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Sakiyo

Maze.h

Mar 31st, 2020
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  1. #pragma once
  2. #include "Animation.h"
  3.  
  4. class Maze
  5. {
  6. public:
  7. Maze();
  8. ~Maze();
  9.  
  10. void draw(sf::RenderWindow& window);
  11. std::vector<sf::RectangleShape> getLines() { return lines; }
  12.  
  13. private:
  14. int skala = 60;
  15. sf::RectangleShape line;
  16. std::vector<sf::RectangleShape> lines;
  17.  
  18. };
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