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Anngie log

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Jan 25th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.153 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.646100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 2:27:25 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2f9c -> priority: 1
  32. Thread -> id: 19e8 -> priority: 1
  33. Thread -> id: 5114 -> priority: 1
  34. Thread -> id: 5540 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174611.
  41. Total: 334.093500 ms (FindLiveObjects: 9.724300 ms CreateObjectMapping: 18.758100 ms MarkObjects: 305.023800 ms DeleteObjects: 0.587000 ms)
  42.  
  43. Tamer ID: 443270
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175415.
  50. Total: 330.634300 ms (FindLiveObjects: 8.872500 ms CreateObjectMapping: 17.163300 ms MarkObjects: 304.245500 ms DeleteObjects: 0.352400 ms)
  51.  
  52. Join 1015
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  55.  
  56. Exit 1015
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Join 1016
  61.  
  62. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  65.  
  66. Unloading 2746 unused Assets to reduce memory usage. Loaded Objects now: 188927.
  67. Total: 351.455000 ms (FindLiveObjects: 10.368600 ms CreateObjectMapping: 18.951600 ms MarkObjects: 319.436500 ms DeleteObjects: 2.697900 ms)
  68.  
  69. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  70.  
  71. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 188954.
  72. Total: 377.089100 ms (FindLiveObjects: 13.032300 ms CreateObjectMapping: 20.185700 ms MarkObjects: 343.542500 ms DeleteObjects: 0.328400 ms)
  73.  
  74. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  75.  
  76. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188954.
  77. Total: 347.300000 ms (FindLiveObjects: 10.525100 ms CreateObjectMapping: 17.591200 ms MarkObjects: 318.888500 ms DeleteObjects: 0.294800 ms)
  78.  
  79. Join 1016
  80.  
  81. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  82.  
  83. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  84.  
  85. Unloading 835 unused Assets to reduce memory usage. Loaded Objects now: 194994.
  86. Total: 375.430600 ms (FindLiveObjects: 15.054700 ms CreateObjectMapping: 18.793000 ms MarkObjects: 339.435500 ms DeleteObjects: 2.147100 ms)
  87.  
  88. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  89.  
  90. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194994.
  91. Total: 354.954700 ms (FindLiveObjects: 9.734000 ms CreateObjectMapping: 18.944600 ms MarkObjects: 325.946900 ms DeleteObjects: 0.328700 ms)
  92.  
  93. Join 1016
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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