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- Fire:
- SMGG BC 3
- goto Hold
- Hold:
- SMGG C 0 A_GunFlash
- SMGG C 2 bright A_FireBullets(6, 0, 1, 6, "BulletPuff")
- SMGF AB 2
- SMGG A 0 A_Refire
- goto FireDone
- FireDone:
- SMGG CB 3
- goto Ready
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