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dragonbane

load time comparison

Jan 16th, 2018
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  1. Intro cs
  2.  
  3. Chinese Shield: 2.71
  4. Fast Dolphin: 2.96
  5. GC on Adam's Wii: 3.92
  6. TP HD Digital: 4.12
  7. Accurate Dolphin: 4.17
  8.  
  9. Load to Spring: 4.10 shield, 4.18 HD, 4.30 fast dolphin, 4.52 accurate dolphin, 4.85 gc
  10. Ilya CS: 1.89 fast dolphin, 2.22 HD, 2.37 shield, 3.00 accurate dolphin, 3.38 gc
  11. to links house: 3.94 shield, 4.12 fast dolphin, 4.40 HD, 4.63 accurate dolphin, 4.71 gc
  12. to ordon: 4.08 fast dolphin, 4.09 shield, 4.18 HD, 5.14 accurate dolphin, 5.43 gc
  13. to ranch: 2.46 fast dolphin, 2.97 shield, 3.09 HD, 3.77 accurate dolphin, 4.16 gc
  14. to goat 1: 1.25 fast dolphin, 1.50 shield, 1.65 HD, 2.42 accurate dolphin, 2.56 gc
  15.  
  16. 4-10 minutes on loads
  17. up to 2 on lag
  18.  
  19. overall: 6-12 in any%, 7-14 in AD, 12-19 in 100%
  20.  
  21. shield is 90% second fastest version, map glitch working 30%, bit working 50%
  22.  
  23. Any%:
  24. BiT saves around 8 minutes
  25.  
  26. Map Glitch patched wastes BiT timesave + additional 13 minutes = 21 (-4 if BiT works since you can do early monkeys and warp to kb1 fight = 17)
  27.  
  28. fastest version if everything works: 100%, fastest if only map glitch patched: 10%, fastest if only bit is patched: 60%
  29.  
  30. AD:
  31.  
  32. BiT saves around 8 minutes
  33.  
  34. Map Glitch patched wastes BiT timesave + additional 10:30 minutes = 18:30 (-3 minutes if BiT works since you can do early monkeys = 15:30)
  35.  
  36. fastest version if everything works: 100%, fastest if only map glitch patched: 20%, fastest if only bit is patched: 80%
  37.  
  38. 100%:
  39.  
  40. BiT saves around 4:30 minutes
  41.  
  42. Map Glitch patched wastes 1 minute
  43.  
  44. fastest version if everything works: 100%, fastest if only map glitch patched: 100%, fastest if only bit is patched: 100%, fastest if both patched: 100%
  45.  
  46. Projected timesave in 100%: 12-19 (min 6-13)
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