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- delete $*
- box()
- select $Box001
- UvwRws = uvwmap maptype:4 realWorldMapSize:on utile:1 vtile:1 wtile:1 length:1 width:1 height:1
- meshColSmoothMod = SmoothModifier autoSmooth:false preventIndirect:false
- convertTo $ mesh
- addModifier $ meshColSmoothMod
- ResetXForm $
- maxOps.CollapseNodeTo $ 1 true
- $.pivot = [$.center.x,$.center.y,$.min.z]
- addModifier $ UvwRws
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