- 2013-07-20 04:04:27,417 DEBUG faf.fa.relayer faf server direct.faforever.com:8000
- 2013-07-20 04:04:27,417 DEBUG faf.fa.relayer Initializing ping timer
- 2013-07-20 04:04:27,417 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,418 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameState", "chuncks": ["Idle"]}
- 2013-07-20 04:04:27,540 INFO faf.fa.relayer Command received from server : {"commands": [0, 7001, "AceXMachine", 25312, 1], "key": "CreateLobby"}
- 2013-07-20 04:04:27,542 INFO faf.fa.relayer Command received from server : {"commands": ["91.121.153.175:30351", "/PLAYERID 25312 AceXMachine"], "key": "SendNatPacket"}
- 2013-07-20 04:04:27,605 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,605 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameState", "chuncks": ["Lobby"]}
- 2013-07-20 04:04:27,723 INFO faf.fa.relayer Command received from server : {"commands": ["Battle Isles TeamPlay.0004"], "key": "HostGame"}
- 2013-07-20 04:04:27,773 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,773 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["UnitCap", "500"]}
- 2013-07-20 04:04:27,773 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,773 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["FogOfWar", "explored"]}
- 2013-07-20 04:04:27,773 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Victory", "demoralization"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Timeouts", "3"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["GameSpeed", "normal"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CheatsEnabled", "false"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CivilianAlliance", "enemy"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["PrebuiltUnits", "Off"]}
- 2013-07-20 04:04:27,775 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["NoRushOption", "Off"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["RandomMap", "Off"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Score", "yes"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Share", "no"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TeamSpawn", "random"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TeamLock", "locked"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["AutoTeams", "none"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CheatMult", "2.0"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["BuildMult", "2.0"]}
- 2013-07-20 04:04:27,776 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TMLRandom", "0"]}
- 2013-07-20 04:04:27,778 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["LandExpansionsAllowed", "5"]}
- 2013-07-20 04:04:27,778 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["NavalExpansionsAllowed", "4"]}
- 2013-07-20 04:04:27,778 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["OmniCheat", "on"]}
- 2013-07-20 04:04:27,778 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["ScenarioFile", "/maps/Battle Isles TeamPlay.0004/Battle Isles TeamPlay.0004_scenario.lua"]}
- 2013-07-20 04:04:27,940 INFO faf.fa.relayer Command received from server : {"commands": ["91.121.153.175:30351", "/PLAYERID 25312 AceXMachine"], "key": "SendNatPacket"}
- 2013-07-20 04:04:27,953 INFO faf.fa.relayer reading socket from FA
- 2013-07-20 04:04:27,953 INFO faf.fa.relayer Command transmitted from FA to server : {"action": "ProcessNatPacket", "chuncks": ["91.121.153.175:30351", "PACKET_RECEIVED 7001"]}
- 2013-07-20 04:04:28,069 INFO faf.client port used : 7001
- 2013-07-20 04:04:58,539 INFO faf.fa.relayer Command received from server : {"commands": [], "key": "ping"}
- 2013-07-20 04:05:20,466 INFO faf.fa.relayer FA disconnected locally.
- 2013-07-20 04:05:20,466 INFO faf.fa.relayer remove relay
- 2013-07-20 04:05:20,466 DEBUG faf.fa.relayer destructor called
- 2013-07-20 04:05:20,832 INFO faf.client FA has finished with exit code: 0
- 2013-07-20 04:05:20,834 INFO faf.client Outgoing JSON Message: {"state": "off", "command": "fa_state"}
- 2013-07-20 04:05:20,834 INFO faf.chat autopostjoin: true
- 2013-07-20 04:05:23,176 INFO faf.client Close Event for Application Main Window
- 2013-07-20 04:05:23,187 WARNING faf.client Disconnected from lobby server.
- 2013-07-20 04:05:23,187 INFO faf.tourneys Disconnected from server
- 2013-07-20 04:05:23,188 INFO faf.fa.upnp Removing UPnP port mappings...
- 2013-07-20 04:05:24,375 INFO faf.fa.upnp No mappings found / collection empty.
- 2013-07-20 04:05:24,391 INFO faf.main <<< --------------------------- Application Shutdown
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