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Lucas_3D

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Feb 18th, 2023 (edited)
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  1. delete $*
  2. box()
  3. select $Box001
  4. UvwRws = uvwmap maptype:4 realWorldMapSize:on utile:1 vtile:1 wtile:1 length:1 width:1 height:1
  5. meshColSmoothMod = SmoothModifier autoSmooth:false preventIndirect:false
  6. convertTo $ mesh
  7. addModifier $ meshColSmoothMod
  8. ResetXForm $
  9. maxOps.CollapseNodeTo $ 1 true
  10. $.pivot = [$.center.x,$.center.y,$.min.z]
  11. addModifier $ UvwRws
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