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DMS1694

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Feb 3rd, 2014
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  1. Information about object: The_Wheel
  2.  
  3. Sprite: wheel
  4. Solid: false
  5. Visible: true
  6. Depth: 0
  7. Persistent: false
  8. Parent: <no parent>
  9. Mask: <same as sprite>
  10.  
  11. Create Event:
  12. execute code:
  13.  
  14. image_speed=0
  15. image_index=0
  16.  
  17.  
  18. set variable can_click to true
  19. set variable spinner to 0
  20. set variable level to 1
  21.  
  22. Alarm Event for alarm 0:
  23. set variable can_click to true
  24.  
  25. Step Event:
  26. COMMENT: 1
  27. if spinner is equal to 1.1
  28. create instance of object prize at position (250,250)
  29. set variable global.impact_money relative to irandom_range(1-12)
  30. set variable global.plus to true
  31. set variable spinner to 0
  32. if spinner is equal to 1.2
  33. set variable global.impact_money relative to irandom_range(0,11) - 12
  34. set variable global.plus to false
  35. set variable spinner to 0
  36. if spinner is equal to 1.3
  37. set variable level to 2
  38. set variable can_click to false
  39. set Alarm 0 to 8
  40. create instance of object LVup at position (250,250)
  41. execute code:
  42.  
  43. image_index+=1
  44.  
  45. set variable spinner to 0
  46. COMMENT: 2
  47. if spinner is equal to 2.1
  48. set variable global.impact_money relative to irandom_range(3-24)
  49. set variable global.plus to true
  50. set variable spinner to 0
  51. if spinner is equal to 2.2
  52. set variable global.impact_money relative to irandom_range(1,22) - 25
  53. set variable global.plus to false
  54. set variable spinner to 0
  55. if spinner is equal to 2.3
  56. set variable level to 3
  57. set variable can_click to false
  58. set Alarm 0 to 4
  59. create instance of object LVup at position (250,250)
  60. execute code:
  61.  
  62. image_index+=1
  63.  
  64. set variable spinner to 0
  65. COMMENT: 3
  66. if spinner is equal to 3.1
  67. set variable global.impact_money relative to choose(3,5,6,7,9,11,12,14,15,16,17,18,19,21,23,25)
  68. set variable global.plus to true
  69. set variable spinner to 0
  70. if spinner is equal to 3.2
  71. set variable global.impact_money relative to choose(-3,-5,-6,-7,-9,-11,-12,-14,-15,-16,-17,-18,-19,-21,-23,-25)
  72. set variable global.plus to false
  73. set variable spinner to 0
  74. if spinner is equal to 3.3
  75. set variable level to 4
  76. set variable can_click to false
  77. execute code:
  78.  
  79. image_index+=1
  80.  
  81. create instance of object LVup at position (250,250)
  82. set Alarm 0 to 4
  83. set variable spinner to 0
  84. if spinner is equal to 3.4
  85. create instance of object Gameover at position (250,250)
  86. set variable spinner to 0
  87. COMMENT: 4
  88. if spinner is equal to 4.1
  89. set variable global.impact_money relative to choose(5,7,9,10,11,13,15,16,17,19,20,21,24,26,27,28)
  90. set variable global.plus to true
  91. set variable spinner to 0
  92. if spinner is equal to 4.11
  93. set variable global.impact_money relative to choose(10,14,18,20,22,26,30,32,34,36,38,40,42,48,50,54)
  94. set variable global.plus to true
  95. set variable spinner to 0
  96. if spinner is equal to 4.2
  97. set variable global.impact_money relative to choose(-5,-7,-9,-10,-11,-13,-15,-16,-17,-19,-20,-21,-24,-26,-27,-28)
  98. set variable global.plus to false
  99. set variable spinner to 0
  100. if spinner is equal to 4.3
  101. set variable level to 5
  102. set variable can_click to false
  103. set Alarm 0 to 8
  104. create instance of object LVup at position (250,250)
  105. execute code:
  106.  
  107. image_index+=1
  108.  
  109. set variable spinner to 0
  110. if spinner is equal to 4.4
  111. create instance of object Gameover at position (250,250)
  112. set variable spinner to 0
  113. COMMENT: 5
  114. if spinner is equal to 5.1
  115. set variable global.impact_money relative to choose(9,13,16,19,20,21,23,25,27,29,30,31,34,35,36,37)
  116. set variable global.plus to true
  117. set variable spinner to 0
  118. if spinner is equal to 5.11
  119. set variable global.impact_money relative to choose(18,24,30,32,36,40,42,44,46,48,50,50,52,54,56,58)
  120. set variable global.plus to true
  121. set variable spinner to 0
  122. if spinner is equal to 5.2
  123. set variable global.impact_money relative to choose(-9,-13,-16,-19,-20,-21,-23,-25,-27,-29,-30,-31,-34,-35,-36,-37)
  124. set variable global.plus to false
  125. set variable spinner to 0
  126. if spinner is equal to 5.22
  127. set variable global.impact_money relative to irandom_range(0,33) - 58
  128. set variable global.plus to false
  129. set variable spinner to 0
  130. if spinner is equal to 5.3
  131. set variable level to 6
  132. set variable can_click to false
  133. set Alarm 0 to 4
  134. create instance of object LVup at position (250,250)
  135. execute code:
  136.  
  137. image_index+=1
  138.  
  139. set variable spinner to 0
  140. if spinner is equal to 5.4
  141. create instance of object Gameover at position (250,250)
  142. set variable spinner to 0
  143. if spinner is equal to 5.5
  144. create instance of object prize at position (250,250)
  145. set variable spinner to 0
  146. COMMENT: 6
  147. if spinner is equal to 6.1
  148. set variable global.impact_money relative to irandom_range(10,45)
  149. set variable global.plus to true
  150. set variable spinner to 0
  151. if spinner is equal to 6.11
  152. set variable global.impact_money relative to 0
  153. set variable global.plus to true
  154. set variable spinner to 0
  155. if spinner is equal to 6.2
  156. set variable global.impact_money relative to 0
  157. set variable global.plus to false
  158. set variable spinner to 0
  159. if spinner is equal to 6.22
  160. set variable global.impact_money relative to 0
  161. set variable global.plus to false
  162. set variable spinner to 0
  163. if spinner is equal to 6.3
  164. set variable level to 3
  165. set variable can_click to false
  166. set Alarm 0 to 25
  167. execute code:
  168.  
  169. image_index+=1
  170.  
  171. set variable spinner to 0
  172. if spinner is equal to 6.4
  173. create instance of object Gameover at position (250,250)
  174. set variable spinner to 0
  175. if spinner is equal to 6.5
  176. create instance of object prize at position (250,250)
  177. set variable spinner to 0
  178. COMMENT: 7
  179. if spinner is equal to 2.1
  180. set variable global.impact_money relative to 0
  181. set variable global.plus to true
  182. set variable spinner to 0
  183. if spinner is equal to 2.2
  184. set variable global.impact_money relative to 0
  185. set variable global.plus to false
  186. set variable spinner to 0
  187. if spinner is equal to 2.3
  188. set variable level to 3
  189. set variable can_click to false
  190. set Alarm 0 to 25
  191. execute code:
  192.  
  193. image_index+=1
  194.  
  195. set variable spinner to 0
  196. if spinner is equal to 2.1
  197. set variable global.impact_money relative to 0
  198. set variable global.plus to true
  199. set variable spinner to 0
  200. if spinner is equal to 2.2
  201. set variable global.impact_money relative to 0
  202. set variable global.plus to false
  203. set variable spinner to 0
  204. if spinner is equal to 2.3
  205. set variable level to 3
  206. set variable can_click to false
  207. set Alarm 0 to 25
  208. execute code:
  209.  
  210. image_index+=1
  211.  
  212. set variable spinner to 0
  213. if spinner is equal to 2.1
  214. set variable global.impact_money relative to 0
  215. set variable global.plus to true
  216. set variable spinner to 0
  217. if spinner is equal to 2.2
  218. set variable global.impact_money relative to 0
  219. set variable global.plus to false
  220. set variable spinner to 0
  221. if spinner is equal to 2.3
  222. set variable level to 3
  223. set variable can_click to false
  224. set Alarm 0 to 25
  225. execute code:
  226.  
  227. image_index+=1
  228.  
  229. set variable spinner to 0
  230.  
  231. Begin Step Event:
  232. if global.impact_money is larger than 0
  233. set variable global.money relative to global.impact_money
  234. set variable global.impact_money to 0
  235. if global.impact_money is smaller than 0
  236. set variable global.money relative to global.impact_money
  237. set variable global.impact_money to 0
  238.  
  239. End Step Event:
  240. if global.money is not larger than 0
  241. create instance of object Gameover at position (250,250)
  242. set variable spinner to 0
  243.  
  244. Keyboard Event for R-key Key:
  245. set variable global.money to 25
  246. restart the game
  247.  
  248. Mouse Event for Glob Left Released:
  249. if level is equal to 1
  250. if can_click is equal to true
  251. set variable spinner to choose(1.1,1.1,1.2,1.1,1.1,1.2,1.2,1.2,1.3,1.3,1.3)
  252. set variable can_click to false
  253. set Alarm 0 to 4
  254. if level is equal to 2
  255. if can_click is equal to true
  256. set variable spinner to choose(2.1,2.1,2.1,2.2,2.2,2.2,2.3,2.3,2.3,2.3)
  257. set variable can_click to false
  258. set Alarm 0 to 4
  259. if level is equal to 3
  260. if can_click is equal to true
  261. set variable spinner to choose(3.1,3.1,3.2,3.1,3.1,3.2,3.2,3.2,3.3,3.3,3.3,3.4)
  262. set variable can_click to false
  263. set Alarm 0 to 4
  264. if level is equal to 4
  265. if can_click is equal to true
  266. set variable spinner to choose(4.1,4.11,4.1,4.1,4.2,4.2,4.2,4.2,4.3,4.3,4.3,4,4)
  267. set variable can_click to false
  268. set Alarm 0 to 4
  269. if level is equal to 5
  270. if can_click is equal to true
  271. set variable spinner to choose(5.1,5.1,5.1,5.2,5.2,5.2,5.3,5.3,5.4,5.5)
  272. set variable can_click to false
  273. set Alarm 0 to 4
  274. if level is equal to 5
  275. if can_click is equal to true
  276. set variable spinner to choose(6.1,6.11,6.11,6.2,6.22,6.3,6.3,6.4,6.4,6.5)
  277. set variable can_click to false
  278. set Alarm 0 to 4
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